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/pfg/ Pathfinder General

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Thread replies: 491
Thread images: 52

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Pathfinder General /pfg/

Priscilla, Queen of the Jungle Edition

So we know who Rory's first pick is going to be, who else should be in the party?

Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW

Current Playtests: https://pastebin.com/quSzkadj

Old Thread: >>53255199
>>
We were on page 6.
>>
>>53259705
>Priscilla, Queen of the Jungle Edition

A queen with a thousand kings!
>>
>>53259705
>Priscilla, Queen of the Jungle Edition
>So we know who Rory's first pick is going to be, who else should be in the party?
What?

Have these threads ceased to be anything other than an online game circlejerk?

Why the fuck are any of you still playing this game?
>>
P A G E 6
A G E 6 P
G E 6 P A
E 6 P A G
6 P A G E
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>>53259705
What's your characters name? Mine is Kuzad Graves.
>>
>>53259754
>Have these threads ceased to be anything other than an online game circlejerk?
It's one or two guys that keep making the new threads early and posting bullshit in the OP to stir up drama.

We discuss the game just fine, as well as the upcoming game Starfinder, outside of some idiots.
>>
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>>53259705
I prefer Priscilla, Queen of the Painted World.
and her fluffy, fluffy tail.
>>
Can I play?
>>
>>53259780
TOUCH FLUFFY TAIL
>>
>>53259782
>/mlp/
No faggot you can't
>>
>>53259780
Priscilla's a fucking disgrace.
>>
>>53259754
Do we have anything else to talk about?
>>
>>53259780
Will Rory's fluffy tail maid girl comfort him after he got date-raped and ass-fucked while he was disguised as a twink?
>>
>>53259705
/pfg/: Whore edition.
>>
>>53259782
I mean, we're clearly degenerated. But not THAT degenerated.
>>
>>53259805
B-but why? I have all my custom pony themed stuff ready!
>>
May as well drive the shitposting up to 11, right?

>Gloriana is a cute MILF
>Cashmere is a cute nerd
>Bon-bon is a cute doofus
>Tem is a cute gun girl
>Lysander is a cute girl (male)

Will a real man please stand up? The girls of PLD need you!
>>
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EhnJolly said about 2 hours ago
I am reading over these suggestions, and something I want to note here is that so many of these are a radical overhaul to the system that we couldn't implement these in a reasonable amount of time. We only have so much time to work on this, and massive system wide changes like this are going to change so much about the mechanics as to delay things much more than we'd like. At this point, we're hoping to try and implement smaller changes to fix existing issues such as focus cycling, although with the amount of strong swift actions we have, we'd like to think that choosing to regain focus or keeping one's swift action is still a difficult choice in and of itself.

MichaelSayre said 4 minutes ago
We don't really agree that there's any fundamental flaw in focus, just some issues with the current way things interact that we're working on fixing. A complete rewrite of the book simply isn't going to happen, both because we don't agree that such is necessary, and because we don't have the time or money to throw out a perfectly serviceable and functional system for something that a majority of players may or may not consider "better". More than that, many suggested "fixes" are actually things we already tried and discarded for various reasons early in development, so while we're not going to go around telling everyone "sorry, tried that and it sucks", there are suggestions we aren't going to be able to run with because we've already been down that road and we know how it ends.

Is Spheres of Might confirmed for kill and never fixed?
>>
>>53259916
He did and got stabbed in the back for his troubles.
>>
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Tell us, /pfg/. What are you still salty about long after it was acceptable to be salty? I want to hear about rejected apps, bamboozles, nerfs to builds, shit from paizo that really got your goat. Lay it all on me.
>>
>>53259941
>Is Spheres of Might confirmed for kill and never fixed?
Put it in the box with the Avowed.
>>
>>53259970
I'm still salty about the entirety of the Dragons 2 app process. Everything from flip-flopping on Avowed, to closing early, to the secret background checks.
>>
>>53259970
I still have a grudge against the Avowed after I let one of my players play one against my better judgment, and my entire game imploded.
>>
>>53259970
Harrow Medium. Investigator being borked until level 4. Akashic Mysteries being completely unsupported and completely unsalvageable.
>>
>>53259998
Hi Rory.

I remember last time you said this, the player replied to remind you she hadn't even used any class features because your game didn't get to the first fight.
>>
When is the Path of War errata coming out?
>>
>>53259916
I'm in. Who I do I contact?
>>
Who's Rory?
>>
I don't understand why people think it is such a bad idea to take an infant out on adventures. I take my daughter with me all the time on my adventures and she only has moderate brain damage.
>>
>>53259970
I have a deep and terrible hatred for the fact that Scarred Witch Doctor got changed from constitution to intelligence.
>>
>>53259970
I tried to force a meme two years ago and it never stuck.

Also, Scarred Witch-Doctor and the Ultimate Equipment erratas.
>>
>>53259988
Oh fuck off. Why don't you tell the class why you think the Avowed is dead and gone, hm? And don't go "muh d8s" or "muh full-attack blasts" either.
>>
>>53259970
There will never be any support for the slayer.
>>
>>53260060
It's a fucking porn game. It's all just a giant shitshow of fetishes. There is nothing reasonable to discuss about it.
>>
>>53260053
>>53260053
I think you need to apply for the position of male fucktoy for these girls
>>
>>53259970
SCARRED
WITCH
DOCTOR
>>
>>53260085
I came here to post this. Paizo fucking hates hybrids.
>>
>>53260037
>I'm iffy on avowed (it's in playtest, I'll think on it)
>harboring a grudge against the Avowed author
>not disallowing Avowed in his 3pp memegame
>Avowed being in the list of acceptable 3pp materials on the chargn page

this does not compute
>>
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I took a little break.

>>53259225
Silvia 'Killswitch' Whitacre

>Be designed as a personal assistant for a merc house
>Some dickweeds sneak into the factory, botch a mission, and upload what they were trying to steal in your frame for later recovery
>That never comes
>gets put into service anyways
>Shit fucks up around you, get abandoned in the woods
>Turns out what was uploaded in you was a sentient super-computer-virus that can affect the physical world. The NSA is jacking off -right now-
>Silvia learns to survive in the wilderness
>Learns how to manipulate
>LEARNS TO LIKE MEAT
>ill suited to society and rightfully paranoid about the psychos who made her like this wanting her back
>saves up, buys a mecha and puts that shit together
>Continues upgrading it from scrounging off of mechs she defeats, particularly those of her pursuers.
>Needs more money and information about her past, so PMC call is an easy choice

Silvia is solid. Weird and has a horror-tinge to her, but really solid. I like that the character has a driving force (discovering more about herself), and I equally like that there's some great sci-fi influence put into the app as well. Good post modern ideas like ghost in the shell and stuff like that has been put into this app.

This character is intensely weird, but she has a right to be, and they're using an interesting class (I've actually never seen an occult class played!) This app accomplishes pretty much everything it sets out to do, creating a backstory of a weird paranoid android that occasionally fucks up the world around them with their brain. With that said, I think there's not much room for improvement because its already on the strong side design wise.
>>
>>53259970
That half of the spots for RotJR went to memes that shilled themselves all over the thread and the other half went to friends of the DM. If you never planned for the selection process to be fair, don't run a competition that pretends to be.
>>
>>53260086

I was making a joke in general numb nuts, calm down
>>
>>53260114
I've already got a first draft for personality added in, I'll try to communicate a proper drive a bit better, but I think I've got a start.
>>
>>53260127
>unfair process
>the DM literally made an entire second game so nobody would be left out after they brought their friends
>>
>>53260127
This has been explained to you already.

People thought there was only going to be slots for 4 people, in one game.
Then it ended up being 12 people, in two games. 4 of which were friends of the GM, 3 or 4 of which were "big names". That's still 4 people who got completely out-of-nowhere and selected for the games anyway, with three times as many slots as was first assumed.

You're just salty because you didn't get in, sour-grapes bitch.
>>
>>53260058
https://pastebin.com/zUGVAmbf
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>>53260173
could you not
>>
>>53260112
http://archive.4plebs.org/tg/thread/52421793/#52425195

This is Rory, they talked about running this game back in the IRC channel.
>>
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Rolled 1 (1d4)

>>53260114
Backstory - 5/5 A well designed overall character and backstory that builds into and justifies all of her little problems, including her paranoia. It also gives her an antagonist faction hook, which is also cool.
Characterization - 4/5 This is probably personal bias, but I don't super like the 'curious and new to the world' trope, and it mixes a little oddly with her paranoia. A little work in tying her paranoia into her own curiosity about herself would bump this.
Signature System - 3/5 A rather boring signature system as its a straight boost, but it gets the job done, can't complain but would love to see something a bit more creative.
Mecha-ness - 3/5 She feels a little more like a cyber-punk character than a Mecha character, but she's compelling and the two settings can be somewhat close. I feel like trying to mecha her up anymore and she would be less interesting. Her being slightly outside the genre is her appeal in this case.

Thats it, I like Silvia quite a bit, ONWARDS


>1. Pixie
>2. Sarashi
>3. Jules
>4. Chance
>>
Does anyone have a link to mighty quest? I need to send my app
>>
>>53260162
>4 friendslots
It was only 2
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>>53260162
So who are you? The GM? Or Disk. I bet you're Disk.
>>
What would be better for TSS? An Initiative bonus, or, a Stealth bonus plus increased miss chance from Veiled Moon stuff, or, a Diplomacy/Bluff bonus, or, a Sleight of Hand and feint bonus (combined with sneak attack and an actionless feint trigger within a few levels)? All of them scale by level.

I can pick up the others eventually too, but I can only get one of them before level 6.
>>
What level would be ideal for an Oracle to multiclass into Antipaladin?
>>
>>53260222
I'm you, but lewder.
>>
>>53260058
Some useless e-celeb I've had about enough to hear about.
>>
>>53260060
It worked for Wolf and Cub he can work for me
>>
>>53260222
None of the above, I'm Shizuka. I didn't even get chosen, and I know you're being a salty whiner that's just stirring shit "for fun". Grow up, get over yourself, and get on with your life. It's not healthy to dwell on the past!
>>
>>53260127
REEEEEEEE, it's about ethics in /PFG/ game player selection!
>>
>>53260210
https://app.roll20.net/forum/post/4979606/character-app

>>53260283
Just because birds can jump from a tall building, flap their arms and fly doesn't mean toads can.
>>
>>53260090
PM HIM
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>>53260173
Keep posting it, it annoys >>53260185 and a bunch of other faggots.
>>
>>53260127
That just proves the DM was a faggot. But I could deal with that. He had a massive fucking boner for Corwin, Shizuka, Onryou, Etan, and Casimir(but this was probably just as a fuck stick for Onryou) months before apps were due.

The two apps that legit grind my gears are Sabouten and Arahnha. The former was literally just fucking green text that boiled down to "a prostitute that got a vision to go to Sandpoint" and the other one is a shitpost tier paragraph of Sentai memes.
>>
>>53259916
What do Bon-Bon and Temeria even look like?
>>
>>53260290
*sniff* Kaijitsu Sisters assemble!
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>>53260290
>, I'm Shizuka. I didn't even get chosen,
Don't act like you didn't not get in just because of time constraints.
>>
>>53260292
I never understood the problem of nepotism in /pfg/ games, it just makes sense to me that to give priority to players you can trust even if you're recruiting publicly. If I were DMing for /pfg/, I'd do it unabashedly.
>>
>>53260348
>Not getting in due to time constraints
>Getting soul crushed
Pick both
>>
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>>53260341
Pic is Temera from a previous thread

Here's Bonbon's app: https://app.roll20.net/forum/post/4760286/character-apps/?pageforid=4773157#post-4773157
>>
>>53259705
You're a faggot, op. A great big faggot
>>
>>53260342
RIP in peace Kaijitsu Sisters.

Corwin x Shizuka would have been the cutest thing ever.
>>
>>53260290
The original question was asking to dig up the past things we haven't settled on. He's just answering truthfully.
>>
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>>53260203
P1-X13 aka "Pixie", pilot of 'Dullahan'

>Company decides to make a psionic-super-soldier
>tank grows them, the rest of the batch dies but one lives
>train the ever-loving shit out of her, further enhance her with implants and surgeries, full on Spartan II training program level
>Gets an implant for her arm, but as she forms a personality, its a disobedient angry girl
>Drug the shit out of her to keep her docile, send that child soldier into battles to fight things
>She's pretty good at it
>One day a white mech fights her and they mecha-talk about ideals and shit I guess until she breaks free of the mental control
>Smashes everything, frees herself, experiences emotion
>Afterwards, wants to find the white mech again, joins up with the PMC to fund herself doing that

Pixie is quite obviously a character written by someone who has watched a pile of mecha, Pixie ticks all the boxes. Her backstory is solid, and justifies who she is and her motivations, as well as how she picked up her mech and everything the GM seems to want, its REALLY solid in that respect, and its solidly written to boot

However it mostly tells us about Pixie's past, and just gives us a few ideas as to who she is. Pixie is unfortunately, something that I hate, even if its justified. She's a kind of standard 'knows nothing about the world' character, and as such is a mostly blank slate, I do appreciate that her outbursts of rage and such were added to her personality, as it will likely protect her from becoming a Rei clone.

But that's just a personal taste thing.
>>
>>53260358
>I never understood the problem of nepotism in /pfg/ games

People want to believe things are 100% "fair", and are salty when there's any perception they're not. We're gonna ignore the fact that the very concept of fairness (aside from simply rolling a die) is utterly asinine, since everyone has their biases.
>>
>>53260407
>Her backstory is solid

>It's some magical girl snowflake
>muh white mek
>muh emo
>>
>>53260388
>>53260342
It never happened, so it can never be spoiled! It still exists in dreams!
>>53260348
Yeah it was time constraints. But that still doesn't give you the right to be whiny.
>>
>>53260371
Fucking and? people still slob your characters fucking dick a half goddamn year from then despite not even being in play. At least your work got appreciated on some level.
>>
>>53259970
I'm salty that Priscilla is going to get a slot in TSS because a small handful of turboautists from the discord decided to overmeme her just like Rory did for himself.
>>
>>53260379
Thanks, anon!
>>
>>53260379
>C U T E
>U
>T
>E
>>
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Rolled 2 (1d3)

>>53260407
Did the DM approve Elans as a race btw?

Backstory - 5/5 Pixie has everything I like to see, hints towards characterization, possible plot hooks for enemies, possible plot hooks for allies, justification for having a nearly unique machine
Characterization - 4/5 Points off for the blank-slate thing. I just find it kind of lazy characterization and something I don't really like. Its all justified and such, but I have my prejudices.
Signature System - 2/5 This is... Rather poorly written and seems to just be 'do everything you do better at some risk'. Maybe its just a wording problem. I know what its trying to get across.
Mecha-ness - 5/5 Cyber newtype girls are a classic mecha trope, and Pixie is one to a T.

>>53260449
See the mecha-ness part. I don't really see a 'magical girl' thing there.

Right, onwards, only three left

Maybe i'll get through them all tonight and i can stop namefagging.

>1. Sarashi
>2. Jules
>3. Chance
>>
>>53260478
>At least your work got appreciated on some level.

Do I detect a hint of bitterness, Anon?

Have you tried not making a shit character?
>>
>>53260478
Your rage gives me life!
>>
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>>53260479
DEUS VULT! Hiss!
>>
>>53260480
>>53260502
>temera
Temeria is the player, you know. The character's named Cierra!
>>
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Due to unforeseen circumstances mostly beyond my control, my assessment that I'd get the next review done within a reasonable span of time has turned out to be a bold faced lie. Please wait warmly until recharging is complete. Or don't, and regale me with your creative uses of language about my work ethic. Whatever floats your boat.
>>
>>53260162
>4 of which were friends of the GM, 3 or 4 of which were "big names". That's still 4 people who got completely out-of-nowhere
I'm curious who fits into which bucket, care to share your insights?
>>
>>53260516
OH NO NOW DON'T YOU START
>>
>>53260455
>But that still doesn't give you the right to be whiny.
Yes it does,.

Subtract your faggot ass and the cat paladin thing that also didn't get in because of time and that just leaves 2 slots.
>>
>>53260479
Who said Priscilla is gonna get in, anon? There's two weeks left until the app deadline: there might be newer, fresher memes cropping up soon!
>>
>>53260478
I'm not shizuka's player, just a guy who's been screwed by schedules before.
>>
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>>53260253
>>
>>53260529
Temeria please

Go help Wist get the eggs out of her butt and post logs
>>
>>53260585
Depends on what you're going for. Oracle 1 for one of the Dex to AC revelations isn't a bad deal. Then two levels of Antipaladin (Insinuator, preferably) for CHA to saves, and depending on whether or not you want to go a more caster-heavy route, or be a martial, go Oracle or Antipaladin, respectively
>>
>>53260565
Priscilla isn't a meme, she's just being shilled by a small group of loud assholes from the discord. Do you really think the discord dandies are ever going to shut up about their chosen hero?
>>
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>>53260545
We must fight memes with memes, anon! Those are the RULES OF NATURE! (tm)
>>
>>53260045
Never. Not because they don't want it to, but because it crushes the will and soul of all those that work on it.
>>
>>53260609
I offered but she won't let me
>>
>>53259970
I applied to a game in which the PCs were vampire hunters who had been freshly killed and turned into vampires themselves, and now had to contend with their new natures. The DM picked pretty much the worst applicants possible, save for a couple. My only solace is that the DM was probably a shitty writer and the game was dead on arrival anyway.
>>
>>53260627
Would this gimp my spellcasting too much if I go back to Oracle after 2 levels of antipaladin, or should I be okay?
>>
>>53259941
People who wanted SOM to be the POW killer: BTFO

The only person shilling the system now will be that one guy with the Senjougahara avatar.
>>
>>53260643
Did you try nibbling on her neck as you massage her shoulders?
>>
>>53260675
You shouldn't rely on anything with a Save DC, but two levels of antipaladin won't hurt you
>>
>>53260631
Then roll with the gay Aurelian meme, that one has legs. Kobolds are a flash in the pan compared to that one.
>>
>>53260479
Are you implying she's a bad app who would never make it in without the support of others?
>>
>>53260692
She'll curse me, Glo'. She's very witchlike that way.
>>
>>53260704
Is he implying that this is a setup?
>>
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>>53260702

>mfw this is the third Slow character that has become a spicy hot meme.
>>
>>53260716
That wasn't me...
>>
>>53260735
Now post yfw Slow is probably still getting the PLD logs
>>
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>>53260688
You mean Talore/Siobhan Bjorknas?

I'm pretty sure he's on the writing team, that's why he shills it so hard and gets defensive over SoM.
>>
>>53260742
An imposter?!
>>
>>53260704
I'm certainly not implying the app is worth the attention it's getting.
>>
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>>53260504
Julian "Jules" Rivers, of House Athos, Aka "Farsight", Pilot of the Thunderstrike

>Orphaned at birth
>Never felt like he belonged, but eventually gets apprenticed to a mechanic
>Julian was happy learning to mech, when he was 12 he gets a shell and is told to 'go nuts'
>Takes a year to get it running, but hell yeah he does
>Turns out he was being watched by house Athos.
>good at scouting, manifests psionics
>last mission comes upon a covert psioncs facility.
>Ejects when he's about to go down, steals a test suit and a mech, gets salvage rights, hell yeah.
>Fucks off to Rezia to get a leave of absence

This backstory is Solid, but it shares the problems that Wiseman has, where as the character is a very solid badass mercenary type, he similarly lacks a driving force to push him to join the PMC. In fact this seems like a character that wouldn't want to join the PMC really.

A touch there would bring this backstory that is pretty solid, and a character thats got a driven personality to a fully built character. He just needs that touch to fully integrate with the story itself.

This is another strong app that I struggle to bring real criticisms against, my other one would be that he doesn't feel particularly mechy-y, its not like he's dissonant with the tone either.
>>
>>53260716
>Glo'
EVEN

CUTER
U
T
E
R
>>
How do you name characters?

I'm so bad at this.

He's a sneaky sniper and he's a creepy old pervert in the body of a little boy. Help me name him.
>>
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Rolled 1 (1d2)

>>53260813
Backstory - 4/5 Just needs to touch up his reasons for joining the party PMC
Characterization - 5/5 Solid all around, even going down to things like how he dresses, this is a very fleshed out character
Signature System - 5/5 This is a winner and cool as heck, electrified attacks and enhanced tactical stuff is super nice. This is what a signature system should look like.
Mecha-ness - 3/5 A solid mecha-y character, he doesn't tick the boxes like others, but he fits in the setting and I like his style as kind of a gentlemanly pilot.

TWO MORE

>1. Sarashi
>2. Chance
>>
>>53260702
Sorry Slow, I love kobolds. I'll never give up on my kobold memes
>>
>>53260872
Trevrep Atohs

Done.
>>
>>53260872
"don't accept this character"
>>
>>53260716
A cute witch, huh?
>>
>>53260872
Mac Nightman
Name the little boy Dennis.
>>
>>53260902
That's not a very good name, anon.
>>
>>53260894
Why aren't you in Mighty Quest then
>>
>>53260977
There are no motherfucking kobolds in that game

It's a fucking POP CULTURE REFERENCE

Christ are you dense
>>
>>53261007
There might still be kobolds. Not that the game is all about them anon
>>
>>53260516
I want to smooch that kobold!
>>
>>53259705
>So we know who Rory's first pick is going to be, who else should be in the party?
I thought we determined this a few threads ago

>>53253472
>Cornelius and Amalthea have been on top of the meme game from the get go. Aurelian has a lot of Captain Slow heat and the recent questions about his sexuality are good meme fuel too. Priscilla is talked about a lot, but it looks like it's mostly self-shills so I don't think it's going anywhere fast especially now that the pandering to titty-rollers is official. People already started meming Sappy's character with Slow's before an application was even made, but it doesn't look like there's much going on to meme Simi now that she's been fleshed out. Adrian Love is the new hotness, but we'll have to see if he's got legs.
>>
>>53261030
Whats so wrong with cornelius. The app looks about right to me
>>
>>53260379
I know nothing about this character but somehow I've never in my life wanted to see someone violated more. Tell me there's logs?
>>
>>53261125
_angry drake noises_
>>
>>53261140
SHARE
>>
>>53261160
I did

Vult - Yesterday at 3:08 PM
angry drake noises
>>
>>53261175
God damn it Vult.
>>
>>53261160
Cashmere moaned quietly as Anon's eager tongue penetrated her slit, and began pumping in and out, the corrupt juices of her Nightwalker cunt inflaming his desires. "I just want to help you lay your eggs, milady," He had told her. But first, she needed to relax, and get in the mood...
>>
I finally posted my Dex 18, Cha 16, disarm +16, using-juggling-implements-as-weapons, spellcasting, initiating, perfume-and-jewelry-wearing dragon lady to TSS. Meme me!
>>
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>>53260977
Because I'm new.
>>
>>53261197
>Meme me!
Pass.
>>
Ech. I'll finish up tomorrow. Too tired to think straight

TOMORROW IT ALL ENDS.
>>
>>53261183
You people need to realize that the logs don't manifest immediately
>>
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>>53261211
>>
>>53261214
What if I get a new app in before tomorrow?
>>
>>53261224
I'll review it
>>
>>53261218
It's been three weeks.
>>
>>53261242
Of which most was working on her backstory and non-sexual RP. It was Thursday that she lost her fight.

Cute girls get tucked into bed first, and abandoned in fights second!
>>
>>53261271
>implying she didn't abandon someone else to a much worse fight
>implying the rape isn't karma punishing her for being a faithless comrade

Who's the real victim here?
>>
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>>53260954
oh gods. it really was the boy's soul that he got into then.
>>
The real shame here is that priscilla is actually a very good app, probably as good as it gets for "cute' characters, and because of that its recieved more attention in a short amount of time than is healthy for it, become a meme, and lost all validity in the eyes of many.

Inb4 "its not a real meme". It clearly is at this point, as much as anyone can be a true scotsman, its just somewhere between "normal meme" and "millhouse meme" and yet to settle.
>>
>>53260045
Hey! Happy to say that (thanks to Keledrath's notes) in spite of the crushed wills of those who have come before, the non-maneuver errata is complete and the maneuver errata is about half done, with the beasts that were Broken Blade and Primal Fury tamed. I'm currently working through Scarlet Throne, and if all goes well, I should have the entire errata complete in a couple of weeks. Tempting fate, really, but godDAMN do I want this to be done.
>>
>>53261366
Priscilla is not a meme.
>>
>>53261386
Priscilla is a meme.
>>
>>53261386
This thread's OP says otherwise.
>>
>>53261030
That's a lot of face/charisma characters in the same party.
>>
>>53261271
Agreed. Otherwise theyll crawl into bed with you instead
>>
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>>53261381
>I'm currently working through Scarlet Throne
Nerf Zenith Strikes please.

Skill check to attack is cancer.
>>
>>53261406
I want to see the red kobold get into TSS and treat the other party members as her hoard.
>>
>>53261412
While balance isn't actually the primary goal of the errata so much as fixing the myriad typoes, inconsistencies, unclear RAW, and general fuckups...

... yeah, it's being nerfed hard (along with its upgraded versions). Mostly the damage, though, rather than the actual functionality. We'll be having a beta release of the errata so that we can find out if it IS nerfed enough or if we need to do more.
>>
>>53261381
Excellent. A couple weeks is exactly what I was looking for.

We're talking in the range of 12 right?
>>
>>53261429
>>53261412
>nerfing the damage of Zenith Strike
Literally the only purpose of those maneuvers is to give full attack damage on a standard. That's fucking it, and it's part of why Scarlet Throne is great for anybody who wants non-charging mobility and the damage a martial needs.

Fuck off everyone who is salty because you can one-round a standard monster that way. You could anyway with a full attack
>>
>>53261406
I'm sure she could be convinced to crawl into bed with you if you PMed her
>>
>>53259995
>secret background checks
I don't think that ever happened.
>>
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>>53261499
>Rising Zenith Strike
>get it as a level 3 character
>3 levels before iteratives

Fuck off.
>>
Trying to make a Void Prophet Zealot.
Thanks to screwy house-rules I have three feat slots open, but they're all at first-level.
Playing with feat tax rules, so that's already covered.
Due to agreement with my GM, I can't take "+1 to thing" feats.

Anybody have any ideas? About all I can think of right now is Martial Power then Improved Trip and Disarm for flail-fun. But that seems so shitty when I'll be using my standards on maneuvers.
>>
>>53261500
But I did PM her and she won't respond...
>>
>>53261442
Hopefully considerably less.

>>53261499
Twice standard action attack damage at level 3 is excessive on all characters, especially when combined with boosts and stances.
>>
>>53261525
Wow, you can overkill a single enemy. Heads up, man, that's not a big deal.
>>
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>>53259970
I'll let this speak for itself
>>
>>53261400
Yeah I wonder who made the OP ohh I do.

Idiot.
>>
>>53261530
If you want to do conditions:

Dirty Fighting, Improved Dirty Trick, Kitsune Style.
>>
>>53261429
All the Zenith line really needs is for the damage multiplier to be cut by an additive factor of 1/2. So instead of x2, x3, x4 it goes ,x1.5, x2.5, x3.5.
>>
>>53261538
It looks excessive, but it's basically just equivalent to a critical hit for most weapons.
>>
>>53261550
>not wanting to smooch the catfolk
>>
>>53261537
I wouldn't either. Get a life.
>>
>>53261564
>Effectively crit almost whenever I want

Fuck off.
>>
>>53261577
>straight damage
Not a big fucking deal.
>>
>>53261564
We've actually had Psybomb run the numbers on it and YEAH it's super goddamn problematic being able to crit every two rounds.
>>
>>53261575
It's hard, Anon. It's been months and it hasn't gotten any easier. I've cut back on my drinking, though. PMed some cute Anons. Gotta cope somehow.
>>
>>53261538
Thing is actually, it's not excessive if, say, you'd be triple-wielding daggers and instead do that.

Or if all you have is a staff, or a sling.

Where it's excessive is when it's instead used to boost a large two-hander or a double-musket.
>>
>>53261577
except you don't get to use a shield or TWF even when one-handing
>>
>>53261589
Fuck his numbers, I've played those games. Zenith Strikes don't fuck up play. What fucks up play is that Scarlet Throne has almost exclusivity on something that every discipline should have a version of.
>>
>>53261553
You literally make no sense.
>>
>>53261593
I think the solution would be to ban the use of ST maneuvers with 2h weapons.
Strictly require a free hand, no exceptions.
>>
>>53261197
I will meme you if you give me an hour or so.
>>
>>53261625
ST would be shit, then. Great maneuvers, but nothing can salvage one-handing.
>>
>>53261613
We're not inclined to take anecdotal evidence over actual numerical data. There's anecdotal evidence that Kineticists are good blasters, but that doesn't make it true.
>>
>>53261537
Im a gamemaster of my own game. Weve been arguing the last 4 hours about scheduling. I don't mean to ignore you! Im shy!
>>
>>53261638
A giant clusterfuck of save-or-lose maneuvers with extra damage attached and the killpower of "I autohit and autocrit" is more than enough to counter the DPR decrease from using a 1h weapon.
>>
>>53261644
Sure, okay, no anecdotal. Doesn't change the fact that Zenith Strikes should set the standard for what a no-frills damage strike should be. If you have a maneuver, and all it does is kill someone, it should be comparable to a Zenith Strike. That's all a Zenith Strike is good for.
>>
>>53261636
Yay!
>>
>>53261673
Oh yeah, and before I forget, you can also 2hand your weapon when doing anything not ST.
>>
>>53261673
No, it isn't. The damage loss is huge.
>>
>>53261692
Only for Str users.
>>
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I don't even know why I come to these threads anymore.
>>
>>53261697
Yes, we need another reason to fuck strength
>>
>>53261692
>dealing damage instead of just chaining endless disarms and trips based on skill checks
>>
>>53261650
>Temeria runs a pfg game
The plot thickens.
>>
>>53261698
>>
>>53261710
Dead is better than prone or disarmed. Dead is the best status condition you can inflict.
>>
>>53261681
Many low-level damaging strikes are being changed to not add additional damage and instead apply debuffs or otherwise control effects - especially in Primal Fury and Broken Blade.
>>
>>53261692
You're going to have to math at me here, because I'm not seeing it.
If your STR is +10 and you're powerattacking for +10, the difference is 10 points if you don't 2hand. That's less than what you can get off a sure-hit 4x multiplier unless your base damage sucks ass. And if you take an enemy out of commission for 2.5 rounds with a stun-strike, that's generally enough time to wipe their allies uncontested.

And again, you'd only have to not 2hand when doing ST things.
>>
>>53261716
But I'm not Temeria anon. Does he like kobolds too?
>>
>>53261698
Hey then, give me a hand. I've slaved all night but I fear my work didn't turn out so right.

https://ibb.co/jDqQO5

(Yes it's that character again)

...Do you think the outfit looks like trash? I have no idea how to make chainmail.
>>
>>53261728
See
>>53261725

That's cool and all, but dead is the best thing you can inflict as a martial (really as any character). It just is, and it always will be.

The additional damage on maneuvers, especially low-level maneuvers, is a tremendous help in dealing with not having great weapons yet. You better be upping the DC hard on these changes, otherwise I'd rather have damage. Every time.
>>
>>53261718
Every day it's the same song and dance, vapid memes and cuteposting.

>>53261753
I mean, the design isn't bad but it doesn't look like chainmail, which is easy enough to draw by giving at least the illusion of many little circles connecting to one another.
>>
>>53261763

I wish Maneuvers were new ways to fight and not just added damage. The very presence of added damage boosts means most of the time full attacking is still the correct answer to all tactical problems
>>
>>53261746
Then why did you interrupt? We were talking about PMing Temeria.
>>
>>53261763
We're not changing maneuver DCs. Initiator damage is too high compared to other martials, and, indeed, almost everyone in Pathfinder. This is not an ideal state and not the design goal of Path of War.
>>
>>53261553
Someone who hates Priscilla and wants to strangle the memergy out of her presumablt because they hate love and are basically the grinch?

Certainly not someone actually trying to shill her if thats what you are implying, unless they are retarded.
>>
>>53261785
Correct.
>>
>>53261780
>which is easy enough to draw by giving at least the illusion of many little circles connecting to one another
kek

Tell me how
>>
>>53261728
I really think that the issue isn't in the +damage low level maneuvers but instead in the level 1 access to +damage stances and boosts.
Most of the degenerate blenders I see are stacking damage boosts and damage stances with things that grant large quantities of attacks, and that's functionally what Zeniths do.
>>
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>>53260872
Find Gary Gygax's Big Book of Names, or look at the object to your right.

>>53259832
The games we want to run, but can't.
>>
>>53261541
It is when everyone else wanted to play too.

Fuck, seriously, that one guy in the party who kept going "oh boohoo, I'm not NEARLY as good as you guys, all I do is delete everyone off the map, I can't do BOSSES" could fuck right off.
>>
>>53261780
Many boosts are being changed to 'next attack' rather than one round duration, for precisely that reason.

>>53261796
Those are also being nerfed. Really, we can't afford to give people at low levels more damage than a Barbarian's rage, you know? Something that we wish we'd realised sooner...
>>
>>53261785
So uh...

You going to be giving stuff to techs like Solar Wind? because without all the damage boosts it's very, very fucking empty.
>>
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>>53261806
>The games we want to run, but can't.

Tell us about them.
>>
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>>53261810
>Many boosts are being changed to 'next attack' rather than one round duration, for precisely that reason.
Oh goodness, thank you so much. That was a serious problem Initiators had and i'm glad it's being resolved.
>>
>>53261785
>Initiator damage is too high compared to other martials, and, indeed, almost everyone in Pathfinder.

This is a fucking good thing and I can't believe what I'm reading. The ability to constantly kill threats with good action economy is what makes Path of War characters worthwhile. The DCs are already criminally static and they need to be more reliable if you're going to take that from Initiators.
>>
>>53261784
I didn't interrupt, though. I was responded to, and then responded in kind.
>>
>>53261810

This is really good news! Please make OD cha based and make ZS functionality core with a tower shield focused archetype while you're at it.
>>
>>53261850
I'm seriously worried that they're taking a page out of Paizo's book and thinking that martials cannot have the ability to function effectively compared to casters.
>>
>>53261810
The thing is that Barbarians were one of the few acceptable martials *because* they could deal enough damage reliably to make direct damage a threat. You need Barbarian level damage to play as a damage dealing character, or you need to have your status effects work the majority of the time (and they need to be good effects too).
>>
>>53261850
>>53261878

What bizarro pfg have I walked into.
>>
>>53261878
Listen in a word with magic

Mundanes are fucked.

Mundanes are so much fucked.
>>
>>53261850

Non PoW characters can way too easily dip in. Spheres has the same problem where you really have very little reason not to dip features, Incanter being the most offensive example.
>>
>>53261585
>Damage can't be overpowered

Again.

Fuck off.
>>
>>53261904
That's no excuse to make maneuvers strictly worse.
>>
>>53261913

Maneuvers aren't the issue, it's boosts and stances
>>
>>53261206
join it then!
>>
>>53261911
Direct Attack Damage is the least effective way to win encounters, so it's very hard to make it overpowered.
>>
>>53261812
Solar Wind at present isn't changing as much as other disciplines.

>>53261850
We have no intention of making Path of War characters numerically more powerful than other martials. We intend to give them combat utility through maneuvers, but at present we do not have the resources to give them more out-of-combat utility.

>>53261878
Path of War is not intended to be balanced compared to Wizards or Clerics, but against Magi and Inquisitors. We have no intention of giving initiators access to the campaign-warping power that 9th level casters offer.
>>
>>53261922
Trust me, anon.
I like PoW as much as the next fan, but.
It managed to do exactly that.
>>
>>53261850
Is it just me or is Teavana consistently the bearer of "we errataed the wrong thing, I hope you're happy now"?
>>
>>53261920
Don't join it

I want to get in first

I never get to play
>>
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>>53261763
>Dead is the best condition and it's never worth doing anything else
>We shouldn't attempt to fix this
>>
>>53261922

Are you kidding? Killing stuff is easily the best way to end encounters. The only problem beat sticks have is that everyone kills each other so effectively that not killing things in one turn means you get killed in return.
>>
>>53261919
Boosts and Stances are important for making basic attack patterns for Initiators meaningful. Consider opportunity attacks, or attacks granted by other characters. These still need that leg up because direct attacks blow
>>
>>53261925
>We have no intention of making Path of War characters numerically more powerful than other martials. We intend to give them combat utility through maneuvers, but at present we do not have the resources to give them more out-of-combat utility.
Then you're going to cripple PoW and render it trash.
Seriously, existing martials ARE UNDERPOWERED. Being better than the current Paizo curve is NECESSARY to matter in combat as a big stupid fighter.
>>
>>53261955
Existing Martials are not under powered, they are incredibly effective at their job of KILLING SHIT.

You're a retard. the whole problem with martials is that all they can do is kill shit.
>>
>>53261925
Taveena, have you ever watched Thunderbolt Fantasy? That's what I imagine the initiators to be like at higher levels.
>>
>>53261925
You are killing PoW by making them fall in line with shit like Fighters and Barbarians. Again, Barbarians are floor of what you should be able to do as a martial character. The FLOOR. Not the ceiling.
>>
>>53261955
Wow you're dumb.

A Fighter is perfectly adept at slapping something until it falls over.

The problem is that doing so is boring as sin.

Making him killier doesn't fix his problem.
>>
>>53261966
And... replacing flat damage boosts with more varied effects is going to do exactly that?
>>
>>53261941
I'm currently playing a game as a hardened lowlife currently working for a crime gang. It's 5th session and I've yet to kill anyone. The worst I've done was to punch a lizardman unconscious during an actual armed fight and make his buds run off. I'm gonna interrogate next turn.

Of course, this ain't PF, because in PF I wouldn't even have the ability to punch anyone as a non-dedicated martial and fall on my ass while kobolds point at me and laugh.

See >>53261944
>>
>>53261955
We're trying to make it balanced with the Barbarian and the Fighter, not the Swashbuckler. Their damage isn't going to be trash.

>>53261962
I mean, I wouldn't call him that, but... that is the problem, yes.

>>53261966
Sorry to say I haven't, though I've seen a few clips. Any parts you can particularly recommend? Would love to see more. >>53261973
What >>53261974 said.
>>
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>players have been invited to a noble function as the guests/body guards of a baron they helped save
>the fighter and bard decide it is their opportunity to hit on noblewomen
>have them make knowledge nobility checks to figure out who is who
>find a girl, daughter of a count, who is there with her fiance
>fighter decides to hit on her
>bard says 'yeah sure why not'
>other two party members are currently with the baron, doing their body guard jobs
>fighter gets crass with the noblewoman
>noblewoman's fiance shows up, tries to diffuse the situation
>have him and the bard make knowledge nobility checks on this guy
>turns out the guy was a commoner, but an extremely accomplished soldier
>fighter continues to be rude, threatens the guy
>fiance demands an apology
>fighter refuses
>the fiance, not wanting his betrothed's honor besmirched challenges the fighter to a duel
>the duel ends up happening in the gardens
>the baron the party is with is basically in 'oh geez they fucked up harder than I ever imagined they would' mode
>fighter gets his teeth kicked in by the fiance
>cuts off the fighter's hand (because the fighter touched his betrothed with that hand)
>tells him to get out of his sight
>next day the baron they were with sends the party away on a 'mission' that turns out to be basically nothing

>party pissed, especially the fighter
>pissed he couldn't just beat the guy

FUCK, what did they expect?
>>
>>53261920
O-okay! Ill start one tonight!
>>
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>>53261837
I talked about it here last year.

I had a grand plan of running a 25PB game with PoW and Psionics in the part of Faerun that was based of the Delian League of the Mediterranean.

The game would start in 1368 DR and go through the Roll of Years, so they would defend their barley farms from Sahaugin, Shadovar, Drow, rogue Dragons, Thayan refugees, and maybe participate in Xorvintaal.. Depending on which city-state the PCs allied with, they could be merchant princes, senators, or abandon the country for a Planescape game.

Basically, I would ignore Golarion, most of the 3.5 - 5E campaign setting changes, and use 2E Forgotten Realms material.

I couldn't get any players from the LGS to sign up. My schedule has also gotten worse.
>>
>>53261984
>>53261974

No, you're wrong. They're ineffective at killing shit because they have to constantly make full attacks and charge to deal their damage. This is the number one thing that makes them inflexible: the shitty action economy on getting that damage output.
>>
>>53261973
I'm now about 90% convinced these are trolls trying to ruin the attempt at fixing PoW properly because they feel they can pressure Taveena into bad judgement calls by complaining loud enough.
>>
>>53261999
Which doesn't change the fact that once they're doing that, they're raping things to the ground in a turn

Barbarians are even better at it, and get pounce.
>>
>>53261984
Real question now.
In light of >>53261999 's comment, do you feel the lowered strike damage will make full initiators have to be more reliant on full attacks to keep up?
>>
>>53261925
Just don't forget that "damage" is the equivalent to binary save-or-loss.

ALWAYS measure it up to make sure it does not take more turns on average to kill something than it does to simply turn it into your permanent slobbering sex sleeve.

Or slave, i guess that works too
>>
>>53261973
You realize fighters outperform barbarians by a big margin now, right?
>>
PoW is never going to fix that damage is bloated and defenses don't scale properly, that's a PF problem.
>>
>>53262027
As damaging boosts and stances are being changed to only trigger on the first attack in a round, full attacks should provide considerably less of a benefit over strikes.
>>
>>53262016
>>53262016

And pounce means you have to charge, which means you're stuck doing the same thing over and over again to puke out a bunch of attacks.

Damage on stances, strikes, and boosts is what makes Initiators able to do other things than charge, five-foot step, and full attack. It means they can just make a standard action attack and have it be numerically viable.
>>
>>53262027
The thing is that initiators' only weakness on the full attack front over normal martials is maybe a lower strength or dex because they wanted a good IM as well.

That's still made up for by all the other shit, I'd wager.
>>
>>53259970
Loved the Avowed, then the build I was really excited about got nerfed into oblivion. All I wanted was a CHA based swordsman, but 2hu had to break it.
>>
>>53262041
Doesn't matter, same result at the end of the day.
>>
>>53262056
2hu didn't have to break it, it was already broken.
>>
>>53262052
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

ITS RETARDED I CAN'T GET THROUGH TO HIM

HOW IS THAT BALANCED? OUTDAMAGING BARBARIANS WITH BETTER ACTION ECONOMY IS INSANELY BROKEN, BARBARIANS CAN ALREADY ONE-ROUND MOST ENEMIES

INITIATORS NEED TO NOT OUTDAMAGE BARBARIANS ON A STANDARD ACTION, THEY NEED TO COMPARABLE FAVORABLY TO BARBS/FIGHTERS WHILE HAVING MORE UTILITY.
>>
>>53262056
You've always got Starknives, at least...
>>
>>53262048
Not really, unless the strikes are getting an upgrade.

If I do one hit at +4d6, then boost or not it's very easy for me to be better off doing three hits at no +d6s
>>
>>53262048
That's not a good thing at all.
>>
>>53259970
Still salty about Overlewd picks.
>>
>>53261986
You cucked him. You had Chad Thundercock come up and cuck him and take his hand because he wanted to roleplay. You're a shit GM.
>>
>>53262078
Slapping anything less than a strong control condition (like dazed) on an enemy is not utility.
>>
>>53262079
Not him, but starknives are a meme in general. His only hope now is waiting for full BAB avowed, gestalting with Hidden Blade, and begging his GM to let him be Cha-based
>>
>>53261728
I've always liked Broken Blade for the dirty tricking it does and get butthurt when it's banned because of the damage, so I am veeeery okay with this.
>>
>>53262106
LISTEN YOU STUPID FUCK THINK ABOUT OUTSIDE OF COMBAT SHIT TOO

OH MY GOD YOU HAVE THE BRAINPOWER OF A GODDAMN SNAIL
>>
>>53262118
They're not adding out of combat shit, retard.
>>
>>53262112
Then you'll love the new Broken Blade, at least! It's got a much larger focus on that.
>>
>>53262120
ahhhhhhhhhhhhhhhhh
AHHHHHHHHHHHHHHH
>>
>>53262127
You can do that all you want, but they're not about to add a bunch of utility maneuvers. They don't exist.
>>
>>53262048
At first I felt the pain from my builds getting nerfed, but actually this makes a lot of sense. I think.
>>
>>53261984
I'd say episode 9 would fit that best, when Screaming Phoenix Killer fights the main villain. Or in short, "How not to Thrashing Dragon against a Veiled Moon user".

https://www.youtube.com/watch?v=OQ38hNC5zy4

Episode 12 has a great reveal, but I couldn't find any subbed clips. The first few minutes of the final episode are basically the memetic version of level 20 initiators duking it out, and I'll link that below in case you haven't seen it before.

https://www.youtube.com/watch?v=1HYXjcELQ3M
>>
>>53262138
AHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>53261992
I'd play this if you ran it
>>
>>53262098
He foreshadowed what would happen and the player did it anyways. What do you expect.
>>
>>53262139
Sure, then dude, point out to me where we're getting initiating abilities that are at all comparable to stuff that 6th level casters get.
>>
>>53261784
No, I wanted to PM that other Anon. You're in the wrong here.
>>
>>53262170
Wrong post
>>53262142
>>
>>53262170
>Incorporeality at will
>Teleportation at will
>Stances that grant constant scent
>All-day attack negation
>Ability to steal magic buffs from opponents
>Constant blindsight
>All day healing
>And more

??
>>
>>53262200
yeah, all those pale in comparison to even magus, the 6th level caster with the worst spell list.
>>
>>53261837
Wuxia game based in Quain, initiation is mandatory for all characters.

A mech game somewhere between Macross and Buddy Complex, with the aesthetic of Star Driver.
>>
>>53262112
Same!
>>
>>53262200
You mean higher level strikes and stances?
>>
>>53262056
A good system would allow any sort of stat-based class. STR wizards and CHA barbarians.
>>
>>53262242
if any stat does anything, then stats are meaningless
>>
>>53262200
>>All day healing
This is supposed to be a highlight?
>>
>>53261992

That... That was last year? No... It feels like yesterday!
>>
>>53262141
Well, that was awesome, anon. Thank you. ^^

>>53262211
We're not going to deny that 6-level casters have more utility than the Path of War classes, but fixing that is out of the scope of the errata. It's still something we want to do, though. That said, they're doing better on utility than a Barbarian or Fighter, while putting out way too much comparable damage.
>>
>>53262048
Those strikes better compare favorably to a Fighter or Barbarian's full attack, then. They have to, or else I'm just going to full attack. No, I really don't care about a DC 15 chance to prone. That's not worth my time.
>>
>>53262121
Are you guys releasing a second print version of PoW with the errata, or are you releasing a separate PDF you read along with the original release?
>>
>>53262231
>6th level casters get better abilities as they level up
>so do initiators

wow.
>>
>>53262231
>Incorporeality at will
Maneuver level 3. Probably should be moved higher
>Teleportation at will
Maneuver level 2.
>Stances that grant constant scent
Maneuver level 1.
>All-day attack negation
Any counter.
>Ability to steal magic buffs from opponents
Shattered Mirror, maneuver level 2 onwards.
>Constant Blindsight
Okay this one's high level
>All day healing
Silver Crane from level 1 on

"""higher level"""
>>
>>53262242
>>53262250

So no "I cast Fist!"?
>>
>>53262268
>>53262273

Initiators get very limited in scope powers, many of which are only available as part of strikes and most only through Supernatural disciplines, which not everyone wants to take.
>>
>>53262258
Barbs and Fighters suck and are not a good example of anything except how much per round damage you should be doing. Even Tome of Battle didn't use them as a measuring stick.
>>
>>53262277
I hate that meme, why do you have to be a Wizard, the whole joke of the muscle wizard is that he's not casting any spells, he's just punching someone

If you want to be a muscle wizard, be a fucking MONK.
>>
>>53262287
>Initiators don't get ANY utility
>"What about these things"
>Initiators don't get ANY utility except in a wide group of disciplines that not everyone wants to take

Holy moving goalposts, batman.

More nonmagic disciplines should get cool stuff though yeah
>>
>>53262261
This is correct. This is the appeal of PoW classes: I don't have to full attack to be an effective damage dealer.
>>
Where is my farming discipline centered around grooming crops?
>>
>>53262250
You don't get it. Alternative skills.

Fighter
STR: Big clubs
DEX: Ssssooords
CON: Meat
INT: Technique
WIS: Tactics
CHA: Leadership

Just do that for every class.
>>
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>>53262153
Maybe I'll try running it again in a few months.

I'm so far behind on all the latest handbooks.

I would also have to warn players that some builds may not work out that well because of the encounter tables.

It gets pretty bad when the shocking grasp Magus and air bloodline Sorcerer have to fight a Gelatinous Cube in a sewer.
>>
>>53262321
Really, what initiators should get is a bundle of non-combat maneuvers they ready in parallel with their normal maneuvers. And non-combat stances, again gained in parallel.
>>
>>53262321
Most of those ARE strikes from Supernatural disciplines. Your DM may or may not let you use them just as an at-will power.
>>
>>53262344
>they're all effectively the same

Just freeform RP already
>>
>>53262334
>Scythe-based discipline
Count me in!
>>
>>53262351
...
Are you retarded
>>
>>53262299
Imagine a spell that has a big throwing force, like if you were shooting a cannon?

You'd need STR to control it. That's assuming spells would work like that.

Or, I don't know, spells that do things with your STR base stat, like huge get huger.
>>
>>53262359
Don't act as if it's even remotely a common thing.
>>
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>>53261682
>S-Sazra, do you think... *hic* If you carried me around on your back, it'd kind of look like you had wings *hic* and we could pretend we were normal.

It's not a meme, but I'm don't know how to make memes.
>>
>>53262353
Anon when people lose an eye they compensate by listening harder.

Only retards would go to war with only one specific set of skill. Smart fighters are those who come back.
>>
>>53262351
By that logic, my DM may not let my wizard cast out of combat or may not let my rogue have arms out of combat.
>>
>>53262347
>non-combat maneuvers

...Anon.
Either those are unlimited per day, in which case they become warlock clauses, or they're limited per day, in which case it becomes LITERALLY SPELLCASTING.

The only thing that mechanically distinguishes maneuvers from other class features is the fact they have short term battle cooldowns.
>>
>>53262257
I haven't been on this board for the past few days, so it must have been someone else.

Or, you've been here too long.
>>
>>53262389
Ain't nothing wrong with warlock clauses.
Ain't nothing wrong with retreading solid ground.
>>
>>53262321
That's pretty valid when most initiators don't get those disciplines natively.
>>
>>53262374
Oh my gosh that's adorable.
>>
>>53262409
Convince pfg to like the avowed again and we'll talk.
>>
>>53262421
We never did.
>>
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>>53262048
Is this a blanket errata, like, a general rule that affects even PoW:E stances too?
>>
>>53262332
>>53262261
>>53262048
This is the heart of the damage debate. I started playing playing Path of War classes because I did the math and I saw that I could achieve pseudo-full attack numbers with standard attacks or standard + swift. This opened up a whole world of combat to me. If my standard action attacks go back to being a basic attack with a minor bell or whistle, I'll just use full attacks. I have no incentive to do anything else.

Barbarians have other things they can do with their action as well, but nothing comes close to being as useful as a full attack. That's the metagame.

The comments about raising Maneuver DCs is a valid one, because whatever I'm doing has to be more effective at ending the fight than just making a fistful of attacks.
>>
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>>53262374
>>53262418
It seems like the kobold should maybe be a little smaller, comparatively speaking. They're like 3' tall, right?
>>
>>53262442
>E Flux gets nerfed too

Goodshit.jpg
>>
>>53262079
In games with SoP, there's an enchantment(fae-forged) that gives the same effect. It costs money though.
>>
So what are the current spicy memes for TTS?
>>
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>>53262273
There is absolutely nothing wrong with Ghostwalk.

Spiritualists have level 1 incorporeality at will.
>>
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>>53262211
>Even magus has better utility about that

I'm having difficulty taking you seriously.
>>
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>>53257264
>>53257326
I may be slow, but don't let it be said that I'm not making the attempt for these when life isn't getting in the way. Unfortunately, the need to wake up pretty early tomorrow means at best I'll be rolling after this to see who I'm going to have to give a highly delayed review to next.

Kirha Kirhanna; LG Female Catfolk
Battle Butler | Warlord (Desperado)
>Be child of poor catfolk family with a history of working as servants to Chellish nobles
>Aspire to make her service valuable, because that’s what a good servant does
>gets enrolled in an etiquette school
>which also happens to be a splinter group of the Empire’s assassin’s guild
>focused entirely around training servants to nobility
>her first posting is to a family with a ruined estate, and she gets an odd request
>rather than attend the mansion, how about an adventure on behalf of her employer?
>go participate in some deep jungle expeditions, maybe grab some rare plants, and the position of Head Maid will be yours!

I walked into this expecting to immediately despise Kirha, but the complete refuge in audacity of the character made the entire thing loop around to being kind of endearing the more I look it over. The backstory doesn’t have a whole lot to really talk about. It’s goofy, it’s dumb, it’s right at home in a harem comedy anime. I can kind of see her working, especially considering how she’s explicitly from Sargava, but the absurd nature of EAGER alone feels like it would force the campaign’s tone to conform to the character.

(1/2)
>>
>>53262448
>everything you do needs to end a combat immediately or it's shit
>>
>>53262298
That's... why initiators have more utility than Barbarians and Fighters. Not ENOUGH, but we can't fix that in the errata.

>>53262442
It's not a general rule - each boost and stance is being looked at individually. PoW:E might get similar changes made to them, though.

>>53262448
We fully intend for strike + stance + boost damage to be comparable to that of other damage dealers.
>>
>we're not going to raise the DCs for strikes
So even though I'm going to be forced to keep several low-level maneuvers, you're not going to remove their stupid built in DCs like 12 or 13 + Modifier?
>>
>>53262453
Maybe, but I've consistently been drawing her taller than she should be. I'll keep it in mind next time though.
>>
Rolled 4 (1d27)

>>53262482
The personality section makes up the other half or so of the app, and… Feels really bloated compared to her backstory. Throwing out the fetish maid aesthetic of the art and pretending the premise isn’t absurd, she looks pleasant enough at her core, but I can’t help but feel like most of this could be trimmed without hurting the character as a whole. It’s still entertaining, but just feels like filler.

The Good
>While the concept IS absurd, most of it is admittedly just background noise that
>Honestly, in a game that abandons all pretenses of trying to stay true to “pulp action flick”, she looks like she could end up being the thing holding the party together

The Bad
>The motivation just isn’t there, and that hurts more than anything
>it’s still trying to play a joke from the wrong genre straight, and will require the rest of the group to buy into it
>oh come on, you’re a combat maid trained by an assassin guild splinter group called EAGER, you can’t tell me it’s not a joke
>telling people to not sexualize the cat won’t stop them

Backstory 6/10 - As dumb as it is, the very nature of the application just makes it kinda fun to read. It’s a dumb but still an entertaining premise, one of my guilty pleasures.
Compatibility 5?/10 - She’s got Warlord on one side, so she’ll always have some semblance of usefulness. I can’t really guess at what Battle Butler will actually bring to the table with the quick glance I gave it, though.
Wanderlust 1/10 - She’s here because her employer said so, and beyond being a good servant, hasn’t got anything to keep her invested in things.
Overall Pulpiness 2/10 - She seems more at home in a Light Novelist’s take on a pulpy adventure flick.
Bonus: While I feel neither character is really fitting for the campaign they’re applying to, Kirha and Akane appear as though they would bounce off one another well, especially now that I actually look at them side-by-side.
>>
>>53262510
With a full attack, a competent martial class will kill an on-level threat. This is better for literally everyone than applying many penalties or conditions.
>>
>>53262524
I think 4e and 5e made a lot of the Small races like 4' tall and make the boundary of Small into a wobbly "four and a half feet maybe" instead of "exactly four feet", which probably has influenced a bunch of art for halflings/gnomes/kobolds indirectly.
>>
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>>53262511
>It's not a general rule - each boost and stance is being looked at individually. PoW:E might get similar changes made to them, though.

You know all the initiators are gonna flock to Elemental Flux now, right?
>>
>>53262511
>Utility
Are we using this word in the same way? Because utility is when the Wizard gives everyone water breathing or brainwashes the guards into ignoring you. Utility is not what is included in most maneuvers.
>>
>>53262408
I need to get off this wild ride.
>>
>>53262510
Yes actually.

That is the standard you are competing with to be useful as a non support character in PF.
>>
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>>53262530
Well that's gonna be a fun one to get to.
>>
>>53262540
I have no idea where 'kill equal CR to your level on full attack' came from.

I've seen PoW devs say numerous times that they were balancing around taking two turns to kill something of equal CR, or one turn on certain circumstances hard to repeat.

They just overshot.
>>
>>53262576
It comes from Barbarians.
>>
>>53262575
Hasn't the poor bastard had enough?
>>
>>53262584
And Fighters.
>>
>>53262523
Beyond the scope of the project, unfortunately. We can't rebuild the system from scratch in errata, no matter how much we might want to.

>>53262555
We're not going to delay the errata for another two years so we can do PoW:E's rebalancing and errata simultaneously, anon.

>>53262560
They have very slightly more utility, in the form of walking through walls, flight, and healing. It's not very good, but it's there.

>>53262576
oh boy did we
This time it wasn't my fault, though! I only just got here.
>>
>>53262584
Id like to say that barbarians are the problem, but honestly I feel like two handed weapons play a big role in this too. Just look at the advantages you get from using one giant weapon over two weapons or a weapon and a shield and its just silly.
>>
>>53262576
You know that the PoW devs played 3.5, where that was absolutely 100% a thing, right?
>>
>>53262614
>walking through walls
Ghostwalk needs a damn nerf, it's already good enough in combat.
>>
>>53262614
>We can't rebuild the system from scratch in errata

Even then, you could just change the base DC to, like, 10 + 1/2 initiator level + initiation stat, instead of 10 + maneuver level + initiation stat. That would get rid of most of the problem in one swoop.
>>
>>53262614
>Beyond the scope of the project, unfortunately. We can't rebuild the system from scratch in errata, no matter how much we might want to.

Yes you can. Here's what you do.

Use the formula that's already in the System's chapter and actually apply it to every maneuver that calls for a save. You know 10 + Initiator Level + Initiating Modifier? There, now all maneuvers work at all levels.
>>
>>53262614
This isn't really related to the errata itself but I was wondering, what was behind the internal reasoning for your team removing spells from the Ambush Hunter, Knight-Disciple and Rubato?
>>
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>>53262561
Take a break from Pathfinder, or just /pfg/.

I'm here to catch up with what's going on in the system, and what to expect from players.
>>
>>53262258
No problem. For bonus points, have the unsubbed version of that episode 12 scene and the gist of it.

https://youtu.be/QWwmqHGYHus?t=1m18s

At 2:50, it's revealed that Shang's sword wasn't even metal, it was actually wood painted silver. Unfortunately for the villains, his ki control is so good he can project sword ki through a simple branch and still cut them from afar, sort of like the Wave strikes from Mithral Current. This is why he calls himself "Edgeless Blade". The last technique in the clip was a pressure point attack to make the enemy's ki detonate within their body. Shang would know this move because he's actually adapting his Monk martial arts to swordplay, like reverse Broken Blade.
>>
>>53262715
This pic is obviously shopped
>>
>>53262614
Only some initiators have those utility, and only if they pick those disciplines maneuvers as part of their build. It's a crap example. A base Warder or Warlord cannot do any of those things and a Stalker can only do a few.

You mean Control. Initiators have some combat control, but they don't have much of any utility.
>>
>>53262709
The formula in the Systems and Use chapter is "10 + maneuver level + initiator modifier".

>>53262702
The assumption seems to be that the +2 from a discipline weapon works as a math fix. We know it's a problem, but we can't afford to do this in errata, where it completely changes how the system is balanced.
>>
>>53262739
>it completely changes how the system is balanced.
No, not at all. All it means is that you can now ready low-level maneuvers at higher levels instead of leaving them to waste on your character sheet because you can't swap out all your moves
>>
>>53262713
Spells plus maneuvers plus powerful class features is OP. I wasn't there or part of that decision.

>>53262736
You're not wrong. All Warlords and Warders have is a better skill list.
Seriously, I'm saying that they're not that much better, but they are SLIGHTLY better.
>>
>>53262736

I often wondered why Initiators can't just pick the disciplines they want
>>
>>53262726
Thats why I always liked monk abilities that deal with ki. Its a lot cooler than magic and especially cooler than psionics.
>>
>>53262739
>where it completely changes how the system is balanced

It wouldn't be "completely changing", though. It would just make low-level maneuvers have the same saves of high-level maneuvers, and your max level maneuvers would have the same saves they do now, give or take 1 point depending on exact level (e.g. 1st level maneuver at IL 2 -> DC 11+stat, 9th level maneuver at IL 18 -> DC 19+stat).
>>
>>53262755
What? The Warder's skill list is pitiful.
>>
>>53260881
Humm. Thanks for the review. I'll definitely look into trying it in a bit closer with the story.
>>
>>53262755
Warders have a standard skill list. They just have more points than the average martial. I'm beginning to think that the value of a skill check has been vastly overrated.
>>
>>53262787
That's not even true since almost everyone is an ordained defender.
>>
Sorry about ROaB.
>>
>>53262787
They have Diplomacy,.Bluff, and some Knowledges. It might only be standard, but it's better than the crap Fighter and Barbarian get.

>>53262768
Guys, I really can't change this, okay? I'm not able to make such big changes to the system. I'm just here to fix up the typoes and put in the balance patches Kel already wrote up. I'm not personally rewriting anything. I'm just trying to get this out the door so that there aren't maneuvers with a target of your movement speed or a range of one full-round action.
>>
>>53262819
Poor reviewanon
>>
>>53262768
>>53262749
Seriously, it's a two-sentence change.

>Delete the save DCs in all maneuvers.
>Replace with a DC equal to 10 + Half your Initiator Level + Your Initiation modifier.
>>
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>>53262728
What makes you say that?
>>
>>53262819
RIP
>>
>>53262828
Tell Kel to get off his ass and pay attention, then. I don't know where he's getting his feedback from, but this Save DC shit should have been in the book from the very start.
>>
>>53262828
>Knowledges
>History, Martial, Nobility
Oh man the three most useless knowledge skills in the game after Knowledge(Psionics).
>>
>>53262819
What happened to ROaB? I'm looking forward to that one.
>>
>>53262852
Keledrath is not on the project anymore. It's just me. I don't have the go-ahead to change this.

>>53262861
I know, okay? We can't fix this in the errata. It's a legitimate problem with the classes and the system as-is, but we can't do anything about it right now.
>>
>>53262861
What? I think the first and last are incredibly useful.
>>
>>53262907
Who does have the authority and where have they sequestered themselves?
>>
>>53262758
They effectively fucking can nowadays.
>>
>>53262904
Plat shut it down, apparently couldn't take the pressure to fix stuff and make it workable
>>
>>53262913
For Roleplay or flavor mostly.

In most campaigns, those skills are pretty worthless.
>>
>>53262907
So what you're saying is that this errata is just going to be some damage nerfs and not address any actual fundamental problems? Yeah, let's get the email of whoever we need to talk to in order to get you the clearance you need to do this correctly.
>>
>>53262962
Shut up retard
>>
>>53262962
Seconding
>>
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>>53262925
Sweet.
>And another one gone ,and another one gone.
>>
>>53262925
That sucks. I hope Starfinder makes him reconsider.
>>
>>53262974
No, if it's going to be done, it needs to be done right. No matter how you feel about damage, the issue with Save DCs and Low-Level maneuvers is a big problem.
>>
>>53262989
How about we wait to actually see it
>>
>>53263011
It'll be too late then. You know how this works.
>>
>>53262962
The errata is going to be about 60 pages of fixing typoes, ambiguous wording, straight-up nonfunctional abilities, missing durations and triggers, unclear rules, and rewrites of Broken Blade and Primal Fury. It's ERRATA, not a rewrite. We can afford to throw in some replacements for some particularly problematic minor outliers. We can't screw with the core of the system.
>>
>>53262925
So another game goes to the dead pile.

Any other pfg games died recently?
Is Startoad's E8 game still running?
>>
>>53263026
The Save DC is plainly a mistake. It's not going to suddenly make some maneuvers break. I'd like to see some examples of how low-level maneuvers with high-level Save DCs in high-level play will make some adverse, unforeseen change.
>>
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>>53263011
>>
>>53263026
Bumping up save DCs for low-level maneuvers isn't changing the "core" of anything. Characters can already swap out all their low-level maneuvers, so it just keeps them slightly more relevant at high level or for dipping. It literally doesn't even need a rewrite of anything, just two sentences.
>>
>>53263050
Anon. Read what Taveena's said.
Even if she agrees with you, she. can't. change. it.
>>
>>53263047

No he scrapped it after one session
>>
>>53263068
>>53263026
So who can?
>>
>>53263047
>Is Startoad's E8 game still running?
No, though he did start to recruit for other games for some reason
>>
>>53263085
Did it just go that badly?
>>
>>53263063
You can't even trade up all your maneuvers the same number of times. You have a very limited number of trades. A relatively small, but still significant, portion of your maneuver list will be basically unusable after a point unless you picked the right maneuvers.

>>53263068
Shut up and stop trying to smooth things over on the internet. We're trying to get the name of the guy who can make that approval.
>>
Well isn't /pfg/ just a big bowl of frowns tonight. Let's turn them around. TSS applicants, which other characters do you think would have interesting interactions with your own?
>>
>>53263093
Why would anyone want to play with that cunt anyways
>>
>>53263103
Oh boy. To do what? Spam his inbox with shit he's already decided on.
>>
>>53263085
>>53263093

Oh god, after all that bitching about how people were missing out because they were too lazy to read up Eberron lore or couldn't handle E8.
>>
>>53263118
Don't fucking talk about these fucking stupid bullshit games if you want to see me smile.

That would put a big fucking smile on my face. Huge. If you faggots can go 24 hours without posting this bullshit it would be the best day I had in months.
>>
>>53263047
Isn't that the one where it was a 32 point buy, Martials get a free gestalt with another martial in addition to it being an normal gestalt game, AND there are free feats?
>>
>>53263141
The worst shit in the thread is the anon saying PoW is crippled if they can't outdamage barbarians at minimum.

I'd take waifu talk over that any day.
>>
>>53263154
I disagree. I'd take mechanical bullshit over waifushit every fucking day of the week.
>>
>>53263153

There seems to be the mistaken idea that "fixing" martials means making them trivialize all the things they already trivialized even further.
>>
A while back I read a post where someone mentioned a fighter build that uses dimension door to out DPS archers? Does someone have that saved?
>>
>>53263141
>don't you dare talk about Pathfinder games in Pathfinder General
Why the fuck are you even here? Go back to your home boards. You don't belong here.
>>>/b/
>>>/pol/
>>
>>53263124
Are you that scared of rocking the boat?
>>
>>53263199
>literally everything I don't like is /pol/
You do realize you only validate those retards by doing that.

Nothing about that post indicates my political alignment, numb nuts.
>Pathfinder games
Except your not. You're jerking off over how you want to fuck characters that don't even fucking exist and how other people suck because they made something that doesn't make your dick twitch.

You piss off. Take that shit to the ERP general on fucking /soc/.
>>
>>53263154
Arguing about the game may, in fact, influence the game. Stranger things have happened, and it's more topical than e-celebs
>>
>>53263103
>You can't even trade up all your maneuvers the same number of times. You have a very limited number of trades.
Why don't they let you just swap all your maneuvers instead of just one at a time? Everybody is only going to ready their highest level maneuvers anyway.
>>
>>53262765
Yeah. Ki transfer through difficult mediums is also an easy way to signify how strong a character is.
>>
>>53262765
Ki is literally just fucking Psionics though.
>>
>>53263276
A-anon

No.
>>
>>53263227
>I hate seeing people discuss characters in a roleplaying game.
>>
>>53263276
The easiest way to sum it up is that psionics are mind energy and ki is life energy.
>>
>>53263283
Yes it is.
>Internal Power generated through discipline and or training
>internal power generated through discipline and or training
>>
>>53263276
>>53263283
Nah he is right. Monks are technically a psionic class.

But monk Ki is on a different level than normal psionics since its earned through training. Not just mind, but body.
>>
>>53263300
What is Akasha, then?
>>
>>53263292
When it all boils down on who wants to fuck who. Yes, yes I fucking do.
>>
>>53263306
and thats why its different ahhhh body not mind
>>
>>53263118
I wanna ERP with DHB!
>>
>>53263311
By raw/default fluff?

Akasha is a cluster fuck of primative arcane, divine, and psionic traditons.
>>
>>53263314
Nah, its both. Mind and body. Psionics is just mind. Ki is psionic, but psionics is not ki.
>>
>>53263328
Huh. I always saw it as Ki (Life force) + magic
>>
>>53263314
Ki is derived from your Wisdom stat though.
>>
>boosts lasting for only one attack
So I can no longer use them with Defensive Focus? Get fucked.
>>
Also in Thunderbolt Fantasy, I love how the Monk's motivation is basically FUCKING WIZARDS LEAVING MAGIC SWORDS ALL OVER THE PLACE, I GOTTA SEAL THESE BLADES AWAY BEFORE THEY CAUSE TROUBLE
>>
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>>53263103
>>53263063
>>53263223
>>53263124

Speaking as someone who can make that decision, the problem is that even if something seems, on paper, to be a simple fix ("change two sentences,") in practice, it might not be.

The hypothetical change to maneuver DC scaling, /regardless/ of its merit as an idea, runs into the issue of scope. There are things that an errata can and can't do. A major concern with the PoW errata is the fine line between fixing as many problems as we can, versus making a document that's unwieldy and difficult for people to use. These books have been printed in hard copy; forcing people to reference a large PDF (or printout) of the errata is already an issue—if you thought the Ultimate Equipment errata was a mess because of how many things it went through and changed, think about what the PoW errata is going to look like.

Changing the maneuver scaling means that a significant chunk of maneuvers now have text that outright contradicts the rules; it's not something we have the ability to feasibly /fix/, within the context of an errata.

Believe me, I'm frustrated by this problem, too. I highly recommend houseruling the maneuver DC scaling, if you think that that's a good fit for your group, but it's just not something that DSP can do in this project.

>>53263311
>>53263328
>>53263337

Magic used through a technique that makes a mould from metaphysical concepts and uses life energy to fill/fuel it.
>>
>>53263325
>I wanna ERP with DHB!
>I wanna ERP with the heavily medicated sociopath serial killer who is trying to keep himself from murdering the party through intoxicants
>>
>>53263337
The naming schemes definitely implies a more ki/eastern flavor with shit like Chakras and the like but the actual fluff is "magic before magic:.
>>
>>53263199
>implying TSS is a legitimate PF game and not just Rory the faggot's thirst-fueled salt-inspired knee-jerk reaction to losing his opportunity to have even more people to ERP with
>>
>>53263352
I want to believe you, but also just ignoring the printed DCs and using the new universal one is so simple that I can't conceive of someone finding it cumbersome in any fashion.
>>
>>53263352
>think about what the PoW errata is going to look like

At this point, I'm trying not to.
>>
>>53263118
Sazra + kobolds would be obvious cuteness and entertaining personality conflicts. She's got elements of over-cheerfulness and paranoia like both of the detailed ones.

Sazra + Cornelius would probably lead to some amusingly stupid bullshit where he treats her like a lesser servant and she plays along to steal everything out of his purse when he's not looking.

Sazra + Caleni would lead to SNEAK BUDDIES.

Sazra + Amalthea would probably involve some buried maternal instinct, because the vast majority of wyvaran children are sickly runts because of poor nutrition, bad environment, etc, so she'd be all overprotective of THE BAAAAABY.

Sazra + Priscilla would lead to Priscilla alternately getting coddled and taken advantage of.

Sazra + Wendifu -> "WHAT'S UNDER THE MASK I WANNA SEE"

>>53263197
It's pretty simple, if it's the one I'm thinking of:

1. Take 5 levels of fighter
2. Take 1 level of brawler
3. Use the brawler Martial Flexibility ability to temporarily get the Advanced Weapon Training feat, and use it to pick the Item Mastery weapon training, and use that to get the Teleportation Mastery item feat, which now lets you cast Dimension Door a few times using any magic item you have a weapon group in.
4. Take the Dimensional Agility series of feats. Once you get to Dimensional Dervish, you can use Dimension Door to full attack, teleporting in between each attack.
5. In combat, use Martial Flexibility -> Advanced Weapon Training -> Item Mastery -> Teleportation Mastery, use Dimensional Dervish to full attack until you've exhausted uses of it, then use Martial Flexibility again to reset your X/day uses by picking it as a "new" feat again.
>>
>>53263380
Its out of scope
>>
>>53263352
Hey can you, like, fucking not do that thing where boosts only boost your next attack?

I'm >>53263342 and it seriously fucks me over big time.
>>
>>53263352
>a significant chunk of maneuvers now have text that outright contradicts the rules

But they're going to have that with all the stuff you're changing ANYWAY, so why not fix this thing at the same time? The only people who are going to actually be confused by a change to the DC calculations are people who will be confused by all the other changes anyway.
>>
>>53263390
What about Sazra and Adrian?
>>
>>53263396
You're still going to hit like a truck regardless.
>>
>>53263353
That sounds fucking magical and you know it!
>>
>>53263390

I thought martial flexibility didn't reset the uses of X per day feats?
>>
>>53263422
Now I am less incentivized to take boosts. Boosts were great for me, because they helped my CORE FEATURE function better. Now I don't give a fuck about boosts.
>>
>>53263379
Well now he's got like 30 applicants to his private dungeon so wew lad. Cant it be both a pathfinder game and an excuse to get egged by some not!african river worm?
>>
>>53263436
I take that back. I'm only going to take boosts that let me do some other action as a swift, and not any that enhance my combat effectiveness in any fashion because it won't work with my class's signature feature at all.
>>
>>53263429
it doesn't
>>
>>53263429
Ah, but martial flexibility isn't granting item mastery, martial flexibility is granting advanced weapon training!
>>
>>53263352
No chance of something like a High Psionics Soulknife fix as an 'optional' sidebar?
>>
>>53263438
Now I'm reconsidering making Nic Cage, nobody wants to see him getting assaulted by the vermin.
>>
>>53263409
This. This is one of the simplest yet most effective changes you could possibly make in the errata and it's "out of scope"?
>>
>>53263453
Regardless, any DM worth their salt will rule it the same, you can't use martial flexibility to reset daily uses
>>
Shitstorm /pfg/ best /pfg/, Never change
>>
>>53263352
>Changing the maneuver scaling means that a significant chunk of maneuvers now have text that outright contradicts the rules; it's not something we have the ability to feasibly /fix/, within the context of an errata.
ANY errata that changes functionality results in text contradicting rules, though. Just put in a line explaining it and all the non-retards will figure it out.
>>
>>53263352
>it's not something we have the ability to feasibly /fix/, within the context of an errata.
Yes! Yes it is! This is what an errata is! That's what errata is like! Being able to correct the balance without actually rewriting every entry is errata gold. Developers dream they can fix a big chunk of their game with a few short sentences and not have to meticulously reconsider every single entry.
>>
>>53263352
What changes will there be to Thrashing Dragon? I'm hoping it won't destroy my build.
>>
>>53263475
Fuck right off, this is how we lose devs forever.
>>
>>53263352
I don't get it.
You're going to change the text and effect of multiple stances and maneuvers. Thus creating a "It says this but now does this" situation.
But you can't change save DCs because of the exact same thing?
>>
>>53263492
I'd rather lose a dev than be a sycophant. Arguing like this is important.
>>
>>53263501
Reminder that when devs make a mistake we should tell them to go get raped by a horse, it's how they learn
>>
>>53263451
>>53263453

So basically this build doesn't even work unless it uses a ruling that no good DM will ever allow?
>>
>>53263512
Well, you could just get an item of Dimension Door at will, take the Dimensional Agility feats, and fuck the rest.
>>
>>53263512
yup
>>
>>53263510
While I don't agree with the specifics of that statement, I do think that we should criticize bad calls.
>>
>>53263512
Basically.
It's TO, unlike the 3.5 shadowpouncers it's taking after.
>>
Yall need to chill out.

have a new thread. Start over fresh

>>53263526
>>53263526
>>53263526
>>53263526
>>
Shit, guys, this is nothing compared to 4e errata and everybody could deal with that.
>>
>>53263519

Does such a thing exist?
>>
>>53263542
Okay. Too late.
>>
>>53263538
>>53263542
AHHHHHHHH
>>
>>53263538
No chill. Chill is anti-progress
>>
>>53263554

I SENSED THAT MY OPPONENT DREW NEAR. SO I STRUCK FIRST!!
>>
>>53263550
7 x 4 x 2000 = 56,000 gp for a use-activated one.
>>
>>53263500
I think they've mentally committed to whatever was already written, regardless of its actual quality.
>>
>>53263564
Th-this killing intent! I can't move!
>>
>>53263572
ゴゴゴゴゴゴゴゴゴゴゴゴゴゴゴゴ
>>
>>53263487
>>53263409
>>53263465

Ideally, we want to minimize confusion and maximize ease of integrating the errata with the book. Not every maneuver has changes being made; in fact I expect /most/ maneuvers won't have changes. Regardless, it's still a change to the system that'd affect multiple books, and cause the book to lie to the reader in ways that most of the changes wouldn't. This is an adjustment that makes /every single/ maneuver that has a save DC incorrect, as-printed, as opposed to going in and fixing a rules break or applying a buff or nerf.

This is a change that affects multiple books and PDFs, and is something that is quite easy to never realize, because it's so small. Someone who picks up, say, PoW E or Fool's Errand will now have a PDF or book that outright lies to them, not because it was errata'd, but because a separate book in the base system was.

It's not a change that I, personally, oppose from a game design standpoint. But from a feasibility standpoint, both I and DSP as a whole do not believe that it's a workable fix for a project like the PoW errata.

This may change! It's entirely possible, after discussions, that we'll consider going for a sidebar with a suggestion/variant like >>53263455 recommends, but /that/ is actually over my head and something that needs to be discussed internally at a time other than 1:30am EST.

In any case, thank you for the time and energy taken to discuss this. This conversation and the parts of it /are/ going to be taken into consideration, and weighed against the extant issues with this project, but it's not a decision that can be made tonight.

>>53263541
4e errata was honestly a clusterfuck of rules changes that only worked, in my experience, because they had a constantly-updated compendium. PoW doesn't have that, sadly.
>>
>>53263565

What mythical games are there where DM's allow custom magic items?
>>
>>53263591
I'll be honest: I already feel like this is just going to be a repeat of the Soulknife thing, where everyone at DSP says over and over "we know this is a problem", but then when the perfect opportunity comes up, nobody bothers to change it because a desperate attachment to printed books that are only used by a minority of the playerbase anyway.
>>
>>53263564
KONO PRESSURA
>>
>>53263591
Don't worry about people with printed books. PDFs can have errata applied as notes so you don't even have to change your formatting. Not fixing known problems is how people lose faith in a publisher; not dealing with errata.
>>
>>53263418
>Adrian

I'll be honest, I have a hard time seeing that ending up any other way but an assassination of one or the other.
>>
>>53261837
I want to playtest my homebrew game, but for that I'd need four players with basic math skills and a capacity for objective reasoning. I haven't met four people like that in my life, let alone ones into role playing.
>>
>>53261986
Having the character permanently crippled was unnecessary.
>>
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>>53263026
>60 pages of fixing
Thread posts: 491
Thread images: 52


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