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Warhammer 40k General /40kg/

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Functional Edition

>Lastest news :
https://www.warhammer-community.com/2017/05/17/warhammer-40000-faction-focus-drukhari-may17/

https://www.warhammer-community.com/2017/05/17/new-warhammer-40000-reserves-and-deep-striking-may17gw-homepage-post-4/

>Your daily duncan :
https://youtu.be/CZEXEZnM8kU

>Previously on /40kg/
>>53294943

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf
>>
Somehow this long after the post went up, first for the Dark City
>>
I like Primaris Marines and there's nothing you can do about it!
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Are Primaris Marines stronger or weaker than Custodes?
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I just want to see how fear works damn it
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>FW Primarie Terminators are gonna wear Saturmine mk II armour
>>
I'm really praying to god tyranid warriors, shrikes, and raveners are actually fucking decent this edition. They seem set up for it, considering they hold up decently well to small arms fire and get to carry weapons that are getting buffs. Venom cannons and stranglethorns I'm both really curious to see. I'm worried that they and most of the tyranid dex is going to be fodder to weapons like battle cannons and mortars now dealing d6 or d3 shots instead of pie plating. Things like Hive Tyrants and carnifexes are going to eat some fucking damage when a battle cannon shoots at them.
>>
>>53300100
Marine<Primarine<Custode<Primastode
>>
So if Primarus marines can be of any Geneseed, and entire chapters of them exist, does that mean you could have a Primarus chapter of Space Wolf Successors?
>>
>>53300114

This style of armour is being turned into a dreadnought design.

>>53300088

Yes there is, I can leave 40K.
>>
>>53300123
>Primastode
Please no.
>>
>>53300136
But that would only make me like them more because they reduced the number of faggots!
>>
>>53300144

Go for it anon, I stopped being GW's target audience in 2004.
>>
>>53300088
I like the too but I'm biased, they look almost exactly like the ultimate Power armour mockup i did years ago.

Mk4 helmet, mk 8 gorget, mk 5 greave-fused knees, only thing missin is mk 8 pattern braces with dorsal hand guard.
>>
>>53300132
>inb4 Primaris Wulfen
>their CM is called Lupus Primus
>>
>>53300048
I have almost no experience with this franchise. Who's up for some questions?

>Why are there so many different generals for this game? I thought 7th edition and AoS were the only ways to play this game? The fuck are the differences?
>Would now be a good time to build a first squad or should I wait for 8th edition?
>What game or game version would be the cheapest to play? Which game version is the most popular?
>How do you know which armies can use which models or which factions can team up with other factions?
>Tell me about Custodes since I love their aesthetic. Are they fun to play? Can I get away with only having infantry? What about Black Templar?
>Can Custodes use an Emperor's Champion?
>Why is the Emperor's Champion so expensive?
>What is the extent of the customization of /yourdudes/? Like, as long as it's recognizable, is it legal? Could you have silver Custodes or Black Templar with different colored robes or whatever? Could you decorate a Custode or whatever spess muhreen with bits of Tyranids as trophies or ornaments and still be legal? Custodes with purple robes?
>>
I think the Primaris marine bitching will be over sooner than the Newcron bitching was.
>>
So, those chapters "devastated during the Gathering Storm", which were that?

Obviously Black Templars took a huge hit and Imperial Fists lost almost a whole company. Ultramarines themselves also gained and subsequently lost a bunch of guys.

Any other chapters involved that I'm not thinking of? If there's going to be Chapters rejecting Primaris Marines, Black Templars are the prime candidates for that role and saying "Imperial Fists are getting a company of them" in such a convoluted way seems dumb.
>>
>>53300218
Who cares. They'll be fully replenished by next campaign, or will otherwise be completely unaffected by the reduced strenght because of bullshit plot armor.
>>
What if GW wants wyches to be a utility unit? Perhaps pairing wyches with some of the dark eldar monstrous creatures like the talos could be useful to keep those mcs in combat during the enemy's turn.
>>
>>53300121
>Things like Hive Tyrants and carnifexes are going to eat some fucking damage when a battle cannon shoots at them.
Not as much as you think.

Average 3.5 shots
Avg 1.75 hits
Avg 1.16 Wounds
Avg 0.77 unsaved Wounds
Avg 1.55 lost Wounds after D3 damage roll

Assuming no armour save buffs or cover or To Hit penalties from Venomthropes or Feel No Pain type special rules. Also consider Carnifexes and Hive Tyrants should have around 10 Wounds or more, and Carnifexes will likely have native Regenerate.
>>
>>53300048
Are The Unforgiven going to be given access to Cataphractii armor in 8th? I mean, I would like the newer one too (tartaros right?) but I sort of get the reason why. What I don't get is why the chapter that hoards and uses ancient tech has no suits of the first run of terminator armor lying about.
>>
>>53300213
>>Why are there so many different generals for this game? I thought 7th edition and AoS were the only ways to play this game? The fuck are the differences?
You also seem new to 4chan, threads die, new generals are made.
40k is one game as is AoS, and Shadow War Armageddon.

>>Would now be a good time to build a first squad or should I wait for 8th edition?
Wait

>>What game or game version would be the cheapest to play? Which game version is the most popular?
Shadow war Armageddon is Cheapest because it's essentially just one 40k squad.
40k is normally most popular

>>How do you know which armies can use which models or which factions can team up with other factions?
It's in the army rules and base rules

>>Tell me about Custodes since I love their aesthetic. Are they fun to play? Can I get away with only having infantry? What about Black Templar?
Wait for 8th's rules, current meta is irrelevant

>>Can Custodes use an Emperor's Champion?
No

>>Why is the Emperor's Champion so expensive?
Special guy

>>What is the extent of the customization of /yourdudes/? Like, as long as it's recognizable, is it legal?

Yes, as long as model role and wargear are recognisable at first glance.

>>53300278
Most likely, all first founding SHOULD have a few sets.
>>
>>53300214
It will. Most people actually like them, it's just a vocal minority that's really pissed off.
>>
Who here old school space marine master race?

I will never buy those obese maggot dicked new pieces of shit.
>>
>>53300213
>There's 40k (now 7e, soom 8e), AoS, remnants of Fantasy Battle players, RPG players, lore threads and 'My Dudes' threads, usually
>Wait a few weeks until 8e, release date will be announced this month
>Kill Team and Shadow War: Armageddon both only use a handful of dudes, regular 1000-1850 poimt games are the most played
>a unit's faction is listed on its datasheet and the box, allies are listed on an ally chart currrently, going to use faction keywords next edition, apparently
>they're a fun gimmick elite force in 7e and not competitive meta but pack a punch and are especially good as a supporting force. Black Templars are the weakest SM chapter in 7e but general assault buffs already made them better and they'll most likely get some more love in 8e
>only if you add a Black Templar detachment
>Instant-Death fighter with great equipment and unique characters generally being more expensive due to unique rules
>Depends on your play environment. Tournaments usually have What You See Is What You Get, meaning a dude with a Plasma Gun needs to actually have something clearly recognisable ad one but can otherwise look however you want, just make it clear what you are playing, especially when using rules for a SM chapter without using their colors
>>
>>53300213

Step 1. Get out of 40K, it will bring you nothing but pain.

Step 2. Head on over to the Warhammer Fantasy General and get comfy.
>>
>>53300214
Speaking of newcorns... I want fucking Pariahs back.
Fucking awesome models.
>>
>>53300213
Autism, mostly.
Either/or. 8th won't change what models you can olay, only which ones are grossly broken. It's always more fun to play what you like.
Shadow war is cheapest, 40k most popular.
Each codex lists the factions models, ally in anyone following their codex. Don't buy a 7th codex they about to drop free for 8th
No idea
No idea
Jews
Serious tournaments will outline what qualifys, for causal play they just need to recognizable. Very /yourdudes/
>>
I have a lore question stemming from a model question. I used to play Dark Angels, but decided to make my own Chapter recently. Still Unforgiven, so I can use many of the same vehicles and a couple of bits as relics and wargear and such, but I am really attached to that Chaplian I got from Dark Vengance. Would it be absurd to say that the armor was a gift on their founding so they just keep it as it was when they got it? I was going to paint the chapter symbol on the cape. Or is that stepping on too many toes. I really don't want to smooth that shoulderpad down, it's a really nice model.
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>>53300311
>>
>>53300218
Aren't there like 10 000 black templars anyway?
>>
>>53300332
>play DoW
>"Man, these Pariah guys are sweet."
>get into the Tabletop
>find out they're gone
>also Wraiths are bug things now instead of spooky skeleton snek ghost things
>>
>>53300352
There seems to be a lot.

>>53300300
>all first founding SHOULD have a few sets

Tell that to the chucklefuck that wrote Angels of Darkness.
>>
>>53300353
Yeah, Wraith and Flayed Ones classic were way better flavours.
>>
>>53300352
Around 6000, unless they make that "they're only 1200" bullshit from that 6e BL novel canon.
>>
>>53300353
>spooky skeleton snek ghosts
Fuck you now I miss them more.
>>
I am actually really worried the primaris marines are going to be straight better than regular marines. 2 wounds, an extra attack, AND a longer range? they should be like 30-35 points each, and not the 13ppm regular marines are said to cost.

However I have this fear they are going to be 15-20ppm. And 1 wound berserkers will still be 20ppm with models from 1999 that'll teach those traitors :^)
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>>53300311
>>
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>>53300353
Goofy Skeletor Tomb Kings>Edgy terminators rippoffs
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>>53300123
Obliterator>Possessed>beserkers>primaris>custodes>terminator>manlet marines
>>
Finally finished Titanicus. Really was a sweet novel.

Just kind of disappointed with the ending.
Stefan was killed off in such a silly way.
We never heard what became of Prinzholm and Tarses.
They should've elaborated where Varco, Ashlag and Kell disappeared to and if they all moved into a hive or if Varco left with them and became part of the tribes.

Other than that, cool as fuck novel. Would love another one about Invicta.
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How did I do /tg/?
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>>53300326

Yes, nothing more uplifting than a bunch of gronards sitting in moms basement complaining about how much shit GW is, while clinching on to past relics such as whfb.

Don't get me wrong, I love the game, but can't stand the majority of what's left of the fanbase.
>>
>>53300300
Not new to 4chan, but I remember seeing generals for 40k, AoS, HH, and something else too.

>>53300326
>>53300316
>>53300340
Thank you all for the information. I'm just looking for a small squad to play with friends, nothing too serious. Maybe I'll try Custodes with a Black Templar attachment, however that would work out within the rules (where would you look for this rule?). My main interest is painting them but if I can use them in a game, that's cool too.
>>
>>53300218
The only way Templars take a huge hit is if they lose the Eternal Crusader otherwise losing a single and small crusade force is nothing when they have dozens of recruitment spots and at least 5 other crusades.
>>
>>53300378
Keep in mind that they (Intecessor) seem to be capped at 5 models/unit with no special weapon options.
That takes away a of of flexibility which would give a point discount
>>
>>53300418
8th is about to come out, so we can't give you firm rules answers for that. Reasonable assumption is that you just have separate detachments for your main and allied forces. We only have 3 of the starting detachments known already, but they should give you an idea: https://www.warhammer-community.com/2017/05/05/new-warhammer-40000-battle-forged-armiesgw-homepage-post-4/
So you could do a Battalion of a primary force, then a Patrol of your allies, for example.
>>
>>53300416

That's funny because I feel the same way about 40K.

Nearly everything wrong with GW right now can be traced back to 40K's cancerous WAAC ADHD community.
>>
>>53300413

Im not sure what it is to be honest....
>>
>>53300451
The Women's Army Auxiliary Corps?
>>
>>53300449
Oh ok. Hopefully one of those list building sites updates with 8th edition to help me build my first squad. Thanks anon
>>
>>53300213
>What is the extent of the customization of /yourdudes/?
You can paint them however you want, GW wants you to paint them however you want. If you want to paint your Black Templars silver, do it, call them something else, and keep using the Black Templars rules. No one gives a fuck as long as they can tell what their facing, i.e. your not proxying your Emperors Champion with a model of a Necron or something.
>>
>>53300465
Win at all costs
>>
http://www.trademe.co.nz/a.asp?id=1323064636&cc=61

worth it?
>>
>>53300418
>I'm just looking for a small squad to play with friends, nothing too serious.
That's Shadow War Armageddon for you.

"Real" 40k carries a investment on the levee of a modern gaming console, for every single participant, plus the need for terrain, rule books, and the hours of work building and painting.
E single box i also comparative to a console game as is the time investment.
>>
>>53300457
It's clearly a valhallan guardsman, you dolt. (It's literally a bug)
>>
>>53300481
Oh, I always hated those fags. Unless you're in an actual competitive environment, which there is always room for, the core of this hobby should be having fun as an Armchair General and playing with your toys.
>>
>>53300451

Well, to be fair, a large audience migrated when whfb died and AoS took over. Thing is, the audience of 40k was so many times larger than whfb, so even if we had a bunch of neckbeards they where still a minority. Doesn't make them less loud though, but at least I can chose to ignore and pick another group.
>>
>>53300474
Yup! 8th edition is projected to release sometime June, probably about mid-month, though we don't have an official release date. Once it does release, the list builders will all update appropriately.

Because we don't have full rules, current wisdom on what units are good or bad in each faction is liable to change, so I'd recommend sticking with core units (HQ and troops) for whatever you choose to pick up, and hold off on the fancy extras until you know you want to use them. Though you said you were really into the crafts aspect, in which case you should just get whatever looks cool to you.
>>
>>53300516
Should I just paint some tactical marines to waste the time?
>>
>>53300482
I was going to say no, until i saw that shelf price for the full plastic set is twice that.

I for one wouldn't though.
>>
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Can anyone identify this Space Marine bit for me? I know it's a backpack mounted icon, and is reminiscent of an Iron Halo, but I don't know what kit it comes from.

I got it from a Black Templar bits hoard I bought off of eBay back in August. Upon looking through the bits, I noticed that a fair few weren't actually from the BT Chapter upgrade set. Most of those non-BT bits ended up being from the command squad kit, but I haven't yet figured out what this bit is from. I want to make sure it isn't specific to another chapter before I put it on a Castellan or something.
>>
>>53300512

These issues have been going on for a while, well before 2014.

It's not the 'neckbeards' either that are the problem, it's the majority of the community.

There are people in this thread waiting to see which factions are best before picking one. That's not the spirit of war-gaming.
>>
>>53300554
It's a spiky bit.
>>
>>53300554
Looks like the 8 pointed star to me.
burn this heretical artifact
>>
>>53300121
I'd be very surprised if nid mcs didn't at least double their wound count.

battle cannon is a threat but it's still going to take a few turns to kill something.
>>
>>53300554

It's from the terminator set, it goes on the back of the sergeant.
>>
>>53300547
If you're playing SM, you really can't go wrong with tacticals. We just got an announcement about new Marines+ TM (Primaris Marines) which are shaping up to be tougher, longer-range tacticals which cost more and are less flexible, which won't be out till 8th drops. They shouldn't invalidate old marines, but to be safe I'd recommend only picking up a couple packs of the old tacticals.
>>
>>53300576
>Looks like the 8 pointed star to me.
Consult your local eugenics provider.
>>
I think IG platoons with lascannon teams will be fantastic in 8th.
>>
>>53300547
You might want to play it even safer and do a vehicle, something that is definitely not going to become obsolete in 8th, like a drop pod or metal box. Depending on how geedubs handles them, Primaris Marines could end up being strictly better than Tactical Squads.
>>
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>>53300583
>>53300592
Fuck off tzeentch it is clearly a heretical symbol do not trick us.
>>
>>53300602

You must not be able to count.
>>
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>>53300596
We were told we're getting primaris vehicles. Nothing is safe.
>>
>>53300557
different anon but i get what you mean, i just started last year and have dark eldar and ad mech but most of the other people ive seen that started about the same time at my local place are playing tau.
>>
>>53300586
I'm playing as Dark Angels successors, so I was going to slap them with some extra Plasma rifles I have so it's more 50/50 between the two.

>>53300596
I do need to get a flyer, but that's much more expensive and we're sort of iffy on flyers.
>>
>>53300611
Counting is heresy and Tzeentch worship. If it looks slightly Chaos, it is chaos.

Fuck you, Chaos Daemon.
>>
>>53300632

I think 40K is just too big for it's boots. It's the Star Wars of sci-fi and has transcended the normal boundaries into pop culture.

This unfortunately means the normies are piling in, people who under normal circumstance would have little interest in war-gaming and it's these people who bring the cancer.
>>
How will the new rules for old blast weapons like the battle cannon be affected by ballistic skill? Is it just D6 shots, each hits on a 4+?

If so, fuck, small blast weapons are getting gimped hard. Average of 0.75 hits with BS 4+. Time to bin my mortar squads.
>>
>>53300583
Alright, thanks for the help!

I'll probably put it on the backpack of a Sword Brother/Castellan/Marshal then.
>>
>>53300665
They already showed us a blast weapon in one of the weapon posts.
>>
>>53300586
Old marines can be made to have similar proportions to the new ones, just saw apart their legs at the thighs and by the waists connection point then add plasticard (about 1mm thick) into the cut areas with double thickness for the waist and an extra layer under the feet they'll look much better.
>>
I'm building an army to start playing with some friends when 8th edition releases but I have no idea about the lore. What are some good novels/videogames to catch up quickly and not feel left out when they start talking about marine chapters and all that stuff?
>>
>>53300694
You'll want the waist extension to go above the belt, rather than below.
>>
>>53300724
Just read the codices provided in the OP.
>>
>>53300694
T-Rex arms
>>
>>53300557

>Spirit of wargaming

Did you miss the AoS release?
People you thought the nicest guy at the club brought everything but the kitchen sink to utterly curbstomp just about everything. Even the shy guy who always claimed "I'm only in it for the models" turned out to be a total dick!

When it came down to it, most wargamers have no idea about morals and ethics, and needs a quick reference point chart to point to as to be able to play their op lists and believing its "fair". Hell, when GW stands for the rules, we should acknowledge that its as far from fair as you can get.
>>
>>53300689

how is my list so far, anons?
>>
>>53300781
You're missing:
CSM
Chosen
Chaos Termies
Havocs
Chaos Bikers
Raptors
Warp Talons
Helbrutes
etc
>>
I can't seem to find a clear answer for some reason: does anyone know what khopeshes were usually made from? I was thinking of painting my power khopeshes to be slightly historically accurate on my scarab occult, if only at least in color.
>>
>>53300547
You might want to consider getting a few Tau battlesuits, magnetizing and painting them. I'd say that is a pretty safe bet.
>>
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>>53300776
>been playing the game for a few months, play DE
>have a fun list with my custom-made archon and army
>feel it's started to get a bit too cheesy thanks to two squads of 6 reavers in pretty much all my lists
>still, my winrate is mostly wins, but some close draws and losses
>go to a tourney at the local competitive store
>play against grey knights/deathwatch
>'oh, this shouldn't be too ba--'
>they drop rowboat girlyman and use psyker powers to basically guarantee assaults with him, then spend the game casually slapping my shit effortlessly

I don't think I'm going back to the competitive scene any time soon.
>>
>>53300809
Metal, dumbass
>>
>>53300809
Google it, it's literally in the first result.
>>
>>53300809
You probably can't find a clear answer because it's not something archaeologists ever felt the need to specify, because they were only ever made out of one thing: bronze. They called it the bronze age for a reason, chief.

Props for trying to portray them accurately though. Bronze/gold looks gr8 on Thousand Sons anyway.
>>
>>53300839
They where made in Bronze and Iron. We have examples of both.
>>
>>53300839
Jesus, I feel stupid for not thinking of that. Thanks anon.
>>53300831
I was asking for what kind, baka anon.
>>53300836
Sorry, my google skills must be not up to par as of late. I couldn't see it while quickly searching so I was probably skimming too much or something. Thanks though.
>>
>>53300770
Actually the reason this conversion works is because oldmarines have massive gorilla arms and huge barrel chests, so when you extend the waist and legs you end up with something somewhat sensibly proportioned.
>>
>>53300870

I don't know why you would want to portray them as accurate, bronze and iron would be like hitting a tank with a toffee apple. They would be made from space metal in 40K.
>>
>>53300557
Fuck off. It's not the communities fault that geedubs can't balance their game and in fact make it unbalanced for the sole purpose of shifting boxes.

Why on Earth would you get into the hobby only to get shitstomped at every turn because what you have fun fluffing, building and painting is not viable?
>>
>>53301142
The sheer fact of their inability to balance the game attracts those kinds of people.
>>
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>>53300048
guys this is important
what is gonna happen with tyranids in 8th?
are they going to lose even harder in their own codex than the last two times?
Will Rowboat Girlyman wrestle with the swarmlord and turn him into a hat?
>>
Alright anons, lets do this: Squad of ten Rubric Marines with Axe Sorc vs squad of ten termies with power axes and combi-bolters, so no upgrades on either squad. Lets assume that terimes have 5++. Who wins in

>Melee, only five terminators
>Shooting at each other from +1 cover
>Shooting at each other in open
>>
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>>53301164
Cruddace worked on 8th. You know what that means.
>>
>>53301235
>Cruddace worked on 8th.
plz no
>>
>>53301262
>tyranid cucks on suicide watch
>>
>>53301164

from the little trygon spoiler they gave being able to assault on arrival mitebcool. higher wound counts could be good.

same with orks, info seems to be promising.
>>
>>53300341
Just have their symbol, but paint it red or something. Wouldn't be the first Dark Angels successor to use a modified version of the symbol.
>>
>>53301232
Rubrics will get their asses handed to them in melee, especially since Power Fists will likely do more than 1 damage.

Rubrics edge out in shooting at long range and trounce them at close range.
If terminators get more shots on their Storm bolters to bring them up to speed with Chaos terminators (say assault 3) then they barely edge out at long range and with uppgrades or better spells the rubrics would likely win out.
>>
>>53301164
>>53301312
Also no more instant death, so quite a few units now have a chance to use their multiple wounds
>>
>>53301319
>especially since Power Fists will likely do more than 1 damage.
Not that it matters, since they are 1 wound each anyway
>>
How do the Dark Angels feel about booty?
He did literally have Cypher in tow and he knows about baneI mean the fall
>>
>>53301397
No it does matter, Rubrics have better invulns as well as armour VS 1 damage weapons, so if a power fist was D 1 even if it was AP -3 they'd still be making 4++ saves but since they probably won't be they get reduced to 5++.
>>
>>53301397
it matters in that they get a better save agains weapons that only do 1 damage
>>
>>53300554
99% sure its an iron halo
>>
>>53301434
>>53301436
RIght, I forgot about that
It's just that too often we've seen people getting the general rule for multiple wounds wrong
Sorry
>>
>>53301388
the changes to wounding also help big nid survivability. Much less stuff is going to be wounding on 2s.
>>
>>53301235
is this true? I don't think they'd let this fucker get closer than 12 miles to a new codex after what he has done
>>
>>53301479
yeah. all books have been group efforts by the dev team for a while now.

the upside is he hasn't been just him.
>>
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>>53301479
think again
>>
>>53301164
tyranids will be the squishiest factions among the squishy factions


you either manage an alpha strike or you die, faster than today
>>
Do we now if there'll be Primarines in the starter box?
I want the rules and DG, but the market is saturated with vanilla marines and I dobt I'll be the only one trying to flip the smurfs.
>>
It's ok. Nids aren't important.
>>
>>53301388
>Also no more instant death
Holy shit if this is true I am gonna spam warriors again!
>>
>>53301549
The starter box is likely nothing but numarines.
>>
>>53301530
what about nidzilla and warrior spam?
>>
>>53301549
Almost certainly friend

Find a buddy to split it with, that's what I'm doing
>>
>>53301549
There is rumour flying around that new starter box will have both numarines and DG. 56 model for under 150$.
Would be sick if it's true.
>>
>>53301558
Don't get ahead of yourself, shit like meltaguns and Lascannons now do D6 wounds per wound attempt.
Still a 66% chance to be instagibbed is a lot better than 100%
>>
>>53301570
still die faster
>>
>>53301558
There isn't, but the stronger weapons can now deal multiple wounds
For example a lascannon deals d6 wounds, while a missile launcher will most likely deal d3 wounds
It's still 1/3 or 2/3 chance of your warrior surviving, instead of immediately dying
>>
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>>53301558
>>53301593
>>53301599

>Disintegrators do 2 wounds with AP -3
>Dissy Ravagers have 18 shots

Here comes the rape train!
>>
>>53301621
Make those numarines cry.
>>
>>53301621
I really, REALLY want to see what they are going to do with the Harlequins, since their Voidwaver is by far the weakest unit of the codex
>>
>>53301558
Multiple wound weapons will be a thing, so don't get your hopes up.
>>
>>53301571
>>53301588
>>53301566
I can hope.
I have a ultramarine aquaintance thats sure to pick up any Primarines.
We might even by a set each and swap halves.

But it's dependent on content.
Having inherired a fortune he pretty much owns what's already on sale.
>>
>>53301654
They still need to stack the wound enough.
As is a battlecannons just deletes 90 points of warrior per shot if it touches the unit.
>>
>>53301647
>>53301621
Actually I just calculated and you'll on average kill 6.66 numarines with it and another 3.16 in battleshock depending on what ATSKNF does.
>>
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>>53301695
>depending on what ATSKNF does

C'mon now. We all know it means Marines ignore battleshock tests
>>
So yesterday I had to be a functional normal adult and missed out on the announcements and /tg/ reaction. What do people think the DE are shaping up and the whole reserve business?

The trygon ability looks cool and could be useful for a surprise tentacle buttsex army with lictors [if they don't suck balls]

>Also mfw you talk a friend into a narrative game and you play the NPCs where Octarius has gone horribly wrong and orks and nids share general keywords so mailman trygon delivers stormboyz in your door. Or you consider nauts as troops so trygon delivers OP nobs in a naut
>>
>>53301755
4 people respondend positively, the rest continued to roll on the floor covered in their own feces spamming memes and le epig reaction images.
>>
Quick noob question, D6 wound means after roll to wound, I roll again for the number of shot right ?
For example: I get to have 3 roll wounds, then I roll the dice for number of shot, If I got 6 on the roll then that means I can fire 6 shots ?
>>
>>53301787
But that's mostly because 4chan servers were down when the announcements came out and by the time they went back up the hype train was long dead.
>>
>>53301686
>rip battlecannons
>>
>>53301686
New Battle Cannon cauded D6 hits and each hit causes D3 wounds. So on some good rolls, you can delete 6 W3 models. There's also rumours that autocannons will be Dmg. D3, so each autocannon can kill a model with 2-3 wounds with one hit.
>>
>>53301811
You for the number of shots, then roll to hit, then roll to wound, then your opponent rolls saves, then you roll damage.
>>
>>53301811
No, d6 wounds means on every hit that lands, you roll to wound d6 amount of times on whatever model takes the hit.
You roll a 3 for wounds, a single model, not unit, takes 3 wounds you need to roll for.
>>
>>53301755
>I had to be a functional
well, 4chan wasn't for half the day; when it came back it was releasing the pent up memes all together and the news got mostly unnoticed.
>>
>>53301755

Gunboat are more durable
Disintegrators and Lances are great
They made a big deal about Incubi even though they haven't changed
They tried to hype wyches but they look terrible still

Overall, it was rather underwhelming for a hype piece.
>>
>>53301833
wrong
>>53301831
right
>>
>>53301558
Warriors only ever had one wound anyway, and instant death was what, a -1 to their FNP?
Seems a bit silly.
>>
>>53301857
Tyranid, not necron.
>>
>>53301811
Quick noob question, has anybody ever been so far as to make can do more look more like?
>>
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>>53301857
you're probably thinking about the wrong warriors
>>
>>53300583

Can confirm
>>
>>53301863
Here I was thinking "WoC aren't even in 40k" yet
>>
>>53301787
>>53301850
>>53301854

Thanks, I see I didn't miss much.

The No escape ability doesn't seem that OP, those riptides still have 50% chance of flying away
>>
Okay so I had a thought. What would happen if one of the custodes guarding the Emperor on the Golden Throne just decided one day to walk up to his carcass and just sock him one right in his skeletal face?
>>
Are the primaris marines going to be able to use regular PAULDRONS or will they need Terminator ones or something else? I'm wondering if I could use them for Dathwatch (just the figures, fuck their actual crunch).
>>
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Here's a tyranid spoiler for you:
Warriors will have 4 wounds
You can screencap this if you want.
>>
>>53301958
Helmets and shoulder pads are compatible.
>>
>>53301972
Give us a points price then?
>>
>>53301956
It's like asking why Kim Jong-il wasn't killed by one of his bodyguards.
>>
>>53301956
He would be nuked by about a hundred other Custodes.
>>
>>53301695
Gonna guess but probably halves Battleshock losses.
>>
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does anyone have a comparison between Primaris and the new thousand son models?
>>
>>53301973

Nifty. Six of them look like they *just* might be able to fit into a Razorback, too.
>>
>>53301956
Well, considering that the carcass is powerful enough to sustain the astronomicon, the custodes would be literally vaporised once big E turned his atention to him in a split second.
>>
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>>53301972
go on...
>>
>>53301956

This is why the customers aren't getting primaris marines.

Yet.
>>
>>53301979
>>53301981
>>53301995
Yeah yeah yeah obviously that dude would get iced but what I'm saying is do you think his mechanisms are so fragile that everything would break if some one did that? Do you think that would be the nail in the coffin? That it would mean that warp portal he's been holding closed would just open?
>>
>>53301995
You're implying that the Custode in question wouldn't vaproise himself in a split second on sensing his disloyalty.
>>
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>>53301988
Beef up their wafer thin feet and extend their tiny waists and they should look fine.
>>
>>53301988
That's a sweet rubric. A few threads back someone did an overlay of the new rubric height on a primarine. Still shorter without the chaos hat but taller with. Check the archives.
>>
>>53301998
10/10, you done did it.
>>
>>53301988
>That dude is on a rock
>>
>>53302024
Feels like it would be rather hard to notice during a game.
>>
>>53302053
It's just texture paint.
>>
>>53302053
They're both on a similarly sized rock so the comparison holds.
>>
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>>53301530
Tyranids are not at all meant to be a squishy race. They have some squishy elements, but those aren't a defining feature of their racial identity, any more than you would say Chaos Space Marines is meant to be a squishy race because of Cultists.

Tyranids thing is adaptability. If you build them for survivability, focussing heavily on that to exclusion of other elements, they are supposed to be as hard to table as Necrons. If you focus them on speed, they should be as fast as Harlequins. If you take a little of each, you should have a very powerful combined arms force when everything does its job, but one that can be taken apart if each piece is countered correctly.

And, on the whole, properly represented Tyranids would lean much more on the "holy fuck these are hard to kill" side than the squishy side, see pic-related.
>>
>>53302060
We're very tuned to notice difference in human anatomy, so it will likely be quite noticeable.
>>
>>53301825
>So on some good rolls, you can delete 6 W3 models.
That's like magic christmas land level good rolls. As in like, if you play a hundred games of 40k with an army of all Leman Russ you might see this happen once.
>>
>>53300378
>2 wounds, an extra attack, AND a longer range? they should be like 30-35 points each, and not the 13ppm regular marines are said to cost.
How is that better than two normal marines?

Best case scenario, they are twice as survivable as basic marines, but sometimes they will die to multi-wound weapons.

Best case scenario, they are twice as good in close combat with double the attacks. But sometimes special rules may grant a bonus attack per model or restrict them to one attack each. Also, they only fire one bolt pistol or grenade in close combat.

Their shooting is twice as deadly against 2+ saves (probably very common with power armour plus cover getting that) but this falls off rapidly against less armoured opponents. The extra range is nice too.

Morale rules favour small units, but marine units shouldn't be too concerned about that and you can always field multiple squads of five, which is better for filling out the FOCs and getting more CP.

So, they are as good as two marines with extended range under ideal conditions and only slightly better than one marine under worse ones. Twice the cost of a marine seems unreasonable, since they will often perform less well than two marines. At most I'd charge 25 points for them.

Also, doubt they will be 20 points or less. They cost 20% more simple points than a 5 man tactical squad and the tactical cost (probably) includes upgrades for the sergeant and special weapon (probably enough to bump their cost to about 100 points).
>>
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I owe GGA some pics of Vostroyans after his great batrep last night.
>>
Don't know why people keep going so sjw over not having females in the military
Y'know the time between conceptions for a female is ten months, but for a male is roughly the time it takes to down a glass of orange juice?
The best way the women of the imperium could contribute to the war effort is by fucking.
The best way they could help the Space Marines is by getting implanted by pre-implanated chads.
Failure rate is high, so don't go wasting your squishy ovaries on shitty probabilities- be an amazonian powerbitch and breed some heroes.
>>
>>53302193
>Tyranids thing is adaptability. If you build them for survivability, focussing heavily on that to exclusion of other elements, they are supposed to be as hard to table as Necrons. If you focus them on speed, they should be as fast as Harlequins. If you take a little of each, you should have a very powerful combined arms force when everything does its job, but one that can be taken apart if each piece is countered correctly.
Nah, an army shouldn't be able to be the best in every field depending on the units you take
Good? Certainly, but in my opinion if an army has only one option (like the Harlequins that basically live for hyper-fast, squishy assault) it should be the best in that one option, without the risk of struggling against another army playing their same, only game
>>
>>53302239
>>>/pol/
>>
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>>53302234

Next is GWs best model, which might actually see play this edition.
>>
>>53302193
Tbh this is the problem of nids in ruleswise
>They totes are bestest in everything! I should do whatever and win
And then the rules are shit in all directions. Same thing with orks too, they should be shooty, choppy, fast, durable, have artillery, have specialist for every occasion, vehicles are super important, light infantry is super important, heavy infantry is super important, knight sized shit is super important, be stupid fun, be super smart, be this, be that. There is no focus. Having incompetent rules writers won't help but you get my point, right? In a versus game with asymmetrical balance having one faction that specializes in everything just can't work.
>>
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>>53302248

Camo cloaks are cool.
>>
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>>53301408
Dark Angels are traitors and treat Girlyman accordingly
Chaos tends to do that to your mind
>>
>>53302264
Do you ever get tired, forcing such repetitive memes so frequently?
>>
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>>53300378
>>53302219

>Ork Boy
> 6ppm

>Ork Nob
>+1 Wo
>+1 Str
>+1 Attk
>+1 Init
>18 ppm.

If 8th is balanced this should inform things a 'lil
>>
>>53302244
>>>/t/umblr
>>
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>>53302271
>like clockwork
>>
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>>53302261
>>
>>53300665
That's how it works, but there have been some hints that D6 shots is for small blasts and the battle cannon was nerfed because the 2D6 they are giving large blasts made it too effective as a tank-killer.

Just hoping ork weapons like the kill kannon are 3D6 or more.
>>
>>53300378

You'll get your Khorne Flakes sooner or later, stop whinging
>>
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>>53302284

Last pic.
>>
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>>53302283
Nicely done
>>
>>53302242
It's different if the options are chosen before the game rather than during it.

If nids could change their focus mid-game from fast&squishy to something else, then you're correct, they shouldn't be able to be as good as the usual fast&squishy race. But they can't.

What you're saying is that if nids built their army to play like Harlequins, once they're on the table, they're simply worse Harlequins, and ergo there was no point in building them that way and they should always go for whatever they actually do best. That kills the whole point of the variety. If you hyperspecialize a Tyranid force in one particular direction than it should be almost exactly equal with the race that usually dominates in that field, because once the list is built and the models are on the table their adaptability is no longer an advantage of any sort. It *only* exists in the listbuilding stage.

Now, they do tend to lean towards certain things, and have certain rules they can't break, and overall they're supposed to be designed so that they work the best when you mix a little of everything into one force and use it all correctly. But "jack-of-all-trades, master of none" only works as a design philosophy when you're able to stay jack-of-all-trades after deployment.
>>
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>>53302193
I object.

During the Shield of Baal, Tyranid could not withstand the heat of Burning One. Large and small, Tyranids were melted and ashed left and right. Even the biotitan couldn't endure but moments before succumbing and collapsing from its wounds and then exploding as the C'tan super heated its body.

Tyranids are hella squishy.
>>
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>>53300416
>muh strong independent
>man is scared

in the original version the woman is not even looking scared. Skimpy maybe, like he is. I hate this constant lowkey politization of everything these people do.
>>
>>53302264
Nah, they won't actually do anything. You have to remember that Azrael said that if the Imperium ever discovered the Fallen and decided to destroy The Unforgiven, they wouldn't do anything to stop them and accept the punishment rather than see a second civil war.
>>
>>53302332
>giving him (You)s
>>
>>53302275
Nobs also get to swing big choppas.
If you could gave full squads of big choppa boyz...

>>53302244
>>53302282
>>/out/
>>
>>53300214
People seem to forget this happens with everything gw has ever released since the internet was a thing. Knee jerk drama queens start screaming. Week after release, they don't care anymore and are threatening to toss their army based on new salty rumours.
Rinse and repeat.
>>
>>53302338
>>>/r/Warhammer40k
>>
>>53302260
But that's a strawman argument anon. The key is that the nids aren't the best at everything all at once, and they aren't better than other races at the things those races are best at, merely equal, IF they specialize for that role.

On top of that, Tyranids have unique drawbacks which no other armies have. And really the correct way to design Tyranids would be to make them weak on the Objectives game. This is essentially how it worked in 2nd ed. Tyranids were playing basically a different game from everyone else, where they COULD NOT win with objectives points - they were extremely strong, but they HAD to break or kill their opponents units to get points.
>>
>>53302323
That's an explanation why the new lore is bad, it has nothing to do with the established racial themes of Tyranids which come first.
>>
Alright, this is probably a stupid question, but I'm just looking for some general advice.

Today, my squad of Sternguard Vets should be arriving in the mail. I play BT, and was going to equip them with combi-meltas, load them in a drop pod, and have them deploy near heavy-infantry or vehicle targets and fire their meltas.

There is, of course, the issue of the edition change. Should I wait til 8th releases, and see how meltaguns perform before equipping my Sternguard Sword Brethren with them? Or is it a pretty safe bet that this tactic will continue to be effective?
>>
>>53302351
So what's the point of other armies if nids are just as good at their special thing?
>>
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>>53302336
>>53302271
hello again
>>
>>53302367
Melta is already revealed.
S8 rend 4 d6 dmg/2d6 pick highest in half ranxe.
>>
>>53302367
I would say that combimeltas are going to be rad now, since they can shoot as much as they want and not just one shot. Just load them into a drop pod for sucidiesquadding or keep them in transport, shooting bolters and popping big things with 5 melta shots

My 10 man vet squad will be full kitted with combiplasmas.
>>
>>53302338
>that costs extra
But yes tell me all about your two Str 5 AP 5 attacks, you sad 2h sap.
>>
>>53302385
combimeltas*

Man fuck stormsurges.
>>
Will combined arms be viable in this edition, it would be nice not to have to take a transport for every unit in my army? Currently, most transports are so much better than their equivalent value in bodies.
>>
>>53302367
>>53302384
>>53302385
Still wait until next edition (or magnetize them), since we don't know yet if they'll be cost-worthy
>>
>>53302372
Completely different flavour, aesthetic, personality, ability to take allies, and that they still keep all their advantages against an enemy who doesn't specialize for the same role.

It's like asking what's the point of taking Conscripts when CSM has Cultists. It's also assuming that whenever you play against Tyranids they're going to have specialized to do the same thing as your army, instead of going in some totally different direction that overlaps with another army entirely.
>>
>>53300547
Don't see how that's wasting time. That's the exact opposite
>>
>>53302385
>Just load them into a drop pod for sucidiesquadding
This is going to be harder than it used to be since you won't be able to Deep Strike in close enough to get the half-range melta bonus.
>>
>>53302410
Didn't say I wouldn't be having fun. I'm heading out to pick them up in a couple of hours. Going to see if the hobby shop I go to sells beakie helmets. Last time I went they sold some bits.
>>
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>Abaddon boasts the warp path will lead right to Terra
>instead just loops around it and goes even further away in fear of Emps
top lel
>>
>>53302323
>The Tyranids couldn't survive the supernatual flames of a C'tan, a being that possesses more metaphysical control over reality itself than most Psykers could ever hope to match, who casually mess with space, time and other fundamental constants as easily as breathing

The Burning One wasn't using a heavy flamer and pretending to be a pyromancer, anon.
>>
>>53302405
I can jerk off to lore and flavor without the game and its rules. And comparing two units is a lot different than comparing two armies.
Gameplay wise, what is the point of other armies if nids could do their shit and whatever else too?
>>
>>53302420
Drop, move and hopefully half range. If the Drop pod doesn't scatter an awful lot, most of times you can get there.
Deepstriking with droppods is an art by itself.
>>
>>53301726
nah. by the sounds of it basically nothing does. not even synapse.
it'll probably be a reroll or something.
>>
When's the Alliances update?
>>
>>53302461
Vehicles, today.
>>
>>53302433
Armless the Harmless does it again!
>>
>>53302444
There is no more scattering, and apparently you can't move after deepstriking (but you can assault)
>>
>>53302467
Fire Prisms are finally gonna be beastly with templates gone, right?
>>
>>53302437
You can't separate gameplay from lore and flavour in a game entirely built around lore and flavour.

If you're a WAACfag who cares nothing about what your army looks like, or its background, or narrative elements or anything like that, and you'd be just as fine playing with pieces of cardboard with names scribbled on them in sharpie, then maybe the race focussed most heavily around customizability WOULD be the ideal race for you. Most people don't care about breaking 40k down to just the rules though, they want to play Their Dudes and tell cool stories and see the battlefield come alive. And it's not a balance issue either, because again there's a massive difference between being able to be set up to play in any style before the game starts, and changing on the fly during the game to take advantage of circumstances, which Tyranids CANNOT do.

Your being cancer shouldn't stop the Tyranids from being represented the way they were intended and which all their fluff was written around.
>>
>>53302444
You can't move after Dropping.
>>
>>53302490
Then why does it matter if nids have good or bad rules?
>>
>>53302499
Because anyone who says they don't care about winning is a hypocrite.
>>
so will Dark Eldar still dominate Tyranids easily?

>don't even have to bring anti-tank because lol poison
>far too fast for nids
>if they bother to bring anti-tank triple lance ravager will easily cripple if not outright kill most nid monsters.
>>
>>53300103
No game wide special rules anymore.

A unit that had fear in 7th probably has specific rules on its datasheet similar to fear before.

But no, no more fear.
>>
>>53302433

I really want to know what Desperation is. I suspect it has something to do with that Astro Telepathic Duct which I'm guessing is how the Dar Imperium manages to navigate. But there's a WAAAGH right next door to Desperation too...
>>
>>53302499
You clearly just missed the entire point of what I was saying if you're asking that question. Narrative and flavour is inseparable from rules. These two things work together. Bad rules detract from the Your Dudes experience just as much as unpainted armies and WAACfaggotry.

All armies should have balanced rules, but even more importantly, all armies should have rules that make them actually feel like those armies. If Tyranid players only cared about winning they would just run Codex: Craftworld Eldar in 7th edition, proxying their Warriors as scatbikes and their big bugs as Wraithknights and shit. But that's not what the majority of the playerbase wants.

The fact that you don't get this throws up huge fucking redflags about the sort of person you are to game against.
>>
>>53302513
>>far too fast for nids
In the edition where all their shit can charge from Deep Strike, starting on turn 1, and their basic infantry have higher move values than you? I don't think so.
>>
>>53302531
>but even more importantly, all armies should have rules that make them actually feel like those armies.
But 40k would be horrible game if it was literally 1:1 copy of its lore. Might as well play freeform and constantly 1up each other if you just want to powerwank to your dudes. Like, tau couldn't ever lose because every other army would be dumbed down at the start of the game and tau player could pull out some deus ex if he was still losing.
>my titan stomps your space marine flat!
>nu-uh! His terminator armor is like super strong and he comes out unscathed!
>>
>>53302433
>medusa isnt marked on that map
>where are the iron hands
>guys
>WHERE ARE THE IRON HANDS
>>
>>53302323
since when did requiring a god to kill you make you squishy?
>>
>>53302593
Squatted with not even a special character to show for it.
>>
>>53302573
It's not about power, it's about style and feel.

You know what, just don't worry about it. We're not the game designers so it's inconsequential what we think, all we can hope is that they just do their job right.
>>
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Can someone post the imperial guard meme? You know the one.
>>
>>53302593
Facebook confirmed that Medusa and the Iron Hands are still there, they just didn't have room to fit everything.
>>
>>53302593
They said not all planets are signed on the map

Only the ones people care about
>>
>>53302573
my hypothethical ideal is a world where all the books and stuff all feature feats and combat directly lifted from the game, where what happens in the fluff is replicable in the game

even if this means a space marine is only worth about 3 guardsmen in a fight instead of 300 [s/spoiler]
>>
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>>53302518
That might be something good for fearfags, since it will be stronger or weaker depending of the one who causes it

And I believe Night Lords were quite terrifying
>>
>>53300400
Typhus>Plauge Termies>Plauge Marines>Plauge Cultists>Dark Angels>Custodes>Primaris>ANGRY GOD dollowers>Termies> Manlet Marines> GAY GOD> Chaos that doesn't follow a god> Tzeentch fags
>>
>>53302490
You were doing great and I agreed with you so far but then you blew it and insulted the other anon. The hive mind is sad now
>>
>>53302317
Sweet work, anon. Really liked the banner.
>>
>>53302646
I wasn't calling him a WAACfag per se, it was a hypothetical.
>>
>>53302433
>Screaming Vortex isn't even on the map
Lame.
>>
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The real question is: will Tervigons be good again in 8th?
>>
>>53302433
Armless the harmless is such a bad character he had only had on relevant victory in 10.000.
He is so lame that the entire BC needed to be rewritten so he wouldn't suck so much.

Daily reminded that planet broke before the Guard.

Black Crusde victory score:
Imperium 10
Chaos 2 (3 if you count the 14th now renamed 13th lol)
Orks 1

GW please make a decent bad bug and remove the Harmless
>>
>>53302716
Not with that microscopic image they won't.
>>
>>53302716
probably. a high toughness high wounds troop choice that can summon more troops should be pretty handy for grabbing and holding objectives.
>>
>>53302716
I have no idea, and if we end up having to pay reinforcement points to spawn termagants they'll be pretty bad actually. My guess is that, instead, they'll have a rule that lets you bring back D6 termagants for broods within X inches each turn or something.
>>
>>53302651
I see your point, also you are right in here >>53302531
I think that each each faction can be unique in their own playstyle and there will still be overlapping of strategies because of flexibility and this should be especially true with nids which should fill each role but still do it in their own unique biological super evolving way
>DE on a hunt game after the fastest nids because they got bored of poking white scars / bad moons

>Nids have no option but try to nom a fortress world maned by imperial fists so they assault with thick carnifexes and armoured infantry / artillery

First is glasscannon vs glasscannon and second is heavy vs heavy from a sterile rule wise point of view but I bet the Game could feel unique balanced and fun if rules allow it
>>
>>53302716
you can bet not

rupture cannon will be a beast of a ejaculatory weapon tho
>>
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Traitlets watch out!
>>
>>53302520

http://wh40k.lexicanum.com/wiki/Desperation

Not quite as exciting as you'd expect, but still don't know what the astro-telepathic duct is.
>>
>>53302756
>rupture cannon will be a beast of a ejaculatory weapon tho
>tyranids
>getting a viable anti tank gun
>with cruddace still at GW
not gonna happen
>>
>>53302784
Primanlet looks like a lanklet compared to /fit/ stocky nurgle marine desu anon
>>
Tbh in hype for trygons due to putting max size gaunt units in range or a tervigon if they are still troops
>>
>>53302784
The death guard dude is almost squatting.
>>
>>53302784
Wonder what traitor chance will Chad marines have.
Astartes have like a 50% traitor chance and about 90% daddy issues.
Adeptus Astartes have what 20% traitor chance and like 90% chance of getting the Squat.
Primaris Marines have ?% and 99% of the only new marines release for the next years.
>>
>>53302838
I'm not sure a tervigon fits within 3" of a trygon

the best thing in my opinion would be hormagaunts: irrelevant enough to not attract too much fire compared to the trygon, numerous and fast enough to manage to charge 2 or 3 units in the next unit
>>
https://regimental-standard.com/2017/05/17/bring-it-down/

This week: Why you shouldn't use a lasgun for everything.
>>
>>53301232
In melee
>Making some assumptions about rules; no bonus attacks for charging, no bonus attacks for pistols.
>Sorcerer's pistol hits on a 3+ (0.67 hits), wounds on a 4+ (0.33), terminator saves on 4+ (0.17)
>Sorcerer does 2 attacks, hits on 3+ (1.33), wounds on 3+ (0.89), terminators save on 4+ (0.44) average damage is 1.67, since you can't do 3 wounds to a terminator (0.74)
>Each rubric does 1 attack, hits on 3+ (0.67), wounds on 4+ (0.33), terminator saves on 2+ (0.06)
>Each terminator gets two attacks, hits on 3+ (1.33), wounds on 3+ (0.89), rubric saves on 4+ (0.44) with the +1 bonus from All is Dust.
Even with the rubrics hitting first, this doesn't look good for them.
>First round, they inflict about 1.4 wounds on the terminators, not enough to kill one.
>Terminators hit back and kill 2.2 rubrics.
>Next round terminators take 1.3 wounds, losing a guy
>Four terminators kill 1.78 rubrics, call it four lost total
>five remaining rubrics and sorcerer do about 1.2 wounds, again not quite enough to kill a terminator on average.
>another couple of rubrics die, three left. This barely dents their killing power which is mostly in the sorcerer
>another terminator dies
>three remaining termies kill another rubric
>on average they haven't done quite enough wounds to kill another terminator, but it's close
>one more rubric down
>one more terminator dead
>last rubric dies
>sorcerer wounds a terminator
>dies

With shooting, it's more straightforward.

Terminators get slightly more than twice as many shots (sorcerer doesn't have a boltgun) but the sorcerer does 0.94 mortal wounds in the psychic phase if within 18"
In cover, terminators save on 3+, rubrics on 2+.
Out of cover, terminators save on 4+, rubrics on 2+.

At 24" terminators kill 0.11 rubrics per terminator, or 1.11 for all ten.
Rubrics kill 0.06 terminators each in cover, 0.08 out of cover. 0.5/0.75 terminators for nine...
>>
>>53302865
>the next turn
>>
>>53302866
That blog thingy. I'm sure it is run by old players that know how silly things have gone.

Instead of just biching they are making fun out of it and making money in the process
>>
>>53302838
>>53302865
yeah a tervigons base is still 4 inches across its narrower side. You cant use one with the trygon.

the best use is probably just a full unit of hormagaunts to multicharge and eat overwatch for the trygon.
>>
>>53302866
ironically, lasguns actually can hurt a stompa now
not very well, requiring more than 500 hits to do job by itself (probably way more since 500 was for a bolter), but it could likely shave off a wound or 2, and finish the job the melta started
>>
>>53302784

Heaven forbid I actually want my 28mm models to be fucking 28mm.

No giant retards for me thanks.
>>
>>53302867

>Note, this is generic chaos terminators with combi-bolters and power axes, as specified. Seems that some other posters didn't catch that detail.

...At 18" shooting is the same, but the sorcerer is killing almost half a terminator by himself, tipping the balance in the thousand son's favour if there is no cover.
At 12" the sorcerer adds his pistol, everyone else gets double the shots. This means terminators are killing 2.22, rubrics kill 1.06/1.56 terminators, plus 0.47 for the sorcerer.

Just realised, I didn't account for the sorcerer using smite in the melee combat. With that, his unit would win.

This assumes that you can assign wounds as you like to your units, making unit leaders and special weapons really good.
>>
>>53302921
The way the new rules work, the Bolter and Lasgun are exactly as effective as each other against anything that's Toughness 8 or higher.
>>
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Nid design hasn't been good since the 3rd edition.
>>
>>53300378
Unless they are undercosted they'll prob be considered shit.
The (at this stage) apparent prevalence of AP and multi damage means that, all things being fair, they'll be shelved for being weak in the meta.
At least the Tactical equivalent. The Special, Heavy, and Assault equivalents might do better
>>
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>>53302965
Nid design was shit in 3rd edition.
>>
>>53302716
You'll probably have to use reserve points to summon gaunts so probably not.

>Horrors have to pay points to split, so it looks like they're going to remove all summon free shit. Which is a good thing.
>>
>>53300218
How did UMs gain Marines? Did some heresy era UMs get released by Taryzan?
>>
>>53303015
>Did some heresy era UMs get released by Taryzan?
Yes, they then got fucked by Chaos
>>
>>53303022
Shame I would have loved to see some stories about legonares adjust to being slingshotted 10k years in the future
>>
>>53300218
Space Wolves: they took heavy damage in Warzone: Fenris. So expect Primarius Wolves

Blood Angels: currently they're isolated from Terra and preparing to fight off the Tyranids. Expect Rowboat to arrive to save the day and release Primarius Blood Angels
>>
>>53302993

But that's not 3rd.
>>
>>53303033
>LaughingAeldarisluts.jpg
>>
>>53303000
Imagine if they made it so you could deploy termagaunts from tervigons like a transport vehicle, basically buying juice for those ovaries.
>>
>>53303064
Warhammer is not an outlet for your fetish porn anon.
>>
>>53303064
They might do that. Tervigons can act as unlimited* gaunt summoners

* so long as you paid for them :^]
>>
>>53303052
that's the point
>>
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You are now aware that these guys were a test run for the triumvirates.
>>
>>53302784
The angle doesn't seem to be the same. There's parallax.
>>
>>53300303
People like the models, not so keen on the fluff to get to them.
>>
>>53302648

Thanks man. I'm pretty proud of it.
>>
>>53302284
I'd die needlessly for that man
>>
>>53303099
Man, Genestealer!Celestine's Geminae are small... can he at least bring one back once a turn?
>>
>>53303148
>Celestine's Geminae are small...

look at celestine herself, she looks definitely extra thicc
>>
>>53302982
>The (at this stage) apparent prevalence of AP and multi damage means that, all things being fair, they'll be shelved for being weak in the meta.

From the price of the multi-melta, it seems that such weapons will be significantly more expensive.

Of course, it depends on what people play to some extent. At the moment, marines are very common, so weapons optimised against marines are taken a lot. This will probably be true of primaris marines too, with multi-wound weapons seeming to be everywhere because they are necessary to deal with what people are playing.
>>
>>53301873
...what.
>>
>>53301235
So that's why standard guard are going to be fucking good
>>53301479
He's fine as the Guard guy
Let him do guard, Eldar and Tau, while keeping him away from other shit
>>
>>53303148
Genestealer familiard cant actually die. They just give two S4 rending attacks each.

Oh, and one gets to be psychic
>>
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>>53302965
>>53302993
>nids
>>
>>53303201

We've got our top translators in the Astra Telepathica working on it sir.
>>
>>53303203
Why DID they let him do the Tyranid Codex? Twice?
>>
>>53302926
It's a 32mm game now anon
>>
>>53303222
>>
>>53303227
Tyranids were OP so they were fine with him debuffing them
They kept him on as they would of been happy with the result
Then the 6th ed codex came out
Keep in mind that his Guard codex is the only reason he's still in GW
>>
So on warbuggies in 8th:
>Twl Big Shoota
36" S5 twl assaut 3*2 Bs 5
or
>Skorcha
10-12" S5 rend 1 assault D6 autohit
>>
>>53303217
>Genestealer familiard cant actually die. They just give two S4 rending attacks each.
>Oh, and one gets to be psychic

Genestealer!Celestine < Imperium!Celestine

Cruddace strikes again!
>>
>>53303227
the 6th edition dex they just threw together in 10 minutes in order to fuck over chapterhouse as a revenge. they didn't give a shit about nid players
>>
>>53303073
>Warhammer is not an outlet for your fetish porn anon.
Anon i have a xenomorph fetish, literally everything in the tyranid army IS my fetish.
the hint of pregnancy and fertility play is just icing on the cake.
>>
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>>53303064
>>53303073
>>53303266
>>
>>53303080
I mean if tervigons are still scoring units as long as you filled 'em up with gaunts and they dont pop every gaunt in sight on death (That was a balance rule for infinite termagaunts after all) Id be okay with it.
>>
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>>53303266
>>
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>>53303266
Don't we all anon.
>>
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>>53303073
>implying
>>
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>>53300214
>>53303112
manlets detected.
>>
>>53302936
This does show how nasty psykers are now. The sorcerer's smite is equal to 3-9 inferno bolters. Even a multi-melta or lascannon is going to struggle to keep up with that. A full-power psyker is going to be brutal.

Shame that the sniper rules seem to mean most races' psykers are barely going to get used. Weirdboys, primaris psykers, even farseers are going to be sniper-bait. Terminator librarians / sorcerers, greater daemons and tyranid ones should be decent though.
>>
>>53303225
Well work faster damn it!
>>
>>53303266
GSCB pls go
>>
>>53303227
Same as with the Ork dex.
Noone in-house plays or gives a fuck about them so it was just given to whoever had nothing better to do.
>>
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>>53303306
The fact that 4th generation genestealer hybrids give birth to purestrain genestealers is the epitomy of pandering to fetishists
>>
>>53303300
in case you really don't know: it's an old meme, anon. Akin to 'help me /tg/ I accidently the whole thing'.
>>
>>53303243
>Newkid getting a reaction .gif on OC
I feel... complete.
>>
>>53303308
It's sad how Old* GW was so unprofessional. If one of the ascended fanboys (employees) happened to like one faction, they'd play blatant favorites (Kelly, looking at you and the Ynnari) while if they disliked the faction they'd nerf it (Cruddace and his butthurt about Tyranids 'noming his tanks)

>*implying New GW will be any different.
>>
>>53303329
Funny that it's meme'd to someone who didn't understand the original, newer meme
>>
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>>53303222
>>
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Recently got into table top 40k and I've got a few questions.

If I used a ForgeWorld World Eaters conversion kit on GW CSM, would I still be allowed to play by GW rules or not?

Also, what's the best way to represent obscure factions such as Storm Wardens? Other than getting custom sculpts and models, could I just stick on some decals or paint their respective insignia and call it a day?
>>
>SOs will get 4 S4 -2 shoots each
>They are likely to have Force and additional defense buff to go with their shiny two wounds
>Soulreaper canon is pretty amazing, as will probably be missile rack and heavy warpflamer
>Sorcerer will likely have unnerfed Smite and other cool powers

T-they won't be overpriced, r-right?
>>
>>53303413
>If I used a ForgeWorld World Eaters conversion kit on GW CSM, would I still be allowed to play by GW rules or not?
There are no FW specific World Eaters rules. As long as models are WYSIWYG for equipment, you're all good.

>Storm Warden
Paint, decals, use a Scottish accent while playing, give everybody claymores.
>>
>>53303413
>If I used a ForgeWorld World Eaters conversion kit on GW CSM, would I still be allowed to play by GW rules or not?

No. GW will ship you off to their gulag for such thoughts. Their your dudes, do what you want
>>
>>53303419
Soulreaper is essentially the same except for no Rending.

Why would they have Force Weapons if they only have Power Weapons currently?

They'll probably have the same armor modifier buff as regular rubricae, which is kinda neat, I guess.

They probably won't be any more overpriced than they are currently.
>>
>>53303457
>They'll probably have the same armor modifier buff as regular rubricae, which is kinda neat, I guess.
Significantly less useful on W 2 Sv 2+ models. The +1 only helps when facing weapons which have AP but only do one wound, which is a much shorter list than ones which just do one wound and those weapons are less likely to be aimed at terminators because they have 2 W.
>>
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So I decided I'm jumping into 40k with 8th, I'm new to this so quick question before I keep buying things. General how many new units will each faction get with a new Edition? I plan to play Orks despite them apparently being subpar right now, they're just to cool.

Other then new units any veteran Ork players recommend certain units that almost always stand the test of time? I want to be painted and ready when 8th releases. I currently have 30 Boyz, 5 Nobz, a Warboss, 2 Trukks and a Death Dread.

Pic related, it a a trukk conversion I did from some German WW2 troop transport model
>>
>>53302317

I never realized he had a power fist
>>
>>53303504
The whole life of an edition? No one knows.
>>
>>53303504
Gorkanauts are pretty good. You can put your nobz in them.
>>
>>53303306
THAT WASNT ME ACTUALLY

>>53303266
HELLO NEW FRIEND TELL ME MORE ABOUT YOUR EXCELLENT TASTE IN FETISHES
>>
>>53303492
Heavy Bolters, Assault Cannons? (maybe), Power Weapons? (maybe, assuming Force gave d3 Damage), Bolt Rifles, Boltguns with Special Ammunition, Plasma? (doubt it, assuming it will be d3 damage), Hotshot Lasguns

But you're right, most folks will target SOTs with the big guns

>Real question:
Normal Marines are M6, Rubrics are M5
Normal Terminators are M5, will SO be M4?
>>
>>53303457
Soulreapers have an extra AP instead of the no rending.
>>
>>53303540
>Mark of Nurgle: +1T, M3
death guard btfo
>>
>>53303540
SO didn't have slow and purposeful- if that counts for anything.
>>
>>53303441
>give everybody claymores.

Who would be the best Chapter to use as a base? Ultramarines?

I just found a free decal sheet online for Storm Wardens. Could you suggest a store or models for the capes, cloaks and claymores?
>>
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>>53303535
>>
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>>53303535
You know you're going to have to give an update on this eventually
>>
>>53303504
>General how many new units will each faction get with a new Edition?
You mean at the start of the new edition? 0. Well, slightly more, but only the 2 factions from the starter kit usually gets something, and it's new sculpts rather than entirely new models most of the time.

As for Ork models "standing the test of time", I can't really help you. I'm not an Ork player but in my understanding, everything is pretty shit right now, rules-wise, and some models are also starting to get old. From your list I'd say you miss Lootas and bikers maybe? They were the less shitty units of last edition to my understanding, and both 'moar dakka' and 'red wuns go fastah' seem pretty orky to me.
>>
>>53303605
Just for you, hun http://imgur.com/a/flkCi
>>
Fuck, a grill happened.
Better pretend like I disdain the hurrvurgins and silently fap.
Not like anything relevant is gonna be discussed from here on out anyway.
>>
>>53303649

Vehicles rules preview in like 15 minutes.
>>
>>53303648
>well that was quick.
Guess we can get back to it.

Are they still doing off-day faction focuses or have they sped up?
>>
>>53303649
but... vehicles rules in 10 minutes...
>>
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>>53303297
>caring about height unless your legally a midget or Michael Jordan tier
I'm 6'1
>>
>>53303324
How so? Please do explain you sound like an expert.
>>
>>53303664
>>53303667
Whoops yeah you guys are right, I don't wanna distract from rules.

Lemme just... delete that pic from imgur...
>>
>>53303648
Welp, that was taken down quick.
>>
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>>53303605
Everything change when the prude mod attack.

Also unrelated what about picture related as IG/GSC vehicles?
>>
>>53303665
still one every 2 days, next one tomorrow is Imperial Knights
>>
>>53300048
New to tabletop (first game was the Thursday before last using a friend of my brothers models against him. Parents freaked out when they found out how I had been interested in something other than video games since the original DoW introduced me to the setting and bought a trunk full of stuff off of a guy on Craigslist becuz I'm a gud boy).
What supplies do you guys use? I need some alternatives to Citadel because their paints and stuff are WAY too pricey for me to get right now.
>>
>>53303673
>>53303672
>>
>>53300136
>>
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>>53303613
When I actually get the tattoo I'll for sure post updates.

By the way who's going to see the new Alien movie tonight? I'll be at the midnight release in a skirt with no panties so I can fuck myself sneakily in the theater

Okay trip is going back off now!
>>
>>53303297
I get more vagina than you ever will and I'm 5'11" OwO stay upset cuckold boy!
>>
>>53303701
God fucking damn it why do you do this?

Now I want to that too!

Bring a towel you degenerate bastard. It was not fun to clean sits after 50 shades
>>
>>53303701
Don't forget the good ol' ovipositor pleasure object and god speed.
>>53303712
And you, don't tell lies on the internet anon
>>
wasn't there supposed to be a live Q&A too? I just remembered about it
>>
>>53303738
Oh shit you're right, that's VERY exciting

Anyone know what time it starts?
>>
>>53303712
>OwO
God damn it Timmy, get off the internet and do the fucking homework.
>>
>>53303690
Damn I'm not the only one in this thread? I heard there was a bunch of people getting out!
>>
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>>53303701
Fucking Genestealer Cult Degenerate.
Know I remember why I disowned you freakin weirdo's.
(But remember I still love you, you are all still my little kids)
Hugs and Kisses,
The Tyranid Hive Mind

(also, I left some milk and cookies in the fridge, incase you get hungry xo)
>>
>>53303676
A lot of people mod Tauroxes by adding wheels to look like that.
>>
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What are the odds that we get Primaris Terminators? Would they try to create some terrifying hybrid of Catapratchii and Tartaros?

> inb4 C.S Goto writes about Gabriel being a Primaris Marine this whole time
>>
https://www.warhammer-community.com/2017/05/18/new-warhammer-40000-vehicles-may18gw-homepage-post-4/
>>
>>53303690
Vallejo paints are great too.
But if the price is a problem maybe it isn't the best hobby for you. It's literally plastic crack.
>>
>>53303799
Wow. It's fucking nothing.
>>
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>>53303799
>>
>>53303803
Don't buy Vallejo spray primer the viscosity and pigment in those things is not constant oddly enough. If you want grab army painter spray much more consistent in my experience
>>
>>53303813
A small bone thrown to the Necron players, but yeah otherwise this is just confirming shit we already knew.
>>
>>53303797
Is Gabriel really depicted to be that big in DoW 3?

Because that's fucking primarch size lol


Also about your question. I think there will be primaris terminators.
>>
>>53303799

Literally nothing new in there other than an Annihilation barge profile.
>>
>>53303799
>Any vehicle can charge and then fight in CC
What the fuckkkkkk
>>
>>53303799
Nothing new to be seen here, poeple.
Move along.
>>
>>53303847
It represents smashing into each other and tank shock.
>>
>>53303828
True, but other than that it feels like one of their skimpier articles (compared to some of their more recent ones)

Was hoping we'd hear about transports.
>>
>>53303799
POWER FISTS ON LAND RAIDERS WHEN
>>
>>53303847
Yeah but most of them hit on a 6+ and don't have special weapons to add anything to the attacks.

Ork vehicles sound like they'll be fun though.
>>
>>53303855
>Some dedicated combat vehicles (commonly what used to be Walkers),
guess that answers that question then
>>
>>53303855
It makes no sense that a tank can get tied up in CC and have a number of attacks I mean where are those melee attacks coming from? Tanks have no arms
>>
>>53303858
Real question

Is Str still capped at 10? Or will Power Fist Dreadnoughts be S12?
>>
>>53303847
Their WS is 6+ so I don't think it's a good idea to charge them.
>>
>>53303858
BOLT PISTOLS ON LAND RAIDERS WHEN
>>
>>53303872
Strength is not capped.
>>
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>>53303779
T-thank you daddy<3
>>
>>53303799
Quick rundown: vehicles behave EXACTLY like infantry. It's just that they have high toughness, high number of wounds, low WS, and high strength.
Also, stats for a Necron vehicle as seen here >>53303816
>>
>>53303872
Apparently they already said that the capped is not just 10 anymore.
>>
>>53303855
No it represent tanks using their treads to punch people and the tank commander smashing people with their sword

Battleshock represent units commiting honorable suicide for their failure

Units falling back from combat is done by the enemy units letting them rest honorably from combat.

Get with the times gramps this is noble bright 40k now!
>>
>>53303872
All caps are off

Wonder what the first S20 weapon will be?
>>
>>53303871
> Represents vehicle weapons and crew shooting in close proximity as well as running people over.

Chaos vehicles now have a reason to be covered in spikes :^)
>>
>>53303891
God I hate this weird false flagging shit.
>>
>>53303871
Even worse, imagine your Land Raider failing charges instead of just tank shocking like before. How shitty is that
>>
>>53303900
>,oops, stalled it. Sorry'
>>
>>53303885
Do you have ay larger size for that?
>>
>>53303900
HAHAHA I didn't even think of that. Holy fuck.

Then again vehicles tend to have high movement speed so if you can't get close enough to make the charge you were probably too far away to have been able to tank shock in the previous edition rules.

I wonder, does this mean all vehicles can fire Overwatch now?
>>
>>53303885
That image is disturbingly adorable.

Who would make this?
>>
>>53303893
>first S20 weapon
Eldar Wraith-guns
Or they'll just do flat Mortal Wounds

Because Kelly won't let them fail.
>>
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>>53303885
Why must you always do these kind of things, child, I know you are going through a "phase", but when your mother sees this....

How will I ever explain this to her....
>>
>>53303897
You know it's true.
>>
>>53303871
those melee attacks come from the tank trying to knock you down and crush you, by rushing in the middle of your squad. Most of the time, people would be able to react and avoid, but sometimes there will be no space for you to go or you'll fall in the panic or you foot will get stuck in a hole in the ground, etc. resulting in one or more guy(s) being crushed.
The chance it happens is slight (hence the WS6+), but depending on how large and fast your vehicle is it can happen to multiple persons (hence the 3 attacks)
>>
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>>53303799
>Rhinos can't one shot Stormsurges anymore
Get fucked Gue'las!
>>
Live FAQ when ?
>>
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>>53303942
>vehicle fight phase in 8e
>>
>>53303950
2 hours.
>>
>>53303558
AP2 translates to AP -3. It's not an improvement.

>>53303492
It'll largely come down to how prevalent multi-wound weapons are in the mid-strength guns. Plasma Gun, Autocannons, etc. Tau Missile Pods being D3 damage is pretty terrifying, but that could just be Tau exceptionalism.
>>
>>53303816
wow triple lance ravager nearly one shots it on average.
>>
>>53303919
What can I say I like em real large.

>>53303924
I have no idea where half the shit in my alien shlick folders even comes from, I've been sitting on that one for years

>>53303933
Anon STOP I knew I had a Genestealer Patriarch daddy-kink but I had no idea until today I had a Tyranid Hive Mind daddy kink, this is becoming a PROBLEM

Okay I am actually shutting the trip off now, bye nerds
>>
>>53303990
Make a sharing file of that

Ordo Xeno research purposes
>>
>>53303983
I guarantee it's got a living metal special rule we aren't seeing, if not also quantum shielding and shit too.
>>
>>53303797
In general, how are these guys gonna work as a standalone army?
The base squad can't take any special or heavy weapons, so will we have support and heavy squads who can all take the equivalent weapons?
Because I'm 100% on board with that
>>
>>53303981
Soulreaper used to be AP3 (-2) Rending. Now it's -3, folks think it's because Rending Weapons get an additional -1.
Hince why Soulreapers are -3.
>>
>>53304027
Yeah, that's pretty much how it works in 30k too. You take a whole squad full of guys with meltas or whatever. Like with Devastators but specials instead of heavies.
>>
>>53304027
They are replacing marines eventually

Anyone that thinks otherwise is deluded.
No more marines kit, only Primaris.
>>
>>53303816
>T6
>4+
pretty unimpressive. How does it compare to a Russ in current edition again? Can we try to use those stats with the Russ and Dread ones to guess what other vehicles are going to be?
>>
So what did we learn today?
>reads article
NOTHING! Nothing we hadn't already inferred from the unit statlines post! At least they teased that certain units *cough*Russ*sneeze* might still be able to move and shoot at full BS
>>
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>>53303535
>HELLO NEW FRIEND
I'm just someone with an unhealthy obsession with drawing lewd bugs and xenos
I've actually been collecting nids and genestealers since 1st edition space hulk.
>>
>>53304093
Sweet lord. Full picture where?
>>
>>53304093
Post links faggit~
>>
>>53304027
>as a standalone army
they're not a standalone army, anon.
To be more precise: you can play an all Primarines army - just like you can play an all Boyz army. It doesn't mean it's a good idea, and it doesn't mean a Codex: Boyz is coming.
>>
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>>53304111
>>53304112
Holy Emperor, are you guys fucking serious now ?
>>
>>53304071
It's also a Skimmer with 12" Move. I'm guessing it will also gain the FLY tag.

Jink may also still exist to give +1 or +2 to its Save at the cost of Snapfiring, and that's why it has a shittier Armour Save.

Or has an invulnerable save (to represent a jink)

Really wish they gave the entire profile. This was a shitty article.

Guessing most Xenos Skimmers will be T6
>>
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>>53304122
I need it for research. Official Inquisition business.
>>
>>53303803
Yeah I saw somewhere that by gram, Games-Workshop was more expensive than anons local come dealer.
Price isn't really an issue, it's just I don't want to spend more than I need to get started but I also don't want to screw it up for myself by doing something like not heeding advice to "THIN YOUR PAINTS" or buy the wrong glue and have something completely fall apart right as I thought I had put it together.
I'm aware that the hobbies I have an interest in are expensive but I need to find something to do and I've always wanted to do this.
>>
>>53304042
>Like with Devastators
30k Devastators, I assume, since 40k devastators can only take 4 heavy weapons, those can be all different albeit it's a bad idea, and the sarge can never get one.
>>
>>53304119
I think you might be wrong on that.
Several reasons: We know transports and Naughts are coming. And we know special weapons are coming. And we know Intercessor use Tacticus armor, whoch really sounds like Tactical, hence my belief we're going to see potentially assaults marines and even maybe their Terminators equivalent.

With vehicles, special/heavy weapons and potentially elites, I'd say they're going to become a full fledged faction. And GW stated on fb they had no new kits planned for old marines.
>>
>>53303816
>14/13/10 (sometimes 11) is now T8
>12/12/10 is now T7
>11/11/11 now T6

What does this mean for AV10? A worse save? inb4 Raiders and Venoms are T5 and get shat on by fucking flashlights
>>
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>>53304093
>>53304111
>>53304112
WHY, MY CHILDREN, WHYYYYY!!???
These fetishes are but mere distractions from your true purpose, to devour the universe!!

RREEEEEEEEEEEEEEEEEEEE!!
...I never should have eaten those Slaneeshi Cultists....
>>
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>>53304119
>He didn't read the FAQ

Honey, Primaris marine are their own thing. They even have Dreadnoughts

Marines got axed before SoB
>>
>>53304189
Shut up! Slaanesh stepmom is much more cooler than you!
>>
>I'm gonna be productive today and paint my steel legion infantry!
>2 Plasma gunners later
>Already exhausted all my inspiration
Fuck me
>>
>>53304216
>Steel Legion
>Plasma

Don't those guys only have ML and GL models only?
>>
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>>53304189
hey where do you think all those mouthes to nom the universe comes from?
>>
>>53304215
B-but Slaanesh is faggot.
>>
>>53304229
They have plasma gunners available, but the basic infantry set comes with ML+GL.
>>
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>>53304235
this is correct
>>
>>53303885
I audibly said "no" out loud when this image finished loading.
>>
>>53303504
Oh wow you're like the th ive seen use that very WWII transport as a trukk.

Even the gun emplacenent is largely identical.

Id asvise you to add some rivets and depth to the plating, as is the front guard looks flat and the hood looks like someone just left a pile of sheetmetal on it.
>>
>>53304071
Barges used to have extra layer of +2AV protection which went down after first penetrating hit. New barges will probably have something similar. T6 4+ seems a bit too frail.
>>
>>53304186
You can make an all-Nobz army. Yet there is no Nob codex: both 'normal' Orks and Nobz (and Grots, and a lot of other shit) are part of the Ork codex.
Now I can totally see them phase out manlet Marines progressively, and by the 10th edition, going 'Tactical Marines always had 2 wounds and this scale, what are you talking about?'. But that doesn't mean there will be 2 codices, with the classic Adeptus Astartes one being squatted - mostly because the outcry would create a new Chaos God. They will just add new units in one codex, until everything is redundant and everyone just uses the new Primaris version because they're better.
>>
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They should ship numarines now goddamit

Im raring to start my army but i sure as hell aint wasting it on manlets.

I was even considering buying a rhino or dreadnaught but since they're getting upgraded too, theres no point.
>>
So, they released the article on vehicles now. Vehicles are subject to the "-1 to hit with heavy weapons unless otherwise noted" rule (so don't get your hopes up, Ork players).

Vehicles get weapon skill (usually "hit on 6+") and attacks now, representing them trying to ram models, but Tank Shock is dead.

You can now bog down, say, a Land Raider by surrounding it with Grots. It rolls to-hit and fails usually, and then stands still. Iron Grots.

Why they couldn't do something like, say, copy trample mechanics from Warmahordes is another question but who the fuck am I to question the infinite wisdom of Reece "my Footdar were undefeated" Robbins?
>>
>>53304294
>You can now bog down, say, a Land Raider by surrounding it with Grots. It rolls to-hit and fails usually, and then stands still. Iron Grots.
No you cant. Landraider can just drive away from combat like every other unit in the game.
>>
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>>53304215
I always knew genestealers were a bad idea...I told your mother, you know "Humans are dangerous, their emotions could warp and destroy the purity of our hive mind", but noooooo, she goes on and does it anyway.
And NOW look where we are. You genestealer cultists have your own, local, hive minds, and whenever I try to catch up to you, "sob" guys you just run away on the next starship or space hulk....and those are full of strangers!!

And don't even get me started on your strange habits regarding "sob" those stepparents of your's...
atleast "sob" that slaneesh one, despite all her degeneracy, still pushes you guys to seek perfection "sob".


Why don't you love me anymore, children? "Sob..."

If only your mother hadn't left me..."sob"
>>
>>53304027
I'm just hoping we can have HQ units that can be shooty without gimping themselves
>>
>>53303748
5:30 BST.
So 1 hour 45 min from this post.
>>
>>53304291
>was even considering buying a rhino or dreadnaught but since they're getting upgraded too, theres no point.
I knew about the Dreadnaught, but where did the info about a new Rhino come from?
>>
>>53304304
Unless it fails its escape roll from Wyches.

See, wyches are good for something after all
>>
>>53304304
40k is a "1 inch rule" game. You cannot come within 1" of a unit you don't intend to assault.

So you surround the Land Raider with Grots.

The Land Raider can only move to charge, since Tank Shock is dead. It moves, fails to hit. The Grots stand there laughing.

Then they move back 1" and repeat the cycle.
>>
>>53304294
Well you do have to surround the Land Raider entirely with Grots, considering things are now allowed to casually stroll out of combat. It is possible, but seems hard to pull off with just one unit, especially considering how tough Grots are (not at all) and that the marine player is probably also going to use other units to free or keep safe his Land Raider.

Oh and if it happens to be a Land Raider Crusader your Grots won't even get close, that thing has dakka for days next edition.
>>
>>53304337
>*Wyches throw a net around a Wraithknights foot.*
>"NOOOOOOO! THEY CAUGHT ME!"

>Implying certain models won't get "Uncatchable" special rule that can never be caught
>>
>>53303834
Ork vehicles can be kitted out with some pretty deadly close combat options, which now function just like any other specialist close combat weapon: get hit by a Deathroller, for example, and prepare to be a pancake.

Options plural.
So the wrecking ball is likely to remain in codex.
>>
>>53304336
>Will there be multiple types of Primaris Space Marines?
>You bet. So far you’ve seen the Intercessors, the line infantry clad in Mk X armour, but there are plenty more on the way. And likely vehicles too…
https://www.warhammer-community.com/2017/05/15/primaris-space-marines-faq-may15gw-homepage-post-2/
>>53304342
Fuck. A few days ago I was hyped. Now I'm not so sure.
>>
>>53304342
You speak like you actually know the rules. Stop wishlisting.
>>
>>53304336
He doesn't. The article just says "vehicles". 2 versions of a dread could be the only vehicle we have for all we know I don't think it is likely though
>>
>>53304342
That is the case right now. yes. But that is no insurance that there are no exceptions to that rule next edition.

I mean how is any unit suppose to walk out of combat if they're not allowed to move within 1'' of an enemy unit, when everything is already in base to base ?
>>
>>53304366
>Wraith Knights get it
>Land Raiders don't
why even play
>>
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>>53303712
>OwO
anon you know you have images right?
>>
>>53304342
>Implying enough grots will get to a Land Raider shooting 24 bolter shots at them to surround it.

You sound like 50 Conscript-Anon. Sure it MIGHT happen, but the odds of it ACTUALLY happening are so slim.
>>
>>53304342
Kek. Well that needs to be fixed.
>>
>>53304367
>Right now imagining a grot on a wrekin' ball, singing that stupid pop song about wrecking balls
>>
>>53304342
>>53304349
> Have to now support vehicles with infantry so this shit doesn't happen

Age of useful infantry is on the way boys!
>>
>>53304382
I hope you are right and the vehicles they mention are just extras.

Someone should go ask on their facebook i dont use it so i cant
>>
>>53304386
You can move when within 1" when retreating, but you can only retreat if there's an open path to do so. You cannot move through enemy models that are in the way.

IE horde armies can just surround you and then you literally don't get to run away from combat unless you can fly over them.
>>
>>53304413
age of infantry = sales are up for GW

how did we not see this coming
>>
>>53304413
you meant 'using support infantry with vehicles' right?
>>
This thread is fucking awful and I hope GSC Breeder and her fellow ERPers get permabanned.
>>
>>53304456
>implying GSC Breeder was a "she" at birth
>>
>>53304456
S/he hasn't posted in half an hour, why are you bringing it back up?
>>
>>53304486
>and her fellow ERPers
>>
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>>53304456
Who
also
>she
>>
>>53304456
you can blame GW for making it cannon that 4th generation genestealer hybrids (entirely human in appearance) give birth to freaking genestealers the old fashion way, I mean the hips alone needed...
You do realize that genestealers are bigger than space marines right?
>>
>>53304386
The 1" rule refers to any movement that isn't explicitly related to getting in or out of combat with an enemy unit. Otherwise, things like Piling In, Hit and Run, Falling Back, Glorious Intervention, etc wouldn't work.

The article about charging mentions that you still can't move within 1" of an enemy you don't intend to charge of course.

>>53304400
The point is not about whether it would feasibly happen or not, so much as the fact it's even mechanically possible shows how screwed up the design philosophy is.

Not to mention that flat to-hits mean that a Land Raider now has the same odds of hitting a Grot as it does another Land Raider. Imagine playing bumper-cars where both cars manage to brake at exactly the right time, like Toyota ABS was installed on everything. This truly is the edition of Prius Marines.

>>53304413
That's been the case since 5th. 6th killed vehicle-hammer that wasn't Serpentspam or Cronssant aircav, and 7th made Rhinos/Razorbacks fieldable simply because of that Gladius (though a Medusa Stormlance has its appeal).
>>
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>>53304342
>cunningly brutal that is
>>
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Now that vehicles are also going to be able to charge, you can use them to soak up overwatch and prevent futher overwatch attacks when the vehicle survives and makes it into combat.
That might be the first assault army buff we've seen in a while.

On the other had you'll now also see transport vehicles declaring charges just to gain more movement.
>>
>>53304403
Y'know... the warbiker kit HAS a grot that's on a pole, it'd be a easy conversion to make it a chain.
Hardest part will be sculpting a wig, and choosing which vehicle to put him on
>>
>>53304498
Wait what? The whole fucking thing? Like, not just a baby Genestealer but the full sized abomination, straight out of the womb?

Jesus christ this world was not meant for this shit.
>>
>>53304498
My guess would be few if any survive the birth or it's like Alien where they start off a lot smaller and quickly molt to full size
>>
>>53304342
cant it just shoot at the grots?
if they're within 1 they have to charge themselves after all.
>>
>>53304509
Failed chargers don't move though?
>>
>>53304509
I thought if you failed your charge, you just stay where you are and don't move?
>>
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>>53304475
I happen to have undeniable evidence that proves she was, actually. She's posted full nudes in a discord chat before.
>>
>>53304502
You could also think of it as a landraider only hitting another landraider on a 6 representing how likely it is that it will actually hit something vital and not just bounce off.
>>
>>53304498
>genestealers are bigger than space marines right?

They could start off human baby size and then grow larger as they develop.

Because I know some animals have tiny ass babies that grow up to be huge.
>>
>>53304498
>>53304519
reminds me of bersek.
jesus
>>
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>>53304403
>>53304518
>>
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>>53304498
WHY
why must my bugs be victims of such vile degeneracy....

Can't I just have lovecraftian space locusts without someone wanting to fap to it...
>>
>>53304519
No, a small genestealer.
>>
>>53304521
This. They aren't born full-sized you idiots. Also Genestealers are NOT bigger than space marines, they're the same size as regular humans.
>>
>>53304525
>>53304530

Next edition you still move even if you fail your charge. It's a big thing, because it means it will be less easy to kite assault units for all eternity.

Have to be within 12'' to be able to declare the charge though.
>>
>>53304539
Okay. I'll take your word for it.
>>
>>53304561
How small is small? Like, small by Genestealer standards? Or like fucking actually small like a human baby?

This is vile unholy shit by any standards and I need to clean my eyes and ears with some Horst Wessel Lied.
>>
>>53304555
At least your army has cute grills fapping to it instead of insecure closet gays like the Dark Angels have to deal with.
>>
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>>53304475
>implaying I care at this point
>a hole is a hole
>if it looks feminine enough it's ok

Can we go back to bitching about Grot walls and how to make marinlents pay for it?
>>
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>>53304519
well we have genestealer familiars so I think it's fair to assume that purestrain genestealer kids are totally a thing.
>tfw no awkward teenager genestealer to bully
>>
>>53304555
>Can't I just have lovecraftian space locusts without someone wanting to fap to it...
People fap to cthulhu all the time anon, nothing is sacred.
>>
>>53304550
That reminds me I really need to read Berserk.
>>
>>53304581
>this forced meme again
Seriously. HOW MANY TIMES DO WE HAVE TO REPEAT THIS. Stop projecting your own closet faghood into the Dark Angels FFS.
>>
>>53304503
>>53304509
>Trukks are T5
G'luck
>>
>>53304608
People have fap to my pictures. It was disturbing to find out.

Small fat man in a kigurumi some how turn on people.
>>
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>>53304617
>EVERY
>TIME
>>
>>53304617
Stop giving him (You)s damnit. Let the festering dipshit rot in his own empty echo chamber of laughter.
>>
>>53304590
40k High
>Marine-Manny was the most popular kid in school. Until Primaris-Chad transferred.
>but don't worry, they put aside their rivalry to bully Genestealer-Gus
>>
>>53304569
source?
>>
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>>53304611
Pace yourself, once you run out of chapters to read you'll be waiting like everyone else

Also what would Gutt's statline be in 40k? Would he at least be S4?
>>
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>>53304611
time to post bags
>>
>>53304627
I wonder if Trukks will get a speed bonus if you paint them red and if Ork players get to reroll charges if they yell WAAAGH at the top of their lungs.
>>
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>>53304633
> Everday we star further from the Emperor.
>>
>>53304627
Who was talking about Trukks ?

I mean if you're not taking Battlewagons with Deffrolla's for that you're not even trying.
>>
>>53304617
Hey you had you choice, you could have gone wit team Edward or team Jacob but you chose team Bella, now you've gotta live with it.
>>
>>53304617
TRIGGERED

...Do you need me to rub some lotion on your back, battle-brother?
>>
>>53304617
>Lionel Johnson
>British
>closest homosexual poet
>wrote "The Dark Angel
>The Rock is a gay bar in the UK

Anon GW made Dark Angels gay as fuck stop pretending otherwise
>>
>>53304652
The article about charging on GW's community site.
>>
>>53304617
Dark angels fortress monastery is literally named after a Gay bar and their primarch is literally named after a Gay poet, the writing is all the walls my dude
>>
>>53304686
lets not forget that they're also super secretive about being fags lol
>>
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>>53304456
>>
>>53304691
>>53304691
>>53304691

New thread gents
>>
>>53304686
I feel really bad for all the neophytes they recruit that are straight...
>>
>>53304682
>>53304686
1. The Rock is a gay bar in Phoenix. 2 seconds spent in google search reveals this.

2. It's also an incredibly generic name. Assuming that it HAD to be named after a gay bar from fucking nowhere is just grasping at straws.
>>
>>53304659
>Awesome
>Terrible

>Shout "For the lady!" to get a reroll
>Age of Fuckmar>>53304667
>>
>>53304683
Hu, I re-red this and by the wording they used it seems true, though I wonder why they didn't make a big deal about it and prefered to focus on the 1" bit. Also weird they finish the article by stating that there is not much change.
>>
>>53304714
The Rock was a gay bar in the 80s near GWs HQ
>being this literally retarded and telling people they should do research
>>
>>53304769
>The Rock was a gay bar in the 80s near GWs HQ
[citation needed]
No, 1d4chan is not a source.
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