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Your problem dealing with Orks

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Thread replies: 21
Thread images: 3

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Orks are a set of organisms which range in size from five meter tall hulking brutes in power armor to tiny spores measured in microns, each able to grow into more orks and their support ecosystem. Your problem is that the smallest level at which you fight them is a 1.65 meter tall human with a laser gun. This is at best dealing with Orks at the surface level once they've made their combat beings. You may excel at that, but such activities are like siege artillery. Useful in some circumstances, but useless in others.

To deal with Orks permanently you'll need to seed a planet with self replicating nanomachines designed to fight the spores and Ork lifeforms on the micron scale.
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>>52764789

...so what's your thread?
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or fire. fire works.
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I've always assumed that humans wipe out the orks that initially land on the planet, then destroy most but not ALL spores so that only enough orks are alive and around on the planet to be combat training for new Guardsmen. I mean it's what I'd do.
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>>52765653
This is basically what happens, except not through choice, one an Ork infestation has arrived on the planet it's almost impossible for most factions to actually permanently remove them, save for Necrons, Eldar, Tyranids and perhaps a few of the more advanced Tau and Adeptus Mechanicus subfactions.

So the greenskins continue to be target practice, the Imperials just have to be careful that their arrogance doesn't let the Orkz gain momentum which, regardless of how well it's dealt with, is an immediate net loss for Humanity.
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>>52765687
The Imperium purge all zones of Ork life with promethium, but sacrificing a continent wide forest to remove a faction of feral Orks? They then just continuously hunt them down to keep them feral and contained.

The Imperium isn't as willing to sacrifice a planet as easily as people make them out or the inquisition for that matter.
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>>52764789
They fucking start with 250 health, their doctor has the life grenade from the get to go, their deff cannons are broken as fuck, and their poison enhancements can literally OSK you. Nerf Orks, buff LSM
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>>52765103
fire is nice too, i like fire
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>>52764789
Flamers actually work, burning ork corpses and the nearby area can stop spores. Although this is incredibly hard to do, you also have to find the orks growing in the ground and end them

Dark Eldar and Tyranids have both developed micro organisms/ viral thingys that kill or neutralise ork spores
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>>52766030
Eternal Crusade is a shitty game
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>>52764789
I'm a necron your fucker.

Let's see if orks can exist when I purge unicelular organisms.
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>>52765103
The problem with fire is that then you either end up with Orks on fire, or with fire-resistant Orks.
The first are short-lived, but do you REALLY want to deal with either?
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>>52767816
Why would you end up with fire resistant orks?
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>>52765687
How do Eldar completely remove Orks? Are you referring to Craftworlds? I suppose Exodite worlds would also be able to purge any unwelcome life.

>>52765919
Exactly! And why would you purge a (relatively) harmless population of Ferals when you could keep them around for rookie target practice and reminding the peasants why xenos are horrible?
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>>52767874
Well, all those that somehow survive, and some will unless you go full Exterminatus, will SURELY do so because they're fire resistant. And then they'll be.
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>>52768085
So by your logic... anyone who has ever survived being set alight, or burned, is fire resistant and humanity is also slowly becoming fire proof?
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>>52768133
And if you survive being shot a couple of times, you might just develop an immunity, or discover you had one all along, don't you know?
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>>52768133
Humanity does not have the memetic powers that the Orks have.
We might get some fire-resistant Orks on fire, burning everything they touch, but humans? We're far more fragile.
>Do NOT try it at home.
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>>52764789
Could she control Orcs?
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>>52768185
Plants and fungi are different.

Is there any universe where Ivy can control mushrooms?
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>>52767816
>>52768173
Yeah, sorry but - no. Not trying to make you sound stupid, but Orks don't work like that.

Maybe as like a cool "your dudes" gimmick. "Warboss Facebrandas Burny Boyz" or something, but Orks are not Vorcha/Tyranids. They don't adapt like that.
Thread posts: 21
Thread images: 3


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