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>My character uses fire magic Why is this always a red flag?

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>My character uses fire magic

Why is this always a red flag?

Why firefags are subhuman edgelord lolrandumb scum?
>>
Shit
I never actually made the connection til just now but it's true, every fire fuckhead I've played with has been a cunt
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>>52698128
Got one positive and one negative example, both DnD5e:
>positive
Tiefling Sorceress with a habit to let herself get surrounded and then blasts everything with quickened and empowered Fireballs centered on herself. Actually has become a staple tactic of the party.
Also otherwise great character and fun RP, so no red flag unless something else is wrong with the character and ties into an obsession with fire

>negative, more likely to be associated with your post though, OP
Half-Elf Monk that isn't even able to cast spells but has this chaotic randumb need to set everything he comes across on fire for no fucking reason. Otherwise has no personality whatsoever except "I'm a monk, I come from a far away place and I punch things"
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Nothing like a red-headed hotblooded fire wizard to remind you of your teenage years
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Pyrophilia.
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>>52698128
Because fire often tends to be reddish in colour? Just look at the image you posted. Yes, there's mostly yellow, but there's a good deal of red towards the edges where the flames are a bit cooler.
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>>52698128
It's just something that's pathologically connected to being an attention seeking fuckhead.

Chances are if you're a loud histrionic cunt in real life, whenever you enter the game you're going to want really loud and obvious magic. Because you want your party members and non player characters alike to be fucking staring at you and your le badass magic.

Meanwhile, anyone low key and relaxed enough to want to specialize in, say, water magic, is always bro-tier as fuck.
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>>52698128
I pity them really, fire damage is often the most resisted type of damage and that is counting piercing, blunt, and slashing damage. The only time they get to shine is when a troll is rolled for a random encounter.
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>>52698128
>subhuman edgelord lolrandumb scum

You look like a huge faggot spouting every buzzword in the book.
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>>52698303
t. Water Wizard
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>>52698195
>Tiefling Sorceress with a habit to let herself get surrounded and then blasts everything with quickened and empowered Fireballs centered on herself.

Doesn't sound like a good player to me.

>>52698319
Firefag detected.
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Fire is overrated. Electricity is the real deal!
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>>52698335
>Firefag detected.
How else would you do it? You gotta set those fags on fire if you want to blow them.
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>>52698318
Hey, there's... undead, i think? Hydras?
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>>52698321
Well, since you were the one to bring it up...
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>>52698128
>>52698362

I played a firebender in an Avatar d20 game once, she was a dancer who used fire as part of her act. She was sort of a bard equivalent.
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>>52698362

Why does a Japanese have a Spanish name?
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>>52698375
>blow them.
Freudian slip?
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>>52698128
AS YOU MIGHT KNOW, INSECT, FIRE IS THE MOST VISUALLY IMPRESSIVE OF THE CLASSICAL ELEMENTS.

IT IS ALSO COMMONLY SEEN AS THE MOST DESTRUCTIVE, AND ASSOCIATED WITH SUCH THINGS AS EXPLOSIONS, VOLCANOES (DESPITE THOSE BEING CLOSER TO EARTH), AND METEOR STRIKES.

IT THEREFORE FOLLOWS THAT THOSE WHO WISH TO PLAY BLASTER CASTERS, WHO YOU PROBABLY FIND TO BE LOUD AND OBNOXIOUS BECAUSE OF THEIR OPENLY-STATED ENTHUSIASM FOR DESTRUCTIVE FORCE, WOULD FAVOR FIRE.
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w-what are icefags usually like?
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>>52698774
They're pretty chill.
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>>52698774
Cold.
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>>52698128
Fire is the least generally useful elemental specialization. Earth, air, and water all have myriad possible uses, but fire magic is basically just for destroying things. So you've got someone who takes the entire realm of possibilities magic can offer, and decides all they want is the biggest hammer.
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>>52698751
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>>52698774
>>52698788
>>52698848
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>>52698869
And when all you have is a hammer, everything starts to look like a nail.

Was a small running joke in my party that my fighter would much rather just light the problem on fire and go home rather than get stabbed.

Never did though.
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>>52698774
They usually do every one handed since the other is constantly being used to push up their glasses from the bridge of their nose.
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>>52698869
Personally, I've always liked the idea that at its core, fire is the magic of life. This probably wouldn't work very well in a setting like D&D but I could see fire having everything from basic blaster spells, to aura bonuses derives from some flame on your actual person, to resting bonuses you channel through a campfire, to offensive buffs as you feed the metaphorical flame inside somebody.

People only ever think about fire burning shit, they never think about it sustaining or providing or purifying.
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>>52698869
You could use fire magic to burn the illnesses inside people or cauterize wounds.
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>>52698933
that's gay and shit.
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>>52698995
Explain why though or you're just a salty fag that you didn't think of it first.
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>>52698933
A phoenix-based deity of fire and healing might be cool. Rise from the ashes and all that.
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>>52699011
>m-muh mystical meaningfulness
>WE WUZ LIFE AND SHIT

If we go into mystical territory, let's give every element mysticism too.
Life magic goes into water since humans are like 70% water.

Whoops, fire once again is left with "i'm just a psychopath who likes to burn things".
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>>52699041
>Magic shouldn't be mystical
Oh, so you're retarded, gotcha.
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>>52699066
That wasn't what i was saying, retard.

If we go with mysticim all niches that fire could take (like >>52698933 's gay shit) could be covered by other elements.
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>>52699041
>Life magic goes into water since humans are like 70% water
>>52699041
>Life magic goes into water since humans are like 70% water
False equivalence, as that is not based on any sort of mysticism or noticed pattern within the elements, but upon a random trivia fact that would never come up in the creation of folk rituals or superstitions of any kind. Your example is shit and so are you.
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>>52699086
Except when you die, you don't dry up in a few hours, you cool down. Fire is life, manipulating water is manipulating the physical form of the body. Sounds like necromancy to me.

Really you're not saying why it shouldn't be, other than "I have no imagination, I'm right for [reasons], muh muh muh." You have yet to actually make a point of any kind.
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>>52699109
>water-based necromancers
That sounds cool actually. Is there any setting that does this?
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Fire is also the transformative element. It turns clay into pottery, ore into metal, raw food into a meal. I played a fire wizard once who had lucked out stat-wise so his strength and con didn't completely suck, (12 and 13 respectively) so I made him a blacksmith.
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>>52699124
Honestly? The closest thing that comes to mind is Game of Thrones where all the undead are associated with cold and ice. If there is, I'm not aware of it, but I'm hardly an authority.
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>>52698893
Reinhardt go home. You have detonators and bastions to charge away right now.
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>>52698128
I've had the same experience with enchanters/illusionists.
>>
Honestly though whenever I play a Mage character (which sadly is more often in vidya than tabletop) I really like specializing in Fire and Ice. It seems really iconic, you get a lot of utility out of having the slowing effects usually attributed to Ice and the increased damage attributed to fire.

I think I like elemental mages because if we follow the "wizards are scientists whose field of study is magic", trope, it feeds into this idea that they're doing some kind of alchemy - even if they're not using a laboratory to do it, they're converting and creating matter, the base stuff of creation.

>>52698303

You wanna talk histrionic? Look at this pathetic attention-starved faggot.
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>>52699102
Not to mention that it's spring and summer, not fall or winter, that are the times of plenty and growth and new life and shit.
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>>52698128
I'm playing a firebender in an Avatar the last airbender game. While not the sole voice of reason I'm currently playing the only legitimately "good" PC. I'm trying to focus on the whole hearth and home aspect of fire by concentrating on buffs and debuffs over direct damage.

If anyone can justify some awesome firebending moves that could buff your friends, I'd love to hear it.
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>>52698128
Well because water, earth and wind magic are kinda under-represented especially among cantrips.
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>>52698451
A fire mage as support sounds dope. Why don't more games do this?
>Water support: healing
>Earth support: +defense
>Air support: +speed
>Fire support: +power
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>>52698490
She's not Japanese or Spanish, she's fire nationian.
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>>52698490
You hit your head anon? You feeling OK?
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Once played an elven fire shugenja in a high magic setting that had devoted his life to proving that fire magic could be used for more than just harming others after his shitty, talentless brother accidentally set their entire village ablaze. It was a relatively chill campaign overall, so it was fun playing a guy going around teaching people how to cook and properly warm their homes, among other applications, including the warding of beasts in the night that were eating their livestock.

Otherwise, you're absolutely right, 'though the above character was explicitly made with the intent of turning this expectation on its head.
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>>52698128
I picked fire because it provides light and shit while at the same time being used in combat. Seriously the hell am I going to do cast light on their faces and slightly blind them?
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>>52699086
A lot of niches could be covered by multiple elements. Life can simultaneously be attributed to Earth, Water, and Fire in different measures, particularly depending on which culture happens to be classifying them. Saying fire can't be the life element in a given culture is patently retarded.
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>>52698933
Literally Pyromancy from Dark Souls.
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>>52698128
>Makes a post on /tg/ REEEing about some type of player or another.
Sorry OP. -You- are That Guy. You know, the player type you hate so much.
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>>52699414
To be fair, most of the Pyromancies in Dark Souls is just basic blaster shit.
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>>52699375
>Life can simultaneously be attributed to Earth, Water, and Fire
Why leave out air? Breath of life and all...
Old testament have human being earth (dirt) being given the breath of life.
So you can have earth as the body, air as the soul, fire as mind. Because yes, mind and soul are different things in classical thinking. If anything it's water that is left out but I'm probably missing something.
Fire magic can easily be about rising spirit, courage, strength of will...
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>fire is for disruptive lolrandom players
>ice is for ruleslawyering munchkins
What is lightning for?
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>>52699588
People who like quick and decisive plays while jumping around the battlefield.
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>>52699588
DMPCs.
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Because fireuserss are always depicted as cunts who are interesting to watch but would be shit to be on a team with, and the players just base their characters partly off that stereotype.

It's up there with Elves being archers or dwarves drinking. Fireusers almost by consensus have to assholes.
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I remember a CoC session where our GM was the firefag. Early in the session the party had split so the useful characters (a burlesque dancer, lawyer and private investigator) went off and did their own thing, the katana wielding "assassin/bodyguard" got arrested by the cops, and my character (a rich member of the Rockefeller family pretending to be a pirate from insanity) was playing buddy cop with a prohibition smuggler. My character used rum to fight the low insanity level and his character had a nichotine addiction and used it as an excue to dramatically flick his cigarette when trying to make a point. We managed to burn down a bar my character had "rented", a mansion owned by a rich cultist, and an abandoned house filled with deep ones all because the smuggler never specified where he threw his cigarette and the gm took that as aiming it directly at a convenient puddle of spilt rum.
Don't even get me started on the time he told me that a store sold fireworks...
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>>52699311
>>52699306


Can we link fire to the idea of mental stability? or even drive or focus? Or could we go the whole Fire=sun=growth rout and do heals over time? (HOT, get it?)
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>>52699876
>fire
>mental stability
Pyromania is actually a telltale sign that a person is a psychopath.
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>>52699886
or a firefighter
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>>52699886
Yeah, but you dont need to be a pyromaniac to use fire. There are enough mythological links between fire and domestic stuff to Justify none-asshole pyromaniac magic users.
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>>52699908
>none-asshole pyromaniac magic users.
what did he mean by that?
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>>52699919
Sienna in Vermintide is legitimately a huge pyromaniac, probably to the point of mental illness, but is also probably the best person, morality-wise, among the heroes.
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>>52698275
http://www.pompeiana.org/Resources/Ancient/Graffiti%20from%20Pompeii.htm

>VIII.2 (in the basilica); 1882: The one who buggers a fire burns his penis
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>>52699974
>from Pompeii
kek
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>>52699919
I should have worded it as "None-Asshole none-Pyromaniac Fire users." My bad.
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>>52698128
OP is a faggot and not interested in real conversation.

This is now a fire mechanics thread.

Does Fireball set actual fires in your game? How do you handle fire spreading?

Have your players used fire as an easy way out, or dealt with enemies setting an area on fire? What were the consequences?
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>>52698869
But not always. Fire is also the tool of creation. You can't forge a sword or run an engine without heat. There's a reason in Avatar the Fire Nation is the most technologically advanced.
>>
Because fire is the "ultimate form of destruction" and people think lighting people on fire is "evul". Now earth magic is the real destructive force. Flinging fuckin boulders and shit.
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>>52698128
Well, as the Disaclaimer on the Elemental Evil Player's Compendium of D&D5th says:
>"You can do a lot of things with fire, but almost all of them are bad ideas."
You are correct OP. For once.
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>>52700036
To be fair we're not talking about fire being the element of THAT GUY (this is irrefutable truth), but about practical applications of fire magic.
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>>52700036
Of course fire set fires. What kind of nonsense are you talking about? Even at fucking D&D where everybody is a superhero fires set fires. Unless you're carrying or using it, because you're a superhero!
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>>52698128
Video game morality. If the PC has fire magic, that means "the game" approves of them using their fire magic indiscriminately.
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>>52700070
It burns. It burns shit. It set fires to burn shit. It increases the heat, until shit catch fire. If is already burning, it burns again or keep on burning. If it touches explosive shit, it explodes throwing fire everywhere. It is fire, anon, there is only one application, the rest is physicis.
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>>52700134
And that's why fire is shit.
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>>52700095
Fireball in DnD explicitly does not ignite flammables.
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>>52699656
It's like speedsters having to be dicks because they're fast, and can get away with shit, because "I'm too fast baby!" and so they must be fucking insufferable cunts.
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>>52699992
If the graffiti of Pompeii has taught us anything it's that shitposting is eternal.
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>>52700202
In the 5th ed it does. Every fire spell set fires, to everything fmalable in the area, even the firebolt cantrip. The only exception is if a character is wearing or carrying it, which is still dumb, but mechanilly would prevent your character from losing half his equipment in one turn.
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>>52698128
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>>52700214
Speedsters run the gamut between kind and polite (Jay Garrick, Barry Allen, Jenni Ognats), to Cocky but compassionate (Wally West), to eternally panicking (Velocity) to impatient and mad at the world for being so shit (Quicksilver).

Generally speaking though, most speedsters are pretty nice.
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>>52698128
In one campaign, fire is the go-to attack for my class.

In another, I figured it would be funny to learn fire spells after breaking a lantern with a critical hit.
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>>52698128
If you want to counter this shit you could make fire a dangerous internal force. Giving into base emotions like anger or desire causes it to consume them completely before others. They will literally combust if they let their desires or emotions get to over the top levels and having to put a fire out that started inside you is rather painful and distracting in combat.
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>>52698128
because they don't use holy fire thats why.
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>>52698128
>All theses icefags saying how amazing and totally okay in the head icefags are while trying to hide how fucked up in the head they actually are

And yes, I played with people like this before, so I know how they really are like. It was fun.I was the firefag of the party.
We knew how to play music and used to rock out a song called Storm Of Ice and Fire while blasting everything in our path.
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>>52699974
Wow. Some shit never changes.
>>
I like fire because Dark Souls. Pyromancy as sort of 'blue collar' magic was unique and fairly appealing to me. All you needed was a glove and some nature. The diversity of it was also interesting.

I think Fire is probably the magic type with the most possible civilian usage in general. Start fires (good for pretty much everything. Fire does a lot of things!), control flame temperatures (ideal for cooking and forging), keeps you warm at night...

But faggots just wanna throw fireballs.
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>>52698128
To be fair, I was fresh off a Dark Souls high and I love the pyromancy in that game
>>
Honestly, i like fire firstly because its flashy.
It's loud, obvious, destructive and chaotic. It's perfect for distractions, nothing distracts like a house on fire, ever tried negotiationg a hostage situation with the bad guys while the castle you're in falls to burning pieces around you? It adds a whole new meaning to debating under time constraints.

Also, fire is terrifying. Deep in our primitive monkey hearts we know that fire is a beast we house trained but never fully domesticated. Loose your grip on the tail of that tiger for just one second and it rears right around and kills you.

Which leads me to pain. Fire is painful, and i have the scars to back that claim up. Fire hurts like nothing else. I'd rather be beaten in the ballsack with a chair leg than be set on fire. And in D&D pain is a great motivator or deterrent if you arent too squamish. (And it doesnt merely have the game-impact of a -2 to all rolls.)

But all this is just gravy ontop of the fact that it's a blatant distraction from anything else you do. It's the flashbang of dungeoncrawling, nobody notices illusions in the burnt-wood smoke, pits or other wizardly trickery when the dungeon is on fire, they're on fire, they're terrified (because they're on fire) and in agonizing pain (the reason rhymes with "vampire")

So there you have it, for destroying stuff. nothing quite beats fire.

It's all about the right tool for the job.
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>>52698275
Farnese, is that you?
>>
>>52700214
>>52699656
>tfw playing firefag speedster in a FATE Supers gamer
>tfw my PC is the nicest and friendliest person in the group, and constantly useful due to making clever use of fire-contorl
>the group's cunt is actually the metalfag, who acts arrogant and aloof to everyone
>firefag and metalfag are best friends despite this

It's a fun game.
>>
>butthurt betas butthurting at firealphas

Keep crying
>>
>tfw been brainstorming a Dark Sun character for a few days now who is a Cleric of Fire
>she's not edgy or dumb, doesn't want to see the world burn
>wants to be a light in the darkness who burns out evil and uses some awesome onsidian weapons

help
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>>52698128
Because most players see fire as just a "lol burn shit" thing and use it as they see it, which is why they're usually massive faggots. They don't actually explore the possibilities of having a way to manipulate things using the aspects of the fire.

However, this doesn't mean everyone plays like that, and all I suggest is that you don't instantly make a judgement if the player isn't acting like he would be a firefag (aka making rash decisions, usually involving burning or destroying things)
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>>52703236
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>>52702302
I just wanna spit poison actually. Hiding in your own acid or toxic cloud is the smartest dick move.
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>>52698751
>Proving point by posting with caps lock
Fire is intrinsically obnoxious
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>>52704568
>not recognizing a Ragnarospost
>>
Honestly, I think ice is pretty edgy.
>>
>>52698933
>>52704485
>>52702302
>>52699414

Also jumping on the Dork Souls train of getting fire magic right. The obvious blaster shit is there but then you have a bunch of utility as well. Iron skin/flash sweat for resistances, carthus/power within for damage buffs, acid/poison cloud for area debilitation, and warmth for healing anyone within range for an extended time. Hell, you can use rapport to charm enemies.

The majority of pyromancies deal with close range or strengthening innate abilities/materials or the inversion of them.

Warmth is an easy one, healing for anyone close by, probably by boosting the natural healing process. Power within is fanning the flames within yourself, burning the candle from both ends to produce more light as it were. Rapport confusing enemies into feeling a closeness with you that otherwise wouldn't be there. Acid surge and Toxic mist are inversions of Iron flesh and Warmth respectively.
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>>52698933
>fire is the magic of life
>a chemical reaction that kills, destroys and consumes literally any organic matter that it touches
>the magic of life
>>
>>52707165
Fire also represents warmth and the only hope for survival in a frozen tundra wasteland, if you're in medieval times. Also it has a lot of association with the sun, which is widely seen as a giver of life, even if it can be deadly if you're in hot, arid environment like a desert.
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>>52707501
Mm, no. Fire is a hideously destructive force and decidedly unnatural. The Earth is where plants arise grow and where animals get their food, and the average human being will die much quicker without water than he will without a campfire. "Praise the sun" wankery doesn't negate the fact that fire is an unnatural tool, not an inherent lifegiver.
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>>52707614
>fire is unnatural
Are you trying to pretend that there aren't planets in the universe that are mostly or entirely molten?
Are you trying to pretend that stars weren't once compared to fire before we understood what nuclear fusion was? Even then, they're still burning balls of gas.
>>
>>52698335
I'm not >>52698195 but being a poor tactician isn't the same as being a poor player.
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>>52698319

>getting this mad
>>
The biggest problem I have is that firefags generally have no idea of what fire is capable of.

They overestimate it's potential to spread in a fantasy setting and underestimate just how horrible a death it is. For them fire is just some overwhelming force that destroys everything, but the players are people that'd struggle to burn cardboard.

Everyone's seen 'I burn the forest'. For them, fire is an I-win button. But it's not true.
>>
>>52707614
>fire is an unnatural tool, not an inherent lifegiver.

tool or not, cooking is literally responsible for our species getting enough energy to sustain life, despite our larger brains that chug 1/4 our calories
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>>52707743
You trying to say that forests aren't as flammable as a kerosene soaked rag? Well, that's just ridiculous!
>>
>>52698869
>Harry Dresden in a nutshell.
Granted, he's got a hell of a reason, but still,
>>
>>52698128

Fire has historically and culturally been a symbol of Mankind's knowledge and power (applied knowledge for creation and destruction), so it remains a species-specific trope of both. That a young and rather callous mage-ling would find comfort and succor from the application of fire on anything they desire is not an uncommon trait:

It is puberty, albeit in a (literal) magical form.

Pyromancy has numerous applications beyond simply burning shit at variable distances at variable temperatures with a variety of visual effects. Pyromancy is the art of catalysis, and as such can become a boon in whatever else a mage may study in their life (or undeath). I once heard a story of a fire-mage who married an air-mage and they both retired to a small village to pursue the modest life of a baker's family. Had several children if I recall correctly.

Never underestimate a magically-trained couple whose livelihood (and the village they reside within, besides) is at stake. A pack of orcs did so and they learned exactly how sugar, a bemused glass-maker, and a pair of determined elemental mages could wreck havok upon their (short) lives.

T'was an explosive lesson for both the villagers and the green-skins, I'd imagine.
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>>52698128
I love fire, heh, I loove fire I just i-i-i-it just fascinates me, I just can't help it. The colors... It turns me on. It does. I don't know why It just does.
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>>52708054
hi Ignus
>>
The only reason I want to make a pyromancer character is so when he makes double finger guns, the tips of his fingers light on fire.
>>
Do Dragonborn count? I roll a barbarian and I only get to use my breath weapon once a day. Usually to cook dinner for the party but otherwise just in battle, despite their constant pleas to burn everything down.
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>>52703247
Not going Water instead on ATHAS of all fucking places proves you are a vile defiler deserving of death by the element you seem to love so much.
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>>52707165
Right, because there's so much fucking life on Pluto.
>>
>>52699558
You could do fire as the spirit/will while water is the intellect proper, which might work. Water wizards lay down over books and study it to an unbelievable extent, learning more spells, while fire wizards learn the basic spells and as they go they learn how to use their force of will to empower it, for example.
>>
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>>52709585
I remember watching Korra and being really irritated that they showed some sort of Firebending healer and didn't explain a god damn thing about her, considering Water was supposed to be the healing element. It lead to the whole series of Wan episodes, so I eventually just figured that while Water was for the body, Fire was for the spirit.
>>
>>52709737
>I remember watching Korra and being really irritated
Every Korra thread on co
>>
>>52709737
considering that in that universe fire comes directly from chi, it makes sense that a firebender could potentially do to damaged chi what a waterbender could do to damaged flesh. I was glad to see it, but I hated how it was just. . . dropped Never seen or heard from again, let alone explained.
>>
>>52698128
Does anyone else feel like fire is so underappreciated nowadays? Like, in Hollywood films and TV shows and stuff, people just run out of burning buildings and jump over walls of flame like it's nothing, and they don't even end up with a single scratch on them.

Hollywood has been jobbing the destructive potential of fire for decades; there really is no natural force as purely destructive and damaging as fire. Stand several feet away from the mouth of a furnace and you'll be forced, literally FORCED by your own biological doings, to walk away from the heat, lest you can tolerate the pain no longer. A single lick of fire from a stray tongue of flame, and your hand will swell and blister for days. Fire is, for all intents and purposes, the element of death.

...But yeah, OP's right. Fire-fags are almost always universally edgy. I hate them so goddamn much.
>>
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>>52700214
>and so they must be fucking insufferable cunts

HAHA. Holy shit, why is this so true?

>Doing superhero LARP during latest comic-con (we were actually all relatively average and normal looking, shut up)
>Everyone's choosing their superpower and making up an origin story
>Right off the bat, speedster pretty much just plagiarizes Quicksilver from the Sony X-Men movie franchise
>Even has the audacity to say he wears stupid goggles and listens to "time in a bottle" with some walkman that he stole, "because my character has an 'I can get away with it' attitude"
>Cringy as fuck, but whatever
>How superpowers work, is that you pick one main power (Super strength), and then you pick one or two secondary or tertiary powers to explain the logic behind not being crushed by your own super strength or something (so, in this case, I had super strength PLUS super durability)
>Fucking speedster tries to pull all kinds of bullshit with this
>"My guy needs super durability and superhuman reaction in order to move really fast"
>"Okay"
>"And he has super strength, because he'd need superhuman muscles to be able to move his legs so quickly"
>"Uh...Maybe?"
>"And he has tactile telekinesis in order to propel himself at such high speeds"
>"Wait, what?"
>"And also, he has a malleable form like Reed Richards, to sustain himself while he's running"
>"No, shut the fuck up"

Literally spent the whole game asking us to move in slow motion, which would be fine in short bursts, but he tried to hold that slow motion shit for the whole game, AND while we were all moving in slow motion, he spent the whole time sprinting around the room IRL, with his hands behind his back and his face smeared into a grimace to simulate the effects of G-force, which just looked retarded and autistic. Afterward, he tried to hit on me, even though I explicitly told him I'm not gay, but he used this as an excuse to pull some stupid Yaoi shit in public.

...Why are speedsters such shit, anons?
>>
>>52711135
The most famous speedster of all is Sonic.

It's also got one of the most autistic fanbases of all.

I think we're onto something here.
>>
>>52707682
>magma and lava = fire
>suns are "burning"
>suns have ever fit into the human framework of 'natural'

If a star shows up 50 feet above your head, is that natural?

If a black hole appears in new york, that's natural, right?

Asteroids are completely natural phenomenon and have always been viewed as such.

Fire has always been ascribed a special quality, and so has the sun, because it isn't a fucking thing you normally find whilst putzing around the savanna. Shit's divine, unnatural and/or just plain magical.

It's not a lifegiver. It takes life. It might make food easier to consume but that's just because it's further degrading already dead or dying matter.
>>
>>52698774
Special snowflakes
>>
>>52711281
Fire is warmth and so is the sun.
Don't be autistic.
>>
>>52711399
Ice is cold.

Wind is cold.

Therefore, ice is basically the wind.
>>
>>52700202
Actually
>The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
>>
>>52711461
Ice and wind are both present here and are clearly two different things with very different properties.
The sun gives life through it's warmth and fire does the same. Fire keeps you warm so you don't die. It's a primal connection.
What do you not understand?
>>
>>52711561
Ice makes you cold and makes you eventually die. So does wind. They have a clear, primal connection.

What do you not understand?
>>
>>52711593
The thing is, wind and ice can be separated, they have different properties as I said.
The sun and fire are both mainly identifiable with heat.
You lost your intuition.
>>
>>52711665
And both ice and wind are mainly identifiable through cold. If the sun an fire are identifiable through "warm" and "bright" then wind and ice are identifiable through "cold" and "unpleasant.

Your logic is shit, fire is -not- "life magic."
>>
>>52711593
Wind is generally percieved as part of the air rather than part of the water (like ice). The sun gives out light, warmth and during certain times of the day it shows a yellow-orange-red-ish color, similar to that of fire. Given it took us a few thousand years to figure out it's basically a massive nuclear reactor, for all older tribes knew it might as well be a god farting into a file of flames. Besides, the effects of letting something out in the sun and something near a fire were quite similar. Meanwhile, letting something in the wind didn't always have similar results as letting something out in ice.

You're going a bit apples to oranges there, even though your analogy has some merit in understanding gods of winter and cold wind - emphasis on "cold", though. There are multiple cases of fire being seen as a force of nature, not necessarily bad but not necessarily good either (being able to have both aspects) throughout mythology - an example being Vulcan, the Roman God of Fire, which while they did have celebration so that he wouldn't set fire to wheat and other grain, their priests were both focused on making sure harmful fires (for example, forest fires) didn't happen and also making use of helpful fires (such as candles for light, or fire to roast meat).
>>
>>52711720
No they aren't.
>>
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>My character uses fire magic
>>
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>>52711720
Your arguments are nonsensical, you obviously have no imagination, and clearly hate fun. You should be on /v/, not /tg/. If you're utterly incapable of making the basest connection of "warmth = life" then you should probably stop posting because you might actually be too stupid to play make-believe.
>>
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People who just play -elements- are the ultimate plebs. Icefags are just edgy, grimdark GoT wannabes, firefags are just edgy, manic 'HAHAHA BURRRN' cunts

Real wizards know what to use in every situation. Jungle goblin village? Burn it down, don't just go 'HMPH I BRING THE WINTER'. Got to cross a lake in a hurry? Freeze a path, don't go 'no sorry guys my guy hates water'.
>>
>>52712458
Ive been an ice fag since before GoT was even a book.
>>
>>52698128
Short version? Fire spells have the most obvious direct damage scaling in D&D3.5. Damage==power. So, if you are a stupid edgelord that has just gotten into the game, you see ways to specialize in fire magic... and get to feel like you have the biggest damage numbers in the game.

Since in their mind a good character can just be one overblown trait, pyromania can serve as their entire character. Bam, can have your power fantasy without any real effort to make it interesting.
>>
>>52699124
There's bloodbending in Avatar. You could do that with a dead body assuming there was enough blood, but really you might as well just fill empty armor with bladders of water and control that.
>>
>>52707614
>Fire is unnatural.
Sit in the corner and think about how retarded you are.
>>
>>52712342
>gee you must hate fun, get off of my board, reee

yeah sure, firefag
>>
>>52698128
Often people feel the need to make fire mages "Firey". So by role-playing they end up being too over the top, or end up attracted to it because at it's center it represents untamed chaos.
>>
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>>52712774
>Still can't muster an argument
Just because you're shit at tabletop doesn't mean the rest of us are
>>
>>52707614
There are species of plants that rely on wildfires to spread their seeds. Makes your statement a bit of a laughable one, doesn't it.
>>
I played a fire/light mage who was a half elf. She was ditzy cuz she was missing half of her soul (plot stuff) but instead of being a hot head/edge she was just trying to help. However all her moves were like blasts so everything got set on fire... that's not edgy right?
>>
>>52700214
Does anyone have that Xmen page where quicksilver explains why he's such a dick?
>>
>>52698128
Better question: Why lightning/beam users have this dichotomy where you kind of want to punch em in the dick but somehow still manage to look cool or at least decent.
>>
>>52718883
because they're the guys you wish you were or at least you wish are bros with you but they hardly acknowledge your existence
>>
>>52699311
someone plays guild wars
>>
>>52705344
There's also that your main source of heals is called an "Estus Flask" and estus is Latin for warmth. Also the entire theme of the whole first game was that fire is opposed to darkness and synonymous with life.
>>
>>52714185
Many large wildfires were causes by man's avoidance of natural wildfire. Undergrowth that usually would have been burned off in small fires (that we put out) just builds up until it's a massive tinder for a great fire.

t. Califag
>>
>why is this always a red flag?
Because it's on fire.
>>
>>52718967
Or more like someone plays video games made in the last twenty years.
>>
>>52700254
>Hotblooded redhead pyromaniac
That's "ugh" tier.
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