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Warhammer 40k General /40kg/

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Titan Formations edition
Little Lost Tau subedition

>Daily Dunc
https://www.youtube.com/watch?v=zQkMA1NLFMg [Embed]

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf2
>>
>>
First for Orkhammer
>>
Good Xenos focus when?
>>
>>53217807
>Seriously this isn't tough. That paragraph literally states they can't suffer any lasting defeats.

Suffer no lasting defeats =/= stronger.

The fluff outright states that the Chaos Gods are the strongest and most dangerous deities in the Warp with Khorne being the mightiest being in all the Warp. There is no Ifs and buts in this. Get behind your superiors

brb getting the text.
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I'm making a Stormbird for 30k, but I don't play any variant of Marines and want to use it with my 40k Mechanicus army. What would be the simplest way to get access to a GK, BA, DA, SM, Deathwatch or SW LoW slot to put it in? I don't want to convert more counts-as Mechanicus than I have to to take that thing.
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>>53217912
Well Gork and Mork are at least strong enough to not get BTFO and torn to shreds by the Chaos Gods and their hordes of daemons. You know, like what happend to the Eldar gods.
>>
Remember:
Fluffwise only chaos is relevant. The chaos gods can't be harmed, can't lose, and have infinite realities to fuck with. Chaos. Always. Wins.
>>
Should all marines in a tabletop army be from the same company or can you have marines from many different companies in the same collection without it being dumb
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How about some Nicassars inside antigravitatory mechasuits.
>>
So if i painted my Alpha Legion as a bunch of different chapters and even other legions you think someone would stroke out about it?
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>>53217930
The Eldar Gods were defeated easily because they were weakened by the Eldar abandoning them.

If the Orks abandoned their gods in the same way the Eldar did, then they would fall as well.

>>53217912
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>read new lore about Damocles
Holy shit why is IoM so incompetent? Should anyone take them serious anymore?
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>>53217939
>Big Emps dies, new chaos god is born
>its Sigmar
>BTFOs chaosfags
>world is messed up by this and we go back to Fantasy ages
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>>53217962
You should do it just to make some autist sperg out.
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so, my local store is selling this guy (stock price so its pretty damn good) and i was wondering, since i really like this moderl i would like to paint him (and maybe convert it with an helmet headswap).

how much i would devalue it if i do this?
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>>53217962
I don't think most people would have a problem with that, but I'm not sure how well it would look like on the tabletop, with all/most models being painted in different color schemes
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>>53217946
I know I should get the reference of that pic but I can't remember......
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>>53217892
A couple of threads ago someone asked me about my Coldstar poorboy kitbash. Here it is from the front.

Forgive the mold lines and slight excess glue. This is a WIP and those issues will be addressed.
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>>53218014
Here's a rear shot. The thrust nozzles are from a Thunderbolt GM gunpla I had laying around.
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>>53217989
well do you plan to sell it? if no, dont care about it.
I personally wouldnt convert limited run models at all but das jus me
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>>53218029
I suppose this angle is more what it would look like cruising around town airspace.
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>Imperium and Eldar are now allies
>That means that Imperium could actually use Webway to quickly deploy certain assets
>Custodes and Grey Knights would especially benefit from ability to quickly deploy through the galaxy while still being capable of reinforcing Imperial Place
>However, Magnus' defeat actually involved Harley permanently sealing Webway access point on Luna, this permanently crippling this strategic resource

Did it all went, dare I say, exactly as planned?
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>>53217989
If you're planning on reselling it then don't bother with painting or swapping anything at all. If not then why ask?
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>slaanesh is squatted fags BTFO

https://www.warhammer-community.com/2017/05/13/warhammer-40000-faction-focus-chaos-daemons/
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>>53218049
>allies
Pretty sure the Ynnari are the only ones that are okay with Big Papa Smurf because Yvraine thought it was important. Most craftworld eldar see her as a heretic who's about to cause Slaanesh 2. A lot of the dark eldar, including all of the haemonculi coven, reeeeeeeeeeeeally want her dead. Harleys just do whatever Cegorach wants their troupe to do.

I wouldn't call that being allied with the eldar.
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>>53218049
of coursh!
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>>53218056
>more chaos wank
the years ahead are 'chaos chaos chaos' followed by an imperial asspull to save the day
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>>53218109
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>>53218056
That was barely an article. All we got was each god giving a bonus rule with no real discussion of what changes are being made.
>>53218109
There wasn't even enough in that text to be considered a wank for anything.
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>>53218055
>If not then why ask?
i wanted to buy it for the painting fun, but im not a marine player so there is a good probability i will sell it in the future
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>>53218056
Khorne gets +1S and +1A if they charge or are charged.

Tzeentch improves invulnerable save by 1. The LoC ends up with a 4+ invulnerable and 16 wounds. Seems kinda like splitting horrors need to have points set aside in advance similar to summoning.

Slaanesh has what is effectively rending. Their attacks have AP -4 if they roll a 6 to wound. They have a way to break the normal order of who strike first in melee.

Nurgle appears to have something akin to Feel No Pain. Nurglings in particular appear to still be infiltrators in some way and work as a disruptive unit.
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>>53217990
i think i would keep the squads the same colors so like one squad would be blood angels another would be dark angels and so on. i wouldnt make every troop cause that would confuse even me.
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>>53218143
just keep it as a collectible senpai
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>>53218148
Literally just the current "Daemon of" bonuses, just Sigmarized. Probably their way of saying "We're nerfing daemons in to the goddamn ground,"
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>>53218123
It was better than the CSM article.

>havocs don't see the tabletop often right now but they will soon!
>abaddon is less likely to kill himself
>berzerkers got more killy!

See you next time for another article with no substance!
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>>53218179
More like

>Havocs are totally gonna be awesome! don't mind the fucking 15 year old sculpts! you can pick up a box at [frontline gaming link] today! :DDDDDD
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>>53218148
>Slaanesh has what is effectively rending
if you got piercing claws, slaanesh are just universally quick
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>>53217962
Use a flaking paint effect. Like, the armor is painted like one chapter, but parts of it are flaking to reveal Alpha Legion colors or hydra imagery.
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got my first 40K unit today (pic) because I am hyped for 8th. Going dark elder and this is the only unit I like the look of so much that I would take it even if its rules suck.

Any idea when we will see the rules for the game/units?

I don't want to spend any more $$$ until I've had a chance to look over the rules for everything.
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>>53217939
See, that's why Chaos will always be the saturday morning cartoon villain. Nothing will ever happen with them around, always more "Yes, my plan of losing a billion cultists and thousands of Chaos Marines has finally come to fruitition, muahahaha!".
And if nothing can ever threaten the Chaos Gods, why bother playing at all? If nothing will ever have any lasting effect, why should I even whip out my dudes and pretend they fought some big battle at Whatsitcalled Prime?
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>>53218170
Bold claim. Care to back it up, or are you just another HURR 8th Ed 40K = AoS v2 shitposter?

Nurgle's "daemon of" rule is not currently FnP.
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I wish they stopped constantly upping the stakes in the fluff. If we don't stop now they will actually end up having models for Gork and Mork and Khorne and Nurgle traipsing around.
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>>53217913
I wish they'd do a plastic version of this commander suit. It'd make me get back into tau for sure
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>>53218242
about one month till release
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>>53217977
Authors wanna write about mech suits with a mandate from GW that they can't suffer any lasting defeat.
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>>53218244
They do have this awful habit of
>get ass kicked in a fight
>you FOOL, that was just a distraction for my secret objective that I have completed!
>This secret objective will soon push the imperium toward ruination! thousands of worlds will fall to chaos because of this!
>Immediately, completely forgotten about. Never ever mentioned again in any other book
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>>53218248
This is exacty why GW should not have started advancing the setting, mistaking it for a story.
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>>53217913

Well. I guess his idea of employing superweapon galore have proven to be a fructiful one with the Stormsurge, Supremacy etc.
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>>53218292
>Authors wanna write about mech suits
Can't blame them.
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you try to write a good, deep and unstupid chaotic evil faction
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>>53218320
I can. Fucking weebs ...
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>>53218292

Well. Since the Tau will no longer have all the eggs in one basket, maybe they will suffer bigger loses.

Also Fifth Sphere of Expansion.
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>>53218179
The CSM article at least 99% confirmed that the KDK blood tithe point system is being ported to the main CSM book. The rest of it was just "this is gonna be so much better! How? Just wait and see :^)".
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>>53218242
Might as well grab some kabalites for your cheap troop choice, since that's not going away. Venoms and at least a raider or two are pretty much universal. I'd hold off on the rest before we see what melee units are affected in what ways. Incubi are probably going to be pretty scary, wyches should be one of the fastest models in the game, grotesques are probably going to make people cry in melee unless someone starts shooting them from across the map.

Pretty much no info on when you'll know more. Looking at various bits of information it's likely we'll have an announcement either this month or early next month with the faction focus coming before then. Until then I'd just work on the basic filler units.
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>>53217977
Kind of a silly post. More like:
>who would win?
>growing power with actual presence on an updated galaxy map?
>or
>aging and byzantine empire who's lifeblood is muddled by beauracracy and goes on through sheer momentum?

You might not like the Tau, but they are growing as a power. We'll see what happens since they're by so many Necron dynasties, but they are growing and that can't be denied.

On top of this, the Imperium is stagnation. Like, thematically. That's the point. Again, we'll see what happens because of the potential Secundus, but it doesn't matter how much they have if they can't bring it to bear.
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>>53218246
Taking a second look a C:CD, I am thinking of a wierd mix of "Daemon of" and CSM marks. Applicable similarities are DoK gives Furious Charge and DoS gives rending, while Slaanesh units are at least I5. I could have sworn DoK had rage and counterattack, but I guess not.
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>>53218344
>blood tithe gimmick ported to main book
>Slaanesh, Nurgle and Tzeentch marines chopping off heads in challanges for the glory of khorne
You better be joking.
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>>53218300
>Never ever mentioned again in any other book

What do you call this?
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>>53218368
Blood Tithe required the entire army take the Mark of Khorne or Daemon of Khorne if it could. I doubt that will change.
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>>53218368
It's most likely going to be the faction bonus if your FoC is completely composed of HERETIC MARINES and KHORNE units
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>>53218368
it will obviously only be for units with mark of khorne you imbecile
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>>53217946
halp plez
For example, unit of assault marines from X company, but unit of tacs are from Y company etc
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>>53218368
For Khorne units, Anon. Berserkers, really.
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>>53218368
The hint was "Blood for the Blood God, oh my what will that actually do next edition ? Wait and find out !"

I somehow doubt anything that isn't Khorne related will have that rule/keyword ...
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>>53218338
Keep wishing gue'vesa. :) Keep wishing. The only one that's ever going to defeat us is chaos Tau heresy after we conquer the universe.
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>>53218388
it dosent matter how you painted your minis.
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>>53218388
There are actual companies that are rounded out, they have their own devastators, assault marines, and tactical squads, but then there are also reserve companies made entirely out of either tacticals, assaults or devastators for the specific purpose of filling out other companies' forces.
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>>53218413
>being condescending to anti-tau sympathy
>use the phrase for humans who are okay with tau
Step it up.
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>>53218381
10,000 years of "just as planned" and "I destroyed planet WillNeverBeMentionedAgain in Sector LiterallyJustMadeUp, fear me you imperial fools"
>>
>Retcons decades of campaigns, books and fluff to make their favourite look perfect
Who?
>>
>tau start losing fights
>then worlds
>then they're afraid of going extinct
>farsight enclave earth caste scientist comes up with an idea
>let's borrow the kroots' ability to evolve
>make a 6th caste
>they're basically tyranid tier biological battle suits
>this caste's name is
>JOHN CENA
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>>53218338
>Also Fifth Sphere of Expansion
Talk about not suffering lasting losses. We learned about the 5th sphere was underway before we ever even heard that the 4th sphere had a problem.
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>>53218381
attempt nr13
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>>53218387
Oh what, just like champion of chaos is just for khorne? you dunderhead.
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>>53218442
>J'O'hn Cen'a
>He's using the A'ttit'au'd A'djus'tmen't
>BAH DA GREATA GOOD ALMIGHTY HE'S BROKEN IN HALF
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>>53218388
That is literally how it works, unless you mean chapters. 1st company is your veterans/terminators, 2-6 is all purpose, 6-9 is your reserve companies, and 10 is your scouts.

If you're talking about mixing chapters and chapter tactics, that's a bit fucky and I'm pretty sure you can't mix them in the same detachment. Multiple detachments, sure. That's just allies. Not sure about 8th yet.
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>>53218338

Tau cyborg-ninjas when?
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>>53218455
There is a theory the Tau are under a time warp after the big rift happened. No hard proof, but it would explain making two entire spheres of expansion fleets in like 5 years.

OR they fuck like bunny rabbits and can rebound from losses like the Krogan. Which would be awesome and funny.
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>>53218455
Maybe they're like the Soviet Union, they try to build new stuff faster than the old stuff crumbles away at their feet.
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So what will happen to DW Kill Teams now that formations are dead ? They'll turn them into a troop choice with other specialists as upgrade options ?
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>>53218420
k
>>53218428
alright thanks bud
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>>53218473
are you literally a fucking mental patient? you actually think that tzeentch sorcerers will get to use the blood tithe rules?
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>>53218483
an expansion fleet doesn't have to be like 50% of the population. there's no reason they can't have more than one operating at a time
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>>53217925
Anyone? My main knowledge of Marine forces is that the vast majority of them dislike Phosphor Blasters to the face, so I don't really know what I'm doing here.
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>>53218489
Deathwatch will be their own army and you will just have to deal with having like 3 options in your whole army.
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anyone got that image of the walking dead meme of carl being called a bitch but replacing the faces with the emperor?
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>>53218483

Their lifespan is about 40 years. Every 4 years, they are promoted, if they pass the Trial by Fire.
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>>53218483
time fuckery would make tau much more interesting although it has to be kept subtle ie. no fire warriors in the horus heresy or tau creating itself
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>>53218489
>deathwatch detachment
4-8 elites
gives 1 command point
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>>53218483

>Firewarriors are child soldiers.
>>
>MoT increases invu by one
>lmao 4++ Rubrics
>lmao 3++ against 1D Rubrics
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>>53218479
gotcha
still figuring out this whole chapter thing
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>>53218489
Inquisition, imperial, astartes faction keywords most likely
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>>53218497
True, but initial expansion fleets typically tend to be larger than usual since they need to seed many planets in an area. While it might not have been 50% big it probably would have represented a sizable amount of their force.

The idea why I like having a huge fleet lost is they can have multiple things happen. Half the fleet turns into Chaos Tau. A quarter of the fleet set up a small Enclaves far away ect. Or they could even show up in plot events that happen on the other side of the galaxy or whatever.

It just allows so much more story telling opportunity.
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>>53218492
They very well could if one of GWs less talented or attentive writers does the book, you diminutive frog-legged fool.
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>>53218512
Yeah I know, but who says they can't reproduce like 6 times a year and grow up in under a year?
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>>53218483

I think it's said somewhere that they use cloning technology.
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>>53218534
>Child soldiers in mech suits
I just watched that anime.
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>>53218540
they don't have MoT
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>>53218540
Rubrics are already 4++ in 7th edition though
Also isn't their special rule for armor saves only
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>>53218561

They likely can. Plus the whole eugenic and breeding programs, also cloning.
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>>53218573
I keep hearing good things. I need to get around to it.
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>>53218581
Hahah. I'll name the first one after you Shepard. The next one after Mordin.
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>>53218578
Nope Saves in general.
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>>53218483
No, the explanation is that the Tau are young and full of energy, heck they are one of the few thriving and prosperous races in the galaxy. Any damage inflicted on them will be healed in a short time due to their youth. I mean it makes sense. How many broken bones, scrapped knees, and cuts you got as a kid? They disappear in no time.

The Tau have no regrets or failures weighing down their soul like the other races. They just have hope and the determination to make a better tomorrow not just for themselves but for everyone else whether they like it or not.

Ergo, the Tau will never know defeat because their brave hearts will keep beating and beating that sweet rhythm of the Greater Good.
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>>53218573
>GW rips off NGE for the second time in a row
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>>53218598
>the Tau will never know defeat
we orks now
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>>53218598
Sounds like spiritual mysticism bullcrap.

https://www.youtube.com/watch?v=eipKrdwFm9U
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>>53218598
That makes no sense in any way. All this "oh yeah, now we have infinite resources too" has really killed my enthusiasm for IA14 if they're just going to steal the show and beat all the "Greatest weapons of the Mechanicus (despite them being like emergence protocol #2/120932409324, like how the Skitarii are apparently elite troops)" by writer fiat.
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>>53218546
choas tau is such a dumb fucking idea. is it even possible/canon in any respect? I mean the tau aren't warp sensitive at all
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>>53218598
>this is how the average tau player thinks
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>>53218489
But they're already Troops? The units in the Deathwatch codex are likely staying in as is, so I don't think you're losing anything.
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Hey /tg/, got any nice games in?

I almost won a game with my Orks today against a dark angel biker army!
I got unusually close to winning due to scattering KMKs and killikannons on to his speeders from his bikes, turns out that poor Bs is good for something after all!
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>>53218656
been busy, plus the 8th announcements have pretty much turned me off 7th completely
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>>53218642
>All this "oh yeah, now we have infinite resources too"

The Tau live in a hyper dense cluster of stars. Their systems and neighbouring systems are rich with minerals, energy sources, and bio-wealth.
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>>53218656
I got tabled by a Thousand Sons player on turn 5, playing mechanized veteran imperial guard. First time that happened since I played against Eldar in 6th edition.
I think he ended up just rolling very well and I did poorly, but then I think that after every game.
Kinda got me wanting to do either a horde of Vostroyans or Valhallans as an infantry blob support for my Steel Legion.
>>
>>53218388
Anon, that's precisely how strike forces work. A captain from a battle company will take his whole company and assets from the reserve companys, vehicle pool, libraries and maybe scout and first company. Then they'll go kick ass and the reserve guys (assault, devastator, tactical companies) get practical experience working with a real battle company.
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>>53218483
>Tau are under a time warp
>>
>>53218656
Had another game with my GK, had great fun with a librarian teleporting around with gate of infinity and wiping out units with cleansing flame and vortex of doom.

I'm gonna miss GK librarians being able to do that next edition, no matter how risky or ineffective it often is.
>>
>>53218672
Do they have entire planets covered in industry to dozens of levels and with ten thousand years worth of contingency plans and superweapons? Because somehow I doubt their planets can match one Forge World for manufacturing capacity. Archmagi fight like Star Wars EU Yammosks and their troops are designed for exactly that kind of close-in bloody gunfighting.
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>>53218497
The first three spheres involved each sept switching almost entirely to war/colonization production (possible with a Greater Good populous), and sending ships at every potential destination within reach.

Each successive sphere did the same with the new colonies. Each time it was a grand undertaking, not just Tuesday. Every sept was essentially told, "Build as much as you can with your husbanded resources and fling it at the stars."

So the fact that an entire sphere's fleet was ever all in one place at all is already pushing lore credibility.

It'd make a lot more sense if they weren't, too. Maybe just the main command blob got lost. Then a few new ships were made to replace those lost, and a few from each sept-world's fleet was reassigned, and boom, quota filled.
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>>53218728
at least they have AI doing the hard lifting
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>>53218737

The Warp did it.
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>>53218672
I'm guessing the 4th sphere expansion was just their preliminary fleet and ships, but when stuff started going wrong they pulled the plug, leaving them with the leftover waves that were meant to support the 4th.

They could potentially replace those initial fleets easily and go for a do-over.

They didn't just throw 1000 years worth of expansion supplies into the gulf all at once
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>>53218741
this desu. They might not have the territory, but they have much, much better technology. Plus they dont see it as a stupid fucking religion where they have to pray 400 times and request permission from the grand overmagos to build one lousy land raider
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>>53218783

4th sphere of expansion can easily be just the 3th renamed. After all, the 3th one got stalled due the firewall. Most of it survived intact.
>>
>>53218014
From this angle I totally thought you intentionally made a dwarf mech suit.
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>>53218598
>Ergo, the Tau will never know defeat
Until the Stormboyz come crashing down and introduce your widdle blueberry heads to their choppas.
>>
>>53218656
Today I've assisted to a pretty hilarious and retarded game that saw an Imperial Agents army fighting against an unbound "operative-only" army, composed only of characters known for infiltrating, appearing out of nowhere or for working alone. It included
>Sly Marbo
>Calgor Draigo
>A Solitaire
>All 4 assassins plus a second Eversor
>Saint Celestine which I'm not completely sure fit the previously mentioned requirements, but whatever
>Boss Snikrot
>Sergeant Telion
>Cypher
>Deathleaper
>>
>>53218814
>3th
>>
>>53218292

The only problem with this line of thinking is the implication that the Tau doing as well against the Imperium as they have doesn't make sense from an in-universe perspective.

It totally does. It's a fairly established fact in the lore that the Imperium is extraordinarily incompetent and has only lasted as long as it has due to its size and near-infinite resources.
>>
https://www.warhammer-community.com/2017/05/13/warhammer-40000-faction-focus-chaos-daemons/
>>
>>53218741
And their AI isn't at all prepared for the kind of horrific bullshit Archmagi and High Magi can throw out when they want a machine DEAD. Two Archmagi fighting fucked up an entire 8km long Ark Mechanicus from the collateral damage of all the binharic bullshit, one Admech cartographer melted about 50 battle servitors in a scream of rage. Tau AI hasn't even got the echo of sentience and complexity of Imperium tanks to defend itself. AI can't match 150 million square kilometers of factories and no labour laws, Tau have what, 30 worlds that can realistically manufacture stuff on any kind of scale? And they keep everything looking nice and perfect.

>>53218799

The religion works pretty well, given their psalms actually DO make their entire army shoot like Primarchs. Also helps prevent Chaos corruption, which frankly I'm surprised hasn't already fucked over the Tau bases near that Perdus Rift Anomaly.
>>
>>53218455
I fully expect the 4th sphere fleet to appear back in real space at some critical moment when the Tau are losing and win the day for them. That or appear somewhere and accidentally start a conflict the Tau aren't quite yet ready to start.
>>
>>53218875
the imperium is " incompetent " because of it's size you dipshit
>>
>>53218584
>>53218603
I was intentionally vague because I think it's almost funny how many anime fit that bill. Somehow, I even forgot about NGE.

That said, I was referring to Iron Blooded Orphans, however. Lots of cockpits get smashed in, and I think even the very first episode has some 14 year old kid getting shot through the skull while chatting with his bro.
>>
>>53218859
le /pol/ le /pol/ le fuck le off to le /pol/ Xd
>>
>>53218897
>And their AI isn't at all prepared for the kind of horrific bullshit Archmagi and High Magi can throw out
what the fuck does that have to do with tau manufacturing? Do you think there are arch magi on the tau homeworld sabotaging their factories?
>>
>>53218897
dude stop
>>
>>53218897
>no labour laws
you don't need labor laws when your factories are automated, dumbass
>>
>>53218847
Celestine only appears when the Sisters need her the most, and she appears out of thin air.
Of course I don't know if that changed with the Gathered Storm.
>>
>>53218875
The Imperium isn't incompetent as much as it is a bloated bureaucracy. When the paperwork finally checks through and resources are pushed in the right places, they typically crush whatever they're fighting. The problem is going through every single department and kissing the right asses to get that paperwork where it needs to go so they can push their resources at that location.
>>
>>53218877
>especially if taken in units of twenty or more models
So they're confirming the new 40k will have AoS style unit buffs for buying more models?
>>
>>53218875
The only reason the Imperium doesn't just squat the Tau is because they're pretty well occupied with Chaos and Orks and their "empire" is only like a fly's shitstain on their map.
>>
Just give Dyson Spheres to the Tau already.
>>
>>53218955
Of course darling
More command points
>>
>celestine
>sanguinor
>draigo
>legion of the damned
boring or interesting?
>>
How do you read the epub files in the mega folder without Readium? I've tried other epub reading programs on my PC but none of them displays well the files.
>>
>>53218502
They're already an army with way more choices.
>>53218516
Doubt they will go back on making the Vets troops for them and locking them out of CAD.
>>53218649
Veterans are troops, the Kill Teams are currently formations. The question is how they will recreate Kill Teams without formations. My guess the other units will become upgrade options for the Vet Team and will give them additional rules.
>>
>>53218900
>That or appear somewhere and accidentally start a conflict the Tau aren't quite yet ready to start.
>Ghazghkull and the Swarmlord are duking it out in hand-to-hand combat on the Ork world of Octarius
>4th Sphere fleet suddenly pops out into orbit very confused
>"WAAAAAGH!!!"
>"SKREEEEEE!!"
>4th Sphere Commander: "MISTAKES WERE MADE!"
>Tau fleet is promptly torn apart in orbit by both Nids and Orks
>Ghazghkull's Great WAAAGH! and Hive Fleet Leviathan give the Tau empire their COMPLETE ATTENTION
Buh-bye fishfaces.
>>
>>53218977
>celestine
interesting
>sanguinor
interesting
>draigo
boring
>legion of the damned
interesting
>>
>>53218963
>Damocles Crusade annexes fringe/colony worlds of the empire before grinding to a complete halt
>abandoned due to Tyranid Interrupt
>Tau reclaim the majority of the worlds the Ultramarines seized, and indoctrinate the Imperial colonists into the Greater Good

remind me in what way this constitutes anything but the most minor strategic victory
>>
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What do you think will happen in the story after Guilliman dies? Will they shift the story away from Chaos and onto the Imperium and a Xenos faction?
>>
>>53218913
Because the AI can't do the heavy lifting in battle when it got fried by Arc weapons. Only so far you can get with machines when the enemy knows quite a lot about fighting Heretek Omega.

As for manufacturing capacity, even if Tau had twice the number of Sept Worlds they did then forty Sept Worlds that need to make room for not-manufacturing things and aren't anywhere near fully urbanized is probably going to struggle outproducing entire planets with that as their only task, and which have dozens of levels of forges and manufactorums across almost the entire planet.
400 years is what it takes to build an entire Reaver Titan, according to the Titanicus rulebook.

>>53218927

Tau can leave literally every stage in their manufacturing processes to AI? Don't need to monitor things at all, or drive the space trucks about? Admech factories have automated production too, they don't build everything with spanners and mallets.
>>
>>53219030
You see, even the tyranids are a bigger and more worthwhile threat than the Tau.
>>
>>53219034
gw promised a new xenos faction so maybe
>>
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>>53219034
I hope Fulgrim model will be the most fabulous fucker
>>
>>53219050
>400 years is what it takes to build an entire Reaver Titan, according to the Titanicus rulebook.
That seems a bit stupid though, desu. For an Imperator Class Titan maybe, but really, just think how much time 400 years are. Writers have no sense of scale, unsurprisingly.
>>
>>53219050
>it takes the dumbass imperium 400 years to build a single robot with all their fucking factory planets
hilarious

>Tau can leave literally every stage in their manufacturing processes to AI
Yeah, I'm willing to bet that a spacefaring civilization that hands out robosuits like candy is capable of making a self driving car
>>
>>53219050

The Admech have huge gaps in construction. Some elements are done by hand because they don't dare to even touch the templates.
>>
Anyone know of homebrew rules for a Krieg kill team?
>>
>>53219064
When did they promise that?
>inb it's a necron or ork faction with a new name using the same modéls
>anecroni
>aorki
>>
The day is upon us. Anyone else doing the Inner Circle thing?
>>
>>53219084

They are basically cathedrals. The Imperium is working with corrupted/scavenged coded. It works with forgotten and technology that it barely understands. The whole Imperium is built on the corpse of a civilisation more advanced than they will ever be.
>>
>>53219064
Eldar hybrid faction, hated by both eldar and humans.
>>
>>53219130
Nah but thinking about going to the local store to paint but also kind of thinking about not doing that and painting at home
>>
>>53219008
>all these impotent daydreams
Lol, your faction isn't even relevant to the setting.
>>
>>53218963
And now they're even more preoccupied with Chaos.
And that fly's shitstain has gotten big enough to warrant demarcation on a galactic map, even if it's still a third the size of Ultramar Town.
>>
>>53219166
Will laugh my ass off if it's Demiurge or Tau auxiliaries codex.
>>
>>53219084
Yep. That's one area where the AI has no sense of scale.

>>53219091

One Forge World was capable of supplying the entire Imperium with Land Raiders and missiles, and that was when they were used by the Guard and PDF as well. Titans just have this fancy aura of AI magic about them, so they treat the process with unnecessary caution because Chaos/Iron Men/Whateverthehell.
Does it ever say anywhere how much of a Tau Sept is urban, let alone industry? If it's similar to Earth then about three percent, and given that a fraction of that is factories then the entire Tau empire can about equal one Forge World in production.

>>53219096

Depends entirely on the Forge World and thing they're making. For Titans, spaceships, Ordinatii and such yeah, for the basic Leman Russ/Dunecrawler/Kataphron and Skitarii they can churn those out by the million.
>>
Can I get some rampant speculation of what we think the stats on Ork Deffguns will look like?
>>
>>53219117
can't find it

i think it was in a sentence like "all existing factions will stay in 8th, ... new faction"
>>
>>53218933
nah she literally appears out of thin air on cadia to save the day like a true mary sue should
>>
>>53219189
*The writers, not AI.
>>
>>53219189
In one of the books FSE codices it says they filled an entire planet with factories and labs. Kek.
>>
>>53219064
Please be Hrud

They were featured in the Perturabo novel and the author in his interview said something about fleshing them out but still leaving room for a potential army to be made of them in the future

I live in hope
>>
>>53218814
Yes, the threeth expansion.
>>
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>>53219064
Interesting, perhaps they'll bring squats back to 40k too.

>>53219078
I really hope so, Id be pretty sad if he was as dumb looking as the guilliman model.
>>
>>53218904

Hardly. Even if it was only a quarter of the size it currently is it's still mired by retarded bullshit like draconian superstition, the Ad Mech openly hiding advanced tech from its allies and a total lack of autonomy between the myriad sub-factions.

It's shit.
>>
>>53219189
>If it's similar to Earth then about three percent, and given that a fraction of that is factories then the entire Tau empire can about equal one Forge World in production.
you are literally just making shit up at this point. Empire has brute force, tau have efficiency and technology. I'm not saying they can match the output of the entire imperium, that's fucking stupid. But pound for pound they are WAY better at building things.
>>
they should make clawed fiends because you'd need like 1000 models for an army

profit
>>
>>53219229
Consider the following: If the Tau ever threatened a planet that manufactures Warlord Titans it only takes them a week to send a squad of Ultramarines to destroy the whole Xeno Empire.
>>
>>53219221
fulgrim is so qt
>>
>>53219232
Tau have neither efficiency or technology over the Imperium. Not even the anon you're arguing with, but no, you're wrong. Average Tau has access to more technology and equipment than the Imperium because they have more supplies than bodies, and the Imperium has more bodies than supplies. Imperial tech is far superior to Tau tech, the Imperium just doesnt really understand their tech.
>>
they made tau out of thin air right in the middle of it

they can do it again
>>
>inb4 the fourth sphere expansion fleet completely rewrites how daemons and chaos see creatures/things without souls AGAIN
It's always different depending on where it's written.
>>
>>53219050
>400 years is what it takes to build an entire Reaver Titan, according to the Titanicus rulebook.
>400 years
Zog me humies are slow. Da meks can build Gargants bigger den da biggest humie titan in one month.

IN A CAVE!

WITH A BOX OF SCRAPS!
>>
>>53218992
Readium is pretty much the only one that does it decently
>>
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>>53219265
He's my fav Primarch by far~
>>
>>53219264

Consider the following: There is literally nothing in the fluff that supports your head-canon.
>>
>>53219299
It takes a few weeks tops for a Tigershark to be made. The titan killers in lore.
>>
>>53217892
I fucking hate static ws values, why not use the same table for wounding as a ws system, this ruin my immersion REEEEEE!

Also why getting rid of initiative REEEEEE!
but being serious though, it was unnecessary to scrap those I hope they come back later, strike first turn one the unit assault can remain but give me back Initiative, also wounding everything on 6+ is cancer and 8ed fantasy proved this
>>
>>53219276
>Tau have neither efficiency or technology over the Imperium.

Nope, the Tau outstrip the technology and efficiency of the Imperium by miles. It's only some Warp tech and things from from the DAoT that are superior to the Tau tech.

Heck, the Tau reviewed all Imperial tech they grabbed in their wars with the Imperium. They found most of it to be primitive trash of no use to them with the exception of the warp drive. That's why the fluff says the Tau are technologically superior.
>>
>>53219312
Have you played the Space Marine game?
>>
>>53219189
A major point of older Tau lore is that they just crap out battlesuits and gunships en masse, extremely quickly. There was one instance, I think it was either the Barracuda or the Manta, where it was getting BTFO and the Tau just kept the basic template and swapped its weaponry or drives or whatever to the new purpose without even blinking. All their shit is modular in the extreme, and mass-produced to an absurd degree. They have an entire Caste dedicated to building and improving their tech, and they are genetically predispositioned toward it. They also live in a very dense cluster of stars rich in resources, and so far have had nothing even remotely approaching a shortage. They are far from being a post-scarcity society, because eventually those planet will run out of materials, but it's simply not a concern for them at this point in time.
>>
>>53219312
A tau player called some one else out on using head-canon.
Lol.
>>
>>53219264
judging by tournament results those marines are going to get their shit pushed in by riptides :^)
>>53219276
I'm sorry but you're wrong. Tau have demonstrably better tech, mainly because they're allowed to actually build things without getting burned alive for heresy.
>>
>>53219299
Its because the Admech jack off over each bolt a hundred times in the name of the omnissiah
>>
>>53218643
Tau have souls (small ones)
They're just a bowl of rice where humans are a Big Mac and Eldar are like a really good steak.
>>
>>53219191
I think the stats are still gonna be arranged in a row, like a spreadsheet but with no borders between the individual columns. I don't think GW will get too fancy with the fonts or anything. They'll probably keep the typeface black, and the grid background will either be white or light grey, or light grey.

They might get really crazy though and make the stat boxes black and the numbers white, but only a madman would do something like that.
>>
>>53219351
lol'd
>>
>>53219340
>>53219327
Rules-wise the only thing Tau have that the Empire absolutely doesn't is jet packs though.
>>
>>53219332
>They are far from being a post-scarcity society, because eventually those planet will run out of materials, but it's simply not a concern for them at this point in time.

That's are what Expansion Sphere are for.
>>
>>53219229
those sub factions exist because of its size, the retarded bureaucracy exists because of its size . It's what, alongside the imperial faith allowed the imperium to survive for so long.
sure it might send a regiment into certain death because the situation changed drastically from when the message was sent, but it's also what organises and sends a crusade to stop a xenos incursion from snowballing across whole segmentums
if the empire ever got it's shit together under a single competent leader we'dd see some shit
aka rowbootay and the indomutus crusade , however that is gonna turn out
>>
>>53219276

The Imperium has no technology. Everything is scavenged from scraps. Whole portions of the manufacturing process are done by hand. Certain lines of tanks have to be automatically assembled and then manually tampered with because they don't know how to reprogram the machinery that build a different version of the tank in the first place.

Most of the Imperium military tech was meant for defending backwards colonies with no resources. The military-grade weapons of destruction from the DAOT are long gone. The whole point of the Imperium is that is inefficient and backwards.
>>
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Stay salty imperialcucks. Dig up any doomsday device you still have left and it will be just a minor annoyance to the tau. You can't fight destiny, the universe will sort it out for them.
>>
do the tau have imagination on the same level as humans? or creativity?
>>
>>53219327
Warp Engines, Lances, Nova Cannons, Genetic Engineering, Gene therapy, and basic power weapons ffs. I could go on. You're completely headcanoning and entirely wrong, the Tau are behind the Imperium on all fronts. The fluff never says the Tau are technologically superior, you're completely full of shit.
>>
>>53219379

werent tau basically saved by abbadon?
>>
>>53219327
And plasma weapons, which they nerfed to make them less explodey.
>>
>>53219351
>They might get really crazy though and make the stat boxes black and the numbers white, but only a madman would do something like that.
>implying GW would ever waste that much printer ink
>>
>>53219191
Range 36" S7 AP -1 D Special Assault D6
>Looted Gun: to represent the erratic nature of the Orks' looted guns roll 2 D6 for each unit, separately; first D6 for how many shots the unit fires, and then D6 for how much Damage the gun does:
1 - The gun has gets hot, D1
2-5 - Damage 1
6 - Damage D6
>>
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>>53219393
No, they're entirely soulless and have no presence in the warp. Very stale tasting.
>>
>>53219232
How many planets does the Tau Empire have? Their codex says 18 Sept Worlds, I'll be generous and double that. Assuming every world there is similar to Earth at it's most urban, they have 5% urbanized land per world, so that's 180% of Earth's area in cities. Given that way less than half of a city is heavy industry like that then let's be generous, have about half a planet's surface worth of heavy industry.
A Forge World's land area is about 90% industrialized, cut that down to 60% to allow room for a hefty amount of worker barracks and starports and such and it's still doing better.

>>53219327

Did they ever get that much Admech tech? Sure, they can probably beat the Russ in complexity, but I'd like to see them try with an Ordinatus.

>>53219332

So is the Imperial Guard stuff, and the basic Skitarii and Kataphrons. They have millions of them and expend them like bullets, to quote the codex. Doesn't matter how many resources they have, they just can't match the scale of entire Forge Worlds with their empire of about 60 planets, half of them still shitty colonies.
>>
>>53219410
wrong
>>
>>53218439
ADB
>>
>>53219379
>warp jump over tau planet
>drop virus bomb
>jump to next
Why doesn't the imperium do this?
The tau don't even have warp ships, hell just stick a warp drive to a virus bomb and shove a navigator in it.

Oh wait, that would be tech heresy
>>
>>53219276
>basic infantry weapon is a plasma-rifle hybrid
>actual plasma weaponry does not overheat and harm the user at the cost of one less strength
>battlesuits are even more hardy than a space marine, and are physically stronger
>basic tank has a railgun that can kill Titans

>Tau are not more technologically advanced than the Imperium
>>
>>53219410
>Tfw no voracious Slaanesh daemonettes with bulging guts

Why live
>>
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>>53219338

Not an argument.
>>
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>>53219340
>the mechanicus isn't allowed to invent new things
ah yes i to enjoy quality memes
trust me anon i hate the mechanicus but atleast know a thing or two about them before you spout bullshit.
>>
>>53219314
>Tigershark to be made. The titan killers in lore.
>Talking about aerial support in a discussion about who has the better Titan
GET WID DA PROGRAM BLUEBERRY!

>>53219364
>Rules-wise the only thing Tau have that the Empire absolutely doesn't is jet packs though.
Uhm... Assault Marine Jump Packs are a thing ya silly git.

>>53219394
>The fluff never says the Tau are technologically superior, you're completely full of shit.
Ya wrong dere humie. Blueberry's 'ave dat Railgun dakka. Humies don't.
>>
>>53219393
Obviously. They made laser guns and giant robots. This is a stupid question to ask.
>>
>kroot planets produce fertilizer and bone ornaments
>>
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>>53219394
The Tau have their versions of all of that with the exception of the Warp engine and maybe power weapons because they don't need them.

>The fluff never says the Tau are technologically superior

Picture related and eat a dick. Don't call me a liar again or else. I mean FUCK the Mont'ka lore says the Tau hold the tech superiority over the Imperium in their wars.
>>
>>53219421
The Inquisition realized using too many virus bombs just plays into the hands of nurgle.
>>53219445
Oh, I didn't know Assault Marines can jump, shoot jump?
>>
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>>53219433
Good evening. I am a main battle tank, my Railgun is a blast and our Jink save is an Invulnerable.
>>
>>53219328
fucking Orks, anon
those were fucking Orks, and they managed to completely overrun an Imperial Forgeworld
Tau would absolutely wipe the floor with it
>>
>>53219445
Aren't lances technologically superior to Railguns?
Also aren't Nova and Void weapons as well?
>>
>>53219450
doesn't mean orks are creative or have great imagination. they got tech in their dna
>>
>>53219421
>Oh wait, that would be tech heresy
nuh - uh i just discovered this lost template for it! didn't think of it myself i swear look at how old the template looks and stuff , not like i smeared tea and yogurth on it while holding it over to fire to make it look older or anything hahahah... shut up hahhaha
>>
>>53219456
Equalizers are melee weapons that Ethereals can take. They use a forcefield that disrupts the material they hit. They are literally power weapons.
>>
>>53219421
This is an important point, though. Any serious mobilisation of Imperial forces into Tau space would completely overwhelm them faster than they could respond purely because the Imperium's FTL is so many times faster.

I imagine the warp storms sort of fuck with this advantage, though, thus perpetuating our eternal status quo.
>>
>>53219414
God you are giving me a headache. It's 18+ named septs. Septs ARE SYSTEMS.

The Tau are usually said to have more than a hundred worlds. So 100+. You are disgusting man.

>Did they ever get that much Admech tech?

They conquered an entire Forgeworld (Halfus) and they are in the process of conquering another. So yeah but anyways it's said that the only faction in the Imperium that can match the Tau in tech (and beat them in some aspects) is the Admech.
>>
>>53219475
Obviously I was just joking, but if you consider that game canon, it only takes a week for a Marine response to a threat to something that actually matters to the Empire, the Tau would just be fucked.
>>
>>53219475
That was a millions-strong WAAGHH, they rather had the edge in numbers and the planet was taken back.
>>
Nurgle daemons ignoring wounds on 5+ is sounding pretty cool, hopefully they can actually do other stuff too now.
>>
>>53219503
>Any serious mobilisation of Imperial forces into Tau space would completely overwhelm them
Two Damocles crusades later and they still drink that kool-aid.
>>
>>53219394
Tay don't build power weaponry because it goes against their combat philosophy, for the most part. When they do, they outstrip the Imperium's shit by miles. Farsight Enclaves incorporate close combat into their combat doctrine, and converted their Fusion Blasters to be capable of producing a coherent beam of energy. They made a power weapon out of a fucking Melta, and gave absolutely zero fucks.
>>
>>53219456
Dude you are a complete liar that isn't even from a fluff book. You are full of shit, do not understand the fluff, and are a liar. That subtext to an image is not fluff.

And lolno there is nothing the Tau can even imagine to even compare to the genetic and biological engineering capacity of the Imperium. You're mixing up the fact that the average fire warrior has superior tech to the average guardsmen, on a whole the Imperium is on a tech level far beyond the Tau, they're the ones that possess superior versions of all of your technology.

You literally have no idea what you're talking about and need to go home and stop thinking you know anything about 40k.
>>
>>53218056

I'm excited about being able to use my tzeentch daemons like I used to in 5th. Hello 4++ again!
>>
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Reminder.
>>
>>53219503
Objectively false. The Tau outran and outmanoeuvred Imperial fleets within their space in regular basis. Dense Cluster of Stars, you dense cluster of flesh. Speed doesn't matter here because the distances are short.

Also in Mont'ka it's stated that the imperium know how dangerous attacking Tau planets is due to the amount of defences and plans the Tau put in place.
>>
>>53219500
Sounds like an inferior imitation of a true power weapon, what are they, ap5?
>>
>>53218367
It's actually more like the 4th edition codex.
>>
>>53219564

AP 4.
>>
>>53219537
There is literally no argument in your post but a few lines of headcanon. That picture is from the Fall of Cadia opening explaining the sitution of the Imperium.

It says the Tau are technologically superior. Superior to who? The fucking Imperium.
>>
>>53219508
OK then. I'll take that up to two Forge Worlds, then, but is there any fluff about how developed a Sept actually is? Are they earth-level colonized, a couple big cities, Hive World level, what? Doesn't matter if you have 100 planets when you can fit your cities onto twenty.
>>
>>53219414
In the codex it says sept worlds are the central hubs for activity in the area and the other planets. So they probably have a few.
>>
>>53219548
if anything the imperium uses a lot of tech that can take a beating and still work
>>
>>53219548
This really isn't anything new, leman russ were fucked before the heresy even. They've only gotten a little bit worse since then, which is pretty good going all things considered.
>>
>>53219593
So in other words, you don't know either and are assigning your own attributes to an unknown quantity. Great argument, yo.
>>
>>53219548
Reminder that a Necron would probably think no differently about Tau tech. Their tech wizardry outclasses even Eldar by far margins.
>>
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>>53218044
Jesus Christ, did you trim his flash with a belt sander?
>>
>>53217989
Keep the same head but give him a topknot
>>
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>>53219483
>doesn't mean orks are creative or have great imagination. they got tech in their dna
Ya say dat having tek in our dna itz a bad fing.
Just means wez can be faster wid our 'creativity' den cogheads or Tau.
Again.
Gargants.
One month.
Cave.
Box o' scraps.

>>53219480
>Aren't lances technologically superior to Railguns?
Until humies are mounting Nova an' Void weapons on da Baneblades an' otha tankz, no. Tau still got humies beat in dat field o' dakka.

>>53219609
>if anything the imperium uses a lot of tech that can take a beating and still work
Any Deathskull Loota can tell you dat.
>>
>>53219655
It would have to grow out of his forehead to fit in that armor.
>>
>>53219593
I am not in the mood to dig up the information so I will give single line of fluff. A single Tau city on a Sept planet can support billions of souls living in comfortable lives.

Heck, when the Tau were Terraforming Agrellan (Hive World), an earth caste guy was puzzled why the Imperium builds their cities (hive cities) in such a way that their people are in constant state of being crammed in their own filth and suffering. That It's unimaginable for an advanced race to build such constructs of extreme inefficiency. He says in a few years they will build cities on the planet and clear the population allowing both Tau and human to live much better lives than this.

Justify this, Imperialfags.
>>
lol he wrote in ork language
>>
>>53219676
How do you think Abaddon does his?
>>
>>53219433
>You're mixing up that whilst the average imperial soldier has inferior tech to the average tau warrior that the Imperium on a whole has technology that far outstrips the Tau and I promise you that there are far superior and equivalent weapons to a pulse rifle within the imperium.
>Imperium could have str6 plasma rifles but they value weapon strength over individual lives
>Battlesuits are inferior to Terminator Armor and Dreadnought armor.
>Conversion Beamers and other admech guns that make railguns look like bitch shit
>Genetically engineering super soldiers capable of ripping a battlesuit apart with their bare hands
>Cyborg constructs that make battlesuits look like bitches
>Actual titans that could crush a Riptide underfoot
>Far superior naval technology
>Warlords that live for essentially forever thanks to gene therapy and engineering
>Nova and Void weaponry

>Tau are a minor upstart xenos race that has survived due to luck and coincidence and nothing else
>>
>>53219673
what's more valuable for looting? lots of bits, shiny, or can take a beating?
>>
>>53219687
Single forgeworld could manufacture a hive city so inefficient that even the whole tau empire couldn't match its horrible design and logical knots.
Divine humanity - 1
Filthy xenos - 0
>>
>>53219687
Foul xeno propaganda. The emperor protects us proud citizens.
>>
>>53219711
He probably has a legion of barbers in his Blackstone Fortress.
>>
>>53219713
Codex Apocrypha says the Tau mastered plasma technology while the Imperium did not.
>>
in fluff plasma guns aren't even that dangerous to the user
>>
>>53219592
Superior to most other Xenos species, superior in that context was used as an adjective to describe them.
>>
>>53218170
>Literally just the current "Daemon of" bonuses, just Sigmarized

Nah, Daemon of nurgle has 5+ cover save currently, they have to buy a herald plus the expensive locus for the FNP.
>>
>>53219537
Man, genetic engineering matters precisely squat when Tau can canonically just mark a target with a rangefinder, and anything that sees that mark can fire with almost perfect accuracy. Keep in mind that Tau have shit depth perception (making them still equal to your regular Guardsman) and their basic weaponry is orders of magnitude better than bolters, and certainly lasguns. Cover means absolutely squat when you've got a markerlight on you and you're faced with an entire army of S5 AP5 at the absolute minimum. Tau gunlines operate on the IG philosophy of dumping a disgusting number of shots onto an enemy, but they do it with basic weaponry that is almost twice as strong as IG basic weaponry, and with vastly superior accuracy. Even if you threw T5 Marines at them, Tau basic troops would cut them down in seconds.
>>
>>53219588
Aren't there some AP4 chainswords out there?
>>
CHAOS DARK T'AU CONFIRMED
>>
>>53219743
The Text goes

>In the East the Imperium faces are advance of the TECHNOLOGICALLY SUPERIOR Tau.

It's in relation to the Imperium.
>>
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>>53218359
If Big Boy Rowboat manages to make any kind of diplomacy work the Imperium could ally with the Greater Good OR with the Farsight Enclave.
>>
>>53219743
It literally mentions the Imperium in the same sentence as a point of reference.
>>
>>53219760
You assume the Marines wouldn't know this and just dump drop pods on their positions.
Or teleport terminators in.
>>
>>53219629
I don't see you trying to add any numbers anywhere to Games Workshop's terrible sense of scale. I had a look in the Tau codex, but it doesn't say. I assumed they were like Earth even though it would be unlikely a planet settled within the last few hundred years would be anywhere near that point, so I was generous.

>>53219687

And a Black Crusade is a mere few thousands of ships, GW just assigns random numbers to stuff. The tau live for what, 40 years? And they've been colonizing planets for a millennia at most?
Assuming about five cities per planet, that would be at least half a trillion Tau. That makes no sense whatsoever since I bet that T'au itself can't hold over a hundred billion people in any comfort.
>>
If we are going by FFG canon, then the Tau invented a gene thereby that cures people from the genestealer infection/kiss.

Unlike the Tau, The Imperium have never been able to detect or cure the Genestealer infection when is why their worlds are full of them.
>>
>>53219760
>genetic engineering matters precisely squat
>Tau live for like 40years tops
>genetic engineering could double / triple their life spans. Vastly increasing their effectiveness.
>Nah, genetic engineering matters precisely squat
>>
>>53219673
They do you fucking idiot. You can take a void weapon on a titan, tank, or have a character carry them as a grenade. Its just Apoc only so you dont see it on the tabletop, thats to represent it takes special imperial authority to sanction the use of these weapons. So the imperium has perfect access to these weapons and can manufacture them and mount them on any medium, they just choose not to unless the situation sanctions it. I guess supply management and bureaucracy are two more areas where Imperial tech is superior to Tau.
>>
>>53219783
Bobby G would appreciate both the martial honor of O'shovah and practicality of tau as whole.
>>
>>53219792
I remember reading the "impenetrable" armor of a Leman Russ or Land Raider was like 85mm of armored steel which is just hilarious.
>>
>>53219770
Imperium has a lower Technology Floor, but a higher Technology Ceiling

While the Tau have a higher Technology Floor, but a lower Technology Ceiling.
>>
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>>53219797
>FFG canon
>>
>>53219820
Are you sure it isn't armoured ceramite?
>>
>>53219639
This a pretty neat read. Thanks for sharing.

Looks like something out of Endless Space a little bit.
>>
Lets be honest here, if the admech weren't autistic the imperium would be a much happier place
>>
>>53219800
This was brought in "Outcaste". The Tau can extend their lives. In fact, some do. O'vesa (via nano-drones) and the dickish water caste of "Outcaste" and "Fire Caste".

However, the majority view extending ones life with disdain. Seeing it as selfish and rude. A Tau does his duty and then leaves so that the future generations might enjoy the fruits of his work.
>>
>>53219276

The Imperium also can't use everything to the fullest can they?

As I understand it, one has to be careful what they use as it could, inevitably, lead to corruption or catastrophe, Vortex weapons being one example that I can think of.

While they are beyond anything the Tau Empire can create at the moment and are quite advanced, they aren't something you want to throw around or field often.
>>
>>53219735
>"M-my Lord Warmaster Abaddon, y-your magnificent topknot is done, w-would you like t-to see it in a mirror?"
>a strand of hair sits wrong
>14th Black Crusade delayed for another year
>>
>>53219687
The Imperium doesnt value individuals. Efficiency is more important than quality of life.
>>
>>53219847
The land raider with layered ceramite and plasteel was described as being 'equivalent' to 85mm of steel kek
>>
>>53219850
>if the admech weren't autistic

The Imperium would be balls deep in homicidal robot armies bent on killing anything resembling a human.

Chaos infused Men of Iron when?.
>>
>>53219792
remember when stormtroopers where 10 000 soldiers at any given time ?
>>
>>53219797
>the Tau invented a gene thereby that cures people from the genestealer infection/kiss.

See it's wank like this that makes Tyranids a joke
>Eldar are immune because they breed to slowly and can detect Genestealer Hybrids via Psychic link
>Orks are (near) immune because pure Orks can detect the Un-Orkiness of Genestealer Hybrids
>Tau SCIENCE!'D their way out of it.
>>
>>53219874
Lazy writing for fucks sake, how hard would it be to find the thickest tank armour in the world and x2?
>>
>>53219847
I'm pretty sure it was some kind of steel, but I'm not sure, I was ages ago that I read about it.
>>53219874
Yeah, that sounds about right. So "AV 14" is about the equivalent of a WW2 medium tank.
>>
>>53219737
They didn't use to be either, back then they had a safe setting and a overload setting, but for some reason GW decided to make them stuck on "overload" fire mode for several editions.
>>
>>53219884
The admech own codex says they are wrong about their way of handling tech. It says that they are leading the Tech of mankind towards ruin.
>>
>>53217925
We don't know yet, there's a pile of new FOC's coming.
>>
>>53219872
And yet entire systems are dedicated to making materials for things they don't have the tech to finish, because no one remembered they set that system to do that 2000 years ago and they kinda forgot the poor bastards existed.
>>
>>53219687
It's unjustifiable because the fluff got changed. Before the tau couldn't comprehend the numbers that lived in hive worlds, now it's nothing to them.

Tau don't have to care about numbers anymore, the fact they could instantly replace the 4th expansion proves that.
>>
>>53219888
Easiest way to make nids look like a joke is to make a quick glance at nid players.
>>
>>53218242
If you're looking into starting to play get the Get Started box.
>>
>>53219797
Not only that but Farsight band of merry men made a virus that killed a hive fleet.
>>
>>53219820
Yeah, they just make vague acknowledgements of the fact that numbers exist, whereas the stupidly small numbers of Space Marines, Tau and after FoC Chaos Space Marines basically makes them irrelevant on a galactic scale. Admech, Guard and SoB do basically all the work, and they have planets scaled to the task.

>>53219887

Yeah, this kind of thing. Forge World's books are a little better, but not by much.
>>
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>>53219639
>Tinek'la
>Planet-sized crystal polygon

Polygons are planar; two-dimensional. The planet depicted is a polyhedron. Fucking morons.
>>
>>53219888
Orks detect un-orky behaviour in every case though. Not just Genestealers, but also Chaos corruption and working too much with dem 'umies.

>>53219907
>Dammit Magos Steve, how could you forget the Rite of flipping the switch on the plasma weaponry?
>Too much toasters, my bad
>>
>>53219819
Yeah, but can he bring both to cooperate again.

The Enclave does not have good relations with the Tau Empire, making one your ally risks making the other one your enemy.
>>
>>53219907
I'm guessing "streamlining" and "most of the design team hasn't actually read-or-played the previous editions of the game"
>>
>>53219737
Originally only the Chaos versions were dangerous because they were using outdated technology. Guess they just rolled them all together for simplicity when 3rd Edition hit and never looked back.
>>
>>53219914
*shrug*
What does one hive world really matter anyway? If I really need more I can launch a crusade and construct one on one of those conquered worlds, or a dozen.
>>
>>53219737

Didn't they lost the last Forge World (or have only one left) that knew how to make plasma guns?
>>
>>53217892
What are some starter kit/killteam like boxes /tg/ would love to see?

> Eldar/Space marines
>Steel Legion / Orks
>>
>>53219984
And even then chaos plasma was only more dangerous when overcharged, which was completely optional.
>>
Nice to hear the Tau are once again smashing the Imperium and all resistance aside.

I had to listen to the Warhammer TV team talk about how having multiple Riptide formations is not overpowered, is nice and fluffy and is also "ultra epic, ultra epic for the win", not to mention there are really easy to deal with, we can't give you any examples but they are really really easy to deal with.
>>
>>53220033
>I had to listen to the Warhammer TV team talk about how having multiple Riptide formations is not overpowered, is nice and fluffy and is also "ultra epic, ultra epic for the win", not to mention there are really easy to deal with, we can't give you any examples but they are really really easy to deal with.

Cringe.
>>
>>53220033
Wouldn't you have to tailor the entire list to just fighting riptides to do so?
>>
>>53220012
Nope, the main pattern of plasma is mars, which isn't going away any time soon, and ryza, which is in the middle of an ork invasion that isn't going anywhere.
>>
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I still recall the good ol' days, when both Orks and Genestealer Cults could be under the influence of Chaos.

Pic related
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>>53219221
Dammit, I really want a reason to start up 40k, but idk if I want emperors children or new death guard
>>
>>53220072

So...there are only two planets in the whole Imperium capable of producing and maintaining plasma weapons then.
>>
>>53220079
Wait for them to make new emperors children.
>>
>>53219713
point for point, let's do this

>alright, show me where there are equivalent weapons to pulse rifles within the Imperium. Equivalent meaning mass-produced and widely distributed as a basic infantry rifle
>imperial plasma rifles are Gets Hot because they are poorly understood relics that do not receive proper maintenance. meanwhile, the Tau have the Rail Rifle that was almost ready to go into mass production and replace the Pulse Rifle as their basic infantry weapon, but it has a 1/10,000 chance of killing the user and the Tau do not consider it worth equipping their basic troops with S6 AP1 weaponry on the slim chance that it kills a Fire Warrior
>Tau have Terminator armour equivalents in the Commander's Iridium Armour and the Broadside suits. both of which can take shield generators that give the suit a better invulnerable save than terminator armour
>conversion beamers have their own equivalents on suits like the Stormsurge
>battlesuits are fully capable of ripping a space marine apart long before it manages to rip them apart
>tau literally don't need cyborgs thanks to their battlesuits
>actual titans that are on par with the ta'unar supremacy armour which is more than capable of killing them. also Mantas were made for killing Imperial titans long before large Tau suits were ever a thing. don't even try to argue that the warlord titan is superior in any way to a fleet of mantas or tigersharks, point for point they will absolutely demolish it
>literally the only naval advantage the Imperium has is warp travel, Tau naval tech is faster in realspace and vastly cheaper and faster to produce
>biological immortality already has a tau equivalent in the puretide engram chips that preserve a commander's brain in digital at the cost of killing them
>nova and void weaponry are literally only feasible means of attack against shit like necrons and nids, utterly pointless otherwise

>The Imperium survives due to a 10,000 year head start
>>
>riptide spam
>jetbike spam
Just don't play against them desu
>>
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>>53220075
>>
>>53219311
>when you realise his model is going to be a grotesque 3-armed daemon
mixed feel
>>
>>53220012
Nah, pretty much every Forge World can make plasma guns easily. Ryza is the Plasma Specialist forge worlds who can make superb ones, like a Leman Russ cannon scale plasma weapon that fires what in-game is a S8 AP2 Large Blast that forces cover saves to be rerolled. Ryza is currently covered in Orks, but they're not in any danger of falling any time soon. Just not exactly exporting much for a while.

>>53220033

Where the hell was that? Come ON, they can't be THAT ignorant of the state of the game.

>>53220101

Mars and Ryza PATTERN, not only they can make them. Mars Pattern is the standard stuff, it's churned out by the trillion across the galaxy.
>>
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>>53219694
What can I say? It's amusing.

>>53219728
>what's more valuable for looting? lots of bits, shiny, or can take a beating?
Depends on who'z givin' ya teef fer it.
Da mekboyz want lotz o' bitz, dem Yellow Moonz gitz (more teef din sense, dat lot) want da shinies, an' Blood Axes always pay good teef for loot dat can take a beating.

If ya find sumfing datz all o' da above, ya zoggin' keep it for yerself!

>>53219805
>You can take a void weapon on a titan, tank, or have a character carry them as a grenade. Its just Apoc only so you dont see it on the tabletop, thats to represent it takes special imperial authority to sanction the use of these weapons

Zog me humie, ya missin' da point! Dem Tau gitz make lotz an' lotz o' fings wid railgunz like da Hammahead an' Broadside dreadsuit. YA SEE 'EM ALL DA ZOGGIN' TIME!

YA DON'T SEE VOID OR NOVA WEAPONS MUCH AT ALL!

Ya dun need ta manage anyfing when gunz are on every zoggin' Tau world ta begin wid!

>Imperium bureaucracy
>better
Now ya just runnin' ya gob like a stupid yoof.
>>
>>53220123
You know he wouldn't be a moe anime schoolgirl anyway.
>>
>>53220101
No because while forgeworlds compete, they trade common STCs like plasma weaponry between each other to actually produce orders the imperium at large requests.
>>
>>53220131

Some tragic cunt bought a Riptide wing, stormsurge, all suits with a kroot screen and the Chat where talking massive shit and they just went into mass damage control

>Riptide wings are cool gais XD
>>
>>53220120
>the anthill mob
>>
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>>53220075
>>53220120
>>
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>>53220104
I know I know. Technically, just from age of sigmar, I have 1000 points of nurgle daemons already, so death guard would have synergy there, but damn slaanesh is so much cooler in 40k then in AOS (wouldn't be bad if gw stopped fucking it and "aelves" over)
>>
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Hey /40k/ me and my friend wanted to try a quick 54 point battle between space marines and imperial gaurd, would this work roughly?
>>
>>53220178
Actually, I'm not gonna lie, I like everything about 40k's setting more, save for lack of SKAVEN and ultra marines circle jerk
>>
>>53219514
The marines can only be in so many places and in that week 15 other forgeworlds were lost
>>
>>53220169
>no-one mentions the SW&DA dogstar it was against. That whole match up is about the first turn, ie. if the star can get the psychic powers rolling or not.
>>
>>53220202
Go for it anon.
>>
>>53220221
It's not as important unless those forge worlds also manufacture Warlord- or larger titans.
>>
>>53220215
I miss the Lizardmen more than the Skaven. I mean yeah the Tau have a xeno ally that's literally lizardmen but it's not supported and not even close to the same.
>>
>>53220202
not really
space marines are just superior infantry all out and will destroy the guardsmen since they rely on orders and supporting characters
if you want a small scale game play shadow war
>>
>>53220238
Lizardmen were Aztec themed though and that's the gayest ancient civilization.
Absolutely disgusting.
>>
Do you guys think that points values will stay relatively the same?

Personally I'd like to see pistols and power weapons become cheaper.

Obviously the undercosted stuff like Wraithknights and Riptides need an increase or a limit on them in regular games.
>>
>>53220270
We're just trying a test game right now, we're trying to get into warhammer and well have bigger armies later.
>>
>>53220290
We already know that Grav Pistols are 7 and tacticals are 13, so it's likely that some cost will be similar while others are getting mixed around
>>
>>53220290
Wasn't grav-pistol confirmed to be 7p already?
>>
>>53220202

well considering thats 20pts of guardsmen versus 42pts of marines it would be a little on sided.
>>
>>53220075

They still can.

One of the Armageddon books had Feral Orks that were influenced by Khorne.

They even attacked the Relicators in the Jungles of Armageddon Secundus in squads of eight.

The object in question was a peice of Angron's black blade from the first conflict on that world.

It's probably there of all places that you're likely to find Chaos Orks as the touch of Chaos still lingers on Armageddon and likely grows stronger with the immense wars taking place there.
>>
>>53220290
A multi-melta will be 23 points.
So yeah there's been some rebalancing.
>>
>>53220290
Pistols might be around 5-10pts and power weapons could potentially be more expensive IF Strength adds more AP which could potentially mean that a good close combat unit with power weapons might just ignore your armor.
>>
>>53220115
Lets got toe to toe with the Admech basic forces, shall we? They still massively outnumber the Tau and have more than the scraps the Mech lets the Imps habe.

>Pulse Rifle equivalent - Galvanic Rifle (S4 AP4, 30")
>Imperial Plasma - Mech plasma does not Get Hot because they maintain it properly, Rail Rifle can go up against the Galvanic Rifle which has vastly superior range and vehicle-killing ability in exchange for power against infantry, and the Arc Weapons which can down Titans en masse.
>Termie Equivalent - every Datasmith and Dominus has at least Terminator grade defence, and can buy a 4++ for 5pts, way cheaper. Basic bitch Enginseers make do with Crisis-grade armour,
>We give Conversion Beamer-type guns to our basic shitty tanks and Myrmidons, we don't need a superheavy class suit.
>Beating Marines in melee - Myrmidons again, or Ruststalkers can both do that, even if your claim of punching Marines with suits is true.
>Our robots START as T7 3+ 5++ MCs with massive volleys of S6 AP3 with special targeting doctrines, they don't end there. That's just the Crisis-equivalent Kastelans. Out Heavy Weapons Teams are tougher but slower than Crisis Suits.
>Tau'nar needs two or three to take down a Warhound, the Mantas and Tigersharks do work well against Titans, but not against Icarus Crawlers, interceptor fighters and hordes of Hoplites defending them. That is a legit advantage, though.
>Warp travel is a massive advantage, Tau fleets can't go toe to toe with Admech battlegroups who pull out Chrono-Graviton cannon, however against basic Imp Navy they have better guns but are slow as hell. About even there.
>Puretide Chips - We just live ten thousand years, and keep getting better. Also, we don't need to kill our generals just to get their advice, we just use massively enhanced consciousness to command an entire planet at once.

(1/2)
>>
>>53220335
Strength doesn't add AP, I'm pretty sure. The Rubric marine sheet already had examples of Force Weapons.
>>
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>>53219952
>Orks detect un-orky behaviour in every case though. Not just Genestealers, but also Chaos corruption and working too much with dem 'umies.
>Genestealers
Dem Feral Boyz sumtimes let jeanstealerz live cause dey dun know any betta
>Chaos corruption
Well, derez Khorne's Stormboyz, a bunch o' silly Rokkit-gitz who fink dat dis Khorne guy iz da patron o' dere "warrior code". Whateva dat means... No clue why Gork n' Mork hazn't fragged dat bunch yet. Maybe dey get along wid dis Khorne guy or sumfing.
>working too much with dem 'umies.
Da Blood Axes would like a word wid you...
>>
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New faction?

Bring back the Zoats!
>>
>>53220033
>Ultra epic, ultra epic for the win

Holy fuck cringe, 2008 called, it wants it's dreadful meme back.
>>
>>53220359
those look fucking atrocious
Just bring back the Squats
Chaos Squats?
>>
>>53220359
How about no. If GW wanted centaurs, the Interex would be a much better choice.
>>
>>53220349
>We just live ten thousand years, and keep getting better.
>Imperium has gone to shit and worse in the last 10k years
What did he mean with this?
>>
>>53220349
(2/2)

>Nova and Void weaponry works well on anything smaller than a Reaver, and puts serious hurt on those. Where the hell did you get the idea it was useless from? Tau have a shitty version they can't improve yet, and that's still worth using.

>10k year head start. WHILE UNDER CONSTANT ATTACK. There was precious little time for research, give the Tau another two hundred years fighting Nids and Crons and Orks and all manner of bullshit and even if they're not fucked yet, then they're rather out of quiet times to research new theories in the comfort of quiet debate. Did you not notice the Imperium was way stronger nine thousand years ago? And they didn't have six thousand years of peace, perfect guidance and possibly mysterious alien benefactors. Give us another free millennia and you bet the Imperium will start making huge progress again.
>>
>>53220359
>>53220410
Zoats never went away, they just became hive guard.
>>
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Do you think rough riders will get a new model considering they are getting rules in 8th?
What about shrikes, I could see them getting rolled into warriors
>>
But how can they add a new xenos species? Is there just going to be a new hitherto unknown Alien empire popping up on a galactic fringe again?
>>
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>Tfw still no new chaos marine sculpts

I want some vanilla chaos so I can "your dudes" better.
>>
>>53220420
The individual Archmagi and Marine commanders get better at their jobs, not the Imperium as a whole. I thought that was obvious given I was talking about why Puretide Engram Chips aren't all that.
>>
>>53220439
Did they confirm Rough riders having rules? If so, it's pretty obvious to me they'd have to release models for them.
>>
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>>53220357
>working too much with dem 'umies.
>Da Blood Axes would like a word wid you...
YOU'Z TALKIN' TA ME, STUNTY? DA 'UMIES ARE GOOD FER KILLIN' AND SUMTIMES A LARF, AN' DATS IT, DAT IS!
>>
>>53220452
they said in the article that they'd like people to take actual chaos marines sometimes in CSM lists
so if they don't make new sculpts soon they're only fucking themselves over, because i'm not buying any more of the old ones
>>
>>53220458
So it takes all the concentrated effort and know-how of imperium to preserve just few morsels of any worth for the future.
>>
>>53220507
It's just annoying from a creativity standpoint. All these themed chaos space marines around a certain faction or god yet us who wanna fluff it up are left with shitty squatting 10 year old models.
>>
>>53220480
Ooo da boss is tsun tsun about da umie wif da hat
>>
>>53220539
Do Orks even grow genitals?
Do Orks enjoy raping and pillaging and feasting after a battle or is it all about just fighting for them?
>>
>>53220424
If we're going on comparative timelines for advancement, the Imperium has more like a 50,000 year head start. The Tau were a hunter/gatherer society 6000 years ago, humanity were a hunter/gatherer society 50,000 years ago. The Tau have had a much faster rate of progress than the Imperium by far.
>>
>>53220303
That's exactly what shadow war is for m8. Same models, still games workshop
>>
>>53220123
>4-armed daemon
FTFY
>>
Do we have any news on papa smurfs new super spess mahreens yet?

and speaking of papa smurf now that he is back do you think he will smack the admech back into gear and get their shit together so new tech starts coming in?
>>
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>>53220612
>Fulgrim was a genestealer all along
>>
>>53220560
They've got something sensitive going on between their legs
>>
>>53220520
Where the hell did you pull that from? They're perfectly capable of preserving stuff, they've lasted this long.
10'000 year old Archmagi aren't exactly common, but it's not that unusual. They're hardly all the "concentrated know-how of the Imperium".

>>53220571

To be fair, the've had about four apocalypses since then, and ten thousand years of stagnation. They got from the beginning of recorded history to DaOT in 15 millennia, which is about reasonable compared to Tau's current rate of progress if you're just looking as peaceful tech-up.
>>
>>53220272
What's it like having such shit taste?
>>
>>53220441
>Is there just going to be a new hitherto unknown Alien empire popping up on a galactic fringe again?
There's a few alien empires who have been floating about since 5e that could be showing up:
>The Draxians (Draxian Hegemony, we know next to zero about them)
>Khrave (mind-eaters apparently. Also have a little empire drifting into Imperium space)
>Slann (yes, they're a thing in 40k, though the last mention of them was in 4e)
>Slaugth (the creepy-as-zog maggot-swarm people from Dark Heresy)

There's way too many already known xenos to list that could potentially get factions in the future.
>>
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>>53220634
No.
>>
>>53220272
>600 years ago
>ancient
?
>>
>>53220272
>Aztec
>the gayest ancient civilization

Nigga, you about to catch a macuahuitl to the fucking throat.

If anything, Rome or Greece were the literal gayest ancient civilizations.
>>
>>53220720
Also whatever shit that is lurking in the ghoul stars and have smashed several space marine crusades.
>>
>>53220441
Fun fact, Tau are not the largest canon xeno empire in 40k.
>>
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>>53220730
really makes you think
>>
>>53218479
2-5 are the general purpose companies.
>>
>>53220741
Okay, yes, Greece was definitely the gayest.
But what I meant was that the Aztecs had the most stupid aesthetic.
>>
>>53220764
Hmmm
>>
>>53218044
God, dont put cyano every where (bet half of it must have been your fingers) and use plastic cement. And clean those nubs ffs.
>>
>>53220771
>Most stupid aesthetic
NIGGA. My vote goes to something like the ancient Africans. Some of them were okay, but generally they were pretty shit.
>>
>>53220720
SQUATS
Q
A
T
S
>>
>>53220802
Oh sorry, I didn't count the Africans as a civilization :^)
>>
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>>53220771
>LMAO GREECE WAS GAY

Gettin tired of this meme that's only around because SJW faggots trying to validate their sexuality. Gays couldn't hold office in Greece and not only that it was only considered Gay if you were recieving, as it was the feminine one who received. Sparta on the other hand had gay sex to increase bonds between soldiers and it actually worked, the absolute madmen.
>>
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>>53220795
Hmmm
>>
>>53220843
What I was going for was not to imply someone took it up the more than the others, it was to imply that it's fucking stupid to base the looks of a faction on a bunch of primitive shitheads.
>>
>>53220756
That would be the Cythor Fiends.
Seriously though, the Ghoul Stars is creepier than the Throne-damned warp.

>>53220814
>Squats
Those guys already ended up as 'nid food, so no.
Also, do you REALLY want go to give the Orks a chance to start looting Squat's "NO SUCH THING AS OVERKILL" rolling dakka fortresses? Be glad the Squats are gone.
>>
>>53220862
>someone took it up the ass more than the others
>>
>>53220862
>empire
>tomb kings
>bretonnia
>ogres
>kislev
>>
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>>53220887
SOUNDS FINE TO ME DESU
>>
>>53219480
Mechanicus literally determined that Railguns were heretical because when it fired it sounded like the Machine Spirit of the railgun was unhappy.
>>
>>53220909
if we want to be honest, young boys took it a lot, and if you were "an adult" getting it in the ass was frowned upon and big NO-NO. Lesbians weren't considered possible
not like women were people anyway

Should i add something else?
>>
>>53220860
Hmmmmmmm
>>
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>>53219364
The AdMech have Jetpacks.
>>
>>53220881
>Cythor fiends
>Tyranids stay away
>Pale wasting
ye there's potential there

theories on what the pale wasting was?
>>
>>53220756
That would the Necrons.
>>53220881
No.

It's Necrons. The Deathwatch posting and chapter assigned to guard the Ghoul Stars lore says they are there to make sure the Unliving denizens of the Ghoul Stars would never again raise to be a threat to the galaxy.

The banner of the Deathwatch assigned there has Necron heads on it.
>>
>>53220720
The Slann don't have an empire anymore, they're scattered throughout the galaxy

>>53220741
I swear the macuahuitl is the 2010s equivalent of the FOLDED 2000 TIMES katana
>>
>>53219743
You are an actual retard
>>
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>>53220932
For fucking real?
>>
>>53220899
Only the Tomb Kings out of those are as primitive as Aztecs, Africans, Indians and Islanders
>>
>>53221009
Wouldn't you?
>>
>>53220932
>>53221009
The noises coming from the railguns were when they were investigating Tau railguns and the magos there said he thought the machine spirits were being tortured. Imperial Navy ships routinely use railgun like technology.
>>
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>>53221009
Dude the machine sounded sad, nothing you can do about it. You're not some kind of Heretek are you?
>>
>>53221067
Not a heretek, but I know some.
>>
>>53221067
How tall is Hal, it seems like you could make him with a necron body and a greenstuff cloak then just shove 100 tendrils on him
>>
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>>53221067
N-NO
>>
>>53220962
Well, the Pale Wastings were called a 'star-spawned plague' with "Nightmare-engines"...

>>53220977
Yeah yeah 'crons, I know about the Bone Kingdom of Drazak and that it's one of the threats in the Ghoul Stars.

Guess what? It's not the only thing there considered "supernatural". Hence the Cythor Fiends.

So shut up grandpa 'cron, no one cares what you tinheads think anyway.
>>
>>53221067
Don't hereteks use Necron Technology?
>>
>>53221148
they use anything they can get their hands on
>>
>>53219633
Anon, they won't remember though. Its the great part about being a necron player. Even though we have op rules and are super strong in the fluff. We get ignored on here because tau are just so much more infuriating to everyone else.
>>
>>53219797
FFG isn't canon.
>>
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>>53221148
Yes
>>
>>53221157
Everyone loves Necron super-science though.
>>
>>53221173
Fucking Heretek faction when
>>
>>53220131
>pretty much every Forge World can make plasma guns easily.
When has this been retconned?
>>
>>53221104
He's suprisingly physically unimposing, true. He's Fabricator General of Mars turned Dark Mechanicum with the resources of the Vaults of Moravec, though. I suspect he has insane hidden reserves of badass that make Scoria look like a little bitch.

Of course he'll never get rules, but yeah, Cron overlord with Sicarian Infiltrator face, greenstuff cloak and optics, tendrils would work.
>>
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>>53220843
>Only around because of SJWs
>Be 35
>Remember when gays were still very much considered fucking weird and gross by the majority.
>Still remember studying Greece in elementary school where my bigot ass teacher smoked in the classroom while talking about Greece's "buggery" as he showed us slides from the 60s of their gay naked wrestling statues and inked pottery.

You've spent way to much time on /pol/, fag. Greece was pretty fucking gay and Norway was pretty butch.
>>
>>53221142
>a 'star-spawned plague' with "Nightmare-engines"
Sounds like a 40k extra-grimdark version of the Flood back during the Forerunner days of the Halo universe if you ask me.
>>
>>53221183
When every Forge World had and maintained it's own force of Skitarii and Kataphrons armed with advanced plasma weaponry. So the army codicies, if nowhere else.
>>
>>53221148
All Ad-mech use necron technology, the difference is hereteks are dumb enough to use it OPENLY.
>>
>>53219421
Because like any star-faring faction with a brain, they have orbital and ground-based interception weaponry. You can drop a virus bomb if you like, unless you've taken out all of their defences it's just going to be blown up.
>>
>>53221173
His Sceptre is some pretty shiny tech even by Necron standards, though. D3 autowounds per hit is some War in Heaven relic shit.
>>
>>53219276
GW have stated multiple times that Tau tech is superior.

The AdMech has hoarded some crazy DaoT shit, but that isn't their tech, it's the tech of a bygone civilisation. It's no more 'theirs' than finding and using Necron tech would be.


The exception is psychic tech, which the Tau obviously have none of because they have no psykers. The psychic tech award goes to the eldar.
>>
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>>53221104
>>53221189
He's a pretty big guy
>>
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>>53219130
I did. I got bronze.
>>
>>53221256
Ordinatii. Spaceships they're still building. The Damocles nebula bomb. Telok's nightmare snow. They understand plentyo
>>
>>53221269
Who's the guy on fire?

Also, is that really fucking cool pic canon anymore? I mean, now isn't that clear Thousand Sons were at the Siege of Terra
>>
>>53221157
Which is bizarre, because trying to make necrons go down and stay down is like trying to open a safe by repeatedly kicking it with your bare feet.
>>
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>>53221142
>Yeah yeah 'crons, I know about the Bone Kingdom of Drazak and that it's one of the threats in the Ghoul Stars.

Nope, not the kingdom. A dynasty.

>Hence the Cythor Fiends.

Nope, these guys are just a minor xenos race that disappearted before the Templar can outwipe them out. We are talking about a race that was nearly wiped out by just 1200+ marines.
>>
>>53221301
>because trying to make necrons go down and stay down is like trying to open a safe by repeatedly kicking it with your bare feet.
Obviously you've never asked a big enough Ork to do it then (open the safe anyway).
>>
>>53221298
That's the other Red Angel, Meros
He's a Blood Angel Apothecary with a really cool backstory that made his Primarch weep manly tears
>>
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>>53221192
I would insist that she keeps the outfit on during.
>>
>>53221269
>When the squad tries to decide on pizza
>>
>>53221298
The Red Angel (Daemon) Third character to bear the name/nickname/title.
>>
>>53221323
>>53221298

Oh also his story is pretty much never going to be resolved which is a shame because it's really good
>>
>>53221286
Ordinatii are just bigger versions of guns they have. Any 'codex' race can do that.

Imperial spacecraft aren't particularly noteworthy.

The Nebula Bomb was irreplaceable DaoT tech.
>>
>>53221298
No
There was a short story about maloghurst where he kills of the cultist bloke - he sees a vision of what happens if he didn't and it's sort of that scene
>>
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>>53221318
>The Veiled Region
>B-Bakka!
>>
>>53221301
>>53221322
My headcanon is, that an Overlord is unfazed by anything short of a direct hit from a a tank-destroying weapon, and takes Powerfists to the face like it's not a big deal. I mean, those are the guys who fought against Super-Orks and Eldar at the height of their power, while those had the backing of the probably most powerful psykers ever.
>>
>>53221269
Are those literally bats in the belfry?
>>
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>>53221395
D-do you not remember us
>>
I want to start a Raptors SM army. What do? Also does anyone know if Forgeworld is going to update their rules for chapters and characters for 8th
>>
>>53221408
>we will never get more undivided daemons.
I wonder, are they going to get a special rule in 8th like the different mono-god daemons are getting, or will they stay the worst option in the army?
>>
>>53221392
It's not even your headcanon, it's real canon.

7th edition codex:

"When a Necron Overlord strides forth in his raiment of war, whole worlds quake in terror at
his tread. His armoured form is proof against tank-busting weaponry, and his metal sinews
have might enough to crush bones to powder. At his command are all the arcane armaments
of his ancient civilisation – powerful artefacts that predate many of the galaxy’s greatest
civilizations. He commands legion upon legion of deathless foot soldiers supported by fleets
of arcane war engines, whose only purpose is to obey his every command.
Where biotransference reduced the lower ranks of Necrontyr society to mindless automata,
the same process raised the nobility up as cold, calculating demigods of war. Most terrifying
of all are the Necron Overlords – beings that hold power in excess even of the Lords that
serve them. Such figureheads rule not just worlds, but whole star systems. Their metallic
forms are accordingly of an even higher quality, and they possess a strength, resilience, and
intellect that few mortals can match."


>>53221408
I really hope they make plastic furies some day, they're pretty cool
>>
>>53221408
Kek I don't think I have ever seen a player use chaos furies.
>>
>>53221506
I know a lot of people who want them, myself included, but they're still metal/finecast so they're stupid money for a horde unit even from Chinamen.
>>
>>53221157
which as a Tau player, I find infinitely hilarious
>>
>>53221506
They're the one thing I've meaning to convert for ages, I hear slaanesh furies are actually really good due to being hordes of cheap as fuck, rending jump infantry with invulnerable saves and psudo-fearless.
>>
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>>53221499
Sweet. I have the codex pdf, but I always just kinda skimmed over the fluff. Might give it another read now.
>>53221544
Eh, Necrons seem to be more on the lower end of the top-tier armies. Sure, they are strong and resilient to no end and will shit all over lower-tier armies, but all of that pales in comparison to Wraithknights, Scatterlasers, Riptidewings and psyker bullshittery.
>>
>>53221622
I just can't take Necron seriously because of the frowny face they make. I wonder if there is a way they can remedy that to make it look intimidating.
>>
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>>53220957
>>
>>53221622
Pretty sure Tau fell behind Necrons in tourney rankings. From memory, most of 7e was
>Eldar
>Necrons
>Space Marines
>Tau

Remember, Tau didn't have any formations that granted free units or wargear unlike SM and Admech
>>
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>>53221637
The models actually look somewhat neutral in that regard. You could shave their brows a bit maybe, to make them look less seething, then you'll have barely anything left to detail in the face.
>>
>>53221637
They're the grumpy old men of the 40k Universe.
Just instead of telling kids to get off their lawn, they're telling Xenos to get off their planets
>>
>>53221637
It's probably just that fanart, the Warrior heads and the Lords are pretty lacking in facial expression, just eyes and a slit for a mouth.
>>
>>53221688
Well, the big thing with Tau was being able to get BS 4 riptides and BS 3 Marker drone swarms with ease. It very much streamlined their lists towards that single undecosted Core.

Necrons fell off towards the bottom of high tier near the end, though I think you're right that Tau weren't at the top either.

Eldar and Tzeentch Daemons were really dominating, with a few oddball Space Marine builds cropping up thanks to all their weird options.

Either way, I'm glad to be done with all of it
>>
>>53219130
Good ol Killboys at it again!
>>
been thinking about the fluff
potentially every single faction has a "counter", right?
chaos you beat by having a great last stand on terra and killing abby in a 1v1
tau you overwhelm with sheer numbers of guardsmen
elder are de facto allies of the imperium
necrons you beat by staying off tomb worlds and beating their excursions
orks aren't really a huge threat to the fate of the galaxy at large

but how could you ever conceivably beat tyranids? in the fluff they are the most overpowered faction by far
>>
>>53221707
I never liked the axe bayonet they have going on. It'd look a lot better flipped around to be a proper bayonet.
>>
>>53221790
Tyranids routinely get beaten whenever several different groups band together and say 'hey, fuck Tyranids'

Then everything is sunshine and rainbows while they team up and smash bugs. Tau and Imperium, Imperium and Necrons, Tau and Necrons...

Just fucking throw 2 armies at a hive fleet and the magic of plot armor and cooperation will stop it
>>
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>>53221790
You beat nids by infiltrating superior consciousness into the hive mind. Pic related.
>>
>>53221841
>SKREEEEEEEEEEEEEEEE
>>
>>53221832
I don't mean in one battle, I mean rid the galaxy of tyranids
they won't ever stop coming, and even the current huge hive fleets are only precursors
>>
>>53221473
start buying some green paint and start to lave bolters.

Forgeworld has said they're gonna make 8th edition rules for all their stuff. FW is notoriously slow with releases though, so we'll see.
>>
>>53221832
>kryptman exterminatused a dozen worlds trying to starve a tendril
>everyone else curb-stomps them outright
>>
>>53221872
Yeah, so you just do that however many times it takes and abuse the galaxy's unlimited supply of combined plot armor.

If you win every battle, then you win the war.
>>
>>53221874
Wasn't there soemthing about everything regarding rules being right there from the start? Would be nice to have GW push FW to doe a bit more work. I'd really like to have rules for my Chaptermaster in 8th.
>>
>>53221872
they'll probably retcon that to leviathan being the last hive fleet.

Can't have a non-chaos threat
>>
>>53221901
>ree you can't starve nids!
>>
>>53221912
That's GW that said they'll have it all at release, not FW.
FW does their own thing at their own pace.
>>
>>53221919
Tbh nids are literally "chaos but bugs" villain. Thematically they exist to fill that space bug niche and to prevent anyone from trying to escape the hellhole galaxy of 40k into other galaxies.
>>
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>>53221905
but I dont WANT plot armour, I want a legitimate solution to an unlimited swarm of killing machines that GW has written into a corner
>>53221919
they can't retcon it that hard, the entire narrative so far is that they're drawn to the astronomicon, and so far the imperium has only encountered scouts
>>
>>53221949
>>53221949
>>53221949
>>
>>53218702
It was a bit of mind flip, but now their into the time slip.
>>
>>53221963
>and so far the imperium has only encountered scouts
It's pretty common tactic in animal world to appear to be larger than you actually are, or more dangerous than you actually are or more numerous than you actually are. Maybe hive fleets are just faking it.
>>
>>53221963
>they can't retcon it that hard, the entire narrative so far is that they're drawn to the astronomicon

Guessing you haven't read Pharos
>>
>>53221963
And the solution is that the galaxy teams up, because Nids are bad at adapting to multiple threats at once

Alternatively, throw enough Orks at the problem. They won Octarius
>>
>>53221790
>orks aren't really a huge threat to the fate of the galaxy at large
>Largest faction by population inside and outside the galaxy
>Only a threat when they stop muckin' about and killing each other
>This is currently happening thanks to Ghazzy, and the bugs picking a fight with the Octarius Ork empire
>Orks are currently WINNING the Octarius of "who is the better meat-grinder, becoming more and more unified under Ghazzy
>Somehow not a huge threat
What kinda fungus cigars iz you smokin' anon?
>>
>>53222059
>snipe maggie with vindicare
>orks now non-threat
>direct them respectfully towards leviathan
>>
>>53222093
Vindicare can't even kill a target from a minor xenos empire.
>>
>>53222121
Or maybe they went VIndicare to kill strongest Xenos Empore's strongest hero. Send someone like Gulliman and maybe we have a fight.
>>
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>>53222093
>snipe maggie with vindicare
>Snipe Ghazghkull 'my skull is made of MUTHAFRAGGING ADAMANTIUM' Thraka'

Dream on humie. >>53222038 haz da right idea. Orkz bug-exterminatas at yer service? (Zog me, wez could make so much teef wid dis!)

>>53222195
Guilli-who now? Nevah heard o' dis git. Iz he 'arder den Ol' One Eye Yarrick?
>>
>>53218489
""the elite of the elite of the elite of the elite""

*rolls eyes, shoot pie plate from invisible stormsword-- remove 11 models from the table
>>
I would like to read a 40k novel that does not suck. Where should I start.
>>
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With all the changes to melee weapons in 8th edition, whats a good loadout for a terminator wolf lord? Currently greenstuffing/kitbashing a terminator lord in cataphractii armor and am taking inspiration from pic related

Was thinking about an axe/storm bolter so he could be used as a logan grimnar stand-in but i'm not too sure
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