[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

could real life modern earth stop a tyranid splinter fleet?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 322
Thread images: 22

File: IMG_1184.jpg (49KB, 400x200px) Image search: [Google]
IMG_1184.jpg
49KB, 400x200px
If our sensors picked up a small tyranid fleet composed of about half a dozen bio ships on the edge of the solar system and we had the time it takes them to get here to prepare, could we stop them?

The imperial guard BTFOd nids all the time so it shouldn't be impossible
>>
>>53348057
a single bioship is more than capable of overwhelming the PDF, the guard can win over the bugs because even a single reginemnt has equipment and weapons that far exceed any existing weapons

if a bioship landed, it would take the form of a 150 minute thriller, where humanity is repeatedly stated to be doomed, and only extreme action from the protagonists can stop the bugs
>>
File: nids.jpg (218KB, 665x850px) Image search: [Google]
nids.jpg
218KB, 665x850px
It'd be impossible. Nid hiveships are fuckhuge, for one. They're tough enough to duke it out with all the other faction ships. Nids have plasma weaponry, beasties that survive super nukes, they terraform the planet into their own personal paradise that is coincidentally toxic hell for everyone else, they convert food into more troops at an alarmingly efficient rate.

Just imagine what they'd do once they made it to an ocean. All it'd take is once spore pod. We'd be fucked.
>>
>>53348099
>>53348114
Couldn't we just nuke their bioships in orbit before they land? We have several months at least before they even reach orbit. Any few that make it through would be swiftly dealt with by fighter jets and spec ops
>>
File: hive ship.png (710KB, 1024x509px) Image search: [Google]
hive ship.png
710KB, 1024x509px
>>53348180
Hive ships eat nukes and worse all the time

And then they eat that ships what fired them
>>
>>53348057
Absolutely not, and also

>The imperial guard BTFOd nids all the time

This basically never happens. The only times Tyranids lose is when SPESS MAHREENS intervene.
>>
>>53348293
what about d-99
they did pretty well
>>
>>53348180
>>53348180
>Couldn't we just nuke their bioships in orbit before they land?
Intercepted by spores, and its questionable if a direct hit from a nuke would even crack the outer armour on a hiveship.

>Any few that make it through would be swiftly dealt with by fighter jets and spec ops
Please explain to me how fighter jets and spec ops are going to stop the entire planet from being overrun with carnivorous, toxic jungle, poisoning our entire atmosphere, all the drinking water, and all the food. How they're going to deal with hundreds of thousands of burrowing creatures attacking without warning from underground, anywhere they want, while steadily multiplying outside the reach of our weapons. How they're going to deal with brood nests spreading across the ocean floors, with swarms of creatures feeding on the biomass rich oceans and converting that into waves upon waves of amphibious assault organisms tearing up our aircraft carriers from below, coming out along the coastlines nonstop, running rampant through civilian centers, infiltrating the sewers, etc.
>>
File: caseba howitzer.png (111KB, 1733x507px) Image search: [Google]
caseba howitzer.png
111KB, 1733x507px
>>53348057
Sure. But we'll need Russia's help.
>>
>>53348355
The Tyranids won on Anphelion and didn't even have any ships.
>>
>>53348267
That scale is all buggered for a hive-ship. In Storm of Iron, they describe the captured hive ship as being about 25 km long. The hive ship in that pic is about 300,000 km long if those battle-barges are anything to judge scale from.
>>
>>53348449
Hive Ships don't have consistent sizes. Some are still young, only decades old, while others grow to several magnitudes larger than the largest Imperial Battleship and have been around for millenia.
>>
>>53348449
>>53348473
Also that pic is straight out of BFG: Armada, so it's canon.
>>
>>53348057
>>53348376
this. realistically there is no way to counter Tyranids after they start tyrannoforming outside of exterminatus.

the 40k writes usually forget this though because it would make space marines look bad
>>
>>53348057
With enough nukes, maybe. depends mostly on the size of the splinter fleet.

A genestealer cult would fuck is up if it showed up first.
>>
>>53348533
send in the necron
>>
>>53348057
As with all these questions it depends on whether they're in our universe or if we're in theirs.

Our universe? We win.
Their universe? They win.
>>
>>53348538
Tyranids regularly win in space against enemy ships that fire things stronger than nukes as their standard weapons.
>>
>>53348057
Nah. They'd just start their invasion in South America, Zerg rush the US, then pick everyone else off at their leisure.

No one bit the US could conceivably hold them anywhere and even then only until they run out of smart bombs to take out larger bioforms.
>>
Earth is full of heresy and should be exterminatus.
>>
>>53348568
Not really, no. Nukes are a special type of round in 40K that can hulk most ships smaller than a cruiser with one good hit.

There are much stronger weapons, like nova cannons and cyclonic torpedoes, but those can both take out hive ships pretty easily.
>>
Unified enemy that wants nothing other than to destroy us and eat us vs splintered humanity, that half of itself would still be fighting with each other, the other half not believing it's coming. Militaries would easily be outmanoeuvred by enemies that probably don't need to sleep, travel very fast, can probably see in the dark.

We'd be fucked in less than a week.
>>
I'm not very boned up on my Tyranid lore. Considering how stupid strong they are, how do the factions in 40k deal with them? I know that hive fleets have been diverted, but other than that I don't really know what anti-Tyrannid combat doctrine looks like. Unless you're a Necron, I guess, in which case I imagine it looks a little bit like:

>Step 1) have no biomass
>Step 2) haha fuck you space bugs

But for the more organic races, what do they do? Just fight the nids in space and blow up any planets they manage to touch so they can't eat them? Are the non-Necron factions in 40k just constantly ceding ground to them?
>>
>>53348384
I'll admit, I'm a bit shaky on my physics, but wouldn't accelerating a copper blob to that kind of speed slow down quickly after it hits random air molecules in the atmosphere hard enough to start fusing them together, creating another fuckhueg explosion and pushing it backwards?
>>
>>53349150
>Are the non-Necron factions in 40k just constantly ceding ground to them?
Pretty much. The Inquisition exterminatused a bunch of worlds to divert them to ork territory and all that did was slow them down until they killed the greenskins.

It takes the capture of a norm queen and the development of a bio poison to take out a hive fleet from her genetic material, which was the only reason Ultrimar survived.
>>
>>53348384
That could actually fuck up a hive ship, but would we have enough?
>>
>>53349220
I thought ultramar was spared by the navy detonating the warp drives of a fuckhueg ship inside the fleet?
>>
>>53349245
>detonating the warp drives of a fuckhueg ship inside the fleet?
No that was tassadar, then again original writing/ideas are hard to find
>>
>>53349245
That was only part of it. They captured a norm queen on the surface that allowes them to kill the actual fleet.

If you just kill the main hive ship or norm queen then everything else in the fleet that can make one does so and splinters off.
>>
>>53349292
>Norn queen on the surface
wat?
>>
>>53349364
Nids land norm queens for land operations in instances where they find it advantageous. It's the equivalent to having Creed in a Leviathan HQ.
>>
>>53349222
Considering all you need are concrete, water, and a nuke, yes, we could make as many as we damn well please.
>>
>>53349184
There are a lot of reasons why that thing wouldn't work. The copper disk would start to bloom and spread radially the moment it left the makeshift barrel and matter pushing it pushed through it, for one. It'd also detonate on contact with the air in the way meteors below a certain size do due to friction. Nuclear explosions also don't propagate force at relativistic speeds in actuality, nor does the act of creating hydrogen/oxygen from steam. The projectile would be going super fast, but not a % of light speed.

It'd work ok in space but it'd be super inaccurate. It'd be useless in an atmosphere, you'd just be setting off a nuke.
>>
>>53349150
Despite the "tyranids are useless NPC" meme spread around by autists, tyranids are fuckin scary. Every time a faction beats them, they still ceded a bunch of ground to them and took unsustainable casualties. Eldar best kraken, at the cost of 4/5 of the population of Iyendan craft world. Ultramarines lost most of their chapter and the entire first company and still only beat them under very specific circumstances that won't work again. The tau beat gorgon but only after losing several worlds and having the surprise intervention of an imperial crusade. Leviathan is pretty much steamrolling through everything, with only the Orks putting up a good fight. In the end, every tyranid loss is still a win because they learn the enemy's tactics and strategies and come back even scarier. Look at the cryptus tendril, they BTFO one of the best defended imperial systems in less than 3 days, and only "lost" because of a very specific plan involving ancient necron structures. And even then it wasn't really a win for the spess mahrens, it just reduced the fleet from "will absolutely crush Baal and every BA successor chapter" to "will probably crush Baal and every BA successor chapter"
>>
>>53348509
I thought that game didn't have bugs. Which is why I haven't bought it yet.
>>
>>53348509
What? That bfg armada manual does not have that picture
>>
>>53348509
>>53348267
That's fanart, you idiots.
>>
>>53349401
This is false, those are dominatrix, tyranids do not field norne Queens on the three ground. Hive fleet behemoth was destroyed by the sacrifice of the dominus Astra, while on ultramar they only defended the polar section of the fortress of hera.

You are probably talking about uriel ventris and the battle of tarsis ultra, where they borded a hive ship to poison the Queen. That ended up saving the planet, but every time they tried the same tattics on a different fleet, it was uneffective
>>
>>53348565
Explain
>>
>>53348565
This. Tyranidfags and their "Impossible hordes omg" please calm down. Yeah it's a fictional race in a fictional setting, even then they are childishly implausible.
>>
>>53351520
He meant the tabletop minis rulebook called bfg armada.... which has the same name and the computer game which doesn't
>>
>>53351636
Yes, and I never saw a colored version of that book, which is why I'm calling bullishit on him
>>
>>53348057
good god no.

Tyranids don't just invade a world, they seed it, sow anarchy, even before landing.

>All the worlds plants begin growing insanely fast and mutating due to spores
>cities are overrun with weeds and all roads are choked to be borderline unpassable
>genestealer cults start showing up, a few genestealers hiding in caves are able to generate mass hysteria
>earth is pretty much on the verge of collapse after a few months, governments break down, militaries are disbanded, police no longer exist.
>then the tyranids actually invade

We wouldn't stand a chance.
>>
>>53351701
>all the bugs and crustaceans start mutating into tyranids
>plants start becoming aggressively carnivores, even the algae
>any sort of electronic communications starts fucking up
>overbearing sense of dread and horrific Cthulhu dreams plague the population
>weather patterns completely altered

And this just saying all before they even land
>>
>>53351971

>Then Putin reveal himself to be the God Emperor and save us all with his mad 733T h4cK skills

If 40k works with the rule of cool then this must be cannon.
>>
>>53352023
So, it's trump a genestealer?
Those fuckers have hypnotic gaze too
>>
>>53351701
This. If a couple hundred thousand immigrants collapse Europe into chaos, imagine what a swarm of millions of tyranids would do. There woud be people literally defending the right of genestealer cultists to drive trucks into crowds because of "muh freedoms".
>>
>>53348057
>The imperial guard BTFOd nids all the time so it shouldn't be impossible
Has this ever happened?
>>
>>53352178
cain has beaten his fair share of nids
>>
File: 1371438065782.png (3MB, 1600x1107px) Image search: [Google]
1371438065782.png
3MB, 1600x1107px
>>53348057
Real life modern Earth would be consumed with little to no effort. Despite getting their asses handed to them regularly in tabletop and in vidya, in the fluff 'Nids are only beaten or stopped by what are effectively DM Fiats and Magic MacGuffins. The primary tactic of the Tyranids is literally to drown any hint of resistance with superfluous numbers. Early fluff from 3rd Ed in White Dwarf described 'Nid invasions from the perspective of IG forts. Skies being blackened by swarms of millions of Gargoyles. Mycetic spores falling like meteor showers across the planet. Fields looking like living carpets of Gaunts and larger 'Nids. At least if it were Orks, we'd be able to survive long enough to call it a decent fight.

The entire armament of Earth is like a light PDF garrison in 40k terms. Hell, we're not even a unified body, unlike most Imperial planets. Of 200+ countries on Earth, maybe two dozen have militaries that could put up any kind of meaningful defense against ourselves, let alone intergalactic locusts. 40k operates on a scale we're simply unable to match, at least not without decades of unified global preparation. And even then, the 'Nids operate on a scale that even most of 40k has trouble dealing with. Could we deal with Imperial Guard? More than likely, though that depends entirely on how large an invasion force they're willing to spend. Orks? Not likely, but you couldn't say we didn't try either. 'Nids? You'd be better off picking your poison quickly before the Gaunts come to nibble your gubbins.
>>
Yeah, Modern Earth still has a living God Emperor of Mankind on it some where.
>>
>>53352178
The lore is pretty confused about that. The general idea is that the leviathan hive fleet wins against everyone except the orks in the octarius system. Kraken splinter fleet can be destroyed by everyone, and other minor fleets can be defeated at high costs.

The point is that tyranid are defeated in space, since they do not have a home world, so it must be the imperial navy or the space marine fleets to strike the final blow, while the imperial guard hold the ground
>>
>>53349150
The Tau just outranged the 'nids and wore down there production capabilities. It needs to be said that this tactic still cost them several systems however.
>>
>>53352222
>Forgetting that the God Emprah lives on modern day Earth
He would just teleport on to the hiveship and beat the shit out of the norn queen, problem solved.
>>
>>53348057
Tyranids win with ease
>>53348267
Hive ships deal with shit the Eldar and Necrons throw at them, which is far beyond our capabilities, Harpies and Hive crones fly with "agility unattainable by sophisticated fighter jets" and are able to fly at speeds matching most (somehow) there will also be tens of thousands of them to start with

>>53348565
Sort of this, the actual numbers we have don't place the guard or marines as much more impressive than our current tech level, however I take this to be poor number work by GWs side as the stories paint a different picture. Such as marines killing cultists with a bolt pistol with pin point accuracy over 2kms away. Lasguns punching foot deep holes in concrete etc... Go by fluff not the actual numbers
>>
>>53352297

>Psssst, nothing personnal queen'
>>
>>53348057
No.

/thread
>>
>>53351701
This, a lot of people forget all this shit

>Everyone on earth suffering from mass nightmares and paranoia due to shadow in the warp
>Plant life is taking a heavy toll on resources and time to prune back as it entangles cities
>Stealer cults and Lictors attacking silently at night and taking or subverting key positions
>The approach of the hive fleet (assuming they use narvals) causes gravity fuck ups in the system, earthquakes and tsunamis wreck the worlds coastline cities and fault lines.
>Upon arriving tyranid spores and diseases begin to rapidly spread across the planet

Then the actual troops will deploy
>>
>>53352124
>If a couple hundred thousand immigrants collapse Europe into chaos.
>chaos
Didn't happen.
>>
>>53352297
Interesting to speculate, the emperor is pretty fucking powerful, going solo, how long could he fight off an entire hive fleet? Sure he could slap the swarmlord and beat down a handful of carnifexes.

But how long can he just keep fighting off monsters until titans or numbers bring him down?
>>
>>53352124
I'm European, can confirm we are all living like feral savages after we started seeing brown people around the streets, its utter chaos here now, there is no god.
>>
>>53352389
he could probably eat gaunts all day, but stuff like HT's and fexes would take seconds to kill, so depends on how many HT's there are since they have to fight the emp both with shadow of the warp and physical smashyness.
>>
>>53352384

More like a slow rot actually.
>>
>>53352389
He is powerful, but he is not omniscient, invincible, or unstoppable. He was almost assassinated on Proxima, and was nearly killed by a powerful Ork Warboss during the Battle of Gorro after being separated from his forces. Solo, against a Tyranid invasion, even Big E would go down eventually.
>>
>>53352389
He would live through it and fight forever but all around him the planet would be consumed.
>>
>>53351701
>>53352378
Anyone have a cap of the pages in the third edition codex detailing the stages of the invasion?
>>
>>53348057
With immediate and excessive use of nuclear weaponry on every area where they touched down, maybe. Otherwise, not a prayer.
>>
>>53352389
He could perhaps cause a Warp Storm and call it a day. Hard to say if the Shadow in the Warp is strong enought to stop him.
>>
>>53352504
in the current lore tyranids do not enter the warp to travel
>>
If there was time to prepare. We would probably win. Most of our military technology and strategic/tactical ability is superior to the imperial guards.
>>
>>53352521
It happened, but it certainly didn't cause any widespread chaos.
>>
>>53352512
>technology
hold up there, the lasgun is superior to nearly every handheld weapon in existence
the tech for the guards equipment only looks inferior, but they are generally far superior to anything that currently exist
>>
>>53352528
And yet your leaders continue demanding more and more Mohammad bin Mohammad's come over so they can shamelessly leech and drive trucks into crowds. They'd welcome Genestealer Cultists with open arms, right up until spores started raining down.
>>
>>53352529
airplanes, tanks, guidance systems, tactics etc are all light years ahead of the guard. The leman russ looks like a pre ww2 tank design. In fact in a lot of future video game/table top games our current level of military tech is superior.
>>
>>53352549
>>>/pol/
>>
>>53352561
No they aren't. If they sometimes appear to, that's just because GW writers are shit and have no idea what they're talking about.
>>
>>53352561
it only looks inferior, due to the general aesthetic of the game, its armor is proof against even eldritch space lightning and its main gun eats the known-to-be-tough astartes for breakfast
>>
>>53352569
do you think an abrams tank only has a 50 percent chance of hitting it's target. Because the leman russ does. It's even in the lore of 40k they have forgotten how most of their shit works and innovation is almost non existent
>>
>>53352561
don't confuse, the average guard is poorly equipped because weapons are far more valuable than the user who is holding it.
a guard life is not worth a good weapon.

even if a current day soldier is better equipped than a imperial guard, veterans are not. Plasma, melta, bolter and flamer tecnology is superior to everything we have
>>
>>53352511
Warp storms don't care if you're in the Warp or not.
>>
>>53352593
isn't that a warp rift?
>>
>>53348293
Cain and his merry men have slapped the Tyranid's shit on multiple occasions.
>>
>>53352583
The shit they've forgotten is 10 000 years ahead of our current tech.
>>
>>53352592
the average guardsman has similar equipment to a modern soldier

flak vest is roughly analogous to a kevlar and ceramic vest, it can stop hits up to .30 cal reliably, and easily stops frag and spall

lasguns are about as strong as an assault rifle, but have the advantage of not having recoil

the frag grenade looks like a plain old frag grenade
>>
>>53352601
Sort of interchangeable.
>>
>>53352614
>lasguns are about as strong as an assault rifle, but have the advantage of not having recoil
Lasguns are much more powerful than modern assault rifles. Consequently, any armor that can stop lasgun shots must be stronger than modern armor.
>>
>>53352178
It's almost always the other way around, Tyranids hard counter most of what the guard throws at them. In cryptus they wiped out the guard in a few days despite preparations.
>>
>>53352649
so IG>tyranid>necron
>>
>>53349150
Startegies for dealing with them is basically make them fight to the death for a world then destroy the world once it appears to be a loss, to prevent them from replenishing biomass.
>other strategies are to divert them to someone else, pioneered by former Lord Inquistor Kryptman
>>
>>53352630
>Lasguns are much more powerful than modern assault rifles
Not him but I would say they're about as powerful as a modern assault rifle. Standard 5.56×45mm NATO rounds. not any weaker. Its main advantage are that it can recharge on body heat or something so you dont really run out of ammo.

Heavy stubber is about equivalent of a .50 cal
Boltgun is equivalent of a 20mm autocannon
Heavy bolter is about equivalent of a 40mm Autocannon like a bofors or somesuch, probably with HESH rounds.
>>
>>53352528
Still ongoing, to be fair, and only going to get worse over time, so we'll see how it goes.
>>
>>53352941
>Not him but I would say they're about as powerful as a modern assault rifle.
I've yet to see or hear about an assault rifle that can blow off your arm.
>>
>>53348099
fpbp
>>
>>53352941
Sorry but no.

Breaking it down to ingame mechanics where an autogun is equivalent to your modern rifle, the Lasgun is superior in every way. The advantages range from the powerful variable fire setting, larger ammo capacity, penetration and assuming both operators are wielding their weapon with peak mastery, also a higher skill ceiling.

A lasgun has 100 shots to the autoguns what? 30, 50, maybe 100 if they get an unweildy drum? Has similar penetration and damage on the basic firing mode and begins to outperform the autogun in terms of firepower when dialed to overcharge mode which only doubles the energy consumption. If the operator sees bigger threats he can dial it up to overload mode which consumes triple the energy consumption and gives the weapon a similar jam rate to that of a shitty autogun, still a net gain. A master of the lasgun murders soft targets en masse and also takes advantage of the beam making his shots nearly impossible to evade.

And that's just the iconic m36. If we bring up the lucius pattern used by the deathkorps which is powerful enough to penetrate necrodermis and shoots giant holes in everything else, then the crappy powder era guns is all but forgotten.
>>
>>53353043
>I've yet to see or hear about an assault rifle that can blow off your arm.
with a hollow tip bullet, it easily would. Even a single shot with a regular tip would make your arm unusable and shatter the bone - essentially blowing the arm off without severing the lower portion.

I would like to see some actual comparison of IG weapons to real life weapons, until we see that, its all speculation. From what I've heard and read, the heavy stubber is .50 cal equivalent, so scaling that back for the lasgun seems to make them around NATO round equivalent. They are unlikely to be any weaker.

GW seems to shy away from comparisons to real life weapons, or are just straight up inconsistent so these kind of discussions tend to be speculative.

Likewise with armor, there doesn't seem to be a 40K -> Real life equivalency chart around. How many mm or RHA is power armor equivalent to? how about terminator armor?
I asked this in a 40K thread a few weeks ago and no one could really answer.
>>
>>53353102
The best people have for strict numbers are the ones where Land Raiders have really shitty armor. Of course, people try to ignore that it's outright stated to be translated into modern terms and say "muh 10k years of tech means canon isn't canon".
>>
>>53353083
>an autogun is equivalent to your modern rifle
is this canon though?
also you didn't mention the penetration capability of the lasgun compared to the autogun. Looking at the 3E codex, they both have the same stats. STR 3. no armor penetration.

Its kind of funny to think thats about as powerful as the punch of an average IG in close combat... but I'm just going to pretend combat STR is scaled differently to shooting STR.

What we need is a list of 40K weapons to real life weapons, with a GW stamp of approval. I would be interested to see this. Until then its all speculation.
>>
>>53353102
>Breaking 40k down to realistic real world stats
You know what else isnt realistic? Space magic, and yet it exists in 40k.

You need to stop dragging 40k down to real life stats and just accept what they say when they describe the autogun as equivalent to a modern rifle, and the heavy stubber as an equivalent to the 50 cal.

This game was never meant to be realistic its a fucking wonkey B movie sci fi about an army where every soldier is rambo fighting another army where every monster is predator.
>>
>>53352549
Fucking muppet. We're not all German / Swedish.

>>53353043
Literally any assault rifle.
>>
>>53348057
Let me have you the trouble of having this thread.
>WH40K vs anything
>WH40Kids: WH40K wins because reasons
>any disagreement
>you are wrong because WH40K is strongest
>any discussion
>WH40K the best, you're dumb
>any reasonable and logical proof
>WH40Kids: nope because MAGIC/REASONS/LORE/BULLSHIT!
>thread continues until people stop posting
>WH40Kids: See, we're right you're wrong.
>>
>>53353126
There was a lot of backwards movement in those 10K years. in the 41st millennium no one really understands composite armors or actual technology, but instead they think that prayers and direct copies of what came before are the only way. There has been plenty of development from our current tech, but they likely lost a bunch of that and went through dark ages. Now they only have a few relics of the old times that they blindly mass produce.
>>
>>53353156
>There was a lot of backwards movement in those 10K years.
No, there was a lot of backwards movement AFTER those 10k years. It's WH40k, not WH10k.
>>
>>53353137
Wargames have simplified rules.
The rpgs have a slightly better distinction but is rules light. And yeah, autoguns can range from m16s to aks depending on the scenario. Stubbers on the other hand can range from uzis to your other smgs while autopistols are generic glock equivalents.
>>
>>53353144
>You need to stop dragging 40k down to real life stats and just accept what they say when they describe the autogun as equivalent to a modern rifle, and the heavy stubber as an equivalent to the 50 cal.
thats exactly what I want to hear, and will gladly accept. I just want to see the comparisons for the rest of the weapons, and armor.

I know its 40K and its wildly inconsistent and completely fantasy, but its interesting to work out real life equivalents of the more realistic aspects - like future 'human' weapons and armor
>>
>>53353156
In any case, that doesn't change the last time we got stats on a land raider it turned out to be a busted up piece of shit.

Which means that comparatively, everything else in the setting can get rekt by an outdated tank.
>>
>>53349150
The Adeptus Mechanicus recently destroyed a Tyranid invasion of a Forge World by out attritioining the Tyranids.
>>
>>53353171
Then start reading up on the books. There are a bunch who go out and say that autoguns are equivalent to modern weapons and flak armor deflects these things like the guardsmen were fucking robocop.

Also, another interesting comparison are the catachans. Where abs of steel are equivalent to flak armor, their knives are as sharp as power swords and one of their colonels can rip a tau pilot out of his suit with nothing but a knife and his bare hands.
>>
>>53353202
It wasnt any old tau suit btw, it was a fucking riptide that he climbed shadow of the colossus style and ripped the pilot out animatrix style.
>>
>>53351581
A dominatrix is literally a giant bio engine a norn queen piggy backs on.
>>
>>53351430
>Eldar best kraken, at the cost of 4/5 of the population of Iyendan craft world.
And Maugan Ra destroyed entire tendril of the fleet by himself

The clue to killing 'nids is using few although really powerful individuals

>Leviathan is pretty much steamrolling through everything, with only the Orks putting up a good fight. In the end, every tyranid loss is still a win because they learn the enemy's tactics and strategies and come back even scarier.
So do Orks, and if their WAAAGH power or something grows enough they will wipe the floor with the tendril that attacked them
>>
>>53353705
>A dominatrix is literally a giant bio engine a norn queen piggy backs on.

Incorrect. The creature which rides on the back of a Dominatrix is a symbiotic Warrior or Hive Tyrant responsible for controlling the huge bio-cannon, not a Norn Queen. Norn Queens are fused to their Hive Ships and don't fight unless the ship itself is boarded and their birthing chambers breached.
>>
>>53353137
Autoguns are roughly analogous to modern intermediate rifles in firepower, many being caseless systems with stubbs covering heavier cartridge based weapons. They are described as being common on world's that lack modern manufacturing by the Imperium standards. That and being described exactly like chemically propelled weapons we use its a fair assessment.

As for pen I remember reading somewhere that autoguns have a slight advantage against armor but the myriad other advantages of a lasgun out ways that.
>>
>>53353152
you can put literally any fanbase in place of WH40K and result will be the same
>>
>>53353754
>And Maugan Ra destroyed entire tendril of the fleet by himself
This was later retconned to be only one bioship, probably not even a Hive Ship.
>>
>>53353705
Did they changed the lore recently? I never heard of this version and I'm stuck to 5th edition where the Queen is a hundred of meters tall monster fused with the ship and defended by spiders like creature. Lexicanun confirms your idea, but it has no source and dominatrix did not received an update for at least 15 years.

I would say that in the current lore norne Queens do not show up on the ground
>>
>>53353809
It was never even stated to be a whole tendril. It's a single line of fluff which says "Maugan Ra stands alone against the swarm, and triumphs". People just assumed he soloed a whole tendril because the map the sentence appears on shows a tendril of Hive Fleet Leviathan halting at that position. For all we know, he beat off the initial wave of the invasion, did whatever super-secret Eldar mumbo-jumbo brought him to that planet in the first place, then fucked off and let the Tyranids eat the planet.
>>
>>53348708
>Nukes are a special type of round in 40K that can hulk most ships smaller than a cruiser with one good hit.
no they don't. they only hulk ships if you mange to teleport it inside some important area. Since we don't have teleporters and tyranids do have (unspecified) anti teleport defenses we can't use it.

The truth is we just have no capabilities of damaging a hiveship in orbit. Which simply means we can't win.
>>
>>53353770
Source? This looks even more retarded, why would need a warrior fused inside them when most of the tyranid weapons have a rudimentary consciousness what lets them fire indipendently from the host?
>>
>>53353881
I don't have a source to hand, but you could look in the old Epic fluff, since that's when the Dominatrix was introduced. So it's pretty old lore. I'd assume the Dominatrix's bio-cannon is so large and complex (presumably made up of multiple symbiotes working together) that it needs a dedicated gunner. But if you look at all the fluff regarding Norn Queens themselves, nothing ever states they go directly into battle.
>>
>>53353770
>>53353881
>>53353945
The creature on a Dominatrix back doesn't just operate the bio-cannon, it's actually the psychic brain that handles the entire swarm. The rest of the Dominatrix is just a huge hulking body/bio-factory.
>>
>>53352496
we don't have enough nukes for that.
even if we could defeat them everywhere they drop on land, they'll be dropping stuff in the oceans to where we can't strike back. They'll go deep and eat everything, within probably days every coastal city will come under attack as massive swarms rise from the depths. Probably timed with another orbital drop wave.

besides all that they'll just keep tyrannoforming the planet out from under our feet while we're fighting. It will quickly get hotter, massive climate change on a sx5ale we've never thought of.
Initially just clouds of toxic spores will waft around but eventually the whole atmosphere will no longer be breathable be earth native life.
>>
>>53352603
Cain and his merry men can slap the unslapable, they are always the outlier.
>>
>>53353823
They may not anymore. The old dominatrix lore dates to epic so it's a little removed from the current version but is all we really get on them and the norn queens.
>>
>>53352178
The Cadian 9th rekt Hive Fleet Scarabus without losing a single company.
>>53352389
He fried an entire world's worth of orks with his mind once. Said world then spontaneously detonated due to the unstable nature of ork technology. After the last ork had died, the generators powering the xenos bases had nothing to stop them from undergoing rapid unplanned disassembly, and so erased the planet from the face of the galaxy.
I do not remember WHERE I've read this, however. Take it with a grain of salt.
>>
>>53349401
>>53349292
This was on Tarsis Ultra, non Ultramar. Ultramar was save by the detonation of warp engine of Dominus Astra
>>
>>53348114
Im glad tyranids arent real
>>
>>53351701
Maybe shitstanistan tier countries, but America would overcome.
Our current military is more effective than any space marine chapter.
>>
>>53348057
Once the God Emperor of Mankind realized what was up, He would go and get juiced up from the Void Dragon on Mars, then beat the ever-living fuck out of the hive ship.

I'm sorry guys, but out of all the planets the 'Nids could invade, Terra is probably the worst one, just because of the ridiculously OP character that decided to set up camp here.
>>
>>53353770
Not always. Norm queens do ride into battle on them, it's just ridiculously rare because they understand the risks involved with the psychic backlash if it gets killed.
>>
What would happen if a hive fleet entered the eye of terror?
>>
>>53354780
This. What the fuck are tyranids supposed to do in a country where almost every citizen has a gun? Unless the tyranids multiply that fast, we're talking over 400 million people vs space bugs that never head to deal with our tactics and technology before
>>
>>53356817
>This. What the fuck are tyranids supposed to do in a country where almost every citizen has a gun?
Wait until the country starts banning them and shooting the dogs of people who own them
>>
What would mess the USA up would be a genestealer/Cult infil before the main Tyranid Invasion force arrives.The Panic they would cause would make a ripe target for the BIO Fleet.Kind of like the ALIEN books series by Steve Perry.
>>
>>53348180
>Couldn't we just nuke
Anon, even a Tsar Bomba is only a 80km large fireball.
Its not going to do anything if the target is larger than that, or the fleet is prepared for hardcore solar winds.
>>
>>53356955
There is no country on Earth that could withstand a Tyranid fleet, Genestealer cult or no Genestealer cult.
>>
>>53356962
>what's the inverse square law

Big nukes are for people with shit guidance systems. A small nuke that actually hits does all the damage needed, and you can fit about a dozen in the average 'murican ICBM, which will reach into mid-orbit.
>>
>>53357005
Square law doesn't change anything.
Unless you got shaped nukes, the smaller ones will always have worse performance than the big one, since material penetration is a thing.
>>
>>53356817
you seriously over estimate our capabilities. Our military forces woukd be equivalent to a small PDF garrison.

The tyranids will land billions of troops within hours of making orbit, they'll destroy us.
>>
>>53357024
A nuke 2x closer does 8x the damage; and every hit with modern ASAT technology is a direct contact hit. Material penetration isn't an issue for any nuke, since the fireball will evaporate anything inside. Anything that isn't evaporated has to deal with the shock and expansion of the evaporated material, which propagate as a conventional explosive shock throughout the rest of the structure.

Big nukes simply have less firepower per mass, which is why every country that has the technology has moved to smaller nukes over the last 40 years.
>>
File: List_of_BETA_Hives.jpg (337KB, 2232x1216px) Image search: [Google]
List_of_BETA_Hives.jpg
337KB, 2232x1216px
>>53348057

If you're familiar with the Muv-Luv universe its going to be like that but 100x worse. Modern day Earth is fragmented and wouldn't stand a chance. Our modern armies are meant for skirmishing not large scale trench warfare.
>>
>>53357123
You're not helping your case. Trench war is several technological and operational revolutions obsolete vs modern armies. You wouldn't bring a spear to a gunfight, don't bring trenches to an armor and artillery and aircraft fight.

If large scale trench war can oppose a force on semi-equal terms, modern armies will absolutely crush said force.
>>
>>53356943
So u sayin that Democrats are Genestealers in disguise?
>>
>>53357223
Uh no not when the enemy force in question outnumbers us by the billions. The most largest modern armies have 1 million personnel at least.

Here's the thing with tyranids, they have their own artillery, armor, and aircraft. We would run out of ammunition before they would run out of bodies. The number of artillery pieces that a nation has at maximum is a few thousand. Compare that to millions of Tyranid artillery pieces and you finally get the picture of what were dealing with.

Now also remember the standard infantry rifle has a caliber around 5.56 for NATO and 5.45 for Soviet/Russian designs. Some use 7.62 as a caliber as well. Now here's the thing when you compare modern firearms to the weapons of 40k you have a weapon that is worse than the Lasgun. How do you expect the common infantryman to take down a tyranid warrior without support.
>>
>>53352222
>Magic MacGuffins.

Makes sense, but Nids are a magical race immune to thermodynamics and entropy so whatever bugfags.
>>
>>53354780
Pride before a fall.
>>
>>53354780
Nah, marines are walking tanks, their fluff lets them do some incredibly insane things, ripping tanks apart with their bare hands, taking rockets and getting back up, sprinting 30mph, moving in short bursts so fast its hard to see, sniping people from 2kms away with pistols.

>>53356817
Implying pistols or even machine guns or shotguns are gonna be overly effective? Gaunts are almost the size of cows, theyre heavier than you, faster than you, have light fire arms resistant chitin, can take wounds that would kill a normal animal and keep going

Also theres millions of them, that's only the gaunts, genestealers weigh in at the same as a horse, they can rip through the toughest steel with ease, outpace anything else its size, theyre as tough as genetically enhanced super men, nids would wreck the planet with ease
>>
>>53356817
fuck up the biosphere of the planet. Send 50 gaunts against every citizen because most american citizens aren't crackshots.
>>
>>53357092
>Material penetration isn't an issue for any nuke
It is.
The reason you don't think it is, is that conventional explosives SUCKS at material penetration.
Even the insane Tsar Bomba 80km Fireball doesn't penetrate that far.

> which is why every country that has the technology has moved to smaller nukes over the last 40 years.
No, the reason people moved to small nukes, is that you want them small enough for good Intercontinental Cruise Missiles. So if you get into war, you can strategically deploy less nukes than the enemy has targets, and hope you can cripple their war effort.
The reality is that if your cruise missile base is deep enough(200-300) its basically safe from missiles, but the hatch will be destroyed, rendering it damaged until repairs can be done.
>>
No. A tyranid invasion fucks the worlds ecosystems before the tyranids even land. You'd have forests spewing poison gas and trying to garote anyone near them
>>
>>53353796
Not really. There are usually a few reasonable people in other fandoms.
>>
File: memequals.jpg (20KB, 326x215px) Image search: [Google]
memequals.jpg
20KB, 326x215px
>>53357569
>>
>>53357658
Space Marines sprint at 50mph, not 30. 30 is walking speed.
>>
>>53357841
It's like you idiots have never heard of flame throwers, carpet bombing and bioweapons. But "muh endless swarms" win because 40kids can't stand the idea of NPC space bugs getting wiped out by Americans
>>
>>53357123
>modern armies are meant for skirmishing

Please don't act like you know what the fuck you're talking about. Modern armies are built off of lessons learned in WW2 and theoretical Fulda Gap conflicts. Large scale mechanized offensives, and methods of countering them, which the West's way of doing is through overwhelming airpower, not "skirmishing." The troubles of every COIN war has come through the fact that western armies that aren't French are designed to take on Russia, who in their prime wouldn't be doing any fucking mass skirmishes.
>>
>>53358225
Man portable flamers and frag grenades are ineffective to nids. Motherfuckers have ridiculous AP, TB and slice through infantry like butter. Your best bet would be multilasers and autocannons and as much tarpit units as you can muster.
>>
>>53353777
The only advantage autoguns have is rate of fire so if were going equivalent costs then theyd be decent against trying to take down refractors hoping for an overload fumblw through sheer volume of fire.
>>
File: catachan.jpg (63KB, 1280x720px) Image search: [Google]
catachan.jpg
63KB, 1280x720px
>>53348646
An alien race landing in South America and beginning to spread from there?
Pretty sure there's a special forces unit we can call.
Don't worry. Earth's got this.
>>
>>53357891
>reasonable
Then they wouldn't be on 4chan.
>>
>>53358225
>It's like you idiots have never heard of flame throwers, carpet bombing and bioweapons.
LOL, it's like you idiots have never read any fucking Tyranid fluff ever.

Flamethrowers are highly ineffective against them because their carapaces are pockmarked with cysts full of flame-retardant gel slime, there are not enough carpet bombs on the planet to counter the rate at which their going to breed after hijacking the entire planets ecosystem and turning all the worlds forests, oceans and jungles into endless fields of brood nests, and fighting nids with bioweapons is like trying to fight armoured vehicles with nerf guns.
>>
A single IG regiment could buttfuck the entire military of earth. Earth would barely be an easy snack for the Nids.
>>
>>53358619
Which is why Macragge is a toxic shithole jungle now.

Oh wait.
>>
>>53358225
>Sir we carpet bombed the whole of Texas to stop the tyranid advance, millions are dead
>Good job, what are their numbers at now?
>Only 2.5 billion now sir, although they have eaten the entire amazon rainforest, this should let them grow around a billion more nids in orbit
>Ah...
>Also the men cant sleep because of the screeching and scratching nightmares, and the base is slowly getting overgrown in vines, our trucks engine has been filled overnight with roots and pods. Also sir I seem to be coughing up my bloody insides.
>>
>>53358646
They spent decades burning and purifying it, having to bring in reinforcements from the Blood Angels, and to this day there are still feral Tyranids running around in remote locations.
>>
>>53358646

Bro, are you trying to say the earth would stand a chance in a conflict with Macragge?
>>
>>53357380
Again, you're not making a case. Infantry rifle calibers are irrelevant in war. Without support? That's an oxymoron from the 1940s, no-one, not even African militia, doesn't use combined arms.

War isn't about sitting in a trench today. It's about winning the EW battle, so that you can win the sensor race and find the enemy, at which point its all over. The actual blowing stuff up isn't a completion, it's a massacre of whoever couldn't get out of the targeted area fast enough.

Here's an example of what combat looks like:
>JSTARS detects motion in 3 grid squares 60 km away and classifies it as enemy
>an MLRS battalion assigns a 1-battery fire mission [139 thousand DPICM warheads] to blanket each grid square
>the 155mm batteries fire BONUS or SADARM shells [48 self-targeting EFP warheads] in each grid to mop up any surviving hardened targets
>then they fire an initial suppression mission to keep the enemy down for the tanks [42 regular shells per grid, targeted and adjusted to hit all good cover spots by Shadow UAVs]
>the armor battalion's heavy mortars fire to provide area suppression for the tanks [168 120mm HE proximity shells]
>the armor battalion [~42 tanks, ~14 IFVs with infantry] drives into range (1-2km away from the enemy) and shoots up anything left with their main guns

The infantry haven't even got out of their IFVs at this point.
>>
>>53358646
except it was?
pradium got destroyed, calth still has tyranid monsters in it, and it took 100 years to clean maccrage.

the difference is that the battle for maccrage did not lasted long enough to start the consumption process
>>
>>53358667
We'll call out roughly....60% of the 40k fandom.
They'll start sucking Ultracock so good that all the marines' heads explode.
Problem solved.
>>
>>53358664
On top of that, the only places the nids touched down on Macragge were at the frozen lifeless poles, so the spores had a much harder time rooting and propagating, and Behemoth never got a chance to make and send a second wave adapted to survive in the cold.

We would not have any of these luxuries.
>>
>>53358646
They beat the tyranids off world 100s of years ago, the world is back to normal now, we don't have a chapter of space marines (ultramarines no less) PDF and multiple IG regiments, backed by months of reinforcements, with orbital defense stations and one of the most heavily defended planets in the entire galaxy
>>
>>53358681
None of these tactics work against the way Tyranids wage war.
>>
File: 1491425116158.jpg (70KB, 368x252px) Image search: [Google]
1491425116158.jpg
70KB, 368x252px
>>53353102
>GW seems to shy away from comparisons to real life weapons
>>
>>53358681

You can't conduct electronics warfare against the Nids. And we sure as hell can't beat them in SIGINT. They're fucking psychic.
>>
>>53358719
Guardsmen in trenches manage, along with Space Marines, who are basically shitty bipedal APCs with swords. I think tanks and steel rain (and nukes, wew) can too.
>>
>>53353102

Actually, lasguns are more deadly than stubbers in 40k. They have less armor piercing ability but do far more tissue damage.

I'm quite certain lasguns could penetrate the armor of light AFVs, though, since they CAN penetrate forms of armor said to "thousands of times more resilient than steel" in the Black Library.
>>
>>53358780

If you think Guardmen just stay in trenches and fight you're crazy. The Imperial Navy supports them from orbit and in the air. PDFs have vast support elements and are actually highly mobile.

Imperial Armor uses blitzkrieg tactics.
>>
>>53358751
You don't need to beat them in EW, because they aren't playing EW. You only need to find them, which any theatre GMTI asset can do automatically.
>>
>>53358780
Except they really don't manage most of the time.

I mean let's look at one of the few occasions where the Imperium won a major battle against Tyranids, Ichar IV.

It was an apocalyptic industrial hellhole into which the Imperium kept chucking wave after wave after wave of reinforcing forces from other planets, whilst simultaneously fighting the battle in space, combined with pinpoint strikes from the Ultramarines against high-priority synapse targets, that lasted over a full year of nonstop combat action. It was like Stalingrad to the umpteenth power in terms of the amount of lives they threw into the meatgrinder to ultimately break the swarms hold just enough that Kraken said "eh fuck it" and the remaining Hive Ships scattered to every corner of the galaxy. They scorched and nuked flat basically every single inch of the planet into ruin.

In other words, for us to win in the same manner, we would need several more planets full of militarized humans and their spacecraft coming to back us up, and end with an uninhabitable nuclear wasteland and the complete extermination of all life on earth. The Imperium had to sack that planet just to break the Hive Fleets advance into the galaxy.
>>
>>53358834

Yes, good. But they've found us, too.

And we do not have weapons that can even put a dent in them. Some of them can survive direct hits by 40k level shoulder launched missiles, which usually kill tanks that have armor "thousands of times more resilient than steel".
>>
>>53348057
it is a farelly retarded question.
i would argue that a space faring race simply cannot lose against a race that cannot even reliably reach the outer layers of the atmosphere.
current humans simply can't defeat aliens
>>
The IG plays 4D chess compared to modern earth militaries and they cannot reliably beat the Nids. Earth stands no chance whatsoever. We're more likely to destroy ourselves in our own nuclear mini Exterminatus.
>>
>>53358874
Honestly if we go off the number that GW has given occasionaly or the comparison to modern weapons, we could win

However if we actually look at fluff and how things behave we lose, Bolters and what not being accurate up to over a KM, marines sprinting as fast as cars, lasguns being considered "weak" but ripping foot deep holes in concrete, orks being able to withstand pistols on their bare skin and shatter human skulls with a backhand etc....
>>
File: honk honk im teh tonk.gif (111KB, 1222x768px) Image search: [Google]
honk honk im teh tonk.gif
111KB, 1222x768px
>>53358871
Any generic shaped charge will punch through, and the first MLRS wave has ~140 thousand of them; plus the actual shrapnel and blast.

At that point, no friendlies are within a dozen kilometers of the enemy, and if they feel to endangered, they can pull back or flank at ~40mph.

Remember, guardsmen fight Tyranids with bayonets and small arms.
>>
>>53358834
>You only need to find them, which any theatre GMTI asset can do automatically.
And when "find them" turns out to be "they're surrounding us on every quarter, underground, under the oceans, blanketed by spore storms that cut visibility to nothing, running rampant through the sewers of all of our major cities, etc" then what?

The second Tyranids make planetfall you're dealing with multiple apocalyptic worldwide crises at once. The world's combined military might is not even fully prepared to deal with one of these issues comfortably, all at once is a complete overload. The first infectious spores to hit major population centers have become the CDCs worst nightmare scenario, the toxic alien weeds killing all of the world's produce and food supplies and infecting the clean water supply, the panicking animals stampeding out of the wilderness into human cities, the mass panic of the civilian populace rioting and killing each other over supplies and food, bordering countries nuking each other to try and stop the swarms advance past their borders, the horrifically fast collapse of morale amongst the armed forces having to deal with infectious unstoppable primally terrifying bio-engineered murder machines that exist only to kill things even if they die trying, all of it adds up.
>>
>>53358991

And Guardsmen generally lose, even with the backing of the Imperial Navy's airpower and orbital bombardments, which are all at least ten times more effective than ours.

A single IG regiment has access to everything the earth does in forms of fire support and then some. The scales are so ridiculously uneven.
>>
>>53358991

Lasguns are far more potent than almost any man-portable weapon we have.
>>
File: 1491373405374.jpg (383KB, 921x960px) Image search: [Google]
1491373405374.jpg
383KB, 921x960px
>>
>>53359037
Yes, if the tyranids can infect teh whole planet, we'd be toast.

Conventional forces would be purely for mopping up any small forces that make planetfall. The real battle would be nukes in orbit, and then nuclear cauterization strikes on any medium size force that reaches atmosphere.
>>
>>53359077
Lasguns vary a lot, but at most they're no more powerful than a .50 cal.
>>
>>53359046

To put this in perspective, a single Imperial Guard Regiment has between 30 and 50 million standing at any given time, depending on the planet's tithe level.

This is millions and millions of weapons, including artillery pieces and armor and nevermind the air and orbital support of the Imperial Navy.

A single IG regiment would fucking destroy the earth with disturbing ease and they often struggle against a Tyranid hive fleet.
>>
File: Basilisk0.png (1MB, 1091x699px) Image search: [Google]
Basilisk0.png
1MB, 1091x699px
tanks are one thing, but what about our current artillery related to, say a Basilisk or a Medusa?
>>
>>53359133

This is just false. They punch holes in meters of concrete and in FEET of steel.
>>
>>53359118
>Conventional forces would be purely for mopping up any small forces that make planetfall.
Even then it's not assured we'd be able to do much. They're going to drop RIGHT on top of dense population centers and a fraction of their forces are going to immediately burrow and spread like cancer underground, or go deep ocean. Their larger bio-forms can survive direct nuclear strike just by digging themselves a few meters under the dirt.
>>
>>53359118

They would just keep coming and nukes would do fuck all to their craft in orbit. They survive much more potent weapons in addition to the rigors of deep space.
>>
>>53359163
>They punch holes in meters of concrete and in FEET of steel.
you sure you're not thinking of a lascannon?
>>
>>53359139

Even if they're only comparable, the IG has more of them.

>>53359171

And even if we do successfully stop the first few landings, they're just going to keep coming. We have absolutely no means to counter their orbital assets, even with nuclear weapons.
>>
>>53359201
Sustained nuclear barrage may be enough to keep them at bay in orbit, they're not indestructible. If we're throwing the entire world's nuclear arsenal into space it's not going to do nothing.

The problem is once they reach the ground we basically need to go scorched earth on our own planet or we're inevitably fucked.
>>
>>53359185

Yes, I'm sure, absolutely positive. Ciaphis Cain shot someone with a laspistol through a rockcrete bunker wall.

We have to assume that rockcrete is at least comparable to concrete and given the fact nobody but Tech-priests even know how to make it, surely it's formulation makes it tougher.
>>
>>53348180
Generally speaking we can't nuke things in orbit at all.

99% of the nuclear weapons ever built don't actually reach orbit and/or do not have guidance systems that would allow them to actually hit something in orbit. So pretty much the answer is just no.
>>
>>53359231

That's what I said. Our own little nuclear mini Exterminatus.

I still disagree, I don't think we have enough nukes to do any meaningful damage to them in orbit and if they land, I don't think we could stop them with conventional weapons, artillery, or nuclear weapons.
>>
>>53358991
>This triggers the 40kid.
>>
>>53359139
It's the same old problem most scifi has.

40k arty is WW2 artillery with bigger explosions. Modern artillery advanced past bigger explosions in the 1970s. Plus there's the shoot-and-scoot issue with counterbattery - modern arty shoots (for ~30 seconds if in danger, <5 min if safe) and then immediately drives away, because counter-battery fire will be arriving at their location in the next 2 to 5 minutes.
>>
>>53359251
Given months of preparation if we detect them at the edge of the system we can probably adapt some orbital capability for them.
>>
>>53358991
>Remember, guardsmen fight Tyranids with bayonets and small arms.
And lose every time it reaches that point. The guard basically exist as a speedbump to slow down the Tyranids while other forces are brought into position in the next system over, then they fall back and nuke the planet to ash.

And the guard have infinitely more manpower to throw at this problem than we do.
>>
>>53359272
but nobody is looking that way. no country in the world checks the solar system for enemy movements.

the first time we would notice them is when they would start destroying our satellites
>>
>>53359295
>throwing manpower at problems instead of artillery (or nuclear weapons)

wew grimdark. It's like I'm really in WW1.
>>
>>53359272
At which point we have weapons which are at best equivalent in effectiveness to standard imperial torpedoes (which can be shot down by point defense fire) and are not exceptionally deadly.
>>
>>53359271

Once again, you're assuming that the IG is somehow anachronistic when it comes to logistics and tactics.

It isn't. Not only is it precise (they have advancing targeting systems and don't even need to rely on GPS or air recon for this precision) but it's logistics footprint remains efficient and they're actually fairly mobile systems: they just don't need to be moved because of the level of defense around them.

Hydra flak batteries easily down most things that would threaten them from counter battery to air strikes.
>>
>>53359349
That's true, but even as a Tyranidfag I don't believe several thousand of these being launched in a simultaneous volley would be completely ineffectual.
>>
>>53359349

Imperial torpedoes move at a speed most easily measured as a percentage of the speed of light, too.
>>
>>53359379

I'm not sure why you think we'd even be able to hit them. Our weapons would be slow moving, probably would penetrate their armor, and all blasts of all kinds prefer the path of least resistance.
>>
>>53359329

That's the thing, the IG doesn't merely throw men to their deaths. They are an extremely advanced combined arms force. IG regiments have tens of millions of men, sure, but they also have millions of tanks, artillery pieces, and the support of the Imperial Navy in the air and in orbit.

It's not WW1 in space.
>>
>>53359367
Standard counterbattery IRL is an MLRS battery strike.

If you think some twinlinked autocannon can shoot down the original steel rain all I can say is wew lad, MLRS has a 100x more bomblets than you have bullets to shoot at them.
>>
File: A weapon to surpass Metal Gear.jpg (25KB, 855x187px) Image search: [Google]
A weapon to surpass Metal Gear.jpg
25KB, 855x187px
we have punished polearms.
teeranids stand no chance.
>>
>>53359458
It's age of sail in space. WW2 on the ground.
>>
>>53359327
NASA is constantly checking the solar system and beyond. You best believe something as big as a tyranid hive fleet.
>>
>>53359465

Some? Try hundreds with more precision than any modern CIWS.

Like I said before, I think you're grossly underestimating the scales here.

For every one MLRS launcher there will be hundreds (yes hundreds) of Basilisks and Manticores spread across a wide front.

A single IG regiment has more firepower and manpower than every military on earth combined. Hell, even a PDF does.
>>
>>53359511

Age of sail with carriers, sure. Lol
>>
>>53359520

I meant Medusas, not Manticores, but I suppose there would be Manticores too.
>>
File: skub lover.png (5KB, 447x335px) Image search: [Google]
skub lover.png
5KB, 447x335px
>>
>>53359379
There is a 0% chance that in a matter of months the military forces of earth could fabricate or modify thousands of existing weapons to do that.

The only eligible weapons would be certain very large ICBMs, of which the US for example has exactly 450, Russia has approximately 300 and China has about 70. These missiles would also be climbing slowly on predictable courses from the surface of the Earth, not traveling at a fraction of the speed of light, like actual torpedoes in 40k do.
>>
>>53353180
Bear in mind that even though a Land Raider has thin armour by modern standards, the materials it's made out of are like 10,000 years of materials science better than ours.
>>
>>53359513
no it's not. nasa is checking points of scientific interest and stars easily visible form earth for the same reasons.

this means that nasa pays no attention to everything that is happening on the solar system plane, because it's so full of asteroids and shit that it's impossible to gaher meaningfull that from it. that is why most of the meaning full pictures of the planet of the solar system are taken from probes.
telescopes such us hubbles are meant to observe distant stars and are useless for short range observation.

and even if, by sheer luck, they were looking in the right direction they still would something looking like a swarm of asteroids, and they would have no reason to track it, unless they notice them suddenly change trajectory.

maybe we would notice them if they decided to head to mars first, since that's a place where we look often.

humanity is mostly blind regarding what is going on in the solar system
>>
>>53359682
To be fair, they don't need to be that fast to function as orbital defences because Tyranids move slower the closer they are to large gravitational fields. Their drives are designed for accelerating through empty deep space by latching onto gravity wells and slingshotting towards them, slowing down exponentially as they get closer.
>>
>>53359046
>A single IG regiment has access to everything the earth does in forms of fire support and then some.

Actually no. An average IG regiment is well below WWI troops in terms of firepower above what an individual guardsman can carry, and Imperial Guard as a whole has a very shaky hold at best on that whole "fire support" concept. Any meaninful artillery is in different regiments than infantry, and inter-regiment cooperation is an exception rather than the rule. So what IG artillery actually does most of the time is lobbing shells to whatever, unless their own officer with communication equipment accidentally ends up on the frontline. Cain was only ever able to call an artillery strike when he served in an artillery regiment, Gaunt's Ghosts seemingly never heard that artillery fire on request was possible until ending up on a WWI-pastiche planet.

Similary, there is no such thing as air forces operating based on requests from ground, and space navy seemingly only executes orbital strikes when a target is given up.

In short, even elite IG units, that don't just throw people in literal human waves against massively fortified positions, are utter shit in terms of tactics and doctrine, and their only advantage over modern armies is more damaging personal firearms.
>>
>>53359327

Bullshit.
https://youtu.be/xvs_f5MwT04?t=169

http://www.projectrho.com/public_html/rocket/spacewardetect.php

Stealth in space does not exist. It's purely a

We'd spot them on the approach from god knows how far off. several star systems away most likely.

STEALTH IN SPACE DOES NOT EXIST(in real life) We have ways of precisely detecting space ships in ways that a given setting's writer in all likelihood just plain old is not aware of.


Nids (and 99.9999% of all spaceships) get detected with ease. To say otherwise would be nonsense.
>>
>>53359757
As I nid player I agree, stealth in space is not a thing they've ever been demonstrated doing.
>>
>>53359367
>you're assuming that the IG is somehow anachronistic when it comes to logistics and tactics.

Well that may be because IG is unfailingly described as such.
>>
>>53359757
i'm currently listening to the video, but i think there is a missunderstanding, i'm not saying that tyranid are hiding, i'm saying that nobody on earth is currently watching for alien fleets. and tyranids would reach earth unnoticed because nobody is expecting them

this would change in the exact moment a earth nation decided to create a defense array of telescopes
>>
>>53359713
>they don't need to be that fast to function as orbital defences
Yes they do, because the tyranids will shoot at the missiles, the longer the missiles take to reach their targets the longer the tyranid ships will have to shoot at them and the easier they will be to hit.

The tyranids can also just sit in high orbit and be completely beyond the reach of any human weapons while shitting spores into the atmosphere.
>>
>>53359741

The Imperial Navy conducts direct air and ground support sorties with it's air assets. And it's like you've completely forgotten about Imperial Armor.

The IG is all about the blitzkrieg (as well as the human wave when conditions call for it).

And I'm not sure what you're talking about when it comes to artillery support. Massive, creeping, and precise barrages are a part of every IG advance. Sure, they have their own observers, but the vast and violent nature of the 40k universe precludes most characters from living long enough to personally do their jobs.

In fact, in the last IG codex, it goes into depth about combined arms and the whole reason officers' squads have vox caster units.
>>
>>53359793

I mean if you can provide an exact quote to that effect. I've never seen one. The inspiration is WW1 and WW2 with certain elements from Vietnam, sure. The rantings of Commissars are not necessarily the truth.

Yes, they use human wave tactics. They also use small unit tactics and combined arms tactics. Imperial armor regiments rely on blitzkrieg tactics. You can't just say it's WW1 tier and assume it's worse than what we do.
>>
>>53359953

Imperial armor companies*
>>
>>53359839

Nobody needs to be watching for them. Their radiation signature would appear immediately like a giant beacon screaming "HEY, LOOK AT ME!"
>>
>>53359839
Giant telescopes are already are on lookout for 'anything' that hapens up in space. Looking for 'anything'. Again, we'd spot them with ease and react quickly once it's clear the nid ships are heading towards the earth.
>>
>>53360022
But how would we react? What would we actually be able to build in time?
>>
>>53351701
>Imperial Guardsmen regiment just affixes bayonetes and overcomes all of that without any qualms
>then proceeds to kill the proper tyranids
>>
>>53360000
maybe? tyranid faster than light travel is executed by manipulating gravitional waves.
i have no knowledge regarding the intensity of tyranid ships radiation, but since the objective of the tyranid race is to preserve biomass i imagine that when they are not fighting wars most of the ship is content hibernated, and that once they reach the maximum speed, every propulsion system is hibernated.
i would assume that they would look like asteroids, but i could be very wrong on this issue.

>>53360022
i'm pretty sure that nobody on earth has a job description that includes "daily data analysis to detect hostile presences in the solar system". this means that if they get noticed, they would be noticed by someone that does not care all that much, and time would be wasted thinking what to do with those data.

yes, we could notice them really early, or we could notice them really late.
>>
>>53352592
>bolter
>a good technology
>melta
>a good technology
>plasma
>a good technology

Yeah, pal, two of these toys are suicidal and the last one is 80s weapon memery. Plus veterans have a shit-tier armor still.
>>
>>53352569
>>53352572
>>53352592
Modern Warfare is all about BVR (Beyond Visual Range combat). So against an IG army, they would be taken out before they even know they have an enemy to fight.
>>
>>53360258
yes, but BVR does not really apply when monster fall from the sky right in front of your doorstep.
you could be right, we could win against the imperial guard, but that is because the imperial guard is equipped to fight all sort of teleportation shenanigans, drop pods and daemons from beyond.
being far away from the enemy is not a luxury that the guard often has, and is a luxury that tyranid deny to their enemies
>>
>>53359037

The second Tyranids make planetfall you're dealing with multiple apocalyptic worldwide crises at once. The world's combined military might is not even fully prepared to deal with one of these issues comfortably, all at once is a complete overload. The first infectious spores to hit major population centers have become the CDCs worst nightmare scenario, the toxic alien weeds killing all of the world's produce and food supplies and infecting the clean water supply, the panicking animals stampeding out of the wilderness into human cities, the mass panic of the civilian populace rioting and killing each other over supplies and food, bordering countries nuking each other to try and stop the swarms advance past their borders, the horrifically fast collapse of morale amongst the armed forces having to deal with infectious unstoppable primally terrifying bio-engineered murder machines that exist only to kill things even if they die trying, all of it adds up.

All of which is bullshit, since IGs sitting in trenches dealt with all of that without even mentioning the poisoning, weeds, etc.
>>
>>53351430
>Iyanden lost 4/5 of it's population to a hive fleet
Umm I'm not sure if you're aware but Craftworlds are not powerful military forces even with guardians. Alaitoc was losing to 1 company of space marines and 4 regiments of IG before they Deus Ex Machinad their Infinity Circuit to fuck up all non-eldar. Alaitoc was fielding multiple super-heavies (Scorpion, Revenant), a Phoenix Lord (Karandras), had months to prepare and still couldn't win even with defensive advantage.

Iyanden is of similar power but was weakened and caught off guard and they managed to stop it. That's not an impressive feat.
>>
>>53360616
actually, it's well mentioned, but it's something that happens when space domination is not contested and they tyranids are free to do what pleases them with the atmosphere.
it's not something that happens when they are winning, but it's what always happens when they are losing
>>
>>53360688
when the imperial guard is winning*
>>
>>53360616
>All of which is bullshit, since IGs sitting in trenches dealt with all of that without even mentioning the poisoning, weeds, etc.
Read a Tyranid Codex, dickhead.

IG sitting in trenches have lost 99% of all encounters with Tyranids. The number of times a major Hive Fleet has lost can be counted on two hands, and even in those cases the planet they were defeated on was usually left uninhabitable in the aftermath. Planets are almost never "saved" from the Tyranids, they are sacrificed to defeat the Hive Fleet and stop them advancing to further planets.
>>
>>53351481
Armada was also the name of the one and only expansion to BFG the tabletop game. It added Tyranids, Necrons, Tau, Dark Eldar, and expanded the four original fleet lists. So not talking about the computer game here.

But that image isn't from the Armada rulebook. Officially, those hive ships are about the same size as any other battleship.
>>
>"lololol just nuke them XD we'd beat silly space bugs easily"

Friendly reminder that certain Tyranids can survive strikes from Exterminatus-tier cyclonic torpedos, their own ships are protected by vast clouds of ablative spores which detonate Imperial torpedoes (which are often nuclear) at a safe distance, and they're quite capable of shooting back from orbit with vast spore mines and bio-plasma barrages.
>>
>>53360191
>this means that if they get noticed, they would be noticed by someone that does not care all that much
Finding an anomaly is in their best interest. It's not your soporific, blase McTeens, it's people hungry for Big Events To Hang Their Names On.
>>
>>53360719
*Contesting it to the point of not being entirely ineffectual*

Would be a better wording.

Sitting in trenches has been out of date for over a century and the singular fact that because a gunline is something seen as a roadblock for a nid army it does not paint a pretty picture of how they'd fair vs a modern military using the modern tactics of bombing things from outside visual range.
>>
>>53359953
>blitzkrieg tactics
>when Navy hates your guts and doesn't want to do anything with lowly, dirty, insignificant ground-pounders
>also, blitzkrieg tactics being relevant
>>
>>53360849
Most cities in 40k are so heavily defended it's very hard to assault them directly. Tyranid tactics are normally based on making planetfall outside of built-up areas then invading directly. Even in this absurd "40k vs real life" scenario, there's nothing to stop a flotilla of Hive Ships vomiting its armies directly into our cities while our governments are sitting around arguing about what to do, killing everyone who might operate a drone or man an artillery piece before they can get to their stations.
>>
>>53360719
>magical spores infesting and growing in everything, including food and water storages
>magical spores somehow don't infest humans to rip their lungs apart
>IG lives and keeps itself well-fed, well-supplied, and ready to fight even with uberspores, nightmare memery, cults, tsunamis, tornadoes, and earthquakes
>dies only to insect-waves of tyranids
>actually has no technology to fight forces of nature
If they can tough it out, so can we.
>>
>>53360688
I see no reason as to why the full capabilities of tyranid fleet needed to do that. Tsunamis and shit are caused by their mode of FTL, and infestation kicks off and feeds on itself the moment a spore lands even on remotely fertile lands (and it does land even with contested space), nightmares and cults cannot be blocked by a fleet.
>>
>>53360945
>>magical spores somehow don't infest humans to rip their lungs apart
But they do, anon. It's mentioned many times in Tyranid fluff.

Usually the imperial forces fighting Tyranids end up dug-in in some final, well-defended fortress with sealed rations underground, relying on rebreathers, manning the walls until they eventually run out of ammo or just get brute forced by monstrous creatures smashing through the gates.
>>
>>53360846
>Finding an anomaly is in their best interest.
again, you are suggesting a naive version of space observation.
it's not like scientists have nothing better to do than going trough the logs of every telescopes hoping that something nice will come out of that.
They are scientists, they make an hypothesis and then they decide what to observe to test that hypothesis. If, by luck, that observation included a section of space that included the alien fleet, then yes, they would be noticed, but that does not mean that whoever is watching them has the skill to understand that is watching at a alien fleet and not junk, and it's not the apparatus that fucked up.

the problem is that we do not have an automatic detection system, such as the one we use for planes. detecting alien fleet is a task that only a human can execute, and no humans is watching for them, and no human has usefull skill that will help him in the job, because no human had to do that

>>53360983
they do that because it's part of the consumption process

>>53360945
>dies only to insect-waves of tyranids
so you are saying that it does not happen too often that the ig dies from poisoning because they are killed too fast by gaunts?
>>
>>53360945
>>IG lives and keeps itself well-fed, well-supplied, and ready to fight even with uberspores, nightmare memery, cults, tsunamis, tornadoes, and earthquakes
They basically never do. That's why they lose almost every encounter with Tyranids ever unless the Space Marines bail them out.
>>
>>53360849
>and the singular fact that because a gunline is something seen as a roadblock for a nid army it does not paint a pretty picture of how they'd fair vs a modern military using the modern tactics of bombing things from outside visual range.
They're a roadblock for a couple of days at best, and only while being supported by orbital bombardments, legions of artillery that has much higher effective range in the fluff than in the tabletop crunch, and so on.
>>
>>53360985
They'd ran out of oxygen tanks before ammo.


>>53361014
>it's not like scientists have nothing better to do than going trough the logs of every telescopes hoping that something nice will come out of that.
So you be saying they'd ignore the biggest anomaly we'd ever detect, because they filter all of their data manually? Jeez, they could use a servitor or something.

>they do that because it's part of the consumption process
So?

>so you are saying that it does not happen too often that the ig dies from poisoning because they are killed too fast by gaunts?
What's the point of magical wind-carried all-consuming toxin spores if they can't reach enemies faster that your all-consuming, invincible, ultra-strong basic infantry?

>>53361020
So they don't have a heroic last stand, instead they die to cataclysms?
Or are you suggesting that in direct combat IG can take on tyranids, and the reason they lose is planetary bombardment?
Or that Space Marines can magically negate the impact of said bombardment and poisoning of everything?
>>
>>53352023
God Emperor isn't a manlet
>>
File: 1325547910711.jpg (249KB, 577x791px) Image search: [Google]
1325547910711.jpg
249KB, 577x791px
>>53360849
Bombing from outside visual range means nothing if the combined fire of drones, aircraft, and artillery constitute a drop in the bucket of casualties necessary to halt a Tyranid invasion. Not to mention the fact that the Tyranids can and do establish air superiority as well, with both choking numbers of Gargoyles to handle lesser threats (or even get in the way of enemy aircraft and clog the air intakes) as well as larger beasties like Harpies or Harridans.

Modern warfare is centered around human targets on a comparatively small scale. Tyranids don't care if you're firing expertly coordinated artillery barrages, aerial strikes, bombing runs, etc, though their lines. They will continue to charge, they will continue to slip by in incredible numbers, and they will overwhelm what little defenses our modern militaries could offer. And that doesn't even prevent the fact that they'd also be dropping mycetic spores within cities to engage in wholesale slaughter and consumption to begin the cycle, since we have little to nothing that would be able to reliably counter orbital drops on such a massive scale
>>
>>53348057

Nothing matters because we can't prevent it from dropping thousands of spores into our oceans. Then its simply game over. We can't even fucking fight in the oceans.
>>
File: bkyiwqpnme88tbr1tda2[1].gif (1MB, 800x392px) Image search: [Google]
bkyiwqpnme88tbr1tda2[1].gif
1MB, 800x392px
>Nukes will do nothing because we say they won't.

http://nuclearsecrecy.com/nukemap/

Fictional settings love to pretend that the stuff in real life can't make legitimately exceedingly large explosions.
>>
>>53361196
>They'd ran out of oxygen tanks before ammo.
Rebreathers don't use oxygen tanks, the purify the available air.

>So they don't have a heroic last stand, instead they die to cataclysms?
No, they get initially weakened by cataclysms. The survivors die in heroic last stands.

>Or are you suggesting that in direct combat IG can take on tyranids, and the reason they lose is planetary bombardment?
No, they can hold well-fortified ground for a time in direct combat before eventually being overrun.

>Or that Space Marines can magically negate the impact of said bombardment and poisoning of everything?
Space Marines don't negate anything, it's already been stated that a world under attack which reaches this stage of invasion is already fucked. Space Marines just sometimes also manage to break the Hive Fleet in combination with their space fleets, so that this world is the last to be ruined, not just another stepping stone.
>>
>>53362288
So humanity's plan is to, what, genocide itself with nukes so the surviving Tyranids can pick clean the ashes? How is that winning?
>>
File: Gandalf_Laugh.gif (607KB, 400x200px) Image search: [Google]
Gandalf_Laugh.gif
607KB, 400x200px
>>53362288
>Posts smoke clouds
You should actually use the nuke map.
Step 1: Don't target a civilian area, because generally there is little to no scale. Even more so when they aren't a real target

Step 2: Pick a warhead

Step 3: Detonate.
At most you are going to end up with a air pressure radius of 3km radius. Its not particularly impressive
Realistic mountain penetration will be a mere 200-300 meter, if it pierces before detonation

Step 4: Remember that there is currently no launch platform to get these things into Space and they they might have to hit targets moving at relativistic speeds
>>
>>53362288
And yet, Tyranids have been known to survive death strike missiles and exterminatus blasts. And that's just the small bugs on the ground and not their massive hive ships that have to deal with that sort of explosive force and radiation on a regular basis.

Before they even show up, we get mass earthquakes from their gravity based travel. Then when they do show up, it's going to be a massive environmental catastrophe as spores and smaller organism invests the wilderness. Even if you magically win the ground war, the ecosystem is fucked because feral tyranids will be filling the oceans and forests.

Then, once they finally get started, you're dealing with the Raptors from jurrasic park and xenomorphs from alien as the BASIC infantry that they can afford to field in insane numbers. Other things range from dinosaurs and giant bugs to Godzilla.

And then,any casualties you inflict on that are probably going to be dragged back to get digested and reused.
>>
>>53362288
Do we have anything that could reliably hit a space ship? ICBMs can't hit relatively small targets in orbit, they are designed to fall on a fairly large area on the Earth's surface.
>>
Without a way to contest orbital control, humanity is totally fucked. The Tyranid ships can just sit in orbit and drop troops where ever they please. That could be right on top of population centers, government centers, economic centers, communications and power infrastructure, etc. They could eliminate pretty much any way of supplying or organizing an effective resistance, to say nothing of the absolute terror they would sow in the civilian population.
>>
we could maybe survive if we rigged all the nukes of the world to be spaceflight-capable and stealthy as possible, and launch them all at the same time, along with perhaps a shitload of decoys. A tyranid ship may be able to withstand a single nuke with no problem, but i'm not sure it could withstand 14,900 of them.
>>
>>53362672
> stealthy as possible
It's a missile. It is ridding atop a giant plume of fire. That's not going to be stealthy.

> A tyranid ship may be able to withstand a single nuke with no problem, but i'm not sure it could withstand 14,900 of them.
Even if we somehow managed to get 14k+ space deliverable weapons, almost all of them would miss. Right now we just don't have a good way to hit something in orbit if it can do things like dodge or shoot the missile. Similarly, it's likely that the Tyranid ships would be just plain faster, and would simply be able to outrun and evade the missiles.
>>
>>53349222
If it hit, it might. It never will, because it can't be aimed. You're basically just digging a hole in the ground as your barrel" You'd be deciding on the trajectory when you were building the thing, and even with an optimistic build time of days, it will be out of date since the intended target could easily move, at which point good luck lining something up perfectly in the vastness of space.

Something like that would really only be useful for shooting from one planet to another, which is a lot easier to predict.
>>
>>53359272
> Given months of preparation if we detect them at the edge of the system we can probably adapt some orbital capability for them.

How, exactly? The only things we can hit in orbit are our own satellites, which are all sitting in stable, extremely predictable orbits. Right now we can only hit things in orbit if we already know how they're going to move before hand, and we're not going to have that luxury against a ship that can do things like change course.

Also take into consideration that Tyranid ships are capable of moving much, much faster than a conventional rocket engine would permit. They're relatively slow by the standards of 40k sublight speeds, but they can still cross a solar system in a matter of days rather than the many months that it would take one of our rockets.
>>
>>53360258
Certain imperial guard regiments behave like modern day militaries it just depends on the commander. Besides a 40k lasgun would pack enough punch to be a threat to a main battle tank
>>
>>53362744
what about something more like space drones with slower but harder to detect propulsion, like bursts of inert gas? or perhaps a single explosive thrust instead of constant acceleration? I'm not really sure what kind of sensory capabilities a tyranid ship wold have. and couldn't they be heat-seeking or laser designated? we could perhaps launch a designating satellite into orbit or build one on the moon to avoid atmospheric distortion. Heck, if we had a decent telescope they could be fly-by-wire or otherwise manually remote controlled.
>>
>>53363314
The tyranids eat them and proceed to eat iur planet. These things are capable of fighting sci fi navies and a couple of our primitive spacecraft won't do much.
>>
>>53363106
Remember: a Leman Russ has less than half the armor of a modern tank.
>>
>>53363457
Its still made of superior materials which do play a role in armor protection despite its retarded armor design.
>>
File: 1394040733304.jpg (2MB, 2335x1620px) Image search: [Google]
1394040733304.jpg
2MB, 2335x1620px
Modern humanity's disunity would be our downfall before any other factor. Short of some form of miracle where every world leader and military commander pulls their heads out of their asses in a single unified motion, half the planet or less would be doing anything meaningful about stopping the 'Nids. Even if they took their time and crossed from Pluto to Earth in two weeks, and ignoring all of the other BS phenomena that would be coming up because of the 'Nids, I seriously doubt humanity could unfuck itself that quickly. Large segments of the population would be panicking in various means (riots, doomsayers, people having mental breakdowns), a small segment of the population would continue with 'they may be friendly?' right up until the first mycetic spores begin to hit, the leaders of the world would be caught up in their bureaucratic webs of 'how do we organize this?', and many weaker minded military leaders would likely run into issues of trust with one another due to bad history or tactical differences. And even if all the neckbeards of the world yelled loud enough to get the planet to realize that they're coming to devour Earth, it'd still burn a few days of precious time before our various leaders could get even partially situated.

Defeating the Tyranids, even in 40k, is determined almost entirely by the war in space. If you cannot defeat them in the void, that planet is bug food. We lack the means to reliably, quickly, and accurately react to space-borne threats, let alone cover all of our other deficiencies. Chances are as a race, we'd still be sitting around with our thumbs up our asses, yelling at each other about what to do, right up until the mycetic spores begin to streak into the atmosphere.
>>
The guard have plenty of artillery besides baskilisks. You have the Wyvern Supresion Tank, which has four automatic mortars that fire airbrush rounds that blanket an area in shrapnel, and contains an AI that occasionally takes away control from the crew to optimize the amount of enemies that it kills due to its bloodlust. There is the manticore, which fires off missiles that act as clusterbombs, leveling entire blocks. Then you have the deathstrike, which is an ICBM that can be fired at relatively close targets, and loaded with a variety of munitions, from nukes to bombs that open a portal to hell.
>>
File: Ayy hol'up.jpg (63KB, 1300x866px) Image search: [Google]
Ayy hol'up.jpg
63KB, 1300x866px
>>53356817
Most Americans don't even live in a household that has a gun. What do you think all the hipsters will do? Also, factor in that most nigs can only shoot people at close range due to sickle-cell anemia so gaunts could probably take them out before being damaged.

https://www.washingtonpost.com/news/wonk/wp/2016/06/29/american-gun-ownership-is-now-at-a-30-year-low/
>>
>>53358249
You just said so youself anon modern armies such as NATO have trained for a PACT offensive but these days in the brushfire wars theres hardly any use for such strategies and tactics today.

Anyway the nids have a larger airforce even if you took every major military and combined them. NATO's air force is going to be absolutely outnumbered and useless as swarms of nids block the sun itself. Even the old soviet antique arsenal of t-55s is chumpchanged compared to the amount of carnifexes and bio-titans the nids can field.
>>
>>53363968
Did a blackman fuck you in the asshole or something? Asides from that racism civilian gunowners can do jack shit since their bullets wont even harm anything tougher than a tyranid warrior. Also tyranids have guns too in fact they will have more guns than everyone in america.
>>
>>53358681
You are amazingly dumb. All of that ridiculously expensive equipment has failed to wipe out or even effectively suppress a few tens of thousands of illiterate, inbred Afghanis over the course of 16 years. What exactly do you expect it to accomplish when the oceans are boiling over with Tyranid bioforms, the biomass of Africa and South America has been converted to billions more, the air is choked with spores and toxic microbes, and every day is an endless assault on every weak spot? Tanks going to fire into the center of NYC as thousands of gaunts rampage through it? How will you deal with millions of Gargoyles eliminating the power grid? Lictors assassinating your leadership, eating their brains, and transmitting your strategies back to the Hive Mind?
>>
>>53360258
Modern warfare operates under the assumption that the enemy isn't willing to deploy every dirty trick and high explosive imaginable in order to win. In 40k this is ridiculously false, if you prove too difficult to dislodge your continent will be glassed from orbit and they will land on your blackened bones.
>>
>>53360945
Read Shield of Baal, retard. Tyranids rip through billions of Imperial Guard stationed on multiple planets over the course of less than three days.
>>
>>53349292
>>53349401
It's called a norn queen anon, not a fucking norm queen. Look up what a norn is.
>>
>>53352561
Wrong.

Everything the imperium has is literally a miracle of physics, they are things beyond the conception of engineering as it's a fucking science fantasy you retard.
>>
>>53365195
You know the old saying of technology being considered magic? That's 40k tech.
>>
what the fuck is swarmlord going to do when SEAL team 6 drops in on his ass?
>>
>>53359698
There are canon comparisons of the armor steel of 40k tanks to the modern RHA standards. Because 40k was written by grognards with no concept of what real contemporary tank armor was capable of, it means that the standard tanks of the Imperial Guard and Space Marine militaries are less protected than modern tanks, by a fairly significant margin. The tabletop rules give us a reasonably useful comparison tool for seeing how our equipment would then stack up against other stuff and other factions. It's not a complete pissup on the part of 40k, but in all honesty, there's not much in universe that could consider itself invulnerable to our weaponry.
>>53359682
I don't know what kind of realspace acceleration the Tyranids are capable of sustaining, and therefore what their orbit entry curve for an invasion of the earth will look like, but if it takes them as long as a high performance human space craft would require, and we detected their fleet in the vicinity of Uranus on a least time course for earth, we'd have about 4 years to seed the moon with a grid of casaba howitzers and turn it into God's Own Claymore Mine.

Sure, you'd have no ability to adjust fire, so you'd only be able to kiss off fixed emplacements as the enemy crossed the fields of fire, but we're talking about projectiles that can approach 20% of lightspeed.

It still probably wouldn't be enough, fighting up out of a gravity well is generally a losing proposition unless you are literally unable to be scratched.
>>
>>53366198
Stop for lunch, I imagine.
>>
>>53360191
>tyranid faster than light travel is executed by manipulating gravitional waves.
Earth has several gravity wave detectors.
>the objective of the tyranid race is to preserve biomass i imagine that when they are not fighting wars most of the ship is content hibernated, and that once they reach the maximum speed, every propulsion system is hibernated.
>i would assume that they would look like asteroids, but i could be very wrong on this issue.
I don't know how well tyrannid biomass survives cooling to 4 Kelvin (temperature of interstellar "black body objects"), though that would probably be bad for them, the real problem is not overheating, even with minimal active machinery (biological machinery is machinery too), shedding heat in interstellar space is legitimately hard, so in order to not end up cooking the biomass, the tyrannid ships are still going to have to radiate. Even before they start their decel curve.
>>
>>53352614
A Lasgun is a 50 Cal assault rifle with no recoil, a 200 round magazine, and their body Armour can stop that reliably, all the while being more cheap and plentiful than anything on modern earth.
>>
>>53366198
Get BTFO, he's never had to deal with modern day tactics and weapons. the SEALS use superior tactics to take on the swarm lord from range while other distract him in close cobalt, parrying his blades so that he can't use them to block the shots.
>>
>>53366198
Be immune to bullets because he's the size of truck, armored like a tank, and can regenerate? Failing that, reincarnate immediately because the Hive Mind can spit him back out whenever required.
>>
>>53348057
that stormtrooper in the lower left corner cracks me up every time I see this stupid image.

>"fuckin nids man, you seein this?"
>>
>>53366217
Tyranids travel way faster than modern human craft. In Shield of Baal they enter a solar system from the outside and in three days time have invaded every planet in it and crushed all resistance.
>>
>>53366440
>Navy SEALS
>Being able to block the Swarmlord's four psychic swords, each the size of a man wielded faster than the human eye can see

This is what Earthfags actually believe.
>>
>>53366440
>regular humies parrying anything wielded by something the size of a swarmlord
>just like how jimmy the keeper can stop randy the elephant from trampling him on a whim.
If a swarmlord can wound a power-armoured marine, no special forces operator is going to defend against hand to hand, even with a ballistic shield.

So seals call in heavy fire support on the swarmlord. Then why bother with the seal team at all? Just 155 the thing and be done with it.
>>
>>53366440
Lets assume the SEAL team kills a Swarmlord. What happens next is the Swarmlord is created again and it has the memories of that battle so it can counter their tactics.
>>
>>53368414
Cassius killed the Swarmlord twice in one war.
>>
>>53368453
Yeah but it'll come back with the experience since it cannot die and it will keep doing it until it wins.
>>
>>53366304

You don't "cool" in space, there's nothing to transfer heat to. If you radiate, you can balance that out via exothermic biochemical processes to heat yourself up. And, I presume, vent gas to cool.
>>
>>53348057
>The imperial guard BTFOd nids all the time so it shouldn't be impossible
The imperial guard have help from the imperial navy.

If you cant beat the nids in space, you cant win a war of attrition on the ground.
Modern earth doesnt have 40k sized space ships or even weapons capable of that level of damage.
>but muh nukes
cant reach into orbit or however the fuck far away the hiveship decides to stay and we're all buglunch before we could conceivably develop that.
Not to mention our modern society is actually surprisingly fragile and we basically have no way of stopping them from nomming Africa, which would be one of the largest biomass deposits.
>>
>>53369765
But but but my modern tech is good against sandpeople in the mid east!

Thats the same as fighting bugs that number in the billions!
>>
>>53357123
A trench is literally nothing more than a mass grave in a world with modern air-support. There's a reason jihadist dirt-farmers hide in caves. That's where you need to be when the F-35s are about. Those fuckers are flying omniscient shards of hatred that can see in the dark.
>>
>>53352244
This anon gets it.
>>
>>53368453

>Swarmlord
>Greatest warrior in all existence, incapable of fully dying and zero records of even a weakness in imperium history.
>Has defeated an Avatar and numerous Greater Daemons.
>Evidence that the Swarmlord can quite literally predict the outcome of a fight similar to that of a Farseer.

Muh Ultramarines
>Some how have killed the Swarmlord 3 times on some "revenge" mission out of pure luck and circumstance.

Matt Ward and any Matt Ward wanabes writing is fucking trash tier and should be ret-conned.
>>
>>53352563
literally everyone like comparing 40k to reality, being retarded or not. Just get the fuck out of here, this board is not for you.
>>
>>53370180
>>53370180
>>Greatest warrior in all existence, incapable of fully dying and zero records of even a weakness in imperium history.
mate this is equally retared if not more
>>
>>53366440
>parrying his blades so that he can't use them to block the shots.
>this anon actually thinks SEALS can parry a blade that's bigger than a human that is made of material that can parry power weapons.
anyone who tried to pull that shit would be bisected and anything smaller than a rocket launcher bounces off him.
>>
>>53370194
Hive tyrants cannonically cant die because they just download into a new body.
You cant use the same trick twice to kill 'em
and swarmy is older than the human race, his experience so vastly outpaces anything we could even conceive of that anytime an ultrasmurf takes him down it's obviously fanwanking.
>>
>>53370209
>fanwanking.
ironic considering your swarmy is the definition of weaboo powerfaggorty donut steel
>>
>>53370194

The Swarmlord is the concentrated incarnate of all Tyranid kind and the face of the impending doom Tyranids will bring to the galaxy.

Literally the Hivemind's version of a demi-god.
>>
>>53370254
the difference is that
>one is an ultrasmurf and no matter how competent he is, he is still physically limited by the fact that he is space marines sized
>the other is not just a tank sized dinobug, but one with billions of years of combat and tactical experience wielding 4xblades that are longer than a space marine is tall.

I'm not saying swarmy isn't OP as fuck when you consider it, I'm saying it's dumb when you then immediately devalue that threat by having a dude beat him.
Yes I also hate anytime a space marine duels a avatar of khaine or greater daemon and wins.
I am strictly anti-heroic.
I am even more strictly anti-plot armor.
>>
>>53370254

The whole point of Tyranid lore is that if the other races of the galaxy don't sort their shit out and stop fighting, then they lose (except for Necrons as they exist outside normal laws of nature).

In 40k they represent the end, they aren't good and they aren't bad. They exist as a fightable version of the looming shadow that will envelope the universe.
>>
>>53370383
swarmy is nonsensical strong, so he is a slave to the plot. this means anything can happen to him. just like the emperah is. he is and does what the plot demands.
btw who would win the emperah or swarmy
>>
>>53370443
>nonsensical strong
He's a giant MC, he should be stronger than > anyone smaller than him
I mean tyranids have genestealers, the scariest melee unit you could ever face because it melts terminators like butter. Why the fuck should a giant version with giant ass swords be any less dangerous?
Also emperor easily because mind bullets > being a good swordsman
>>
>>53370443

Well when the Emperah was alive he wasn't considered that much more powerful than that of his Primarchs and Primearch statlines are generally around the same as the Swarmlords.

Plus by the changes in 8th it looks like Swarmlord is going to be a fuck ton better than he is now while Primarchs are staying about the same. (Swarmy's statline is better than Gulliman's in 8th).
>>
>>53357090
Triple this. Earth is at best a third-grade agri-world/hive world on the fringe of galaxy by 40k standards. We don't even have lasguns. Best that Earth armies can offer is basically a local PDF, if you go by the same comparisson.
>>
>>53360108
>Catachans
>regular humans

pick one, for all the shit the imperial guard gets, it's still generally speaking way more hardcore than our frontline fighters. Not to mention they have plasma and laser weapons.
ontop of fanatical unity in the devotion to the emperor and totalitarian regime.
What we have is at best pdf troops (which is shittier than imperial guard)
>>
>>53356817
>This. What the fuck are tyranids supposed to do in a country where almost every citizen has a gun?
deploy more units than there are citizens and also ensure that every one of them has a gun more deadly than current fire arms?
aka: Gaunt with flesh borer, the thing is equivelant to a bolt pistol.
also the demoralizing effect of all the tyranid ammunition eating its way through your body while you die a horrible painful death is gonna deter most civilian combatants.
>never head to deal with our tactics and technology before
It's pretty arrogant to say you're better at tactics than the ultrasmurfs and better at technology than the tau or eldar.
Thread posts: 322
Thread images: 22


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.