A thread for cool or intresting setting ideas from books, comics, and movies that you'd like to adventure and explore within a campaign. As well as discussion about a possible campaign setting for Vampire Requiem Chevalier.
In this comic series the world of Vampire Requiem Chevalier is set in Resurrection, an alternate reality that's like a mixture of Hell and Purgatory where people who have just died are re-incarnated into diffrent horror races and monsters according to the sins of their life on earth.
If your intrested in checking out the comic then there's two threads currently up where it's been posted.
> >>>/aco/1353959
> >>>/aco/1355272
I'm surprised to see that there hasn't already been an attempt by fans to make a roleplay setting out of this. Granted, you'd get others calling this pure EDGE: The Setting, but in the hands of a talented GM that could capture both the comic's atmosphere and humor then you'd surely get an enjoyable game or at least a few laughs at your own attempt at playing EDGE either seriously or humorously.
Side Notes: The story of Vampire Requiem Chevalier was written by Pat Mills, who's best known for his work on Sláine, Charley's War and the ABC Warriors, while the art was painted by Olivier Ledroit, who worked on early volumes of the Black Moon Chronicles.
There’s also a butt load of different possible player races within the world of Resurrection.
To list a few, there are:
>Vampires: People who knowingly committed great sins on earth and reveled in the atrocities they committed. Thusly, they are “rewarded” by being resurrected as one of the more powerful races in Resurrection.
>Ghouls: People who committed great sins but lied to themselves by thinking themselves in the right. They became robbers and pirates on Resurrection and are usually at war or in regular conflict with the vampires.
>Lémures: Wraith like people that are the innocent victims of many of the inhabitants of Resurrection that were killed during their lifetime. They harbored such hate for their tormenters that they followed them in death to this twisted afterlife and the only way for them to escape is to "expire" (kill) the tormentor responsible for their presence on Resurrection.
>Archaeologists: Scientists in life who designed disastrous weapons during their lifetime. They have the appearance of mummies and they need to wear some other creature's skin to leave their sarcophagus. In order to do so they often flay members of other races alive and wear their skins as clothes.
>Dystopians: A reptilian race of Dragon/Dinosaur people that were apparently drawn from those who committed evil in the name of imperial colonization and they’re mostly based on the United Kingdom/British English.
There are many others that you can see in the pics I'll be posting.
Love that comic.
I'm sure a setting like this has the chance for people to make up their own form of Sin related monsters.
>>52988412
It certainly is a fun and cool comic to read. The art is great as well.
That's it on the diffrent creatures. Some that haven't been listed are-
>Centaurs: Former rapists. They seem to be natural enemies of harpies and werewolves
>Living trees: People who inflicted self-harm and self-mutilation or committed suicide. Now, harpies "mutilate" them by using their branches to make their nest.
>Living mountains: Doomed poets who are doomed to cry and lament for all of eternity.
>Kobolds: Haven't been stated but they might have been thiefs or smugglers in life.
Mechanics wise, I'm not sure what would be set up for such a campaign. Though I'm sure people can just insert anything to use.
If I remember correctly, a previous thread about this subject a long time ago brought up the idea to use the seven deadly sins as player applied bonuses. Like wrath making you better at fighting or Pride making you a better leader, that kind of stuff.
>>52988385
>dat picture
Leave it to a frog to be viciously racist while his own country has been a sad joke for a century now.
>>52989185
>Leave it to a frog to be viciously racist while his own country has been a sad joke for a century now.
Indeed, if this was the Grand Design Pepe imagined, then it wasn't a very good design after all.