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Pathfinder General /pfg/

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Pathfinder General /pfg/

How much do you sycophantically butter up GMs in Roll20/Discord PMs to improve your odds of getting into a game?

Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW

Current Playtests: https://pastebin.com/quSzkadj

Old Thread: >>52770852
>>
>>52773520
I've become expert at deepthroating GM cock to get into games
>>
>>52773544
Oh yeah? Well I let GMs cum inside and carry to term
>>
>>52773543
Let me snooze ruse ooze
>>
>>52773520
I don't at all, should I start?
>>
>>52773520
You think this is a game? Cabal is a full time job. 40 hours a week, at least.
>>
>>52773543
Let me snooze, ruse ooze
>>
>>52773520
I PM and offer ERP with my character to show my willingness to let the GM do whatever he wants. Works every time, I suggest you try it.
>>
>>52773543
Let me snooze, ruse ooze.
>>
>>52773543
Let me booze, snooze cruise
>>
>>52773543
LET ME SNOOZE, RUSE OOZE
>>
>>52773605
*engulfs you*
>>
>>52773543
Let me snooze, ruse ooze

I should have slept four hours ago
>>
>>52773615
I want to be engulfed by death
>>
>>52773585

Can I fuck your character?
>>
>>52773520
You cannot learn this technique without...
>Knowledge to comprehend its massive layered techniques.
>Charm to manipulate the GM.
>Kindness to melt the butter.
>Proficiency to competeny spread the butter around the GM's heart.
>Guts to have the courage to butter-roast a live human heart inside an oven.
>>
>CTRL-F (you) last thread
>one of 166
wtf
>>
>>52773585
Nice try, [Sleep/Wubu, strike whichever is inappropriate].
>>
>>52773658
If whoring myself out were actually enough I'd do it
>>
>>52773543
And there's our first confirmed member of the Overlewd party!
>>
>>52773678
Pretty much
>>
>>52773638
https://www.f-list.net/c/rory%20karskys%20carihem/
>>
>>52773693
kek
>>
Someone post the pfg discord link
>>
>>52773678
Considering how many games the player is in already, I wouldn't be surprised if they're out due to timetabling.
>>
You're too fast for me pfg
>Vult declares recruitment for PLD 2 : Even More Cocks
>Campaign will be canon with the original group but in different fief
>Opens up Trollkin and various fae races
What do you app with?
>>
>>52773702
https://discord.gg/8duu7
>>
>>52773707
Is Wist actually a girl tho
>>
>>52773665
Can't hurt to give it a shot, if it's a lewd game. Sleeping with the producer is the oldest trick in the book.
>>
>>52773658

Wait, Wubu the DM of Blingmaker is a shameless slut that pleases old names for money?

Ohohoho!
>>
>>52773693
https://pastebin.com/kqRRBzLg
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>>52773740
I'm just assuming that it's a false-flag by someone recruiting to try and bait people into free text-sex.
>>
>>52773717
>Campaign will be canon with the original group but in different fief

What's the point if they can't ambush rape the first group?
>>
>>52773723

They're cute enough.
>>
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>>52773717
Said it before, I'll say it again.
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>>52773766
You could share investigation notes!
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>>52773707
Wist is a NEET Chink so he sleeps while we NorthAmeranons are at work and has all the time in the world to play late into our night.
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>>52773787
I honestly can't tell who you're referring to. Is this a bad thing?
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>>52773760
Oh hey, I guess the ban wore off.
>>
>>52773792
HOOOOOOLD THE FUCK UP
Wist is GMT+8???
>>
>>52773735
>>52773499
Unless you're operating under the impression that Pathfinder is a completely balanced game (it's not), then I'm not entirely sure where you're arguing from.

When an archetype is a straight downgrade from the original class, you've failed at balancing your game. In a perfect game, each archetype would add, remove, or modify class features while maintaining the power level of the original class.

I'm sure there are plenty of masochists out there who enjoy forcing shitty characters on their groups, but even in that case it's likely that they're having fun at the expense of everyone else.

If Paizo released an archetype that removed or gutted most core class features while offering nothing in return, would it really be my problem for thinking it's a shitty archetype? Because that's what plenty of these archetypes are. No one goes into character creation thinking:

>"Man, I really feel like playing a Fighter, except I want to be worse than a Fighter in every conceivable way."

or

>"I hope this campaign doesn't have any combat, because if it does then I'm going to be dead weight and no one is ever going to want to play with me again."
>>
Legacy is tonight. Will love bloom on the battlefield? Will anyone notice Essa's lack of a penis? Will Shanan manage to overcome his swashbuckler handicap?
>>
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>>52773780
Doesn't really fit with the game's tone. Now this, on the other hand...
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>>52761314
>>52773797

Coincidence?
>>
>>52773797
What ban?
>>
>>52773780

There's an oldie.
>>
>>52773808
Yup
>>
>>52773857
companionship!
>>
>>52773543
LET ME SNOOZE, RUSE OOZE
>>
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>>52773840
>Fallen paladin
>Remembers his true self due to his magic sword
>FUCK YES YOU ARE THE BEST BOSS FIGHT EVER
Seems legit.
>>
>>52773868
I don't like the new direction they're taking Beta Ray Bill.
>>
>>52773543
>NG+ sees the end of the world.
>It is cosmic slimebed.
>NG+ rerolls and nopes right out of wizard.
>>
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>>52773904
>>
>>52773543
Let me snooze, ruse ooze.
>>
>>52773543
Let me snooze, ruse ooze
>>
>>52773905
Why, does she want to be part of it?
>>
>>52773543
Let me snooze, ruse ooze
>>
>>52773814
I'm not even sure what you're arguing, if pathfinder is so unbalanced then why do you play it? It's still your problem for playing a game you clearly don't enjoy. This is why you probably don't understand that an archetype is only a "straight downgrade" in your own personal estimation while it's an "upgrade", "modification", "trade", or whatever to someone else. There's a lot of people who play pathfinder y'know? It's not like a video game, many different groups with different tastes, and opinions, etc.

For example, I have no fucking idea why anyone would ever take an archetype that gives a Fighter a fucking familiar. But some people enjoy putting in the work and making it work to make a unique fighter they enjoy playing.

This is far from the idea of playing a fighter who's worse in every conceivable way intentionally. The only way you really could is playing something like a Commoner wearing fullplate, a tower shield, and a weapon he's not proficient with or something and calling himself a fighter.
>>
>>52773989
Anon, anon, you seem to imply there are not in fact archetypes that are straight downgrades. Some archetypes are fucked in ways that make them less useful but still playable, but there are others that are just complete and utter trash that should not exist.

There is a big difference between the power of say, a Brute Vigilante and an Agathiel Vigilante. You could argue that both are downgrades, but Brute is actively detrimental to your ability to play the character compared to Agathiel just kinda feeling underwhelming.
>>
New GM wants to play pathfinder for some reason.

I think it's a bad system. Entirely combat focused, dungeon crawling only, encouraging levelled encounters that defeats the point of levelling up, and requires optimization/powergaming as much as the other players to not be a drag on the team.

I want someone to tell me I'm wrong and explain why. I want to be excited for this game.
>>
>>52774050
there's no hope but if you're into character building its fun

Its not entirely combat focused/dungeon crawling, thats a myth.
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>>52774050
It's only entirely combat focused if you picked Fighter as your class (which does not imply anything about how well it does at combat). My last session had one brief combat (brief enough that initiative was never rolled) and the players had as good a time as any other.
>>
>>52774050
>entirely combat focused
Or you could write a campaign featuring heavy roleplay
>>
What Metal Gear song would you use to describe your character?
>>
>>52774050
You're completely goddamned wrong on everything but requiring optimization.

There are a lot of (admittedly shaky) rules for chases, downtime, kingdom building, diplomacy, carousing, intrigue, and other such non-combat things. The skill system functions adequately for about six to ten levels, depending.
Dungeon crawls are only the point in OSR, so I don't know where the fuck that came from. You seem to be completely off the page for leveling, which is to make things that were hard at level demonstrably become beneath you when you're higher level. Optimization is only as bad as the weakest player, and barely matters in Adventure Paths designed for actual retards to go through.

What do you actually like to play? We don't know anything about you other than you're an ignorant fucker at this point.
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>>52773551
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If the internet existed in Golarion, who would be the apex shitposters?
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>>52774166
Wizards
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>>52774166
There's no such thing as an apex shitposter. Valleys have bottoms, not peaks.
>>
>>52773989
Eldritch Guardian isn't a good example because it's a perfectly workable build and, in many situations, is a straight upgrade from the vanilla Fighter (which is another balance problem entirely).

The problem is when certain archetypes only do what the base class does, or what other archetypes do, except worse. Look at the Ragechemist archetype. If your plan is to build an Alchemist around your mutagen, why would you not go with the Beastmorph archetype? You can even add in Vivisectionist if you really want to min/max. There's no reason to make a Ragechemist when it's objectively worse than similar options while setting out to do the same thing. If you don't want to take on animal features while you're under the effect of your mutagen, just come up with some fluff to explain it away. It's not hard.

Some archetypes are just objectively bad. You can enjoy the game in spite of that, but character creation would be a lot more fun for a lot of people if every archetype were balanced.

I still don't understand your argument. It's okay for some archetypes to be useless because a lot of people play the game and some people might still find them fun? I bet they'd have even more fun if the archetypes they wanted to play weren't complete garbage. In fact some archetypes being as weak as they are makes the game /less/ fun for a lot of people.
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>>52774138
https://www.youtube.com/watch?v=gMiVeLTwQeo
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>>52774180
Fine, the nadir shitposter
>>
>>52773829
>Will Shanan manage to overcome his swashbuckler handicap?
Not unless he retrains as a bard
>>
How do you build him?
>>
>>52774166
Bards, that's literally their job.

>>52774180
Accelspammer on /a/ was certainly an apex shitposter. No one could outshitpost him, they'd literally get pushed off page 10 in an instant.
>>
>>52774208
CN Summoner with a tiny eidolon
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>>52774138
https://www.youtube.com/watch?v=KfwteoZCvoY
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>>52774208
tiny tiefling with vestigial wings, the feat from DPS to let you fly with vestigial wings, and the hermaphroditic trait. I guess leadership for the human cohort.
>>
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>>52774208

CHA 40.
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>>52774138
https://www.youtube.com/watch?v=dZAHk0g-Nfk
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>>52774166
Inquisitors like Alex Jones
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>>52774097
Yeah I was saying the system is entirely combat focused. All of the classes are combat stuff. There aren't socially focused classes.

>>52774088
Fighters seem so limited I'm probably just going to make a rogue, give him armour and a sword/rapier and say he's a knight desu.

>>52774063
If it's a myth then why do I always hear about how much damage or how optimized people's characters are at X level in their Pathfinder games, or how all of the adventure path type books I've seen are like "This is for a level X character" and it's all levelled according to that level character.

When you're level 7, you stop seeing kobolds and goblins because they're no longer a challenge, instead you see the level 7 equivalents? You never see something that horribly outlevels you either because they'll just wipe you.

>>52774142
I mean I had people telling me I was bad/wrong for not trying to optimize my character or that there's problems with rolling for stats.

The rules seem pretty limited in the way of social interaction and the classes are all combat focused and not really involved with social stuff from what I can see. Everyone is playing a combat role of some sort, everyone is a fighting person.

We were playing Star Wars Edge of the Empire and even Ironclaw 1e before that. Oh and a bit of Fate but I didn't like that much. I haven't played 3.5e/Pathfinder for a rather long time desu.
>>
>>52773693
Does this mean other Dragons2 characters have f-lists.

Does Aurora have an f-list

Does it include stupidly enormous cocks
>>
>>52774166

QADIRANS GET OUT OF OUR CLAY

REEEEEEEEEEEEEE
>>
>>52774181
You're getting into a roleplaying vs rollplaying argument.

Turn back now.
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>>52774235

That fairy has a penis?
>>
>>52774260
At least two more.
>>
>>52774278
How do you know
You gonna share?
>>
>>52774257
>socially focused classes
What the fuck does that even mean? I wlll NEVER fucking understand this. Why the fuck do you need a goddamn class to be able to talk to people?
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>>52774273
How can we roleplay if the rules don't tell me how to roleplay?
>>
>>52774166
Rahadoum. DAE hate the gods and love fedoras?
>>
>>52774260

I know who I want to give my stupidly enormous cock to!
>>
>>52774181
Poor anon is trying to fight against the gusts, when he should have learned long ago you should run and hide when the shitpost hurricanes start.
>>
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>>52774297
Because it's really hard for me trying to roleplay being socially competent. I'm not socially competent, I don't know how to speak to people. That's explicitly the reason why I shitpost here.
>>
>>52774293
By searching, because I'm a degenerate who already had an account
And no because I'm not a shit
>>
>>52774166
I imagine something lime Hero Union BBS, where heroic adventurers would post anonymous tips, help newbies, and share laughs about what their tsundere princess said on that day.
>>
>>52773543
Lemme snooze, ruse ooze

>>52773693
...This is surprisingly vanilla.
>>
>>52774328

I want to give you a hug and force you to hold a long conversation with me!
>>
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>>52774367
Why would you torture me like that
>>
>>52774297
I mean... I could then ask, why do you need a class to fight people? ??

It splits up roles within the party, as far as I can tell there's combat focused characters, socially focused characters and skill focused characters.

People usually skip skill focused characters or they're relegated to NPCs because without special attention from the DM they won't perform well.

So there's socially focused characters that do well in the social situations like dealing with nobility or trying to make deals with bandits/other antagonistic groups.

Then there's the combat focused guys where, when social stuff fails or isn't an option, they shine.

You can't generally have everyone be socially focused, one or two people will take the forefront in social situations and do all of those dealing simply because there's a limit to how many people can be the active speaker or the guy taking charge. Usually people want to play different characters though, not everyone wants to be just combat or just social focused.
>>
>>52774050
>I think it's a bad system
I don't disagree
>Entirely combat focused,
Ehhhhh. Kind of but kind of not. The core system taken by itself is pretty much just combat + bells and whistles in the form of skill rolls that are binary succeed fail. However various of the hundred and one supplements added on sub systems that can let you do all kinds of things. End of the day you can do non combat things in any system, but you'd probably get a bit more mileage out of a system designed to do that from ground up.
>dungeon crawling only
See above. It can do others, but other systems do it better.
>encouraging levelled encounters that defeats the point of levelling up
Oh if only. In reality most of the time leveling encounters means certain characters go from okay to shit, and others go from shit to unstoppable.
>and requires optimization/powergaming as much as the other players to not be a drag on the team.
True. Though once again if your players play nice to a terrible issue. Thats a pretty big if though, if it's newbies and they take a look at the core, two guys deciding to play a rouge and a fighter and two others deciding to play a wizard and cleric then you're in for a fucking trip.
>I want someone to tell me I'm wrong and explain why. I want to be excited for this game.
System aside, group is like 70%-80% of your experience. I could go on for days listing Pathfinders shortcomings but people are still going to play and have fun because of the way they play.
>>
>>52774257
>hat there's problems with rolling for stats.
In Pathfinder yes. Pathfinder, 4e, and 3.5 do not fucking function with rolled stats as they are very dependent on you getting the right bonus to do your job.
>>
>>52774257
How much of the system have you actually read?

First of all, you have the Rogue, Bard, Paladin, certain Clerics, Druids, and Sorcerers for social stuff in core. Out of core, there's the Alchemist, Investigator, Summoner, Inquisitor, Shaman, Oracle, Witch, Medium, Spiritualist, Cavalier, Mesmerist, certain Warpriests, Occultists and Vigilantes that get social stuff off the top of my head.

The reason things are leveled is so the DM knows what (different) challenges to throw at you. They can ignore the guidelines or take things that are a specific number of levels above you if you want to die that badly.

Outside of you being really, painfully out of date and douchey about it, it seems like your group has a different idea of what they want to do. Which is fine, since you can just make a goddamned party face as a Rogue, a Bard, a Sorcerer or a Paladin just out of the core book.
>>
>>52774166
Chelaxian Sargavans.
>>
>>52774332
You got names at least?
>>
>>52774380
Because it doesn't make sense to have "socially focused characters". It makes sense that someone focusing on swordfighting didn't have time to browse ancient tomes of lore. It doesn't make sense that the mercenary swordfighter trips over his words and can't fucking talk.
>>
>>52774380
You could just handle socials as part of the class's roles. There's plenty of spells that boost skill checks, bards can key off most of their socials off of a single perform skill which they can power boost easily, inquisitors get a big intimidate and sense motive boost and key off cha skills to wisdom, etc etc.
A social-focused class would be actually quite underpowered because other classes already do socials quite well as part of their chassis.
>>
>>52774413
Heck, I got 3 names. A first, middle and last!
>>
>>52774413
Anon, if you're that thirsty go make an account and search 'em yourself.
>>
>>52774416
I don't see your logic here. If Merc Sordfighter 1 is also smart, I don't see why he COULDN'T be a decent scholar if he had good int if Merc Swordfighter 2 is charismatic and can talk to people well.
>>
>>52774166
Razmirrans.
>>
>>52774413
Search 'em out your own damn self,
making an account doesn't cost you anything.
>>
>>52774430
But I'm also a lazy fuck
>>
>>52774260
I don't know.
But I know someone who does have an account. https://www.f-list.net/c/rubio%20redgrave/
>>
>>52774208
Personally, special template NPC and rework a lot of the cosmology since PF probably couldnt't SMT style demons.

As a rough approximation of a PC. Refluff a Tiefling with Pass for Human and be a Steel Fist Commando||Spheres of Power conjurer.
>>
>>52774377

Because I want you to get better! I'll be gentle, we can talk about fun things like your favorite movies and who you think is cute!
>>
>>52774432
Because you don't necessarily need training to be smooth and know when people are lying, but being a Wizard is studying 10 years to cast a fucking Cantrip.
Sure, formal oratory, formal advocacy, etc. might make sense but then realistically these aren't people who go out on adventures. WHY is Cicero tagging along with Beowulf and Circe? He's just going to get pasted, if Beowulf needs a good formal advocate he can send for Cicero at that time. If it's just a normal encounter where he's trying to calm someone down Circe can do it herself because she's hot as fuck and knows how to read people.
>>
>>52774380
Everyone needs to be able to contribute to all three of those systems you profoundly stupid person.

Breaking things up into fighty/skilly/talky is why the Fighter and Rogue ate shit for so long, and why people get so bored with social games: they have nothing to contribute to the other minigames.

The more I spend time on /pfg/ the more I realize how many people don't understand basic tenets of game function.

Or how the games they play work.
>>
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>>52774464
Jesus, that list on the 'no' side. The heck is that site.
>>
>>52774380
>It splits up roles within the party
You know what I read
"at any given time, there's nothing for 67% of the party to do whatsoever because the people in charge of this are handling it".
>>
>>52774510
On that site, you have to actually specify that shit or else you'll probably get someone asking for that. I can honestly say that it only gets worse from there.
>>
>>52774407
A bunch I mean it's pretty similar to 3.5 anyway.

I sorta mainly look at core because I can't be bothered getting/looking at all of the other classes which are pretty similar/just offshoots of core anyway.

So things are levelled?

I wanted to make a Paladin, but then I decided I didn't like the alignment restrictions so I decided on Fighter. Then I realise I didn't like how limited the Fighter is for no reason, so I'm making him a Rogue and just giving him armour. I assume he can use his bluff skill to sneak attack guys in the front, use UMD skill for using magic, and have a bunch of other skills for social and whatever else.

>>52774400
They seem to function well enough to me with rolled stats people seemed mostly upset with the optimization and ohno what if you get low rolls aspect of it.

>>52774393
Yeah group is an important part sure, but if the car I'm riding in is junk I don't think I'll have as much fun.

That and levelled encounter stuff is like. Okay I gained more power, oh everyone else has gained more power so I guess levelling up doesn't really do much after all.
>>
>>52774493
>He's just going to get pasted, if Beowulf needs a good formal advocate he can send for Cicero at that time.
You're acting like 70% of all class features for every class aren't combat focused, even for the most socially focused classes.

Are you angry that inquisitors have +1/2 level to Sense Motive/Intimidate, socially focused skills?
>>
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>>52774478
But the person I think is cute is you.
>>
>>52774436

It's weird how Razmiran and Druma both feel inspired by Scientology but about different aspects.
>>
>>52774510
self defense
>>
>>52774407
>cavalier
>social
>alchemist
>social
>witch
>social
The fuck are you on about?
>>
>>52774563

Then say it to my face! Say it to my face and describe why you think I'm adorable and then I'll have to respond in kind!
>>
>>52774550
>Oh I read a bunch
>Only core

If you can't bother to read past core, I can't be bothered to help you. You are a stupid fuck and you can't fix stupid on 4chan.

Go fuck yourself. I hope you hate every minute of your game.
>>
>>52774510
F-list is the sort of place where if you're a straight male character, you'll get approached ten times a day by gay characters with no better argument for why you should typefuck them but "Awww, but...come on"
>>
>>52774562
What the fuck are you talking about? No I'm saying that it doesn't make sense for there to be a Lawyer class who can't work in combat like this retard is saying. Combat focused class features are a thing because everything outside of combat can be handled through roleplaying and the occasional skill checks. You don't need numerical rules for everything, combat needs those rules because of its sensitivity and lack of common-sense-ness.
>>
>>52774566
Druma is more ye olde mormons with some being after their head said that "God changed his mind about the spawns of de-I mean black people"
>>
Where does one even find the citybuilding / nationbuilding rules people are talking about, are they even in the trove?
>>
>>52774601
No you're still retarded. Tell me how to handle lying with pure role play in any way that doesn't form a bias between GM and player because of out of character information?

Or intimidation.

99% of the time when people shout "role play only" what they mean is "no diplomacy".
>>
>>52774596

No.

If you're a straight male character, you'll be approaching ten gay characters for desperation sex and getting turned down.

5% of the Blues control 75% of the Pinks.
>>
Overlewd GM, how many of the 5 party members are going to be monster classes?
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>>52774601
Why do I have to be competent at social stuff if I want to make a social based character but I can roll-play combat stuff for combat characters?
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>>52774550
>Yeah group is an important part sure, but if the car I'm riding in is junk I don't think I'll have as much fun.
Sort of, but again the car analogy doesn't work totally because of how little the system actually matters most of the time. If your group doesn't want combat, and wants the m?jority of the game to about like political intrigue then yeah play some other system. But pathfinder can do that stuff well enough that your group can cover the gap and do things just fine.
>That and levelled encounter stuff is like. Okay I gained more power, oh everyone else has gained more power so I guess levelling up doesn't really do much after all.
Pathfinders combat system is granular enough that fighting at different levels can actually feel different much of the time. And, now take this as a pro or a con as you see fit, people typically don't gain power at the same rate.
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>>52774618

>Druma are Mormons

Oh my god.

Oh my god.

Why didn't I see this until you just said it.
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Are you guys having games in which you don't attempt to ERP with one another? I can't really get a good reading on how much of it is ironic shitposting and how much of it is legit shit.

I really don't mind a lot of things but running ERP does not appeal to me in the slightest.
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>>52774580
Student of Philosophy goes a long way for the Int classes, Witch gets Charm Hex, Cavs get Bluff and Diplomacy with 4+Int skill points. Royal Alchemist gets Diplomacy as a class skill, too.
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>>52774637
>lying
Bluff check
>intimidation
Intimidate check
Just because you roleplay doesn't mean it has to be pure roleplay.

>>52774648
Then just take face skills. If you have a trillion class features that make for social (which barely makes sense) then it's going to come off as "And you used Convince on the guy so he's convinced".
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>>52774410
>S'garvans posting at 4 AM
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>>52774665
I've never played in an ERP game! The furthest I'll go is cute headpats.
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>>52774665

I think only a few people ERP
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>>52774665

I'm in two games that aren't ERP, we literally only talk about it because fat tits make for leader discussion than intricately detailed longswords with silver inlay, dragonbone grips and sapphire pommels wrought in the shape of a starburst.
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>>52773520
How do you get additional pool points as an Exploiter Wizard? Eating magic items?
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>>52774416
Socially focused characters/classes seem to work fine in other systems.

>>52774426
I was sorta sticking to core classes, hopefully not spellcasters, for simplicity.

>>52774494
>>52774514
I mean someone is usually in charge/focused on when it comes to social stuff whether you have the skills or not, and they're probably the on interested in the social aspect while other players are interested in more combat/other things.

That and this system isn't exactly perfect on that front either with Rogue being the one with all of the skill points.

>>52774589
Wow I didn't expect something like that to get anyone so upset.

>>52774658
Yeah DESU I was hoping we would go back to some other system like Ironclaw 1e which handles this way better in my eyes.
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>>52774665
You missed one.

People are real thirsty for the one ERP-OK game because this is the closest they will get to the reproductive act or being in a game.
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>>52774681

Sargavans are technically shitposting in the same timezone as Cheliax!

LEGENDARY
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>>52774713
Core is shit
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What does everyone think of the new Sparrow's Path legendary talent?

>Sparrow’s Path (fly)
>Prerequisites: Athletics sphere
>You gain a fly speed of 15 ft. (clumsy). The fly speed only functions during your turn; if you are not on a surface that can support you at the end of your turn, you fall. This speed improves by 5 ft. and your maneuverability increases by one step at 5 ranks in Fly and again for every 5 additional ranks you possess. At 8 ranks in Fly, this fly speed becomes permanent. This is a supernatural effect.

This seems like a bad idea to me. It does not actually help melee characters fight flying monsters very well, since the fly speed is completely anemic (especially in heavy armor), and since falling will provoke attacks of opportunity.

On the other hand, this allows any character to trivially circumvent any and all ground-based obstacles.

This seems backwards and unintuitive, and it would be better for Sparrow's Path to be designed in such a way as to help melee characters engage fliers, without trivializing all ground-based obstacles.
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>>52774631

It's in Ultimate Campaign.
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There are no longer cloaks of charisma. Is there only the headband? What if I need both the intelligence and the charisma?
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>>52774732
What make not-core better?
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>>52774713
>Socially focused characters/classes seem to work fine in other systems.
I seriously don't think so, social combat is the dumbest fucking idea.

>I mean someone is usually in charge/focused on when it comes to social stuff whether you have the skills or not, and they're probably the on interested in the social aspect while other players are interested in more combat/other things.
But that literally means that when in combat, this guy essentially sits out, while when out of combat, the rest of the party is nearly redundant. You're running what amounts to two seperate campaigns concurrently in the same setting.
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>>52774742
Tell your DM that wearing two headbands is perfectly reasonable and see how he reacts.
If he reacts poorly then be a cute girl and make like free cities
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>>52774742
You're SoL
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>>52774745
because it has all the stuff that makes people that aren't wizards good
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>>52774680
>Just because you roleplay doesn't mean it has to be pure roleplay.
Then what the fuck is the difference between you're 'roleplay' and 'rollplay'?
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>>52774713
>>52774745
>sorta sticking to core classes
>sticking to core
Don't. Core-only pathfinder is the game at its most broken form.
Sure, with Hybrid Classes you get the Arcanist, but the bridge between Wizard and Arcanist is nearly imperceptible when both can break the game, while Core Fighter vs All-splats-enabled Fighter is the difference between BSF and a character that can actually perform passably at a few roles other than smashing things in the face.
For more precision, non-core gives martials new toys so they aren't as weak in comparison, plus adds a lot of 6th-level casters which is what paizo kinda does well at making.
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>>52774745
The fact that it isn't core. Core was from 2000 play-tested by grognards who had no idea what they were doing, played incorrectly, and after finding out they were idiots made up excuses about ivory tower game design.
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>>52774493
>Because you don't necessarily need training to be smooth and know when people are lying
Yes, you do. Like in real life the difference between someone who knows rhetoric and someone who doesn't is staggering. You can make friends and get people to like you much MUCH easier if you know what you're doing.
realistically these aren't people who go out on adventures.
Only if you define adventures as going down into a dungeon to kill things. Plenty of other games just don't involve that kind of thing, and have combat and other types of encounters happen naturally.
>If it's just a normal encounter where he's trying to calm someone down Circe can do it herself because she's hot as fuck and knows how to read people.
Which means she has social focus.
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>>52774641
not him but it's gotta be either all or none.
though none can include stuff like the lizardman and troglodyte
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>>52774665
I've always suspected that the actual ERPing population of /pfg/ is a small minority and most of the talk about it is just people joking around.
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>>52774767
SooL?
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>>52774660
Either you are being sarcastic and I don't value that or you are serious to which I say: You are welcome, have fun imagining how their leader says that he's buried the Prophecy or whatever in his back garden, but you are only allowed to believe that it's there, at which point all of his followers used divination too see if it was true, but they just got the answer "be nice, he's a bit special" out of it.
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>>52774687

That's a dangerous road you're walking. Starts off with a headpat, next you'll be seeing something like this.
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>check Blingmaker
>nugget-man app withdrawn

WHY
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>>52774742
Buy a headband of mental prowess--it affects two stats, but it's more expensive.
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>>52774736
Trivializing ground-based obstacles is pretty much assumed at level 8+. It should have a minimum level instead of just being something you can grab whenever the fuck you want. They should just take a page from Aerial Wings if they're dead-set on easy-access flight for martials.
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>>52774812
That's a good question. Did he not like the concept anymore?
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>>52774812
>Time constraints
Suddenly I'm a lot less happy about sleepy reverse trap.
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>>52774809
I'm not that type of player!
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>>52774035
Sorry that you feel some archetypes are utter unplayable trash but that's still you're own problem.

>>52774181
I feel very strongly otherwise, I think the familiar is useless and does nothing for a fighter. I'd play vanilla fighter (with combat stamina) over it every-time, maybe snag leadership if I want a little buddy to tag along. This is not a good argument.

>I still don't understand your argument. It's okay for some archetypes to be useless because a lot of people play the game and some people might still find them fun?

My argument is that it's only useless in your own estimation and that's your own problem to fix by ignoring them, not Pazio's to tailor make just for you. So yes, it's okay for them to be useless in your opinion if it's not useless in another's and they enjoy the options granted from the archetype.

You also keep saying every archetype should be "balanced" but balanced based on what? Should the Beastmorph alchemist be slightly worse and the Ragechemist be slightly better? Seems like a pointless task that leads to brilliant ideas like the weapon cord nerf.

I think people should be able to play or try whatever they want (if the GM permits), and rebuild/retrain/play another character if the player and the group aren't having fun with it.
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>>52774775
The difference is that you use the skill checks sparingly, in sensitive circumstances like when failure means getting imprisoned or something.

>>52774782
>rhetoric / oratory / formal trained speaking
Which is why I said Cicero.

>much MUCH easier
And yet you don't need it 99% of the time.

>Plenty of other games just don't involve that kind of thing, and have combat and other types of encounters happen naturally.
It doesn't even matter. The reason why it's shit is because one side of the party is going to be totally obselete at any given time. Lawyer can't do shit in combat. People who aren't Social classes can't do shit outside of it.

>Which means she has social focus.
No bitch
You don't need 'focus' for this shit
You can literally just get it by interacting with people like a normal human being in the course of your actions.
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>>52774824
Do we know DHB's schedule? He has at least two games and we know Legacy is Tuesdays. Where does that Volorexis game fall? Thursday?
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>>52774827
Better to get angry about his masked physician.

DHB said two games a week was his ideal, he's in two. To get another one has to drop.
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>>52774815
Now here's a great reason to pick up wondrous items.
Thanks.
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>>52774840
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>>52774746
>I seriously don't think so, social combat is the dumbest fucking idea.
That's provably wrong given that there are in fact games with full social systems and these games are popular. Granted some systems do pull really retarded shit with social combat for sure, and if done wrong you can just tell someone to go kill their family by having big enough numbers.
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>>52774838

That's what they all say, right up until the moment they're cleaning someone else's ears or getting the dirt out of their coat.
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>>52774843
>The difference is that you use the skill checks sparingly, in sensitive circumstances like when failure means getting imprisoned or something.
That's dumb, you're dumb. They should be used when appropriate detailed by the skill. For bluff whenever you're telling a lie, for intimidate when you're trying to influence someone by being scary, for diplomacy when you're trying to make someone like you or asking for favors.

I don't fucking understand how people thing rolling for things making roleplay suddenly stop. People don't roleplay don't roleplay no matter what the rolling situation is. It's not like having rolls when describes makes roleplayer's mouths zip closed.
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>>52774736
2hu is it possible for you to think in terms that aren't Heroic-low Paragon tier 4e? I really want to know.

The fly speed scaling is bad, not even on part with the Flight Hex or Tengu Wings. That's the problem at level 5. Pits should not be a problem for you past level 3, much less 5/6. By this point, you're running into fogs, ice storms and the walls of X coming online soon. Hell, given the must end on something solid clause and low move speed, I believe Evard's can still catch someone in its vertical and horizontal range.

Once again, you miss the forest for the trees.
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>>52774875
>and these games are popular
If we're using popularity as a gauge then the d20 systems are the most popular of all so wew we're done here, it's a retarded argument.
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>>52774886
I like Fate's philosophy on rolling. You don't roll "whenever it makes sense" or "whenever there's a chance of failure" but "when it'd be interesting".
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>>52774894
>Pits should not be a problem for you past level 3,
What are you even on about.
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>>52774909
Deodorant isn't expensive. You shouldn't have to worry about the pits after getting 2nd level wbl. Also make sure to buy the deodorant and the razor for shaving otherwise you're cheating.
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>>52774812

So with Nugget Man out of the running, what does everyone hope to see as the final party?

Ideally, it will be two men, two women, and built expecting the PCs to pair up as romantic partners.
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>>52774050
>New GM wants to play pathfinder for some reason.
>I think it's a bad system.

You shouldn't play then I think, you won't like it and you know this.

>Entirely combat focused, dungeon crawling only, encouraging levelled encounters that defeats the point of levelling up

Depends on your GM I think, while it kind of is it dosen't have to be. I'm not even sure what you're complainning about as far as leveling up. I don't think a CR1 encounter will mean much to a party with an APL of 14. It would mean leveling is just a race to trivialize everything. Encouraging HP bloat or a thousand fucking enemies as opposed to just tougher ones more suitable to deal with.

>and requires optimization/powergaming as much as the other players to not be a drag on the team.
Not really, your GM designs the encounters and sets the powerlevel.
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>>52774886
I can barely understand you, learn to English.
I overlook it because it's boring as fuck to just take the numbers every time, sometimes it's hella fucking funny when my player does something incredibly stupid like advocate harmony between the dorfs and elves and the dorfs flip shit even though he has 12 diplomacy.
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>>52774843
>And yet you don't need it 99% of the time.
It objectively does. Speaking as someone who was actually taught rhetoric in school and is now in college where most people weren't, the difference between knowing it and not is fucking night and day. It staggers me how often people can make themselves generally unlikable despite not really being that bad, just because they constantly say things the wrong way.
>>52774843
>It doesn't even matter. The reason why it's shit is because one side of the party is going to be totally obselete at any given time. Lawyer can't do shit in combat. People who aren't Social classes can't do shit outside of it.
See, this is a bit more of a serious issue, though it can work out in one of two ways.
For one, you can have competence in each field require less investment. Have everyone able to get some low level combat tricks so they don't sit around and twiddle their thumbs in combat but aren't good enough to steal the spotlight from the guy who is good.
The second thing is many groups are totally okay with playing a game where characters are simply competent at different things, and each character gets their turn to take center stage and do their thing.
>You don't need 'focus' for this shit
>You can literally just get it by interacting with people like a normal human being in the course of your actions.
Except casual observation of real world people shows thats wrong.
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>>52774885
>cleaning someone else's ears
I want this. Hopefully with a lap pillow.
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>>52774840
Class balance is not subjective. Just because something is fun for somebody doesn't mean it's balanced. Something can be objectively weak and still fun. Balance is a numbers game, and the game can be balanced from a numbers standpoint without Paizo tailoring the game to anyone's own personal enjoyment.

>You also keep saying every archetype should be "balanced" but balanced based on what?

Do you know what balance means? They should be balanced based on other classes and archetypes. In a perfect game, every class and every archetype would perform just as well as every other class and every other archetype. That's what balance is.

You have to be trolling. There's no way you're actually this dense.
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>>52774966
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>>52774953
You realize diplomacy isn't mind control, right?

Fuck it's like 90% of people who complain about diplomacy can't be fucking arsed to read the page on diplomacy.
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>>52774977
Not just as well, but at the very least be JUST AS USEFUL as any other class.
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>>52774957
>it objectively does
It objectively does not unless you're an utter retard. Yes, formal rhetoric gives you an edge, thinking before speaking helps even more, but until you speak with someone already hostile or engage the Duke of Ostland in debate, you probably don't need it.

>The second thing is many groups are totally okay with playing a game where characters are simply competent at different things, and each character gets their turn to take center stage and do their thing.
Well okay, that's their preference, I suppose, but then that's just basically not a party. If there's only one guy who can actually fight then, well, he's a glorified bodyguard.

>Except casual observation of real world people shows thats wrong.
I forgot to add "without being a 7 INT 8 WIS 7 CHA cretin".

>>52775000
You realize that at some point the point of the game is to have fun right? If the Elf manages to give a huge speech in rhyme then his dumped CHA be damned.
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>>52774898
Sorry, guess I should have been clearer. I'm not saying 'these games are more popular than PF and so clearly better', all I'm saying is the fact that games do indeed pull social combat off well shows that it can in fact be done.
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>>52774994
I'd give as many headpats as I needed to get a lap pillow with an ear cleaning service.
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>>52774946
Here's my prediction:
>One melee offense/debuffer character
This is the most competitive role, but the most likely picks are Gregori, Kyras, and possibly even Sigmund.

>One melee defense/buffer character
Andrik or Milre.

>One ranged character, probably with infiltration skills
Andrei, Franze, or Myrna. Myrna seems the least likely, since she'd have too much overlap with the last role, which is...

>One support character, probably a caster
Branwen seems to be the only viable candidate, but if Wubu extends the deadline for modifying and revising an app, then Anna's a strong contender too.
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>>52774994
>>52775029

See? Gateway drug.
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>>52775029
Fine, but more head pats.
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>>52775023
>You realize that at some point the point of the game is to have fun right? If the Elf manages to give a huge speech in rhyme then his dumped CHA be damned.
>stats shouldn't matter
>rules shouldn't matter
>it's just about FUN
Ok seriously, if you want to run a beer and pretzels lolrandumb game then more fucking power to you, but you'd be better served in a system without explicit rules about how this shit works. I'd say your game suck a big bag of donkey dicks and sound like the sort of game run by a highschooler, but hey, that's just me.
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>review anon no longer randomly rolling through apps

now ain't that just sad
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>>52775023
>but until you speak with someone already hostile or engage the Duke of Ostland in debate, you probably don't need it.
Thats exactly what I'm talking about. If you think I'm saying we need social systems for having a chat over dinner then I'm not being clear enough, I'm talking about big important shit. Stuff like convincing a king to not go to war with some other kingdom, or a sage of some city to let you into the forbidden part of the library to see the text you need to learn a demons weakness.
>but then that's just basically not a party.
Why? Why does a party have to be defined as a group of people who all do the same thing? Why can't it be like, I don't know, the main characters of a spy movie where some people do cool shit on the field, and others make gadgets and get info and stuff like that.
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>>52774977
>Class balance is not subjective.
We were talking about archetypes though.

>Just because something is fun for somebody doesn't mean it's balanced. Something can be objectively weak and still fun.
You realize you're arguing against yourself now right?

>Balance is a numbers game, and the game can be balanced from a numbers standpoint without Paizo tailoring the game to anyone's own personal enjoyment.
Sounds like Stormwind Fallacy to me, you just said a sub optimal class/archetype can be fun to play.

>Do you know what balance means? They should be balanced based on other classes and archetypes. In a perfect game, every class and every archetype would perform just as well as every other class and every other archetype. That's what balance is.

Sounds like what you're saying is that in perfect game everyone would be playing the exact same thing. This is still a terrible argument that addresses none of my points. You shit all over yourself.
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>>52775062
I mean, fun should totes matter. If the rhyme was that good I'm definitely willing to overlook their stats and give a bonus or Advantage to the social character's roll.
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>>52775064
I would show up as a much shittier reviewanon but honestly I don't feel like my opinion is worth anything
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>>52774946
Inb4 all men or all women.
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>>52775023
>You realize that at some point the point of the game is to have fun right? If the Elf manages to give a huge speech in rhyme then his dumped CHA be damned.
I play by quantum narrative. He might get a circumstance bonus, but his roll will determine his success. If he rolls well, the opposite was amused and he succeeds. If he rolls poorly, the opposite found it humorless and he fails. If he rolls really well, the opposite is reminded of his past as a musician before he had to give it up to serve his people. If he rolls really poorly, the opposite is reminded of his past as a musician and his bitter failures and we roll for initiative.
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>>52774894

>The fly speed scaling is bad, not even on part with the Flight Hex or Tengu Wings. That's the problem at level 5.
That is exactly what I had mentioned, yes.

>Pits should not be a problem for you past level 3, much less 5/6. By this point, you're running into fogs, ice storms and the walls of X coming online soon.
Trivializing ground-based obstacles by 3rd-level is rather difficult (or costly) even for full spellcasters. Even a 5th-level wizard with fly has to spend a spell slot on that.
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>>52775088
I'm going to have 3 charisma, but I'm a fantastic public speaker. It shouldn't matter I don't have points in any social skill.
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>>52774875
Define popular.
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Real quick because I forget, does default setting have a printing press?
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>>52775062
Reminder that Rule 0 exists and reminder that at some point the rules can give if the player actually earned it.

>>52775075
>Stuff like convincing a king to not go to war with some other kingdom, or a sage of some city to let you into the forbidden part of the library to see the text you need to learn a demons weakness.
But I...don't disagree on that? Isn't that what a high DIP rank is supposed to represent even? I mean I can see wanting a few more skills to get a really dedicated face going, since as it is you can load every face skill at max and have a bunch left, but I'm not contesting the fact that if you're trying to weasel out of shagging the betrothed princess with bribes you need to really know what you're doing.

>spy movie
Because the main characters of a spy movie are literally not a party. They're more like pieces of a swiss army knife.
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>>52775043

There's an oracle and a vitalist, both do basically the same thing as Brawnwen with slightly different bends.
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>>52775120
Okay, but I do still have rolls and bonuses/penalties. You can be as great a public speaker as you want, but the people you're talking to can still see the cheeto dust on your fingers and smell your BO.
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>>52775132
I think it has a few, but only in certain areas around the south, like Absalom and Andoran.
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>>52775059
Sure thing, we should think about getting our own place with a nice garden to spend our time in together
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>>52775120
If you have 3 CHA then I'm not going to allow you to actually act sensibly. You're going to make /a/ memes look like chad thundercock.
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>>52775123
Popular by ttrpg standards. So typically has a large ish fanbase (though with how few people play ttrpgs that isnt really hard I'll admit) and is generally well liked by said fanbase. The games I'm thinking of all have generals here on /tg/
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>>52775145
True, but the Oracle is pretty much just a nice girl healslut without as much personality.
And the Vitalist is a That Guy greentext waiting to happen.
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>>52775159
You know those guys who just have a reeeeeally annoying voice and tone?

I imagine that's what it's like when a low CHA character is played by a high CHA player. He might be saying the right words but it's in all the wrong way and he's spitting in your face as he lisps.
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>>52775079
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>>52775079
>these things should not be shit, because that just makes them stupid non-options even if they sound cool
>WOW STORMWIND GET THE FUCK OUT

Your next words will be "but clearly YOU'RE the one who doesn't know what they're talking about!", despite yelling utter nonsense into the void.

>>52775111
The player is spending resources (a talent, possibly more if prereqs are added, and presumably maxing out the Fly skill) in order to have that fly speed, 2hu.
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>>52775146
>Okay, but I do still have rolls and bonuses/penalties. You can be as great a public speaker as you want, but the people you're talking to can still see the cheeto dust on your fingers and smell your BO.
So it's just "when the GM feels like it sometimes the rules don't apply".
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>>52775195
Literally yes
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>>52775195
Yeah. Anyone who applies all the rules of 3.x all the time is going to have a bad time. That's one of the things about DMing. 3.x is a shit system, you get used to it and dm around it.
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is making a character your magical realm okay if you play up how it's a creepy magical realm in a not-sexy way?
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>>52775168

You can reduce a character to a few words to make them sound bad no matter what, Brawnwen's entire motivation is basically just greed, she even has "lonely and naive" in her personality block.

Just opposite sides of the waifu coin.

I sort of agree about the Vitalist, but it's always hard to tell.
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So /pfg/, how do your characters react to finding out the Vigilante's secret identity?
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>>52775215

That is a lot of highly alarming greentext.
>>
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>>52775181

>The player is spending resources (a talent, possibly more if prereqs are added, and presumably maxing out the Fly skill) in order to have that fly speed, 2hu.

Of course. The issue is that what it does is backwards: trivialize ground-based obstacles, while doing little to help engage fliers in melee.

A Strength-based character in full plate is going to have a very rough time making the Fly checks necessary to stand and bang with enemies, and that is assuming they can even close the distance with their pittance of a fly speed (reduced further by heavy armor).

Athletics' Mighty Conditioning talent can alleviate this, yet that is another talent down the metaphorical drain.
>>
>>52775168
Okay, the "no, I think I'll just let you die because that's my fetish" asshole I'll give you.
But Branwen has almost no personality beyond "is greedy", and Evelyn actually starts out as someone you'd want to be in a party with rather than someone who might deign to warm up to you if she wants your dick.

I didn't stand for that shit in Dragon Age, I'm not going to put up with it in Pathfinder.
>>
>>52775133
When I say social systems, I mean I want more than just make one diplomacy roll and see what happens. That runs into a couple of problems. For one, you can crank diplomacy to 50+ with the right build. If its all just one roll you essentially have the power to mind control anyone just by talking, and that steps back into 'go kill your family' territory. On the other hand if you limit what the rolls can do it diminishes the point, and having a social focused character isn't really viable anymore.
>Because the main characters of a spy movie are literally not a party. They're more like pieces of a swiss army knife.
That doesn't really answer what I was asking. What's wrong with that sort of set up? If its the fact that most spy movies have a main character you're worried about, then so do most fantasy shows/movies/books.
>>
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>debate about MUH CHARISMA and MUH NUMBERS

Reminder that if a 5 Charisma turboautist can get a hot girl to lust after him, then you too can succeed in life.
>>
>>52775239
I mean that for the sessions they aren't the centerpiece of they may as well not exist and not show up for the session.
>>
>>52775181

>Your next words will be "but clearly YOU'RE the one who doesn't know what they're talking about!", despite yelling utter nonsense into the void.

How is this not true? You still have no argument, and you admit that shitty archetypes can be fun to play despite the presence of "better balanced" options. You try to so hard to argue that you even end up proving my point, then crying about me baiting you?
>>
>>52775251
Charisma is not sex appeal in any way shape or form! Low-Cha races exist in great abundance and it hasn't stopped ANYBODY!
>>
>>52775251
Joseph has like 18 cha though.
>>
>>52775043

I want Franze so we can see her go 120% Crusader Kings with who the men stick their dicks into.
>>
>>52775202
>>52775205
See, for rules that actively make the game unplayable, sure. However inconsistent application of stuff like bluff/intimidate/diplomacy is honestly cancer. I've never seen a GM do it as anything but a way to either favor people, push 'lolrandumb' plot developments, or to fuck people over.

In a perfect world it might go ok, but fuck literally every GM I've ever encountered. I actually apply the rules or if I'm going to change them I state upfront how they're changed.
>>
>>52775270
I'm sorry anon. Dwarves are no longer allowed to breed. This is goodbye.
>>
>>52775284
Circumstance bonuses/penalties are meant to be applied at he whim of the dm.
>>
>>52775254
But a DM can solve that by making sure that challenges happen that they're all fit to succeed at. And again, if the game itself is balanced right it's not like they're good at one thing and one thing only and then dogshit at everything else.
>>
>>52775237
>>52775221
The problem with Jarith is that he has no personality beyond "is evil."
Like, we can talk about bland characters or flat characters or whatever, he is literally just "this is a bad guy who will cut your dick off for money." Every other evil-aligned applicant has goals, a life, some background. Jarith just kind of congealed off the wall in a tavern and started getting people killed because it turned him on.
>>
>>52775270
then why is it used in the attractiveness score function?
>>
>>52775231
With a quick memory erase.
>>
>>52775302
That you made up? Because you're DUMB and probably an aasimar or something!
>>
>>52775302
Presentation. You can do a lot with an unappealing face and body if you just know how to put on a winning smile and project confidence.
>>
>>52775298
Circumstance bonuses I have no problem with.

It's when rolling is removed entirely I have a problem, particularly for bluffing.
>>
>>52775279
Joseph is high INT/low CHA with Clever Wordplay for Bluff. Pretty much everyone he meets dislikes him at first and he's like the only JoJo that's unpopular with women.

Stands are obviously manifested by CHA too which is why his is so shit.
>>
>>52775231

Has anyone found out about Valeriya's secret identity yet?
>>
>>52775319
I didn't make it up though, it floated around /pfg/ for a while during RotJR apps.
>>
>>52775300

Well that sounds bad, to be honest I don't even read male apps that don't have chad thundercock art because muh fetish
>>
>>52775326
I never talked about removing rolling.
>>
>>52775341
The Vilderaven hasn't even been mentioned in-game.
>>
>>52775231
Do you have bolognese for that webm?
>>
Diplomacy is fucking stupid and should NEVER have been tied to character level. You being higher level doesn't change how stubborn the homeless man is, fuck you.
>>
>>52775366
Eromanga Sensei episode 2.
>>
>>52775302
Nobody knows.
The Cube only has 14 CHA and anyway the attractiveness function would have you believe the faceless, formless Dread Wraith is drop-your-pants-now tier sexy.
>>
>>52775369
>You level up with experience
>As you gain experience in life, you get better at things
>Convincing is a thing you can get better at.
The grumpy man's diplomacy DC didn't change. The PC just gets better at convincing him as they get more experience with it.
>>
>>52775369
Pretty sure homeless men are significantly less stubborn when the Cleric is radiating enough power to make the less informed mistake him for God.
>>
>>52775369
Higher level means you have more experience gathered from your travels, meaning you have learned most likely a way to deal with stubborn hobos along the way.
>>
>>52775369
>people can never get better at speaking, or learn to be more convincing.

Really activates my almonds.
>>
>>52775351
But which profile is the biggest Chad?

>>52775349
Pfft, that thing. Nobody uses the obviously superior Comeliness formula.
http://fizzygoo.com/Dnd/Variant/Comelns.html
>>
>>52775358
Except you said that the rhyming elf didn't have to roll he just succeeded. That's removing rolling.
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>>52775380
Thought it looked familiar. Airy-gat-you gossamer anon-Scent Pie
>>
>>52775111
Ropes and pitons aren't costly desu. If we add spells, Monkey Fish and Bouncy Body go a long way for spelunking, while Endure Elements/Resist Energy can help for pain hazards. Scribing scrolls isn't all that costly unless downtime is not given.
>>
>>52774949
What don't you get with the levelling up thing? In other systems the combats we do aren't designed around out character's power level, they are appropriate to the world. If there are guys who are stronger than us, it's probably because we messed with the wrong people. If they're weaker than us, that's fine. A roleplaying game isn't about the encounters, it's about the storyline.

But when it comes to pathfinder people seem heavily invested in combat and combat encounters and everything is levelled according to the characters. You have a level 1 challenge, at level 1. You have a level 5 challenge at level 5. The enemies get stronger as you progress, to meet your progressing strength. Nothing gets easier, you don't actually gain more power. That's how I've seen other people do Pathfinder. You stop fighting low level/low hit dice enemies. Your power doesn't actually increase.

I'm worried that the DM we're going to have is going to follow that style, because that's all I've seen from other Pathfinder games, and some people around these threads seem to try and justify it instead of telling me it's wrong.

Everyone seems focused on mechanics, balance, optimization, getting the right items and the right abilities, making builds. That's not roleplaying. That's not roleplaying at all.
>>
>>52775399
I just plugged in Dread Wraith and it's still better than human commoners. In fact it looks like the average half-elf.
>>
>>52775361

Why not? When is the Vilderavn going to prowl the streets, slaying evil and harassing her friends?
>>
Rolled 5, 5, 5 = 15 (3d6)

>>52775399
>aasimar with str 10, con 14, and cha 18
Let's try it.
>>
>>52775452
Did you remember the racial modifier? It's probably about -10 or something.
>>
>>52775451
The reason is because nobody wants to get two quests, both about liches seeking supreme power, but one is level 9 and appropriate while the other is mythic level 25.
>>
>>52775464
19.75
Seems about right.
>>
>>52775466
Actually, depending on whether or not you sub in DEX and CHA for STR and CON here, it can be Nymph-tier without the modifiers.
>>
>>52775452
Charisma is also supposed to be like, force of personality or something. For undead, it replaces con, representing their hold on their unlife or some shit.
>>
>>52775464
>19.75
hey, that's pretty good.
>>
>>52775399

I think Stanislaw is probably the most chad, there are some others who have the potential, but he seems the most straight forward and experienced, with minimal brooding or awkwardness.

Honestly Blingmaker is a bit lacking Chad's.
>>
>>52775451
Yeah I normally TPK session 1-2 when players find a level 12 encounter as levels 3s. Not like they can escape the enemy is much faster than them.
>>
>>52775399

Define Chad.

You talking about the real-world Chads, or the type that /r9k/ would sneer at from their room?
>>
>>52775505
Let's say...
>Actively seeking sex or romance
>Open about their sexuality
>Muscular
>Attractive
>Male
>Noted to actually have a sex life
>Not described as insecure
>>
>>52775451
Go away you basketweaving cocksucker.

Given the influx of new players coming in generating (You)s like the Fist of the North Star, I have half a mind to believe this is a long ruse. Even if it isn't, Poe's Law is strong with this one.
>>
>>52775456
There's been no need for it; and the party thinks the Vilderaven is a serial killer. If she tried harassing them, there's a pretty good chance she'd get beaten into the ground.
>>
>>52775526

Don't forget tall. Size Difference is the best.
>>
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>>52775215
what the fuck
>>
>>52775541

Not unless she hunted one down and bullied them on her own!
>>
My DM came to me for advice on how to be evil. It seems she has a lot of trouble making and roleplaying villains and due to my sort of obsession with necromancy and occult shit she thinks I might know something she can read or something, to make her better able to do evil shit.

I don't know where to start, though. I'm just kind of into weird fucked up shit. And I don't think I can just hand her the wikipedia page for Mengele or something because that stuff kind of seriously disturbs her.

Help? How do you teach someone to think evil-ly?
>>
>>52775251
Joseph is literally perfect. 18/18/18/18/18/18.
>>
>>52775451
In this game, combat is designed around the character's power level and what's appropriate for the world. You could run into a much weaker or much stronger creature, but if it's a combat encounter it is trivial. It can work for a roleplaying encounter though.

You seem to neglect the possibility of a pathfinder game having a story-line in addition to encounters. Try reading literally any adventure path to see what I mean, there is opportunity for both.
>>
>>52775215
Sucy continues to be best girl.
>>
>>52775526
In order, the three most Chad profiles by this definition are:
>Azuk: Womanizing jackass and classic musclebound barbarian
>Andrik: Nice guy you can bring home to mom but remains something of a himbo
>Kyras: Sexy and well-built for a tiefling, but he's convinced you're too good for him and tries to push you away
>>
>>52775564
Villian Codex?
>>
>>52775399
>>52775464
Huh, even if I went the STR route and did 18 str, 14 con, 16 cha, it's still the same outcome.
>>
>>52775555
I dunno if that's an actual molecule but I'm pretty sure that's O = C - C - C = O or something.
>>
>>52775561
Still a pretty good chance of her getting beat down.
>>
What app fits the level 1 start of Overlewd the best?
>>
>>52775608
Str/Con/Cha is one of the best ways to mechanically emulate a handsome dude/sexy babe.
>>
>>52775618

That's why you pick on one of the less optimized players, or better yet make sure it doesn't get to combat!
>>
Tell me about the biggest terrors/enemies in your setting. The things that are the contenders for winning the shake up at Armageddon my top three are:
>A colony of maggots inhabiting the corpse of a deceased god, referred to as The Pale Choir
>A powerful entity that is the origin of hag kind and mortal witchcraft, known as The Hag Mother
>Two unique twin sapient undead created when a great hero cleaved a mighty undead lord's skull in twain known as Absolution and Enlightenment

Rate my setting's villains
>>
>>52775564
Choose a route to evil, and play it up.
Evil can be as simple as "I get what I want, and do what I want, for me, first and foremost".
A good example of the simplicity of basic intelligent evil can be seen in Cottonmouth from Luke Cage. Clearly intelligent, charismatic, even genuinely charming, cares about his own, but is absolutely out to get what he wants.
>>
>>52775502
Why is that level 12 encounter fighting and killing them? Are they just random monsters? What if there's I dunno, a level 12 encounter of intelligent creatures like a dragon with kobold servents that you can negotiate passage with, or some experienced adventurers or a wizard you can interact with. What kind of story are people running where it's just: Random encounter happens, fight this thing. Woo you killed it and gold and magic items spills out of its belly.

>>52775467
What kind of power is he seeking, what are his objectives and why are you stopping him? What are his alternative weaknesses, and can he be defeated without just bashing his face in. All of these are important.

>>52775530
???

>>52775588
I'm just against combat being designed around the characters power level, and more about what makes sense for the world.

I've just seen people running Pathfinder as hack and slashes with little in the way of storyline or roleplaying. The storylines are like an excuse to do combat, rather than something the players I've seen really want to get involved with or ask questions about. I'm worried that's what will happen in the game that's starting soon.
>>
>>52775624
The two arrays were:
>10 str, 18 dex, 14 con, 10 int, 10 wis, 18 cha
>18 str, 14 dex, 14 con, 10 int, 10 wis, 16 cha
They have the exact same comeliness function. 16+(3d6/4)
>>
/pfg/, how mad are you that nugget man got the plug pulled on him? what game do you think DHB should drop to be in this one instead?
>>
How crippling would it be for all nonpermanent effect magic items to be rendered mundane and unable to be created in PF?
This would include items such as rods as well.
>>
>>52775598

I want to see Kyras and Andrik try to out-Chad each other!
>>
>>52775649
>Why is that level 12 encounter fighting and killing them? Are they just random monsters? What if there's I dunno, a level 12 encounter of intelligent creatures like a dragon with kobold servents that you can negotiate passage with, or some experienced adventurers or a wizard you can interact with. What kind of story are people running where it's just: Random encounter happens, fight this thing. Woo you killed it and gold and magic items spills out of its belly.
Legitimately last time this happened it was because the players decided at level 3 they just had to fight a Hill Giant Fighter 5 who had camped at the side of the road.
>>
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>>52775263
It's not true because something being capable of being fun does not make it GOOD. Pathfinder's very existence proves this point. Eldritch Scion Magus proves this point. Fucking Rogue and Swashbuckler prove this point. Just because I can scrape enjoyment out of something does not make it good, not does it make it completely justifiable for so many things to be shit.

Having fun fucking around in mud does not mean it is not filthy and disgusting.
>>
>>52775667
Who wins depends on whether Kyras is in character or not. If he doesn't have his helmet, Kyras just bows out and lets his bro win.
>>
>>52775668
.......
.....
Why.
>>
>>52775649
>I'm just against combat being designed around the characters power level, and more about what makes sense for the world.
And what happens 90% of the time is that as soon as the player's garner the attention of a big villain with access to magic they will then die within the next week.

Any sane villain who isn't under threat from all sides will nip possibly threats in the bud. He'll scry then, teleport to them, cast one intensified delayed blast fireball, and leave. Or even easier he'll summon something and icy prison teleport it to the party.
>>
>>52775694
All they knew it was a hill giant wearing armor, they knew the giant was evil, so they decided they couldn't let him just run around willy nilly. He butchered them in the road.
>>
>>52775684

But Kyras needs to embrace the Chad!
>>
>>52775667

I want to get spit roasted by Kyras and Andrik!
>>
>>52775660

I don't really give a fuck desu.
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>>52773717
Well, lewdgames are full of lust. And lust is a deadly sin. But do you know what else is a deadly sin?

G R E E D .
>>
>>52775715
The players likely assumed they had a fighting chance if they encountered it.
To be fair, tho, were I running it, I would have nonlethal smashed one pc, then asked them if they wanted to keep this up.
>>
>>52775649
>why is that level 12 encounter
Anon if I have a Dread Wraith existing then it WILL try to slay anything alive that comes close enough for its Lifesense to see, whether or not they're level 1.
>>
For lycanthropy, we'll say a human werebear, when in hybrid or animal form do you use the base or assumed creatures size? I can't seem to recall the ruling.
>>
>>52775737
P M
T H E I R
P L A Y E R S
>>
>>52775737
I too would like to get spit roasted by them, but I think the odds of them both getting in are slime since they both fill similar niches.
>>
>>52775756
What fucking reasoning would the giant have to do that? He knows he can kill the PCs, the PCs attacked him as he was cooking dinner. He has literally no reason to not kill them. He's a profiteering mercenary on his way to find another job. The PCs are just walking bags of free cash. Normally he couldn't be arsed to attack strangers, but they started it.
>>
>>52775729
>Kyras scoops you up and throws you over the back of his horse
>Loudly guffaws about how he's going to violate you
>Whispers to make sure you're comfortable and to hold on tight before he starts the horse galloping again
>Helps you down and lets you ride while he leads the horse as soon as you're away from any bystanders
>>
>>52775643
Well

An ancient dragon who has set in a thousand year plan to attain immortality using the souls of all men and women living in the nation he helped found

and...

the Nascent, a single aspect of a shattered god who seeks to ascend back to his former position ruling over this continent, and needs the party to go seeking out and collecting the OTHER aspects of this god, for a grand plan involving smooshing them all together to become a newer, cooler god
>>
>>52775781
>>
>>52775680
Took you awhile.

>It's not true because something being capable of being fun does not make it GOOD.

It actually is because no one is going to play something GOOD if it's not FUN. But they will play something BAD if it is. Yet you're all >WOW STORMWIND FALLACY!!1...? You really need to stop shitting all over yourself, read what you're typing and stop arguing just for the sake of responding to me.

>Pathfinder's very existence proves this point. Eldritch Scion Magus proves this point. Fucking Rogue and Swashbuckler prove this point. Just because I can scrape enjoyment out of something does not make it good, not does it make it completely justifiable for so many things to be shit.

Sounds like you should not play a Eldritch Scion Magus, Rogue, Swashbuckler, or even Pathfinder then. Again, you're bitching about your own damn problem because they didn't make the game just for you and your tastes.
>>
>>52775781
>are slimes
>>
>>52775768

I don't know anon, I'd be pretty embarrassed. And what if someone posted logs?
>>
>>52775768

Unironically this.

Both players would probably be fine with some filthy smutcrafting, just PM them and get it over with!
>>
>>52775830
Their players are both in RotJR aren't they? I think they've got more to suffer from logs than you do.

Unless you're also one of those.
>>
>>52775830
>They post logs
>Their reputation is torpedoed forever
>You have the last laugh

Or
>They don't post logs
>You have fun playing with them
>Jimmies remain unrustled

Or even
>They post logs
>You're into that
>Nobody gets offended but salty anons
>>
>>52775850
>3rd
If I ever ERPed it'd only be in the hopes that someone leaked logs so I could really get off.
>>
>>52775796
2 reasons:
Early game tpks are not how you make a game.

Why would the giant care enough to kill them, when killing travelers on the road tends to get attention and leads to more people starting shit with you? You are treating the giant as some manner of homicidal maniac when there is actually little reason to. Further, if you are going to take the money angle, you could clobber a few of them, then extort the rest, which serves the dual purpose of following the creature's profiteering nature and chastising the party's idiocy.
The maxim "the consequence of every poor decision need not be character death" comes into play here.
>>
>>52775879
I'd post your logs. Matter of fact, I'd push you to do unspeakable things just so that everyone could see them when I post your logs.
>>
Has anyone ever PM'd DHB asking to ERP?
>>
>>52775649
Then you roll the skills to parley before the knives come out, or you offer them something, or you go a different direction or you stab them anyway or the myriad things you can do when you have multiple interaction mini games and are not terminally autistic.

Their motivations are crafted by the designers or the DM, depending on the game, like any other role playing game.

Are you new to the hobby? Do you legitimately have autism? Do you not get the things you are asking are questions placed by the games you already have played, in ways you are probably already familiar with (trait dice in Ironclaw, which book you use in EotE) and that your DM is ultimately arbiter of?

Go to OSR General. Play an OSR game. Convince your group to play DCC or Beyond the Wall or something. Those games will do what you want.

I mean this with no malice, I just want you to leave.
>>
>>52775830

Maximum Sleep and Captain Slow are good people, I can't see them doing that.
>>
>>52775895
>Early game tpks are not how you make a game.
Well fucking excuse me, so I shouldn't have threats above their level? The encounters should be doable? You're backpeddling here.

>Why would the giant care enough to kill them, when killing travelers on the road tends to get attention and leads to more people starting shit with you?
They charged out of the woods and attempted to kill him as he was making dinner. Shit you would have to be a good fucking person not to defend yourself any way you can.

>You are treating the giant as some manner of homicidal maniac when there is actually little reason to.
Defending yourself makes you a homicidal maniac? The giant was a NE mercenary back from a job. Killing people is his trade. Also, he's a fucking hill giant. Hill giants are almost always big dumb cannibal brutes.

> Further, if you are going to take the money angle, you could clobber a few of them, then extort the rest, which serves the dual purpose of following the creature's profiteering nature and chastising the party's idiocy.
And leave a bunch of enemies around with a grudge? Not fucking likely.

>The maxim "the consequence of every poor decision need not be character death" comes into play here.
And you're suggesting an evil character won't kill when he's attacked out of the blue by people much weaker than him.
>>
>>52775825
You brought up stormwind. You are the one defending Ivory Tower design. Apparently you are also rabidly monitoring the thread to act smug when someone doesn't give you your token (you) fast enough.
>>
>>52775946
token (smug)
>>
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>>52775879
>>
>>52775649
There is literally nothing a bunch of PCs can do to stop a mythic 20+ lich.
>>
>>52775879
Nice try. Not even Rory would get tricked into fucking himself over just for the slim chance of e-pussy.
>>
Friendly reminder that N. Jolly literally published an infusion called "Bullying Infusion" for Kineticists.
>>
>>52775926

I should probably wait until the apps are over at least, maybe we'll all get in together.
>>
>>52775944
You are actively looking for reasons to push the situation to it's utmost extreme, anon, even ignoring the nature of the creature in question (if it was big and dumb, it would not be a mercenary, it would be a guard or servant, which is what commonly happens to dumb, strong creatures) or sensible GM'ing.
You are either a troll, or so set in your ways it's scarcely worth trying to converse, so this will be your last (you), and good night.
>>
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>>52776012
>>
>>52775699
.... What.

I don't think it matters whether or not someone is levelled appropriately if they're going to do that desu...

>>52775715
.... Well those players probably deserved that.

>>52775761
I mean sure. If there's a Dread Wraith whereever the players are going.

I guess that's why I prefer intelligent creatures you can actually interact with over mindless animals.

>>52775908
I don't know which guy you are, but I want to know why you're calling something that's not combat a "Multiple interaction minigame." I'm sure you can see what I mean when I say I see people talking about balance, optimization and combat all the time and never roleplaying. ERP doesn't count.

And nah to all those questions, malicious guy who wants me to leave!
>>
>>52776014
News flash: It doesn't have to be canon, and it can help you figure out if you have good chemistry in terms of writing. The longer you wait, the more likely it is you'll talk yourself out of it.
>>
>>52775990
I guess it doesn't matter what level you are then.
>>
>>52776014

Now now, don't leave us hanging for the next week, which character is yours?
>>
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>>52776028
>I don't think it matters whether or not someone is levelled appropriately if they're going to do that desu...
No, the point is that someone levelled correctly for that party would either be unable to scry-and-die the players by himself, or the players would be able to stop him.

>>52776042
Dread Wraiths are intelligent, they can outwit most mortals. That doesn't mean they don't want to kill your ass just for fun.

>>52776030
>
>>
>>52775451
Though I agree with you, those other games tend to have a collapsed power curve when compared to 3.P. Pathfinder goes from cr 1/8 up to 30, with all the numbers going up and that kind of thing that DBZ has. A higher level character can kill lower level characters with no effort. Games that do what you're describing tend to not have such a massive gap between the top and bottom, or at the very least the combat systems are usually set up in such a way that you aren't invincible from having bigger numbers.
>>
>>52776067
This.
Just post in the Discord if you're shy about outing yourself in /pfg/
>>
>>52776028
>You are actively looking for reasons to push the situation to it's utmost extreme, anon, even ignoring the nature of the creature in question (if it was big and dumb, it would not be a mercenary, it would be a guard or servant, which is what commonly happens to dumb, strong creatures) or sensible GM'ing.
So what you're saying is players SHOULDN'T be able to run into enemies above their level? The hill giant had int 7, he can easily work as a mercenary. See the thing is the moment a situation is mentioned where players bite off way more than they can chew you immediately backpedal. It seems like you're trying to say players should be able to find enemies much higher level than them, but they shouldn't actually be able to get killed by them. Basically you're giving anything higher level than them a rubber sword.

>You are either a troll, or so set in your ways it's scarcely worth trying to converse, so this will be your last (you), and good night.
You don't have an argument. You just immediately back peddled the moment your argument had a single problem and now you're just admitting "I have no argument".
>>
>>52776062
>>52776014

This is a deceptively good answer, non-canon RP (even smutty RP) does a lot to help you get a feel for the character.
>>
>>52776042
>I don't think it matters whether or not someone is levelled appropriately if they're going to do that desu...
The point is an appropriately leveled enemy either wouldn't be high enough level to do it or the PCs could defend themselves either with anti-scrying or by simply fighting when he tries.
>>
>>52776042
One of the most common places to find Dread Wraiths are in graveyards or old crypts with the rest of the undead. Early PC quests (as in level 2) might involve cleaning up some zombies, but in this case there could well be a morgh or two and a wraith faffing about, any one of which is TPK.
>>
>>52776042
It's not that the low level encounters stop existing, it's that narrative exclusion kicks in.
Nobody fucking CARES about a level 16 killing some CR 1 bugbear instantly it's simply not significant so we skip it even if the encounter happened.
>>
>>52775605
Is that recent? I can't seem to find it in the mega.
>>
>>52776067
>>52776082

I'm not in the PFG discord!
>>
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So why did Paizo cast Nic Cage in a throw away role in Curse of the Crimson Throne?
>>
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>>52776209
>>
>>52776192

Then PM them that you wanna do something after results are chosen, or post here because we all really don't care!
>>
>>52775768
Ugh, no. Three person ERP without all three players having experience with each other is Hell.
>>
>>52776192
Is there a pfg discord is it it just a discord for the lewd game?
>>
For all intents and purposes, Pathfinder is intended to be run mostly exactly like a battle shonen. If you're complaints are just with that specific aspect then theres not much that can be done, you should just go play something else.
>>
>>52776209

... Oh my god.

Which Nic is Reiner? Wicker Man Nic or Kick-Ass Nic?
>>
>>52776209
He needs the money.
>>
>>52776248
Bad Lieutenant Nic.
>>52776256
Seriously though. He's in massive debt.
>>
>>52776075
You can get pretty damn invincible in Ironclaw and Star Wars for sure. But that's if you're focusing on combat entirely and level up a bunch.

Invincible barring that there's some other super combat focused guy to fight you.

>>52776104
I don't think a Lich needs scrying powers if he has resources like I don't know. A simple common man who will send him a message if the adventurers show up telling him where the adventurers are staying so he can pop in, have a drink and a little chat with them about their plans to stop him. With a disguise of course.

>>52776119
..... How does the normal population deal with such an invincible creature without some superpowered adventurers.

>>52776176
That doesn't really solve the problem where everything else increases in power to meet the players, meaning you don't really increase in power at all.

You could take that bugbear situation if you wanted and make something big out of it if you wanted. The goblins nearby see their friend has died on his way to work, they find out the adventurers did it, they know they can't deal with them so they get someone to deal with them. Maybe a stronger enemy, or maybe they appeal to the local authorities they have a treaty with that the players didn't know or care about. The local authorities arrest the players for murder, if they resist then there's a bounty out for their heads for resisting arrest and murder. They need to do this to maintain the treaty with the goblins they sorted out for free passage through their lands and because those goblins are related to some stronger goblins or a dragon they want to appease or be friends with. Suddenly that level 1 bugbear encounter was relevant and important. What about that?
>>
>>52776240
It's just pfg, but I hear that there's a lewd discord for one of the games or another.
>>
>>52775643
That Pale Choir shit sounds fucking awesome.

I guess the biggest thing I've got is a giant mass of fused together corpses wandering the land at random. City of necromancers and undead under siege, released some of their nuke-tier experiments and it consumed enough corpses to become unstoppable. Just sort of mindlessly consumes entire villages that happen to be near wherever it wandered and no one can do anything about it, the more you fight it the more it grows.

Anything powerful enough to win armageddon after that is more of a force than a single entity. Endless hordes of demons that strangle life with their mere presence overrunning the world, for example. Nothing too unique or interesting there.

Would need to know more about the big bads to really rate them but based on my knee jerk reaction to your short descriptions:
>Pale Choir 10/10 would immediately buy a book that mentioned that on the back
>Hag Mother 7/10 hags are underexplored and cool
>Undead Twin Thing dunno/10 not enough information
>>
>>52773520
Can alchemists learn formulae beyond their level?
Could a 1 level alchemist learn to brew potions of cure moderate wounds?
>>
>>52776284

No.
>>
>>52776273
What's the pfg discord then?
>>
>>52776308
https://discord.gg/Uyupd9x
>>
New Thread

>>52776336
>>52776336
>>52776336
>>52776336
>>52776336
>>52776336
>>
>>52776344
Nobody reply. Wait for the actual new thread.
>>
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>>52776349
But that is the new thread!
>>
>>52776264
You can run that bugbear example in PF. You would give the bugbears/hobs/goblins that come in to help the previous ones class levels, or you can have more goblinoids than the party can handle at their current level, or both.

This is all fiat. It's all in your head. It's role-playing you can do with any system at any time. What the CRs are for is the DM to see if the group will be punching at weight, below weight, above weight, or way above weight when you run it. It provides mechanics for a roleplaying concern.
>>
>>52776373
Fuck off anime poster.

Your ban wasn't nearly long enough.
>>
>>52776281
Absolution and Enlightenment are supposed to represent extreme cases of right and left brained individuals. The undead lord who they were was set to create Deliverance, basically a device to kick start the end of days early so that there's enough energy left over to create a new Eden. Now that the two are mentally handicapped they're unable to complete it. They're trying to get back the weapon that broke them in two and fuse together again and complete Deliverance.
>>
>>52776387
>You would give the bugbears/hobs/goblins that come in to help the previous ones class levels, or you can have more goblinoids than the party can handle at their current level, or both.
Nigga, that's leveling the encounter to the party. That's the encounters being tailored to the party. That's what any sane person done. We started this argument with someone saying "that shouldn't happen".
>>
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>>52776390
But I wasn't banned!
>>
>>52776431
You would have these things exist outside of the encounter. So there are like 300 goblins in a warren, led by their war party of monsters with class levels.

You start shit with a scouting party, they escape, they call on the warren or the war party, shit goes down.

It is exactly the kind of thing this anon uses as an example, but applying rules to it. Because this dumb sumbitch thinks rules are a type of beverage and wants to ROLEplay.
>>
>>52774166
Cheliax. Their morality is entirely subjective, like Canadians.
>>
>>52776615
Day of the Rake WHEN?
>>
>>52775618
That's what sleep spells are for.
Thread posts: 392
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