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Pathfinder General /pfg/

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Pathfinder General /pfg/

How can we make melee dual wielding great again? Even Path of War and Spheres of Might don't do much to make melee dual wielding that good.

Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW

Current Playtests: https://pastebin.com/quSzkadj

Old Thread: >>53056853
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>>53063346
>How can we make melee dual wielding great again?
By playing a different game.
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Enough with the fucking animes.
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>>53063325
How do you know Wubu's rationale for sure, sour grape kitsune anon?
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>>53063346
Dual Wielding is pretty good if you get the dex to damage feat, and just use one of the path of war stances that gives you 1d6 damage.

You could even go strength based by taking up the Dervish Defender Warder archetype. That I believe doesn't require any dexterity for you to have on yourself.

Dual Wielding was even more potent in 3.5, when you could get dragonfire inspiration up and set it up so that it would use Sonic or Acid damage instead of the highly resistible fire damage.

It does require some work to do though, but it is pretty potent and a good way to get more reliable damage than a two-hander. Because you don't need to set your attack on fire to get damage bonuses. It is especially good in pathfinder where the maximum number that you can power attack is locked for some fucking reason.
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>>53063458

Reminder that Disk is a hack who recycles characters and abuses the trust of the ReviewAnon name to build unearned hype for his characters and those of his friends.
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>>53063471
Still needs full attacks to do correctly so it's far less mobile than other PoW
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>>53063471

Well, problems with dual-wielding include the upkeep on two weapons, the attack penalty making the extra attacks unreliable, the difficulties overcoming DR, and the massive character investment required to make the most of it. While it's possible to do some pretty cool things with it, two-hander builds tend to work better for less.
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>>53063449
I don't, but I've a decent working theory. It's like how I suspect that SotJR was picked to satisfy memes, FotJR was picked based on the GM knowing certain people to be good players through personal experience, and LoBaF was picked based on some hidden theme the GM hadn't made public.

It just raises too many questions to think that two-thirds of those picked for Blingmaker were *coincidentally* those who'd been hyped the hardest and flirting the most in the threads.
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all female players are thots
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Judging from Michael Sayre/Ssalarn's posts in the official Spheres of Might forum, it seems that the developers of Spheres of Might will be shifting away from martial focus as a mechanic entirely, which also means removing the mechanics regarding dedicating, expending, and regaining focus.

Martial focus was one of the major balancing points of Spheres of Might, to the point wherein entire builds revolved around rapidly expending and gaining martial focus, such as Alchemy bombing builds, Berserking Brutal Strike builds, and Sniping deadly shot builds.

What are everyone's thoughts on this?
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>>53063508
rofl, ok, now we've gone full /x/

and there's nothing wrong with recycling characters
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>>53063536
Most female players who you KNOW are female are thots*
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>>53063513
So, Harbinger? Lategame it can move and full attack, although lack of feats makes for a rather restricted build.
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>>53063532
What's LoBaF's theme?

What's OverLewd's theme?
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>>53063555
>there's nothing wrong with recycling characters
nice meme
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>>53063555
>and there's nothing wrong with recycling characters

Next you're going to say there's nothing wrong with making characters inspired by characters from other media
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>>53063561
All women are thots, anon.
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>>53063567
>>53063574
There's literally not a problem with recycling characters, if you thought they were good, why trash them? Use them again, it seriously doesn't matter if they were an app to another campaign first

And ya'll are after Disk, but Broodie did the same shit with Rinka in RotJR and Dragons2 and none of you are bitching about them.

Ya'll are autistic.
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>>53063583
I disagree!
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Stories from your games!
Or summaries, even?
Please?
Anyone?

>>53062798
>>53062813
Can't be the only one who plays Pathfinder here.
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>>53063566
I'm still trying to work that first one out. Youthful optimism, perhaps. Or maybe something like the GM's idea of how certain PCs would play off certain NPCs. The group dynamic looks too wonky for me to say it's because they make sense as a team.

As for Overlewd, I'm assuming that there's far less at play there. Sleep is probably just going to choose characters who are actually villainous rather than just "tee hee I'm a bad girl" or "I will crush Britannia!"
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>>53063528
You could get a race with some sort of SLA that would make you be able to get Arcane Strike on your character. This in itself does force you to use entirely strikes on it own.

I think Two-Weapon builds are pretty balanced, as Path of War's Two-Handed stuff is pretty overwhelmingly strong. Especially at earlier levels where they can easily one shot things. Granted, so could a barbarian but the barbarian's one-shot staying power wanes.

I do think you and >>53063513 have a good point though. Two-Weapon is pretty hard to balance around, my fix is to just be able to enchant two smaller weapons at the same time. You can enchant two light weapons at the same time with the same bonuses for each weapon and have it cost half for each. Thus making it cost the same amount a two-handed weapon.
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>>53063632

My character is getting eaten alive by that daemon with mouth-sores all over her body, and there's nothing the DM or players can do about it!
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>>53063574
Inspired by? No.
Direct copypastes of? Yes.
That's why I feel Slow ought to rein in his GoT boner, his characters are more fun when they're not clearly Duncan the Tall/Syrio Forel.
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>>53063625
That's because you're a thirstlord.
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>>53063508
Did Disk drop Viviana in favor of Corwin because he realized that Valeriya covered the same build-idea only with a much better character attached? Is that why Corwin steps on Valeriya's toes so hard?
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>>53063649
hot
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>>53063649
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>>53063671
Oh boy we're back to RotJR hate

I can't wait for Roryanon to jump in with his totally hilarious opinion about how he hates FotJR and then we can all tell him to fuck off

/pfg/ is exciting and not predictable!
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>>53063632
We almost got into a fight with a traveling band of paladins when they mistook my ethermancer for his batshit crazy cultist brother.
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>>53063661
I can promise you I am very satiated.
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>>53063694
>satiated
ERPing with a bunch of dudes pretending to be girls will do that.
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>>53063574
>>53063655
There's an Anon who directly ripped off a fighting game character and nobody calls his stuff shit for it.
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>>53063532
Or the people who flirt in threads are the ones most excited for the game, which means they're also the ones who spent the most time polishing their apps.

You're looking for something that doesn't exist anon!

There is no conspiracy, the failure was inside you all along!
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>>53063633
Which apps of Overlewd do you think are actually villainous?
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>>53063704
Would it? Maybe I'll try it sometime for variety since you recommend it so.
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>>53063632
Lazythrone continues to be going at an easy pace and is fun! They party is all humans! Two psionics, a divine, and an arcane caster! No fullcasters, two full-BABs!
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>>53063716
Can we rate the villainy of all the apps?
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>>53063711

There's a difference between "this character is not shit" and "this character is amazing."
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>>53063574
>>53063711
>not ripping off three characters from other media, and blending them to get something """original"""
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>>53063711
Appearance-wise, sure, but Chaika-anon proceeded to make the actual character completely different.

You can take appearances without taking any actual concepts from a pre-existing character.
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>>53063671
>Is that why Corwin steps on Valeriya's toes so hard?
How exactly?
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>>53063546

Depends on what replaces it. They are going to need to change things quite a bit without that mechanic but I wasn't really that fond of it in the first place. Cautious optimism, I guess?

If they're going to make a change that big, I also hope they do include some more noncombat talents and such. Right now I am thinking a SoM martial would be a lot more fun to build and fight with than a regular one but they're on similar grounds utility-wise aside from the SoM martial having a lot more skill ranks, which wasn't enough to save the rogue.
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>>53063711
That dude has a hard life, do we need to make it worse?
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>>53063671


I too am curious about this >>53063751

Please Anon, tell me how the 2handed Bard intrudes on the twf Warder.
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>>53063711
>>53063764
Who?
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>>53063733
You mean there's middle ground? That can't be right, /pfg/ wouldn't just lie to me like that.
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>>53063716
Chiundra, Ecaterina, and Calesedria are the most unapologetically evil.

Arguably Umbranae, but she's more "I'll show them all!" than "I'm evil and loving it."

4916 looks evil, but she's built her app around lewds and jokes. Squid-man is similarly based on "tentacles lol" and "redheads lol."

Kent is a good villain, but I think he'll probably lose the stomach for it and decide that being good feels too good to actually be evil.

Almost everybody else is just "I'm evil because of my circumstances" or "I'm evil just as a means to an end."
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>>53063790
1d3+int damage at level 11
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>>53063807
Kent's "how did it come to this" short story was fantastic, I'd read a novel about this guy bumbling around being an evil dumbass with a heart of gold. His character development has great potential. especially if him turning more erinyes also turns him into a girl
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>>53063716
Literally none of them are as evil as Falafel. DHB outdid the lot of them.
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>>53063546
Was never a fan of it, made them feel too much like PoW. Hopefully they allow stuff to just work, no need for focus. Also hoping they find some sort of balance with fewer massive damage combos and maybe some better utility. And moving away from being anime as fuck, but that ain't gonna happen
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>>53063729
>>53063716
The problem as I see it isn't who's villainous and who isn't. It's that most players who aren't playing babby's first D&D game in high school are probably going to default to heroic actions, if only out of self-interest.

The only difference will be they're defending the downtrodden kobolds and embattled orcs from wily peasants and marauding knights rather than the other way around.
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>>53063916
Falafel is too evil for a PC though.
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>>53063566
I think LoBaF's picks aren't based on a theme but were chosen based on how likely they seemed to chase plot threads and push for adventure instead of sitting around comfy. A "meta" theme rather than a characterization.
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What advice would you have for a GM who has years of experience GMing for people sitting around a table, but has never GM'd for people online before? I'm interested in getting into Roll20, but I've always been more of a GM than a player.
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>>53063916
>>53063930
Falafel's not the kind of evil that would be a long-term, campaign-shaping villain though. He's spooky, and he's petty, but nihilism doesn't work as a good driving motivation outside of a Final Fantasy game.

Falafel is a horror story character. Overlewd is pitched more like a conquest story. He'd be a starter ally who turns on the party (or more likely who the party backstabs), at best.
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>>53063930
>implying
He makes a fine PC. He just is an omnicidal nihilist, but is enough of a coward to not fuck over allies. It specifically calls that out in his back story.
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>>53063968
>>53063930

Who the fuck is Falafel?
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>>53063959
its actually easier to GM through roll20 than at a table. a LOAD easier dealing with maps for one. You will have fun.
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http://www.archivesofnethys.com/SpellDisplay.aspx?ItemName=Murderous%20Crow

>You conjure a supernaturally vicious and clever crow to watch over you on the battlefield. Choose one of the following templates; the crow has that template and this spell gains the descriptor listed in parentheses: celestial (good), entropic (chaotic), fiendish (evil), or resolute (lawful). In addition to its normal abilities, the crow gains the Improved Steal feat as a bonus feat and gains an eye rake attack. If both of its claw attacks hit the same living foe in a single round, that foe must succeed at a DC 13 Reflex save or be blinded as the bird scratches and tears at the foe’s eyes. The blindness lasts for 1d4 days or until healed with remove blindness.

Can someone explain to me how this spell works? Where am I getting the stats for this thing?

Is it even any good?
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>>53063968
Falafel's entire goal was to burn an empire to the ground. That seems pretty campaign shaping. His motivation is just severe mental illness.
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>>53063981
DHB's app for Hell's Vengeance, and one of the best characters to come out of any /pfg/ game.
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>>53063991
its a decently fine spell. You need the stats for a crow and add the template you want for it.
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>>53063807
But is being "I'm evil and loving it!" a better villain than "just means to an end"? What if the latter's end never comes, and they're left only with their deeds and their broken sense of right?
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>>53063991
You use the bestiary stats, like every other summon spell?
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>>53064022
Little too sympathetic, too much chance they'll back it down and stop being evil.
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>>53063988
How do maps work with Roll20? I'm used to using a combination of description and a whiteboard, and I'm worried that I'll be required to have more exacting, pre-made maps structured if I want to use Roll20.
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>>53063981
DHB's attempt to write an evil character. He was a extremely hardcore nihilist obsessed with the idea of destroying and corrupting legacies through slowly working his way into people's lives and having them give him things to destroy.
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>>53063871
I have no idea what you're talking about, man.
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>>53064022
That's why Falafel is good, no chance he is going to stop being evil. He's not even normal evil and loving it. He just has a huge hard on for ruining lives.
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>>53064013
>>53064023
The only crow I'm finding in the bestiary is this one, which is clearly not right:
http://www.d20pfsrd.com/bestiary/monster-listings/undead/murder-crow/

I'm assuming I'd just apply the template to raven stats?
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Does anyone have the final book of the Hells Vengeance Adventure path? It is not in the links at the top of the general.
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>>53063751
>>53063776
>Please Anon, tell me how the 2handed Bard intrudes on the twf Warder.
For one she's also a beguiler with as an Int based caster|initiator, so she was obviously intended to fill a secondary roll as skill monkey. Bard has all sorts of options like bardic knowledge to step all over that role. The other obvious one is story-wise: In the general it was well known that Valeriya was going with the *Ameiko's best friend* as a central aspect of her character, but Corwin forces her to shoehorn a third-wheel into that relationship.
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How can I play a miqo'te scholar in Pathfinder and not suck?
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>>53063981
Ancient elf who jacks off onto people's stuff.
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>>53064095
Catfolk bard.
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>>53064095
That statement is a paradox.
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Are any of the PFS modulo thingies any good?
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>>53064043
I wonder how much success it'd have if I prepared a campaign and just PMed people around /pfg/, asking them all if they could participate with a specific rejected app I liked.
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>>53064089
That's pretty weak, anon. It's not like somebody is allowed to call "dibs on skills and this campaign trait".
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>>53064089
The small advantage of FotJR: at least Rub-a-Dub-Dub Three Dicks In Shayliss isn't barging in on peoples' backstories. That I know of.
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>>53064126
Better just advertise as "a game with DHB in it". You'll get people for the novelty of playing with him alone.
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>>53064060
>>53063916
If the fucking elf is so good why didn't he get in? Stupid fucks.
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>>53064101
No.
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>>53064042
It helps to set them up ahead of time, but just tossing up basic stuff is pretty easy. My biggest issue is that players are heavily reliant on the DM to create tokens for them and resize if needed. Which means you have to stop and place summons if those end up being a thing, or the barbarian gets enlarged, etc.
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>>53064108
A few of them are.

Temple of Empyreal Enlightenment feels like it could have come directly from Planescape.

Severing Ties encourages the PCs to act like drunken hooligans.

Weapon in the Rift is "Holy Magitech vs. Demons" and is pretty damn challenging.

Kirin and Kraken has a ridiculously fun final boss.
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>>53064144
Well I mean not just Falafel. I don't have a list or anything but I can vaguely recall some apps in the past I really liked that didn't end up making it into a game, I wonder how much people could be coerced into playing their old rejects.

>>53064161
I think the DM publicly stated that it was the wrong type of evil. They were going for exploitation film or something?
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>>53064166
Would trying to use Roll20 without using the map system be a waste of time? Because even as a player, to me that stuff starts to feel too much like a video game.
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>>53064186

I would like to endorse the Temple of Empyreal Enlightenment.

I was shocked and awed to see that a Pathfinder Society scenario, of all things, was of startlingly high-quality. I would recommend it to everyone.

It is a horror/mystery-focused adventure with a diplomacy- and combat-grounded finale, and it handles such splendidly. It is a pleasantly Planescape-like scenario set entirely within a mystical demiplane, revolving around themes of faith, heresy, and demonology.

I like how the adventure progresses in stages. First, the party figures out that something is wrong.
Second, the party figures out what is wrong.
Third, the party convinces everyone else what is wrong.
Fourth, the showdown.

The Temple of Empyreal Enlightenment is pleasantly well-structured, although it could use some polish in certain areas, like unclear wording on the haunt and some rather high static DCs for low-level adventurers.
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If I want to build a monk made for trip, what do I need a part from Combat Expertise, Imp Trip, Greater Trip and Ki throw? Take in mind I want to trip anything trippable.
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>>53063346
Featless TWF should work like current feat-powered TWF. It's enough of a tradeoff to use as-is. The TWF feat should then have actual benefit. Simple shit like this really.
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>>53064241
>Map system feels too much like a videogame
What? Vidya with grid positioning have become steadily rarer over time.
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>>53064144
What would a game be like if the core players were Vult, DHB, and 2hu?
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>>53064089
>For one she's also a beguiler with as an Int based caster|initiator, so she was obviously intended to fill a secondary roll as skill monkey.


Ah yes, a Cha 10 Beguiler without Student of Philos, is certainly the only skill monkey the party needs. That class is well known for having both Knowledge and Social skills.

> In the general it was well known that Valeriya was going with the *Ameiko's best friend*

Of course, because everyone knows you can't be friends with multiple people. Friendship is a monogamous relationship! Also, there's no way Val and Corwin could have been friends with each other, strengthening both of their connections with the stories. No way. Not happening.

All of this all hinges on the supposition that Disk used Discord Cabal Meme Magic to manipulate SillyMe to get into the game with another specific person, solely for the purpose of fucking them over.

Damn SaltAnon, your analysis definitely holds up to scrutiny, and is in no way a thinly veiled attempt to bitch about a player who got in a game you didn't! You're truly a master detective!
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>>53064089
Anon, it's motherfucking six player gestalt.

You can't NOT step on another's toes mechanically. They had three people step forward to pick a damn lock.
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>>53064241
You can just use the chat and dice roller if you want. Not a fan of the chat myself, tend to use irc for that. Maybe just put character portraits and a location/scenery art up instead of the map.
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>>53064337
>2hu is a decent team player but constantly tries to grab for every +1 he can get. Tries to tell other players advice on their characters. Likely to clash with both Vult and the GM.
>DHB takes meticulous notes and handles all the logistics. Plays someone who doesn't make waves, but is outwardly memeworthy and weird. GM's favorite purely because he's so polite.
>Vult plays an ERP waifu, acts like a massive prima donna, and shit-talks everyone else behind their backs. Ends up on the GM's shit list.
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>>53064376
Funny how that seems to have happened with every gestalt game. That exact situation happened to both RotJR teams, and nearly everyone in WotR is some kind of face, so we're all sweet-talking every NPC we come across.
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>>53064331
I mean the specific tracking of grid positioning in the first place. Maybe this is just my inner-grognard talking, but I find I get more into the game when that stuff is more based off description than any "You are at THIS specific place and that is exactly 23 feet from THIS specific place". I mean, you look at any good fight scene in a movie, it's not a fixed topdown view. Read a good fight in a book, people aren't sticking to 5 foot squares.

Not using hard maps allows for more leeway with narrative things. Is that enemy within throwing weapon range? Technically perhaps not, but nobody is going to see that someone is (range increment*5)+5 feet away and decide to not even try—unless they see on a map that it's simply out of range.

>>53064398
Alright, sounds like it may be worth it for a group dice roller and a centralized character sheet repository then.
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>>53064241
It's almost like videogames got it from something, instead of making it up wholesale!
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>>53064403
2hu is handling literally all the planning and logistics in Hell's Rebels right now.
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>>53063991
>>53064013
They really shat the bed on the amount of searching and recalculation required from the player here.
>Go somewhere else for a creature and then go another bunch of places and look at templates, then pick one and add it
I'll be fucked if I can even get my players to do any single one of these steps correctly, let alone do it BEFORE the game like a sane human should. Then again, you still have shit like Skald's Spell Kenning where it can't be predicted ahead of time that the spell would be needed/used, and then the entire table must fucking wait for it, unpreventably.

Simplifying this spell and providing some truncated statblocks would have gone a long way and wouldn't have to lose much if anything.
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>>53064453
I know, I never contested that point. I only said I prefer not having super-closely tracked positioning, like you end up getting when using tactical maps. There's nothing inherently wrong with them, any more than there's anything inherently wrong with a flavor of ice cream—it's just not a flavor I personally like.
>>
>>53064447
>>53064486
Roll20 sheets are garbage. You sound like you'd be better off with a shared gdoc folder for sheets, IC and OOC IRC rooms, and an IRC dicebot.
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>>53064403
DHB specifically plays characters who make waves. His characters have really strong personalities.
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>>53064558
I think you're probably right. Roll20 looks to cater to a different kind of Pathfinder player.
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>>53064144
Has anyone asked DHB what his ideal campaign is?
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>>53064447
The initiative system doesn't work cinematically either, though, and you can always fiat minor stuff. Plus, a grid is necessary to calculate placement of a crapton of area spells and effects, particularly to make sure you're not hitting allies with it.
And PF/3.X isn't really a system for narrativist focus.
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>>53064467
I've been looking around and I guess there's just... no stats for a crow. Anywhere. One person suggested using raven stats, but ravens don't even have claw attacks, which doesn't make sense unless I'm misreading the spell.

I guess I'd just use hawk stats? I don't know.

This whole spell is a mess.
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>>53064447
Theatre of the mind is nice, but doesn't really work for something like Pathfinder where things have SPECIFIC ranges, and the difference between them is very relevant.

'Can I hit all these guys with a fireball' should be an answer you can just look at the map for, not wait for the DM to hem and haw about whether or not he wants to let you hit them all.

Also on this topic 'can I reach this guy with one move action?'

'Do I get point blank shot?'

'Wasn't he in my reach?'

Pathfinder was designed with a map in mind, and it doesn't work so well without one unless you're doing something like 1-1 fights in a featureless terrain.
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>>53064646
If you post in the thread while he's around and direct it at him like a question, I think he'd probably answer in thread. He always posts as anon unless it's about homebrew but I think he's about as open to direct questions as Broodie or idontreallyknowanyotherpeoples.

Sometimes I wonder if his memehood just goes over his head entirely.
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>>53064280
Brawler is honestly better at that sort of thing.
>>
>>53064693
IMO, as soon as I REQUIRE a map for combat, then the game has shifted into being a tabletop wargame. I understand that Pathfinder may typically lean closer to being a wargame than to being a narrative focused RPG, but that doesn't mean I have to happily play along. Specific ranges (in regards to ranged weapons anyway) are in fact one of the things I hate about Pathfinder—the thought that a level 1 NPC with Str 8 has the same range on a javelin that a level 10 PC with 20 Str does, and is only less accurate with it, is completely stupid. The fact that bows with additional draw strength don't shoot an inch further is completely stupid.

Part of why I don't like using tactical maps is so that I can avoid dumb shit like that. I've been GMing for well over a decade and I'm a professional game designer, I'm not afraid to houserule things I consider to be stupid.
>>
Hey /pfg/. Running a game with Spheres of Power allowed, got a question for any SoP GMs.

One of my players is running a Gunsmoke Mystic//Armorist. Their concept is basically "Gun magic". That player submitted these as their drawbacks:

>Drawback: Focus Casting.
>Firing spells from a gun requires a gun.

>Drawback: Material Casting
>Firing spells from a gun requires ammunition.

>Drawback: Magical Signs.
>Firing spells from a gun is a very loud and distinctive process.

>Drawback: Somatic Casting
>Firing spells from a gun requires pointing the gun in the magically correct direction, and firing it.

Do they seem reasonable? I don't have much experience with SoP so I can't really tell.
>>
>>53064280
Thats not too bad, barbarians are probably better at tripping just for raw strength and rage, but as long as you can use your ki throw you will be doing pretty well.
>>
Alright /pfg/, I am going to dual wield shields. Now, the real question is...

Do I go only to Ranger 6 and multiclass from there to whatever?

Or do I just go full Ranger 1-20?

1st party content, any suggestions (if you feel multiclass is the way) for what other levels to take is appreciated.
>>
>>53064836
Material Casting doesn't work like that. Somatic casting isn't the same as just firing a weapon either.
>>
>>53064879
How so?
>>
>>53064861
Why ranger 6?
>>
>>53064369
The GM had a boner for Corwin since before apps even opened.

And Valeriya did have student of Philosophy last time I checked, granted that was months ago.
>>
>>53064804
My GM dislikes the hybrid classes, he thinks it makes multiclassing obsolete, he doesn't realize multiclassing was already obsolete since day 1

Unchained monk was allowed so I went with it
>>
>>53064890
Rangers get Shield Master as a bonus feat at level 6.
>>
>>53064836
>Drawback: Focus Casting (Firearm)
I am okay with that.
>Drawback: Material Casting (Ammunition)
I would only be okay with that up until CL 10, than I would say that he needs to start either expending 2 bullets per use or something else worth more than 11 sp.
>Drawback: Magical Signs (Gun Shot + Smoke)
I am okay with that
>Drawback: Somatic Casting (Aiming a Gun)
I would be alright with that, but I would also remind him that he still cannot use it in armor heavier than light without spell failure.

In short, yes I would be okay with his choices.
>>
>>53064943
Multiclassing was ALWAYS a clunky workaround and nobody should be fighting to keep it.
>>
>>53064943
Your DM is a massive faggot. Hybrid classes are what core classes should've been like. By far the best class group.

Paizo is also a massive faggot for supporting them less than Occults and Vigilante.
>>
>>53064879
Not sure what you mean by "Material Casting doesn't work like that. "
See below regarding Somatic Casting.

>>53064952
>I would only be okay with that up until CL 10, than I would say that he needs to start either expending 2 bullets per use or something else worth more than 11 sp.
Wouldn't the cost of powder push the cost-per-spell to 11 GP and fix it there?

>I would be alright with that, but I would also remind him that he still cannot use it in armor heavier than light without spell failure.
Yeah, was going to enforce that.
>>
>>53064885
Material components are a separate cost to ammunition. You're trying to double up by saying a single piece of ammo is both at the same time.>>53064890
>>
>>53064861
Don't.
>>
>>53064970
Archetypes already made multiclassing obsolete, call him the faggot he is and leave.

>>53065003
Half or more of the hybrids should have just been archetypes.
>>
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>>53065045
>>
>>53064693
>>53064815
I like to use a grid, but I'll admit I've found combat quicker with a small number of enemy NPCs (like 3 or less? you can do more but everyone needs to be able to keep track or you'll get slowdown) in gridless.

Everyone's mostly trying to move to X feet in distance relative to someone in general. It's also not a challenge at all to tell most distances that are tertiary to those: if two guys starting from the same direction move to attack the same target in melee, then unless they were specifically aiming to space themselves (which would obviously be mentioned because they're doing that for a specific reason 100% of the time), those two attackers are going to be 5 feet apart. If you're moving behind obstacles to avoid line of sight to someone, say so and it's done.

Flankers moving around an enemy's reach without using Acrobatics would be the main sticking point. It would take like 15ft of extra movement (relative to going up to the enemy's face) to skirt around someone's 5ft radius to hit him from the other side.
>>
>>53065044
Ah, I see the confusion.
They wouldn't be making an attack roll and casting a spell at the same time.
They'd either shoot the gun for an attack or shoot the gun to cast a spell, not both at once.

No way in hell would I allow an attack and a spell for a single standard action.
>>
>>53065083
Can't you do similar as a magus
>>
>>53065083
You're still getting a two for one on ammo/material compenant cost.
>>
>>53065008
>Wouldn't the cost of powder push the cost-per-spell to 11 GP and fix it there?
If he is also using gun-powder than sure, he should be alright.
>>
>>53065097
Yes, as a full round action and if you're a Magus.

>>53065107
How so?
>>
>>53064946
So do Slayers, and you don't have to mess around with any kind of favored enemy or favored terrain bullshit.
>>
>>53065058
>Half or more of the hybrids should have just been archetypes.
I mean I agree that there's a lot of overlap and we're not really hurting too bad if Slayer had just been a Ranger archetype or Bloodrager had been Barbarian, but compared against each other in vacuums, the hybrids are generally just way smoother than their parent classes. Slayer does away with a lot of the finicky bits and problems with both Rogue and Ranger, and covers most of their respective spaces better on its own. Existing as classes means they open up room for archetypes, and it shows through pretty well how compatible they are for these designs when Paizo bothers to make those archetypes.

Basically I think if Slayer had a Ranger archetype it'd look a lot better than if Ranger had a Slayer archetype. I basically see hybrids as the patched version of core.
>>
>>53065107
Not the person you were talking to, but I don't see how it's two for one? If anything it just puts it in the same pool, so taking a shot means one less spell's worth of material, and using a spell still means one less attack you can make. Thus it's less two for one, and more "it's now one resource bar that can be consumed by different things, at no savings other than having fewer items listed on the sheet". Also, if he breaks the law, authorities are far more likely to take away bullets than they are some holly leaves and newt dust.
>>
>gonna be in a gestalt game
>want to be a magic gun user
>decide Spell Slinger Wizard || Hawkguard Warder because it's what does it best
>get called a tryhard rollplayer
Man I mean I guess I could choose something straight worse, but what's the point of being worse when two things equally fill the concept?
>>
>>53065146
Is it spheres?
>>
>>53065164
We don't use spheres because my GM doesn't know spheres and prefers not to have to learn it.
>>
>>53065107
Maybe, but is that really all that bad? I mean it sure as hell would help keep track of material component uses. Whenever I use the Material Casting drawback, I end up using the optional ruling from Player's Guide to Skybourne and make a single payment each month. Besides, at low levels, he could be paying 10x the cost of the material component by using bullets + powder.
>>
I'm tentatively joining a game. Their party is a Slayer, Anti-Paladin, Cavalier and Cleric. What're some options I should conisder for a character?

I generally dislike full casters and they seem to have their core roles covered, though I think all of them may be built for melee. I'm partial to the flavor of archery but not so much to the 5ft+full round playstyle.
>>
>>53065171
I'm so sorry
>>
>>53065214
Sorry, I'll add that it's 1pp only but feat tax is being used.
>>
>>53065191
Actually, hold up.
Both Gunsmoke Mystic and Armorist offer ways to make ammo.
Gunsmoke Mystic can reload a gun with freshly-made bullet at the cost of an Animus point and a free action.
Armorist has to spend standard reloading actions, but the guns they summon come with 50 or more shots of ammo.

Which changes the question from "Is 11gp a valid cost" to "Is an action or an Animus point a valid cost".
>>
>>53065236
Bard
>>
>>53065236
You're certainly right in saying they've got their roles covered. Have you thought about using a Kineticist for switch-hitting?
>>
>>53065261
Dude he needs to be a bard it's the perfect fit
>>
>>53064935
>The GM had a boner for Corwin since before apps even opened.

[Citation Needed]
>>
>>53065284
He also says he wants to focus on archery. But yeah on second thought, go with Bard. Skald might work better if it's a full-tilt MELEE ALL DAY party save for the cleric
>>
>>53065312
Bards are excellent archers!!
>>
>>53065138
Hence "half or more". Slayer being standalone isn't too terrible, although it REALLY shouldn't have dropped the Ranger Wisdom Focus (or spells) as hard as it did. Several of the hybrids just look like someone cribbed design notes for something else and rewrote them into new classes.

Like, seriously, every time I look from Investigator to Unchained Rogue I think "hold on, why the fuck didn't they just give that to the rogue?".
>>
>>53065003
Some of them or their ability concepts are kinda bad or bad for the game IMO. No better than core in some ways.

Obviously I'm talking about Swashbuckler and Arcanist balancewise, but there's other sticking points in hybrids that make me dislike certain mechanics.

Martial Flexibility and Spell Kenning being ridiculous open-ended things based on giant ever-expanding lists is something I don't like, and not for balance concerns. In actual play you should be keeping a short list of feats or spells ready that you would want to use these abilities for. Their perfectly optimal use though? Stop the game, let me look through every feat/spell ever printed, this is what my ability is for. That disparity of play shouldn't exist and neither should the potential for game-stoppage.

Investigator being near-useless in a fight until level 4 is also a huge design flaw. The class is great but I guess they thought the table looked lopsided when the first draft actually let it goddamn function at low level?

I generally love the others though.
>>
>>53065308
Follow this conversation.
>http://archive.4plebs.org/tg/thread/50493139/#50497411
>>
I really, really want to shoot something, and I have the money to buy one of those big-name $50/$60 releases.

What should I get? Should I get Titanfall 2?
>>
>>53065416
Go away v
>>
>>53065416
Titanfall 2 is DOPE man, I recommend it even as a casual shooter fan. Also the DLC and content pacts are FREE
>>
>>53064646
I will answer this as I have seen the question on multiple occasions.

My ideal campaign is making use of several 3pp sources, namely Legendary Game's Ultimate War, Ultimate Battle, and Ultimate Rulership. The idea would be that the PCs would make up the portion of the command structure of a larger mercenary company, something along the lines of the strength/forces of the White Company (4000 strong). Perhaps as small as half that. The PCs would begin at level 4, each of them being a major, and commanding some 250 men. There would be 4 other NPC majors. A second in command and the commander.

The game would follow the exploits and triumphs of the mercenary company as they make their way through an empire in its twilight. Ultimate War/Battle/Rulership make mass combat a lot better and interesting overall.

The game would focus on developing the PC's own forces (with the PCs gaining new members over time and losing members), as well as the power struggle between the PCs and the other majors to try and see which direction the company will go.

Overall I very much enjoy the idea of a larger mercenary company which can turn the tides of battles and possibly entire wars.
>>
>>53065416
I personally haven't played it, but my friends have and they seemed to really enjoy it. It definitely LOOKS fun.
>>
>>53065355
>Investigator being near-useless in a fight until level 4

More like "near useless in general until 5th-7th level", anon. They are taxed to fucking shit at every turn unless you dip in something like Inspired Blade, which is RETARDED AS FUCK WHY WOULD YOU DESIGN SOMETHING THAT WAY.

>Infusion Tax because lmao Extracts
>4 Level suffering tax before your combat feature because "reasons???"
>Quick Study Tax because fuck you
>Mutagen might as well be a tax
>Fencing Grace 3 feat tax because TRIPLE FUCK YOU
>Inspired weapon special ability tax because MAXIMUM FUCK YOU
>>
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>>53064186
>>53064277
I shall look into them, thanks.
>>
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>>53065459
>>53065440

Titanfall 2 it is, then.
>>
>>53065416

Yeah, the people I know who've played it recommend it pretty strongly. Not sure why you're asking here, but hey, go for it.
>>
>>53065517
>Not sure why you're asking here

I won't get an honest opinion if I went to a specific General on /vg/, and asking on /v/ will get me ignored or shitposted!

>>53065507
That's cute art, why can't more people play their Kitsune as attractive, albeit nonsexual, tricksters?
>>
>>53065454
>DHB has the same tastes as me
Neat. Minus the mass combat, I dislike it more in concept than I do for Paizo's take of it. Everything else is more or less my ideal campaign as well.
>>
>>53065083
You would have to require them to integrate the costly material components (those listed in spells with values/costs, like "a 500gp diamond") into the bullet-crafitng process in order for this to act as a proper materials drawback.

It would also mean don't lose or accidentally fire that one special bullet either. This much is reasonable.

Magical Signs requires more than the gunfire as well: It involves getting the audiovisual cues required to perform a spellcraft check. In other words, just before that gun goes off, what's about to happen becomes clear as day, and it's easily confirmed what's on that bullet as it fires.
(Pic Related)

Finally the somatic casting by the rules means you MUST have a free hand able to gesture. You're going to need additional fully-weapon-capable limbs if you want somatic spells to function while firing a two-handed weapon. It's nothing for a wizard to hold the staff in one hand while he casts, but he is most notably NOT swinging it at the moment he does so! This is perfectly fine as long as the person's using a pistol though; assuming they're not missing a hand of course.
>>
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>>53065555
Pic may have been related, but it was not very selected.
>>
>>53065454
Why the fuck should I care?
>>
>>53065555
Spheres of Power doesn't have costly material costs like 500gp diamonds, unless I'm overlooking something.
>>
>>53065622
There was literally a post wondering what his ideal campaign would be, stop being a fucking dickhead for once in your life.
>>
Would anyone here happen to have any maps they could spare? I'm running Hell's Rebels for my group, and in the first book, there's a mission called Investigating the Fire where they search the charred ruins of several buildings that were burnt during the Night of Ashes in Kintargo. While two of the locations are duds (and I won't bother wasting their time and energy on them), the third and final location called the Silver Star is one where fighting can begun along with there actually being things to find there.

The problem is that the book gives no maps for the location to my knowledge, and given that one, I want to signal that there's something different about the location, and two, I might need it if the dice call for an encounter, I really need a map for this location. Some sort of building that's in ruins with rubble and such would be nice, though not something extraordinarily large. Can anyone help me?
>>
How does your character order their steak?
>>
>>53065671

Rare, anything more's an insult to the cow.
>>
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>>53065541

But anon, what if I want to use Gruesome Shapechanger?
>>
>>53065687
Because that's gruesome.
>>
>>53065555
If I'm not misreading Magical Signs, it negates the need for a spellcraft check. John Commoner can tell you just cast Alter Time, no check or ranks needed.

I don't agree with your interpretation of the interaction between Magical Focus and Somatic Casting. (Note that yu're correct from strict RAW, I'm arguing implementation from a GM perspective) If they interacted that way, a ring focus would be strictly better to a wand or staff focus. (Well, aside from already being impossible to disarm). The text earlier in the chapter also strongly implies that the focus can be used for somatic components.
And if we want to get REALLY autistic about RAW, the handedness requirements for 2h firearms only say you only need two hands to "aim and fire". Firing one-handed without aiming should therefore be acceptable.
>>
>>53065671
>Steak
>Ordering it

He just kills and eats the cow
>>
>>53065541

>That's cute art, why can't more people play their Kitsune as attractive, albeit nonsexual, tricksters?

Has anyone on /pfg/ actually played a sexualized kitsune?
>>
>>53065671
Boiled in milk, with jelly beans.
>>
>>53065718

>No garlic, pepper, or anything

What a pleb.
>>
>>53065777
I mean

He prefers lamb anyhow
>>
Is Kanna an ungermaw?
>>
>>53065822
More like Ungermoe
>>
>>53065822
That's just her racial bite attack at work.
>>
I want a fantasy world where anything cute falls in acid. Fucking sick of kitsunes and catfolk and whatever other animu shitfest races people feel like jerking off to this week.
>>
>>53065860
>stop liking what i don't like
>>
>>53065822
She's Gaping Dragon.
>>
>>53065795

I bet he doesn't even break out the tzatziki.
>>
>>53065860
>majority of women and children fall in acid

Jeez nice trench coat fag
>>
I want a fantasy world where anything edgy gets hugged. Fucking sick of murder and suffering and whatever other grimdark shitfest tropes people feel like jerking off to this week.
>>
>>53065879
If you think the majority of women and children are cute then you clearly are unfamiliar with real life.
>>
>>53065860
>Some women, children, small animals, even some men fall in acid.

I don't think you thought this through anon.
>>
>>53065879
>majority of women and children

Dunno about that one, bud.
>>
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>>53065541
>That's cute art, why can't more people play their Kitsune as attractive, albeit nonsexual, tricksters?

She has a tiny skirt and a garter on her shiny thighs.
>>
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>>53065890
>le real life is pain and horror.
>>
>>53065637
Correct.

The 'material component' drawback is a flat minor cost that's reliant on the caster level of the effect I think.
>>
>>53065903
>she
>>
>>53065877
>Tzatziki

god I love that shit man it's the GREATEST SAUCE OF ALL TIME
>>
>>53065922
Kinu is a girl, anon.
>>
>>53065922
Kinu/Selkie is a girl, but you're right, the pic in >>53065507 would be a good foxboy trap.
>>
>>53065903
See, now you're trying to make it sexual!
>>
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>>53065934
>Kinu
*Selkie
>>
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Post cute things to trigger that one anon.
>>
>>53065890
Guess what else isn't in real life
Magic
>>
>>53065242
I would most definitely rule that ammunition that is created through magical or supernatural means may not be used as material components for casting.
>>
>>53065931
I know, right? A Greek place just opened near where I live and it has gyros to die for.
>>
>>53065952
Because, surprise surprise, nobody on this board seems to be capable of seriously entertaining playing a kitsune without it turning into a thinly veiled sexual fantasy.
>>
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>>53065965
Are vampire girls in high heels cute?
>>
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Why is it, that with the sheer number of Overlewd apps, we don't talk about it near as much as we did RotJR? Has the thrill worn off?
>>
>>53065980

Man, who needs sexual fantasies when you can have POWER FANTASIES?
>>
>>53065980
I was going to protest that notion, then I realized I was thinking of a human being and not a Kitsune.
>>
>>53065985

High heels, much like lipstick, are not cute.
>>
>>53065997
The new good one is MQFEL
>>
>>53066003
>Power Fantasy

[Distant Feminist REEEing]
>>
>>53066014
literally who?

DAA and ROaB are more popular than whatever that is.
>>
What accents do you imagine various races to have?

For me, Kobolds are definitely broken-English with a more slavic accent.
>>
>>53066004
And see, that's the common trend. People SAY they want to play weird race XYZ or whatever it may be, but really they just want to play an anime girl with nonstandard ears, or pointy teeth and a blood fetish or some shit.
>>
>>53066033
None, because I believe accents should be determined by culture and ethnicity.
>>
>>53066047
The obvious question, dumbass, was how you typically enjoy portraying them or prefer to portray them.
>>
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>>53066005
Why?
>>
>>53066043
No, I mean the character is straight up a human being, not a Kitsune. Also a dude.
>>
>>53066031
he means mighty quest for epic loot I think. The one about worldhopping and planesurfing

>>53066033
Anon... Kobolds are yapping little lizards http://soundboards.cubicleninja.com/
>>
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>>53065975
I went to a food festival recently and got a gyro, and goddamn man, those greeks have fantastic food when they aren't drowning in debt

Also, anyone ever experimented with festivals in the style of Taste of Marietta/Acworth? Goddamn those are good and I wanna incorporate one in a campaign
>>
>>53066043
Even when they play a non-standard race and don't go animu, they still make it basically "I'm a human except in name and I wear a funny hat, which makes me an """interesting""" character". People play every dwarf as Scottish or VIking humans with beards and ale, Elfs are snooty, uppity, humans with pointy ears and magic.
>>
>>53066075
Nah, this is what kobolds sound like:

https://www.youtube.com/watch?v=GKNB7Eid-ek
>>
>>53065478
Quick Study isn't that key early on. You'll want to start your fight with a standard action eating a buff anyway. Just sucks using up your Move action for subsequent enemies.

Also, don't forget to use a Bane baldric, being one of the few classes who always wants to use a single one-handed melee weapon.
>>
>>53066082
And I've seen people get annoyed when races are portrayed as too different to humans.

Honestly the reason I got rid of the standard pathfinder races in my setting is everyone has far too many opinions on what they 'should' be.
>>
>>53066043
It's a bit difficult to play something inhuman when you are in fact human yourself. I never understand this complaint, that everyone should play these races like they're completely alien in every way.
>>
>>53066103

Wouldn't Kobolds sound like cockney Englishmen?
>>
>>53066033
>>53066047
>>53066065
Racial languages are one of the worse sacred cows we have. They don't make sense in the majority of settings.

>>53066115
Entirely inhuman isn't the goal. Not just being a drunken scottsman stereotype is.
>>
>>53066073

High heels are sexy. Sexy is sexy, not cute.
>>
>>53066075
That soundboard is perfect for kobolds.

>>especially when she yarks
>>
>>53066115

Humans have ZERO ability to play something in a "non human way" because we are humans. Even our ideas of what non-human is, are informed by our human experiences.
>>
>>53066114
IMO, I think the non-human/half-elf core races are just too played out, they become just stereotypes of themselves. I understand getting rid of them.

Sucks, because the Dual Talent ART for humans sucks ass. I sure do love only getting two +2s for my race and literally nothing else. It's no wonder /pfg/ uses tiefling/aasimar so fucking much. Humans suck if you don't get or need the bonus feat, and with the feat tax rules we commonly use, it's not needed often.
>>
>>53066082
I have a huge problem with this yeah. Some races can't really avoid it like halflings and dwarves honestly, but elves and gnomes have so many options for characterization that wouldn't come out well on a human character and it kills me when they're wasted.
>>
>>53066115
If I see someone trying to roleplay a Thri-Kreen as a human, I'm going to tell them to roll up a different character.

Yes, it's difficult to play something inhuman. That's the roleplaying challenge. That's what makes those races fun. If someone wants to play a human, or a being that thinks like a human, they are welcome to play a human or half-elf or something more in their realm of comfort.

>>53066146
If someone gave that excuse to me after playing their bird-person like a human, I'd tell them to shove it up their ass. Nobody is expecting xenophilic perfection, but there's a comfortable middle ground between that and not even fucking trying, like so many people seem to.
>>
>>53066182
Darksun Halflings were a pretty cool reimagining of them, but I can't think of any other settings that shook up the common representation of them that much.
>>
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>>53066182
>gnomes
Oh man, I sure do like playing the enchanter/illusionist CG dickbag who is ""totally"" not evil, I mean, all of my pranks are just pranks, there's no malice to them, teehee xd.
>>
>>53065980
Isn't the only Kitsune in a game outside of 2hu's madhouse Etan?
>>
>>53066177
I mean, two +2s with no negative is always nice. Certainly fits with people who want instant gratification in the form of stats.
>>
>>53066241
I don't follow that shit, so I wouldn't know. I have no desire to associate myself with any of those people.
>>
>>53066185

What is the middle ground? Where people conform to the expectations you set of races? If you're talking about shitty RP'ers who just play themselves, that's hardly specific to non human races. And min maxing spergs who just want stats suck just as bad when they play humans.

So what are you saying? Bad roleplayers are bad at roleplay?
>>
>>53066257
And most people could either afford a -2 in an offstat and get some neat abilities, like you know, VISION. Or just play Aasimar, or one of the more monsterous races like lizardmen.
>>
>>53066275
well that would disprove your statement so it is not shocking that you'd dodge it.
>>
>>53066241
Etan is a human, anon.
>>
>>53066075
My viewpoint has completely changed on Kobolds. I mean, that's exactly how I do them anyway, but more E.European in voice.

hey niko, cousin, you want to go bowling?
>>
>>53066283
Etan is neither fox nor man. He is trash.
>>
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>>53066296
Gif related?
>>
>>53066287
KOBOLD... Can't feel... tail...

But you need to remember that kobolds live underground. Gnomes sound like dwarves and dwarves sound like vikings. Therefore kobolds should sound like yarking dragon vikings right
>>
>>53066335
kobold union will not hear the end of this
>>
>>53066281
My statement was never about specific games, so not at all. I don't have to follow the games to get sick of the fact that any time someone brings up those shitty races on this board, it's more often than not some cutesy anime shit and people gush about how cute it is.
>>
>>53066310
That is where trash belongs, yes. Trash can however write trashy romance novels!
>>
Did blingmaker logs get posted?
>>
>>53066381
You mean a greentext?
>>
Speaking of races, need some thoughts (updated this since last time):

>Dwarves
Dwarven kind's "lust for gold" is quite literal. Dwarves have no sexes and are a single monolithic species. They are not born, and instead are built. An individual or a community will carve a new dwarf out of metal, stone, or gem and set them life using often poorly understood old rituals. One's material will often decide one's caste throughout life. Dwarven rich will carve their children of gold and gems, this creates a luxury for the rich of having a child as they can afford to pay for the materials of a child alone. Clans and communities otherwise will often come together to pool resources when creating a new dwarf. This is why clans exist, groups who come together to finance new dwarves as well as 'children of the community' where the new dwarf's 'parents' is every member of a town who pitched in. Dwarves will often be created for specific tasks, when new workers or soldiers are required. Dwarven society has strong laws detailing how a new child must pay off the worth of their body to their creator. The poorest of dwarves can be made of materials like brick, slate, or even concrete. These urban poor dwarves are seen as disgusting creatures by their brethren often, and such dwarves are most common among populations living outside of dwarven territory. Rich dwarves seldom travel due to the inherent wealth of their bodies. Even if they carry no riches a golden dwarf represents half a ton of gold to the would be highway man. Using a dwarf's body after death is sacrilege, and dead dwarves are enshrined in their base parts. Old dwarven clans will have rooms and vaults full of gems harvested from their ancestors.

(1/2)
>>
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>>53066373
What about a gnoll that writes trashy romance gnovels under a pseudonym
>>
>>53065714
"you need two hands to aim and fire"
"therefore you should be able to fire one-handed"

This would only be applicable if there is truly no aiming. Roll for target SQUARE COORDINATES AND ALTITUDE, including your own.
>>
>>53066358
Not in this argument but actual kitsune, as in every mythological reference, is actually pretty sexual. The most famous one of them all is a prostitute.
>>
>>53066394
Dwarves however have no natural maximum lifespan and dwarven death only comes in the form of dwarves who died in violence, accidents, or of diseases that effect their kind. Because of the need for precious metals the dwarven economy does not use gold as a means of standard wealth as a morbid example it would be equivalent to a human using a literal 'pound of flesh'. Now instead the majority of autonomous dwarven cultures use labor as a common commodity standard for gauging wealth. The largest dwarven nation uses an economy where currency is backed in a fiat system with state owned dwarves. The dwarves are created from iron by the state and pay themsleves off by essentially being government owned laborers to back the currency. Dwarves lack many of the required comforts and commodities a human needs. They do not thirst nor hunger, and therefore had no need to develop a agricultural industry. They do not require to bathe except when heavily dirtied, though many of the rich keep themselves gaudily polished there is a stereotype among dwarves for 'tumbled stones' which are stone dwarves who rose to wealth and polished their stone bodies to a sheen. This meant dwarves focused far more heavily on the pursuit of luxuries and craftsmanship. Dwarves not only can live forever but have relatively unique minds in the fact they are able to set themselves to a repetitive task and continue without rest for days at a time. Unlike humans they do not bore at repetitive work, and even among different dwarven cultures they share the ability to enter a introspective state while working. Prospectors and other dwarves who often work alone and for months or years at a time without contact often stay in this state for weeks and give rise to the great dwarven philosophers, slow monolithic thoughts moving through minds in a state of disconnected rest.
>>
>>53066394
>>53066417
Didn't you post this last time? What're you looking for?
>>
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>>53066406

I wouldn't put it past one of them.
>>
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>>53066206
Agreed.
Those fucking jewnoses
>>
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>>53066358
The last time we actually DISCUSSED catfolk, it was to mention how the race is full retard and can be anything from "basically anime catgirl" to "a motherfucking bipedal lion". The last time an actual discussion of kitsune arose it was... To talk about how the racial stats are good and the OFFICIAL ART FROM PAIZO BOOKS isn't actually that bad and that the official version of the race actually has potential to not be awful. Someone randomly posting "shitty anime girl with fox ears image #11512151" constitutes "bringing up" a race as much as me posting a picture of a dragon and asking how high of an Acrobatics/Perform: Dance modifier I would need to perform autofellatio would be a question about dragons.
>>
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Anyone has the Way of the Wicked PDF? I think I have them all except that one, and we want to try it.
>>
>>53066082
But uh, how do you portray a demihuman as, you know, not "Human with X trait"? That's the typical media depiction of them. People play what they're familiar with, so they obviously tend to gravitate towards those types
>>
>>53066430
I posted the first half, the second post is all new stuff. I am looking for thoughts.
>>
>>53066416
Oh, I'm aware, the Japs beat us to furry porn by an order of magnitude in that regard.

Given their historical roots, in my eyes including kitsune in a game is tantamount to merrily skipping into the Whizzard's forest on your way to the magical realm. I don't typically intend my games to devolve into fox people fucking NPCs and other players, so I've yet to hear any kind of argument for including kitsune in a setting that is even remotely compelling.

>>53066475
Try reading instead of watching movies, you might get a wider range of "media depictions".
>>
>>53066381
We don't do logs, we do greentexts.
>>
>>53066475
That's the thing, you basically don't. So some dude whining about "abloo-bloo-bloo, people are playing a race as a kemonomimi fetish instead of my SUPERIOR "human with a funny hat and accent" is just fucking garbage shitposts.
>>
>>53065107
You seem to be under the impression casting a spell ALSO involves making at attack. It doesn't. You're just thematically firing the spell out of a gun.
>>
>>53066500
By that logic humans shouldn't be in your games either
>>
>>53066527
I'm gonna say. I do fucking hate fetish posters and people who just want to play nekomimi. And lewd posters. And cute posters. And comfy posters. Dear christ I hate comfy posters. They should be shot.

I don't really care if they're having fun, I don't want them associated with a hobby I like.
>>
>>53066567
Perhaps your experiences have been different from mine, but I've found that players who are playing grizzled human warriors are wildly less likely to attempt to derail the game than someone who's waiting for moments to show off how cute and/or sexy their part-animal character is.
>>
>>53066572
Are you this faggot? >>53065860

You need to calm down on that edge, dude. Not everything has to be 40k-tier grimdark murderpain wanking.
>>
>>53066381
The party got stranded in a spoopy castle filled with zombie goasts.
>>
>>53066617
Just tell them to leave the place. If they move near the countryside, they can be friends of you.
>>
>>53066598
Shockingly no, but I was just writing a response to them saying that I expect people to think we're samefagging.

>>53066572
I personally have not actually seen enough comfy posters to have an opinion of them, but I'm right there with you on the rest of those points.
>>
I don't know how familiar you all are with 3PP stuff, but I was looking at the Vanguard class and wanted to do a dedicated crafter that had a Master/Blaster relationship with his (a Boggle) construct.
How would you all style the construct? I'ts extremely open-ended as far as how it looks and behaves.
>>
>>53066572
Your fetish is showing anon.
>>
If bomb is a standard action on alchemist, how do they throw multiple bombs?
>>
>>53066598
>Are you this faggot?
Nope. I just fucking hate comfy posters. Jesus christ I wouldn't hate them if they hadn't ruined not one, but two games I was in.
>>
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>>53066241
Is there a 2hu kitsune on the loose?
>>
>>53066572
>>53066636
>stop liking what I don't like
Never change, /tg/. Never change.
>>
>>53066656
Which games were those?

Or are you not going to say them, because you're just baiting and never were in one of the "ruined" games?
>>
>>53066666
nice fuckin quints.
>>
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>>53066656
>>53066636
What the fuck is a comfyposter?
>>
>>53066655
Fast Bombs discovery
>>
>>53066633

BUT THIS IS OUR HOUSE!
>>
>>53066666
Quints confirm.
>>
>>53066694
I feel sad.
But I guess we'll have to blow it up.
>>
>>53066687
>My campaign should look and feel like a carefree light-hearted anime

That's a comfyposter.
>>
>>53066667
>stop liking what I don't like
if they could keep it to themselves then they can like what they like in the comfort of their own home

they however continually post 'cute girls (male)', 'cheesecake', and 'foxbois' in this thread

when we have the fifth fucking discussion about character's dick sizes and gnoll psuedo-penises it somehow mankes me the odd one? I don't want the thread to be full of discussion about some random fucking character's sex lives or them being 'mind broken' or speculating on stranger's fetishes.
>>
>>53066687
Apparently it's anyone who doesn't want their campaign to look like WH40k.
>>
>>53066703
>>53066617
>>53066633

Full Life Consequences is almost 10 years old.
>>
>>53066710
Why is a lighthearted adventure bad?
>>
>>53066670
There weren't games out of /pfg/. This was a while ago before the game craze came to /pfg/. I could give names but they wouldn't mean anything to you.
>>
>>53066721
Right, because giving them attention by constantly bitching about it is definitely the solution.
>>
>>53066710
...wait. Yeeeeeeaaars ago I had a forum RP going, where the premise was that we were dimension-hopping causality police tasked with maintaining metaphysical stability of reality. It got derailed fairly hard when, after returning to base from a mission, some people started trying to describe the previously-described concrete base facilities as some sort of nice house, for them to come downstairs and make cereal and stuff. Despite the attempts of some of us to get it back on track (Hey guys, who's house is this?) the game wound up just falling apart at that point.

If that's an example of comfy posters, then I hate them too.
>>
>>53066721
Dude, I don't like the traps, the thicc, the blatant fetish posting, the furfags, the cocksleeving either. But complaining about this just emboldens them to do it more, since people like seeing others get mad, especially when it comes at no harm to themselves. Just report, hide, and ignore it.
>>
>>53066733
The problem isn't being light hearted. The problem is when a game doesn't move and instead focuses on 'cute shopping trips' and 'a bathhouse episode!'. I have experience games grind to a halt because the players aren't there to play and RPG but want to freeform RP in a chat room and say 'teehee, you look cute in that dress anon-chan ;3'. I'm exaggerating for the actual text, but I have seen this bullshit happen before where people force others to sit and watch them do essentially nothing for hours.

Or have you people forgot the game that came here that had spent 40 sessions to get to level 3 and spent hours just sitting in taverns.
>>
>>53066733
It's not bad, it's just grating.
>>
>>53066775
That's just being shit at adventuring and dilly-dallying
>>
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>>53066775
>>53066778
Oh boo hoo, I can't murderhobo with these people, what ever will I do.
>>
>>53066819
And then you get this shit who accuse anyone who doesn't want to go dress shopping of being a murder hobo. Go fuck yourself with a rake.
>>
>>53066831
I like dress shopping.
>>
>>53066819
>40 sessions to get to level 3 and spent hours just sitting in taverns
>Oh boo hoo, I can't murderhobo with these people, what ever will I do.

Shut the actual fuck up you literal cancer, go play WoD
>>
>>53066775

>Thirty sessions just to get to level 3

THIS IS WHY I WANT A CAMPAIGN THAT STARTS AT HIGH LEVEL. FUCK SPENDING A YEAR ON THE CAMPAIGN, I WANT MY POWER MEOW.
>>
>>53066775
It's character building, Anon.

If you're not interested in it, that's okay! But telling people they're playing the game wrong just because they're not murderhoboing everything is dickish.
>>
>>53066775
>spent 40 sessions to get to level 3
I'm post-RotJR. Can someone please tell me the story of this fabled game?
>>
>>53066838
Oh go fuck yourself. You fucked who act like the only fucking character building possible is by acting like some scene from a fucking seasonal horse shit anime are the worst. You take the fucking highground when you're fucking worse than the rest.

Oh, you can't fucking do character building while adventuring? You can't develop a character unless you're trying to get your fucking ass fucked by the 'big strong ulfen man'? Jesus fucking christ I hate you people.

>>53066856
I'll see if I can find the argument, it took over like 2 threads of shouting a while back. I believe it was in an AP as well.
>>
>>53066856
Nobody has ever taken 40 sessions to get level 3
>>
>>53066912
I don't know if their inability to reconcile character building with active, dangerous adventuring is indicative of their own lack of roleplaying range, or just a byproduct of not having any IRL friends to do boring mundane stuff with, but either way those people need to take a step back and re-examine themselves.
>>
>>53066838
Why do retards like you immediately jump to murderhoboing accusations when people don't want to just freeform for the entire game? Holy shit, get a grip. Even though roleplaying is a large part it is also a GAME. Just because people want to fight things once in a while does not make them murderhobos, no matter what your delusional mind says.
>>
>>53066943
Yes they have, he's referring to a famous story hereabouts where a DM was running RotRL and spent a year without even touching Thistletop.
>>
>>53066912
>You fucked who act like the only fucking character building possible is

I never said that, you're attacking a strawman.

It's possible to have character development while adventuring, but character development also takes place during downtime. Both are valid options, so screeching like an autistic howler monkey because characters are developing in a way you don't like makes you look like a retarded murderhobo.

Kindly stop.
>>
>>53067004
thats not possible
>>
So I'm planning on playing in a Gestalt game with the following:
>Barbarian || Brute Vigilante VMC Oracle

What barbarian archetypes would compliment the brute vigilante?
>>
>>53067028
I'm angry at people who refuse to adventure and want 90+% of the game to be downtime. I didn't fucking sign up for that. I fucking signed up to adventure. Fuck you.
>>
>>53067045

>Brute Vigilante

I mean...are you sure, anon?
>>
>>53067071
>This game doesn't cater to my needs!
>I'm going to bitch on /tg/ rather than find one which fits!
>Stop liking what I don't like!
>REEEEEEEEEE
>>
>>53067045
consider invulnerable
>>
>>53067076
I'm very sure anon. I'm gonna be big and I'm gonna punch things with Awesome Blow.
>>
>>53067071

Not only, but it's not the fun kind of downtime like you get in Kingmaker or Jade Regent where you're working on developing your role in the caravan or building an estate.

It's inane, useless prattle built around stuttering and blushing.
>>
>>53067028
I could stop, but I'd rather just kick players like you from my group. You sound like the kind of player to waste the table's time because you're busy "developing your character" while they wait to move the story forward, and then, as expected, >>53067096 you respond with mocking instead of realizing that you're fucking jerking off at the table and nobody wants to watch it.
>>
>>53067096
What I don't want is them flooding threads with lewd posting, comfy posting, arguments about dick sizes, speculating of people's fetishes, demands of 'erp logs', kitsune spamming, etc. They can enjoy what ever games they want if I find one when I'm in the minority I'll leave rather than try and force them to change. I don't want them shitting up the thread though.
>>
>>53067096
Most of these campaigns don't start out around comfy.
>>
[spoilers]I don't think Martial should actually be a thing. If you aren't capable of doing anything but deal damage and literally nothing else. Then your class is shit and you should feel bad for playing it.

I also think all classes should have some level of stealth capabilities. Vision, Sight and sound is an incredibly interesting part of the game. Logistics and knowing where to find the enemy is part of the fun of the game, and being unable to hide yourself well is shit.[/spoiler]
>>
>>53067115
>It's inane, useless prattle built around stuttering and blushing.
Stutter posting honestly is the worst of the worst. Stutter posters need to be shot. DHB publicly called out a stutter poster.
>>
>>53067110

Well, Invulerable Rager will probably work pretty well for you, then.
>>
>>53067096
As opposed to the comfy/lewdposter MO, which is something more like this:

>This game doesn't cater to my needs!
>I'm going to try and change it to suit my personal desires rather than find one which fits!
>Stop liking what I don't like!
>REEEEEEEEEE
>>
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>>53066969
I remember being part of a duo of characters and most of our best roleplaying was during combat. We took teamwork feats and built our characters to complement each other mechanically, and spent every round of battle bantering. Off session we prepared cues and formations. Great memories.

I'm always disappointed at the roleplaying-ends-at-combat and tab-out-off-turn mindset a lot of people have.
>>
>>53067171
Strange, I'm not seeing the flood of comfy posters talking about how they "fucking hate" other players, or want to kick them.

You're the only ones REEEEing here.
>>
>>53067210
Comfy posting happens more in the evening for some reason.
>>
>>53067198
I want to see Andrik and Kyras become this in Blingmaker, simply because I think, as you seem to know, that's tons of fun!
>>
I predict Vultposting in about 1 hour.
>>
>>53063716
Most of the apps lie in the neutral category. Maybe the apps intended a full fall to evil and villainy later down the road?

I know I did, at least.
>>
>>53067210
No, instead we see the comfy posters acting like comfy posters and talking down to people who don't like how they act. That shit only keeps flying because it gets played off as harmless and not in your face, but it can still fuck up a game just as badly as someone attacking every NPC. You are not entitled to inflate downtime whenever the fuck you want in the name of "character development", and yet that's what comfy posters end up doing.

Anyway, if all of us are REEEEEEEing, maybe take that as a sign and get that weak shit out of here.
>>
>>53067145
How many of the /pfg/ campaigns actually do suffer at all from too much downtime? From most of the greentexts I feel like most comfy posting is all hypothetical at best, and maybe jokes normally.
>>
>>53067131
>If I'm in a minority in a game I'll leave because I'm sensible
>But if I'm in a minority in a thread I'll kick up a giant shitstorm trying to make the majority shut up
>>
>>53067306
Molthune Knights was a comfy game.
>>
>>53067302
>We're the only ones acting like jackasses, therefore we're right!

Truly a stunning conclusion. Apparently whoever is loudest and rudest is right.

The rest of the thread doesn't want to here. Kindly do as you promised here >>53067131 and leave.
>>
>>53067306
None that I've seen.

The closest is RotJR, but the first book is meant to be comfy, to put the focus on characters' relationships with one another.
>>
>>53067306

I'd argue RotJR is suffering from downtime since they should be on Book 2 by now.
>>
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>>53067368
Different anon, there are more people sick of that shit than you seem to think.
>>
>>53067368
Also, way to avoid the actual points I was making in that post and only respond to the parting shot. You sure showed me the error of my logic.
>>
>>53067308
The majority seem to be a bunch of fags so it's only right.
>>
>>53067386
>Goblin killing a dog, stabbing a man, and eating his child
>Nualia is implied to bang yeth hounds
>Ameiko very likely to end up dead
>Lonjiku gets killed by being dunked in molten glass
>RotJR involved actual rape
Very comfortable, really.
>>
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>>53067295
PLD has been going for an hour now
>>
PLD today! Who do you think the new fifth is, anon? My money's on Pene!
>>
>>53063625
If she breath, she a thot.
t. Jesus
>>
>>53067494
My girlfriend is a skeleton.
>>
>>53067468
Yes, Vult, we know. We just don't care.
>>
>>53067468
who cares
>>
>>53067414
What actual points? Your argument boils down to "people are enjoying what I don't enjoy! REEEEEEEE."

If a player is acting against the will of the group, it doesn't matter what they're doing, they need to leave. Literally any behavior can be destructive when it doesn't mesh with the campaign; that's the basic social contract behind all RPGs. You're getting talked down to because this thread isn't your safe space, you don't get to decide what topics can/cannot be discussed.
>>
>>53067480
Literally who and what are you talking about?
>>
>>53067480
stop shilling
>>
>>53067504
>>53067519
>responding to someone elses post
>NO ONE CARES
how about you fuck off?
>>
>>53067527
Nobody worth caring about, basically if a post mentions PLD or Vult you can safely ignore it there's no worthwhile material contained therein.
>>
Well at least we got to bump limit before this started. Let's try to delay the next thread until the worse of it is over, could we?
>>
Is it possible to build a support oriented spheres of might character?
>>
>>53067592
yes
>>
>>53067444
The Goblin doesn't eat the child, he chews the father's face off.
>>
>>53067647
Really? It was both in one of my friend's games.
>>
New Threadizzle

>>53067654

>>53067654

>>53067654

>>53067654
>>
>>53067632
Care to share?
>>
>>53067662
Yeah, Paizo thought a Goblin eating the child was too much, so they settled on him viciously chewing the father's face off while the child watches.
>>
>>53067673
Obligatory page 6 bitching.
>>
>>53067386
>>53067393
I'd imagine that even now there's still a bit of startup lag for getting everything to mesh together. Burnt Offerings is probably being played as the book for calibrating everything.
>>
>>53067679
read through spheres other than 'destruction' and its pretty clear
>>
>>53067673
Page fucking 6.
>>
>>53067673
P A G E 6
A G E 6 P
G E 6 P A
E 6 P A G
6 P A G E
>>
>>53067711
Spheres of MIGHT you illiterate wannabe smartass.
>>
>>53067673
[pretending to be surprised]
Thread posts: 377
Thread images: 48


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