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You vs Normal knight.

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Thread replies: 130
Thread images: 32

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How would your Charecter fare against this guy?
Lets say he's lvl 5
>>
My character has a gun and not much else in terms of combat capability. So it boils down to if we're following realistic interpretation of how firearms function or D&D interpretation how firearms function.
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>>52788574
Can he parry 7.62x54R?
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>>52788574
You say it.
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>>52788574
We're the same level but my paladin has magic items that are way too good for his level, so barring terrible rolls my guy would probably stab-smite him to death with his halberd.
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>>52788624
You're playing as a dog?
I suppose he'd win unless he rolls shit.
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I get him laid, let's just say a few people owe a few debts.
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>>52788667
Yes.

We are all animals in my current RPG. It's pretty fun.
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>>52788574
I'm a level 5 eldritch knight, so we're evenly matched assuming I fight fair.
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>>52788574
Well. My current character is just level 3, and not intended to go toe-to-toe with the stabby guys.
On the other hand, my current character has +24 to stealth, and a generic 5th level clanker likely doesn't have the perception modifier needed to detect my character before he sneaks past.

So, if it's a "SUDDENLY, FIGHT TO THE DEATH FOR NO REASON", my character is boned. If it's just some random jackass somewhere, he'll never know my character was there.
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>>52788686
That seems pretty fun desu.
Got rules or is it a known system?
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level 9 fighter with a op sword and adamntium armor, he ded...
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>>52788574
Dwarven beardling in WHFRP, only have gamberson but I have a parrying fork and parrys are ridiculous in this system so it all comes down to if i can parry his first attack and break his weapon.
If not I am fucked.
My other character is a close combat specialised guardsman in carapace armour in a Only war campaign, so I guess i win on account of better armour and weapons.
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>>52788574

Half-Ogre Barbarian 9/Fighter 2. This guy is brown bread m8.
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>>52788574
lvl 7 half elf half dragon master summoner. probs okay
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The Jedi or the my Lawful Fuck You Robot? It ends the same. Jedi TRYS to talk him down and fails. Lightsaber bisection. Robot Yells about laws and forms blazing sword. Bisection ensues.
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>>52788574
Normal knights are not 5th level in the real world. at 1st level you are already a badass and you only go up from there.
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>>52788574
Knight thread! Everybody in!
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>>52790301
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>>52790323
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>>52790340
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>>52788574
The knight is disabled in 1 round.
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>>52790367
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>>52788574
Veteran level Nyss Ryssovas/Scout.

So it comes down to what edition the knight is from. If he's a 3.5 or 5th ed knight, he's not a huge threat. If he's a 4th ed character it could go either way.
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>>52790392
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>>52788574
She's a WWII survivor with a stone knife and an angel watching over her. She might just straight up try to convert the fucker then and there if he's into it.
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>>52790392
>>52790367
>>52790359
>>52790340
>>52790323
>>52790301
These all seem done in the same kind of style. Who is the artist?
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>>52790408
Whoops, how did that get in there.
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>>52790442
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>>52790464
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>>52790497
Okay, I'm bored of clicking street signs now. Dump over.
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>>52790442
Knights and princesses are attracting forces, one follows the other.
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>>52788797
Yes, it's a homebrew. Something DM created to play with people who are novice.

Basically they are only three stats: Body, Reflex and Instinct. Each point in a stat equals to a dice. When you want to do something, you roll against that thing difficulty. For example you want to move a crate difficulty 3. If you have 5 Body you roll 5 dice, while the crate rolls 3. A dice can only break a dice of same value or higher. So if the crate rolls 6,6,6 and you rolls 6,6,5,5,5 you fail, if you roll 6,6,6,1,1 you pass.
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>>52788574
I'm just a simple traveling doctor, don't know why he'd want to fight.

But if he insists it's not going to go well.
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>>52788574
I'm the DM of the group, the closest to a character i have is a recurring npc, he probably would win though.
It's a kraken.
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>>52790707
...........just like

a big old fukken squid kinda just, chillin' on the shore being huge? just nine tentacles up all sup dudes nice sun today
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>>52790529
$20 a year Anon. Just $20 a year.
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>>52788574
Level 6 necromancer, how much prep time do I get?
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>>52790736
It's the npc who promises the pc's money and power if they help him (it's a mostly evil party). Also, i debuffed him a little so the party would be able to refuse and live.
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>>52790834
I'd be way too tempted to have him constantly harass the PCs with increeeeeeeeediiiiiiiiiibleeeeeeeee pooooooweeeeeeeeeeeeer and when they FINALLY give in and do his Dark Quest it's just like, catching fish for a week and at the end of it he rewards them with a bunch of shitty ocean cookies and a pat on the head each, maybe the power to breathe water for a day or somethin

Just razzle the dogshit out of 'em
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>>52790900
I actually like that idea, might implement that at some point.
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>>52790967
Nobody ever expects the Great Dark Old One to actually just be a bored troll who wants to fuck with evil parties for a change.
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>>52788574
Traveller 34 years old ex-Navy crewman.

Pretty much depens on wether or not i hit him with my gyro pistol before he gets close enough to hit me with his sword.
It's a game of rocket tag, really.
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>>52788574
The level 7 gestalt wizard/ranger who can cast in medium armor and max health as campaign perks would presumably have little issue taking him (though I imagine a level 5 martial/martial with the same perks could easily be a serious threat...and the common knight would have certainly been a deadly fight in earlier levels).
The level 8 bard might have trouble actually finishing him off, but has a lot of tricks to disable (if they're not just lance-charged into death I suppose).
The combat-y solar would win, because they're a combat-y solar and thus fight small battle-groups of common knights with expectations to win.
For completed/hiatus games, the Princess would have some very serious issues winning against them, and would need avoidance and trickery to win the day.
The low PL schoolgirl fixer-type is barely able to take on her contemporaries in what she has hopefully ensured is an unfair fight; she would get away (fairly likely if given time or if she can social at him, but extremely low if a straight-up fight) and then consider negotiating from a higher bargaining position and/or calling in help to have them dealt with.
The higher PL characters would be able to do horrible horrible things, but have enough disabling things that those could (and likely would) be used instead.
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>>52791098
Forgot picture

Also: behold glorious sci-fi masterrace
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>>52788574
Poorly.
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>>52788686
Yiff. In. Hell.
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Seeing as my current character is a lvl 9 fighter lvl 2 rogue with a mythic tier. Clanky McKnight better watch his ass in a heads up fight. Unless hes got truely monstrous strength, a crack stick of a sword and weapon focus he's gonna have a really rough time hitting my 38 AC. Add to that the spellikes I've got from the kitsune magic tail feats and my +4 acidic adamantine longsword... yeah, bad day for bonzo if he really wants a fight. Fortunately for him my guy is pretty nice so unless their's an accident he wouldn't kill him. Just beat him down and arrest him for starting a fight, then dominate person in private and interogate him to see who sent him/why he attacked. Probably buy him a beer and a few cure lights if it was just a mix up.
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>>52791719
...but Dominate Person would only let you make them say words you told them to say? You control their actions, so you can make them do that much.
There ARE sine spells that do deal with reading thoughts or compelling confessions alongside noticing lies, even if Dominate isn't one of them.
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It could go either way.

All player characters in our game are semi-undead with a host of enhancements.

Mine has super strength, swordsmanship (and a host of related quirks like proficiency in combos, team attacks, and an ability to "focus" on a single target for increased reflexes and strength), a healing factor (though only out of battle), multiple arms, and can continue to fight even after losing multiple limbs and internal organs.

I'd say she has an extreme advantage, though he could probably take her down with enough skill/luck. It would be the equivalent of a boss fight for him though.
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>>52788574
01110111011001010110110001101100
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>>52788574
my current character is also a Knight, with magic. he might have me beaten in a pure melee, it would come down to a few factors and whether or not I get lucky though. If use of magic is allowed he's fucked.
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10 Wizard/1 Druid (don't ask)
I don't think he will last very long.
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>>52790434
Kekai Kotakei.

Don't know who the bimbo is.
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>>52788574
>level 7 lore bard

Heat Metal, Vicious Mockery for flavor, Conjure Animals if he's still feeling frisky. All assuming he won't be talked out of a fight.
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Kobold fighter.

On one hand he's got superkobold (even superhuman!) strength score, which might give him an edge. On the other hand, he's tiny and only second level. He'll probably be defeated in the end.
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Level 20 black guard/nar demon binder with full casting for both classes. Ain't worried.
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>>52788574
I mean it depends how good of a knight he is.

And persistent. My character's nickname is Sheath after walking home with a greatsword sticking out of his shoulder before passing out.
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>>52793198
I want!!!
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>>52788574
My last character closed out as a level 14 Rogue (thief). A level 5 knight would barely qualify as a speed bump.

Silver lining: she has a no-kill policy whenever it's avoidable, so the knight will live to fight another day and/or pledge his service to her for defeating him.
>>
>Started working on my first character ever today

Th-thanks buddy
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>>52788610
>he has a problem with a level 5 character shrugging off a bullet wound
>he has no problem with same character shrugging off an axe wound or spear thrust
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>>52795571
A heavy axe is good for denting armor, but a bullet could outright pierce it.
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>>52788574
Assuming my character is scaled down to level 5 to make it a fair fight so I don't obliterate him(level 15)

If the knight is on the side of Justice, then I fight defensively until I can convince him there is no need to battle.

If I cannot convince him, then I will attempt to disarm him, then simply knock him out if he continues to fight.

If he's not for Justice, then I will attempt to knock him out.

If he's actively against Justice, Im tearing his face off and Justice Kicking his skull into the next zip code.
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>>52795602
Halberd then, or ahlspiess, poleaxe, bill, etc.
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>>52788574
My character is a 250 point Gurps character with Judo 22
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>>52790554
What's the party like so far?
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>>52790900
He needs about tree fiddy.
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My character's a kite, built for speed and evasion.
Me fighting a knight just isn't fair to the knight.
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>>52788574
I'm playing a dragon right now, so this'll be fun.
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>>52790554
Hate to break it to you, but... I've played that system before. It's MaidRPG.
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>>52788574
Can platemail stop .44 magnum?
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>>52788574
Depends on how good his saves against spirit magic are. If he can't resist my troll's magic then he'll have a difficult time connecting with any kind of meaningful attack. Even after that, my character heals 5-10 hp at the end of each combat cycle and isn't a slouch in melee combat to begin with (though he would be under-equipped for this particular fight).

There's also the chance he falls for an illusion and accidentally gets his sword stuck in the wall or something.
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>>52788574
The title of the thread makes it sound as if I, myself would be fighting a knight, in which case I would certainly die.
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>>52788574
Well, my character is a 150exp Warmage/Stormknight/Horseman, so... I charge and deal P+S 19+3d6 damage?
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>>52788574
I hope he's got a second bunghole, because I'm gonna destroy the first one.
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Pretty fucked.
Playing a level 7 oath breaker paladin in an evil campaign
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Aah depending on system? a few ways

Pathfinder - Lv10 Alchemist: Would melt his armor right off with acid bombs and then beat him to death with a chair while hulked up on drugs

4e - Lv23 Enchantment Mage: Would tell him to stab himself to death and he'd stab himself to death. Or open a portal to the Astral Sea and tell him to go for a swim.

5e - Lv17 Paladin15/Fighter2: Would hit him 5 times in 1 turn Smiting on all of them.
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>>52788574

Both of my characters would probably win.

One is a WHFRP 2e Bretonnian Knight. He's technically in the same league as the Normal Knight, but my character is on several levels more capable than an ordinary knight, being stronger and tougher than an ogre and more agile than an elf. WHFRP 2e doesn't use a level system but my character is probably the equivalent of a level 8 or 9 character.

The other is a DnD 5e Battlemaster Fighter at level 6. The extra level is probably less important than the fact that he's a vhuman, so unless the Normal Knight is also a vhuman my guy has the advantage.
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>>52788574
Well, current PC's are a Lynian Cavalier called Fondue, and a Lynian Alchemist called Flambe, for, ah, obvious reasons.

They came in at a lower CR than the other party member, because two of them, but it seems to be working so far. I was losing a character a session when it was just two people.
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>>52797160
Oh yeah, so basically I slap some bleed damage and hit him with a juiced immolation bomb, then we run and avoid getting hit. We both move at 30, while the tin can probably moves at 20. Rinse repeat.
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>>52788574
I mean my guy has combat training, but he kinda sucks at anything besides talking/weaseling out of treason charges. So if hes willing to talk, good, otherwise firebomb and flee
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>>52788574
She's a kobold with a brace of pistols, a musket, and enough sense to hide. She'll be fine
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>>52788574
Former Yakuza street-sam. I've got you in my smart links sights.
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>>52788574
Just finished the campaign at lvl 12 wizard. Chances are unless he is explicitly allied with demons or other unfriendly folk I'd just magic him to go away.
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>>52788574
We'll I'm an orangutan with human intelligence so probably badly.
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>>52788574
My thousand sons sorcerer duels him with his force sword. Because he's specialized in divination it's an easy fight
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>>52788574
Not sure. Morningstar wielding level 4 path of the berserker barbarian straight outta 5e D&D. The knight will have a hell of a time trying to wear down my reserves of HP (Tough feat) while damage is reduced due to my raging.

I would go into a frenzy and just try to beat him down with the extra attack and damage. His armor will crack eventually...
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>>52798438
I could still easily beat you off
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>>52798484
Anon I...do not have a proper reaction image. Please forgive me.
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>>52798533
Hang on, I have something for your woes right here, the next time this situation rises.
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>>52788574
Not a vilderavn?
not a problem.
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>>52788574
As an Ork unarmed physical adept with killing hands and penetrating strike, that guys dead.
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>>52788574
Well, I'm forever-DM, so my "character" is "an interresting encounter designed to be challenging, but probably not lethal barring a huge tactical mistake."
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>>52788574
My character's odds of winning are proportionate to the honour of the knight, going to zero if he ever loses his shit.
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>>52790408
That's not a knight!
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>>52790408
>>52790442
>when you realize the anon is saving knights to his porn folder
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Why are armored knights so cool?
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>>52788574
Depends on which game I'm playing:

>Pathfinder
>Dual-wielding Slayer/Alchemis Gnoll
Assuming they just met and went at it, then it'd be pretty even, but if he can get the knight to lose his DEX Bonus, then my guy can potentially fuck him up right proper as he can launch 4 attacks with 2d6 sneak damage each, assuming they land, coming to a average of 24 damage per turn plus whatever I roll for actual weapon damage. With some prep time, my guy can chug a Bull's Strength, Enlarge Person, and STR Mutagen, to bring his STR to 26 and just fuck the guy up even faster. When the knight dies he can expect to be butchered and his armor scavenged.

>Traveller
>Decrepit, 42-year old, ex-pirate, ex-con pilot
Seeing as he's got an accelerator rifle with a range of 250m & equivalent damage to an assault rifle, and the training to use such a weapon, the knight's swiss cheese before he can even get close and he's gonna get stripped and searched for anything valuable that can be sold to my guy's old pirate/prison contacts. He could also be taken alive and sold for parts if he survives the guns but gets disabled, might even pull a Big Boss and take him apart to fix my guy's shit if they're compatible.
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>>52788610
Many versions of plate armor were built to stop bullets.
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>>52790554
>>52795791
Don't tell me the DM is your master.
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>>52788574
Depends which character I'm using.

Bloodrager actually has a good chance, especially if she gets her Enlarge Person spell going. She's built for hitting often and hitting hard in a straight fight, especially with the enchantments on her greatsword that are improved by her rage.

Inquisitor of Sarenrae though has very little chance - he's essentially become support caster/skill monkey for the group. He's more likely to be keeping track of loot, playing meatshield, providing magical armament, and reminding everyone why this is a bad idea than actually getting hits in, and given the knight has better armor than him, my Inquisitor probably doesn't stand much of a chance.
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>>52790408
>>52790442
>>52799316
>>52799335
It's almost innocent in a way
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>>52788574
My gunslinger's quite fast and can attack from at least 100 feet away without problem. I don't think he would even take damage against a melee opponent in a one-on-one, even if it would be somewhat difficult to penetrate the armor.
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>>52788574
I'm the GM. Worst case scenario the knight has a very public roll I didn't have safeguards for and he prematurely ends my game and my friends are sour about it and aren't interested in another one with me and that's the only time of week I see them and I'm in no state to find new people that don't hate me and I spend the rest of my days crying alone.
>>
>>52788574
>currently a level two ranger
Am I at max range? Because this guy doesn't seem to have a shield and lucky rolls happen. Unfortunately I took horde breaker.
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>>52795791
maid RPG is d6, multiply by relevant attribute, actually, and has like 6 attributes.
i have no idea what kind of fucked up maid rpg you've been playing.
>>
>>52788574
>level 5 bunnygirl medic with a shotgun, ops and tactics
if i have access to enchanted slugs or any of my team-members, yeah, the dude's fucking toast.
but the moment he gets into close quarter combat i'm fucked. my defense is really good but melee in this game gets insane so i'd end up eating a sword to the face about five times out of seven and instantly go down.

>FATE time control guy
depends on whether the knight gets a high will or not. he'll probably have a focus on fight and athletics, though, so if i time-freeze him he'd end up having to roll will vs my roll + 2 + whatever other nonsense i've stacked, in order to make any physical actions at all.
alternatively i could use the slowing ability instead, which would 'merely' prevent him from moving out of the zone. hasn't been terribly useful against soldiers, but it's an extra +2 for me and shuts down melee combat pretty niftily.

so, he gets DIO'd

>old SWd20 'jedi', level 20 force adept/healer
lightsaber.
a level 5 character wouldn't compare.
>>
>>52790270
No... The meme needs to die a faster death. 1st level fighter is badass to a 1st level commoner and pretty decent against a 1st level warrior, but is a complete punk to most the world. 5th level is almost knight level. Here you would be a good man at arms, a sergeant in charge of a bunch of militia for your lord, or a decent squire about to be knighted. Knights were expected to be leaders. Good leaders, have leadership. Therefore knighting happens around 6th.

Unless you are a sad sack of shit that had daddy get you knighted before you were ready... then you could be knighted well before that level.
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>>52788574
Depends on if the sword is magical or not. If it is it could go either way, if not you get to see a can opener impression.
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>>52788574
Probably not so well. She's only a 2nd level PF teifling swashbuckler. I mean she has good stats with 12 str, 14 con and 20 dex but even if the night only had average stats he's still got fullplate armor and 3 HD and BaB over her plus possibly magic gear. Next level though when she'd get Slashing Grace and the Precise Strike deed she'd probably wreck him unless he also had really solid stats.
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>>52800012
Many modern firearms are significantly more powerful that what plate armor had to deal with
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>>52788574
Depends if his armor's magical enough to survive an attack for an adamantine katana, and even if it is, it's got 15 more of them coming at it this round.
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>>52800850

So a knight needs to be able to tank fireball spells and hand grenades?
>>
Well my character is only level 3, but is a gestalt and probably has a higher initiative than the knight.

Can they eat (7d8+14)*1.5 damage and live? That's about 68 damage on average.
>>
>Game I've actually managed to been playing
lvl 8 Not-Skaven Rogue that's pretty good at combat, hell assuming I'm the one who gets the charge/move-into-melee I'm almost guaranteed to hit him with a nasty 1d3+8d8+8 that probably has a good chance of killing him outright then and there, if not I might need a little pocket sand (SH-SH-SHA!) to get him sneak attackable before I hit him the the magic sneak die doubling dagger.
>Game I haven't been managing to play
Noble Samurai Lizard Guy would probably demand to know why he's being fought at first but will still gladly fight if challenged. He's only level 3 but thanks to the DM underestimating how much a few enemy weapons would be worth he's managed to get decked out in pretty good magical gear for his level. He can still lose but I think I can 1v1 some regular knighto.
>>
>>52788574
Blood Angel Assault Marine for deathwatch. So pretty okay, I'd say.
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>>52788574
>lvl 5 knight
Lets say he maxed HPs (d12) and has Con 20.
Lets say he has a full plate +3 and a shield +3.
In one turn I would still turn him into red jelly.

Even if he goes first I'd turn him into red jelly, specially if he has lots of attacks.
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>>52791660
You know, not everything involving animals is furfaggotry.
>>
>>52788574
He probably deals more damage than me, but I have good martial tricks. Could maybe take him if I can dodge the first attack or two.
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>>52795758
Running around will only do so much against a heavily armored knight who I assume is at least skilled with his sword.
>>
>>52788574
My 9th level warlock would probably just hold person or black tentacles then repeatedly hit him with eldritch blasts until he dies, assuming he couldn't be intimidated or tricked into standing down. In the best case he gets scared into helping us fight demon lords.

My 9th level gunslinger fighter would kill him in a turn. +9 to initiative means I'm probably going first then I make two deadeye sharpshooter attacks at +11 to hit with advantage against 18 ac and deal 1d12+20 damage per hit, follow it with a bonus action action surge and another two attacks and a crit would end up being 1d12+2d10+52. Assuming he has a +2 con mod means he has about 44 hp so he dies in at most 3 hits and one if I crit.
>>
>>52788574

Current character might as well be dead. Level 2 casters with limited spell selection, are easy fodder. All she can hope into, is a whole bunch of magic items she got her hands on but she didnt test out yet.
>>
>>52788610
My character has a laser rifle. So, the knight dies.
>>
>>52800012
Bullets that delivered significantly less kinetic energy than modern rounds.

5.56mm ball will fuck up plate real quick
>>
>>52788574
I'm playing a level 2 Bard in 5e

Unless I can get my limited number of spells off before he closes, I'm pretty fucked
>>
>>52788574
I often run my Bretonnian character from WHFRPG 2E, who has since ascended to become a Grail Knight and is basically a god of melee combat and has an absurd toughness bonus. He should be capable of cutting straight through that mundane sword with his strength alone, and then will ask the rando knight to join him and his merry band of followers.
>>
>>52788574
My latest character has a gun.
My previous character was level 27.
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