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Are MtG Cards Ugly?

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Thread replies: 311
Thread images: 99

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Do you think the card art has ever put people off from playing the game?
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No.
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>>52905407
You're ugly.
>>
They have that generic modern fantasy look that bores me to tears. I definitely don't want to actually buy the cards because of that.

At least pokemon does cute things with claymation and wildly different art styles.
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>>52905457

yeah I really feel that the entirety of a magic card is heinously generic
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>>52905516
You're generic.
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Magic is the only TCG that was ever aesthetically pleasing to look at.

>>52905457
How is the artwork in the OP's card in any shape or form "generic modern fantasy"? Hyper realism isn't modern fantasy.
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>>52905526
It is a miracle that this got printed.

Also this card feels late 2000s.
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>>52905588

the OP art is not hyper realism, get real
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>>52905588
It's just a guy on a horse. If someone just showed you the artwork in a big array of card art, you'd never be able to pick it out.
Magic has very few eye catching, unique and immediately noticeable art.
You stick this thing on someone's deviantart and it's just there. You don't think to yourself "oh that's a magic card", just just think, "oh generic fantasy art"
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>>52905632
Post good art from other tcg's, if they're so great.
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>>52905632
and for a long time for most time, the quality has been above average by miles ahead compared to other TCGs.

I can tell you are underage because the first sign of quality you are looking for is eye catching snowflakey uniqueness instead of actual quality.
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>>52905668
They're just going to post Pikachu to prove their point.
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>>52905668

*blocks your path*
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>>52905526

Seb is basically the only currently active good artist for magic, and is far from the norm for magic art these days.
If I were trying to get into magic these days I would look at the cards and think "I don't want to play a game that they clearly don't care enough about making it look good that they would be willing to print this generic garbage fantasy novel tier digital art on their cards."
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>>52905782

this

why are they so fucking ugly all the time? who's gonna tell these people hyper realism doesn't look good on tiny cards
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>>52905668
Define good.
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>>52905764
This BEWD art is only good because of nostalgia. The filename is right, it's more of an "iconic" art than a "good" one
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So... ugly...
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>>52905868

better looking cards in comparison

the humanoid cards seem to be the biggest offenders of bad looking art
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Yeah man
Hyper-realism sucks

Bring back the old mtg art, right guys?
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>>52905911
All five are pretty good, some are just better than others but that boils down to personal preference

I didn't notice the "smile" on Censor until now, it ruins the art a bit since can't unsee it
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Some of the earlier cards have some questionable artwork, and others look pretty generic, but I think some cards look pretty great.
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>>52906115
Eh

This is just the norm for mtg

A lot of forgettable art, quite a lot of memorable art too though.

Also Theros basics were fucking nice.
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It varies. I think a lot of the cards like the fetchlands and original shocklands look great, and especially the cards from Mirrodin to around Return to Ravnica look great.
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No
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>>52907015
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Daily
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>>52907030
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reminder
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In what sort of generic fantasy do you have shit like this going down?
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>>52907043
It's a real shame they didn't make full art lands for ravnica
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>>52905868
God that card is fucking hideous.
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>>52907015
>"Fuck guys our art sucks shit these days, what do we do?"
>"How about we copy EA and just make everything blue and orange?"
And thus the Invocations were born.
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>>52907051
this sort of 'epic!!!!!!!!' bullshit happens in 95% of DnD games
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>>52907052
at this point I would be surprised if we don't make the transition to all land being full art soon
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>>52907176
In that case I wouldnt call most D&D campaigns generic fantasy. if they pull shit like this then its a lol xd so randumb adventure. The point I was trying to make was that there are recent cards that dont fit under the veil of generic fantasy. That said, the card is just fucking hilarious.
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I would say the average quality of magic art has probably gone up, but the art variety has decreased significantly which makes the art feel much more boring. Land art is still absolutely beautiful and there are a few absolute gems every set
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>>52905407
I don't think the art is so offensive that people would stop playing because of it, but I can understand when people don't play a card because it is ugly.

My OCPD reigns supreme when it comes to MTG and aesthetics:

If an art piece is too deviant from the dominant style in a non-competitive deck or cube, I refrain from using the card.

I do not mix card borders. I do not mix text formatting such as "Comes into play / Enters the Battlefield" or "Put a token / Create a token". I do not mix lands or cards that have the (1) symbol with others that have the (<>) symbol (this was particularly triggering when wizards made this change mid-block). I do not mix keyworded abilities like Fear, Menace, Reach, or Vigilance with old cards that have them pre-keyworded.
Foils are forbidden unless legendary / planeswalker. Full art lands are okay, but only if ALL of them are full art. No promos, no masterworks, no invocations, those get immediately sold.
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>>52907229
It depends what you consider quality to be. Hyper realistic pseudo-photographs are ugly as sin to me. What's the point of art if it's just a photograph? >>52905868 is a great example of it. It's basically a photo slapped into a card frame. Look at that ugly brown gradient on the left had side, clashing horribly with the light blue card frame. Then there's the muscle definition which is completely pointless. Did those creases in the left armpit REALLY need to be there? You can't even see them in real life, they're tiny. Then look at >>52906115. It actually looks like a painted picture. You've got a dark figure with some highlights of colour popping out, no hideous gradients to clash with the colour of the frame which I believe was gold. Hell this card didn't even see play but the art was super nice.

Most art on Magic cards these days is fucking terrible. Wizards needs to stop hiring bad photographers and start hiring artists.
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>>52905782
Nils Hamm is still working
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>>52907267

>If an art piece is too deviant from the dominant style in a non-competitive deck or cube, I refrain from using the card.

Sadly this is far from uncommon and probably led to the whole magic having a fairly unified art style these day thing.

I kinda liked the old days when there were all sorts of different artists and art styles.
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>>52907051
What's wrong with this?
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>>52908196
As do I, it was far superior.
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>>52905911

>better looking cards
>the scorpion literally has a logo on its face
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>>52905407
Most mtg cards look like what most people would think if you said the words D&D which isn't bad but it's boring.

Occasionally we get some nice looking cards when they don't go hyper realistic or dude posing on generic mono background.
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My favorite TCG art style is probably late Egypt YuGiOh, early GX cards. They had a distinctive anime aesthetic (bold curves, solid colors, heavy 2d style etc) but they weren't really 'anime anime'. You can look at all boosters from like 2005-2007 and they all look great.
Now all their art is literally anime characters playing dragons or spellcasters. It's pretty disgusting and completely took me out of the game, coupled with the newer broken mechanics.
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>>52908416
a good example of these are the Ancient Gear archetypes and Six Samurais if you care to look.
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>>52908416
That was about the uh

gravekeepers?

They all looks really nice. I know what era you're on about I think.
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This card. THIS card. It's just a guy getting stabbed slightly-off frame over a noisy background. It looks like shitty promotional art that never made the cut cropped into the shape of a card by an editor with no artistic skill. How the fuck is this Exsanguinate? Of all the cards, this one replaced Consume Spirit or Drain Life as a black finisher, as it hits multiple targets, doesn't have shit clauses, and also can take more than black mana. It's a fucking travesty this card looks so shit. It's fucking Carl Critchlow, too. The guy who did Balthor, and Arcbound Ravager, Darksteel Colossus. How can someone shit the bed so hard?
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>>52908436
yeah GKs all had pretty great art
all the Structure Decks from like 2006 which had each a tribal theme were also ygo's peak when it came to art.
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>>52908416
honestly some of the xyz space themed cards looked pretty sick, yugioh has a bad problem of its art being super big fuck monster thing or anime girl every other card now though.

>>52905457
The claymation/ different art style idea is cool, imagine water color style cards, or hell go hyper realistic with it, see the fur close up on a beast or something crazy.
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>>52905950
Actually, yes. I loved old mtg art. It had a lot of variety and character to it. Say what you will, but people like Foglio had an iconic style.
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Seb, man. Seb

Bearer of overwhelming truths is also amazing
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>>52905407
Some art is really fucking good but still looks meh on a little card.
And I disagree that they are sameish, Seb, rk post, Nielsen, Walker have very distinct art style. Artworks being streamlined is a fairly recent trend
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>>52908552
Sweet Bro and Hella Jeff also has an iconic art style, but that doesn't make it any less abominable.
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>>52908665
In this case, I mean iconic in a positive way. People like Foglio had a style that really captured the variety that Magic used to have. It felt like a game that a group of friends designed and drew up themselves. It had character in the art and you could usually see how the art went with the card.
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>>52908449
Ye, it looks like they reused art commisioned for something else, like a murder effect.
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>>52905407
Recent sets speaking, I really like the Glorybringer.
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>>52908313
why is this scorpion working for bolas
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>>52906115
I'd put this on my wall and show it to people, telling them how cool it is without feeling pretentious.
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>>52905407
I'm usually fine with them unless they're obviously traced uncanny bullshit like most planeswalker are (since it apparently makes them cooler to some people) or ridiculous chara design like pic related.
Seriously, how does this fucking bullshit of a horse even eat? Does the guy who drew this even understood what he was drawing? You can just put spikes on something "to make it cooler" without understanding how the things can move with them.
How does it eat, why does it need such tusks? Can its neck withstand him charging some foe? Jesus Christ it looks so fucking retarded.
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>>52905622
I don't get what you guys have against this art in particular. It looks more illustrative than most, wich is a pretty good point to me. Same reason why i liked the four original Oath arts.
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>>52905911
Top left is pretty good. The rest stand between average and mediocre.
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>>52907051
American AWSUM fantasy were EPIC shit and randomness must happen every footstep.
I like the punching bullshit theme with Surrak though. Guess I'm a tartuffe.
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Problem is the art doesn't get enough space. Too much border/embellishment around the art. Full Art MTG cards all look awesome. Like the semi-transparent Gameday promos, Unglued lands, et al.
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>>52905457
>At least pokemon does cute things with claymation and wildly different art styles.
Get out.
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>>52908918

It isn't. They just plaster fucking logos everywhere. Just look at the original Innistrad block and Avacyn's collar.
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>>52908449
Probably >>52908759 and/or he got two much shit asked at the same time and had to bungle this one.
Another fine exemple of a good artist producing some horrible shit is James Zapata with pic related.
Everything looks amateurish. The wings anatomy and perspective, the acid spray. The guy work fast, i doubt he spent more than one (or two hours but once again it would surprise me) on this crap.
Here are other exemple of his work.
https://cdnb.artstation.com/p/assets/images/images/000/256/295/large/james-zapata-atthedaysedge-jameszapata.jpg?1443927547
https://cdna.artstation.com/p/assets/images/images/001/051/330/large/james-zapata-shewolf.jpg?1443927319
https://cdna.artstation.com/p/assets/images/images/000/383/308/large/james-zapata-dorf-final.jpg?1443927506
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This is not bad art. This is bad presentation. The designers and design directors need to be replaced.
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>>52908736
You can beat around the bush all you want, but at the end of the day, it doesn't change the fact that my eight year-old nephew draws better than both of the Foglios and the fact that they don't do card art anymore is something to be celebrated.
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>>52910108
the borders look far less garish in person.
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>>52910229
Having seen an invocation at my local prerelease... I do have to agree. I thought they'd be hideous, flashy things, but the card has this super-matte finish that I kinda actually like. If only they didn't foil the art so hard, they might actually look alright.
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>>52905764
ironic.jpg
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>>52910371
Not sure if it's the case with the invocations, but they are definitely using a new foiling method that allows them to put varying levels of foiling on different parts of the art.

The full-art amonkhet lands look fucking amazing in foil, drawing out detail differently in various parts of the art. Also got one invocation (Pact of Negation) and the foiling in that one isn't very glaring.

Which one did you see?
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>>52909973

That's great fucking art. I really like that.
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>>52905407
Some time around... Innistrad I want to say the art became a generic CGI fest that makes me weep for the art direction (or lack thereof) of old.
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>>52910045
Oh no, blocks that are, creatively, religion-oriented have religious symbols everywhere.
It's like people don't plaster crosses everywhere to show that HEY THEY BELIEVE. Oh wait.
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>>52911309
On a fucking wild scorpion, really?
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>>52905407
The people who would be put off by modern Magic art are the same people who wouldn't play to begin with.

Magic art is generic fantasy. Very DnD, a little WoW (Azorious shoulder armor), and generally what you'd expect from "fantasy". Older art can be lower quality, but also has grotesque green tree elves and tentacle head wizards. More interesting, but probably a turnoff for people who want Legolas elves and sexy humans.

That being said, give Magic anime or Adventure Time art and you'd lose a good number of players who don't like those styles for whatever reasons.

My favorite block for art is the Shadowmoor set, since you get really colorful horror, and some more painting-like pictures instead.
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ITT: people who don't know what hyperrealism means
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>>52911514
Nicol Bolas works in mysterious ways
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>>52911629
tree elves and tentacle wizards were basically just latter Onslaught block though - EVERYTHING in that block started mutating
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>>52905407
>Do you think the card art has ever put people off from playing the game?

What, like playing Magic at all? No. That's stupid. That's retarded to even think about. There's like thirty thousand or so different card pictures in the game from hundreds of different artists, you'd have to be fucked in the head if you hated all of them.

Now, if card art makes people not play some specific individual cards, or specific versions of them, that's a more sane question, and the answer is yes. Sometimes an individual card just looks so much like shit that people will give up whatever gameplay advantage it has to not have to look at it. That's why it's important to have multiple different art versions for key cards, so that people have a choice.
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>>52909989
Shut the fuck up you dumb bitch.
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>>52913328
Nah, he's right. Leave, and take your salt with you.
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>>52911309

You're so naive and full of shit. Obviously the marketing department mandates the use of symbols in each setting to promote brand identity.
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>>52909973
>Problem is the art doesn't get enough space.

There's no way to give the art much space, the art is stuck there on a card and the card's dimensions can never change.

The problem is that modern MTG artists are instructed to draw as if the art is going to be poster-sized, but it's going to end up on a tiny little square of cardboard instead. All the detail vanishes. Look at Censor there, >>52905868 to pick a random example. It doesn't look like anything. Not because its badly drawn, but because it's so tiny.

A lot of the old artwork ends up working much better in practice, because those guys were aware that the end result was going to be 1.5 inches by 2 inches, not 1.5 feet by 2 feet, and everything they wanted to be actually visible had to be exaggerated as fuck.
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>>52913492
>There's no way to give the art much space
All cards should be the size of the commander oversized cards, and full art
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>>52913520

Yeah, they'd certainly be pretty then. They'd also be impossible to play with.
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>>52913591
Huh
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>>52909874
someone needs to outline this shit without the tusks. the damned horse has man-face, it even has a goddamned beard. also, it has the body of a bologna. these artists really have to stop re-imagining animals if they have no concept of how they're put together.

hell, the damned thing looks like it has to be hand-fed lest it succumb to starvation. they took a horse and turned it in to a pug.
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Johanness Voss is my favorite out of hte current artists
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Are people in this thread joking? Magic art in the last 5 years ranges from solid if uninspired, to great. A lot of these posts seem like they're coming from people turning their noses up so far they can't see the horizon.
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>>52905407
My friends who play Yugioh think MtG has ugly looking art. Ironic, I know, considering Yugioh art is literally designed to look like generic Japanese grade schooler card game art because of the source of the show. They just say it because they are literal weebs though, they hate anything made in the West.
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>>52915612
Yu gi oh is hyper overdesigned digimon shit. Magic is dull art sometimes, but it's well made. There is decent Japanese art, but not a lot of it is in yu gi oh.
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>>52908552
the foglios were abominable

you could have mentioned drew tucker or something instead of that fucking trash
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>>52905950
>how to cherry pick and lose friends
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>>52915147
Topan freeblade was fucking great.
Solid art, solid card. Origins MVP.
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>>52915725
You wanna know what they say when I call Japanese monster designs from stuff like YGO, FF, and Persona overdesigned? They say Western art is underdesigned and needs to take a lesson from Japan. They are such contrarians, there is no level they won't stoop to in defense of glorious Nippon.

Oh yeah, that and "looking like a painting" is also not an argument for good art apparently, but CG art is perfectly okay.
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>>52915836
Nigga please.
There has been good and bad art in every set.
I'd gladly take uninspired realism over a literal trainwreck.
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>>52915983
>I'd gladly take uninspired realism over a literal trainwreck.
too bad, you get both!
>>
>>52916029

>wizard rumored to pay upwards of $1000 per card art
>faggot artists still barely make an effort
>>
>>52916029
DTK had some fucking gems.
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>>52909973
>>52910933
I really hate it.
It looks like a loading screen from a game released in 2008-10, if those had some semi-rendered concept art on them
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>>52905851
>>52905764
newer blue eyes stuff looks pretty cool
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>>52916333
that's like if the artist for the original piece trained for six months and redrew it

it's still mediocre as fuck and the design of the dragon is fucking stupid-looking
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>>52916374
I like it because it keeps the design of the original while removing some of the QUALITY

one of the things about yugioh art is that it's really designed with the card in mind, so they usually look better on the card, which seems to be the opposite of magic
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>>52909973
That zombie's rack is impressive
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>>52905457
pokemon cards are aesthetic as hell
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I know the set caught a lot of flack mechanics-wise and art wise, but I love the BFZ eldrazi
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>>52916029
Doesn't look great, but it's not visually jarring or obtuse.
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>>52916702
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>>52907015
This is objectively the worst island in amonkhet
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>>52905407
>Karl Kopinsky art
>ugly

U wot m8?
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>>52916750
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>>52916703
it looks much worse than flash, which just feels like a poor choice of style, this feels like the artist didn't give a single shit and or is supremely unskilled(which isn't true if you look at his other cards)

i mean I don't even think flash looks that bad
>>
>>52916662
Hot damn that's adorable.
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>>52911309
the avacyn collar i can forgive for this reason but >>52911514 as a fucking point. the bolas symbol on a random 1/3 DT scorpion? Thats just pure fucking lazyiness
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>>52916702
>>52916750
>>52916852
You forgot the best one.
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>>52918132
I'm a fan of eldrazi skyspawner
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>>52910045
You mean, the symbol of her church, the one thing werewolves especially hate?
>>
>>52918406
Wait, Avacyn's Collar? The Collar of Avacyn, the symbol of Avacyn's church? The one thing werewolves hate more than regular collars?
>>
>>52916662
Bringing Radiant Collection-style cards like this up is almost cheating in comparison. Something really off-putting about the Sun and Moon cards though, though sweet energy cards.
>>
Randy Gallegos and Chippy are the only good magic artists

Nielsen is a meme
>>
No Luis Arroyo MTG cards :/
>>
the new set is fugly. In general, MTG was good.
>>
Relevant and current:
https://www.youtube.com/watch?v=H1D5jjD5eIQ

Shits on the Amonkhet Evocations, vehicles, split-flashback, and godawful logo design. Forgive him for that godawful burst of dubstep at the beginning.
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>>52915147
personally i love me some hamm
>>
>>52919026
I feel like his art is messy. It usually goes in a nice direction but the overall presentation makes everything look like garbage. Sure, real life nature (or horrors if they existed) wouldn't as clean as most fantasy art depicts it and he captures and exaggerates that aspect of nature very well. But it still looks messy like he's just taking a photoshop brush through everything and swishing it around it up for the sake of achieving his style.
>>
>>52905407
Wait a minute, I remember you from that modern thread where you said yugioh cards looked good and MtG needed to tie rarities with shininess or something retarded like that.
>>
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>>52918263
>>52918132
>>52916852
>>52916750
>>52916702

The problem with Magic's art is it all looks flat and doesn't stand out

Stop enlarging the pics. Look at the thumbnails only and see how shit they are. They put all this detail into the art and 90% of it is not visible on a tiny card.
>>
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Still the best.
>>
>>52916758
Fuck you.
>>
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>>52916662
>normal shaymin EX
HAW
>>
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>>52916893
>i mean I don't even think flash looks that bad
>>
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>implying traditional fantasy art is bad
>>
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>>52918132
Winnower is close IMO
>>52920135
>Look at the thumbnails only and see how shit they are
I disagree, most of the card-arts linked are really striking due to distinct silluettes and, due to them being Eldrazi, they also have a transparent frame, so more of the art is visible. You can say that normal MTG cards have small art, but you can't say that about the Eldrazi.
>>
>>52905764
>>52916333
Superior BEWD art
>>
>>52921159

Art wise the other has that beat hands down.
>>
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i think a lot went south when wizards sold to hasboro, garfield left and so did a lot of the aesthetic
having said that i still think mtg has better art than pokemon or yu-gi-oh because on average a magic card just shows more going on with the artwork. pokemon is literally a picture of the pokemon, that's it. same with yu-gioh.
magic cards print whole vignettes in their art

but i agree, new artwork is shit compared to the old
>>
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>>52916750
see, look how much is going on there
>>
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so these were my favorite cards of all time, but im kind of a sucker for white mana, selesnya, and gruul
>>
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>>52921299
>>
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>>52920135
i usually just stare at mine under good light, sometimes i even use a magnifying glass
>>
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>>52922307
Rebecca Guay is great
>>
>>52905407
That's impossible.

people have left over border changes, especially the 8th edition.
you can totally argue that the border is ugly because the text box feels too white and without life, like a cell of an Excel spreadsheet.

but MtG has the best art of all CCG and for each world they make up their own lore and art direction; "generic fantasy"? not so much.

if you don't like it then you probably can't like fantasy art at all or you have watched too many anime and can only enjoy cartoony artstyle.
>>
>>52905407
I've only ever heard weebs complain about the card visuals. even though they all live in glass houses since loads of popular Japanese card games are cluster fucks of information with art spilling over the frame making it hard to discern vital mechanical qualities. also Japanese card games have a retarted habit of making the box for card text only a fourth of the total card, meaning they have to print card abilities in size 4 font.
>>
>>52916758
You have objectively shit taste
>>
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I really like this card's art.
>>
>>52916852
For some reason, that picture always makes me think of Lez's dick(s) (from Cheezy Weapon).
>>
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>>52927150
me too
>>
>>52916702
Frank Karsten was critical of specifically Endless One's flavor text. https://www.channelfireball.com/articles/magic-math-battle-for-zendikar/
>>
bitchin
>>
>>52908736
>>52908552
>defending this literal autist
>>
>>52928523
Foglios Goblin King is actually fantastic.
>>
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I get that the D&D aesthetic doesn't work for some people but I think it works for the target demographic.

The main problem is really fucking high res art pushed into the standard magic layout.

Just need to get rid of the restrictive boards and do full card art on everything. no boarders, just text and the art.
>>
>>52916662
That card is giving me epileptic seizures. How would you even play with such sensory overload cards?
>>
>>52928783
Makes wordy cards hard to read unfortunately
>>
>>52929629
Exceptions would need to be made when appropriate.
>>
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>>52929629
Who needs words?
>>
>>52929897
>filename
wew
>>
>>52916662
it also has the best foils
>>
>>52929577
Using normal people eyes and brains.
>>
>>52905782
i want to get a nice style like lorwyn again.

why the fuck has every set lhad the same artstyle since innistrad
>>
>>52922286
Almost nothing?
>>
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>>52916662
this tbqhfam
>>
>>52908416
>>52908434
>>52908436
>>52908496
my nigga, those sets were great
>>
>>52905950
objectively better than 90% of the human cards in the last 3 sets
Amonkhet did manage to look good in black
>>
>>52905588
>Magic is the only TCG that was ever aesthetically pleasing to look at.

>t. has never played anything except magic and animu bullshit
>>
I personally think its good its generic-y looking bc MTG has over a thousand contributing artists and it would look very inconsistent and jarring if they didnt all borrow from common D&D aesthetics somewhat

Card art needs to look consistent throughout the set and effectively communicate the idea of what the card does and what the "character" of the card is.

Complaining how the art isnt creative enough is stupid, the art is part of the game and a part of the whole you cant just commission/buy a bunch of sick art and slap it on anything it doesnt work that way
>>
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>>52931557
>not playing animu magic
>>
>>52922307
>Look, a cool illustration, maybe I'll use it as my wallpap....
>Rebecca Guay
I swear every piece of art I like in mtg is made by her... and I don't even know how I never notice it until I see her name on the card, considering her art has quite a distinctive style
>>
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>>52907267
>>
>>52915147
desu desu desu
>>
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>>52916498
>it's really designed with the card in mind, which seems to be the opposite of magic

Hasn't been that way since Mirage. Like, 1995.

All their card art is specified so fucking autistically that the artist often has little choice in how it's portrayed, because of pic related.
>>
As time goes, new technologies come up and the artists use them more often than older methods to make art, that's what you people call "ultra-realism", or whatever.

Style has really little to do with this, but if you want variety and weird looking cards, it's still there.
>>
>>52932907
>As time goes, new technologies come up and the artists use them more often than older methods to make art, that's what you people call "ultra-realism", or whatever.
the move to realism in magic over the course of the 24 years that the game has existed has barely anything to do with technology
>>
>>52927953
The thing about art on cards is I had no idea there was another person on the card or that the werewolf had his back to the camera/viewer/whatever shit is called in art. Granted I never looked too closely at it, but I always thought it was some werewolf choking some snakes while flames shot out of his obliques for whatever reason.
>>
>>52932591
this is to good
>>
>>52905407
The card art is generally good. The card face is not the prettiest, but neither the ugliest by far.
It's safe, and since this is Hasbro, that's according to plan.
>>
>>52905822
kys
>>
I thought the game looked boring and must have had a lack of content because some of the cards were so blank looking.
>>
>>52916236
Legend of the Cryptids pays $1000 per card and their art director doesn't micromanage you like you're a retard and send the SJW inquisition after you if you dare make your art sexy.
>>
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This is how cards should be designed. Speaking about the cleanness of design not the actual colours/ text used here. But yeah, art is shit because it is put in a small box, artists need boxes not the art.

#boxtheartists
>>
>>52938296
needs very small black border so the card can't be recognized from the side
>>
>>52907176
>>52907051
>>52907185
If someone makes a character called "the bear slayer" who specifically punches bears, and always makes it a point to punch bears like that one fuck who cuts every purse, yeah that's some lelxd randumb shit. but if my barbarian is disarmed so I make a last ditch effort to punch and get the nat 20 then I would probably be really jazzed about that. You guys sound really anal
>>
>>52938296
unless the cards are fuck hueg it would be hard as fuck to fit rules in that small space unless MTG goes full yugioh and prints the text so small you need magnifying glass to read it
>>
>>52907015
I've hated this one from day 1, and I normally like Mark Poole stuff (I have a signed BOP playmat with a Counterspell sketched on it). But this looks like shitty instagram filter mixed with shitty HDR
>>
>>52907185
that'd be horrible, but I'd welcome it if they tried more interesting stuff like MPS lands
>>
>>52938593
I play Yugioh irl and own a copy of Nirvana High Paladin. It's not hard to read and you only have to read it once. Most Yugioh players memorize the effects of the cards they play and play against.
>>
>>52938296
I appreciate that your whole point is removing the frame but your design is shit. Rules text is too small and you need some margin to allow for variance in card cutting. Also fuck you and your hashtag
>>
>>52931191
Those sets were shit. Ancient Gear was barely even playable.
Gravekeeper's weren't a good deck and only Spy saw play as a way to get tribute fodder.
Six Samurai were good for their time.
>>
>>52938831
but what would you do if I didn't know what the card didn't and needed to spend 90 seconds to fully read the card?

Also I appreciate the fact that you don't find it hard to read, but a lot of my gamer friends are older, and even with reading glasses many of them have trouble with anything smaller than newsprint-sized text
>>
>>52938980
I'd let you read it as many times as you needed to.

At this point in time, there's really nothing that can be done. Konami can't simply start printing larger cards or drastically change the format of the cards.
>>
>>52939146
Very generous of you but what if you're in a tournament with not too much time left to play that round?
>>
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>>52929713

When are people going to admit the card borders and colors are so god awful?

They are 90s shit garish art. They don't belong in 20XX cards.
>>
>>52938980
Because yugioh games usually last 3-5 minutes my friend. It doesn't hurt to stop and read the cards because your games end so fast. Stall/slow decks are basically non existent in high level play because you can destroy your opponents traps unlike magic where you can sit on 5 instants in your hand.
>>
>>52940922
>Because yugioh games usually last 3-5 minutes my friend
Bullshit. You don't know how many times we into time at locals. Try watching a stream of any YCS. They go over 40 minutes all the time. It's rare to see someone finish before the round is over.
>>
The only time MTG art has kept people away is if they or their parents were super puritanical and thought the black cards looked like Devil worship.
>>
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>>52905407
Absolutely. It's all CGI or at least enhanced by CG. I feel that the old art (other than notable exceptions which there are more than I'd care to admit) capture the macabre/antiquarian/rustic feel of the game much better. As if you're playing with genuinely magical cards you might see in some old arcane vault. The newer cards, with exceptions of course, tend to look more chinked out and hokey. Jace for example, is basically Goku.

Give me the old school mana symbols the black borders of Alpha and the best of that realistic looking art.
>>
>>52905868
>that first sniff of your sister's soiled panties
>>
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>>52928600
love foglio, love white borders, well done sir
>>
yup, modern magic has lost its high fantasy feel in BOTH flavor and art. See aligned hedron network and the travesty that is the unlikable avengers team of magic.

So sad.
>>
>>52927953
trash lol, wtf are their niggers in gothic horror europe

art is bland af too
>>
>>52916281
CGI trash
>>
>>52919229
at least he's not raymond "le same swishy spike filter" swanland

dude's a fucking hack
>>
>>52928523
You remind me of people who shit on Rebecca Guay, r.k. Post and Nils Hamm. It's like admitting you understand shit about art.
>>
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>>52942919
>CGI trash
>Can literally see the brush strokes
>>
>>52943074


>can't tell by the refraction index on that horrid pixel resolution adjustment

try again sweetie
>>
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>>52922257
>same with yu-gioh.
Nigger, have you seen ANY of the big story moments in DT?
>>
>>52922257
wtf is up with those feet though
>>
>>52926222
>"generic fantasy"? not so much
MtG is precisely generic fantasy. By this point it's like the archetype of what generic fantasy is.
>>
>>>52916750


confirmed for shit taste lol
>>
>>52931737
>pubic bones on her head

delicious
>>
>>52943185
>buzzwords
Try again and stop pretending like you know shit, nigga. That is a painting. It may be done on a computer, but it's still painted by hand.
>>
>>52943526
>doesn't know those aren't even real words

lmao just kill yourself
>>
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the aven trooper art has always been some of my favorite. i need to submit some art to wotc and see if i can get some work. i'm better than a percentage of amonkhet artists. the real issue is how much they get paid and how long they take on the work. i have a feeling it might be an issue of quantity over quality.

>>52905622
i agree this is very cheesy

>>52905815
this isn't awful but it's not great

>>52905950
classically hideous

>>52907015
not wild about this but it's the definition of passable

>>52909874
this really needs some texture and some more extreme lighting.

>>52916662
fuck yes

>>52938296
i would agree that the card format could use some slight changes but what you posted is nowhere near being an improvement.

>>52939744
i agree
>>
The cards looking so good got my girlfriend playing.
>>
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My biggest issue with the art is the fucking angels

>Hey there you go, another generic as fuck lady clad in armor

Im not saying they have to go full ACTUAL ANGELS but come the fuck on, why is the people from WotC so bent on making the good guys so fucking boring?
>>
>>52942400
>through the ages
>2 from the last four years
>2 from the 20 years before that
>>
>>52942286
but on high profile games where the plays count enough for them to last 40 minutes both players are expected to know everything every relevant card on the meta does.
On your FLGS, a game is going to last at most 10 minutes.
>>
>>52944849
>On your FLGS, a game is going to last at most 10 minutes.
I've played casual games longer than that. Games only last that long when someone bricks, or when someone is using an OTK/FTK deck, or when it's a meta deck vs a petdeck.

I play D/D/D irl, and most of my games take longer than 10 minutes unless I brick or if my opponent opens better than me. Which is most of the time because D/D/D isn't that good.
>>
>>52944916
>>52944849

Yeah yugioh games go fast, if your games are going over 10 minutes you're just a slow player or playing a slow deck.
>>
>>52944580
New Amonkhet male angels are pretty cool tho
>>
>>52938296
>70% of the card is a picture
>not a good one at that
nah
i get that you want to show off the art. thats great. but not every card should be like that. art has no impact on the gamestate or mechanics. room for the card text is simply more important.

give high rarity cards full art versions instead.
>>
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>>52944580
How about a giant lady in armor?
>>
>>52938296
>no set number
>no artist
>no boarder
>no copyright
>no card stats(attack/defense/weaknesses or strengths etc)
yea its easy for a card to look "good" when you leave out all the extra details.
>>
>>52915612
You're honestly not much better, you don't like what they like and they don't like what you like, stop acting like a minority and move on with your life.
>>
>>52929577
Not having crippling autism helps.
>>
>>52939462
At a tournament I know what every card I see does unless the other guy pulls some really fucking obscure shit out of their ass.
>>
>>52948973
You can't expect every player to know what a card does at an FNM, for example.

Are there no casual tournaments in YGO?
>>
>>52943254
The average /tg/ nerd doesn't know jack about ygo nor cares to, it's a waste of time to try and convince people that deeply set into their ways of anything.
>>
>>52944580
Because random hot chick with wings and armor sells.
>>
>>52905407
I personally haven't liked much of the art since Theros block. Kaladesh was alright.
>>
>>52907280
But it's not a photograph...
>>
>>52948791
That art is amazing. The cropping is garbage (cutting off the WINGS?!?! Fuck!)
>>
>>52944580
Because pretty people sell, and the internal mythology of Magic involves angels following modern conceptualizations rather than confusing stupid people of offending dense people. Because money.
>>
>>52926442
Interesting. I've never heard other weebs do this. Magic's design is probably the best I've seen in my opinion, especially when you see how well the full-art or transparent text box cards fit in with the standard cards.

I play Wixoss, and the art spilling out minimally, or covering important text works well on staples, the same way printing a card with no text but that said Lightning Bolt would be playable by anyone who played Magic for more than two months. BUT, that being said, the game's card design is a bit sloppier than Magic.
>color symbols are shapes that seem to disappear into certain foils, because when the COLOR of the symbol is warped, you have to remember if green cards are the triangle thing or the three-standing-lines thing
>costs are portrayed in two different visual ways, as apposed to Magic's consistent one
>the cards can be foil AND textured, making things hard to read


I think people like Magic's overall design because of how uniformly functional it is. That can be a bit boring to some players, genes why people buy the full-art textless spells and such, but it's a strength to the game.
>>
>>52926222
Or I prefer when Magic felt less generic, when Mirroden and Kamigawa and Ravnica and Mercades and Shadowmoor all had distinct aesthetics, and could be told apart at a glance.

Magic potentially can be very distinct, but look at Origins for example. Representing five plus different planes that look like you pulled the art from the same DnD book.
>>
>>52949012
especially using terrible animu art
>>
>>52950551
But Anon, the last blocs were really original.
We had notEgypt, notGreece, notMongolia, notIndia Steampunk Edition, Tentacles 01 and Tentacles 02 : Bunny Boogaloo.
That's g-great right?
>>
>>52908583
I feel dirty cheating on Nils Hamm with Seb as my artfu...
>>
>>52921665
This is fucking gorgeous.
>>
>>52921665
I really hate this art. I don't know why people fawn over it so much...
>>
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>>52932591
by "card in mind" I meant card frame, the colors and size of the art are usually chosen to complement the frame and such
>>
>>52943074
>being this ignorant

I've finally seen someone who doesn't know that you can emulate brush strokes in software like Photoshop or even GiMP.
>>
>>52951883
But you'll still take the damage!
>>
>>52915983
>not liking the distinctive line work of Quinton Hoover
Found the loser who can't appreciate art.
>>
>>52908583
Seb is a shining beacon in the trash heap that is modern Magic art. That design is one of the creepiest I've seen in Magic in many many years.
>>
>>52951997
cgi usually refers to 3d modeling shit, not digital painting
>>
>>52951997
>>52952257
>The visual scenes may be dynamic or static and may be two-dimensional (2D), though the term "CGI" is most commonly used to refer to 3D computer graphics used for creating scenes or special effects in films and television.
- Wikipedia
>>
>>52938966
blame their retardedness, not the sets. The 2006 sets were Konami's big effort to bind the game to common themes by printing weak effects with great sinergy, too bad the degeneracy had already been unleashed and none of that even saw play.
And now you have shit like >>52938831 along with all the random anime girl arts with cimpletely random OP effects
>>
>>52905407
Fuck off, the Sera Angel was my cardfu. OG MTG was able to support a competitive titty deck.
>>
>>52916281
Her head is deformed.
>>
>>52953842
What? Sets now have better themes than before. Archetypes were shit until halway through ZeXal. A lot of archetypes had random effects. Most of the generic cards from older sets were shit. At least now we get a lot of usable generic shit.

What's wrong with Nirvana High Paladin? It's a great card. Let's you recycle anything. It's not completely generic, so not a lot of decks can use it.

What's wrong with anime girls? Yugioh isn't even the worst offender. Everything by Bushiroad and WIXOSS have a lot more anime girl arts than Yugioh.

What do you want? No female cards? Radically different art styles that look out of place, like Prophecy Destroyer?
>>
>>52948998
>Are there no casual tournaments in YGO?

yeah, they're called playing at home with your bros with old school decks since new shit is unbearable
>>
>>52954128
At lot of places have non meta tournaments. I've gone to a few. The current meta is fine. Zoodiacs, Paleozoics, Infernoids, Metalfoes, and a lot of other decks like Invoked and Mermail.
>>
>>52954088
>What? Sets now have better themes than before.
check out 06 lineups and then come back
>Archetypes were shit until halway through ZeXal. A lot of archetypes had random effects.
lol citation fucking needed bro
>Most of the generic cards from older sets were shit.
true, until 05-08 which was my point
>At least now we get a lot of usable generic shit.
we get a lot of shit now, I agree on that.
>What's wrong with Nirvana High Paladin? It's a great card. Let's you recycle anything. It's not completely generic, so not a lot of decks can use it.
heh, one sentence ago you were complaining about random effects and now you pull out that shit. Please enlighten us how those effects are supposed to fit on a Nirvana High Paladin anime g- I mean monster
>What's wrong with anime girls? Yugioh isn't even the worst offender.
they used to be much more than anime girls, most monster arts had some semblance of purpose - now you could literally switch art among effects and it wouldn't make a difference
>What do you want? No female cards? Radically different art styles that look out of place, like Prophecy Destroyer?
I don't want anything, I've stopped buying it long ago since most cards are just effect rules anyway.
I dare you to give me an explanation on how thematically a Pendulum differs from an XYZ or any other type of monster. Remember when Fusions actually meant a monster made out of others? We used to have that up until early EH
>>
>>52954363
>check out 06 lineups and then come back
Spellcaster's Judgment, Duelist Pack: Jaden Yuki/Chazz Princeton, Shadow of Infinity, Starter Deck 2006, Enemy of Justice, Lord of the Storm, and Dinosaur's Rage. It's shit.
>lol citation fucking needed bro
Most of the archetypes had random effects that did nothing. During ZeXal, Konami started to streamline archetypes and mostly stopped printing cards that contributed nothing to the archetypes strategy. Cards like Infernity Dwarf serve no purpose to Infernity.
>true, until 05-08 which was my point
Most of the cards from those sets were pack filler or just bad. There were a lot of good cards, but even more bad cards.
>heh, one sentence ago you were complaining about random effects and now you pull out that shit.
It's an anime card and an upgrade of Enlightenment Paladin. A lot of the time, the effects don't fit the card art. What do magical pastry people have to do with shuffling cards into the deck?
>>
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>>52953842
As someone who still plays. I totally agree with you on the weebshit point. I like anime, but I fucking hate waifubaiting. I want my monster to be monsters thankyou.
>>
>>52954999
they've strayed into the furry department a lot too as of recent.
>>
>>52954999
>Not wanting both
>Not playing traptrix
>>
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>>52955068
>le cute loli demon!!!!1!

kys
>>
>>52955107
IT LOOKS CUTE REEEE
>>
>>52954999
>>52955107
name on shrek
>>
>>52909874
not just the creature design, the coloring looks like shit. airbrushed or something.
>>
>>52938590
>You guys sound really anal
>anon describes the entirety of /tg/ in 5 words
>>
MtG light, DuelMasters, were always my favorite card art

God their design and colors pop out and are cool as fuck, I really hated that no one wanted to play back when it was out.

Yugioh has the best new card smell, I wonder what they print on, definitely wood based

Magic used to have that really high fantasy aesthetic from the 80s but the new ones from what I've seen look cool
>>
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>>52955654
duel masters had such incredibly exaggerated and dynamic art (before the japs turned it all into generic overdesigned animu), often way cooler than magics more painterly feel

I mean look at this dude, this is an average fire civilization creature
>>
>>52944580
>Actual Angels meme
Most of the angels were humanoid, with only the upper echelons being the monstrous forms a lot of people think "real angels" were like.
>>
>>52955788
It was rad as fuck, my friend
I still have my old pile of cards that never were played, and a half finished black deck I never tried

I'll never get rid of them
Duelmasters is coming back, I tell you!

I also have an assload of DBZ and GT cards, which only used anime screenshots

That's the worst most irrevocably tacky thing to do in a TCG
>>
>>52905407
Yes mtg cards are ugly
No, that's doesn't stop people playing

Next thread
>>
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>>52921773
Best bewd art.
>>
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I will always have a weak spot for Homelands/Ice Age, simply because those were the editions I started with. Love the art on almost every single card.
>>
>>52956982
That's Azure-eyes you uncultured swine.
>>
>>52942400
Pretty sure all walkers pop out of the art box to show that they're not at the same power level as regular creatures, see >>52905815 for the same
>>
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>>52957149
That's pretty lame. Just popping out of the art box slightly is boring. Pokemon does it much better.
>>
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>>52942400
I like old magic art the same way I like the illustrations in the original Alice in Wonderland. They are abstract, sometimes downright strange and scary. Sometimes you wouldn't understand at a glance what you saw and had to get your own interpretation. Yes it sounds pretentious as fuck but I prefere it to the "in your face" style modern mtg has.
>>
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MtG doesn't give the art enough card space.
>>
Some of the current artists are okay, but I prefer the older stuff.
>>
>>52944355
Many people seem to think Aven Trooper is one of the ugliest cards in the game. I don't know what the fuck they are talking about, I think it's one of the most captivating art in the game.
>>
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>>52949012
ygo would actually be a decent fun game if konami didnt facefuck the meta into forcing the new cards to be the best. Whenever a new set comes out, if there are older cards/archtypes that shit on the new cards, they get banned. Although Iv'e herd the chink banned lists are way better about this. Its been a while scince I actually played. RIP fav magical robit things
>>
>>52942400
...why did you pick the literal worst Jace art as an example of the average art?
>>
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Here's a truly beautiful looking card
>>
>>52932591
My favorite version of this story is the mess over lemur vs. lemures and then the nod to it in time spiral.
>>
>>52948630
> bland CGI shit
> cool
yeah right bruh
>>
>>52944580

My biggest issue with art is warriors.
> Here you go another generic as fuck humanoid with a weapon.

My other biggest issue is dragons.
> Here you go, another generic is fuck giant flying lizard with wings .

(In case you are wondering, yes, you do sound this retarded.)
>>
>>52905950

^The faggot complaining about the Protean Hulk unban in the Commander thread lol
>>
>>52958680
/tg/ agrees those look terrible. You're an idiot if you bought one online or irl.
>>
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>>52961198
Yugioh has better dragons.
>>
I unironically like most of the art, they fit the cards well and some of it is just cool
>>
>>52954999
Put your trip back on Shrekhinaga.
>>
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>>52955788
>hating on wonderful clusterfucks like these
But then again I'm jaded enough to not hate everything outside of a very narrow spectrum.
>>
>>52963193
that's one of the better JCG layouts I've seen. I would say "quality" of art in CCGS, especially Japanese ones, is like 50% related to if you like the style or not. The real culprit is the hideous layouts most JCGs have, it's like the entire continent never learned graphic design.
>>
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>>52963612
Regular DM stuff is pretty neat looking, the crazy stuff is reserved for promos and angels/demons/dragons/whales/gods.
>>
>>52954777
>repeating the exact same thing with no reasoning and avoiding the pertinent question at the end of my post because he knows there just isn't an explanation for it
you had me there for a moment, enjoy modern YGO
>>
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>>52963743
Have a zoid.
>>
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>>52963193
that's one of the better cards, but it all sort of became blander as it went more bombastic
lots of anime characters were added too for some goddamn reason
>>52963743
regular DM stuff is just as crazy, just not as insanely flashy
I mean where in magic you would have angels, knights or gryphons, you have evangelion angels, sentient spaceships and starlight trees, where you would have wizards, sphinxes, merfolk or drakes you have cybernetic overlords, creatures made to terramorph land into ocean, an entire species made of solidified water, or genetically engineered fish. A red warrior in magic is an angry berserker with an axe, a red warrior in duel masters is a guy in a power armor made out of guns, and so on and so on
>>
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>>52963876
Wish there was a online platform for DM, some of the stuff that got added after the USA releases was pretty cool.
>>
>>52905457
eew that clay style is disgusting
>>
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>>52963915
yeah, wizards should get on it, it would be the perfect way to compete with hearthstone

just release a client with cards up to like set 10, make the interface look really good just like hearthstone, and then slowly add more sets with no need for design(maybe a few rebalancings to fix broken shit, now that they have the power of hindsight)

won't cut into paper magic, game is simple enough to catch the casuals and have a good client, and it'd make nostalgiafags like me happy

only issue I really see is that it wouldn't be as fun for everyone playing through an already discovered meta, but maybe some rebalancing, banning and futureshifted cards would liven it up
>>
>>52961323
Fuck him for not blindly agreeing with /tg/ and having his own opinion about things he enjoys, right? What a faggot.
>>
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>>52963965
>>52963915
Also, me and my friends made a lackeccg plugin for DM, up to set 17

we're the only two people in the world who have access to it :^)
>>
>>52957149
the top of their head being a bit too high hardly counts as "popping out"
>>
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>>52963965
Problem is you'd be relying wholy on nostalgiafags to hype it up and bait new people into playing and then there's the problem of people going "Not muh DM" when coming into contact with things released after the USA run was discontinued.
>>
>>52964227
Sure, but how much can a fucking java app like hearthstone take to develop when you're not even designing the game? They wouldn't have to spend very much, so if it doesn't return much it's no biggie.
>>
>>52964243
Yeah, but we're talking about hasbro and wotc here, unless it's a 100% safe investment they won't bother.
>>
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>>52964267
They won't, but they should.
>>
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>>52964850
That I agree with.
>>
>>52961323

actually kill yourself
Thread posts: 311
Thread images: 99


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