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An atlas would wreck everything in 40k in a 1v1 fight

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Thread images: 39

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An atlas would wreck everything in 40k in a 1v1 fight
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>>52971043
...a what?
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>>52971043
How would you even compare stats eh? Besides I don't think you can beat Khorne in a fistfight robot or no.
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>>52971043
Is that 3D printed? Surprisingly nice. I will have to look into the entire process of ripping Mechwarrior models.
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>>52971043
An Atlas can't even beat an Urbanmech.
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>>52971043
not really, almost everything of titan class just looks down, laughs, and then literally steps on the atlas.

Now if it were 1v1 of equivalents to the atlas then there's more to debate
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>>52971335
>not really, almost everything of titan class just looks down, laughs

Atlas is almost as big as a reaver.

It has almost no weapons to touch the Titans, but it definitely has the size for it.
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>>52971043
Well, let's see. If we use the completely batshit statistics of an Inner Sphere Small Laser putting enough kW of energy out to slag an entire M1 Abrams MBT, and consider that 40k tonks are, canonically, more weakly armored by lesser materials, then it's possible the quartet of Medium Lasers it has would melt a Titan of any size. However, the falling slag would probably kill the Atlas or at least encase it in enough melted metal that it is out of the fight after that.

See this? This is retarded. This is how autistic this shit is. You are a bad troll. Stop. This is your overly-involved (you). I'd tell you to get the fuck back into the Battletech containment thread, but I don't want you there either. So go take up poines or something, you're a shit.
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>>52971043
Necron world engine
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>>52971407
that's fine Armored Core is Superior anyway
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>>52971456
AC is fun and I support your decision to play and enjoy it. I just prefer my lumbering tonkbots.
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>>52971214
Battletech does have construction rules, but then it comes down to design choices from rules vs fluff. Like, say, the Leman Russ's gun: I've seen it represented as a sniper artillery canon by some other person's homebrew attempts. However, from what I understand, the Leman Russ's gun is a 120 mm canon. Now, according to Battletech's current developers, a modern 120mm gun is a 'light rifle cannon' in Battletech, and does fuck all against battlemech armor.

Based on that, you could very easily come to the conclusion that 40k is rather outmatched.

TL;DR: whoever wins is up to you, depending on opponents, perspectives, and however you design your matchup.
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>>52971493
Play armored core 5 + verdict day
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>>52971043
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHA

No. Even 10k millenia degraded Imperium tech is way out of the league of Battletech 3k kids botz.

A single Reaver would rip their assholes in half.
Do you have any idea how strong Void Shields are?
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>>52971043
The Atlas is 100 tons of "look how fucking important I am! Shoot me in my stupid face!" It gets btfo by a handful of fucking Locusts. It sure as shit isn't taking on half the crazy magical tech bullshit in 40k.
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>>52971533
>Do you have any idea how strong Void Shields are?
AV 12, that's vulnerable to heavy small arms
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>>52971559
Technically, battlemechs are also vulnerable to said 'heavy small arms'. Machine guns do do 1 damage, you'll recall.
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>>52971533
Most 40K weapons are barely any better than real world 20th century equivalents. Everything in Battletech is made of fucking magic and diamonds. I think these arguments are pointless as fuck but based on what developers have actually said about their respective universe's tech compared to the real world, BT is wildly more advanced than 40K, no matter how much BT may be steeped in "technology in decline" lore.
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>>52971043
*unsheathes four katanas*
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>>52971559
>>52971726
Le game rules are le real...

A single Leman Russ would be invulnerable to anything but tactical nukes fired straight at his rear...a Reaver Titan would gangbang the Clans in an afternoon,

40k tech is superior to everything.
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>>52971495
the leman russ gun is very obviously much larger than 120mm
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>>52971726
Are you fucking high?

The basic lasgun is far more powerful than the modern day rifle, is accurate over a kilometer, literally a laser, and requires zero logistics to maintain and supply. It can recharge itself by leaving it on a camp fire and then have enough power to unleash kilojoule shots. Which frankly requires it literally create energy out of nothing, but no way in hell is a camp fire supplying enough energy in one night for 100 shots of around 2-5 kilojoules of energy.

And that's just the start, bolters are hypersonic bullshit able to penetrate 8 inches of super-steel. Leman Russes are able to resist gigajoules of energy that can vaporize entire bunkers and reduce them to a liquid. Vanquisher cannons also have gigajoules of energy.
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>>52971964
>A single Leman Russ would be invulnerable to anything but tactical nukes fired straight at his rear...a Reaver Titan would gangbang the Clans in an afternoon,
no it wouldnt be, you fucking idiot
its a robust tank but its sure not invulnerable, and the rear can be damaged by the in-universe equivalent of an 50. cal
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>>52971043
k
*launches vortex missile*
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>>52971043
>>52972087
k
*teleports behind you*
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>>52971043
100 tonne battlemech is essentially equivalent to a heavy knight class walker
but, since it lacks any powerfield or shield technology, loses out to the 40k mech. If it goes up against a Warhound or heavier it just gets squashed , unless it uses its maneuverability advantage to run and keep running.
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>>52972565
An Atlas would be lucky to outmanuver some fortifications.
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>>52971495
so... thanks for the worthless thread?
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>>52972565
this so much.
An atlas can probably take most conventional sized 40k tanks.
But imperial mechs have both a technological and often significant size advantage, an atlas has no hope 1v1 even a warhound.
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>>52971495
>Now, according to Battletech's current developers, a modern 120mm gun is a 'light rifle cannon' in Battletech,
you wot?
a light riffle cannon is ~40mm autocannon level.
120mm+ like a battlecannon is AC 10 or even AC 20 depending on rate of fire.
The russ would be an AC 10, ghe rapidfire battlecannon on an imperial knight is an AC20.
>>
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>>52971994
Not according to pic related. Also, the mini is horribly, adversely affected by the 'heroic' scale.
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>>52971397
Atlas' fists are probably enough to damage a Reaver given that melee goes through void shields

>>52973702
Even comparing the diameter of the picture with the given height here gives a number way higher than 120mm.

Anything 40k that tries to give details like this is always horribly inaccurate and can safely be ignored because it's blatantly false.
>>
>itt: 40kids getting buttmad at the idea that there might be more dangerous settings out there
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>>52973570
>a light riffle cannon is ~40mm autocannon level.
I'm curious as to what makes you think that. Even in XTRO:1945, a Tiger's 88 is only a 'light rifle cannon'

>120mm+ like a battlecannon is AC 10 or even AC 20 depending on rate of fire.
The key is the rate of fire. Even with autoloaders, Leman Russes have never been shown to be particularly fast-firing An AC in battletech fires in bursts, so forget whatever you've seen from the video games where its one shell per trigger pull.

>The russ would be an AC 10, ghe rapidfire battlecannon on an imperial knight is an AC20.
I strongly disagree, but I'm willing to listen to your argument.
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>>52973702
It's at the very least a 45cm gun
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>>52973835
oh there are more dangerous settings.
Btech isn't one of them though, its too realistic.
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>>52973835
Fuck you, my pauldrons are bigger and ave mor skulls than yours.
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>>52973841
>An AC in battletech fires in bursts,
sometimes, depending on calibre.
A cauldron borns AC20 is explictly a single shot 203mm gun. Its basically an imperial demolisher cannon.
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>>52973841
>I'm curious as to what makes you think that
rifflecannons are said to be the precursors to autocannons, an AC 5 can be as small as 30mm and is what a "light" rifle would be comparable to.
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>>52973845
yeah, good call on dimensional accuracy.
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>>52971043
Anon, I eat, breathe, sleep and shit Battletech, but under no circumstances would I make such a claim.

40k is built on "my bullshit is +1 over yours at all times".

Unless you move the goalposts to make 40k less derpily structured, that's the end of the conversation.
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>>52973896
You may be specifically correct in regards to that model of AC20, but you are certainly generally correct about it being variable based on design.

>Its basically an imperial demolisher cannon.
I'll need more convincing on that point.

>>52973845
>It's at the very least a 45cm gun
Or the tank is, at that scale, what? More than a kilometer tall? Either way, it doesn't matter 'cause we're explicitly told that it is 120mm. Blame a bad picture.

>>52973941
>rifflecannons are said to be the precursors to autocannons, an AC 5 can be as small as 30mm and is what a "light" rifle would be comparable to.
Yes, they may be precursors, but that doesn't necessarily mean that much. On paper rough equivalence in performance doesn't mean they do the same thing the same way. A 30mm AC/5 would most likely do its damage by sandblasting the target with LOTS of shells. A rifle cannon tries to do it in one go. Also, you have to keep in mind, ACs have 'modern' battletech munitions to feed them, rifle cannons don't benefit from the same.
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>>52973702
>700+ medals given to a single babby tank

That might be the most Imperial thing I've ever seen in my entire life.
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>>52974447
>kilometer tall tank

I'm genuinely surprised that's not already a thing in 40k, to be honest.
>>
So, WHERE'S this battletech war game and how hard is it to start. I've been needing some mech combat in my life since Warmachine went to the shitter.
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>>52974280
WHAT? Another example of 40k writers/designers being absolute shit with numbers? Say it isn't so.
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>>52974447
>I'll need more convincing on that point
they're both ~200mm short range cannons that fire HEAT rounds, with almost excessive recoil.
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>>52971964
>40k tech is superior to everything.
laughing_GSVs.glyph
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>>52974627
i think he means everything in Battletech, given the context of this thread.
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>>52974627
laughing anime#4373
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>>52974406
This guy gets it. Battletech has some grounds in reality and what's physically possible. 40k is like super man. He's as strong or as weak as he needs to be for the story.
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>>52973845
>>52974280
Realistic Leman Russ coming through!!
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>>52974738
>long barrel gets caught on clothing
>ejected off table
>long barrel shatters
>shouldn't have fucked with the STC bruh

laughingmechanicus.exe
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>>52974809
>Wearing baggy clothes to the table
MC Hammer pls
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>>52974809
I'm usually wearing a short sleeve or a button down with rolled up sleeves. Either way, I'm not fat and so dont require baggy clothing.
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>>52974948
>>52974993
With a barrel that long, you could get caught on a speedo lol.
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>>52975047
It's actually shorter than a vaquisher barrel.
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>>52975102
Forgot pic
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Imperium vs Inner Sphere or Clans?
>Imperial Guard vs Conventional Infantry
>IG/SM tanks/speeders/aircraft vs tanks/hovers/vtols
>Space Marines vs Battle Armor/Elementals
>Dreadnaughts/Dreadknights/Penitent Engines vs ProtoMechs
>IG Sentinels/Knights/Titans vs BattleMechs/OmniMechs
I feel like it's dead even up till the mechs, once titans come into play it'd take whole lances/stars of assaults to even bother them.
And space battles? Forget it. Unless I'm miss remembering AreoTech, Battlefleet Gothic dwarfs BT spaceships in scale alone.

Also I would love to see a mockup fight using 40k epic scale minis.
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>>52971043
>An atlas would wreck everything in 40k in a 1v1 fight
What, even the world engine? Unless this thing is secretly TTGL than I doubt it.
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>>52975152
What's with the thin, long legs? They look gay af.
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>>52974585
Try here, its /btg/, Battletech general.
>>52968549
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>>52975152
yeah aounds about right.
Though 40k tends to go to a larger scale in force size as well.
While a guardsmen is near enough the same as BT infantry, a typifal gyard deployment is going to include significantly more soldiers.
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>>52974473
Note it's the tank that got rhe medals, not the crew
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>>52974738
This is sick, I want one
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>>52974506
Check Epic 40k, it just may be a thing.
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>>52975284
>While a guardsmen is near enough the same as BT infantry, a typifal gyard deployment is going to include significantly more soldiers.
I figure that could be balanced out by the more varied types of BT infantry (Motorized, jump, mechanized).
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>>52971862
Keked audibly
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>>52971862
>>52975445
Fookin weaboogs
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Op, the days of quests and Dawn of War shitposting are behind us. We have generals now.

There is no need to reason to kick the hornets' nest.

Besides, no... Atlases are shit even in their own game, especially before the FCCW. According to numbers, they could wreck face of pretty much any 40K tank... but the 40K doesn't stop there and goes into empire state building sized robots with energy shields and shit.

Pretty hard to compete with a setting that doesn't even try to feel vaguely realistic.
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>>52974618
Oh, hang on, if you meant just that particular kind of AC/20, then that I can agree with.
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>>52971862

What's that?
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>>52975152
How thick is the armor on BT tanks? Space Marines may be able to penetrate them unless they're made of super metal.
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>>52975575
AFAIK, we don't have any real indication. That said, BT armor ablates like hell, so shrug
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>>52975393
asside from jump IG also have those types, plus orbital drop infantry.
>>
Unfinished Projects...
>>
Not too familiar with the Atlas, but the imperator titan is the largest mech possible without disturbing a planet's gravity well
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>>52974738
How the fuck is it supposed to ram down xenos creatures if they keep getting stuck on the gun and fucking it up in the process?

6/10 impractically heretical in the M41
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>>52971547
>Clan Wolf Warhammer
FuckingREEEEEEEEE!
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>>52975834
I guess having better guns is supposed to make up for the BAR4 armor?
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>>52975971
just turn the turret when ramming
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>>52975152
>>52975284
>>52975575
I had forgotten about super-heavy vehicles and mechs. Might shorten the gap, but not by much.
Which would be easier Alpha Strike -> Epic or Epic -> Alpha Strike?
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>>52976175
forgot pic
>>52975834
This gives me a raging happy.
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>>52976002
I started with infantry as the baseline and had to work my way up using probabilities. The only thing that I knew both games had in common were conventional human infantry.

The BAR 4 armor goes up according to the strength of the unit. I just never got to the big tanks. Usually it goes up to BAR 8 or so. BAR 10 isn't reached until Toughness 14. According to my notes from ages ago:

>Armor Piercing chance on tanks is STR+1d6. Average value of 1D6 is 3.5. Therefore, any armor will have a bar of Strength Damage Value of (Toughness-3.5), rounding down (As BAR is "Exceeding this value". Any number equal or less is absorbed).

But yeah, In a game made to focus on infantry, it's not really a surprise that conventional infantry in 40K can steamroll Battletech conventional infantry, though the clan elemental / Space marine argument is better suited to be between the Terminator suits. SM's are closer to Infiltrator Mk 1 suits.
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>>52976175
>I had forgotten about super-heavy vehicles and mechs. Might shorten the gap,
yeah, a shadowsword is sure to give even assault mechs serious trouble.
>>
>>52976175
Probably playing it in alpha strike.

Converting chance into averages is easier than converting hard numbers into chance.

Though Alpha Strike would probably feel more familiar with 40K players, I prefer the original flavor.
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>>52976312
eh i reckon elementals are more akin to tau crisis suits than terminators.
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>>52972002
And yet the flashlight has the same statline as an autogun, which is just a fucking machinegun.
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>>52976312
I guess that isn't a terrible way to do it, certainly better than anything I've got at the moment.
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>>52975565
The Swarmlord, the only 'nid unit that's a legitimate threat.
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>>52975834
http://bg.battletech.com/forums/index.php?topic=55164.0
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You did say 1v1, and technically all tyranids are the same creature.
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>>52976452
>the only 'nid unit that's a legitimate threat.

i think you've forgotten a few things.
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>>52976494
If one army brings a titan you can assume the other also has, and the Hierophant will lose to any similar sized titan under normal circumstances.
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>>52975971
Shoot them off of the barrel. If tank barrels can be used to sweep back and forth to demolish houses (and they are) I'm pretty sure flesh wound provide much problem.
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>>52976389
I was talking about the 200 ton siege tank Destrier and the 200 ton mech Orca in battletech.
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>>52975971
Strap a hammer to the barrel and beat the enemy with it.
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>>52976515
the heirophant is warhound sized and does well enough.

but we're not pitting 40k things against 40k things here.
Battlemechs are comparable to imperial knights and heirpophants stomp all over those
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>>52976417
Wouldn't Crisis Suits be more on the scale of ProtoMechs?
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>>52975978
>Never heard of a Warhammer IIC
Fuckin normies.
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>>52976556
Yeah nids would do surprisingly well against Battletech, especially if you accept the graphic novels where mechs are essentially useless against tyranids as cannon.
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>>52976558
they're between really, 2.5 tonnes under 3m tall. armed with heavy infantry/light vehicle scale weapons and jump jets as standard.
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>>52976462
Looks like his philosophy for conversion was very different from mine.

I tried using the crunch available to me at the time, which was a combination of the Dark Heresy / 40K / ImperialArmor books, and hand-crunch houseruling stuff that otherwise wouldn't be possible with the Battletech mechanics or construction rules. He seems to be running with ad-libbing stuff with Megamek.

Though I had to stop the project because at the time, there was no information about the big-bore guns of 40K that I could use. I think that Only War might have remedied it at the time, but since that wasn't available (ripped and torrented) at that point. I put the project on hold. After being on hold for a certain point, I lost interest. Getting back into "The Groove" of things would be tough.

Instead I worked on making the Introbox record sheets translated into Japanese, since the last set of record sheets Japan had was in 1992 or so... (Though considering how many oldbeards who still bitch over everything after the succession wars or the clans being shit, that's not a huge change from the local situation, is it?)
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>>52972002
Well, actually campfire-charged rounds retain a fraction of the whole capacity and are particularly unreliable, sometimes explosively so. Most regiments will summarily execute people they catch doing this unless in the direst of emergencies. Laspacks can also be charged in chimeras, and efficient portable solar generators are commonplace during a mobilization. The basic lasgun's power can vary fairly widely between patterns, many allowing you to adjust the power settings. That said, yes, most lasguns set to their defaults will be comparable to a 7.62 round roughly.
>bolters are hypsersonic
yeah....regular bullets are usually hypersonic and that's a bit of an exaggeration.
>Leman Russes are able to resist energy that can vaporize entire bunkers and reduce them to a liquid
goobyplz.jpg
>>
>>52971122
>corporate cuck
>degeneracy detected
"gamer" plz
>>
>>52971717
Actually primitive tech rifles do less or no damage to mech armor.
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>>52971043
>>
You didn't say Urbie...
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>>52976751
What little you have done is mighty impressive. I would love to see more done. Even better would be to see someone add these to megamek and run some com v com battles.
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>>52976908
I think you know what I meant, though, even if I may have mis-remembered the damage value.
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How would OGRE/GEV armor stand against MechWarrior or 40K tech?
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>>52976002
Also forgot to mention: Check the Battle Value

Yeah, they look like shit on paper individually, but the kinds of vees I made are low end vees that weapons had stats for in the RPG at the time. The BV for Sentinels and Chimeras end up being about the same as some inner sphere BA suits, making even Scorpion tanks look like a hefty BV expenditure.

Flip to the very end and I had some pre-made scenarios that are crazy low-end BV. I don't think I've ever seen anyone play matches with numbers that low.
>>
>>52976420
Autoguns fire the same cartridge as modern sniper rifles, and even then we don't know how much powder is in them. The Imperium largely uses promethium in shit, which is downright magical as a propellant/fuel.

Pretty much everything the Imperium uses is downright magical, impossible, and bullshit. Even Guardsmen use 7-10kg chainswords. One handed. For hours.
>>
>>52976999
That depends, are you implying that a mech or battle armor machine gun is the same as modern day assault rifle?
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>>52971495
Any single one of the dozens of guns on this is far larger than 120mm
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>>52977028
Step 1: Find a benchmark between the franchises.
Step 2: Compare numbers and probabilities.
Step 3: CRUNCH CRUNCH CRUNCH
Step 4: Still get called out for picking favorites, being bad at math, or get ridiculed for being enough of an aspie to try to find out.
>>
>>52977093
Oh, no, I meant the 'machine gun' weapon from Battletech. The one that weighs 500 kg
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>>52977109
Shit, forgot pic
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>>52977039
Well shit, its been so long since I balanced anything by BV that I skimmed over that. Really lends itself to the 40k human wave tactics meme.
>>
>>52976759
>yeah....regular bullets are usually hypersonic
No they aren't. Who the fuck told you that? Hypersonic STARTS are Mach 5. The fastest bullet we've made was some 22 caliber that traveled at 4,000 feet per second. That's around Mach 3.5, vastly short of Hypersonic.

>bit of an exaggeration.
Not at all considering AP ones are explicitly mentioned in the novels to be Hypersonic. Bolts used against fleshy targets are subsonic.

>goobyplz.jpg
>“Another white-hot blast of Melta fire flashed and the Demolisher’s turret was engulfed in the inferno of the impact. Steam and smoke obscured the tank for brief seconds, but unbelievably, it continued onwards through the boiling cloud.” / Storm of Iron, p.32 - **
>>
>>52977121
Yeah. I already predicted running into Step 4.
>>
>>52977199
Now post a passage about the same weapon doing that to a bunker.
>>
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>>52971862
>>52975516
>>
>>52977230
"Before the echoes had died, the Iron Warrior with the multi-melta rose from his concealment and charged forwards to fire. The gun’s discharge built to a deafening screech before erupting from the barrels in a searing hiss. The warrior’s aim was true and the air within the bunker ignited with atomic fury, spurts of vaporized flesh and super-heated oxygen blasting from the weapon slits.

He leapt over the Marauder’s fuselage and sprinted towards the molten hell of the wrecked bunker, its walls now flowing like wax across the ground.

Honsou leapt onto the remains of the bunker, his iron-shod boots sinking into the molten rock. The heat scorched his leg armour, but it held firm as he pushed off and dropped into the heart of the defense.

Scorched and blackened limbs lay strewn about, all that remained of those stationed too close to the bunker, the backwash of the melta had burned flesh and bone to cinders in an instant." - Storm of Iron, Page 31


Before this, lascannons were failing to penetrate the bunker.
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>>52971043
*Kicks you over*
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>>52977397
interesting, thanks
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Nah, it'd just overheat and then die as soon as an IG grunt looks at it funny. :^)
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>>52977028
If I remember rightly, OGRE was based on BOLO class vehicles (but renamed for copyright ©).
Early Bolos ( Mk's I through VI) can be considered as superheavy tanks, with later models ( including Ogres)becoming Leviathan or Colossus class equivalent depending on armament.
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>>52977462
Warhammer 40k robots are actually quite laughably small.

Like, the Urbanmech, a walking trashcan, literally towers above Imperial Knights.
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>>52979885
>Warhammer 40k robots are actually quite laughably small
>posts Image where the biggest robot is from 40k.

I'm not sure where you're going with this.
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>>52971862
You are without honorbru!
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>>52973835
Nah, Btech wasnt even close, even with clan fuckery and bunch of ninja robots that can punch you in the face if you look at them funny.

Sup Com is where you at.
>>
There's a few things that are outside the simple realm of bigger guns and being able to take more rounds. Battletech C3 Equipment, discounting perhaps ~3rd Succession War, absolutely trumps everything and anything the Imperium has.

A standard mech's communications suite has built-in jammers that can disable Imperium communications for kilometers. In addition, Battlemechs have more advanced sensors and are generally more capable of concealing themselves than most Imperial Doctrine dictates.

Lastly, equipment in Battletech is generally more repairable and replaceable. Even at the low-points of technology, 3rd Succession War and so, techs were better able to repair or flat-out jury-rig a component over a Tech-Priest who barely understands the gear he's working on.

While an Atlas is probably not a match for the largest Titan classes, Battletech has a huge advantage on the strategic scale.
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>>52981404
>strategic scale
Modern militaries have advantage over 40k Imperium in that.
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>>52981404
In the strategic scale the Imperium crushes everybody assuming it doesn't have to deal with its xenos neighbors as it means they can deploy trillions/quadrillions of soldiers and billions of ships.

This is a war that only matters in orbit.
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>>52976515
That because 7th os shjt. in 8th tyranid woll stkmp everything
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>>52974506
There's the Leviathan crawler, which can hold two entire tank divisions and packs a gun that was briefly described as the size of a Russ on it's own.
There's also the Mechanicum versions of those that are customised massively by the Magos who owns it, and at the very top of the tier are the Ordinatus Engines, which start small as a Warlord Titan gun or something even more powerful mounted on an artillery chassis that can tank the entire Warlord quite happily for at least two Alpha Strikes, and end at a 1.5 km tall planetary artillery system that are constructed bespoke to win entire wars, and can melt mountain ranges or destabilize continental plates.
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>>52972767
Charger 1A1 is probably more effective, at least it has speed.
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>>52982016
Pretty sure there's an ordinatus thats essentially an assault gun armed with a plasmacannon from a navy battleship.
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>>52982249
Yeah, it's an Ark Mechanicus Nova Cannon. Got blown up by Orks because Admech is never allowed to win ever, but they built it in a week. That's pretty damn bullshit.
Was thinking of making my own Minoris as a kind of "mega command tank" with 8 to 12 spider-legs and a big shielded open deck, with mortars and volkite sponsons, since extending the Dispersion Shields to squads of Mymidons and stuff would be awesome. FEAR THE T8 MYRMIDONS.
>>
Honestly, the idea of the Imperium encountering, say, the Clans or some such is vastly more interesting a premise than pretty much everything that has ever been written about the Tau.
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それにGセイバーでも混ぜるのか?
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>>52980416
Are there any canon non-unique configs of the Hatamoto that pack a sword?

Fanart always has it with a sword.
Stats never do.
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>>52982554
I don't remember the Tau having any military branches using black paint jobs, is that a player created colour scheme?
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>>52979885
>Atlas is 12 meters tall
>The Warlord is 33
>Somehow the Atlas comes up past its hips

Wat.

That's also not even involving the Emperor-Class.
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>>52979885
The question people should be asking is would a imperial titan survive salvos from an oversized clan rail gun?
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>>52976267
Just drop a nuke if you're gonna have a battle that close.
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>>52982823
I don't know the exact specifics of that weapon, but Void Shields mean it can tank pretty much any hit at least twice, especially from kinetic weapons. What's the rate of fire on that thing?
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>>52982487
Admech would throw a fit while having massive mechandrite boners.
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>>52982864
Depends. 1 round per 10 i think. Though you might be able to melt the void shields with particle cannons, or drown it with lasers.
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>>52976494
A C'tan shard easily ripped that thing to pieces in 1 vs 1 fight in Shield of Baal

Those things are cardboard weak.
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>>52982890
That's the usual methods, yeah. I don't know much about the non-40k stuff, but the typical method is to shoot about fifty AT missiles or lascannon at it and ping the shields down before firing the big stuff, although given restoring them is about as simple as replacing fuses the engineering crew will keep throwing them up again to fuck with the enemy.
I would think the Titan (assuming a Warhound at the moment, although it would more likely be a Reaver or Warlord class since Warhounds are nippy and small) would probably stand up to JUST the railgun, but when you throw supporting forces into the mix it depends on how the opposing forces use their firepower and whether the Secutarii can get Haywire drops on the Battlemechs, which would pretty much be game right there. What numbers are the mechs that can carry those normally fielded in? Your standard Titan Maniple is two Warhounds (12m high scout Titans) two Reavers (Line Titans, designed for a slugging match and packing around three times the durability) and one Warlord (Massive artillery platform that pounds away at stuff from range, about 1.4 Reavers in toughness.
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>>52982891
I don't think getting killed by gods counts as weak.
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>>52982990
Let say the Clans take them on. And sends in a full Binary. That is a mixed units of 10 mechs, though that would at least have 4 assault mechs roughly a bit bigger than warhounds. With supporting tanks and infantry including Elementals. Would be a easy to drown the Imperials in ordnance though they have the better defense and a bit bigger punch.
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>>52983250
>though that would at least have 4 assault mechs roughly a bit bigger than warhounds
Warhounds are 410 tonnes and 14m tall, no battlemechs are bigger than them.
You might be thinking of Knights
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>>52983250
What's the shielding on those?

I'll say for Titan supporting forces they'll have a War Cohort of the Secutarii, which is basically around 2000 special ops infantry designed to sweep and clear around the Titans to prevent hubris getting one sabotaged, as well as dropping ahead to take out threatening guns. Maybe a Lance of Knights, too, but given that ten Knights would probably deal with the smaller Mechs on their own that would be a bit unfair.
What do the speed and defenses look like for those Mechs, and what the hell is an Elemental? Seems like it would be a very deadly game of keep-away, since it's fairly likely a Volcano Cannon is a one-hit for a Battlemech given they're pretty much that for unshielded Warhounds.
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>>52975971
Spin the turret around to the back and fire it behind you to propel yourself gloriously into the foes of the Emperor! Nevermind the lives of the footsoldiers behind you! Onward to victory!
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>>52983250
I think the biggest factor will be terrain and preparedness. If we're talking dense mountains or an urban environment where the imperials can frequently take cover to let their shields restart and use they're individually greater power to effect. A reaver that encounters a couple of battlemechs relatively alone on a street is just going to demolish them before support arrives.

An open battlefirld will let the BT forces feasibly focus fire. Which they'll need to do if they want sny hope.
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>>52983339
No shielding but very resistant composite Armour. Tanks maybe a couple of dozen some MBT some are basically weapons platforms for AC's/Lasers or electronic frying particle cannons. Infantry varies from mechanized to jump infantry armed with either ballistics, heavy weapons or energy including rail rifles. Elemental's are highly mobile power armor infantry that latches and dismantles mechs with an assortment of heavy weaponry. Also nothing Clan soldiers from pilot to infantry are all genetically enhanced super-soldiers.

The imperium has the advantage of void shields but almost all of the battletech weapons are rapid firing or has a low recharge cycle.
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I think people are forgetting the main drawback of battlemechs, their movement is restricted so they can only move in hexes.
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Ai, Oboete Imasu ka?
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>>52983520
The inadequate cooling thing is an issue to, basically means they can only fight at full effectiveness rarely and not for long.
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>>52983581
That applies to titans also. Can't expect them to fire plasma cannons all day long. Avalos greenway.
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>>52982743
it's likely because the atlas is true scale and the warlord is reduced, based on the epic stuff that was reduced for the sake of price.
remember when GW did that.
>>52979885
>urbie towers over knight
look man i don't know how you demonstrate that.
also
>battlemech player obsessed with the SIZE of their mech
are you compensating for something
40k mechs are laughably stupid, height doesn't really make it into the equation
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>>52982841

JIHADISTS GET OUT

RRRRRRRREEEEEEEEEEEEE
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>>52983339
Elementals are basically space marines. Many of them are too genetically modified, though not to extent of space marines. Almost all of them sport jump packs.
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>>52983679

Size and tech doesn't matter that much.

What everyone in this thread is missing is the supply and logistics equation. On a given battlefield, the IS or Clans can easily, and vastly, out number the amount of Titans the Imperium can usually commit to a given theater of operation. They might be able to make up some of the difference with Knights but I doubt it.

Basically, they lose out on the upper end spectrum of equipment that larger titans can take (Void shields, volcano cannons, etc etc) but more than make up with it via numbers, adequate enough guns to get the job done and huge mobility over titans (jump jets! and iirc faster walking speeds up until Assault weight classes.)

I will admit 40k princeps probably have an edge by being linked directly to their giant robot and the larger ones having a support staff on board, but its countered by them being built more for armor and firepower over mobility. They are literal lumbering behemoths.

It would be an interesting match up to say the least and I think the Titan legions would reap a bloody tally before they risk going down under the weight of Btech's numbers.
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>>52983690
Make me!
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>>52983797

Yeah, Elementals are somewhat near-astartes in terms of strength, pain resistance and brutal training regimen but lack the other superhuman qualities. They make up for it by having much more superior mobility, armaments and i'd argue armour as well - at least until you start putting storm shields and terminator armour on them but at that point the elementals are going to run circles around them. Or just ignore them and stay on the bounce.
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>>52983487
So basically scrapping with a Tau battlegroup with a few Supremacy Suits. Pretty much the same equipment and technology level as the Tau, except you seem to punch a lot more.

I suspect that the Imperium would probably lose the two Scout Titans, but bearing in mind that after the Void Shields there is armour that can block anything short of a Volcano Cannon or Turbolaser and shit tons of redundancy. They'd struggle to do a huge amount of damage to a Reaver or Warlord, and Titans tend to pack anti-boarding weapons that do an excellent job of mangling Crisis Suits and Assault Marines, which would correspond fairly well to Elementals from your descriptions.

>>52983836

Pretty much this, but you wouldn't find Titan Legions rocking in with one maniple either, not against more than a couple dozen Mechs.
What's the scale of the massive Battletech wars? There are fairly comprehensive descriptions of the SOE for Titan Legions, Reductor War Covenants and Forge Worlds out there, what's the numbers for the other side?
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>>52983797

Elementals are basically Crisis Suits with augmented humans who aren't gigantic cowards piloting them.
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>>52983487
I wouldn't bet on armor vs. 40k titan weaponry. Warhammer notoriously uses overpowered relic tech in both armor and weapons supplanting everything else with much worse things done by some mechanicus.

If I needed to kill titans with battletech mechs I would have probably made my bet on light lances making use of their speed and manoeuvrability. No way I'm gonna fight titans head on. But cutting off their support and slowly grinding them down may be possible.
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>>52983881
Logistics is the problem though. The Imperium can't risk sending Titans again and again. While mechs are manufactured by the factory full. Lighter mechs would be more effective in masse against bigger titans.
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>>52983890
There's a diorama of Tau vs. Mechanicus. Would the relative sizes look anything like this? These are the scaled down model Titans, but good enough to base a fluff fight off since it's not like they're consistent in the lore either.
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>>52983881

How big you would say those are? Division size? Regiment?

I'll just copy and paste for Btech;

Regiment
Regiments are very large organizations and the great houses normally organize their regular units into regiments; these are the largest formations in common use. This is traditionally the lowest level of organization that a house's high command will direct (outside of mercenary units). Regiments are commanded by colonels or their equivalent. Regimental commanders rarely engage in combat operations personally; the ability to organize a regimental-sized group is usually not possible on the field of battle. The size of the unit in personnel is not just based upon the combat forces, but it also includes the technical, transportation, scout, and other support personnel and materiel. Regiments are self-sufficient units and usually have their own dedicated DropShips and possibly even JumpShip.

Regiments consist of three to five battalions, commanded by a Colonel or General, for a total of one hundred and eight to one hundred and eighty 'Mechs or combat vehicles. Additional support battalions such as infantry are often attached to the regiment as well.

A Battalion might be a closer comparison though, which is..

It is normally composed of at least thirty-six 'Mechs plus aerospace, artillery, reconnaissance, medical, and numerous other support staff and personnel. Overall, a battalion may consist of over two or three hundred individuals.
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>>52983890
Drowning them in lasers seems to be a viable idea.
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>>52983863
I'd say marines have better mobility on foot due to their enhancements but jump packs on elementals and their tactics are better suited to fight mechs and titans - after all they were designed for it.

Though space marine chapters heavily based on assault marines can really mess with them and mechs. Melta bombs are a nasty thing.

Also running circles around terminators matters very little. They have a lot of long range weaponry specifically for those who like to run.
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>>52983949

Didn't both the Clans and IS start developing on-foot BA better for dealing with infantry and tanks? I know there are dozens of BA designs from over the years but I've never kept up with them.
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>>52983926
Well light mechs are around 6-8 meters. So 3-4 heights of a foot soldier.
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>>52983949

>Though space marine chapters heavily based on assault marines can really mess with them and mechs. Melta bombs are a nasty thing.

How are you going to get close enough to plant a melta bomb on BA that is jumping around constantly?

>Also running circles around terminators matters very little. They have a lot of long range weaponry specifically for those who like to run.

With what? Stormbolters? The single assault cannon they might outfit a squad with? They don't exactly have heightened responses or a good turning speed in terminator armor.

What is likely to happen is the elementals ignore the Marines and keep moving, blowing up any tanks and harassing any Titans they come across.
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>>52983970
BA designs vary from form fitting quick maneuverable ones to big clunky in your face ones.
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>>52983949

Depends on the scales engaged, if it was a full battallon we're talking around 120-160 elementals, or over one full Space Marine battle company worth of these dudes. That's before actual line infantry, tanks/hover tanks, VTOLs, aerospace fighters, and mechs get involved.

40k has a lot of advantages with tech and sheer bodies, but Btech brings a lot of mid-range tech at numbers the Imperium can't pull. People comparing them to Tau is actually a very apt comparison, though the Inner Sphere at least doesn't have the same issues the Tau do with throwing bodies into meat grinders.
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>>52975152
>Also I would love to see a mockup fight using 40k epic scale minis.

I've planned this project for years. Some day anon, someday.

Also. bretty sure AS -> Epic is easier as AS has no imprelentation of void shields yet and I think modeling AS heat as a special rule for blast markers would work more smoothly.
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>>52984011
>How are you going to get close enough to plant a melta bomb on BA that is jumping around constantly?
Simple. BA either stick around their mechs and meet assault marines in close combat or assault marines bomb the mechs and call it a day.

>With what? Stormbolters? The single assault cannon they might outfit a squad with? They don't exactly have heightened responses or a good turning speed in terminator armor.
Or they can add grenade and missile launchers. Or the worst of all they can enter the battlefield through teleportation.

Marines also almost always use support vehicles like rhinos or bikes. Or drop from orbit on target. But they are less specialised for mech fighting - the range of enemies they need to fight is to broad for risking that.
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>>52983928
A full Titan Legion would probably have about as many Titans as Mechs in a Regiment, but after ten thousand years of war most are at about two-thirds strength. It's very hard to put a Titan down permanently without warp weaponry, which the Clans have none of, but injuring them to the point of needing to retire them for months of repair is feasible.

Realistically, a force of regimental size would be handled by a Demi-Legio of Titans, which is around sixteen Titans, eleven of which are usually Reaver or Warlord class. This would be supported by at minimum their personal Navy ships, which are special carriers designed to play Titanfall with Warlords. Don't know about Clan space tech, but I'm fairly sure that dealing with two to four 6-km Galleass of War ships plus about that many again 2Km escort cruisers may be beyond it. The Titans lack the tactical maneuverability of the Mechs but certainly have strategic redeployment available, plus air support from Lightnings and Avengers attack fighters.

I'll toss in a War Covenant as the force they're likely to be supporting, since it's probably the closest to conventional as the Mechanicus ever fields.
Hang on, I know where I can find the forces aligned with two Titan Demi-Legios fighting each other from Space Marines and Mechanicum, give me five mins for numbers.
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>>52984098

>Simple. BA either stick around their mechs and meet assault marines in close combat or assault marines bomb the mechs and call it a day

>BA are going to stand there and politely not hover around shooting the marines as they try to get within touch range of a MOVING BATTLEMECH and plant a bomb on it


>Or they can add grenade and missile launchers. Or the worst of all they can enter the battlefield through teleportation.

Again >throwing a hand-held explosive at battle armor or a battlemech

Missile launcher is going to struggle with battle armor on the bounce. Might be a nuisance to battlemechs though.

Teleporting would be devastating the first time they encountered it, but once they adjusted the IS or Clans would find ways to counter.

Btech stuff isn't going to have trouble blowing apart Rhinos.

What you should be saying is this is a prime opportunity to use Grav, Melta and Lascannon weaponry, Devastator Centurions would be a huge threat to them, and Land Raiders would actually be a great weapon platform and APC to get melta wielding Marines in range.

I wouldn't attempt it with assault marines though. They're better off hitting the line infantry, command vehicles and gutting the Btech supply lines. Let the tanks, titans and heavy support brawl with the battlemechs and elementals.
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>>52974473
You did notice that said tank is about 300 years old, right?
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>>52984108

Do we have any hard sources for Titan legion deployment sizes?

I assume you mean a lot of those are knight-titans or warhounds. Reavers and Warlords being fielded in those numbers suspends disbelief a little too far.
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>>52971043
No
Calgar's plot armor and plot fists allow him to rip the leg off and smash the cockpit killing the pilot.
Come back when you have more plot armor.

>On a serious note though, are mechs sealed enough to survive a virus bomb?
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>>52971043
IN THIS CORNER: AN ATLAS!
IN THE OTHER CORNER: A CYCLONIC TORPEDO!
FIGHT
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>>52984204
Depending on the condition of the individual mech kind of. They're designed to be able to withstand battles in a vacuum. Although said battles are notoriously deadly as any sort of cockpit breach will kill the pilot.
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>>52984204

>imperium wasting a perfectly good planet resource to a force of rogue humans who are clearly not chaos infected or xenos sympathizers, at worst hereteks

>humans who basically have holy STCs that let them pump out titans on a fast industrial scale

The Inquisitor that ordered the virus bombing would be shot for heresy.
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>>52971122
>being this new
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>>52971043
There are mechs in 40k that could step on an atlas and not notice. There is also some cluster of worlds in the Imperium where all of Battletech is true, canon, and can be statted up and used with your opponent's permission. Because that's what 40k is. Everything including the kitchen sink, with the serial numbers filed off, painted black, and with extra skulls glued on.
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>>52984284

>I learned about Warhammer through 1d4chan and memes. =^)
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>>52984108
Here we are. This is slightly larger than normal due to bringing Primaris maniples along, but isn't abnormal for Gryphonicus, who are known to favour heavier classes and use Knights rather than Warhounds for forward screening.
That Titan deployment works out as 13 Reaver Titans, two Warlords and four Warhound scouts. Add in 2800 Iron Warriors (So three Chapters, which I'll split down later.), the aforementioned 2000 Secutarii and around 300 battle-automata, which are about the size of a Light Mech, but with way less mobility, so they're unlikely to do anything unless the Clans are on the offensive against entrenched Mechanicum, which is unlikely. I'll leave out everything but the Marines, the 48 aircraft (attack fighters armed with Avenger Bolt Cannon, from the description, which are basically anti-Marine miniguns) and the Secutarii in terms of supporting forces, since the rest of the Taghmata Paramar was in rear fortifications and not involved in the Titan fight.

>>52984202
Primaris Maniples are the 2:2:1 split I mentioned earlier, and we know from Imperial Armour: Apocalypse that the Vet maniples are three Reaver Titans each.
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>>52984303
Played since the 2nd edition box, and I have an original copy of Rogue Trader in my basement.
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>>52984305

Do Knight households field theirs in groups of 3 or 5? So anyway a demi-legio is going to come out to about 15-20 titans then? and then however many supporting knight-titans and autoamata?
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>>52984324

Sure.
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>>52984179
>Again >throwing a hand-held explosive at battle armor or a battlemech
We are talking about marines here. And they can hit even eldar vehicles with them. Light mechs maybe somewhat hard to hit but all artillery and heavies are a fair game.

>Teleporting would be devastating the first time they encountered it, but once they adjusted the IS or Clans would find ways to counter.
The only reasonable way to counter teleportation is disinformation. there is not much that can be done directly about an unknown number of terminators with unknown loadout suddenly becoming to exist in the midst of your supply and repair base.

>Btech stuff isn't going to have trouble blowing apart Rhinos.
it's just a way for marines to enhance their strategic mobility.

>Land Raiders would actually be a great weapon platform and APC to get melta wielding Marines in range.
Land riders I'd say are a little on the pricey side of things to use vs more mobile enemy. Though they definitely will be used in a more prolonged conflict rhinos are better because Imperium can supply a shitton of them.
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>>52984202
Depends on the legion but its mostly
>0-1 Imperator
>3-5 Warlords
>6-10 Reavers
>10-15 Warhounds
Plus ten to twenty thousand skitarii.
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>>52984305
>>52984331

Oh yes, Knight households are 3-5 Knights each, so call it nine, in three Lances. They'll do a very good job of dealing with slower mechs but lack full Void Shields, so can be outmaneuvered and destroyed by railguns and armoured units from range. Would probably be restricted to working in Lances, where three work together and cover each other's backs. Those would make excellent strategic spearhead units for Marine assaults, but would do little to lighter Mechs who can outmaneuver them if not under sustained bombardment from Iron Warriors siege (they're the siege legion, so assume plenty of artillery and breaching units).
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>>52984258
to be fair Battletech hasn't really be relevant for what 20 years
>>52984284
the fuck are you saying here?
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>>52984349

> suddenly becoming to exist in the midst of your supply and repair base.

That mangled English aside, its worth noting that Btech employs a lot of mobile bases, at least for their mechs.

I think this is a fight Marines are going to win by attacking their supply lines and logistics, not assaulting them directly. Sort of like how they always operate; decapitate the army and ruin ts ability to pursue war then bug out and let the Guard, Titans, etc. mop up.
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>>52984366

Okay cool, so Btech forces will on average outnumber their Titans, but probably not their infantry. And we all know 40k infantry is batshit insane levels of violent and suicidal while Btech infantry conflicts tend to be a little more modern warfare.
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>>52983926
I must austistically screech at that artistic formation. One of each titan class in close order proximity with an ordinatus at their feet is just art that in no way reflects any doctrine I've read about in the fluff or've observed in any appropriately scaled game.
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>>52984348
My second edition rules manual. (Dog ate the cover years ago.)
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>>52984366
Some favour more heavier Titans and some a large number of Warhounds, though. That AFAIK is the standard deployment for Legio Tempestus, which are the "vanilla" titans. Given that Imperators are an order of magnitude beyond regular Titans (There's a bit where about eighty Warhounds try to disable one before it can fire, since if an Engine that big got shots off they were certainly dead), let's leave them out of this, since the standard counter to one of those showing up is either another one, sustained Vortex bombardment or an Ordinatus Majoris.

>>52984434

That's a Minoris, so it's about half a Warhound in terms of expense. I had much the same response, I was expecting a proper battle-line with Skitarii marching in front and Secutarii around the Titan's feet walking into a Tau defence line, but it's very good for demonstrating the relative sizes of the everything. Also, "it looks badass, so whatever" describes literally every 40k diorama or art piece ever.
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>>52984470
My cat pissed on mine when I was a child... And then my mom threw it away.
feels bad man
>>
>>52984524
She also ate half my Necromunda rules. I still miss her, though.
>>
>>52984421
Battletech's novels regularly make a point of guerrillas rushing battlemechs with high explosive satchels and taking out knee joints. Then you have specific anti-mech infantry units trained and employed by merc units and the great houses.

Battletech has about as big a fluff:tabletop inconsistency as 40k, a lot of rule of cool and huge explosions.
>>
>>52984559
She had good taste.
>>
>>52984581

This is cool.
>>
>>52984559

>When you love old GW products so much you make them a part of you.

That is dedication.
>>
>>52984601
One book has desert nomads who hunt battlemechs with grappling hooks and combat knives. They get to the cockpit hatch, blow their way in and then murder the pilot. This allows them to take the mech almost intact and use it for their weird nomad shit.
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>>52983630
that's one specific gun only some of then use though, not a technology wide "feature"
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>>52983890
>But cutting off their support and slowly grinding them down may be possible.
the regenerative nature of voidshields is going to make that idea inadvisable. of you can't maitain a high enough "rate of damage" the shields will come back online and you'll need to grind through all their layers again.
Get it wrong and the titan is literally capable of absoring an infinite amount of enemy fire without issue.
>>
>>52984975
This, and also if the campaign is protracted enough (i.e. anything longer than about a week) the Mechanicus supporting forces will dig in HARD. Void Shield generators over repair bays and such mean that Titans have reliable fall-back points, and they'll probably have orbital superiority for dropping in supplies. In the meantime, the Titan is probably killing light mechs just with Ardex point-defence, and anything that gets smashed with a turbo-laser is crippled or dead. Depends how many mechs you can afford to throw into the grinder, but the only dangers to a properly entrenched Titan are folly, hubris or another of their own kind. AKA an entire regiment of heavy Mechs, in this case, given how bullshit Void Shields are when you can cycle two or three generators overlapping with the Titan shields to spread the heat around.

Would Haywire weaponry work on Mechs? Because if so, the Secutarii Hoplites will pose a pretty big problem to Mechs attempting to flank Titans, given squads of Arc weapons are easily hidden in buildings or cover.
>>
>>52977056
>TIL spanking it is part of the Guardsmen training regiment
SIGN ME RIGHT UP!
>>
>>52985296
>Would Haywire weaponry work on Mechs?

Considering your baseline mech ECM has enough power to disable a 1950s toaster, I am going to say no.
>>
>>52985862
That comparison went right over my head, sorry. Possibly not the Arc weaponry, but unless they use wierd organic computers or something Dataspikes and such should work decently.
>>
>>52971547
>half the crazy magical tech bullshit in 40k.
Wait, do you actually believe in the mechanicum tech reports?
>>
>>52973758
>Anything 40k that tries to give details like this is always horribly inaccurate and can safely be ignored because it's blatantly false.

thatsthejoke.jpg

40k is a joke setting that started taking itself seriously when the company sold out in 2004
>>
>>52986540
Given that the vast majority of their tech works exactly as advertised I would say that's not too insane. See: Arks Mechanicus, Titans and that bomb that set fire to the entire Damocles Gulf.
>>
>>52974406
Take a step back and realize that the "my bullshit is +1 over yours at all times" is Imperial propaganda so that their soldiers don't realize that they are trying to fight demons with tech that barely surpasses WW1 in real functionality.
>>
>>52981581
Keep dreaming fellow nid player.
>>
>>52980416
In all seriousness the Swarmlord is pretty tough. In the Battle for Macragge the guy was tanking entire volleys of bolter and cannon fire with his mind and reflexes alone.
>>
>>52983526
WTF is that?
*googles*
Holy Shit!
7 hexes in size
3x Sub-Capital Laser/3
10x Large Pulse Lasers
16x Machine Guns
4x Light Machine Guns
14x Streak SRM 6
4x LRM 20 with Artemis IV
2x Heavy Gauss Rifles
2x Long Toms
2x Arrow IV
14x Anti-Missile Systems
3x Barracuda
Can deploy 4 VTOLs and 6 companies of Jump Infantry.
And just when I thought that badass drained me of all my cum... pic related...
36x LRT 20 w/Artemis IV
28x SRT 6 + Artemis IV
16x ER Large Laser
4x Large VSP Laser
48x Medium Pulse Laser
12x ER PPC
8x Arrow IV
8x Gauss Rifle
16x LB 2-X AC
32x Laser Anti-Missile System
4x NL55
4x Barracuda
2x Killer Whale
1x Killer Whale-T
4 Super-Heavy Vehicle Bays
8 Heavy Vehicle Bays
4 Light Vehicle Bays
36 battle armor
>>
>>52984237
>implying the inquisitor isn't virus bombing an imperium world to halt the atlas.
>>
>>52971964
This is some shit tier bait senpai.
>>
>>52982743
>Atlas is 12 meters tall
Atlas is 18 and a half meters, anon.
Thank Piranha and their cross-media drive to finally canonize the proportions of the robots.

>>52983679
>look man i don't know how you demonstrate that.
20 tonners start at 10 meters high in Battletech. Imperial Knight is only 9 meters high.
>>
>>52972002
And yet Dumb Abnett still had Guardsmen adjusting for windage...
>>
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>>52976403
>>52976175
>>52975152
How about a Battle of Tukayyid style engagement.
>Neutral uninhabited world
>Prior agreement of forces deployed
>Victory determined by number of individual engagements won

Using the setup what would the Imperials bring to bear, especially for planet fall? And I'm counting all Imperial armies as one for this. (Imperial Guard, Space Marines, Inquisition, Sisters of Battle, Imperial Knights, Adeptus Mechanicus)
Also what would a Devlin Stone style coalition (Mechs and tech from Inner Sphere, Clan, and Com-Star) field for such a challenge?
Would each internal faction fight on their own in separate engagements or could a mix of unit formations be possible?
>>
>>52987669
>Atlas is 18 and a half meters, anon.

Woof, that's dumb. That pushes it into superheavy 3-level territory.
>>
>>52989018
I do know that in a campaign like that the Admech would petition for Inquisition and Knight support. Can the Clans match psykers at all? Psychic Shrieking the crew might be a good way to deal with the bigger Mechs, given they aren't linked with their machines the way Princeps are? I would think that the Imperial landing force would make use of their massive orbital superiority to get free rein for the Mechanicus and the Guard to dig in, since the Admech are capable of establishing basic manufactorums very quickly. You may find that fairly soon the "Neutral" world is being mined out for a slowly expanding mass of fortifications and ammo supplies, especially if they had Imperial Fist marines along.
>>
>>52971043
>Order Sinister Psi-Titan
gg ez
>>
>>52987669
>. Imperial Knight is only 9 meters high.
yeah i don't know where you got that from.
GW's writings are inconsistent and i have no idea what the size of any of the titans or other GW mechs are because of that tomfuckery.
and their scales are fucked too
apparently a leviathan or capoline imperuim is supposed to be much larger than a titan
it's fucking weird
>>
>>52971043
Those mold lines look atrocious. My God, I can't un-see them.
>>
>>52985862
haywire is not just EW, its full on scifi style EMP. it would work on mechs
>>
>>52989061
bt has a little of the fluff inconsistency 40k has.

most atlas heights are ~12m and it fits wity the 2 levels of height it has on the table top.
>>
>>52975971
turn your turret just enough to fire at your enemy's friend as you run him down.
>>
>>52977028
It doesn't matter because even the mightiest Baneblade is nothing compared to the firepower a single light frigate can bring to bear.
>>
>>52971043
The Hulk would beat everything in the 40k universe. Every. Thing.
>>
>>52993767
Wouldn't it depend on if he was angry or not?

No, 'cause he's always angry.
>>
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>>52971043
>>
>>52982016
Pretty sure thats a doomsday monolith
>>
>>52993767
Chaos would consume him and he would become a force of Khorne.
>>
>>52974280
>>52973845
>>52973702
I know these are a day old, but the guys forgot to knock off a couple pixels on each side for the thickness of the barrel.

That's closer to 42-43 pixels. Not that it makes terribly much difference.
>>
Imperial Knights bulldoze any battlemech easily. Not least because the Mechanicus can build actual working targeting systems.
>>
>>52976524
Yeah, but you're REALLY not supposed to do that in real life.
>>
>>52986614
>40k is a joke setting that started taking itself seriously when the company sold out in 2004

>not understanding the difference between a satire and pastiche

Phillistine.
>>
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1MB, 5048x1248px
>>52989061
>Woof, that's dumb.

But canon.
I did slightly screw up on the figure, to be fair. It's "just" 18 meters and it's the Gargoyle that is 18.5.

>>52989411
Their sizes have been solidified recently much as Battletech's were. The lore in the Imperial Armoury books, their depiction in video games as well as their models all show the same figure and that is 9 meters.

Same for titan up until Warhound. Basically any Imperial Titan with an official model has been scaled correctly because when you're forking up such vasts sum of money, it is the least for them to at least make sure that pile of plastic is correctly scaled.
>>
>>52997388
>The lore in the Imperial Armoury books, their depiction in video games as well as their models all show the same figure and that is 9 meters.
>their depiction in video games
The Imperial Knights in DoW 3 are 12-14 meters, depending on if they have missile pods or not. And even in the written sources there is a large amount of inconsistency for the Questoris Chassi of its exact height, both codices and Imperial Armour books in which the Imperial Knights have never appeared IIRC (they've been in the Horus Heresy black books). And that's not counting the Acastus and Cerastus chassis who are both taller than the Questoris. Models are also a bad measure because vehicles are intentionally underscaled in order for them to be practically used as game pieces and the internal scale of 40k models is all over the god damn place in general.

So basically, you've got it wrong on the scale of Imperial Knights, because GW and FW is really inconsistent with it.. And is it true Piranha could dictate the canon of Btech that much? I only thought that size of the Bmechs was for their own game and not as a canon figure.
>>
>>52971043
quality bait thread
>>
>>52976587
You mean the one freebirths are allowed to pilot?
>>
>>52998777
or the old fuckers to stubborn to just die in a battle or trial.
>>
>>52982891
>A GOD KILLED IT, HÁ, CARDBOARD
>>
>>52998496
Na I could make a better one.
>>
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1MB, 1920x1080px
>>52971043
Oh shit whaddup
>>
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>Western franchises will never show in Super Robot Wars
Thread posts: 260
Thread images: 39


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