Are there any good maps of medium-sized towns in rugged dry mountain area? I get that seas and rivers and other waterways are really great at moving around, but you'd think there were a few more maps without any of them.
>>52935963
i'll post maps I have.
>>52935963
>>52936032
>>52936049
>>52936067
almost all towns are built on rivers or near them. CAn't survive easily without a readily available water source.
Most of the maps I have are either coastal or river maps.
>>52936090
>>52936114
>>52936090
it seems effectively something that comes up a lot with town maps in general.
>>52936134
also op next time post shit you faggot.
>>52936158
>>52936180
>>52936032
You're a good man, anon.
>>52936248
i'm out i think of all towns/cities without rivers / coasts
>>52936267
>>52935963
the issue is, no matter how dry the area, the townsfolk are going to need water. And they don't have the tech level to pump it from anywhere, so they need to set up next to a water source.
Admittedly, this could be a well or similar, rather than a river.
Anyone have any villages with wooden palisades around them, similar to >>52936482
Or any realistic towers such as picrelated?
>>52938086
rome was built about as far away from water as you can get on the italian peninsula. they just built aquaducts that were dozens or hundreds of miles long that ran from water sources higher in elevation.
>in several hundred BC
actually, a town built near the mountains (probably a mining enclave) that uses artificially created canals that redirect a shallow river running off a mountain lake for trade transport is a good idea.