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/tgesg/ - Weekend Elder Scrolls General

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Thread replies: 333
Thread images: 59

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Destruction edition

>Tabletop/P&P RPGs
[UESRPG - P&P RPG] https://docs.google.com/document/d/1pTgTN2aJUoY95JtquowagfUJLL7tCQYhzJKcCAcbvio/edit?usp=sharing
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
This is NOT /tesg/ minus waifus, so behave properly.
Keep the squabbling to a minimum.
No waifus/husbandos except for Malviser

Previous Kalpa: >>52620998
>>
How does it feel, when the lore of your games is decided by a braindead mainchild going: "Man, wouldn't it be cool if vikings fought dragons"?
>>
>>52698590
I'm protected from their petty magicks by my enchanted C0DA gear.
>>
>>52698575
>Destruction Edition
Glad to see Alteration is being mentioned, the vastly encompassing school that it is.
>>
IsTamriel round? Does its people know it's round?
>>
>>52698742
>channeling entropy = effecting physical change
Take your straw man shit elsewhere, faggot.
>>
>>52699631
Nirn might be, but based on the field of view over the Imperial City during the destruction of Umaril's soul, Tamriel isn't. I recall reading about an astrolabe that appeared in either Arena or Daggerfall that implies that at least some people believe Nirn is round.
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>>52699631
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What if the Dreaugh are part of the Hist, which actually stretches far into the ocean? Think about it, they're both said to be from a previous kalpa, dreaugh and argonian both go through stages of metaorphosis varying between beast and humanoid. The draugh are also found only in the south of Vvardenfell and the south east of Cyrodiil in the games (idk about TESO).
>>
>>52700370
"Dreugh"
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There's a free weekend for ESO incase any of you are interested
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>>52700370
There are Dreugh around Sheogorad.
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>>52700549
Why is the Sheogorad region called that way? Does it have anything to do with Sheogorath?
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Why is Azura's coast region called that way? Does it have anything to do with Azura?
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Why is Dagon Fel called that way? Does it have anything to do with Dagon?

The answer is sort of."Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath ... Through time they have sometimes become associated with local enemies, like the Nords, Akaviri, or Mountain Orcs." I'll look more into it.
>>
>>52701524
The Shrine of Azura is located along the southern reach of the coast.

Also, the Dunmer who named the regions worshiped Daedra. Vvardenfel is a rough place to live - of course it's going to be associated with the Daedra.
>>
>>52701372
Way I see it, it's a mockery of Azura. Note how it's the same biome as Azura's coast in spite of Solstheim-latitude similarity and thus should be colder, yet Sheo makes it exactly like Azura's Coast. Like, "fuck you bitch, I'm painting my house the same color and landscaping my yard the same way."
>>
So is Dagoth Ur a reanimated puppet that the Heart is using to construct Akulakhan via Dreamers, utilizing corprus as a way to gather material for its soft tissues?
If so, is the Heart trying to revive Lorkhan, or an independent entity that plans on ruling Tamriel with Dagoth Ur as its voice and the Sixth House as its army?
>>
>>52702645
I just figured it had to do with wind currents, like how weather in Europe is different than in places in America with similar Longitude.

Either way, naming the rocky barren coast filled with iconoclastic wizards sounds a bit like an insult, were it not for the fact that Telvanni are most like Seht who is Azura.
>>
>>52701688
Dagon has some relation to fish. I'd wager that the name translates to something like Fish or Fishing village.
>>
>>52701524
Heavy daedric influence in religion, even under ALMSIVI. Peoples, especially earlier cultures have a habit of naming things after their beliefs
>>
>>52702744
Nah, Ur is using the Heart for his own machinations. The Big L acts through his Shezarrines and the Void Ghost, but the Heart belong to the Wheel.
>>
>>52702645
It doesn't have exactly the same plants, or quite as much dense foliage at least as far as I felt.

>>52701372
It may be that the coast is so rocky and hard to navigate it drives sailors mad. Or literally it's Sheogorath's.

I really like all the Daedric ruins in Vvardenfel on that note. The respect the Dunmer have for Daedra and the sheer hostility of the environments around them have let them stand when other provinces would have torn them down.
>>
>>52702841
Dagon has relation to fish IRL. Mehrunes Dagon has no relation to fish.

Fel means City, so the literal translation would be Dagon City.
>>
>>52700180
The fuck? Why would Nirn be that shape?
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>>52704106
It's CHIM I ain't gotta explain shit
>>
>>52698575
Does Tamriel have porn pictures or is it just the Lusty Argonian Maid?
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>>52705031
Pornography is pretty normal for any society that doesn't actively repress it, and I'm pretty sure the Imperial Cult doesn't give much of a shit. So I would assume there's porn.
>>
>>52705031
The followers of Dibella have got you covered.
>>
>>52702770
>filled with iconoclastic wizards
How exactly are Telvanni iconoclastic?
>>
>>52705549
But they only do lesbian stuff. What if I want to see straight porn.
>>
>>52706076
you fuck off back to /tesg/
>>
>>52706237
this
>>
>>52703732
https://en.m.wikipedia.org/wiki/Dagon
>Proposed representation of "Dagon, the fish-god
>>
>>52706237
but it's only the /teslg/ that has porn, not /tesg/.
>>
why couldn't the tribunal beat dagoth urs goons when some bumfuck adventurer could?
>>
>>52708581
Do you even lore?
Several 'bumfuck adventurers' died trying to be the Nerevarine.
The one off the boat got lucky. And btw, read the fucking material. The Tribunal couldn't replenish their divinity because Ur and friends ambushed Seht and Ayem last time they tried. The Nerevarine was the last hope as the Tribunal weakened and Ur grew stronger.
>>
>>52708581
Because Dagoth Ur needed the Nerevarine to bring Wraithguard to finish Akulakhan.
>>
>>52708581
>>52708791
Who is the Nerevarine? Like in the context of CHIM and the godhead?
>>
>>52710411
An adventurer who fulfilled Azura's prophesy. A person born under certain stars and signs. While obviously not story accurate, he could've died just like anyone else
>>
>>52710411
>Like in the context of CHIM and the godhead?
What is it with loretards needing everything to fit into their perfect coda CHIM godhead enantiomorph bullshit?
The Nerevarine was a role Azura kept pushing until it stuck, a tool for vengeance against the Tribunal, a tool turned against the Sixth House, and a vengeance in spirit against all those who murdered or might-have-murdered Lord Indoril Nerevar.
The Nerevarine was an adventurer and a tool who saved Nirn and then fucked off to Akavir because it was inconvenient for future stories for he or she to hang around.
>>
>>52706779
Mehrunes Dagon isn't the same as IRL Dagon, you retard. Mehrunes Dagon doesn't have anything to do with fish, Dagon from IRL mythology does.
>>
Replaying Skyrim right now, so if I get it right, one of the initiates of the Chantry of Auri-el infected the Arch-Curate?
Also how come some of the falmer seem to have wing sprouts
>>
>>52714936
>falmer seem to have wing sprouts
Wut
>>
>>52715061
>>52714936
Oh they're from Dawnguard, I haven't played that...
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>>52714936
>Also how come some of the falmer seem to have wing sprouts
Because they evolved from the kwama, but the cold of skyrim doesn't let them float very well so they needed wings instead of reach high places.
I think it's a cool theory, and that's all that matters.
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>>52715312
>instead of
instead to*
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>>52715312
What ? how could farmer have evolved from kwama ?
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>>52715364
Oh, I thought by "wing sprouts" you meant the chaurus hunter, since they have wings and sprout from their regular form.
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>>52715448
He meant feral falmers which may or may not be vampiric
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>>52699631
nirn is flat and cure disease potions cause autism
>>
So tell me, /tgesg/, why do you not despair?
>>
>>52716136
Begone, foul Daedra! Man's Mystery is not for you to understand.
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>>52716197
You will wither and die, insignificant mortal
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Elder Scrolls VI is gonna suck
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>>52716857
Don't be silly, anon. It's gonna have working ladders, climbable mountains, VR, and the combat system's gonna be very similar to For Honor. Why don't you pre-order it right now?
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>>52716959
> the combat system's gonna be very similar to For Honor
>VR
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>>52717009
Come on anon, don't you want to use your dick as a sword and do an overhead attack on a lusty Argonian? In Virtual Reality? Are you a homo anon? Are you a dream boy?
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>>52717028
>It's e3 2017
>all of the events have finished
>people are about to leave
>suddenly the ground starts to shake
>a lone figure emerges from the shadows
>It's Todd
>and he's achieved CHIM
>he's come to grant us mortals one final gift
>the final elder scrolls game
>a game is not the right description
>more like a simulation of the elder scrolls universe
>climbable mountains every where
>all of tanerial us able to be explored
>can even go to lyg or akavir
>end game is the player actually achieving CHIM
>Todd was lorkhan after all
>>
Toddposting outside of /v/ is the worst.
>>
>>52704106
Idiots believing in the ''Yokuda is da past , Akavir is da future!'' theory instead of them being shards of the former Kalpas that landed on the current Nirn after Dagon tricked Alduin by hiding those places so they didn't get eaten.

Then Alduin ate Dagon and like Trinimac he ended up like shit after that.
>>
>>52710411
A person born under the sign of the Serpent who may alter their future.

No really it's lore.
The serpent is the only birth-sign that isn't fixed and wanders among the other signs.
So someone born under the Serpent can also be born under the thief or lord.
>>
>>52717471
But the same author is the one who said both of those things.
>>
>>52717458
t. Todd
>>
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>>52717458
Take that back.
>>
>>52705835
They are literally described as iconoclastic in Morrowind.

>"House Telvanni matches the disposition of my brother Sotha Sil -- iconoclastic, profane, unconventional." – Vivec
>>
is there a good read about holidays and their meanings in tamriel?
>>
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>Why are many areas in Morrowind named after Daedra? Dagon Fell, Azura's Coast, Bal Ur and the various regions with Molag in the name, and Sheogorad all seem to be related to Daedra. Do the Dark Elves have some relation with the Daedra, possibly involving the Tribunal?

>Coewryn Shelly, Breton Scholar, Center for Provinicial Religious Studies, Caldera:
Daedra, like Gods to the other cultures, are sacred to the Dunmer. They even consider Boethiah as the first of their kind. Well, I should say some of the Daedra are sacred and some are not and some enjoy the nebulous positions of being Adversaries. These Adversaries are also known as the "Four Corners of the House of Troubles," and a special place is reserved for them in the mythology of the Tribunal. At any rate, it is nothing really remarkable that many of their districts and quarters are named after the Daedra. I'll grant that, to strangers, it may seem odd that the Dunmer hold the darker powers in esteem; rest assured, though, the Morrowind is not a heathen den of demon worshippers.

https://www.imperial-library.info/content/interviews-skeleton-man

Educate yourselves.

Also, seeing that High Rock 3E427 from Project Tamriel suddenly got some more attention, give me your Breton headcanons.
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>>52699631
no
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>>52718650
I guess I just never heard the common definition of "iconoclastic."
The actual word if anything, implies the farthest thing from religious cynicism.
>>
>>52718909
The Bretons of the northern Highlands are more Scottish. They invented the claymore, and having more Nordic/Nedic blood fits thematically.

>>52719146
Destroying iconogrophy? I'd be surprised if the people who hate religion and politics weren't the type to destroy religious and political icons.
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>>52718909
I always figured the magic resistance came from the Direnni slavery, implying that the use of magic was used in part for controlling Nedic slaves.

We still don't know whether or not it's an innate genetic thing that came from previous conditions, or if "Weaned on magicka" is still canon and Bretic mothers cast illusions or pure magicka or whatnot on their kids.

Also, we don't entirely know what Dragonskin is. Nordic Woad is understandable, Orcs going berserk makes sense, Redguards having enough control over their endocrine system to produce adrenaline when needed makes sense, but what do Bretons do to activate Dragon Skin?
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>>52719195
This fits nicely as I thought that forested area around Northpoint could draw inspiration from the Caledonian Forest.
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>>52719195
The idea of iconoclasm, as the word actually came to be, is derived from the belief that depicting images of the divine is sacrilegious and against the commandments of god. It was driven by zealotry, not hatred for religion.

Islam is iconoclastic
>>
>>52719368
>Also, we don't entirely know what Dragonskin is
An interesting question. I don't like Dragonskin personally, as it's just a stronger version of Woad you already mentioned, and doesn't have any lore-related reason to exists. What's worse, in Skyrim it got turned into Spell Absorption spell.
>>
>>52714936
>some of the falmer seem to have wing sprouts
Feral vampire lords.
>>
>>52719482
As with most of the racials, realistically it's just something the Hero has as a pronounced expression of their racial characteristics. I highly doubt all Nords can deliver an Icy Punch once a day.

I find it pretty useful in Morrowind and Oblivion, since I play mages who use Bound Weapons. It can mean the difference between life and death in a battle.

In Skyrim, being a Breton is amazing. Fighting dragons with Magic Resist, Atronach Stone, and Dragon skin on makes you a god. I never used it much, though, since I rolled Restoration and had free Wards that absorbed magicka for me.
>>
>>52720659
Skyrim racials are hilariously imbalanced. Altmer get an insane 50 magicka, Bretons get one of the best passives and actives, and Orcs get the hands down best active.

Meanwhile Bosmer are stuck with a shitty animal follower.
>>
>>52721627
Good, Bosmer deserve only the worst.
>>
>>52721718
From the way they're described, they sound like pretty nice people. Down to earth, humble, scorning pretense, and living a simplistic life.

I'd much rather chill out and go fishing with a Autismer than an Orc or a Nord. Or god forbid an Altmer who complains that it's too hot, and it's too cold, and it's too rainy and that he might get zapped.
>>
>>52722078
The way you describe it, the altmer sounds like they are french
>>
Tell me about kalpas. Do they actually exist in-game or is it just more C0DA shit?
>>
>>52724177
If you're coming into a lore thread already dismissing a lore source, then why even bother
>>
>>52724208
I just think it's worth differentiating between something that appears in a game from something that one of the game's writers wrote about on reddit or whatever. Same way you wouldn't treat Rowling's tweets about demisexual basilisks the second way as something published in a book. Sorry if that bothers you.

I'd still like to know about the kalpas either way, I'd just like to know where the information is coming from.
>>
>>52723694
I didn't know the French complained about their elemental weaknesses.
>>
>>52717458
Agreed
>>
>>52724177
>Player:"I need to stop Alduin."
>Paarthurnax:"Yes. Alduin…Zeymah. The elder brother. Gifted, grasping and troublesome, as is so often the case with firstborn. But why? Why must you stop Alduin?"
>Player:"I like this world. I don't want it to end."
>Paarthurnax:"Pruzah. As good a reason as any. There are many who feel as you do, although not all. Some would say that all things must end, so that the next can come to pass. Perhaps this world is simply the Egg of the next kalpa?Lein vokiin? Would you stop the next world from being born?"

Do you even lore?
>>
>>52724712
Furthermore:
>[Presently] the half-Elf [showed himself] bathed in [Meridianlight] ... and he listed his bloodline in theAyleidoonand spoke of his father, a god of the [previous kalpa's] World-River and taking great delight in the heavy-breathing of Pelinal who had finally bled...
http://en.uesp.net/wiki/Lore:The_Song_of_Pelinal,_v_7
>>
>>52718909
Why is dragonstar in skyrim?
>>
What's your favorite schools of magic from the games and/or in lore?

Alchemy was best game-wise in Morrowind but mysticism was the most interesting - you were manipulating ethereal forces to trap souls or cast mark and recall. Alteration was great, and another very useful school.

Other than the crafting skills, alteration was my favorite in Skyrim. The flesh spells were ok but paralysis was a way to unlock ez mode (though there were lots of ez modes in skyrim)

Overall I think alteration is the best, because you are literally altering reality by exerting your willpower on it
>>
>>52725636
Everything is really just a subset of mysticism.
>>
>>52725683
All magic school labels are arbitrary anyways
>>
>>52725851
arbitrariness itself is a subset of mysticism
>>
>>52725956
mysticism itself is a subset of mysticism.
>>
>>52725636
Morrowind is Alteration or Alchemy

Oblivion is Alteration or Mysticism

Skyrim's a bit of everything, but less so with destruction. Alteration, Restoration, and Conjuration especially, but illusion has its uses.
>>
Anyone have any art of Nibenese people? I'm wondering how they might dress.
>>
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>>52727099
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>>52727152
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>>52727164
(Nibenese on the right)
>>
>>52725636
Personally my favorites for both game and lore are Conjuration and Mysticism. I was really sad that they removed Mysticism in skyrim, was there ever an explanation for it most of the spells are in the game.
>>
>>52726028
Is CHIM a subset of mysticism?
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>>52727175
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>>52727152
>>52727164
>>52727175
Rad. Thanks, anon!
>>
>>52727205
other way around
CHIMysticism
>>
>>52705031
Boethiah's pillow book is quite nice.
>>
So, where is Talos? When his mortal body died, did he just start chillin in the aether or something? Is he hanging out in the space of Mundus? Maybe in the Amulet of Kings? I like to imagine he's just chilling on Akatosh looking down on Nirn.

Also, who else likes the idea of a race of divine bull-men living on Kynareth's plane(t)?
>>
>>52727803
There's nothing living on Aedric planes.
>>
>>52725636
>Alchemy was best game-wise in Morrowind but mysticism was the most interesting - you were manipulating ethereal forces to trap souls or cast mark and recall. Alteration was great, and another very useful school.
Teleportation, absorbs, telekinesis, Morrowind Mysticism was great.

Was reflect alteration or Mysticism?
>>
>>52728305
Mysticism.
>>
>>52698575
So how do the Vigilant of Stendar view Meridia? Or even Azura for that matter?

And what's the major difference between Boethia and Mephala? One just seems to be a more hardcore version of the other.
>>
>>52698575
Are Dwemer Vampires a thing? What about Dwemer Lycanthropes? And if they are would they have been sublimated into CHIMbot skin too, or would they have been stuck around like Yagruum?
>>
>>52728305
>late game, Dunmer mage, atronach sign
>ton of magicka
>endless money thanks to setting up a mark thanks to selling expensive shit to the mudcrab
>made a spell with 20 fire, frost, and shock damage over three seconds on touch
>I named it chaotic touch
>80/100 chance to cast
Destruction was cool too. I could gg most creatures who didn't have ridiculous spell absorption or reflection with one cast.
>>
>>52728431
Being a vampire or a therianthrope wouldn't make them not Dwemer.
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>>52727099
These are really the only canonical depictions we have
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>>52728527
Yeah, but doesn't that make them undead, like dwemer ghosts?
>>
>>52728630
Vampires are not really undead.
>>
>>52728643
Oh? So its literally just a magical disease and nothing more?
>>
>>52728365
Vigilants pray to Meridia as much as they do stendarr. Azura is ignored.

Boethia and Mephala are the same god.
>>
>>52728673
Not "just" a magical disease - a very specific one with elements of Daedric corruption.
>>
>>52728760
So vampirism is a Daedric creature in the form of a viral parasite? Is therianthropy literally just the same thing but with Hircine as the vector as opposed to Bal?
>>
>>52728830
I think so.
The idea of daedric microbes fascinates me.
>>
>>52728866
Actually, it would be pretty cool if Humorism or Miasma theory were actually correct in Tamriel.
>>
What is the Argonian attitude to and relationship with magic?

Pity an ignorant, fledgling Skyrimfag who wouldn't know if that's a stupid question.
>>
>>52729038
>The female life-phase is highly intelligent, and gifted in the magical arts.
>Such arts are practiced in Black Marsh, but we use unhatched eggs in place of gems. The practice was outlawed for a while in the previous era, because such magic was so prone to error. But after the Mage's Guilds were founded, the ban on soulgems was lifted. You should try asking someone at the Guild here to find out more.
>>
>>52728866
>>52728914
>TES VI: Doomplague
>Peryite, fed up with being the Eternal Bureaucrat and general laughingstock of Oblivion conspires to wipe out life on Nirn, sparring only his faithful
>Literally infects a single human with a ghoulish disease, turning them into undead thralls
>Zombie apocalypse across Tamriel, Great War II being put on hold because the world is going to Oblivion in a brains-eating handbasket.
>Are you a bad enough Shezzarine to turn back zombie tide, kick the Thalmor in the Balls, reunite the Empire, and kill a Daedric Prince?
>>
>>52729084
>TES VI
Stopped reading right there.
>>
>>52729084
Don't you put that witchcraft on me, anon
>>
>>52729099
That's nice dear.
>>
>The shezzarine is literally just Ash Williams

Would be fun as fuck tbhqf
>>
>>52728706
Wait what the fuck?

>>52729084
>Black Death Elder Scrolls
Baller as fuck
>>
>>52728456
I keep on wanting to try a Dunmer Atronach, but after playing a Breton Atronach, it's hard to not go back.
>>
>>52728643
Bal's Vampires are undead, Ash vampires and Zombies are not.
>>
>>52729946
Seemingly, yes. But how can they be undead in the true sense if vampirism can be cured?
>>
>>52727186
Conjuration in lore has so many more uses. Not just mind reading, but really just getting a summoned creature to do anything for you.
>>
>>52729963
When cured, they are brought back to life. What's not to understand?
>>
>>52727186
With teleports removed, mystsicsm was already a shambling corpse in Oblivion

And Skyrim was moving Absorb spells to vampire Only.
>>
>>52729987
No other form of undeath can be "cured" though.
Would make much more sense to assume that vampirism curse just gives the victim some undead traits.
>>
>>52729928
I'm currently playing a pure-mage altmer-atronach. I just finished the main quest of morrowind and have tipped my toe into tribunal. I played the whole game and expansions with a mixed melee/restoration Imperial Cult character several years ago, but I'm really enjoying how this run basically makes magicka my universal currency.
>>
>>52729455
>hand bitten by a Peryite daedra
>cut it off to stop the spread of the disease
>attach enchanted dwemer vibrating sword in its place
>>
>>52730100
>Tonal Chainsaw with Aetherium Teeth
Fuck yes.


Speaking of which, what WAS the body modification scene amongst the Dwemer like? I'd imagine there would be a fair amount of Tranhuman/merism going on
>>
>>52730042
Why? They are considered undead by magic spells and everyone else, so why can't they just be the one form of undeath that can be cured?
>>
>>52729946
Anyone have the picture that explains Dagoth Ur's reverse necromancy?

The one about how his sleepers are alive, dreaming, and on Mundus while regular revenants are dead, dreaming, and on Mundus
>>
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>>52730200
How do you cure fucking undeath?
>>
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>>52730368
Resurrection, which is possible but one of the most impossible-as-fuck magics to pull off.

>>52730180
Limited, at most it was chemical or tonal in nature. Evidence of dwemer we see doesn't really give much to augmentation, though there were situations where they could plug themselves into machinery. Probably reasons for that. Sotha Sil is where most of Tamriel's cyborgs and transmerism take place.
>>
>>52730410
Sotha Sil looking like a baller Deus Ex character.
Do you think he sticks his augmented cyberdong inside Almalexia
>>
>>52730517
Nah just his plain old wizard god dong.
>>
>>52729084
A zombie apocalypse in Tamriel actually sounds badass as an alternate timeline thing. Like the Thrassian Plague all over again, except all the corpses come back to life en mass and try to fucking eat you or turn you into one of them.
>>
>>52730517
>think
He gangbanged Almalexia
>As the Hortator pondered the first lesson of ruling kings, Vivec wandered into the Mourning Hold and found that Ayem was with a pair of lovers. Seht had divided himself again. Vivec then leapt through into their likenesses to observe, but he gained no secrets that he did not already know. He left a few of his own behind to make the journey worthwhile
>>
>>52730707
>Vivec walks in on Almalexia and Sotha Sil having a threesome
>possesses all of them and makes them fuck themselves in weird ways before leaving
This is why you don't let ladyboy child sex slaves become gods.
>>
>>52730728
>This is why you don't let ladyboy child sex slaves become gods.
Wait what?
>>
>>52730748
u fuckin what
>>
>>52730748
Vivec's backstory is that he was a child prostitute in Mournhold that Nerevar scooped up and civilized
>>
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>>52730707
Why are the Tribunal such sluts. They're probably the most debauched assortment of gods since the fucking greek pantheon.
>>
>>52730804
I don't recall that but I'm an idiot.
>>
>>52724632
Well what else would they complain about duh
>>
Anybody got a good rough racial height chart?
>>
>>52730890
They were Chimer; it's in their culture.
>>
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>>52730642
I'd rather have it be set during Thrassian Plague itself.
What's interesting is that its outbreak was the first recorded event after the Middle Dawn Dragon Break (And I'm getting strong Zero Escape vibes because of this).
>>
>>52731522
OOooohh
>>
https://youtu.be/mpc3l2aVEXU
>>
Is there anything interesting in southern Azura's Coast? I'm thinking about going there
>>
>>52732665
>>/Trv/

Seriously tho, a tour of the region's ancestral tombs can be rewarding
>>
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>>52731522
>During the Middle Dawn, players from different shattered realities must cooperate with Jills and each other, Dark Souls style, to fuse Akatosh back together
>Near the end it's revealed that the only possible final timeline is the one where Thrassian Plague kills half the Tamriel populatuion
>>
>>52732782
Some drunkard told me about a specific one, so I'll get ready.
>>
http://tamrielrebuilt.uesp.net/trmap/
This will be great in about 10 years
>>
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>>52732992
Add another 20 years or so and we're absolutely golden.
>>
>>52732992
the sacred east is done and pretty great already
necrom is eyecandy as fuck
>>
Skyrimfag here, still learning, but fascinated. This is actually some really, really interesting worldbuilding.

If Auri-El hated Men as a creation of Lorkhan, and led the ancient Mer against them and Lorkhan in war, and Akatosh is just Auri El in a human pantheon from I don't know what culture, why do Men worship Akatosh?
>>
>>52733327
As far as I understand it Auri-El and Akatosh aren't the same.

There was a time god (I forget the name) that broke into three pieces. These are Auri-El , Akatosh, and Alduin.

Auri-El represents the beginning of time
Akatosh the flow of time
And Alduin the end of time.

Time flows in a circle with Auri-El starting it and Alduin ending it. A cycle is called a Kalpa.
>>
>>52733327
>and Akatosh is just Auri El in a human pantheon
Not exactly. Akatosh is a syncretic fusion of Ayleidic Auri-El with some Nordic influences.

http://en.uesp.net/wiki/Lore:Shezarr_and_the_Divines
>>
>>52733383
What religious tradition would those Cyrodilic human slaves have been practising before the Ayleidic pantheon came to them by cultural transmission? Were they early and primitive enough it would have been some kind of animism?
>>
>>52733445
Well, in Nibenay there's a metric fuckton of cults (literally thousands) so I imagine those were very varied. Aedra, Daedra, totemic animals, stars, moons, ancestors, you name it.
>>
>>52733327
Akatosh and Auri'El used to be one and the same at some point, but Marukhati Selective wanted the elven aspect separated from their humanic god, so they went and danced so hard they broke the dragon for the first time, separating them.
Which makes the "used to be" at the start of this post really confusing.
>>
>>52728706
>Vigilants pray to Meridia
No they don't.
>Boethia and Mephala are the same god.
No they aren't.
>>52733370
>There was a time god (I forget the name) that broke into three pieces.
Aka-Tusk.
>>
>>52728866
Look up Daedrons.

>>52731034
https://www.imperial-library.info/content/what-my-beloved-taught-me

>>52733024
30+ for Black Marsh and High Rock.

>>52733445
Celestial worship possibly.
>>
>>52734126
>Look up Daedrons
Aren't these just particles?
Although I guess even particles could work as germs.
>>
>>52734268
They;re whatever the writer wants them to be, probably.
>>
>>52733445
Their main god was Shezarr, who protected them from the Elves. Bloodthirsty (like Pelinal) back in their day.
>>
>>52733327
>Auri-El ... led the ancient Mer against them and Lorkhan
Strictly speaking that was Trinimac.
>>
>>52733901
>>Vigilants pray to Meridia
>No they don't.
>>Boethia and Mephala are the same god.
>No they aren't.

I figured that anon was full of shit. What's the truth then?
>>
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>there's still people who don't believe Todd Howard has a dedicated online shill army
>>
>>52734752
It depends on the time period. There is some hostility against Daedra and daedra worship in historical Standarrian doctrine, but with more of a focus on other things. This could be a holdover of anti-Ayleid sentiment. In 3E Cyrodiil, daedra worship is legal and Stendarr espouses a merciful view towards worshipers.
By the time 4E rolls around, after the Oblivion crisis, the Vigilants have primarily become an anti-Daedra group.
>>
>>52734786
But that's 100% true, and you'd know that if you actually knew anything about the development of the franchise.
>>
>>52705031
I always took the lusty argonian maid at face value. He really is holding a spear but it's all behind a screen all you can see is shadows adding to the humor
>>
>>52734786
Nice lore!
>>
>>52734786
>level headed person understands why marketing and results differ
>SHILL!!!!!
get bent
>>
>>52734838
Yeah, it's always been like this.
Bethesda promising super-ambitious stuff that has later gotten dropped in development has been the case since Arena.
>>
>>52734832
But what is the Vigilant's view of Meridia? Who, while a Daedra her domain aligns with the VoS goals, no?
>>
>>52735283
Probably negative, based purely on principle. If they know their history they would hold that against her, and if they don't they would only see her as another random demon anyway.
>>
>>52735283
Meridia is a Daedra
Daedra=bad
>>
>>52730890
Because it's fun and being a God can get boring I guess
>>
>>52735283
Vigilants are focused on Daedra cult purging, far more than they hate undeath. And remember Merida was a patron of the Ayleids, and her servants were murdering Nine Divines priests during Oblivion.
>>
>>52734311
They specifically are stated to have some malicious intent to themselves. The aurora borealis ' entire point is to protect Tamriel from rogue daedrons.
>>
>>52735616
>aurora borealis
Is that something from ESO?
>>
>>52735625
No, you can see it in the sky.
>>
>>52735695
No, I mean it protecting Tamriel. I just want to know if it's something I missed before ESO, not that I have a problem with the game.
>>
>>52735712
That's ESO lore, yeah. It's part of the Celestial crafting motif books.
>>
>>52735784
>As above, so below.
Nice.
>>
>>52735616
>>52735784
So what, it only protects the northern regions?
>>
>>52735872
Southern regions are things like bosmer and khajiit, who gives a fuck about them.
>>
>>52735872
My knowledge of ESO is pretty scant, but AFAIK celestial worship is a Nedic thing, specifically in the Craglorn (?) area where you might still be able to see the borealis.

Reminds me of the liminal barrier.
>>
>>52735784
So garbage they make up to sell cosmetics
>>
>>52736101
Okay.

>>52735930
I'm not sure the star-gazers worship the celestials, they're more scholars of the nedic magic that made them.
>>
>>52736101
Indeed.
>>
>>52736101
Can you even buy celestial? I thought it was trial only.
>>
>>52736214
It's trial only, but guaranteed and thus super cheap.
>>
>>52698575
Not related to any of the TTRPG stuff, but I had an odd itch to re-play Skyrim, just kind of wander around and explore and stuff. I know there are a zillion mods, but I haven't kept up. Anything you guys particularly recommend?
>>
>>52736552
>>>/vg/tesg
>>
>>52736552
I heard Wheels of Lull is pretty good
>>
>>52736552
I heard Wheels of Lull is pretty shit
>>
>>52735784
Is ESO worth playing, in your opinion?

Eso: Morrowind is tugging at my heart strings and I'm tempted to play, but I don't want to drop dosh on an unworthy investment
>>
>>52736959
Trainwiz is the biggest ESO shill around here, just saying.
>>
>>52729084
>You are one of the affected by Peryite's undead curse
>You wake up a prisioner locked in an asylum made to house the growing mass of undead
>You now have to fight your way through the land of Tamriel trying to regain your humanity
>The game ends with you in the kiln of the zero stone, where you can choose to restart the kalpa anew, or abandon the cycle and start the new age of man.
>>
>>52736959
It's an mmo.
Ignore the elder scrolls aspect.
Do you like mmos?
There's your answer.
>>
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>>52736959
If you can get it cheap, yeah. But without at least one friend it's not going be too appealing. It's got a lot of aspects of TES and a lot of aspects of better MMOs, and mechanically it's better than any TES, but lacks in other areas. Most post-launch content is always top-notch but the actual vanilla content can range to good to outright suffering.
I'd say like any of the TES games, it's got its good parts and its bad parts.
>>
>>52736959
It's not worth a subscription.
The base game without subscription isn't worth playing.
There you go.
>>
>>52736994
The autistic cynic? Are you fucking serious?

Never woulda thought
>>
>wonder why there's another /tgesg/ up already
>check the calendar
>it's not even friday but sunday
what the fuck happened?

>>52701688
Most of the Princes' names are actually Daedric language for something- Molag means fire and Bal means stone, for instance, and "Molag Bal" is a title honouring the fact that the Prince of Rape created soul gems so that mortals could exert the power of dominion over their fallen foes to create wonderous enchantments. Hermaeus means "knowledge" and Mora means "forest," the Daedra are also their realms and Hermaeus's realm is a vast library that is like a natural structure.

The Dunmer historically spoke Daedric to honour their ancestors who became Daedra, which is why so many of their place names are in that language. So for example we don't know what "amur" means exactly but it's probably "mountains," and following from that "Molag Amur" doesn't mean "Molag Bal's Mountains," it means "Mountains of Fire" alluding to their igneous composition.

Sadly as far as I know we don't know what "mehrunes dagon" literally translates as. "Dagon Fel" might mean, for instance, "city of destruction" or "city that was once destroyed," but that's already taking a big leap and assuming dagon means destruction- Even if Mehrunes actually had the word for destruction in his name instead of something alluding to his realm or a specific myth the way Hermaeus and Molag do, it could be "mehrunes." HOWEVER, my best guess, based on the other names used for him (namely "Mehrunes the Razor"), is that "dagon" literally translates as "razor." Therefore it would be "City of the Razor," perhaps alluding to some local legend or the early history of the place, or a connection to Mehrunes' most famous artefact.
>>
>>52737487
What?
>>
>>52737528
>Razor
Nah, edge (like the edge of a blade or the edge of a thing). Dagon Fel is right at the end of the Empire.
>>
>>52737562
Mainland Morrowind as parts further out
>>
>>52737593
Not in terms of the north, Port Telvannis is way more south.
>>
>>52718909
>>52737528
oops shoulda read more of the thread first, then I could have consolidated these two replies.

Not all of those are named for Daedra. Judging by its use elsewhere (for instance, Dagoth Ur), as well as its real-life meaning (for many daedric words are loosely based on a real etymology), Ur means "first." So Bal Ur means "first stone." Azura and Sheogorath are probably either simply names for the Daedra or literally mean what the Daedra represent (Dawn and Madness, so the Sheogorad region is the mad region and Azura's Coast is the Dawn's Coast because Azura is the Dawn, hence why it, and Azura's shrine, are to the east), but the Daedra with two names especially are just words describing the Daedra. This is addressed pretty explicitly in Battlespire- They use these pseudonyms to hide their protonyms, because even a mortal has a degree of control over the Princes (and thus the titanic forces they represent) if they know their protonyms, reflecting real-life fairy lore.
>>
>>52737602
Solstheim?
>>
>>52737631
Are the Skaal even part of the empire?
>>
>>52737533
You've been flanderized as this misanthropic Internet hermit with arcane knowledge and mythic modding abilities. Equal parts sucking your dick and shitting on you
>>
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>>52737663
Ah.
>>
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>Be me
>About to join 5th Ed. game with cousin and his friends, he's the DM.
>Only played Morrowind once, said he really like the subversion and Telvanni.
>plan on making an Elf named Fargoth.
Am I doing it right?
>>
What are the funnest builds for Morrowind?

So far my two favorites have been Breton Atronach mage with Light Armor/Short Blade/ Enchant as majors, and Bosmer Lover with Marksman/Hand to Hand.

So far I've tried a few fighters, but none of them appeal to me. Does Athletics ever become amazing, or is Acrobatics just better?
>>
>>52725636
Alteration is top tier. Before it was removed, thaumaturgy was, but after that it comes down to mysticism and alteration. Mysticism was the "first" school of magic, and deals with the direct manipulation of magic itself, which means it's actually sort of lame. Alteration is the incredibly badass version of mysticism where you take the same concepts and use an incredible force of will to shape PHYSICAL MATTER as if it were the extremely malleable archetypal concept of starlight. If that ain't the dopest shit it's only because you're playing Daggerfall and Thaumaturgy is the same thing but for the very laws of nature.

>>52730890
They're much, much worse. The Greek pantheon was actually pretty conservative outside of Zeus, Apollo and a few minor principles like Dionysos. The Greeks even had an entire cult devoted to asexuality/conservative lesbianism thanks to Artemis.

>>52737562
Interesting point. However, I doubt "edge" as in a cutting surface and "edge" as in an extremity would translate the same from English (or Cyrodiilic) to Daedric. Unless you have a source, of course.

Also another one that caught my eye while skimming over my feelie map is Sadrith Mora. Sadrith means "mushroom," that's literally "Mushroom Forest" (the home of the Telvanni on Vvardenfell).

>>52737663
He's a memer first and a lorefag distant second. As such he hops on anything that sounds sufficiently zany. Naturally this includes ESO. Follows logically if you've talked to him much.
>>
>>52737528
It's a huge leap to just assume that Dagon translates into something. Especially considering we're talking about a town in a region named after another Prince. I never even thought people associated Molag Amur with Molag Bal other than all his Daedra being there.
>>
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>>52737812
>memer
Now I'm just fucking insulted.

As for a source, this is all just speculation. Hell, Dagon could also mean fish (it's a fishing village), and Mehrunes is means like "Storm fish" or something.
>>
>>52737890
It's not that the fact that they're associated with princes, they're not necessarily, but that it's evidently a word that means SOMETHING. Fell/Fel = city, Morag Tong and Hermaeus Mora aren't related, but they both have the same base words.
>>
>>52737937
I am aware, I just don't think Dagon means something besides the god.
>>
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>>52700535
I hate ESO and so should everyone else who likes TES

>Wooo I cant wait to see the Towers of Glass and Crystal in the Sumerset Isl-
>Just generic fantasy architecuture
>Woooo I cant wait to see the jungles of Cyrodi-
>haha that was just an translation error
>Woo I cant wait to see the buildings made from everflowing Treesap and the giant walking City-Tree-
>haha also translation error

I will be forever be mad about this.
And I will keep reminding you how I am forever mad about this.
>>
>>52737992
Only the second one is true, and not actually. CHIM is retroactive
>>
>>52737992
Well, CHIM is retroactive (and is stated as such) so Cyrodiil looks like it does in Oblivion. Why do you not give Oblivion shit for de-jungling it in the first place?

The towers of glass and crystal for Summerset Isles still exist, we haven't actually gone to anywhere except Auridon, which has always been specifically less glassy (and were defunded and less-prettified in the Reman era when the space program failed).
The giant tree-cities still exist for the Bosmer, but Falinesti was the only one specifically stated to walk.

Honestly, learn your damn lore.
>>
>>52738067
>Why do you not give Oblivion shit for de-jungling it in the first place?
>implying
>>
>>52738067
>implying /v/-shitters that bitch about TES lore actually know it in depth beyond what is told
>>
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>>52738082
You act like ESO's cyrodiil is somehow the original crime. It's doing what has already been established.
>>
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>>52725636
>thereal forces to trap souls or cast mark and recall. Alteration was great, and another very useful school.
Illusion

In Morrowind I would at night break into houses of of families and cast Frenzy Humanoid the NPCs and make them beat each other to death.
>>
>>52738067
Bethesda always fucked up their lore anyway.
>>
>>52737890
>leap
reee

Anyway it's not really a leap at all, when even the princes whose names aren't some vague reference to some aspect of their history are used interchangeably with what they represent, and when Mehrunes himself has another pseudonym that implies otherwise. And especially when it is canon that all of the Princes' names are just pseudonyms referencing their legendary status so that mortals don't learn their real names.

Meridia may in fact be the only exception to the rule of the names being descriptors, since her Magna Ge name was (supposedly) very similar.

>>52737937
Tong means guild, Morag means forester (as mora means forest). Which is neat because it offers insight into either their history or chimeri euphemisms.

>>52738067
>CHIM is retroactive
Not always, and the speech Heimskr quotes implies otherwise in this case because he speaks to the Red Legion telling them that he is reshaping their land. It CAN BE retroactive, as it is in the cases of Talos and Vivec altering their own origins. Before the third era Cyrodiil should be jungle.

But that's kind of the least of the issues with ESO. I was already iffy on Skyrim turning Nords from vikings obsessed with ice and provings living in extreme valleys to little bitchboys that have done nothing but weep about dragons for countless ages while also being totally convinced all dragons were dead even though it was no secret that some dragons survived well into the third era, and were tended to by the Chantry of Akatosh. I'm happy to stick to the setting as it was in Oblivion or Skyrim.
>>
>>52738010
CHIM is sad excuse if there a books around that state otherwise.
If it was a CHIM thing those books wouldn't be around in the first place so you are pretty much wrong.

The fact that you actually defend this shit and are okay with Bethesda turning TES into generic fantasy is however quite telling.
>>
>>52738216
>Not always, and the speech Heimskr quotes implies otherwise in this case because he speaks to the Red Legion telling them that he is reshaping their land.

That doesn't necessarily exclude it from being retroactive though. People are clearly aware of the effects of CHIM, a side effect of changing shit with it seems to be that people hold two truths and try and justify them. Hence why there's still text that says it's a jungle that historians then try to go "Oh that's a mistranslation", or Vivec's origins not existing yet also existing.
>>
>>52738245
>generic
Psst, Only one actual game is particularly out there, and it's the odd one out.
>>
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>>52738067
>Why do you not give Oblivion shit for de-jungling it in the first place?
How much of a mongoloid are you to think that I do not?
Do you have some sort of special brand of autism.

>People mention ESO
>Mention that the lore of ESO is SHIT
>WELL WHY DIDN'T YOU ALSO MENTION THAT THE LORE OF [OTHER GAME] IS SHIT HMMMMMMMMMMMMMMMMMMMMMM?

What kind of desperate argument is this even? Does Oblivion being ass somehow absolve ESO from being terrible? Do you eat shit?
>>
>>52737684
Also, fucking update Unique Uniques you n'wah.
>>
>>52738245
The fact that you think that CHIM somehow deletes evidence is more telling. Fucking lorebabies.
>>
>>52738314
That fact that you use CHIM as an excuse for devs being lazy niggers is more telling tho. Please continue to suck Todd´s cock.
>>
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>>52738294
So... you're giving ESO shit for not going against what is now established lore? Hell at this point it's probably the only game that hasn't done that.
>>
>>52738383
You can't win with /v/-shitters who don't actually read the lore. If you change it they whine that it's different and not their headcanon, if you keep it the same they act the same way.
>>
>>52738368
>Todd
But... doesn't Todd have nothing to do with ESO?
>>
>>52738383
So the point is that ESO has not done anything worse than the main series has done worse?
>>
>>52738430
Exactly. Every single game has retconned or tossed out ideas, sometimes a lot of ideas, from the previous one.
>>
>>52738456
Is that an Altmer?
>>
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>>52738473
I thought it was an orc?
>>
>>52738498
Oh god. I was giving it the benefit of the doubt.
>>
>>52738383
>Does Oblivion being ass somehow absolve ESO from being terrible?
>So... you're giving ESO shit for not going against what is now established lore? Hell at this point it's probably the only game that hasn't done that.

Its like you are unable to read.

>>52738395
>muh /v/-boogeymans
Jesus that desperation to pretend that ESO is a good game. Is this the famous buyers remorse speaking?

>>52738430
>fucking up even more places than just Cyrodil
>has not done anything worse

How do you even breath? Like, it must take some special effort for you to read and breath at the same time.
>>
>>52738522
Even if you aren't from /v/ you certainly act like it.
>>
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>>52738522
>fucking up even more places than just Cyrodil

It really hasn't, that's the point. And again, it didn't fuck up Cyrodiil. At this point you're mad because it didn't retcon a retcon. But why would it?
>>
>>52738522
>fucking up even more places than just Cyrodil

We get that you don't play the game or read the lore or do anything but throw a tantrum, but jesus fucking christ dude at least don't try to act like you do.
>>
>>52738562
To be fair it did quite literally kidnap Falinesti.
>>
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>>52738607
That's what that it gets for going by dark alleyways at night in downtown.
>>
>>52738562
This is like when people blamed Bethesda for blowing up Morrowind when MK was the one pushing for it.
>>
>>52738656
>>52738607
How do you kidnap a city?
>>
>arguing with what is basically a literal 4chan teso shill
just stop
>>
>>52738784
You're a fucking idiot.
>>
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>>52738783
You need a really big white van to do it.
>>
You need the C0DA mindset to eat up TESO. You're waisting your breath here, Trainwiz. /tgesg/ is more puritanical about the lore than the old Bethsoft forums ever were.
>>
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>>52738829
A true puritanical lorefag should only accept Daggerfall's lore as canon then, with Arkay's mortals origins and Ebonarm being a thing and all that.
>>
>>52738829
We had a /tg/ guild for a while, but more and more there's this influx of /tesg/ shitposters. It's not like TESVI is going to arrive for another few years.
>>
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>>52738864
>few years
Try eight to ten.
>>
>>52738876
>Try eight to ten.
i cri
>>
I haven't played ESO but I thought people were upset about it adding really stupid new lore (like the entire race-based alliance war or badly written in-game books) that conflicts with the tone of previous games.

The whole main plot is a huge turnoff for me because race based teams is a horrible WOW ide and doesn't really fit into the tone of previous ES games. Why would Argonians ally with dunmer? Why would Orcs, Bretons, and Redguards unite? It doesnt2make much sense.
>>
>>52738921
A lot of shit doesn't make sense but because godemperor trainwiz is here you're not allowed to complain about it or else they'll call you mean names
>>
>>52738921
Most of the plot is about those alliances being opportunity more than anything, and are something pushed by the leaders of each alliance rather than them coming together naturally. You spend the entire questlines for each alliance murdering any dissenters and using a lot of morally grey and underhanded tactics to force them to work together. Aldmeri Dominion exists for obvious reasons already, the Covenant came together out of a political marriage (Stormhaven's king entered into a marriage with Sentinel's princess), and then the orcs being forcibly reformed under Kurog. It's a giant trade agreement basically.
The argonians and dunmer fucking hate each other still. There's a fair bit of murdering and slaving going on there, on both sides. The nords and dunmer recently had an alliance to kick out the Akaviri (the nords and dunmer have allied in the past anyway), but like I said, it's mostly a "get in this alliance or we will force you to" from the higher ups.
>>
>>52738955
>you will never be this butthurt
>>
>>52738955
It's because everything trainwiz says becomes canon

Hail trainwiz!
>>
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>>52739072
I fucking wish, they still haven't brought in the damn wailways.
>>
>>52739072
That's fine by me.
>>
>>52739089
Do they even acknowledge anything in the Reman era?
>>
>>52739185
Yes, but it's never really shown beyond a single Mananaut helmet.
>>
>>52738876
How can you pose and export Morrowind models? I really want to 3d print some...
>>
>>52738456
I want to violate that Mer with my muatra
>>
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>>52739290
They're SFM models.
>>
>>52738876
I can only hope so.

Oh, and a question. In that shitty mod the Wheels of Lull made by some no name modder, I saw some conjecture that the Chronographers represent certain characters in lore, like Llavados is the Neveravine or something like that?

What's the deal? I'd read the books in the mod, but my save is as corrupt as a daughter of Coldharbour
>>
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>>52739380
Llavdos is certainly someone.
The books wouldn't tell you who though, the clues are given in the main quest and should be enough to figure out his identity. The books are just there to be books, and to hint at some future content like such.
>>
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Tell me about the Ideal Masters, is there any lore that explains exactly what or who they are and what their goals are?
>>
>>52739397
A lot actually.
They're VERY early era necromancers that became energy beings and created the Soul Cairn after realizing that their mortal forms were no good. They believe by trapping beings there forever in an indestructible state they're offering them eternal peace and lack of any and all hardship (though ironically there is some truth to this, and they might actually pretty cool guys). Most of the time they're neutral soul merchants.
>>
>>52738876
After Daggerfall it took 6 years for Morrowind to drop.
Then four years to Oblivion.
Another five to Skyrim, and it's been six years since.

Even adding in the MMO, that's be four years after Skyrim, two years back.

Any particular reason why there'd be about as big a gap between Skyrim and VI as between Skyrim and Daggerfall? Have they given us release dates for Fallout 5 and 6 all of sudden?
>>
>>52739450
>though ironically there is some truth to this, and they might actually pretty cool guys
Explain
>>
>>52739391
So how does a Mechmer "be" someone?

I sincerely don't get it. I don't even get how fabricants are even a thing,just that Seht...Julianos, I think? And that the wheels maintain the towers which keep reality together like a thumbtacks on a poster
>>
>>52739450
Seems legit, any word on how other more powerful beings like the Daedra feel about them, or are they not even on the radar.
>>
>>52739477
I think they realize after Fallout 4, that the product they've been pushing isn't selling to normies anymore. Not when you have to contend with "master crafted" stories like Witcher and the like
>>
>>52739477
ESO wasn't the same game studio, and they're not just making TES anymore. They said they have two other big projects in the works before TES VI
>>
>>52739550
One of them being Prey, so only the second is unknown I think
>>
>>52739477
There are two other large projects (IE, normal 4-5 year dev cycles) being worked on first, one of which is space-themed.

>>52739488
They're neutral parties in everything. Dagon did use the Soul Cairn as a staging ground at one point which made a few of them turn against him.

>>52739478
No evidence in the Soul Cairn actually indicates that you're in pain or tortured. The Masters drain mortal life essences, but the ghosts spend most of their time bemoaning their fate, but everything indicates that the Ideal Masters both leave them alone and don't have their minions bother them, and that they're invincible, and can still interact with objects. You basically could do whatever you want, I'm actually surprised none of them have bothered to try and start up a town or some sort of civilization.

>>52739486
Llavdos is evidently someone of divine or semidivine origin, enough to be able to assume different forms.
Sotha Sil is not Julianos, fabricants are just living machines he's created and modified over the centuries to inhabit his city. He's not Julianos, just a nerd who likes beepboops.
The Wheels do not maintain the towers, the wheels make sure run at all. Think of things the earth bones and other laws of reality and similar as software and the Wheels of Lull as hardware.
>>
>>52739568
Prey is also not made by Bethesda, Prey is by Arkane.
Bethesda Game Studios is the studio that makes TES, Bethesda Softworks is the publisher.
>>
>>52739584
Yeah I know but when there was the announce I was pretty sure it was Bethesda the publisher who talked about 2 other projects before TES VI, not Bethesda the devs
>>
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>>52739621
It's not, Bethesda the devs have two big projects, that's what they're always talked about. They aren't announced yet.
>>
>>52739644
Okay then, and can we at least hope to have an announcement this year or are we condemned to play the other five TES for ever ?
>>
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>>52739668
If you're lucky. But don't expect any TES any time soon, outside of ESO and Legends.
>>
>>52739510
With both Skyrim and Fallout 4 apparently having shifted an ungodly number of units I'd say it'd be extremely premature to think the formula won't work any more simply because another open world fantasy game has done well.

Sure, video game execs can be morons, but do we have any reliable source telling us we won't get TESVI before 2025? FO4 shows quite clearly that simply not hearing a lot about it isn't saying much.
>>
>>52739746
Fuck me, and Fallout 4 which was really terrible, at least I'll get to pass my master degree and maybe even my PhD before anything come out so I'll be able to concentrate on my work
>>
>>52739668
>tfw I'll be playing Daggerfall until 2026
>>
>>52739571
I thought Seht turned into, or was, another Divine. Sotha Sil just mantled his position as Ur-Nerd.

And if Fabricants are just android Mer made by Seht/SS then how can one be otherwise divine in origin?

And now I'm pretty sure Llavdos is Akatosh or an Akatoshian shezzarine (is that oxymoronical?)
>>
>>52739812
Never played Daggerfall, thought it was to hard to get into, should I just try again in other conditions ?
>>
>>52739510
I think the problem is they don't understand their demographic, most who buy their game are buying them to play an open world rpg, but their last two games for some reason got ride of a lot of rpg elements to focus on other pointless things. Hopefully if TESVI happens they will add back some franchise stables like spell crafting.
>>
>>52739821
Sotha Sil is a Tribunal, did you never play Morrowind?

And you miss the point, Llavdos is not a fabricant, he is something else taking the form of a fabricant. There are no divine-origin fabricants, not after that whole experiment went wrong.
>>
>>52739746
Wait I'm a newfag. Do you work at Bethesda or something?
>>
>>52739850
Yeah, probably the best member of the Old Tribunal, but I thought Seht was a Magne Ge, no? Or is Seht the same person as /ss/ (Super Science/Sotha Sil)?

And is he Uncle Sheo? Vivec?
>>
>>52739942
Anon.
You really need to reread your lore.
>>
>>52739942
Seht and Sotha Sil are the same person.
Seht = Sotha Sil
Vehk = Vivec
Ayem = Almalexia
>>
>>52739977
>>52739958
Gonna be honest here.

I feel pretty dumb. It's been awhile and you can forget a lot after three deployments to the RL equivalent of Orisinium. Gonna go replay Morrowind...
>>
>>52739770
Its not too unrealistic to think that the mouth breathers who gushed over Skyrim might have more expectations this time around, especially since this was the first open world game for a lot of them. A surprisingly significant amount of people even shat all over Fallout 4 despite it being critically acclaimed and technically having much better gameplay than Skyrim so some of them might even have developed standards overtime.
I don't think their formula is suddenly going to stop working overnight, but I do hope that they eventually won't be able to half-ass it anymore.
>>
>>52740958
Bethesda has always half-assed everything. At their best they've delivered a mostly functional experience, but expecting them to put out something truly finished is like hoping for GW to dump their prices.
>>
How do I play daggerfall? It's ugly and clunky and I get killed by stuff in the tutorial dungeon.
>>
>>52740958
Less bugs. Less lies. Better combat. Better magic system. Better stealth system. Better story. Better vamp/werewolf system

Literally all they need to do
>>
>>52741261
>Less bugs
Already setting the bar to high for them.
>>
>>52741200
Did you change the controls to something sensible?
>>
>>52741015
I don't ever really expect them to create functional experience at this point, but I would like them to make a complete one. In the sense that I would like them to provide a meaningful RPG experience as opposed to making fucking murderthemeparks with the depth of a puddle of cum. It just feels more accurate to call their products toys at this point rather than games.
>>
>>52741261
>Better story

I'd more generally like "better quests" and "longer guild questlines" instead.
>>
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>>52741295
They can do it. I belive
>>
>>52741015
This Is true.
>>52739849
You aren't their target demographic. Anyone who buys the game is their target demographic and any expectation that video game consumers are going to wisen up is absurd.
>>52740958
It's extremely unrealistic to think that the mouth breathers that are the american consuming public have any standards at all.
>>
>>52741302
Yes. But that magic bat keeps killing me. Is it because I set reflexes to high?
>>
>>52741402
You should be able to kill that even with high reflexes.
Do yourself a favour and reroll a new character, and make sure to start with the ebony dagger. If you're new, it's going to make Privateer's Hold much easier.

That said, remember to rest/heal/save often. Expect to die a fair deal.
>>
>>52741438
please rec good/fun char. I just died as a breton battlemage. It was cool except I only had enough mp for like 2spells.
>>
>>52741641
STRONG DUDE WITH SORD

i have no idea what influences your starting equipment, but once the game started me with an ebony dagger and a greatsword

with the ebony dagger you're able to kill imps and other creatures immune to regular weapons and the greatsword is just a sword that is great

I think /vr/ regularly has daggerfall threads too, maybe look for some help there as well
>>
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>>52741641
Feel free to take whatever, but know that Etiquette, Streetwise, any Language and Pickpocketing is all pretty bad. Though full-Linguist is kind of a fun build.

Pic related is a rather cheesy spellsword build that you can alter as you see fit. It's a nice starting point for a generally competent mage/fighter.
>>
>>52739450
I prefer the theory that the Ideal Masters are the shattered remains of the God of Worms.
>>
>>52742387
Problem is they predate his apotheosis. Mannimarco's a planet and a little altmer.
>>
>>52734268
Daedric particle gun when?
Thread posts: 333
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