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/hwg/ - Historical Wargames General

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Thread images: 116

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The Band Played Waltzing Matilda Edition

Previous thread: >>52802675

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern

https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
>>
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/download/o5x6blwoczojmfr/Black+Powder.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Next War (GMT)
https://www.mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Warhammer Ancient battles 2.0
http://www.mediafire.com/download/uttov32riixm9b0/Warhammer+Ancient+Battles+2E.pdf
http://www.mediafire.com/download/ta7aj1erh7sap1t/Warhammer+Ancient+Battles+-+Armies+of+Antiquity+v2.pdf
>Warhammer Historical
https://mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
http://www.mediafire.com/download/cifld8bl3uy2i5g/Warmaster+Ancients.pdf
http://www.mediafire.com/download/3emyvka11bnna1b/Warmaster+Ancient+Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
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25th April in military history:

404 BC – Peloponnesian War: Spartan Armies defeat the Athenians and the war ends.
775 – The Battle of Bagrevand ends an Armenian rebellion against the Abbasid Caliphate.
1607 – Eighty Years' War: The Dutch fleet destroys the anchored Spanish fleet at Gibraltar.
1644 – The last Emperor of Ming Dynasty China commits suicide during a peasant rebellion.
1707 – A coalition of England, the Netherlands and Portugal is defeated by a Franco-Spanish army at Almansa in the War of the Spanish Succession.
1846 – Thornton Affair: Open conflict begins over the disputed border of Texas, triggering the Mexican–American War.
1864 – American Civil War: The Battle of Marks' Mills.
1882 – Tonkin Campaign: French and Vietnamese troops clash in Tonkin.
1898 – Spanish–American War: The United States declares war on Spain.
1915 – World War I: The invasion of the Turkish Gallipoli Peninsula by Australian, British, French and New Zealand troops begins with landings at Anzac Cove and Cape Helles.
1916 – Easter Rebellion: The United Kingdom declares martial law in Ireland.
1943 – The Demyansk Shield for German troops is instituted.
1945 – Elbe Day: US and Soviet troops meet in Torgau along the River Elbe, cutting the Germany in two.
1945 – Liberation Day (Italy): The Nazi occupation army surrenders and leaves Northern Italy after a general partisan insurrection; the puppet fascist regime dissolves; Mussolini is captured after trying to escape.
1945 – The last German troops retreat from Finland's soil in Lapland, ending the Lapland War.
1951 – Korean War: Chinese forces are forced to withdraw after heavy fighting with UN forces, primarily made up of Australian and Canadian troops, at the Battle of Kapyong.
1972 – Vietnam War: The NVA force 5,000 South Vietnamese troops to retreat and traps about 2,500 others northwest of Kontum.
1974 – Carnation Revolution: A leftist military coup in Portugal overthrows the fascist regime.
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It is 102 years since the Gallipoli Campaign began on the Gallipoli peninsula in the Ottoman Empire. The peninsula forms the northern bank of the Dardanelles, a strait that provided a sea route to the Russian Empire. Intending to secure it, Russia's allies Britain and France launched a naval attack followed by an amphibious landing on the peninsula, with the aim of capturing the Ottoman capital of Constantinople (modern Istanbul). The naval attack was repelled and after eight months' fighting, with many casualties on both sides, the land campaign was abandoned and the invasion force was withdrawn to Egypt.

The campaign was one of the greatest Ottoman victories during the war. In Turkey, it is regarded as a defining moment in the nation's history: a final defence of the motherland as the Ottoman Empire crumbled. The struggle formed the basis for the Turkish War of Independence and the declaration of the Republic of Turkey eight years later under Mustafa Kemal, who first rose to prominence as a commander at Gallipoli. The campaign is often considered as marking the birth of national consciousness in Australia and New Zealand and the date of the landing, 25 April, is known as "Anzac Day" which is the most significant commemoration of military casualties and veterans in those two countries, surpassing Remembrance Day.

The Allied campaign was plagued by ill-defined goals, poor planning, insufficient artillery, inexperienced troops, inaccurate maps and intelligence, overconfidence, inadequate equipment and logistics, and tactical deficiencies at all levels. Geography also proved a significant factor. While the Allied forces possessed inaccurate maps and intelligence and proved unable to exploit the terrain to their advantage, the Ottoman commanders were able to utilise the high ground around the Allied landing beaches to position well-sited defences that limited the Allied forces' ability to penetrate inland, confining them to narrow beaches.
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>>52876966
There is a lot of wargaming potential with the Gallipoli campaign. At one end skirmish wargamers have plently of close-in actions to fight out; while at the other end a strategic refight offers the chance to improve on history and capture the penninsula. Try Mud and Blood for the former, Contemptabile Little Armies for the latter.

http://www.mediafire.com/download/1yttdx9ng239hzh/Osprey+-+CAM+008+-+Gallipoli+1915.pdf
http://www.mediafire.com/download/88jg8dh8idx81b8/Osprey+-+ELI+078+-+Trench+Warfare+WWI+%281%29+1914-16.pdf
http://www.mediafire.com/download/6ri86cd98fxt9i1/Osprey+-+MAA+406+-+The+British+Army+In+World+War+I+%283%29+The+Eastern+Fronts.pdf
http://www.mediafire.com/download/cf83qc8k0f2w8wx/Osprey+-+MAA+473+-+New+Zealand+Expeditionary+Force+In+World+War+I.pdf
http://www.mediafire.com/download/o3h3swpq7i8jz6d/Osprey+-+MAA+478+-+The+Australian+Army+in+World+War+I.pdf
http://www.mediafire.com/download/v1o6j972q499tg7/Osprey+-+WAR+155+-+ANZAC+Infantryman+1914-15.pdf
http://www.mediafire.com/download/grn8rrd5zr95ggf/Osprey+-+WAR+145+-+Ottoman+Infantryman+1914-18.pdf
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The community project this month was an obsolete unit or vehicle; post what you have!
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>>52877007
Ye Olde Type 89, one of the shittier Japanese tank designs of WW2.
Which is saying something...
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This was apparently the 'best' table (terrain and historical game award winning) at Salute.

What the fuck? Kinda glad I didn't go if this was the peak of what was on show this year.
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>>52877660
>Dalauppror
Basically that's why.
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>>52877698
I don't get it. Do they have something on the judges or bribe them? Because it's a really average looking convention table.
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>>52878038
Probably Pikeman's Lament, or some of its sister games from the "... Rampant" series everyone's crazy about over there.
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>>52878077
The bloke did Pikemans Lament so I'm guessing it was that.
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>>52878038
It's not jus the table quality. It's also the game, maybe the scenario was good or he was good at explaining it or demoing whatever.

I have no idea as I wasn't there.
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>>52878144
To quote directly:
The Bill Brewer Best Table Memorial Award - Dalauppror, Fort Mosquito 1654

The Robert Bothwell Best Historical Game Memorial Award - Dalauppror, Fort Mosquito 1654

The Robin Hunt Most Innovative Game Memorial Award - Bexley Reapers Wargaming Club, Cretaceous Camp

The Best Science Fiction/Fantasy Game Award - Grantham Strategy and Gaming Club, Discworld Witch Racing

The Best Participation Game Award - Bexley Reapers Wargaming Club, Cretaceous Camp

Salute Shield, Best in Show President's Award - Bexley Reapers Wargaming Club, Cretaceous Camp

Cretaceous Camp is basically Jurassic Park (even says Jurassic park on the board). Not hugely high quality but well done enough.

So... yeah. Somehow it won both best historical game and best table.
And it looks like a fairly average convention game. Salute usually has things that are way more impressive going on, like >>52876990 the table pictured there for just one or [image related] here for another.

>>52878077
>>52878115

I will now commence being depressed at this being the case.
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>>52878349
Oh it it is distinctly average, I was merely trying to posit why it won with immediately jumping to nepotism.
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Is Pikeman's Lament any good? People talk about it a bunch but I don't see many straight up opinions.
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>>52878585
No.
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>>52878585
It's ok depends on what you like.
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>>52878349
The one you like isn't as good. It doesn't look real. It looks overworked and gaudy while also looking amateurish.

>>52877660
This table has a sort of straightforward elegance and well thought out design with some pleasing details. It wouldn't look out of place in a museum.

And your pic doesn't show the ship off of the coast.
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>>52878585
Looks pretty average by all accounts.
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Where do you get your barbed wire from?
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>>52879540
Just buy some cheap wire and use a drill to coil it around a rod of some sort.
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>>52879540
ebay for me.
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>>52879540
A local model shop sells it nice and cheap
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Whoever is dumping the Salute images thanks. Funds were too tight to make it this year.
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>>52879913
Same. These are from past Salutes however. I have seen very few pics of this years event.
>>
this collection of ospreys lacks the german colonial MAA
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>>52879943
A bunch of pics went up on facebook over the weekend, there's a lot of this kind of thing.

I've not bothered to go find better pictures by better photographers yet though.
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Another from this year.
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Alright, incoming batch of this year's stuff
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>>52880120
I appreciate the pics dude. I'm sad I couldn't go this year it's been a long time since I missed it.
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>>52880332
I am indifferent at not going. Wouldn't have had anything to do there anyway as my wargaming mojo is pretty low.
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>>52880370
Well it may have reinvigorated your mojo. I use it as well to see a bunch of friends and have a nice weekend in London as well so theres a little more to it. One day they'll be a sweet /hwg/ meetup with hopefully very few sweaty nerds and limited autism.
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>>52880549
Aah it'd just be a lot of things I can't afford and couldn't justify buying anyway.

Not sure I'd want to meet up with folks from here either, I mean, you've all seen how this thread gets at times...
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PT-76
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>>52879984
http://www.mediafire.com/file/88dta23ccdqv73t/Osprey+-+MAA+490+-+Imperial+German+Colonial+and+Overseas+Troops+1885-1918.pdf
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>>52882915
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>>52876990
>>52878349
>>52879445
>>52879476
>>52879502
>>52879594
>>52880370
These tables make me incredibly hard. Anyone know a good place near Chicago in Illinois to play historicals? Draxtar has decent tables, but they're mostly 40K tables.
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>>52879908
>>52879933
>putting this set-up together: 9 trillion man-hours of labor
>getting to stand in the middle of it dressed like Napoleon Bonaparte: Priceless

>>52885212
>they're mostly 40K tables

same in Atlanta, although Bolt Action and Saga are starting to bleed in at the edges.

Presumably as GW continues to circle the toilet more people will jump ship and some will land in /hwg/-territory, as I did
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>>52885880
I'm hoping 8th Edition 40k is terrible specifically so that it pushes more people into my Bolt Action group.
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>>52879703
>>52879661

Fucking christ.

Man I'm looking at getting into spectre operations but man this table is getting my creative juices already going for a table.
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I'm looking for a 6mm WW2 game for a friend. Does anyone know if Blitzkrieg Commander III is any good? I heard it was previewed at Salute?
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Do we have the TANKS! rules? Can't find them.
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>>52887742
Aren't those available for free on the TANKS homepage (google "tanks gf9")?
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>>52887742
http://tanks.gf9games.com//Portals/0/all_images/TANKS/TANKS-Rulebook-ForDownload.pdf
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>>52887846
>>52887910
Thanks, is there a way to get the stats for all the tanks in a single pdf?
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>>52887559
Depends what kind of complexity level he wants. Chain of Command, Blitzkrieg Commander, even FFOT might work for medium to higher complexity games. Ostfront or Lionel Tarr's WW2 rules for something more simple. Rapid Fire and Crossfire are also options
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>>52885914
You should hope Warlord releases something that isn't more Germans or Konflikt 47 instead of wishing something else to fail.
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>>52887559
Video about Blitzkrieg commander:
https://www.youtube.com/watch?v=DA-bMSHe0R8&feature=youtu.be
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>>52888885
I know that you're the single combast autist always harping about the German releases, but I'm still curious what do you want to see in WWII plastic. The metal ranges, some obscure soviet units or... ?

Now, the real pie-in-the-sky dream is BF getting its head out of its cinematic ass and releasing soviets that are more than just MUH HUMIN WAVE
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>>52889894
>BF
?
>releasing soviets that are more than just MUH HUMIN WAVE
like what?
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>>52880300
That is a really pretty half of a table.

>>52880326
That is a really pretty whole table.

Gotta say overall I like the amount of hex going on. >>52880463 stands out for not being hexon, it's bigger hexes, I think, and fuck me is that kev on the left? I think I knew that guy. Anyway, C&C's a great game and works great with miniatures.

One thing I really don't like about /tg/ mags is the amount of space a lot of them devote to show reports - partly because I don't care, but mostly because what's printed isn't really... good. A printed photo crammed into half a page doesn't give you anywhere near as good as look as a full-res one - if I'm in the mood for wargame show porn, the internet is the place to go, not magazines. I read those for the articles, damnit.
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>>52889894
>Now, the real pie-in-the-sky dream is BF getting its head out of its cinematic ass and releasing soviets that are more than just MUH HUMIN WAVE
Ughhhhhhh. Fucking BF rules. They throw that shit into periods where it's totally inappropriate, but even in WW2 they're flat-out wrong and bullshitting most of the time.
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>>52889894
Good question - I'd go for more non-WW2 releases to be honest. Renaissance Polish that could double as Strelets, Hungarians and probably Transylvanians as well with their usual "base set with metal heads" shtick, even if not 100% historically correct. Maybe plastic artillery, that would work too, tho not sure how well it'd sell. Plastic Turks would be nice as well, they could be used for long-long periods. Also, Elizabethan infantry, Spanish, English, could be done with the heads stuff, and while it shouldn't be their biggest concern, fantasy players would get them too for their Empire/Kingdoms of Men/League of Rhordia/whatever they call Empire in AoS now armies. New plastic cav for Pike and Shotte would be nice as well - the horses are present, a sprue of 3 mounted and 3 foot dragoons with metal command bits could work, cuirassiers would be nice as well, 3 figs per sprue, wouldn't be that much of an investmen compared to a full size WW2 infantry sprue.

But if you want to stay with WW2...some of the smaller nations could get their own plastic boxes as well. Italians, early French, Polish, etc - new plastic kits boost their respective armies' popularity, but when a single squad costs as much as a platoon for others...
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>>52889959
see>>52889978
FoW Soviets are always evil idiot asiatic hordes who win through human waves straight out of a Wehrmacht officer memoir, don't even get smoke, are always worse at everything AND they never get the variety in units. For Germans and Americans, FoW goes so deep that you get ToOEs for almost company sized units. Some guy had three Tigers and some grenadiers in 1945? Give that man a list! Now you can play 125th Erzats Kartoffel Kompanie Sturmstoltz! Meanwhile, Soviets are relegated to Generic Soviet Brigade lists and such.

For Team Yankee, Soviets aren't getting ERA, apparently, even if Kontakt EDZ entered the stage in '83 with T-80BV. Speaking of T80, they're not getting the T-80U because even while it was in (slow) production in Kharkov by 85, it wasn't mass produced at Omsk.

Meanwhile, the UK gets the MCT, because it's cool, even though it wasn't finished until 86, and the Sgt. York keeps being teased even though it didn't work. The USA gets the M1 which was in Europe beginning in 1987 but we Soviet players don't even get a fucking T-80B

There's never going to be 4+ tohit or 3+ skill warpac, because that's just how they were trained, while west germany (also conscript) get 3+ skill and 4+ to hit.

And good luck playing Egypt in FoaN! Do you want stupid tank hordes or static defensive infantry?
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>>52890104
>Erzats Kartoffel Kompanie Sturmstoltz
pic related

Also, FoW being crap, who would've thought. I have a smaller softback rulebook but when I started to flip through it, my live to will was gone. Same for Team Yankee, even tho it was just the third of the WW2 rules.
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not too bad
http://www.bbc.co.uk/iplayer/episode/b01pvbds/tankies-tank-heroes-of-world-war-ii-episode-1
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>>52890159
The book that's based off of, the Tank War by Mark Urban, is great and probably a better expenditure of your time than the doco.
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>>52890202
I'll check it out, thanks.
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>>52890092
In general I agree with you that Warlord has an over abundance of ww2 plastics, I do think that this makes perfect sense from their own perspective however. They are a business first and foremost, and time and again WW2 has proven to be the biggest 'era' people choose to play in in historicals. And turning out plastic kits is tremendously expsensive compared to metals, so a company like Warlord wants to make sure they earn back their investment.
And if there is one thing you can be sure of, its that Germans in specific and ww2 plastics in general will sell.

Whilst really interesting, I doubt that plastic strelets and ottomans will do well, especially considering the wars they fought in are relatively unknown within the UK, and therefore will sell less. just my two cents
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>>52890405
They release lots of plastics - I found Chasseur e Cheval a bit weird since they aren't THAT common for the Napoleonic wars, and...why would you need more than one, or at worst, two boxes of them?

Also, the ones I've listed for P&S could be made as a small sprue - which means a smaller investment that's easier to get back.

As for your second paragraph - could be. I'm from central Europe so I have the slightes idea about what's common knowledge in the UK. Wish someone would start 28mm plastic miniature manufacturing here as well.
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>>52890104
>TY failing at modern this badly
my sides

Also for the anon doubting that RPGs were used against helicopters in the soviet-afghan war, I've found the first (I'm assuming first of many) example from the report of a mujahideen who was there. - From the book "The other side of the mountain"

I'm making good progress on the Hind & Seek rules, doing a bit of a redesign and implementing reputation, civilians, and have come up with an assets system - a faction can either deploy force on the table, or swap them for assets like ambush positions, escape routes, blocking elements, villages to fire from, etc.

So a Muijahideen player could field a very small force, but have assets like excellent ambush positions and a solid escape route off the table, as well as using 'friendly' markings to prevent soviet air strikes on their position (this kind of thing actually happened...)

Each asset could also be used as a reaction to an enemy asset so they have a dual use - for example the Mujahideen deploy a village near a road that is perfect for ambushes - but the Soviet player counters it by bulldozing the village. It will lose the soviet player reputation, but prevent Mujahideen from ambushing from the village...

Still waiting on my 1/300 stuff from Heroics and Ros to arrive so I can start playtesting. Other anon, did your stuff arrive from them yet?
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>>52890483
It's worth keeping in mind that none of us have Warlord's actual sales figures, so I might just be talking a load of bull here.

Anyway: the Napoleonic era is, next to ww2, one of the most popular wargaming eras, with the Frenchies taking up the popular position the Germans have in ww2. This could justify the release of a relatively niche unit like the Chasseurs, especially when keeping in mind that Warlord released Hussars and lancers alongside them, which could have decreased production costs due to a similarity of kit/horses/ect.

The dragoon and cuirrasier sprues you've mentioned would indeed be a smaller investment, but I dont think it makes sense from Warlord's point of view. They already have some good metal kits for both cuirrassier and dragoons under production, why replace a good kit for a relatively small wargaming period like P&S for expensive plastics?

I've always wondered, how big is the wargaming scene in central Europe? and what are the big eras? I can imagine By Fire and Sword being pretty big, it always looked cool
>>
>>52890753
There's Warhammer 40k and that's about it.
>>
>>52890679
Yeah it arrived a week or so back, but was missing some BMPs. They were quick to get them out though so I'm quite satisfied.
>>
>>52890483
>I'm from central Europe so I have the slightes idea about what's common knowledge in the UK. Wish someone would start 28mm plastic miniature manufacturing here as well.
Don't worry, you'll be absorbed into Greater Hampshire one day.
>>
>>52890889
If only...
>>
Looking to explore military tactics in the context of wargames. I get that games are games and war is war, but I was wondering what the best games out there are for realism?

Modern war realism and/or recent warfare realism. Can it even be done on tabletop, without things like fog of war?
>>
>>52890679
Looking forward to it! What scale are you planning the game for? I read the PDF you posted in the thread before, but i just can't remember.
>>
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>>52890104
>all dat shit
Fuck Team Yankee.
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>>52891441
Moderns are actually pretty well equipped in terms of games to study tactics with whilst still remaining a game.

Force on Force is a classic at this point for it, but No End In Sight does it just as well at the same level of fireteams/platoon or so.

At the larger end, A Fistful of TOWs 3 if played with all the extra options for friction and a turn timer does a pretty good job. In my experience of it, players unfamiliar with post-WW2 are generally caught off-guard by the lethality and rapid destruction that happens if not appropriately dispersing and using the terrain, or if they combining their arms appropriately, even with 30+ year old equipment. Or just how viciously fast modern armour is. The turn timer helps force mistakes in a natural manner, whilst the game moves very fast so that there's not really much chance of failing to finish a turn. I've heard good things about Modern Spearhead for even higher level operations than FFOT which tends to concentrate around the battalion/regiment level on a per-player basis (can go larger easily with more than 2 players).
>>
Hi all,

Recently scanned a copy of Modern Battlefield Rules: Wargame Rules for Modern Battles 1955-1987+ by Timothy L. Wisner. It's an older ruleset based on a percentile dice system. Works best at the battalion scale, and has additional rules for air support and artillery. Scanned it for my wargaming group, and I thought I would share it here. We use the system for microarmor in our club.
>>
>>52891790
TinyTanks, eh?
>>
Might I ask just how difficult it would be to learn Hail Caesar for someone used to 40k? I love Romans and wanted to see if it was fun, maybe get a friend into wargaming. Does it have decent balance? Does it use points or just scenarios?
>>
>>52892235
It's a relatively easy game, but it's easier to learn from someone who played it already. It has a points system, campaign books (Britannia, Germania), as well as army books (two, one covers from ancients up to late Rome, the other from there up till early medieval).

Print the rulebook, make some paper cutouts and try it for yourself, I'd say. Or order some cheapo 10mm troops or something.
>>
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>>52891970
The man and his planned artillery barrages are an inspiration.
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>>52894493
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>>52891446
Its aimed at 1/300 and 1/285, but will work for 1/144, 1/100, probably even 1/72. larger scales will just have larger ranges.

>>52891950
Interesting, will check this out
>>
>>52890227
Don't, it's shit.
>>
Are there any 6mm WW2 games where one tank represents one tank instead of a platoon, company, etc?
>>
>>52890202
Read it recently, with high expectations from the "band of brothers" blurb on the cover.
Disappointed that the guys it follows didn't fight together, some may not even have met.
Did follow one batallion through the war, so quite interesting.
>>
>>52895944
By Tank into Normandy by Stuart Hills
and
By Tank: D to VE Days by Ken Tout

Would recommend both of those instead for following just one band of tank mens and getting a detailed account.
>>
>>52894786
What about basing?
>>
>>52896061
added to the shopping list - ta
>>
>>52892347
>
How's the starter box?
>>
>>52898110
A perfect starting point. You might need a commander for both sides, but otherwise you're pretty much set to a good start.

Tho Victrix released Early Imperial Roman legionaries that are better than the rather old Warlord ones, and they'll release some more, as well as plastic Gauls including cavalry. I'd say wait for them and/or pick up some already available stuff from them. The Warlord celts have weird poses.
>>
M113
>>
>>52886488
https://cheminsdefeu.smugmug.com/Wargaming/Crisis-2010/
>>
>>52895764
There's noting stopping you from playing a 1:1 skirmish rules set with smaller minis.
>>
>>52890104

After getting the book for team yankee recently and after doing some research of my own it makes me feel like I really should have listened to my friend and stayed far away from that game. The game developers are pretty pants on head stupid. Can't believe I tried to dismiss its problems too despite how glaring they are.

The main thing that gets me is the fact they don't even try and how little fucks they give in regards to the issue too. Too them I think the Warsaw Pact are little more than a faceless horde storming when in reality were they're nothing like that. It just chafes me too when NATO gets cool shit like the m1a1 or even the rumored Sgt. York that's being talked about but the soviets can't fucking get ERA, the t-80, or even barrel fired ATGM's?
>>
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>>52896234
I'm not sure yet - I will wait for my miniatures to arrive and see what feels right.
There will be different recommended basing sizes for different scales, and Ideally people should be able to use FOW size or any square bases.

Vehicle basing wont be important as you measure from the centre and their ranges are long enough it will matter less. There are also no facings or weapon arcs so doesn't even matter which way your vehicle is facing. It will be a nice change from the detailed handling of vehicles in Ostfront and T-90. I figure the mechanics of a game should focus on the important elements of the conflict, and with the Soviet-Afghan war those elements are mostly infantry and fog of war, the rest being armor, air and artillery as support.
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>>52904700
That lil' thing's adorable
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>>52898110
>>52898236
>Tho Victrix released Early Imperial Roman legionaries

This

Republican Rome is my period but these look pretty tempting when painted up
>>
>>52890483
>I found Chasseur e Cheval a bit weird since they aren't THAT common for the Napoleonic wars, and...why would you need more than one, or at worst, two boxes of them?

The funny thing about WLG wasting time on plastic napoleonics is Perry already makes them better-sculpted and cheaper. Victrix also makes them slightly worse sculpted but way cheaper. So why not try to corner an unrepresented market? Doesn't make a whole lot of sense, but maybe naopleonic is popular enough that 1/3rd of that pie is better than 1/1 of a more obscure one

For example, I would immediately give them my money if they came out with a couple of nice SYW plastic sets which literally nobody makes in plastic. Or Byzantines. Or Late Achaemenid Persians. Or Hellenistic Thureophoroi. Etc. etc.

But when I get around to starting Napoleonics, I'm going Perry all the way.

>>52885914

Well, from what I'm hearing GW is one step ahead of you! AoS:40k inbound
>>
>>52902748
Not looking for skirmish though, preferably company sized battles.
>>
>>52895764
Try Mein Panzer from ODGW.
Or the 1:1 version of GHQ's minis rules.
>>
>>52906092
FFT3 works at 1:1, despite being 1:platoon normally.
>>
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>>52876901
>>
>>52906250
get back to your containment thread
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So speaking of tiny things (someone posted tinytanks, that counts), https://1809in3mm.blogspot.co.nz/2017/03/80-katzbach-set-up-for-battle.html is cool. They've posted an AAR too. Their table set-up is really simple and elegant - cloth, the roads and river are just chalk, lichen, painted monopoly houses (and some hand-made ones).
>>
>>52904950
A-am I kawaii, Blitzkrieg-kun?
https://en.wikipedia.org/wiki/Carden_Loyd_tankette
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>>52906647
Not as adorable as the T-20 Komsomolets....

Also Finns coming soon for Ostfront. Then hungarians/czechs/romanians in one book - not sure what to call that book though... "Eastern Axis Allies? or something?
>>
>>52906869
The Axis of Awesome

Allies of the Third Reich

Or something.
>>
>>52890104
One of the led FoW developers claimed the skill of the Soviet Army in 1945 was only just at the level of the American army in Tunisia circa '43.
>>
>>52906869
Threadly reminder that one of three who were fighting on the eastern front weren't germans. They should get a whole lot more cred.
>>
>>52895764
Schwere Kompanie, it´s pretty great.
>>
>>52906869
"Axis of the East" or something similar would be fine, but the Czechs kind of throw that out. Why them instead of the Slovaks? The latter actually had an expeditionary force in Russia. Then you could make some kind of Danube reference too! A Czechoslovakian Army list for circa 1938 would be pretty cool, for alternate campaigns where the Munich Agreement failed and the Germans actually invaded the Sudetenland.
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>>52907337
I was looking at the Slovaks, but Ostfront is really about vehicles - all infantry are treated pretty much identically, and Slovakia didn't seem to have any of their own vehicles, just a few Czech ones, wheras Czechs, Hungarians and Romanians all had their own unique vehicles (if not very many in the case of Romania...)

"Carpathian Axis" or something to do with Carpathians could be cool, seems to be one of the few unifying features of the 3 countries.

Finnish list will be great, covers early mid and late war so can do winter war or continuation war - covers all their captured vehicles and the various license-built fields guns, as well as the StuGIII and Pz. IVs they bought from Germany. the scenarios will accentuate the conditions of war in Finland; motti tactics, deep snow, some asymmetrical warfare and conditions where infantry alone can still win (or at least not lose) against onslaughts of armor and infantry.
And of course he BT-42 will be covered, even though it was pretty crap.

If anyone wants to watch a cool film on the continuation war, with lots of StuG and tank action - and a focus on realism instead of story, watch Tali-ihantala 1944. Good watch.
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Mayhaps anyone has a link to a good Bolt Action 2e reference sheet?
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>>52905257
i want a roman army now
what's the best game to fulfill my imperial dreams and memories of traipsing around old roman forts with my dad.
>>
>>52911231
Hail Caesar is probably a good starting point. Or WAB if you're used to the GW style of game.
>>
Has anyone given Chosen Men a go?
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>>52906647
>>52906869
I'm an unabashed fan of the Universal Carrier.
>>
>>52904700
Oh shit son, what are these guys? Dutch? Romanian? Who makes them?
>>
I'm trying to find tokens or simple paperminis for naval games, age of sail and also some galleys. But in hours i didnt find much but single samples in extremely different scales.
anyone got a hint?
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>>52911523
The brand new Dutch 28mm dudes from May '40 Miniatures
https://arteis.wordpress.com/2017/04/24/painted-28mm-ww2-dutch-figures/
>>
>>52911648
I wish they used a house that was in scale with the models for these photos.

Unless the Dutch are actually giant supermen and I just never noticed.
>>
>>52911441
How could anyone not be? They're one of my favourite things ever. I have so many in 15mm and 28mm.
>>
>>52911705
The dutch are pretty tall nowadays.
>>
>>52911722
I wonder how much it costs to buy a real one.
>>
>>52911758
depends on condition. 8-10 grand for a quite a lot of work. 20k+ for running order.
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>>52911832
Other than the tracks it doesn't look like it would be that hard to make if you know how to weld.
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>>52911758
>I wonder how much it costs to buy a real one.
Going by the prices for various vehicles at the auction of the D-Day Museum in France last year, I'd say somewhere between 20-40,000 euros for an excellent working condition example. They wouldn't actually be too hard to find, the problem would be restoring them. There were literally hundreds left over in New Zealand after the end of the war, and all they got converted in farm vehicles of various kinds (like the two in pic related, converted to weedwhackers).
>>
>>52911896
Frankly I think with historical vehicles restoring them is half the fun.
>>
>>52911722
Honestly, I wasn't really up on British WW2 tech until recently.
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>>52890104
>125th Erzats Kartoffel Kompanie Sturmstoltz

>Piece by piece, the Kurmark Panzer Grenadier Division took control over so many small ad-hoc battalions and regiments that it approached the strength of some of the German armies deployed at the front in the Spring of 1945. Among these were regiments of officer school cadets, highly motivated and usually combat-experienced young soldiers. One of these had been assigned to the village of Wuhden just south of Reitwein and west of the Oder. When Soviet troops surrounded them there, the division commander, Col. Willi Langkeit, ordered the cadets to break out. Adolf Hitler personally countermanded Langkeit's order, declaring Wuhden a "fortress" to be held to the last man, its importance due to the key military facility located there. The "facility" turned out to be a barn holding several tons of potatoes slated for the Army commissariat. Having already ignored numerous "Fuhrer Orders" to execute his own troops for cowardice, Langkeit tossed this latest into the fire as well and confirmed the order for the cadets to make their way out of town.
>>
>>52911894
Well it depends on what you want. The body isn't really the problem unless MASSIVE rust issues.

It's the machining required for parts. The running gear and tracks, the engine etc. I'm unsure whether most people use a more modern engine but that seems like cheating to me, got to be period correct and all that.
>>
>>52911974
I've always wondered how hard it would be to build a replica of an old engine. Can it be done with modern parts and how hard would it be to make your own?
>>
>>52912053
If you have the machinery and the knowledge to operate it it should be fairly simple.

But not many people have a fully equipped metal workshop in their basement so you would have to pay someone/a company to do it for you. And doing specific unique items is expensive.
>>
>>52912053
Apparently Wargaming (the company behind World of Tanks) plans to do exactly that with the Maus.
They own the original blueprints and originally wanted to restore the Maus in Kubinka, but that turned out to be to difficult so they want to build a new one.
>>
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>>52911832
>tfw you'll never pick up your sweetheart in your Bren carrier
>you'll never take part in illegal street races in your universal carrier
>>
>>52912189
> The fast and the a-little-bit-ticked-off-if-I'm-honest
>>
>>52911974
Oh, I meant making a replica from scratch just using sheet metal and VW engine. Making it mechanically authentic would be a whole lot more difficult.

Here's a guy who made a pretty cool 1/10 scale UAZ469 using scrap metal and some rudimentary tools: https://www.youtube.com/watch?v=1oBPyYz2-LM
>>
>>52912238
Oh I thought you meant restoring one, may bad.
>>
>>52912238
>Oh, I meant making a replica from scratch just using sheet metal and VW engine.

You still need some kind of workshop for that. But it can be done.

A Tiger was built that way in russia and a couple of other tanks too. That Space Marine Rhino in front of the Games Workshop HQ comes to mind as well. (although it was based upon a real tank)

http://englishrussia.com/2015/03/31/german-tiger-tank-replica-built-by-one-man/
>>
>>52912287
That Rhino was based on an FV432 wasn't it?
>>
>>52912307
yes since they bought one to turn into that rhino that sits in Nottingham
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/hwg/ do you try to convert people to historical games at all? I've considered trying this at my LGS - everyone is into some X-Wing game as well as the traditional GW crowd. I feel like at least some of them would enjoy historicals but I don't know how to get them started on that road. There are some obvious ones, like don't try to start anyone out with FGADN, but I'd like to know if anyone has had good experiences with "beginner" games to demo to people.
>>
>>52912629
It's much a easier, I find, to get a period that people are interested in and then find a game rather than the other way around.
>>
>>52912629
>X-Wing
Go for Wings of Glory. Should be sufficiently familiar in a way that might attract them.

http://www.aresgames.eu/games/ww2-wings-of-glory-line
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>>52912287
A tip for English-Russia, get the 'pilfer' add-on for Firefox. You right-click on an image and select pilfer and it will open a new tab with all the images in a single page rather than having to click through 20 slow-loading pages on the site. If the pictures aren't numbered sequentially it won't work but most of the time it does
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>>52911705
Second tallest Nation on the planet
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>>52914517
>>
After painting a load of 18/19th Century stuff doing some WWII is so much faster, holy shit. All the dull colours make it so much easier.
>>
>>52916201
less aesthetic though
>>
>>52912629
>convert people to historical games
fun demo games with a small varity of simple units with a fun scenario.

but i failed due to infinity fags refusing to play or remain civil while they just bitched that the game was too "simple
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>>
>>
>>52918978
>infinity

ugh

>>52912629

Bolt Action and Saga seem to be the most popular "entry-tier" historical games in my area. Saga is far cheaper (than BA) to collect two forces for demo-games, and therefore lower bar to entry if you successfully "convert" someone to collect his own warband

Muskets and Tomahawks is another "small engagement/large skirmish" game but covering the SYW/AWI

>>52912742

This is the other option. If people are enthusiastic about the setting, they will be forgiving of the mechanics (to a point). Difficult to get two people in the same room who are both super-hyped over the same period though
>>
>>52912629
Bolt Action is like 40K, but good!
>>52923959
Don't you bitch about Infinity! The rules might be bloated at this point, the fluff is boring and miniatures are hard to distinguish between factions, but it's a fun game! Also cheap.
>>52923959
Or hyped about history at all.

Speaking of Bolt Action:
Regular British dudes. What Italieri/GW paints to use for them?
>>
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>Well, the thread's slow, and I have nothing better to do during the intermission for the Anaheim-Edmonton hockey game, so have a Bolt Action battle report.

Bravo Company, Rifle Brigade, established a roadblock between LAVELINE-du-HOUX and RE-HAUPAL in the vicinity of 242480 and awaited further instruction. On 8 April, an observer was shot down ahead of Bravo Company position in no-man's land. 1st Platoon on the line asked for a received permission to retrieve the downed pilot and any intelligence he may have gathered. To draw enemy attention, the remainder of Bravo Company, supported by battalion assets and one short platoon of tanks from 1 RTR, demonstrated against the enemy in 242482.

1 Platoon was reinforced in this operation by a single detached Crusader MkIII tank from the demonstrating 1 RTR platoon, as well as artillery observers, support assets including one 6-pdr AT gun and supporting machinegun fire and 3-IN mortar fire from weapons. Friendly units advanced some 500 yards to the front without enemy contact.
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>>52924244


Contact with the enemy was made approximate 1030 hours, 8 April. Enemy forces were present in approximately platoon strength, consisting of at least two squads of Panzergrenadiers from 15th PzrGren Div - mounted and dismounted, some additional light troop vehicles, with light artillery support and an armored car mounting a light autocannon. Engagement zone consisted of a farm with several small ruined and intact outbuildings and a few fields. The objective lay in one field, equidistant between the bordering walls. A small forest lay directly opposite our advance, and several small hills and ridges secured our right flank.

Once contact was made two sections advanced behind cover of trees and buildings to hold down our left flank, while SGT Bainbridge's section advanced using cover of low farm walls directly up the middle of the area. The Vickers team, mortar team, and observers set up on a low walled ridge on our right, while the 6-pdr attempted to skirt the right edge of the ridge and set up an enfilading fire on enemy attempts to move into the field. The Crusader DEUS VULT moved directly in support of SGT Bainbridge.
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>>52924260

Sections 2 and 3 came under sustained and heavy fire from mounted PzrGren infantry and autocannon fire from the armored car. The dismounted PzrGren infantry attempted to move directly forward through the small woodline, but were stymied by a well-timed artillery barrage directly to their front which caused them to go to ground. DEUS VULT attempted to bring down the armored car, but was unable to hit the target in several tries. Mortar and Vickers fire was placed into the woodline to keep the enemy honest. The 6-pdr team reached their objective, but due to a miscommunication found their line of fire unacceptably blocked by DEUS VULT.

SGT Bainbridge reported enemy reinforcements entering the area of operations near the enemy gun position on our right, and personally directed the crew of the DEUS VULT to cease fire on the armored car as a bad job and bring fire against the oncoming light truck. The tank fire was accurate and the truck and apparently all passengers aboard were KIA.
>>
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>>52924275


At this time, Sections 2 and 3, along with the Vickers team, engaged in a close-range firefight with the now-dismounted PzrGren squad on our left. The squad seemed reluctant to leave the cover of the outbuilding and fencing given the potential for enfilade fire from our 6-pdr and weapons teams. Section 2 was caught in the open on our extreme left, but made a game of it. Section 3 took a heavy pounding from the autocannon of the armored car - the wall being little defense - and eventually charged forward across the farm hoping to board and destroy the vehicle in close combat. While this action distracted the car from SGT Bainbridge's actions - below - Section 3 was wiped out to a man.


SGT Bainbridge then directed the crew of the DEUS VULT to advance into the field to act as a mobile wall against the accurate enemy light gun and the sporadic gunfire from the woodline. Once the tank had moved into position, SGT Bainbridge's squad advanced quickly through the field and made contact with the observer, who had survived the crash of his Hurricane with only minor injuries. Accompanied by Leftenant Gordon-Levy-Freemantle, CGT Bainbridge, under cover from the DEUS VULT and weapons teams, extracted the observer and made best time out of the area of operations and back to friendly lines. With their objective in our hands, the Gerries retreated in good order.
>>
>>52924085
>the fluff is boring
Meh. I think it's pretty cool. There isn't enough of it available yet.

>bloated rules
I really wish that CB had released N3 as a unified book rather than leaving the rules split between the Main Book and Human Sphere. I also wish they had released a printer friendly version of the rules, or at least a PDF that wasn't a bloated piece of shit that takes fucking forever to load and scroll through. There was a solid fan made consolidated version for the last edition...

>Bolt Action
It's good because people can use the commonly available 40k terrain for 28mm WWII skirmishes without much modification, and it otherwise feels a lot like 40k so people won't panic.
>>
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>>52924293


Enemy casualties were estimated at 10-12; a secondary fireball when the light truck was destroyed indicated the presence of a flamethrower team on board, and witnesses placed at least 4 enemy personnel thrown from the vehicle. Friendly casualties were heavy. 3 Section ceased to exist, while 2 Section was is currently at team strength. Total friendly casualties are 12 KIA, 5 WIA. A great deal of rifle ammunition was expended, and resupply is urgently requested.

Due to SGT Bainbridge's gallantry and level-headedness in combat, his decision to redirect the crew of the DEUS VULT to engage the incoming enemy reinforcements, his decision to use the tank to form a mobile wall directly lead to the recovery of the observer, and his leadership in returning to base without having taken a single casualty in his command, I hearby recommend SGT David M. Bainbridge for the Conspicuous Gallantry Medal (CGM).

-CPT N.E. Anon
Bravo Compay, Rifle Brigade
>>
>>52911231
Those forts in the UK? Well, get some romans, but consider moving on to loosely-historical arthurian at some point <3

See if you can grab the last issue of Miniatures Wargames (or the one before, I think the newest just came out) - it's got a nice light campaign system for Romans, where players are competing generals.
>>
>>52911954
>The "facility" turned out to be a barn holding several tons of potatoes slated for the Army commissariat.
It's always potatoes with the nazis. Potatoes and meth. You know the V2 project, which killed more Nazis and slave workers than targets, used a ridiculous amount of potatoes to make its fuel? Like, almost a hundred thousand tons? They really should have eaten the bloody things.
>>
>>52924314
You make a good point about the availability of terrain. Honestly, I think one of the best ways to grab someone's attention with a game is to have a game board that looks good. Some attention to presentation can go a long way. A bunch of grey minis on an empty board doesn't look like much fun.
>>
What exactly is 5core, and do we have it?
>>
>>52925012
A rad series of skirmish games, and yes. The FiveCore Retro Collection ( http://www.wargamevault.com/product/191836/FiveCore-Retro-Collection ) is PYWY (so, free) and has:

Five Men in Normandy, the original WW2 game people fell in love with,

FiveCore 1e, which is just the core rules stripped out of Normandy and a bit average,

and a bunch of supplements.

Normandy's the best place to start.

Weasel then came out with some follow-ups, including FiveCore 2e, which expanded it to a full game, some differently-scaled FiveCores, an SF game, and so on. FiveCore 2e was upgraded to 3e at some point. Five Men at Kursk is the latest WW2 game, and IIRC it changes a few things from Normandy, but Normandy is still an excellent game.
>>
>>52925105
Sweet. It was the platoon command I was looking for, as that's what I believe Cuba Libre uses.

http://cubalibrewargame.blogspot.com/2013/08/cuba-libre.html
>>
>>52924314
I have yet to muster a single fuck about the fluff, except for half a fuck given about PanO being Catholic (which I like) and Tohaa's Childhood's End-esque Digesters (which I don't like).

Dunno how much 40K terrain, especially official GW terrain, fits with Bolt Action, tho.
>>
>>52925531
Someone else here: Official GW terrain and deliberate 40k offbrands often feel off with Bolt Action because the over the top gothic tone doesn't fit WW2, but anything generic like forests, hills, etc is perfectly suitable for both.

If you don't care about tone or want to go for a Castle Wolfenstein feel with your games of Konflikt '47, though, 40k terrain is perfect.
>>
>>52924085
To answer your Paint question: There are Citadel:Vallejo conversion charts floating around. Look up the British Paint Sets on Warlord's website, then put that through the chart to find out what you need.
>>
>>52925806
Why not Italeri to Vallejo? Am I missing something here?
>>
Anyone know where I can get the tank books from AK interactive? And I mean for free.
>>
I had a dream last night that would've made a pretty good FiveCore/FoF scenario and now I have the weirdest urge to play modern skirmish.
>>
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PSC branching out into Cold War.
>>
>>52927845
Woooo! fuck yes
>>
>>52927845

15 mm

I pray evey day for cheap 20mm Cold War options. One can only hope.
>>
>>52927845
1:72 probably never
>>
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>>52928147
>>52928174
They already have some 20mm / 1/72 cold war stuff - they usually do everything they do in 15mm in 1/72 too so could be the start of a golden age of 1/72 moderns
>>
>>52928147
>>52928174
You can get a 1/72 T-55 kit from Trumpeter for like £10.

Sure it's about twice as much per tank as the 15mm, but does 20mm really lend itself to mass tank battles? Even 15mm isn't ideal for that.
>>
>>52927845
Looks like the Semi Presidential Peoples Republic of West mBrosia have some reinforcements.
>>
Finding it quite hard to compare the Warlord, Agema, and Victrix Romans from their web stores pics. Anyone know how these compare in quality and how they compatible they would look beside each other? Agema seem like they're proportioned different to the others
>>
>>52928207
Well yeah - except for the Cromwell, the British heavy weapons, the Fallschirmjager and their heavy weapons, the Grenadiers and their heavy weapons, the Universal Carriers with various options and so forth.

>>52928212
With one entire version in a box and much fiddlier assembly. PSC is usually 17 for 3 with options, robust assembly, commander...and you don't have to play tank battles just because there's a tank on the table.
>>
Does anyone know where I can find a pdf of Masters in Miniature by the Perry bros?

ty in advance
>>
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So my Osprey prizes arrived today. About 100 quids worth of books, I'll take that lads.
>>
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>>52929064
Nice one anon
I love all things LRDG, I was going to take a look at that book when it pops up on the webz
>>
>>52922346
Hey, it's the old airfix bunker on the right.

Terribly out of scale but a nice piece still.
>>
>>52929263
It'll probably be the first one I read so I'll let you know how it is. I'm not too up on LRDG/SAS stuff but North Africa WWII is my jam.
>>
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>>52929350
>I'm not too up on LRDG/SAS stuff but North Africa WWII is my jam.
They're one of my favorite subjects, especially because New Zealanders comprised the original unit. (I recommend an excellent book called Kiwi Scorpions if you need more of a fix after that one). There was also a third special force group running around for the Allies in the desert, Popski's Private Army; they tend to get overshadowed by the LRDG/SAS. The Italians had the Auto-Saharan Companies too, who are probably even more obscure.

They did play a significant role in the campaign, if you're into North Africa you should definitely read up on them. CFNA added a special rule for them with a trademark humorous edge.
>>
>>52929492
Oh I know a reasonable about amount them and the Auto Sahariana and Brandenburgers etc. I meant that they weren't really my focus and that I don't really go out of my way to read about them like some people, and I'm guessing yourself do.

Cheers for the reccommendations I'll have a looky.
>>
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>>52924552
>>52911954

>The Germans ate the last potatoes, then broke out of Wuhden. They managed to reach their own lines, but not without the loss of 80 percent of the cadets. Langkeit continued to file fictitious reports of the heroic resistance of Fortress Wuhden for the next four days, at the end of which Hitler ordered the garrison to blow up the "facility" and break out. The Greatest General of All Times also directed the immediate commissioning of every survivor as a lieutenant. The division commander manufactured a suitably heroic tale of the escape for his Fuhrer, who tacked on two weeks leave as a reward for each survivor.
>>
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What's the best wargame for the Napoleonic Era?
I've been tempted to do historical wargames for a bit, and I want a nice Prussian force to play with, so give me a reccomendation.
>>
>>52930434
Do you want your fights to have lots of dudes (like Bondarchuk's Waterloo) or not so many dudes (like Sharpe)?

Do you want your models of your dudes to be big (28mm) or small (10/6mm)?
>>
>>52930434

What sort of game do you want?

Game scale? Skirmish, battalion, brigades? Larger?

Fig scale? 28mm? 10mm? 8 or 6mm?

Army lists? Point buys? More historical? Less historical?

Stand alone battles? Campaign system?

Simply asking what sort of game you should try doesn't give us enough information.
>>
>>52927778
See, closest I get to modern skirmish dreams is that I have dreams where I'm in the Skadovsk.

I'd use fivecore for stalker though, so that's ok.
>>
>>52930434
>a nice Prussian force to play
I hope you weren't planning to play anything pre 1813 then
>>
>>52931688
Ouch.
>>
>>52891599
What's wrong with team Yankee? I'm asking purely because I'm in an odd situation wth my career and very little to do on my spare time for a good year and have been considering it.
>>
>>52932657
The lead designer thinks the phrase "competent Warsaw pact armies" is an oxymoron, and that the only thing they could do, is drown the west in bodies and tanks.
>>
>>52932788
Except for the DDR apparently.

I guess the 'muh WarPac human waves' idea clashed with 'muh superior GERMUN STEEEL'
>>
>>52932947
DDR is a slightly more skilled human wave with worse equipment
>>
>>52932947
>Except for the DDR apparently.
Dude! The DDR is EVEN MORE spammy.
>>
>>52933031
I don't actually play FoW and was just going off what I vaguely remember people complaining about
>>
>>52933059
I think the number one complaint in both games is Asiatic hordes and derivatives thereof.
>>
>>52930434
6mm Blucher is the only correct option
>>
>>52933031
DDR has T-55s, I think.

In a game where T-72s is spammy trash.

Yeah, TY is straight up for Americans who want to rub themselves raw to M1s.
>>
Can we all agree that this game should completely avoid the really heavy tanks like King Tigers, Pershings, etc.?
>>
>>52933526
Murricans aren't even that great in TY 2bh.
Afaik West germany or British MILAN teams are the go-to lists if you want to rek face
>>
>>52863285
>Don't listen to that guy. T-72s are far from useless.

>They're also far from amazing, but they work.

>The key, paradoxically enough in my opinion, is to embrace the spam.

>You will outnumber NATO tank forces. And for every tank they kill, you are only dropping in effectiveness slightly, while NATO can not afford to lose tanks at all really.

>Embrace the swarm tactics.

>Overwhelming force is the key to playing Soviets or East Germans.

Straight up the beginning of FoW thread is arguing about the uselessness of Pact armor and how mass BMPs are what makes a competitive list.
>>
>>52933594
>T-72s work
They work in the same way that bashing a nail into a 2x4 with the heel of your shoe "works"
But your West German opponent has a hammer.
>>
>>52924244
>>52924260
>>52924275
>>52924293
>>52924357
thats some nice basing on that tamiya wall section
>>
I'm wanting to start playing Impetus/Basic Impetus or a similar Ancients/Medieval game with a lot of support for different eras. Can anyone recommend me some miniatures in any scale that are at a good point between quality and affordability?

Also is there any place on the net that does a lot of good paper miniatures and flats or some kind of online tabletop that has the resources to test a game's rules before making me commit to buying two armies of a couple hundred dollars each?
>>
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>>52933591
Which game?
>>
>>52933594
>competitive list
And that's why it's in the FoW thread and not in /hwg/.
>>
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>>52933995
I've been looking at 10mm specifically for that, I think it's better than 6mm in terms of variety available and has the advantage of being cheaper than 15mm, whilst also doing nicely chunky looking units. Pendraken are the kings of 10mm but Magister Millitum has a decent range that complements it well for variety. Dunno how well they mix in size.
>>
>>52933995
>miniatures
1:72 has a great selection for both Ancients and Medievals. See Plastic Soldier Review for every plastic set ever. Also, you can go metal, Hagen, Tumbling Dice, Newline Designs make some nice and in the case of the latter, rather affordable metal minis in 20mm. In plastic, for Ancients your best bet are HaT, although some of their earlier works are not the best, other than them, Zvezda, and Italeri.

>paper miniatures
Juniorgeneral are kinda basic, but works, other than that, check Wargame Vault.
>>
>>52934203
>>52934215
Thanks, I'm looking more towards Pendraken because they look to have a nice little range of Normans. But I'll put all of those on my shopping list.
>>
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>>52924357
Those Brits look nicely painted.


Your scenery needs work though
>>
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Slowly painting my french maquis in 28mm.
>>
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>>52934599

Thank you.

In my defense regarding the terrain, only the walls and buildings were mine, and are actually *intended* for SAGA games. The rest was scavenged from the store, which was running a 9-table Dust tourney that day which took up most of the available store terrain. We'd planned to use store terrain for the Bolt Action game.

I *am* working on building more terrain...I just hate doing it because when I scratchbuild it never comes out looking nice (see pic; my 4x4 SAGA board), and outright buying stuff is expensive as hell. Plus most of my storage space is already taken up by Infinity terrain.

I clearly need a bigger house. 3200 square feet just isn't enough between swords/armor, hockey gear, gaming stuff, a kid, and my wife's professional sewing studio and fabric storage.
>>
What's crakin' lads?
>>
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Firelock Games just posted this on their homepage and Facebook. It's gigantic, with 24 cannons (the previous "largest ship" had 14) and room for 114 models (at least!).
>>
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>>52935804
In fact, here it is next to aforesaid previous largest ship, a light frigatte.
>>
>>52928147
28mm when?
>>
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Fireforge finally released a non-ant picture of their plastic Byzantine Skoutatoi prototypes.

I've found the consensus online for Fireforge's most recent plastics a bit mixed. Honestly I think it just comes down to how fugly their faces are, the lack of poses isn't an issue for big formations. Nothing you can't fix with an easy headswap.

Though I haven't tipped my toes in yet, I'm liking the gradual increase in plastic sets for Late Antiquity - Early Medieval gaming. There aren't too many offerings yet that can beat the quality of good metal minis, but they're great value when it comes to building regiments.
>>
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>>52935804
Why is firelock so based?
>>
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Do you think Detroit or Chicago would be more analogous to Stalingrad if someone were to invade the American great plains?
>>
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T-34
>>
>>52938310

OHHHH SHIT I was literally just complaining about no plastic Byzantines in the last thread

This might finally push me into starting up Saga
>>
Anyone know some good team yankee alternatives?
>>
>>52941275
Fistful of TOWs 3
>>
>>52939358

Neither. The geography is all wrong.

The Volga had a HUGE effect on the battle. it prevented the Germans from encircling the city while also protecting Soviet reinforcements until they were ferried across into the meat grinder.

While Lake Michigan would keep Chicago from being surrounded, it would also make ferrying in reinforcements harder. The St. Clair could act like the Volga for Detroit, but could US reinforcements enter through Canada?

With the Mississippi and US territory on both banks, St. Louis would be a better match.
>>
>>52941275
force on force, cold war commander, FFOT like other anon suggested. Hind Commander if you want to focus more on helis
>>
>>52941275
What is it you are seeking - the same scale as TY? (i.e. one miniature represents 1 real tank)
Same vibe as TY? (i.e. funky ranges so artillery can be on the board)
IGO-UGO or unit activation?
etc
>>
I might have missed it among the links in the first few posts, but do we have any of the Pike & Shotte books? In particular, I'm looking for To Kill A King.
>>
>>52941275
FFoT is good as the other anon said, but personally I'm not that keen on the air strike rules.
Ground combat is great though, I especially like the different armour values for KE vs HEAT rounds, although their distribution to different vehicles seems a bit odd in places.

6mm Cold War is also comfy af
>>
>>52943701
Mate, is that even released yet?
>>
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>>52943701
We have the core rules and Devil's Playground (covering the TYW) in the Horse & Musket/Games folder.
>>
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Some guy in one of the previous /hwg persuaded me to get army boxes from Strelets for SAGA minis.

I found 2 boxes, hastings (vikings) and anglo saxons for 40$ (for all) with delivery.

Seems like a good deal?

I know these are rather shitty quality, but maybe some more anons here had experience with Strelets plastics?
>>
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>>52945409
Think you've seen this pic in the last thread, but here it is again.

Unpainted they look rather unconvincing, but once painted, they are nice. They have a certain charm to them, and the newer figs in the box are much better. For 40$ with delivery, it's a great deal.
>>
>>52945436
Yeah, I've seen it thank you.

I'm only worried I'll have to make separate terrain just for them, as my current "projects" are made with slightly bigger scale in mind (for malifaux).

But on the other hand, If IIRC in SAGA battlereps that there is no need for lots of terrain, it's more like an open battle.
>>
>>52945553
Well, since Malifaux is more industrial terrain wouldn't be that compatible either. Trees, rivers and other things like that are pretty scale agnostic anyway, so no need to worry. You might want to make some buildings tho, but with some cork tiles and teddy bear fur, it won't be difficult.
>>
>>52945638
My skills are poor and I try to make some universal types of terrain like ruins, crates, wooden house that could be either village house or a saloon so I'm worried only about the scale.

>teddy bear fur
First time hear about it. Used for straw roofs?
>>
>>52945731
Yeah, perfect for that.
>>
>>52945740
I was thinging of creating a pattern using hot glue, but that idea seems great.
>>
>>52945436
Doesn't SAGA require round bases?
>>
>>52946059
It doesn't specify any kind of bases. They'll double as WAB and other misc games armies as well.
>>
>>52946084
So square bases tend to be more widely required, thus while chosing between them is it better to go square?

I do realize that one can play anything no matter the rules and bases thou.
>>
>>52946113
You can play WAB with round bases as well, I just like the aesthetics a bit more, plus no need to special movement trays. If you go round, you won't lose anything desu, I just found it more to my liking.

Be sure to share your progress. I haven't done anything since these lads (painted up like 5 from the shieldwall sprue), so I might be inspired by the work of others. I want to play the campaign from the WAB Shieldwall book, which calls for a bunch of civilians I'm not sure when to source them from - the Norman army camp has some suitable lads as well as the Crusader train, but other than that...maybe some Celtic civvies could work.
>>
>>52946150
I will but don't expect much inspiration from me since I painted maybe like 50 minis so far for zombicide to train.
I'll jump on them after I finish with the zombies, hopefully with some more skill.

Thanks for the feedback mate.
>>
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>>52933995
If you take the time to piece together everything you need (and/or import/create it yourself) you can get some decent playtesting games going with Tabletop Simulator. Or you can proxy with counters from any chit based wargame, I guess.
>>
>>52942207
>>52942618
>>52943788
The only issues with FFoT3 come with the point system (kinda hard) and the 1:1 conversion rules(kinda finnicky).

Though TinyTanks gets around the last part by going 3mm and having three tank models on a base that represents a tank platoon.
>>
>>52938310
I never had an issue with their faces desu.

They are not the nicest faces on the market, but they are not Warlord-metal tier either. Just standard faces for standard soldiers. (Their knight sets have fully covered helmets anyway)
>>
>>52945157
that looks crap. Weren't tercios enormous with only a small amount of fire support?
>>
>>52947051
>that looks crap

Those are some hot opinions there bub.
>>
Coming from skirmish scale games, how do you lot stay motivated when painting larger armies? I have a sizable Soviet force, and a decent DAK force for Bolt Action. in total, probably around 100 28mm scale infantry, and a fair few vehicles. I'm finding the prospect of getting a fully painted army (even just a playable force) daunting. I've been painting for many years and the idea of painting a full army has always phased me to the extent of demotivation...
>>
>>52947051
Poor man's Tercios, yes.
As soon as people got some more cash together, they also bought some more muskets/arquebuses pronto.
Much more range on them than on a pike, ya know?
>>
>>52947100
I just painted my 100th soviet infantryman. I have no idea how I've kept it up for so long.

I need more
>>
>>52947100
audiobooks
>>
>>52947100
>how do you lot stay motivated when painting larger armies?
stop playing large armies in 28mm
>>
>>52947100
Paint them squad by squad and do something else in between, for example a tank, weapon team or maybe some minis from an entirely different game.

Also this: >>52947175
>>
>>52947100
The trick is to do a small part at a time, say one or two squads, and to change what you're painting between each batch. Say, you start with two squads of ordinary soviet infantry, then for the next batch, you might paint something that isn't ordinary soviets, but still useful for the army (scouts? sniper? something similar, not uniform with the rest). After that, either another two squads of soviet infantry, or you take a break from that and paint germans before the soviets. After that, paint a tank, a truck and perhaps something small beside it. It helps even more if you can change scale between batches, say going from 28mm infantry to 15mm tanks.

And just keep going, try to paint at least something each day. If you feel it disheartening to see the mountain of unpainted stuff, put it away so that you don't see it, and just bring out whatever you're going to paint next.
>>
>>52940293
that has to be bosnia.
unless other Eastern Euros kept their t34s?
>>
>>52947758
It's a shoop, anon. The tank is rendered too.
http://snuff75x.deviantart.com/art/t34-76-47096099
http://snuff75x.deviantart.com/art/t34-76-clay-render-47118748
>>
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>>52947799
Fuck u for ruining that.
>>
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>>52945409
You can clean up the mold lines from really soft plastic if you use a fresh blade then if there are tiny little fuzzes of plastic left wave a lighter or candle under the mini. Do this extremely fast so that the shavings heat up and burn off before the larger parts of the figure soften and melt. It sounds worse than it is, just wave the figure through a flame and the tiniest bits or remaining mold line melt off first.
>>
>>52945731
https://www.youtube.com/watch?v=s7T23siyWfQ
>>
File: L6-40.jpg (48KB, 500x330px) Image search: [Google]
L6-40.jpg
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>>52946482
I think it's like >>52943546 said. If he wants an exact match he's stuck playing Team Yankee.
>>
>>52948096
I use heated pin to basically melt the mouldlines into the minis. Strelets' minis are fairly hard, so can be easily removed with a fresh blade tho.
>>
>>52933995
Another for JG to have some paper soldier to test the rules.
http://www.juniorgeneral.org/
>>
>>52946482
>the 1:1 conversion rules(kinda finnicky).

...lulwut? Image here is all of it, and most of it is simply follow the lower level organisation (squads not platoons, individual vehicles not platoons) and double the distances.

Also what's hard about the points system? Genuine question.
>>
>>52945436
You convinced me.
>>
File: CW May 2012 b.jpg (467KB, 1280x660px) Image search: [Google]
CW May 2012 b.jpg
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>>
>>52949928
Charge! is a good game and there's something special about the big battalions. I prefer Grant's organisation (a 48 figure unit occasionally split into 2x24, Young used the 3x16 when they weren't in line, as seen there) but both are good games and look really pretty, if you've got the table. And the figures. And the time.
>>
Hey guys genuinely curious as a guy that doesn't know jack about the pike and shot era. What's the allure of it for you?

Really interested in pike and shotte from warlord but like I said don't know much about the Era and thought I'd ask my fellow wargamers.
>>
>>52948450
Ah, so you can stand to explain shit to me, then!

Lets take a Soviet Motor Rifle Regiment/Batallion? 1970-1975.
A 1:1 version of it would have
>1 SP SAM
>1 SP AA Gun
>2 Recon BRDM-2s
>1 Recon PT-76s

>2 AT Vehicles (BRDM-2 AT-3s)

3 x following (Companies?):
>1 Mortar vehicle
>1 Missile Team + 1 Recoiless Team + 1 APC (BTR-60)
>1 AGS 17 + 1 APC
>3 squads (stands) of Infantry + 3 APCs
>3 squads with ATGM + 3 APCs
>3 squads with SAM + 3 APCs

>9 Tanks (T-72s?)
>2 Engineer squads + 2 Trucks
>1 AVLB (?)
>1 Minelayer?

Excuse me, but I don't think that Battalion organization is Regiment, But For Smaller Numbers. Am I mistaken? Would there be 9 tanks per a battalion, and 1 SAM and 1 ATGM per platoon?

And how would Troop quality of "1971-1984: 40% Marginal; 50% Fair; 5% Average; 5% Good" translate into practice?
>>
Hey guys getting into spectre operations. Anyone know some good places for say some modern 28mm vehicles? Looking for things like Humvees, BTR's, BMPs, T-72's, you name it.
>>
>>52951793
Empress Miniatures should have everything you named.
>>
File: ORBAT MTR FULL FO scale.jpg (421KB, 1140x935px) Image search: [Google]
ORBAT MTR FULL FO scale.jpg
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>>52951580
Troop quality is fairly easy; it's not a thing you have to apply to your arm, but a guide as to what spectrum of quality your army might be within. So the vast majority of those MRRs there are going to be Marginal or Fair in quality.
For that for specifically it's perfectly fine to have the entire unit rated as either Marginal or Fair in quality depending on what unit it is (if you're doing a specific unit and can get the info on it), Average or Good would be out of the ordinary and if you're going to use that, limit them to certain small parts of the force, like a single company.

As for structuring, just take from other resources, the info is out there. You don't need to take everything that's listed, half the time that engineering stuff may just be in reserve for instance.
But go from other sources than just the book if you want to be accurate for 1:1 ratio. For instance those soviet MRRs have a different amount of tanks per tank company than an armour regiment that irrc in the usual scale isn't covered because it's filled in by about the same number in the abstraction.

And for that era I think you're probably looking more at T-55s for the MRRs, T-72s still being new and going more to the Tank and Mechanised regiments. Unless you're looking at the units in East Germany where it's going to be T-64s and T-62s and definitely not T-72s.
>>
File: USSR motor rifle rgm 1979.png (356KB, 1468x1970px) Image search: [Google]
USSR motor rifle rgm 1979.png
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>>52951948
*(Image not necessarily directly relevant but an indicator of the kind of stuff that's available out there as additional resources to look up)
>>
>>52951793
If you're getting into Spectre, their facebook group is incredibly active with lots of talk to and from the writes
>>
File: IMG_0862.jpg (528KB, 1600x1200px) Image search: [Google]
IMG_0862.jpg
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>>52951126
Pikes. They just look really nice.

Also the earlier part in particular is a fascinating mess due to the transitional nature of the warfare going from medieval to early modern. And the latter art with things like the English Civil war and most of the 30 years war are an amazing exercise in how wars get fought when large amounts of troops are required but impossible to keep paid constantly and yet there's all this stuff like armies somehow being half composed of cavalry despite the dominance of pikes in opposition to them.

I find the earlier stuff more interesting tactically though, trying to make that mix of troop types work before it all becomes just pikes and muskets, pistols, sabres and cannon.
>>
>>52951948
Ya know, I had the same guy (tho I can't remember who he is or where he posts his shit) in mind for references when giving my question.

So basically, the book army lists are kinda useless, and I should use historic ORBATS for 1:1, and maybe quality as guidelines? And I should also increase the rate of fire for ATGMS and such.
>>
>>52951126
All the fancy looking dudes, crazy mercenaries, shooting pistols out of a window, etc.
>>
>>52945093
Looks like it is from the webstore?
>>
>>52952309
>shooting pistols out of a window
You mean throwing nobles out of a window?
>>
>>52953053
That's only because they couldn't afford pistols in Bohemia.
>>
So for the people who were looking for a tank skirmish game, Modern Armour and Modern Micro Armour are pretty good for the modern side of things. I have PDFs of both if anyone wants them.
>>
>>52952291
>So basically, the book army lists are kinda useless, and I should use historic ORBATS for 1:1, and maybe quality as guidelines?

Nailed it, the book lists are abstracted out significantly for the troop ratios, it's far, far easier to just grab an existing list from somewhere else than re-engineer FFoT's. And other people have been doing the hard work on that for decades.

>And I should also increase the rate of fire for ATGMS and such.

No on ATGMs, maybe yes on anything else like RPGs, depending on if the unit organisation. Page 219 has the default weapon stats for reference. I think it works out with that with a motor rifle platoon, your basic infantry squad should still get just a RoF 1 RPG-18 'LAW' shot, and either one squad gets the RPG-16 'MAW' shot as well or they all might (I can't remember the organisation offhand as to how many people get the full RPG and not just the disposable LAW-clone for that era). So yeah, check who gets what.

>>52953126
>couldn't afford pistols in Bohemia.
>Bohemia
>couldn't afford pistols

Pull the other one, it's got bells on.

>>52953053
3rd Defenestration of Prague when?
>>
So I was looking at Hail Caesar, and I want to know if there's any good models for Huns. I just found that there's a community for the game, and on the assumption it's mostly Romans, figured I'd try something unusual.
>>
File: HUN003.png (159KB, 658x244px) Image search: [Google]
HUN003.png
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>>52953837
Foundry have some
>>
File: HUN03_Huns_3_73703.jpg (205KB, 500x333px) Image search: [Google]
HUN03_Huns_3_73703.jpg
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>>52953837
>>52953881
And so do Gripping Beast
>>
>>52952291
Or you could just save yourself a whole load of trouble and get a ruleset actually designed from the ground up for 1:1 scale tanks.

Some suggestions would be Sabre Squadron (which is a very tidy set of moderns rules and you can download the free cut down version to see if they float your boat) or the old WRG 1975-1985 rules which were free for a very long time and which they've now started charging for again, presumably because they saw how many people downloaded them.

Either of these you can start playing your preferred 1:1 tank games right out of the box.
>>
>>52954455
>Sabre Squadron

I've not heard a lot of good about that one.
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