Think about it, Nurglites are extremely durable, infected with dozens, if not hundreds, of the galaxy's worst diseases, and are fanatically obsessed with spreading them to the point of giving their lives for the chance to start a pandemic. It's impossible to defeat them in a ground war, if you enter combat with them they'll infect you and you'll either convert to Nurgle or die horribly, spreading even more disease with your corpse. They infect the water Guardsmen drink, the air they breathe, and even the ground they walk on. How do Imperial Guardsmen fight Nurglites without being infected with disease? What, if any, strategy beyond orbital bombardment triumph against not only them, but their countless trillions of microbial allies?
Shoot them until they die.
>>53163592
The IG have access to biohazard equipment and entire religious orders of medical staff willing to bleach everyone and everything inside and out.
Warp-powered plagues usually still follow the rules of diseases and need to spread in a logical way that can be countered.
>>53163844
Sounds good to me, would be my plan as a Guardsman.
>>53163592
Lots and lots of flamers
You practically have to burn them all till there is nothing left
>>53163592
Nurglites entire religion is about giving up. The Guard is about having grit. They've already won the theological battle, it's only a matter of application that allows them to win any physical battle.
>>53163592
Hellhound squadrons.
>>53163987
Agreed.
>>53163592
>>53163592
Holy vodka.Kills normal and warp tainted microbes and solves the morale problems caused by fighting bags of pus.
>>53163592
Throw more men at them
>>53165642
But what about zombies?
>>53163868
Bio hazard equipment? Advanced Medical staff? What kind of Guard are you thinking about?
A Guardsman mans the fuck up and walks it off. So what if the trenchfoot is melting limbs off, it's still just Trenchfoot.
The Guardsmen isn't there just to throw men at problems. It's the one area where Humanity is advancing. You take a bunch of men and women and you put them through the wringer, facing every kind of horror imaginable, and a Commissar at their back whose job is to be more terrifying than whatever horror they're facing. They face every kind of temptation imaginable and are told to resist it all as a matter of course.
The people who survive all of it? The veterans? These are the finest humanity has to offer. These are the men and women that slowly advance humanity to the next stage. These men and women represent every slow step for humans to evolve to become like Primarchs, the Emperor, and eventually the C'tan
>>53165842
The kind of guard where most regiments have gas masks, can requisition hazmat suits, and are commonly accompanied by the Sisters Hospitaller, who are not particularly rare or reserved.
>>53165696
more men
>>53165842
>A Guardsman mans the fuck up and walks it off
More like goes numb from pain, and literally falls to pieces as he walks.
>The Guardsmen isn't there just to throw men at problems
Anon, please.
>The people who survive all of it? The veterans? These are the finest humanity has to offer.
That's nice, they are also likely doomed to die childless as Guardsmen do not retire, and mingling with civilians is likely *BLAM*-worthy.
Also, Death korps of Krieg do not use "the best" to reproduce.
>>53166510
>*BLAM*-worthy
>Not happening anyway
Imperial surveillance isn't 100% perfect.
>>53166510
Guardsmen mingle with civilians all the time and have lives.
With a lot of Guardsmen lot their families can even come with them, it can be quite commonplace.
>>53166510
Also guardsmen traditionally colonize worlds they conquer as a thanks if they manage to fucking live through it.
good way to foster new regiments and produce a loyal populace
Grimdark and technological regression aside, the Imperium actually has damn good medicine and hospitals run by the Sisters. With Nurglites and plague being such a rampant threat, plenty of medicine is always kept on hand and produced to fight it. Disease was almost eradicated from the Imperium entirely before the Horus Heresy too.
To kill Nurglites, lasguns and melta and flamers. Fire purifies everything, and not even the worst disease the Papa can concoct is immune to the ever-purifying force of primal flame.