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Age of Sigmar General /aosg/

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Thread replies: 356
Thread images: 54

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Khaine Edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

Previous thread: >>52809297
>>
im a beginner and looking to start skaven
what paints should i get?
>>
How good are bastiladons? I am looking at there shooting attacks and they just don't seem like they inflict enough wounds. What kind of targets should they be aiming at? Should I keep them close to my stegadon so I can use steadfast majesty for those rerolls of 1?

What is the best big dino in seraphon?
>>
I want a shooty army with strong heroes.

What are my options?
>>
>>52824652
Sylvaneth if you mass Kournoths with bows.

Potentially kharadon overlords, though their lords are more about shooting and buffing their guys to better shooting than being strong in their own right.
>>
>>52824652
Eldar
>>
>>52824645
Bastiladon doesnt do as much damage as a 300pt monster should do, its best feature is its defenses. Give it mystic shield and celestial rites and you have a 2+ unrendable rerollable save.

Bastiladon can do a lot more damage with the Ark of Sotek than the Solar Engine. Use a Stegadon to give the Bastiladon an extra D6" movement each turn and it can get across the table on turn 2. You don't need to get into melee, just within 8".

I wouldnt use the ark of sotek in games smaller than 2000pt though
>>
>>52824503
Depends of the color scheme of your army. there is some good tutorial online ((text & video) which can offer you some ideas for the fur
>>
>>52824790
Would I be better off with two stegadons both pushing each other forward to cross the board quickly?

Stegadon seems great against multiple small units, carnisaur seems good against monsters and the bastilladon just doesn't seem great. Instead of a bastiladon maybe I should take 5 razordons, each in different units so they take multiple turns to kill.
>>
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LMAO
>>
>>52824950
Carnosaur isnt worth its points

It seems great against monsters but it usually just runs too far ahead of your army, gets singled out and dies

Bastiladon is great, but its main purpose is to be a defensive wall
>>
>>52825043
>seven penises
>>
Whats the opinion of Ogre armies? Specifically the Gut-busters.

Anyone fought them or with them? What's a good build to work towards?
>>
>>52825216
What do you mean defensive wall? To block line of sight or charges?
>>
>>52825233
Maybe more

Imagine...
>>
>>52824652
Freeguild with Sylvaneth mix, Tzeentch, mixed destruction, Skaven with Nurgle heroes.
>>
>>52825512

Annoyingly, Tzeentch seems like it'd be perfect but I'm a complete shit painter, and there's no way I could do them justice.
>>
>>52825558
Then pick them up and practice. It's the only way to git gud.
>>
Anyone has the aether strike battalion unit list from the KO?
>>
So, what do you guys want to see from the GHB2 announced tomorrow?
>>
>>52825629

A fucking zealot faction of order too much Chaos (even CD) lately and im not so hyped by KO i need some human love
>>
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>>52825629
an intelligent comprehensive revaluation of the points for every unit in the game to create a level playing field for all armies, including the legacy armies.

also an additional rule of 1 as follows:

any roll to hit, wound, armor save, bravery check, run, or charge (and all the rest) can only benefit from 1 positive modifier and can only benefit from 1 negative modifier. in the event that more than one modifier would apply the controlling player chooses what 1 positive modifier applies and the opposing player chooses what 1 negative modifier applies.
>>
>>52825629
Wait, GHB2 news?
>>
>>52825043
What are these? Don't tell me they're official
>>
>>52825692
>A fucking zealot faction of order too much Chaos

>Chaos
>Bloodbound
>Everchosen
>Pestilens
>Tzeentch
>Khorne

>Order
>Stormcast
>Seraphon
>Fyreslayers
>Sylvaneth
>Stormcast
>Stormcast again
>Kharadons

>too much Chaos
>>
>>52825629

I'd like it not to be a total replacement to GHB1.

Like rules updates and everything are all well and good but I'd like to see completely new missions for example rather than reprinting the 6 we already have.

Gives me an excuse to keep GHB1 which I've only just bought.

Also I'd like to see a rule addressing understrength units being able to claim objectives. I played Blood and Glory the other day against lizards and it went to VPs. My opponent conceded but I technically lost even though all he had left on the board was 1 warden, 1 stegadon on 2 wounds, and 1 Saurus Guard.

That 1 Saurus being worth as much as the starting unit is retarded.

Personally I'd also like more in depth terrain rules.

>>52825891

They're Grot Scuttlings from the new warhammer quest. They're retarded.
>>
>>52825361
There's nothing nuanced to really get about them just a bunch of solid units with little interaction and no requirement to go single faction, maneaters are great, ogors are one of the better undercosted battlelines. Ironblaster is a cheaper and stronger skull cannon. Leadblechers are weak. Butcher has one of better spells. Ironguts with bellowing tyrant and a banner are a doom ball, but kind of overrated overall.
>>
So what's a decent 1000 pt list you could build for stormcast eternals that would give you a feel for everything the army has to offer?
>>
>>52825629
Allegiance abilities+Artifacts for all the shit outdated battletomes so they are worth playing

And/or points increases for all the cunt WAAC units played by cunts
>>
>>52825929
>They're retarded.
If its actually two goblins like a shitty halloween horse costume its 10/10.
>>
>>52824503
Obviously boltgun metal, Balthzar gold, nuln wash, Iron-breaker for all armour

Reikland flesh-shade

Bugman / Cadian fleshtone for Moulder or Pestilens
Ratskin flesh / Bestigor hide for all other skaven clans

Red or blue robes are a safe option for generic skaven
>>
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>>52825629
Take out same name ability stacking and other waac faggot shit
>>
>>52826019
Lord Celestant on foot - 100 - General, +1 Hit
Lord Castellant - 100 - +1 Save and other ability
Lord Relictor - 80 - Regular prayer + bonus prayer of either Bless Weapons or Lightning Chariot)
5 Retributors - 220 (1 Starsoul Mace at least) - damage dealers
5 Judicators - 160 (bows, not crossbows) - love from afar
5 Vanguard Hunters - 140 - scout, can take objectives
5 Liberators - 100 hold objective
3 Prosecutors - 100 or 80 (weapon depending), fast for objective grabbing. or sub out another 5 Liberators for another 100 points.

Total: 1000
>>
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>>52826117

Thanks for the great reply. I like the look of the huge ass drake and dracoth guard dudes. Are they playable? at higher points costs obviously.
>>
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>duncan and warhammer tv will be 10 minutes from my house tomorrow
>cant go meet them
>>
>>52825912
>Death
>FEC
>>
>>52826264
Hello darkness my old friend
>>
>>52826142
The stardrakes are way overcosted and kinda suck against non-horde armies.
Dracothian Guard are the best super-heavy cavalry in the game, Concussors and Fulminators being the best of them.
>>
>>52826142
You can take dracoths in 1000.
Castellant
Celestant
2x fulminators
5x decimators
10x liberators
3x vanguard raptors or 6x prosecutors
>>
Is SC! Greenskinz worth picking up if I have a mid-sized (1620) Ironjawz force?
>>
>>52826735
Why not? Having more models is always a good thing, especially if it's in your GA. Feed the addiction.
>>
What should the core of a seraphon army be? Do you build around your big monsters or do you start with your battle line stuff and add characters to buff them?
>>
>>52826735
i'm gonna say no because

>crap old sculpts (the chariot is trash-tier)
>extremely outdated legacy shit
>never getting an update
>does nothing better than Ironjawz already do

Only cool thing is boarboyz as they would look great alongside Gor-gruntaz just buy them on their own
>>
>>52827205
Can confirm, my friend has it. We have used it many times. Always terrible. On the bright side he just picked up nurgle daemons.
>>
>>52825629
Fix the mother fucking Aetherstrike, Necropolis Knights and Sky Shoah
>>
Fuck, why don't the Bonesplitterz have a SC? How long til we see that?
>>
>>52826735
If you're after Greenskinz, you might want to have a look at Mantic Games Orc Army box set.

You get all the stuff you would get in the Start Collecting! box set, just more of it.

Only thing you don't get are the Orc Boss models.
>>
>>52826187
Whereabouts are they gonna be, anon? City wise, no interest in where you actually live kek
>>
Longshot, but does anyone have a pdf of images of the instruction manual for the Deathshrieker rocket launcher?

Bought some chinacast and it's got a lot of little bits i'm not really sure of.
>>
>>52826024
I'd like to add to this, more Path To Glory options as well, maybe even for the legacy armies though I doubt that ever happening.
>>
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>>52824440
>Take 40k Khaine pieces
>Mix with AoS Grimnir/Gotrek pieces
What happens?
>>
>>52825629

Shooting at an enemy within 3" of another friendly unit results in a -1 to hit.

Base to base measuring is made official

If a hero is within 3" of a friendly unit, it may transfer any wounds or mortal wounds caused by missile attacks or spells to the friendly unit each on a roll of 4+.

Units summoned with reinforcement points cost half of their normal value but maximum of 500 points may be reserved for reinforcements.
>>
>>52828304
>If a hero is within 3" of a friendly unit, it may transfer any wounds or mortal wounds caused by missile attacks or spells to the friendly unit each on a roll of 4+.
That is more or less never going to happen, since there are units/heroes who have abilities that enable them to do that and it is what makes them special.

>Units summoned with reinforcement points cost half of their normal value but maximum of 500 points may be reserved for reinforcements.
Also never going to happen. It is a couple of free units for literally no reason. Summoning is fine as is, really. At best they need to make summon spells exempt from the rule of 1.
>>
>>52828304
> Base to base made official
Yes. Fucking this.
Or at least for matched play. The drooling tards who play open can do whatever the fuck, but let's cut a little bit of the retardation out of matched
>>
Why would you take summoning spells in matched play? It seems for most summonable things, you'd be better off just starting with it on the table than hoping you manage to pass a casting roll on a model that might die.
>>
>>52828549
Deep strikes and can summon something you know you definitely need rather than including something you might need in your list.
>>
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I've recently started basing my figures and it makes them look so much better I really like it.
If anything the one thing I'm not happy about is the crystal, but the skinks are CUTE so it's okay.
>>
What do you store your minis in? I have two small armies for me and my boyfriend that we want to grow. We are keeping them in a box but we need something better and we don't want foam.
>>
>>52828595
Make the crystal pink and make him tool like a venasuar
>>
>>52825629

Scenery gets points costs t b h
>>
>>52828598
I use egg cartons.
>>
>>52828598
Really Useful Box of appropriate size, sticky back flexible steel, Green Stuff & super glue rare earth magnets (6mm x 2mm) into underside of bases.
>>
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Can someone give me a quick run down of a near or competitive deathrattle list without the use of cavalry or monstrous creatures?
Also, what's this mean?
>>
>>52828943
They are being reboxed. Nothing to worry about.
>>
>>52829036
Surely to provide more of a value to the consumer?
>>
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>>52828943
>>52829050
>Surely to provide more of a value to the consumer?
Just a bog standard rebox, no model increase or price change. But hey, now you don't need to buy round bases.
>>
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>>52829110
>>
>>52827478
they have two kits and a bunch of heroes

what would their SC look like?
>>
>>52828304
>Shooting at an enemy within 3" of another friendly unit results in a -1 to hit.
Nah

>If a hero is within 3" of a friendly unit, it may transfer any wounds or mortal wounds caused by missile attacks or spells to the friendly unit each on a roll of 4+.
Nah

>Units summoned with reinforcement points cost half of their normal value but maximum of 500 points may be reserved for reinforcements.
Nah
>>
>>52828943
so you want to play a competitive slow infantry list?

not possible
>>
Okay, second question about summoning (because every other forum I've seen it asked on has been autistic about it), do you need to take one of the units you intend to summon on the table to have access to the warscroll that allows you to summon more of them?

Like, if I wanted to summon x unit, would I need to have a unit of x already on the table in order to know the summoning spell?
>>
>>52829383
no

your wizard knows every spell in every warscroll that applies to them even if you dont field that unit

you can start the game with only a wizard and summon whatever youre able
>>
>>52828595
Tom?
>>
>>52829371
Where would I go from slow infantry, black knights and a vamp lord on terrorgheist?
>>
>>52829430
Nope.
>>
>>52829412
Awesome, thanks. Some people at my flgs were arguing that you did need the "seed unit" and their argument seemed compelling raw but weird rai
>>
>>52829466
vampire lord on zombie dragon is more popular

if you want the best deathrattle army youll play tomb kings
>>
>>52829562
Really? Zombie dragon
TK?
Please elaborate. This is all so different from when I played in Fantasy
>>
>>52829582
Necropolis Knights are the best skeleton/deathrattle unit in the game and tomb kings have the best buffs for deathrattle units
Settra gives +1 hit and +1 wound and doubles movement and makes them fly
Royal Warsphinx gives +1 wound
Tomb King gives +1 hit
Liche Priest lets you generate attacks on hit rolls of 6+ (with +2 hit thats a 4+ on dice)
necrotect lets you reroll wound1 and +3" movement (also doubled with settras ability)
Tomb Herald ressurects a model every turn

Tomb Kings are the best at playing deathrattle and theyre one of the best armies in the game because of that
>>
>>52829628
How would I go about fielding a TK army without being a complete That Guy especially without having a firm grasp as to how or why these units are being fielded in the first place? If I'm not using NK would I be best with vanilla skelemen
>>
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Soon
>>
Enuff Defftalk!

DA BOYZ ARE TAKIN' OVA DIS 'ERE THRED!
>>
So I heard Tomb Kangs & Brets are really strong. Is that why they squatted them?
>>
>>52829745
Groin Kikka, here. LET'S GET TA KRUMPIN'!
>>
>>52829734

You know is not happening, anon
>>
>>52829980

Big announcement tomorrow.
>>
>>52830220
It's gonna be Skaven Murderclouds, Grot Scuttlers, and Cthulhu Privateers announcement with a new boxed game based exclusively around aerial combat
>>
So would a vamp lord on zombie dragon, 2 units of blood knights and a coven throne be considered competitive?
>>
Make the zombie dragon a vampire lord on abyssal horror and you're at exactly 1000pts. The vampire on abyssal horror has a spell that doubles a death units movement, this means your coven throne can move 28"
>>
>>52830371
And I wouldn't be losing out with no zombie dragon or are they similar?
>>
>>52830294
1220 points? What would you fill in the other 280/780?

In answer to your question, yeah, it'd work. They're all fast, tanky and hit moderately hard but just don't let your opponent focus on one unit at a time.
>>
>>52830386
Abyssal is nowhere near Zombie Dragon levels of destructive, but it's appropriately costed and as the anon above mentioned, that double-move spell is ace and can win you the game.
>>
>>52826389
Samecast Eternal
Samecast Eternal
2x Samecast Eternal
5x Samecast Eternal
10x Samecast Eternal
3x Samecast Eternal or 6x Samecast Eternals
>>
>>52830622
So are you just making your coven throne AoS' version of the Molik Missile from Warmahordes, sling shotting it into the enemies lord?
>>
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Can I take a moment to point out how happy this Orc is?
>>
>>52830782
Not him but I use the Abyssal to slingshot a Zombie Dragon. Bit more of an "Oh fuck" moment than some bitches on some ghosts.
>>
>>52830964
Forgive me for being so new but do you get the zombie dragon from Flesh-Eaters Courts?
>>
>>52831011
No, I use the Vampire Lord on Zombie Dragon, mainly for the allegiance, which just makes me able to take Blood Knights as the compulsory battleline units.

If you're just going to take zombies/skeletons/ghouls as your compulsory battleline then I'd lean towards the Abhorrent Ghoul King on Zombie Dragon. It has more reliable healing, a better shooting attack, slightly better melee, a much better spell and all for -40 points. All you're really missing out on is a +1 save shield and a top-tier command trait.
>>
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>>52830944
Happy Greenskins give me life
>>
Shall I go and buy a box of dudes and colours to get into the hobby?
>>
>>52831132
How many points do you play? Should I stick to 1k with a zombie lord and 2 BK units or am I forced to expand?
>>
>>52825043
I love them tßh
>>
>>52825043
Wait.
Do they shoot web out of their buttholes?
>>
>>52828304
>this shit again
Shooting into/out of melee is fine.
Look out sir isn't needed at all.
Eceryone is measuring from base to base anyway, nobody irl even argues about that. And if both are fine with model to model, why not go for it.
>>
>>52831204
1500 mostly.

Soulblight is very limited at 1000 points, since each unit of your battleline takes up a quarter of your points. With a Vamp on a Dragon you can't do anything else. It's fun and good to learn the game with (especially with few models to paint), but once a good player figures out how to deal with you, you've got no room to change things up. So yeah, start with 1k, learn the faction and then pick up whatever units you want to get to 1.5/2k.
>>
>>52829110
>Almost every other faction, with the exception of Daemons, get more models per box when it goes to round bases
>Skeletons, a horde army, have exactly the same number of models, and will probably cost even more

Just fucking discontinue us already GW, our entire GA is a joke. I try not to be one of the Death whiners in these threads by this is pathetic.
>>
>>52831433
What would you use to get to those point levels
>>
>>52824503
GW has a "Colours of Pestilens" paint set. take a look at the colors they use there and pick the ones you want
>>
>>52831507
>What is army wide 6+ ward save
>What is Necropolis Knights
>What is cheapest MSU that is still efficient since it can combine into a decent unit
>What is 10 bravery across the board
>What is good magic and wide selection of summoning options to counter your opponent's list on the field.

You are one of the whinny death dweebs.
>>
I used to play Fantasy and 40k, now I'm playing X-Wing mostly and thinking about picking up AoS.

Where do I start? I'm lost with all the rulebooks, faction books, warscrolls etc.

How many points are the standard game? How many points the Start Collecting boxes usually offer?

Opinions on Tzeench, Nurgle and Khorne forces please? Do they have very different gimmicks?
>>
>>52829749
no. imo its more like they made them strong because they got squatted.
>>
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>>52831539
It depends on if you want to branch into the rest of Death or stay in Soulblight.

For the former, the world is your oyster. Since you already have fast elite units, grabbing loads of mooks in the form of zombies/skeletons/ghouls is a good plan. There are a lot of interesting directions you can go. Personally, I went ghouls (I think they're cute). Necromancers are also one of the best support heroes in the game.

If you decided to stay Soulblight then you're unfortunately going to remain limited, but there's fun in using the few tools you have in new and exciting ways. The aforementioned Abyssal Terror is very fun, a Coven Throne can be extremely annoying for an opponent and Vargheists are fast and killy. There's also the bats and some named heroes that you can look into. If you keep the core of a Vamp on Dragon and two Blood Knights, then I don't think you can go far wrong. I'd stress picking up models that you like the look of. Rules change but appearances don't.
>>
>>52831687
The rules to play the game is four pages long. Once you have read those, download the Age of Sigmar app, or simply look up an individual warscroll for whatever model.

Each model has its unique warscroll corresponding to it's abilities for use within the four rules.

Lastly, look at the pastebin for the general's handbook. You want to read this eventually, but for now, focus on the matched play section. In here you will find the competitive rules most people use in addition to the 4 page base set. You will also find point values to balance the armies you chose. Once you've done all this, come back and ask questions.

Alternatively, ask around locally for a demo game/explenation. Much faster.
>>
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I'm looking at starting a Stormcast army and was thinking of giving it a Venice Carnival theme.

Any idea where I could get some 28mm female heads with masks that I can use for conversion?
>>
>>52831687
- The rules are four pages and are free
- Warscrolls are unit's datasheets and are also free
- Points come from the General's Hand Book. Is not free.
- Choose a greater Alliance (Order, Chaos, Destro, Death) as your main faction.
- get the models you think are cool.
- Start collecting Boxes are generally real good value.
- Battletomes are mostly fluff and bonus rules/buffs for factions.
>>
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>>52831748
Thanks alot. Same guy from last thread that wants to make skelly slimes. Are sword and board better or are spears? I'll have to make a special mould for spears, basically a thin channel to slide the haft of the spear into so they're being "carried" by the slimes.
>>
I can't decide between a Herald on disk or on foot for my diciples of tzeentch army????

The disk one has a shitty spell but i could always take a better one from the book, plus he's more mobile and slightly killier in combat

but the one on foot has that sweet double spell cast potential and if I'm just sticking him on a vortex he's got a decent chance of getting a 9 for that pink fire...
>>
>>52831757
Harlequins?
>>
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>>52831757
>Slaaneshi Stormcasts
>>
>>52831385

>look out sir isn't needed at all

Either clearer LoS rules or look out sir are needed, otherwise non behemoth heroes get left in the dust or are command caddies
>>
>>52831687
>Where do I start? I'm lost with all the rulebooks, faction books, warscrolls etc.
The rules are 4 pages and free online. A warscroll is the rules for a unit, and you can find them free online. The faction battletomes are basically the AoS version of 40k supplements. Good for fluff, and have additional rules and such, but you can play without them. The Generals Handbook is where you find the rules for Matched Play, which is the most common form of play. It also has the points costs for everything in the game with the exception of updated points costs and battalions found in battletomes that came after it.
>How many points are the standard game?
Most games are played at 2000 points.
>Tzeentch
Top tier and very magic/ranged focused, though there are good melee options.
>Nugle
Haven't really fought them so I can't say much. Obviously it'll be slow and tough though, as is expected of Nurgle.
>Khorne
High mid tier in my experience. The new tome really improved on some of their shortcomings. They have a pretty good ranged battalion now, but still mostly want to rush across board and hit things.
>>
>>52831757

You want to hide cp in confusing image dumps that are really compressed files?
>>
>>52825912
>chaos gets almost as much attention as all the other factions combined
yeah, too much Chaos, call ih Age of Archaon next time to satisfy the chaosbabbies.
>>
Why would any sane and adult person play this kid oriented money sink pretending to be a game ?
>>
>>52832008
>baite-di-bait
>>
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>>52825629
aelf pussy
>>
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>>52832008
>Calling our game kid oriented
>while crying and whining like a baby
>>
>>52831792
General rule of thumb for skellies is swords for small units (10-20) and spears for large units (30-40). That said, skellies get so much better in larger units so I'd lean towards spears. If you're getting multiple small units then I'd advise either ghouls (don't have/need bonuses for large units) or zombies (can be merged together).

If you do make the slimes then do post pics. I'm intrigued.
>>
>>52832047
Aren't Aelf the only female living models in the game? Between the Sisters of Thorns, Watch and Dark Aelf there is a lot of pussy to go around.

Can't remember a single female human model in the current lineup though.
>>
Sylvaneth VS Death (with isabella) on the warhammer twitch if people are interested.
>>
>>52831683
>A useful ability that nevertheless doesn't make up for other deficiencies
>A disconinued unit you can't buy any more
>A unit that has nothing to do with Skeletons which was what I was talking about
>A very useful quality I wasn't denying
>A feature that is rendered almost pointless by Matched Play

In any case I wasn't talking about the rules you faggot, I was talking about the models and how they package them.
>>
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>special announcement at 2pm
>>
>>52832168
Don't get your hopes up, it's nothing for AoS
>>
Just got a flame cannon for my dawi gunline army
What am I in for?
>>
>>52832243
A few weeks ago someone wrote that it's the strongest dwarven artillery and that the models are fucking expensive.
>>
>>52832179
:(
>>
>>52832101
There was like zero Empire women outside of wizard from FW and Mordheim.
>>
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I shared the Fyreslayers, Pestiliens and Ironjaws epubs when they were out, is there a KOverlords pdf/epub on /aosg/ yet ?
>>
>>52832382
thiccccc
>>
>>52831683
>tomb kings
>bravery
>summons
Glad that's what's going strong and useful in the game, retard.
>>
>>52832382
hhnnggg.
reminds me of alarielle
>>
>>52832168
Generals Handbook 2.0
>>
>>52832466
where do you get dem danks meme fagitz?

all news websites say its not that
>>
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Lord Nagash, a swarm of stunted metal men are assaulting Shyish.

What should we do?
>>
>>52832493
They announced the GHB at the first South Coast GT.
Then they errata the points when announcing the South Coast GT.
Then they say they'll make an announcement in the first day of the South Coast GT.

Dejavù
>>
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>>52831151
Ikr
>>
>>52829110
>no 15 or more skeletons per box

Now who's the retard, anon who claimed they're gonna put more dudes into the box?
>>
>>52832535
>What should we do?
post more art, I guess, carnac
>>
>>52832571
Busy at the moment. Gonna post some pieces and then all of it later.
>>
>>52832559
probably the same Aelves trollfag that denies the existence of kharadrons, or any swarf release despite of every evidence
>>
>>52832559
But they didn't put less into it either. More would have made sense, since that is what they did with SCE.
>>
>>52832609
Godspeedu
>>
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Greatest of the Spiderling Kings? I think it confirms that Spider Grots will get their own Battletome at some point of the future but do we want another Destruction army?
>>
>>52832658
spodergrots need love too
>>
>>52832658
No we don't. Nothing shall get a battletome before Death.
Also it's not a confirmation, it's just a piece of lore that will have no reflection in the model lineup. Were the Kharadrons advertised like this before they came out? No.
>>
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>>52832535
SUMMON THE FLYING MARIENBURGER.
>>
>>52832717
Lord Nagash, you're drunk, there's no such thing as a flying Marienburger
>>
>>52832717
Kharadron Overlords are literally Flying Dutchmen though
>>
>>52832716
> Were the Kharadrons advertised like this before they came out? No.

No, but the Stormcast Chambers were in previous Battletomes.
>>
>>52832748
That's because they're not new factions, but expansions for an existing one.
>>
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>>52832727
Then what do the ghost pirates ride around on?
>>
>>52832776
Flying ur-numaerburgstormer
>>
>>52831810
no opinions????
>>
>>52831810
>>52832924
Magnetize
>>
>>52832755
Then stfu about slaanesh or shadow elves being mentionned
>>
>>52832741
no
>>
Allegiance: Khorne

Leaders
Bloodthirster Of Insensate Rage (280)
- General
- Trait: Slaughterborn
- Artefact: Deathdealer
Bloodsecrator (120)
- Artefact: The Brazen Rune
Slaughterpriest (100)
- Bloodbathed Axe
- Blood Blessing: Bronzed Flesh
Slaughterpriest (100)
- Hackblade and Wrath Hammer
- Blood Blessing: Blood Sacrifice
Skullgrinder (80)
- Artefact: Chaos Runeblade

Battleline
10 x Blood Warriors (200)
- Goreaxes
- 1x Goreglaives
10 x Blood Warriors (200)
- Goreaxes
- 1x Goreglaives
5 x Blood Warriors (100)
- Goreaxe & Gorefist
10 x Bloodreavers (70)
- Meatripper Axes
10 x Bloodreavers (70)
- Meatripper Axes

Units
5 x Wrathmongers (180)
5 x Wrathmongers (180)

Behemoths
Slaughterbrute (200)

Battalions
Gore Pilgrims (80)
Bloodforged (40)

Total: 2000/2000


not meant to be taken to tournies just fun competetive games
>>
>>52832658
A Grot faction which would be competitvely viable without going mixed is my dream.
>>
>>52833004

That's a sick list mate. Heaps of fun.
>>
ONE

HOUR

REMAINS
>>
Would you guys be cool with a wanderer opponent using Witch Elf models as Bladedancer? Can't get the old models anymore and I'd like try that unit in my list.
>>
>>52833394
witch elves with sisters of the thorn heads would work
>>
New dwarves sold out within 10 minutes of opening where I am.

Looks like they're going to be popular.
>>
>>52827960

The ultimate yaoi material, bara and bishounen united.
>>
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My first skaven ever and second painted mini for now. I want to paint the arm separately and use green acrylic gems and astrogranite on the base. It was more difficult to paint than Liberator - I had a bad time with a mournfang brown and moot green but at the end of the day I was satisfied as fuck. I will surely touch it up later with other clanrats tho
/blog
>>
I see everyone gushing over the whole Thunderers with mortars + Chemist thing, but what about Thunderers with aethercannons doing the same thing after jumping out of a frigate?
>>
>>52833644
well. one is 40" away, the other will be charged/shot off next turn
>>
>>52833642
how did you paint him?
>>
>>52833650
Yeah, there is that. I suppose they more or less do the same thing in the end, better to just go the safer route.

Hopefully I can nab mortars off a bits store when they get them before they all disappear.
>>
>>52833676
the drop thing can be sone cheaply and very effectively with standard troops
>>
>>52833672
>Skin
Bugmans Glow and Reikland Flesh
>Fur
Mournfang Brown and Agrax Earthshade
>Wood
Mournfang Brown and Reikland Flesh
>Cloth
Moot green and Agrax Earthshade
>Metal
Balthasar Gold and Draken Night on head/Reikland Flesh on shield and torso
>Ropes, teeth and shit
Zandri dust and Agrax Earthshade

I want to make it budget so I'm using as few paints as possible. Will use more with bigger solo models like Skaven Warlord or weapon teams
>>
So what's the announcement?
>>
>>52833716
FAQ about 8th edition 40k
>>
>>52833716
new rule edition for 40k
>>
>>52833722
https://warhammer40000.com
new website
>>
>>52833722
>>52833723
Is there any stream?
>>
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>>52825629
>>52832537
>>52832537
>>52832537

so faggots, what is it like to be faggots in total denial ?
we knew since yesterday it wasnt ghb
>>
>>52833729
At least Sisters of Battle are still mentioned under the Imperium Armies. Good. Good...

>Read FAQ
>Why should I trust you?
Come on! This is New Games Workshopâ„¢

Hahhaha. I can't wait for the shitstorm. At least the normie fairweather fuck heads will piss off. This is going to be 2nd Edition 40k all over again, with fucks REEEEEing and then leaving. Oh and then 3rd Edition AGAIN when the Quasi-Rend got removed.
>>
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>The core rules for the game will be free, and you’ll have several options on how you get your
hands on the full rulebook
Some faggots will REEEEE on this
>>
>>52833761
>he treats a regurgitation site's word as gospel
>>
>>52833847
Weren't AoS suppose to be 'free'? As for REEEEing, everybody does and will. Look at AoS. Over a year of shitposting.
>>
>>52833862
>original news
>regurgitation

nice meme
>>
>>52833874
And it's free - you don't have to pay for core rules and unit rules, don't you?
>>
>>52833874
>Look at AoS. Over a year of shitposting.
And singlehandely mastered by WHFB fags.
40k is safe.
>>
>>52833896
Basic ones, sure. But you have to pay for point costs and you have to pay for the new models and stuff. Who knows!
>>
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>>52833932
>you have to pay for the new models
What kind of meta-bait is this?
>>
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>CHOOSE A SIDE
>CHAOS
>IMPERIUM
>XENOS
AHAHAHHAHAHA
Ive been shitposting that this would happen in the 40k general for months and everyone told me to fuck off
I HAVE REACHED SMUG LEVELS NEVER BEFORE THOUGHT POSSIBLE
>>
>>52833942
No, new models rules anon. You need the tome to get their points cost.
>>
>>52833948
How is that any different to now? It isn't. Orks, Eldar, Tau and Necrons are Xenos. They'll just have the 'Xeno' keyword so units like Deathwatch get bonuses.
>>
>>52833948

I have become Smuggo the Smug Elemental, denizen of the Realm of Smug
>>
>>52833932
Doesn't scrollbuilder show the points cost for units, though?
>>
>>52833761
You asked where the idea of GH2 came from, and I answered.
Never said that would be the announcement, I new it wasn't.

Fuck you delusional fag.
>>
>>52833976
It does, but that's like going "You can get all rules for free if you pirate!"
>>
>>52833951
But matched play is not a core game. The free play was a core game style and these rules and unit rules are free
>>
>>52834009
I didn't disagree with that, I literally said that the core rules are free but these aren't. How many people who played WHFB aren't playing points? My point is that GW isn't going to give a lot away for free and even then it won't be enough, people will still hate GW.
>>
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>>52832535
>Wait, we're still relevant?
>>
>>52834000
I mean, yeah?
>>
>>52834037
>Wait, we're still REVENANT?

Thank you, thank you.
>>
>>52834028
But we know it and we are talking about core rules so why are you telling us about this?
>>
...did 40k get Age of Sigmar'd? Please tell me it did, because I remember everyone who hated on AoS and said it would never happen to 40k.
>>
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>>52834077
Big time
>>
>>52833948
wait, so now xenos are all happy to ally with each other against the big evil imperium?
>>
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>>52834077
But we know it for something like few months Anon. I don't really see anything not rumoured in this new faq
>>
>>52834069
But we weren't.

>Original Post
>40k 8th are free! Yay! People will still moan though

>My First Post
>Oh but weren't AoS rules meant to be free?

>Your Post
>OH BUT THEY ARE HERP DE DERP

>My Second Post
>Oh but that's just for the core rules, not for matched played

>Your Second Post
>HERP DEP DERP YOU CAN JUST PIRATE AND USE PROGRAMS AND THAT COUNTS AS FREE LOL

>My Third Post
>Yeah but that's still not free

>Your Third Post
>OMG WHY YOU TALKING ABOUT THAT WE'RE ON ABOUT CORE RULES

So I end with my fourth post

We are talking about how 40k rules aren't all going to be free. That is literally my point. AoS weren't all free, so 40k won't be all free. Got it?

>>52834077
Yes. No. Depends if you want to shitpost or not. Who cares. 40k looks like it's following AoS in terms of rule types.

>>52834091
I got that edit made :3

>>52834102
No. Fuck sake. It's the same as AoS. They will count as a KEYWORD: XENO. They will not be ALLIED together. This is because Deathwatch is part of the Imperium faction list and they'll have abilities which "If unit has Xeno keyword do D3 instead" or whatever.
>>
>>52834102
Nope. We know nothing about new rules
>>
>>52834122
>Original Post
>40k 8th are free! Yay! People will still moan though

Why are you lying? The original post >>52833847 is mine and it's about core rules. It even has a "core" word used, you dummy troll
>>
>>52834153
>FULL RULEBOOK
>FULL RULEBOOK
>FULL RULEBOOK

Posts Hidden, shitposter-kun.
>>
>>52834153
He's right though. AoS was suppose to be free and only the core rules were. Your post also says 'Full Rulebook' which implies you'll need that to get anywhere close to what 40k currently is like; which means paying. You're right about using the word 'core' but it's disingenuous because AoS were suppose to be all free, they weren't and GW seems to realise that was a mistake.

>>52834186
Stop it.
>>
>>52834048
the best is the cheapest one.

For the double attack just read slowly the entry and you have your answer
>>
>>52834218
>Mark of the Destroyer
>Double the Attack characteristics of the bearer's Melee weapons[...]

>Discipline of Khorne
>Add 1 to the Attack characteristics of ALL melee weapons

So that means I'm adding 1 to 3, then doubling it. So, you add first, then double. Thanks.
>>
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Breaking news is "new edition of 40K announcement

FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf
Official site:
https://warhammer40000.com/
Trailer Video:
https://youtu.be/3A3G6JcLn24
>>
What grand alliances does /tg/ collect?
https://www.strawpoll.me/12801016
>>
>>52834284
Looks like AoS without the fuckup of blowing the world up
could be good m8s, lets hope they dont split tyranids into 10 hive fleets and tau into 5 separate factions
>>
>>52834284
>*The edition’s not even out and you guys have an FAQ - how times have changed!
new GW is p cute
>>
Is there any chance of getting a AoS ttrpg?
Does the setting even lend itself to an rpg experience or is it entirely built for being a war game?
>>
>>52834308
They'll put Tyranids, Necrons, all flavors of Eldarm Tau and Orks into one faction! Yay!
>>
>>52834419
The rules haven't even released yet, stop talking out of your ass.
>>
>>52834419
TauDar is canon now, yay!
>>
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>>52834480
it is suggestive but not confirmation

also 40K is getting the three ways to play and a "generals handbook" just like AOS. that from the FAQ.
>>
In broad terms, 40k has always been broken up into Imperium, Chaos, and Xenos. Codifying that division isn't the end of the world.
>>
>>52833761
First person you replied to posted before Faeit posted that you sperg
>>
How are the overlords?
The idea of a sky dorf is all kinds of appealing to me. Any tips on what paints to get to give them a more dark iron look?
would it look like shit to give them a more ceramite look with some brightly colored, non-metallic paint?
>>
>>52834545
It's always been like that, though. They ARE xenos. It's an ADVERTISING website. It's for ease of fucking access.
>>
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>Xenosfags angry that GW called Xenos factions "Xenos"
>>
>>52834590
Whatever you do, make sure you bitch and whine to be able to pick and choose which special rules you get and house rule it so you don't have to paint them a specific colour to get a specific bonus. Because, of course, you're the most important person and people should bend the rules JUST FOR YOUR TOME.
>>
>>52834663
Remember when people shitposted that WHFB was getting 5 factions, Lizardmen were squatted, Ogres and Dwarfs combined into Empire and all that jazz? It's just shitposters taking advantage of a situation to shitpost.
>>
>>52834590
Just be careful you don't lock yourself out any rules you want to use because of your paint scheme.

Most people will probably be fine with you just picking what skyport your KO come from, but I wouldn't assume that ahead of time.
>>
>>52834666
Calm down anon.
Is painting your models the way you want to paint them discouraged?
>>
>>52834700
Anon is referring to the fact that the KO book requires you to paint your models in the colors of a particular skyport to get the skyport's rules.

That being said, the rules aren't really an additional bonus - they're the allegiance abilities for KO and they don't stack with the generic ones - so a lot of people are in favor of just letting KO players pick their skyport of choice.
>>
>>52834666
As soon as another tome makes rules painting restricted, I'd be glad to bend it for them, too. Painting restricted rules are dumb.
>>
What is this "Imperium/Xenos/Chaos" bullshit?

Since when were all Imperium models one faction?

GG individuality just got squatted, fuck you GW
>>
>>52834394
I think it makes for a pretty good rpg setting.

You can literally take the Warhammer Roleplaying game rules and just say it happens in the mortal realms.

Monsters, enemies and everything else is basically the same.
>>
how are the clan rat models compared to the newer releases for AoS?
Do you think there's any chance of us getting new clan verminus models?
>>
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>>52834790
Go down, and you'll see the little menu with the different factions.
>>
>>52834700
By these rules? Yes. I think the rules are fucking stupid and it's utterly pointless. They should have changed it to "You get a bonus depending on the last port they visited in setting". So you don't need to paint the blimps Red to get the buff, you can paint it whatever, but in fluff you've got whatever.

That's what people are likely to house-rule but some people will hate that and see it as WAACfagging when they can't change their rules or whatever. It's stupid and GW is setting a dangerous precedent. It's like "The guy with the longest beard wins lol". Fuck sake.

>>52834758
It is dumb. Though in reality they are the same for Sigmarines and Blades of Khorne. Hammers of Sigmar need to be their colour to get the bonus. Gorechosen need to be lead by Khul and painted his colours.

I think it's stupid and restricting. I know it's to give people who go to the trouble of collecting, I dunno, Celestial Vindicators a bonus. But the that's fine, it makes sense. But KO doesn't make sense as it's not like they have to be from a specific port to look the way they do, only their blimp colours.

>>52834790
Shut the fuck up, no rules have been made it's literally a website allowing newbies to read about the factions. They're not all combined you retard. Eldar will still be Eldar, except they will have a Keyword Xeno for Deathwatch players to take advantage of.
>>
>>52834809
Not terribly sculpted but they're one of the more blatant "I was designed to fit into a hundo-block" legacy models.

That said, Stormvermin look cool and clanrats can work if you vary up the arms to look more three-dimensional.
>>
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>The Mourngul is actaully tiny
>>
>>52834827
>It is dumb. Though in reality they are the same for Sigmarines and Blades of Khorne. Hammers of Sigmar need to be their colour to get the bonus. Gorechosen need to be lead by Khul and painted his colours.
Where does it say HoS need to be painted? I'm looking at their entry in the Stormcast Battletome v2 and it doesn't say that.
>>
>>52834827
My club has pre-emptively allowed Kharadron players to just pick their skyfleet, because we pretty much universally find limits based on paintjob stupid.
>>
>>52834820
It literally lists them under the "Imperium" heading though.

GW is erasing factions and rolling them into megafactions
>>
>>52834925
Have you thought that it's because they're part of the fucking imperium you autistic sperg?
>>
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>>52834943
I think he's just doing the xenos whining but ctrl+f'd "xenos" with "imperium"
>>
>>52834827
someone's still a little sore from the last thread's arguments.
>>
How exactly is letting the Kharadron Player pick their Skyport giving them an unfair bonus? The Skyport rules replace the generic 3d6 table, not add to it.

Regardless of whether the player picks a canon skyport or not, they get 3 special rules and access to wargear and command traits.

Like sure its bending the rules of their tome but I don't see why it's a big issue.
>>
>>52834846
No, I mean, to get the Hammer of Sigmar bonuses, you need to put the right units in. You're obviously going to paint them HoS. If you don't, then the same shit applies to the KO doesn't it?

>>52834886
Yup. The entire thing is stupid as fuck. However the rules are rules, some would say it's WAACing as I said.

>>52834990
I was memeing, lad.
>>
>>52834990
You seem sore m8, not him. He was answering a guys question. You've brought up that clusterfuck of a thread, not him.
>>
>>52835047
>No, I mean, to get the Hammer of Sigmar bonuses, you need to put the right units in. You're obviously going to paint them HoS. If you don't, then the same shit applies to the KO doesn't it?
No, the KO book literally says you have to paint in the Skyport scheme to get the Skyport rules.

Stormcast have no such limitation - as long as you take the prerequisite units, you can play your Stormcast as a Hammer of Sigmar warrior chamber, regardless of their paintjob.

Of course they also differ because the Hammer of Sigmar warrior chamber battallion gives the Stormcast extra rules, whereas the skyports just replace the generic 3d6 Code table with pre-picked Codes.
>>
>Want to play high elves
>They only have 3 generic battlelines
>2 of which are cavalry
>the other isn't sold by GW anymore

why live
>>
What book is the Tallyband of Nurgle battalion rule in.
>>
>>52835079
>No, the KO book literally says you have to paint in the Skyport scheme to get the Skyport rules.

this is true

>>52834827
>WAACfagging when they can't change their rules

more like whiney baby KO players refusing to play games if they aren't allowed to break the rules of their own battle-tome.
>>
>>52835143
I mean, the AOS rules make room for house-ruling, and if a club or group of players want to ignore that restriction, why not? It doesn't give them a bonus any more than rolling on the generic 3d6 table does.
>>
>>52835206
"special" house rules that only benefit one faction are a bad idea. full stop.
>>
>>52835279
I'm fine with house ruling away any other painting-limited rules if and when they happen.

Yet again, however, I fail to see how it gives the KO player an unfair advantage if it replaces their normal allegiance abilities rather than adding to them.
>>
>>52835279
If our whole group thinks a rule is dumb, why should we follow it?
>>
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Ask a guy who's first in line outside his GW to get steam dorfs anything
>>
>>52834925
>>52834790

What is this "Order/Chaos/Death/Destruction" bullshit?

Since when were all Order models one faction?

GG individuality just got squatted, fuck you GW
>>
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>>52835333
>>
>>52835279
Retarded rules that limit the cosmetic choice of the player are retarded. Full stop.
>>
>>52835307
The abilities that are locked behind a painting gate are good abilities.

being able to select whatever gated abilities you want during set up based on what army you're facing is powerful.
>>
>>52835331
Are you going to be a WAACffag and keep switching your sky port every match?
Seriously though what are you planning to run? I might start a Barak-Urbaz force, that Aether Khemist combo is too good to pass up
>>
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>>52835331
Are you going to take the Start Collecti... oh wait.
>>
>>52835364
If someone's blatantly being a list-tailoring WAAC faggot, shitlist them for being a WAAC faggot, then. People can want to pick their skyport for reasons other than list tailoring.

Also if your list is so monofocused that that dispel skyport makes you lose guaranteed, stop writing bad lists.
>>
>>52835371
I'm just buying an admiral because the guy said preorder was too late but he'd hold one for me if I got here when he opens and I didn't wanna not show up after he said he'd hold one

I'll actually build a KO army later on this year after other projects
>>
>>52835364
The problem with that is that the KO player is list tailoring, not that they're picking their skyport.

Any player in a non-tournament setting can list tailor to fuck over their opponent. Why is the KO example special?
>>
>>52835378
>needing startcollecting

back to highschool fag
>>
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>>52835401
The guy opened up early since I was there waiting and sold it to me early, fuck yeah
>>
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>>52835447
>He doesn't like a conventient and pratical way to start an army
>>
>>52835387
>I should have access to the locked special abilities to give me an extra tool to use depending on what army I am facing and you are a noob who should L2P if you've got a problem with it.

lets just agree to disagree

>>52835416
the ability to list tailor during the set up phase based on what opponent you're facing is powerful. KO can already do this as per their rules, however some of those options are very good and currently blocked by a painting gate.
>>
>>52832535
That art fucking .. terrible
>>
>>52835578
>Ignoring the part where I said to shitlist people who list tailor
Lmao sure lets agree to disagree.
>>
>>52834037
PC's gotta have some kind of mooks to trash in the art.
>>
>>52835578
>the ability to list tailor during the set up phase based on what opponent you're facing is powerful. KO can already do this as per their rules, however some of those options are very good and currently blocked by a painting gate.
I don't get this assumption that every KO player is a WAAC faggot who will list-tailor constantly and face no social consequences for it.

What if someone wants to use a certain Skyport's rules and consistently uses them, but doesn't like that skyport's paint scheme?

I don't see any problem with letting someone do that, and if they use that leniency to list-tailor like a faggot, they're just eventually going to stop having people want to play against them.
>>
I really, really like AoS' rule set, but I just can't decide on an army. None of them feel like my ideal playstyle, and those that would be fun to play are either too expensive or too hard to paint.
>>
>>52835749
What would your ideal playstyle be?
>>
>>52835782

Mobile, shooting-heavy, with signficant heroes that don't just hide at the back.

Ideally not Order either.
>>
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>>52835447
jokes on you fag, the start collecting boxes for my army have just what I need
>>
>>52835648
>>52835692

I could have sworn y'all said the house rule should be to "ignore the painting requirement"

>>52835307
>I'm fine with house ruling away any other painting-limited rules if and when they happen.

there's the quote

I guess if you guys are backpedaling to a position where you're only willing to allow certain people to ignore the rule but only if they always use the same port and only if they don't abuse it then that is a lot different than a blanket "we ignore painting related rules".

personally I don't care if you want to paint your blimps bright pink and make up your own fluff about their custom port and then pick whatever port abilities you want from the book so long as you're consistent and not abusing the leniency to get an advantage.
>>
>>52835782
winning
>>
>>52835142
Chaos grand alliance
>>
>>52835791
Bonesplitterz?
>>
PDF of Kharadron Overlords yet?
>>
>>52835796
>I could have sworn y'all said the house rule should be to "ignore the painting requirement"
Ignoring the painting requirement =/= Allowing people to list tailor

List tailoring is a shitlistable offense regardless of what army you play.

>I guess if you guys are backpedaling to a position where you're only willing to allow certain people to ignore the rule but only if they always use the same port and only if they don't abuse it then that is a lot different than a blanket "we ignore painting related rules".
Nigga, it's not backpedaling, it's two seperate house-rules.

"Don't be a list tailoring faggot" and "Painting related rules are dumb"
>>
>>52835791
Bonesplittaz heroes are beatsticks and their arrerboyz are currently able to kill just about anything with massed arrow fire.
>>
How much conversion would it take for people to be ok with a Maggoth lord (don't know which one would work best) to count as a Great Unclean One?
>>
>>52835903
No amount of converting could make me accept a maggoth lord as a GUO.

Just buy the glottkin you (((wizened merchant)))
>>
>>52835860
I am actually in favor of strong army wide bonuses being gated behind painting your army in a consistent thematic scheme.

I don't necessarily want to be told what that paint scheme has to look like but I do like the general concept of gating behind a painting wall like that.
>>
>>52835957
Cool, you're welcome to play like that if you want. Just not in our group.
>>
>>52835913
That's the one I see most often "converted", but I was just curious really
>>
What wash for skellingtons? Brown or black?
>>
>>52835975
What if that is the RAW moving forward for every codex? I doubt this concept of gating abilities behind a painting wall will be limited to just KO.

who would be against that anyways? do people really hate the idea that they should paint their stuff? is it really so horrible to put a good army wide ability behind a painting gate? I mean you don't have to paint your army if you don't want to, you don't need the gated ability to play the game.
>>
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Mourngul a cute
CUTE!!
>>
>>52836036
>is it really so horrible to put a good army wide ability behind a painting gate?
when it kills any sense of individuality I think that it is horrible
>>
>>52836036
>What if that is the RAW moving forward for every codex?
>I'm fine with house ruling away any other painting-limited rules if and when they happen.

>who would be against that anyways?
My group is, at least. Models should play the same in bare plastic as they do painted. Not everyone gives a fuck about the hobby element.
>>
>>52836060
>>52836081

how are you killing the sense of individuality if everyone in your group plays everything in grey plastic anyways and no one paints anything?
>>
>>52836125
I never mentioned individuality, nor did I say that everyone in the group plays in grey plastic.

Some people do, some people don't. Some of our players are all about the hobby and write army fluff, and some only care about the wargaming aspect and play in bare plastic.

My group agreed that the rules are dumb, so we aren't using them, and probably won't use them in any future battletomes either.

Sorry that not everyone likes something that you like, but that's life.
>>
>>52836125
I'm more of a hobbyist rather than a gamer, but if I do want to play a game I don't like being told I can't use X rule because my models are painted red instead of blue.
>>
>>52836172
>>52836182
I hope in the next iteration of these painting gate rules they modify them so you can claim the bonus by painting your entire force in the same scheme instead of specifying that it has to be a specific scheme.

I do generally like the idea of gating powerful army wide abilities behind a painting wall.

I have more fun in my games when the person I'm playing against has nice looking models like I do.
>>
>>52835447
Start Collecting are a blessing for shop owners.

When a new guy come in and ask for what he needs to start an army, I don't have to explain in great details how it works and what troops and leaders he can choose from.

I just point at the boxes
"This is the Start Collecting. It starts collections."

The fact that is all one in a box make it far more credible for a new guy. It feels more real.
>>
>>52836256
>I hope in the next iteration of these painting gate rules they modify them so you can claim the bonus by painting your entire force in the same scheme instead of specifying that it has to be a specific scheme.
Cool, my army's scheme is mechanicum standard grey armor, trim, and metallics, and my basing is a flat black tundra.
>>
>>52836256
And, as mentioned, you're welcome to play somewhere that isn't hostile to painting-based rules. Just don't try and force us to adopt a rule we unanimously agreed to ignore.
>>
>>52836293
if you went to the trouble to actually "paint" it that way then I would laugh and be totally cool with it.

you could do like a protest paint job for your army.
>>
My main issue with paint rules is that it limits me. I like creating my own fluff and army schemes. I have no problem punishing poorfriends and children who are too lazy to paint, but why should I be limited to GW's schemes? As long as I painted then, who cares?
>>
>>52836327
if you went to the trouble to actually "paint" it that way then I would laugh and be totally cool with it.
>Sprays models mechanicum standard grey and glues to unpainted bases.
Done.
>>
>>52836351
3 color rule
>>
>>52836314
>we unanimously agreed to ignore

personally I wouldn't care if you want to paint your blimps bright pink and make up your own fluff about their custom port and then pick whatever port abilities you want from the book so long as you're consistent and not abusing the leniency to get an advantage.
>>
>>52836351
you said grey paint, black paint, and metallic paint.

that's more work than just "spray paint it grey"
>>
>>52836413
No, I said that the armor, trim, and metal are mechanicum standard grey, and the bases are flat and black.
>>
>>52836378
Cool, you've said that to me like three times now, even though I wasn't addressing you.
>>
>>52836427
That breaks the 3 color rule
>>
>>52836427
and guys like you are why they decided they had to specify exactly what scheme you had to paint it like in order to claim the paint gated army wide bonuses.
>>
>>52836445
>>52836373
Fair enough. Spray model red from the front, Black from the back, and white from the top.

Looks like shit, takes ten seconds to do, still painted enough.

Also
>Implying the 3 color rule is a codified thing people have to follow in this system

>>52836454
And rules like that are why my group made a rule to completely ignore those paint gates.
>>
gating strong army wide bonuses behind paint gates is a great way to help keep WAAC faggots from being a problem.

WAAC fags aren't going to (typically) paint anything anyways.
>>
>>52836511
Or you could just like, y'know
>Stop being a faggot steve, your bullsht isn't fun to play against.
>>
>recommending the new guy bonesplitterz
Stop fucking trolling him.

Bonesplitterz are fucking awful.
>>
>>52836569
Do we really need to bring out the 800 shots per turn math again?

That said, if he wanted orruks I would suggest a mixed army with Ironjawz.
>>
>>52836284
Those bundles are part of why I got into the hobby/game, the discounts and easy force org made it more accessible to a newcomer like me
>>
>>52836528
or you could just like, y'know, follow the rules in your codex if you want the bonus...
>>
>>52836780
Unless our group wants to collectively and unanimously ignore those rules, yep.
>>
>>52836797
>role playing he speaks for the multitudes
>implying he wouldn't abuse the gated abilities every chance he got
>>
>>52836569
Whats bad about them?
>>
Do we have an upload of the kharadron battletome anywhere? OP doesn't have it.
>>
>>52836854
Because multiple people in this thread haven't posted their distaste for paintgates
>>
>>52836854
If I did accuse it, I'd get shitlisted at my flgs for being a WAAC faggot.

Social penalties are a thing, anon
>>
>>52837019
*abuse
>>
>>52837019

Just leave him be, he's autistic and doesn't understand social interaction.
>>
Are Stormcast as overplayed as I expect?

Because they seem like my perfect army, playstyle-wise.
>>
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>>52837089
>liking the rules as written = autistic
>>
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>>52834059
>>
>>52837275
>>liking the rules as written = autistic
No, what's autistic is not understanding that social consequences can counter WAACfaggotry

You can't be a WAACfag if the local playerbase shitlisted you
>>
>>52837259
SCGT has 200 players in it today. 16 are stormcats... I'd say not really.
>>
Has anyone scanned the KO battletome already?
>>
>>52837377
>not understanding that social consequences can counter WAACfaggotry
oh I understand that it can, everyones seen it work

I prefer hard coded counters to WAACfaggotry like the good army wide bonuses being behind a painting gate because that way you don't have to depend on groups of people to do what the rules should be doing anyways.
>>
Allegiance: Kharadron Overlords

Skyport: Barak-Urbaz
- Additional Footnote: Today's Foes Are Tomorrow's Customers

Leaders
Aether-Khemist (100)
- General
- Trait: Doughty Champion
- Artefact: Masterwrought Armour

Battleline
10 x Arkanaut Company (120)
- 1x Skypikes
- 1x Light Skyhooks
- 1x Aethermatic Volley Guns
10 x Arkanaut Company (120)
- 1x Skypikes
- 1x Light Skyhooks
- 1x Aethermatic Volley Guns

War Machines
Arkanaut Frigate (280)
- Main Gun: Heavy Sky Cannon
- Great Endrinworks: Incredible Self-healing Hull
Arkanaut Frigate (280)
- Main Gun: Heavy Sky Cannon
- Great Endrinworks: Incredible Self-healing Hull

Battalions
Iron Sky Squadron (80)

Total: 980/1000

Honestly I have no idea what I'm doing, I'm just having fun list building
>>
>>52837563
Painting gates don't remotely fix WAACfaggotry

I can always just alter my list because I know what models you own and build against it, assuming we frequent the same area.
>>
>>52837674
>fix
no, it doesn't fix, it improves.
>>
KHARADRON OVERLORDS BATTLETOME SCAN WHEN REEEEEEEEEEEEE
>>
>>52837766
yesterday
>>
>>52837735
Except it doesn't at all? You can still list tailor completely unhindered by any kind of paint gate, and if you think picking your skyport is a bigger deal than actual full-on list tailoring, I'm not sure what game you're playing.
>>
>>52837818
its a step in the right direction then. maybe they will get more aggressive with these paint gate rules to really make them impactful.
>>
>>52837766
go back a few threads. all the good stuff got posted.
>>
>>52837869
And, in turn, giving people less and less of a reason to make their own army rather than just copying a standard one. GG hobby element.
>>
>>52837970
I doubt they would get rid of your ability to make your own sub-faction from whatever you wanted but the really strong stuff would be behind gates that force particular builds.

from a balance perspective it would be better because then you only have like ten lists per faction to consider instead of infinitely many.
>>
>>52838028
actually that already is the case because of formations

but this new thing, paint gates for extra army wide bonuses is cool too because those bonuses that are gated but they are too good to just switch between at will during set up.
>>
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>>52838066
>Fuck "Your Dudes", your army is weaker because you don't want to play a canon faction.
>>
>>52838028
>from a balance perspective it would be better because then you only have like ten lists per faction to consider instead of infinitely many.
>>/Warmachine General/
>>
NEW THREAD
>>52838272
Thread posts: 356
Thread images: 54


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