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Warhammer 40,000 General Thread /40kg/

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"Wholesome /40kg/ thread" Edition

Previously on /40kg/:
>>52687791

>Shadow War: Armageddon rules:
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf
https://docs.google.com/document/d/1xvgryrNiMFoLYiaX8o6Y-Q0q1GLRvwWnvbrSL7omZXo/edit?usp=sharing

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
First for the best army is the one you enjoy playing
>>
i want to play nids, i also dont want to spam flyrants. is there a fun army i can play that wont be instantly tabled?
>>
What do you think the Daemon Mortarion mini will look like?
>>
>>52695067
Wholesome af, my dude.
>>
>>52695087
All gaunts, all the time.
>>
Has anyone here ran Peltasts before? Considering buying the kit from FW and running a group of 10 for fire support
>>
>>52695087
Genestealer cultists are quite nice if you're willing to go that route. Otherwise I think you'd be stuck using Mawloc artillery spam and the like.
>>
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>>52695067
Truth right there. This is a hobby, painting, modelling, if you can have fun even when getting your ass kicked on the table, you are doing it right.
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>>52695087
Orbital bug assault, beat marines at their own game.
>>
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>>52695232
>that nid scheme
>that dune collection

Solid taste. Got any close ups on those nids?
>>
Just finished my first can of corax white spray primer, does anybody have any good recommendations for an alternative? I don't feel like shelling out $17 for primer. Was looking at Krylon fusion flat white, or Rustoleum 2x. Anyone have any experience with those, or any other recommendations?
>>
>>52695184
I would hold off. They were nerfed really hard in HH, the initial release wasn't really revised and is quite overpowered so I expect 40k to get the same treatment. If you like the look and feel go for it, but if you're optimizing I'd look elsewhere.
The best way to run them is a blob of 20 to reduce enemy shooting Str by 1.
>>
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>>52695282
Best I could find.
>>
>>52695290
I'd assume similar with the hoplites, then? I was hoping to only run 10, considering my army is troopy enough as it is
>>
So, any guesses about what the foreshadowed major 40k event mentioned alongside the global AoS event is going to be? I assume it'll be happening shortly after 8th releases?
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>>52695067
>>
>>52695368
I don't have as much knowledge on hoplites, I know they go hand in hand with peltasts and have a good short ranged attack akin to the cerastus knight lancer. They're not a bad choice from my understanding if not slightly niche due to not fitting in most formations.
>>
Anyone know of alternate models for a rhino? I can't afford 39$ a model for my chaos dudes. I've been scouring ebay.
>>
Orks and Nids turned into cute girls fucking when?
>>
Do we know if we're still going to have formations in 8th? Does AoS have them? I know they have their problems, but I like being able to add different interesting rules to my dudes for some variety.
>>
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>>52695281
I have a few, these are old pics, but I'm no artist so this is about as good as I've ever painted.

Tabletop quality. I'm proud of it, that carnifex model is also the best thing ever, I have a few ye olde 'nid models.
>>
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>>52695471
>>
>>52695487
>>
>>52695487
What's this, anon? Is this a rhino similar to say, a gobsmasha?
>>
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r8 my list
>>
>>52693506
that ork player tho
>>
>>52695483
3rd edition carnifex is mid tier, not quite as good as a second edition carnifex.
>>
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> Tfw you go to a 10,000 point Apoc game
> After asking your opponent to stop bringing so many deathstars
> You bring no deathstars of any kind, just shitloads of basically everything
> He has a Woofstar, 30 custodians, a Primarch, and 6 land raiders
> Tfw you somehow manage to Tie the game with him 30 points to 30 points by only killing the shit that isn't a deathstar and ignoring all the unkillable deathstars.
Kill me please, just fucking end everything. I want off 10,000 points of nothing but deathstars ride.
>>
>>52695090

gay
>>
>>52695797
Sounds like he brought a lot of overpriced, mediocre units considering the Custodian blob and the Land Raiders.
>>
>>52695797
>not just bringing 10,000 points of spore fields.
>>
>>52695920
>132 max sized mucolid spore clusters that infiltrate
>>
>>52695797
>>10,000 points with two players
how many days does that take? why would you do this?
>>
>>52695920
>10000 points of conscripts
>Charge blob after blob into enemy deathstars while the rest sit on objectives until game over.

Hue.
>>
>>52695684
There are brave men and then there's that guy.
>>
How useful or useless are the command tanks? I'm creating a list with them regardless.
>>
ahaha I actually did it. I bought a crap ton of tau drones off ebay, and ordered some hex rod to go with it. I've got bases and clear rods for flight stands already. I'd best get to prepping and painting bases this weekend.
>>
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>>52695967
Just me and him. It took 18 hours across 2 days to complete 5 turns. We had a 10'x4' table, with deep deployment and shitloads of drop pods. I brought 1000 points worth of fortifications, which included metric shitloads of Razorwire and Tank Traps.

6" sections of "Impassable terrain for vehicles" is the primary reason that his land raiders never accomplished much. Everything either stopped at the tank traps or got immobilized halfway through, so all the Deathstars got trapped in my frontlines and never successfully left it.
>>
>>52695920
>>52695968
5000 Imperial Levys, at a whopping 2 points per model.
>>
Has anyone ever tried to make a skimmer actually float? Would non-electromagnets possibly make it work? I think it would be hella cool to put a bunch of magnets into a big oval base around the edges, and then also into the bottom of a skimmer of some kind with magnets in the bottom. Have them repel but surround the model, keeping it both upright and levitating. Anyone ever seen it done? Is it even possible?
>>
>>52696022
What are those? Never heard of them.
>>
>>52696038
It has been done, yes but I don't have the pictures on hand.
>>
>>52696054
Horus Heresy Book 5. From the "Imperial Cults and Militia" army list, which has the cheapest unit in the entire game(Levy Squads). They come in blocks of 20 to 50 models, and only cost 2 points per model. They're equipped with your choice of Flintlock Pistols&Swords, or a Flintlock Rifle.

Yes, fucking flintlock guns. Either S3 Ap- Range 8", or Assault 1, S3ap- 18"
>>
>>52695984
not sure but everyone has a hard on for tanks

>>52696038
https://www.youtube.com/watch?v=kDdaWg2x_OI
>>
>>52695067
You know what? It's three am here, so maybe I'm just really tired, but I feel blown away. I've spent so much time in these generals and playing against power gaming try-hards that I've lost sight of why I started playing this game. 40k has become generating list after list trying to fit the meta, buying new units not because I like them, but because if I don't I'll get destroyed in a game or have my lists mocked here.

This weekend I'm going to work on some dudes that look cool.
>>
>>52695487
Is this finally an update to the ages old rhino design? Or will it just be another forgeworld exclusive.
>>
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>>52696038
>>
>>52695951
>792 spore mines
>>
>>52696108
Laugh at them in their feeble attempts to power game in a near dead edition. Chances are the list you choose will be better than theirs because what's broken right now will be surely nerfed into the ground.
>>
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>>52696108
Finally, anon. Jeez. Have fun already.

What are you gonna make?
>>
>>52696135
That look fucking stupid. why not use a bike?
>>
>>52696078
>1000 pts gives you 500 guys
>4000 guys at 8000 pts
>the rest are babysitters and anti tank units
You literally have more bodies than your opponent can shoot before they overwhelm his lines
>>
>>52695087

All armies are "fun". You either care about winning games or you dont, faggot. Dont try to dabble in both ends of the pool by not playing shit armies while still reveling in the smug pretentiousness of not playing an "OP" one either.
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>>52696108
You have choose the right path anon, carry on.
>>
>>52696236
>all armies are fun
They're really not. Orks, GK, Necrons, Nurgle Daemons and Scions are all pretty not fun to play.
>>
>>52696236
fuck off retard i dont play this shit and i want to get into it. i also dont want to get fucked every time i play someone and i also dont want to buy cheesey shit so i stand a chance. rub your two braincells together and realize having a good time doesnt mean taking an OP or fucking shit army

good god youre a massive cunt
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>>52696265
>Orkz
>not fun
>'et a load of diz git kam
You're playing them wrong
>>
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trying to just maximize hits/wounds with templates and blasts weapons while still being able to take out vehicles. Also I only have one hellhound and one wyvern and no more tanks

Please criticize
>>
>>52696280
Just play Space Marines and build a list that has a bit of tactical flexibility so you can try different things in different games.
Unless you are playing against a huge gay cunt you should be able to get away with 'counts as' rules so just experiment
>>
>>52696301
>losing is fun
lol shut up cuck
>>
>>52696304
Why buy template weapons for BS4 veterans?
If you are dead set on using flamer weapons from a chimera you might as well buy the vehicle heavy flamers instead/as well
>>
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>>52696318
>playing to win
>not enjoying the game
>specially with orkz
You're living your life wrong
>>
Alright friends, where the fuck are the new Death Guard models? I'm getting tired of waiting, I need my Nurgle fix NOW.
>>
>>52696342
How about I enjoy the game AND actually win?

That's why Orks and Nids will always be fucking shit
>>
>>52696342
Not that guy, but the game really isn't fun if there isn't at least some doubt as to who will win. Being the underdog can be fun. Being an army that gets tabled by turn 3 consistently isn't.
>>
>>52696210
Iron Warriors. I started with Iron Warriors before I even knew how to play. I played them less and less in the last year and when Traitor Legions came out I stopped. The rules weren't strong enough, hell they might have been but everywhere I looked they got called shit. No more.
>>
>>52696354
You obviously play to win get eldars and wreck everyone's shit, I got orkz to do silly crazy things I don't care if I win or not I didn't get them to be a try hard faggot, I got them to play and do crazy shit, I'm currently converting bikes into grav bikes to fuck over a dark angel player that sometimes use the jet bike guy all smug because da have the only functional grav bike, while orkz produce shit like that every day.
>>
>>52696342
It's a 5th edition era dex in 7th edition
You're just using bad rules.
>>
>>52696347
Wait until July when they make the campaign
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>>52695090
Probably a diseased skeleton Nightbringer with wings.
>>
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r8 my work in progress Thousand Son. deviating from blue/yellow/gold and doing green/orange/bronze. I also plan on highlighting
the outer parts of the inner armor orange.
>>
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>>52696429
Oh hey a fellow Biel-Tan elda- hey, wait a second! I'm onto you sorcerer and your fabulous colors.
>>
>>52696429
Nah, that combination sucks use purple white and silver
>>
>>52696418
>July

But I want it now!
>>
>>52696429
Invest in better primer
>>52695324
>>
>>52696429
Jesus Christ colour inside the lines anon.
>>
>>52695646

0/10 for putting samael on a bike instead of the speeder
>>
>>52696429
you have one layer of uneven green over a white primer that is rubbing off in places.

I recommend putting the model on a temporary base and then attaching that to an empty paint pot or something so you don't manhandle the model while painting
>>
>>52696466
>using a boring landspeeder over LAST IMPERIAL JETBIKE
Boooooo
>>
>>52696450
Don't worry anon I heard GW is releasing new exciting models for AoS, it's a great time to start playing it, good and easy rules, plus it take less time to play a full game!

What are you waiting for? Get the new Kharadon Lords!!! And defend the mortal realms from the taint of chaos!!!
>>
>>52696443
Purple White and Silver....that could probably work..

>>52696453
Yeah, i plan on covering all the bad spots.

>>52696467
Yeah, I'm hand painting the base coat with the GW base paint. But it did come out shitty and uneven.
>>
>>52696389
Don't know too much about how actual Iron Warriors are, but I've seen Obliterators in action, and the ability to use a different gun in each shooting phase sounds so fun and chaos-y.

Go for it, anon. Sorry your local meta is plagued by try-hards, but I'm sure you can't be the only one that feels the way you do. Maybe you'll inspire someone else to have fun for fun's sake as well.
>>
>>52696503
Trust me I'm an artist
>>
>>52696226

i think the bottom needs to be fairly flat because its a heavily converted floating globe or some such nonsense
>>
>>52696493
Meh, I can wait for the Age of Emperor till this summer.
>>
>>52696429
Well, I can't unsee the green dick on that Rubric's forehead, so that's... Something.

Also green, orange, and bronze sounds terrible. Green white and bronze might work better, or green purple and silver.
>>
>>52696493
can't wait for age of emprah and seeing you flip out like an autist
>>
>>52696429
>green orange bronze
So just oxidized copper then?

Also that pic looks awful.
>>
>>52696493
Underspires looks fun and the new bonelords or whatever the fuck look fun. Y'know, if you didn't think the Vampire Lords or Tomb Kings were interesting like at all.

But Underspires does look to have a fun game under it's shitty lore, so we'll see about it.
>>
>>52696493
You're going to be awfully flustered when 8th comes around, but you'll see that the changes were for the better. They were with fantasy anyway.

Fight me.
>>
>>52696539
I'll post a picture of the sorceror when I'm done with him, I'ma try one guy green/orange/bronze.

When I mentioned it to my friend, he said that's the Nickelodeon color scheme. So....that's a thought.
>>
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>>52696389
Listen to me, my dude. How can sick chevrons on iron be shit? How can slightly more accurate giant bulldozer siege tanks with bunker buster shells covered in chevrons be shit? How can infinite auxilliary slots of walls, barbed wire, barrage fire vortex missile battery fortresses, anti aircraft guns, and homey trenchlines all covered in chevrons be shit?

Evil techmarines? Bitter assholes angrily doing calculus on an abacus - the most angry method of mathematics - to calculate the best way to break the bodies of the enemy under artillery fire? Unseemly, millennia-old grudges against estranged, yellow siblings?

It's decimate or be decimated out there, anon.
>>
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If you're ever feeling bad about your paintjobs and what you used to consider yourself proud of, just take a quick trip to the ole' eBay and feel a bit of pride in your first couple models.

Someone actually wants money for these.
>>
>>52696565
8th doesn't seem so bad. AoS can go fuck itself. Luckily I know enough people who like older WHFB editions, so I can always find someone to play with.
>>
>>52696401
This is why i love orks, my mate plays guard so im going to paint up a heap of tank bustas with guard tank bits hanging off them rolling around in busted up guard tanks.
>>
>>52696580
Jeez, i want to start playing IW now..
>>
>>52696591
30 minutes in a super clean bath via the ultrasonic cleaner and they will be as if you never ruined them
>>
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>>52696546
>>52696565
>mfw
I was being serious about this.
>>52696563
I know right? I'll get the spooky skeletons as soon as they are released
>>52696546
It's okay anon, but remember AoS have many factions to offer, every army for every player!!!
>>
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>tfw your cultists can't return to the shadows if there are Tyranid units near them
T-thanks GW...
>>
>>52696669
>mixing armies
Allies were a mistake
>>
>>52696592
>who likes older WHFB
who gives a shit about sucking dark elf cock and vampire cunts: the game?
>>
>>52696681
What edition did WHFB touch you, anon?

Also, I do and plenty of other people I know do. Just like there's people who care about Age of Warcraft: the game.
>>
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Finally put together my three FW MKIIB Land Raiders for my Custodes. I forgot how fun these are to build.
>>
>>52696680
but it allows GW to publish codexes for half finished armies!
>>
>>52696767
>schizo raiders
Hmmmmmmm...
>>
>>52696669
>cultists start bowing in reverent worship if there are sky gods in their presence
It checks out, sir.
>>
>>52696680
Allies been a thing way longer than people realize and nobody had a fit about them until it enabled broken armies to combine into even more broken ones.

I'm fine with someone bringing a small detachment of another army. It's when armies just became detachments and formations that everything went to shit for me. 30k style system of primary detachment, ally detachment, fortification and a superheavy at 2000+ pts. (and limited to 25% of point size), is fine.
>>
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>>52696820
>Not knowing the MKIIB only came in the classic pattern
>>
>>52696873
>taking an inherently shittier loadout because it looks cooler
>>
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Sometimes I get Eldar-curious. I like their designs.

I made a comprehensive listing of eldar I find tasteful. I know next to nothing about eldar units power levels but that jetbikes, specifically something called a 'scatbike' was favored heavily during the bloodiest pogroms of human history, and that the wraithknight is an unmentionable blight spoken of only in hushed halls by frightened children. Seriously, I've never even been in a room with an Eldar player.

Is there some combination of any of these things that could be fun to play? Is putting any of these things on a table not a crime against your fellow man? Please advise. I'm a bit jealous of the neato alien armies my buddies have and I'd enjoy breaking out of the imperial mold to paint and play something different once in a while.

No jetbikes, I'm not that kind of Eldar-curious.
>>
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...This is that >>52696894
listing. I was just trying to garner suspense.
>>
>>52696869
I remember the old DH book and how it really shook things up by allowing allies in normal games.

I miss the flavor of the old DH book, but in all honesty it wasn't a strong book unless you just wanted to add some GK terminators to an IG army or something.
>>
I apologize for being a new piece of dirt, but if I go unbound with a list, I can just field whatever with no restrictions (unless stated otherwise by unit rules) so long as I stay withing the point range?

Like, I don't at the very least need 1 HQ and 2 troops?
>>
>>52696892
>playing for WAAC over lore

Fucking cancer
>>
>>52696917
Yep. That's what unbound is for
>>
>>52696925
>Nurgle army can use bikes and jetpacks
>the fucking nurgle lorefag keeps telling me to not use them

fuck you
>>
>>52696934
Okay cool, I rely on one of my friends for the core rules until I can afford it myself. I was reading through and didn't really understand that piece. Much appreciated!
>>
>>52696939
>being so fat you need mobility scooters and anti-grav packs to win games
>>
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>>52695471
-paperhammer
-spruced up scale models
-eBay other 40k APCs, e.g. chimera.

>>52696117
....
I don't know if you're memeing.
>>
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>>52695471
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Are razorbacks any good?

I am considering giving one to my HB devastators for fire support/cover using the LC/ TL plas loadout.

It's 75 points, so a bit expensive and I have 195 points left to put into heavy support.

Pls and thank for respons
>>
>>52696907
You also had things like Kroot mercs, which could be taken as allied by some armies. And I think Deathworld Vets could also be taken as allies or integrated into other armies, I forget how that worked.

Without allies CSM would go back to 4e, except this time without even generic lesser/greater daemons. Inquisition would need to be rolled in with GK/DW/Sisters. Stormies would only be in Codex: IG. Harlies would once again join two books and you'd have two versions of the same unit with different rules, thanks to GW release schedules. Admech would be a pretty limited army as a whole and Knights would either joint them as LoW or become a very one-note army.

I don't think 1 ally is gonna destroy the game and it would allow you to bring smaller factions into the game without making them just footnotes in some other codex.
>>
>>52696925
>implying that preferring a superior loadout is WAAC
Fucking cancer
>>
>>52696939
Lorefags are idiots who don't know their own lore.
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>>52696965
Rood. At least give him the Chaos Rhinos.
>>
>>52696767
You're planning on greenstuffing and sanding all of these huge fucking gaps, right?
>>
>>52696979
weren't kroot Chapter Approved though? I know in the really old rulebook there was also the "Heroes of the Imperium" faction with a lot of weird/misc units. There were also rules for plague zombies, creature features, and the vehicle customization rules, etc. Old White Dwarf had a lot of crazy stuff in it.

---

The 4e CSM codex is actually stronger than the current one. It's kind of sad. I was flipping through it the other day for some reason when I saw the old daemon weapons. USRs and stats just taken away all across the board, simply because the sins of the 3.5 codex were sill not paid off.

>Chaos Lord of Khorne getting potentially like 17 armor ignoring attacks on the charge
>>
>>52697025
Absolutely
>>
>>52696982
Alright fuckwit. Not anon but have you even read the Custodes rules? They can only take the classic loadout.
>>
>>52696987
You're not comparing Custodes army entries to Nurgle lore are you?
>>
>>52697065
I haven't, and it's a damn shame they're restricted to the shittiest Land Raider pattern in the game.
>>
What's a good cheap way to remove the paint on a model? I have some old painted models that I want to repaint, I heard that soap and water and leaving it over night and then brushing off the paint was a good alternative to paint removers?
>>
>>52697080
Land raider owner here.

These would all be Crusaders if I had the choice. But because I couldn't run them that way, I wanted to make sure I had something as old as them being their vehicle choice.

That being said I'm also gonna use them in 30k as allied Land Raiders.
>>
>>52697033
>weren't kroot Chapter Approved though?

Sure, but they were still available as allies, among many others. The concept isn't entirely new.

>The 4e CSM codex is actually stronger than the current one. It's kind of sad.

Imagine trying to bitch about your army and everyone just shits on you because your codex is OP. Happened to me with both CSM and WHFB daemons. I played mono-Slaanesh without a Keeper since Storm of Chaos came out, and that was basically the shittiest option in the Daemons of Chaos book. Yet for years I couldn't complain about it because "fuck you, you flavor of the month WAAC daemon player."

4e CSM codex just broke me and I switched to using Codex: Space Marines. I couldn't take daemons, but fuck it, I want an army I enjoy playing, rather than play Gav "It's not my job to write rules for you people" Thorpe's guidelines to houseruling.
>>
>>52697074
No? I'm saying people who go "Nurgle doesn't use biked/jet packs, because of the lore" can't actually find any instance of Nurgle outright denying them or even discouraging their use.
>>
>>52697121
I benched my idea for a jump pack death guard force because every time I talked about it people got really upset and started lecturing about lore.

So instead of relentless jump pack units, I've started a different force instead so I can have relentless jet pack units instead.

Tau Drones are s3, t4, and I4. I4! Tau are a melee race!
>>
>>52697146
>instead instead instead
it is time for bed
>>
>>52697121
It's not Nurgle, Morty didn't like them so death guard didn't really use them.

But, don't death guard actually have a special jump pack unit in 30? Death guard destroyers?
>>
>>52697146
Then you can just flip open Index Astartes or even one of the new HH books, where it says quite clearly that DG didn't have DEDICATED assault and biker units, but instead Mortario wanted his troops to be flexible and all dudes be able to use jump packs or bikes when needed. So, if the situation called for it, all your dudes could strap on bikes or jump packs just as well as pick up a bolter.
>>
>ordered the final parts of my 1,100 pt army list from GW's website
>haven't played in 4+ years so excited
>estimated to arrive April 20th

KEK MY LIFE INTO PIECES
>>
>>52697194
4/20

nice
>>
>>52696347

I fucking know, right?

Coming up to a month since the reveal... why? If anything they fucked themselves because I'm not buying a damn thing until they come out
>>
>>52696669

Wasn't this faq'd
>>
>>52697209
>Coming up to a month since the reveal... why?
people bitched and moaned about GW never giving advanced notice about what was getting released down the line, so they changed that

everyone with a working brain already figured they'd be out around may
>>
>>52697186
>"the Death Guard did not have dedicated Assault and Tactical squads as such; all his Space Marines were expected by Mortarion to be equally adept with bolter, pistol and close combat weapon, to fight with whatever weapon circumstance dictated. "
-Index Astartes

So, as we can see, Mortarion was against the use of Tactical squads as well as Assault Squads.

>"Even those Legions with whom they do not find particular favour however, such as the Death Guard and Iron Hands, can still field a force of them when the need arises."
-Legiones Astartes Army of Darkness Army List, Assault Squad entry


Like I said, lorefags don't know shit about shit and instead just regurgitate bullshit they've heard somewhere else. It's why "baneblade is a light tank", "russ is a tractor" and "khorne is about honor" continue to exist despite nobody being able to find any source for them.
>>
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>>52696967
I took out the devastators and replaced with centurion devastators. What do you think?

Turn 1 drop the asscents, pedro tanks AP2 shots with 4++/FNP

Turn 2 drop sternguard, combat squad to hopefully pop a transport/roast the troops

If I go up against cheese, drop a deathwind launcher/combi flamer for another drop pod and go gravcents
>>
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>>52697121
Not him, but there are. Mortarion trained his Death Guard to be able to perform any battlefield role in any environment, as a primarily infantry-based Legion.

He had bikes and vehicles and shit, as every Legion did, but DG excelled at war-of-attrition, trench warfare, due to their resilience and resourcefulness.

Drop pods were their most commonly used mode of transportation, as once disembarked they fulfil their infantry roles.

Very few Rhinos, Bikes and Jump packs used due to the sons of Barbarus' reverence for Morty and the tactics he taught them while retaking their home.

Improve armour. Git gud, march to higher heights. Improve armour. Repeat.

Nothing about spamming bikes, rhinos and jump packs. They used them, but due to the DG having a massive ego on their self-reliance due to their toughness they only did when they absolutely had to.

I hope you can understand how utterly tiresome it is to see people so overly reliant on T6 bikes that the most common non-jetbike bikes you see are... Death Guard. The footslogging Legion.

It wouldn't be so bad if people only took a single unit to diversify the units they have to play with, but it's always spam. ALWAYS.
>>
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>>52697121
>I'm saying people who go "Nurgle doesn't use biked/jet packs, because of the lore" can't actually find any instance of Nurgle outright denying them or even discouraging their use.

From the Traitor Legions supplement. The Death Guard, at least, rarely use them.
>>
>>52697353
Ah, and here it comes. You don't like them because they're strong. And you try to defend it with "muh fluff" even though you yourself said they used them if they had to.
>>
>>52697381
Yes, (dedicated) units. Instead he wanted all his troopers to be good at using any weapon and equipment they needed in any specific situation, which would include bikes and jump packs.
>>
>>52697400
That is an impressive way of twisting the writer's words. Congratulations, I guess.
>>
>>52697400
Not the anon from before but
>the primacy of the foot soldier remained ever the trademark of the Death Guard
>Mortarion prefers to utilize huge waves of infantry
>>
>>52697385
They used them if they had to back in the Legion days.

It's still dumb to see literally every deathguard player running bikespam lists because it's the WAAC option. I don't know why you feel like defending that.

I mean, it's kind of like how every Eldar player's craftworld suddenly seems to be a combo of Saim Hann and Iyandan with nothing but jetbikes and wraiths.
>>
>>52697424
Did you just miss >>52697238 or are you being carnac?
>>
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Finished the drybuild on the SoS Rhino. Time for cleaning.
>>
Tau must be selling well?
GW turned them into the mecha faction to siphon that weeb/robot cash.
Do you guys think GW succeeded in making a lot of money off those weebs?
>>
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>>52697385
>You don't like them because they're strong
I've used them in 5th, when bikers were first given the ability to carry a shitty banner and get the MoN. I took a unit of seven of them with a pair of meltaguns.

It was very fun having a nice fat squad of T6 dudes soaking up the firepower that would be thrown at my now more expensive PM's.

And that was back when the rule was that if the banner-bearer died, you lost the +1T.

But, even in you run them in a bloated unit like that, you get lumped in with the actual WAAC shitters whose lists are almost entirely made of the fucking things.

I took a unit of DG bikers because it was a different kind of unit to play in the army. Not because "holy shit look at those statz!!1" I doubt I'll run them again, but even if I did, I'd be able to take pride in them because

a) I'd be running them to take a break from every non-flier in my army moving 6"
b) There would only be one squad
c) I enjoy sculpting Nurgle aesthetics, and my old bikers didn't look like the kind of shit you see everywhere, just plastic SM bikes with blobs of greenstuff riddles with holes.

That's another grievance with the unit. Whenever I see them, they never look well done. They always look like like shit.
>>
>>52695471
3d print them
>>
>>52697385
He's right though.
Don't try to defend WAAC atttitude, even more so when it doesn't fit the lore.
We didn't see loads of bikes/jumpacks Fh before, yet suddenly, every DG and their dog uses them. I sure as hell wonder why.
>>
>>52697456
>I don't know why you feel like defending that.

Because attacking it with a fluff argument is just going to end up spreading a whole new meme and one day, when CSM jump pack and bike units aren't OP bullshit, people will not field them because they're told they are unfluffy and were never used by DG.

>>52697440
You're one of those people who thinks Raven Guard terminators are a no-no, aren't you?
>>
>>52697493
As the other anon said, there's a difference between using a unit, and spamming it in your list.
>>
>>52697491
How about you don't attack WAAC with incorrect lore? Attack WAAC for being WAAC, not for breaking some imaginary lore that doesn't exist. DG used bikes and packs if needed. If you just making about lore, then people who don't care about the lore won't listen to you and people who care about the lore get the wrong idea.
>>
>>52697502
And neither of those have anything to do with the lore.
>>
>>52697515
As proven by someone else's picture though, DG don't use bikes or jetpacks A LOT.
Again, we're not saying something as silly as "They don't use them ever!", but rathet that to spam it is both xrong on a fluff and on a moral point of view.
>>
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>>52697515
Not him, but what's incorrect about that lore?
"As needed" means "in the extreme circumstance where victory cannot be assured without them"

You're the one rewording this shit to suit your ends, not us. Or do you like to redefine what words mean too to better assist in your arguments?

This has to be bait.

And again, there is a difference between using a unit the DG used on rare occasions and building a list entirely out of them.
>>
>>52697524
>Unit in fluff is pretty rare and not often seen
>People do everything they can to make an entire army loaded up on as many of that unit as possible because it's strong
>>
>>52697538
>>52697542
>>52697548
Do you people lose your shit if someone brings GK to the table, because GK are extremely rare in 40k and wouldn't be fighting against something like orks just like that? I surely hope you wouldn't. I don't think DG only have a dozen or two bikes in existence that would be dusted off and taken out when the primarch is around.

If you don't like Nurgle bikes because they're OP, then fucking say that. Because this "they were used only when needed" = "you shouldn't field DG bikes ever" is just bullshit used to mask the dislike of WAACshit. Fucking say you don't like WAACshit instead of hiding behind lore. I don't like WAACshit but I don't go finding contrived lore reasons for my dislike of WAACshit, I can just hate it because it's WAACshit.
>>
>>52695471
There's a Russian seller on ebay that has decent looking MDF rhinos.

Just search "wooden Rhino"
>>
>>52696479
That speeder has shit guns compared tot he bike, cant join units, cant go to melee and has only 2 hullpoints.

Goddamn nug
>>
>>52697592
Why can't people dislike things for multiple reasons? I dislike Nurgle Bikers because people are ignoring lore specifically for the intent of spamming a strong unit.
>>
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>>52697592
>if someone brings GK to the table
No. Why would the improbability of me fighting x faction stop me or anyone else from having fun and playing a game?

>I don't think DG only have a dozen or two bikes
You wouldn't. I would, but that fact still wouldn't stop me from fielding a single unit of bikers if it took my fancy.

Not a mounted lord or sorc, not waves of the fucking things. A. Single. Unit. Having different units that can do different things in your army is one of the things that makes the game fun, in my honest opinion.

>you don't like Nurgle bikes because they're OP
See >>52697481 It's the spam, the abandonment of the lore and (unsuprisingly) the attitude of WAACers who taint the general opinion of the faction they share with me.

Fucking read, man. And stay away from my faction, lest you shit it up further with people looking for an endorphin rush by spamming exploitable units.
>>
>>52697592
I dislike them because they're OP, but if someone brings just one unit fair enough. Evern more so if it's nicely converted.

I will call out someone trying to spam them though. Because it'd be WAAC and un-fluffy.

In my case it's more the OP factor that matters, but the unfluffy aspecys makes it plain unforgivable if you spam them.
It'd be the same if, for whatever reasons, GK dreadnought were suddenly OP and we see lists of nothing but Naughts, while it is widely known that GK don't like Dreads at all. You'd get a remark for WAAC playing and aggravating circumstances becausr it rapes the fluff.
>>
>>52697637
But nowhere in the lore does it say "DG never used bikes." Even extremely rare uses of bikes is still them using those things. Because if everything on the board has to be lore adherent 100%, I will feel sorry for all the people playing factions like GK, who can only field their armies if there's someone in the store playing with daemons.

It's not like White Scars and dreadnoughts, but even that has been scrapped by GW, so I can't argue against it on lore basis.
>>
>>52697666
That's not what he says though.

It's incredible how much you twist people's words to fit your argument. You have to be baiting.
>>
>>52697666
>nowhere in the lore does it say "DG never used bikes
Noone is saying that, now cease your infernal bitching.
>>
>>52697666
Literally nobody is saying the DG never used bikes, they're saying they were uncommon at best so the WAAC fags spamming the shit out of them are both, well, WAAC fags and are shitting on lore for the sake of being WAAC.
>>
>>52696681
Play 7th edition with 6th ed army books you nigger.

Besides high elves and chaos are the ones that will bite your dick off.
>>
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Now this is shitposting.
>Death Guard always use bikes, nothing says otherwise
Another type of bait to watch out for.
>>
>>52697656
>Fucking read, man.

Maybe you should read, because people aren't arguing on the basis of "Nurgle bikers are OP and it's WAAC to spam them", they're arguing from the basis of lore. I've been saying a million times that if you dislike the spam and WAAC, argue against it on the basis of it being spam and WAAC, don't tell people with 3 Nurgle bikes to pack up and fuck off from the game because they don't know the lore.

Fucking hell, people even think that all Nurgle bikes are DG, as if no other Marine force hasn't fallen to Nurgle. I can circumvent your lore argument purely by just not making the army be Death Guard. Now what? Now you got no ammo against it in terms of lore.
>>
>>52697712
>people even think that all Nurgle bikes are DG

Considering that the people running 3 of them like to win and the new DeathGuard rules are great for that? They probably are.

But you don't care. You're just going to continuously ignore what other people are saying and argue against what you think they're saying.
>>
>>52697692
>>52697690
>>52697681
Then why are you using the lore to say Nurgle bikes shouldn't be used?

>shitting on lore

Lore that doesn't prevent you from having bikes if the situation calls for it?
>>
>>52697712
>don't tell people with 3 Nurgle bikes to pack up and fuck off
More imagined nonsense.

>people even think that all Nurgle bikes are DG
I don't see Purge, Apostles of Contagion, the Tainted or Lords of Decay armies in person, because they have different/difficult colour schemes. And now that Traitor Legions is out, it's all the more reason for people to call their generic green Nurgle warband Death Guard.

Now do everyone a favour and kindly fuck off. That's your last (you) from me.
>>
>>52697726
>shouldn't be used?

Shouldn't be SPAMMED

FFS anon
>>
No wonder the Death Gaurd will never be a complete legion

fucking pro-bike and anti-bike fags arguing for eternity
>>
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So how do we fix the coolest unit in the Space Marine roster?
>>
>>52697740
Well, I think Assault Marines could really stand to have Jink. The extra cover save while they're advancing would be nice.
>>
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>>52697738
It's like Mortarion and Typhus.
It's like poetry.
>>
>>52697734
>Shouldn't be SPAMMED because of the lore

FTFY, anon.

Also, don't use GK, they're extremely rare and only fight daemons.
>>
>>52697740
Make Termie-wielded Power Fists auto-wound/penetrate like old thunder hammers did.

Also make Big Shootas have 4 shots, it's too similar to a Heavy Bolter, which are already worthless if you're not an IF.
>>
>>52697730
>More imagined nonsense.

So I take it you're for DG bikers then.
>>
>>52697740
Give them firepower that isn't completely anemic and some better mobility.
>>
>>52697770
Yes, that's what people have been saying. I'd argue a similar thing for lists that are nothing but 5 Flyrants.

>Also, don't use GK,

Yeah, going to be real broken up about not using the super-special snowflake chapter
>>
>>52697770
There's literally about 1k grey knights at any one one time and they do occasionally deploy in force against non-daemon chaos forces so this really isn't the zinger you think it is.
>>
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>Three people giving (you's) and lavishing attention on one thirsty shitposter

Come on guys, there is no discussion here. WAACfag has no legs to stand on and is resorting to pestering on an individual post basis to continue his heresy.
>>
>>52697784
>I'd argue a similar thing for lists that are nothing but 5 Flyrants.

Where does it say in the lore that's wrong?
>>
>>52697796
>occasionally

But that's not "all the time" so it's against the lore, you fucking WAACfag. Take your spam elsewhere and stop shitposting.
>>
>>52697814
Where does it say in the lore "And then the seemingly endless ranks and numbers of the Hive Fleet descended on the world, and by that we mean these 5 monsters with wings and a couple dozen spore mines."
>>
>>52697831
Man, it's so cute how you're trying to turn the argument around to make it seem dumb, but all you're doing is making yourself look even stupider from not understanding what the argument was.
>>
>>52697838
Shhh, let him think he's smart. Clearly people not liking WAACfags that spam bullshit things things that are completely unfluffly means those people sperg out at the slightest hint of something not being hard bound by the fluff.
>>
>>52697832
Next to where it says "And then the space marines launched a volley of 3 drop pods and a storm raven from orbit, full of tactical marines and terminators, to take care of a few dozen orks and their trucks."
>>
>>52697853
Considering most Ork armies tend to have a Warboss or at least a Big Mek leading them? Yeah, that makes perfect sense as space marines launching a tactical strike there.

Man, you're really bad at this 'comparing things to other things' thing aren't you?
>>
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holy fucking shit

Squats really did fuck off to Age of Sigmar
>>
>>52697864
>Warboss and a Big Mek
>in an ork force of only a few dozen boys and some trucks

Better send in 2 chapter masters for this one.
>>
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Well if we've learned one thing from this wasted thread, is that WAACers will say anything to justify the stroking of their little plastic penises.
>>
>>52697832
Spore mines and flying creatures are the first wave of a tyranid invasion in literally every piece of lore ever.
>>
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How badly am I doomed with this list? Tried to include all the units that I like, but fuck man, Tyranids just don't seem that effective.
>>
>>52696442

>that split tip on the prism

Fuuuuuuu this always made me rage so much back in the day. I used to play Biel-Tan too, although your scheme is the inverse of mine.
>>
>>52697852
>>52697838
I find it cute you can't just call stuff bad for being WAAC, but have to try and make it into a fluff argument when even your own arguments don't invalidate using those units. Oh, I'm sorry "spamming" those units. Because DG only has a unit worth of bikes, so there's no way to have more than that on the field at any one time, no matter the reason.
>>
>>52697896
Are you trying to argue that it doesn't make sense to use 3 drop pods, a storm ravem, terminators, and tacticals, which basically amounts to a full army, to go up against what probably isn't even a couple troop choices?

That sending 1000 points worth of space marines isn't worth it to take out 200 points worth of Orks?

Is this the strawman you really want to use? That having marines go after a much smaller Ork army with no HQ isn't a good use of the marine's time?
>>
>>52697832
Literally the tyranid codex.

>"The skies turn red as Tyranid spores choke the
atmosphere. They then blacken as clouds of winged horrors dive from above."

Phase 1 of a tyranid invasion is the context.
>>
>>52697918 =^.^=
>>
>>52697903
Yeah, but where are the Gargoyles, Hive Crones, Harpies, and other types of spore mines in those lists?

Are you seriously going to sit here and try and justify how 5 Flyrants and the cheapest possible troop option is a fluffy list?
>>
>>52697918
(you)
>>
>>52697930
Huh, so a reasonable response against that would be say, a heavy retribution cadre?
2-6 stormsurges and 1-3 ghostkeels, seems fluffy enough for me
>>
>>52696904

Every single one of those is at least viable. Pick a craftworld. You might like Biel-Tan (aspect warrior land) or Alaitoc (war walkers and Ranger and illic) based on your selections, or maybe even Ulthwé (guardians and guardian accessories, also farriers and eldrad)
>>
>>52697920
>boys only means Boys in Troops
>Warboss and Big Mek are not HQ
>>
>>52697969
>Warboss and Big Mek are not HQ

So there is a Warboss there, so sending in the marines makes sense. Glad we sorted that out
>>
>>52697930
WAAC tyranid lists commonly include Gargoyles and Hive Crones.

Harpies are just worse hive crones and spore mines don't actually do anything, even the fluffiest lists don't include them.
>>
>>52697978
Of course there's a warboss there, because it's an unfluffy no-fun army.
>>
>>52697990
And in those cases, they aren't using a Flyrant-only spam list, are they? Hmm, it's almost like including some variety in an army instead of spamming 1 thing makes it less stupid.

>>52698004
Okay, it's too late for me to try and decipher your retard-speak. Have a nice life.
>>
>>52697952
None of those units are actually particularly good against flying hive tyrants.
>>
>>52698045
What do you think I've been doing this whole time? But whatever man, you too.
>>
>>52698045
I think you have a incorrect idea of what actual flyrant spam lists look like.

They have things in them other than flyrants. 5 flyrants and 5 mucolids costs 1275 points, so if someone is running that many they're playing a 1500+ point game. At 1500 points they can't actually afford another flyrant, by necessity they have to have other stuff in their army to be at the points limit.

It's almost like you've never played or played against tyranids.
>>
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>>52697891
What's this guys name again?
>>
>>52698102
M'Empire fags are butthurt IG players

:^)
>>
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>>52698116
Why didn't they protect his smile?
>>
>>52698102
Balloon Sir (?)

I like it though
>>
>>52698045
Uh did you just invent the idea of a list with nothing but hive tyrants in it as a strawman? Because thats not what a flyrant spam list has in it.
>>
>>52698099
idk what you're talking about I play 1275 point games all the time
>>
>>52696342

Look, I play Orks. I've played them exclusively since 2007. 5th edition was fun. 6th was starting to get less fun but our codex was holding up well enough. 7th just has not been fun. Our current codex is actively anti-fun. It's not enjoyable. Against anything but casual lists that other low tier armies play, you're looking at just removing models from the table constantly whilst doing virtually nothing if you manage to make contact with the enemy. I've watched Khorne Daemonkin eat my army alive. I've been shot off the board by IG. I've been utterly shattered by Dark Eldar spamming MCs. I've lost to fucking Tyranids, and they didn't have Flyrants.

We're the only army in the game that is actually handicapped by Fear. We have special rules that hurt us with no way to over-come them. We have detachment bonuses that are actually WORSE than the base rules. We have no invulnerable saves in melee; tell me how it's fun for my Warboss, kited up to the gills as much as I can, to challenge out an enemy HQ, and then get swatted aside like a gnat before he can even swing? Tell me how it's fun to run into an MC, any MC, and 44% of the time I'm hitting it on 5's. Tell me how to have fun, because I've got 10,000 points of Orks and I haven't had fun in months.
>>
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Guardfag here, this is a PDF of the DKoK Assault Brigade from IA12.
>>
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Guardfag here, this is a PDF of the D-99 Detachment from IA4v2.
>>
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>>52698123
Because Sigmar didn't protect Kastner's smile.
>>
>>52695232
>3rd ed carnifex
wish they still made those, they look great.
>>
>>52695267
Whats a Tyrannocyte? NEver seen one before Then again I haven't seen a nid player since 5th
>>
>>52698205
They have ugly claws but the overall model is great.


old one eye was the best.
>>
>>52698219
It's a drop pod.

They're kind of dumb.
>>
Remember this is the End Times of 40k, Abby is about to win after 12 successful crusades.
https://www.youtube.com/watch?v=piBhBMrDAVA
Necrons will play a big role in 8th too, since the only one blackstone fortress remains after cadia
https://www.youtube.com/watch?v=3XFlRWIDDPs

>>52698219
Its a tyranid drop pod.
>>
>>52698184
DKoK going OOP btw.
>>
>>52698248
>Playing with DKoK models.

Basic AF.
>>
>>52698248
I just noticed that, why? They seemed like a very popular part of FW
>>
>>52697740
Give them a re-rollable save
Wolf-guard and Deathwing may now take two heavy weapons per 5 models
Deathwing strike force no longer required to start the game in reserve
May charge on the turn they arrive from deepstrike
Storm bolters are now salvo 2/3

any combination of the above
>>
>>52698304
Maybe their models are getting an update?
>>
>>52698241
>since the only one blackstone fortress remains after cadia

Ad it's in the hands of Huron, not Abaddon.
>>
>>52695087
When trying to play a list that isn't a mass of hive tyrants you encounter the problem of every unit that you might plausibly want to use being slow, fragile, not being good at killing things and being extremely expensive in points.

Then when you reach the conclusion that maybe you can just spam a shit load of gaunts you realize you now also have to pay the synapse tax and buy additional expensive units you don't want in order to actually have control of your army.

There's a reason people use flying hive tyrants.
>>
>>52698312
From Horus Heresy: The Company? Not likely. Moulds probably just busted
>>
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>>52698179
Orks were ruined when Phil Kelly got his hands on them.

The 3rd ed codex wasn't terrible, was fluffy, fun, filled with little tidbits left over from GorkaMorka and 2nd edition, and the very limited model range forced the 3-4th ed Ork players to convert 2/3 of the unit choices available.

We needed one of the veteran writers to do a 4th/5th ed one, like the team that birthed the glorious 3.5 ed Chaos Codex. Andy Chambers, Adrian Wood, Graham Mcneill or Gav Thorpe would've done us justice.

Fucking Phil Kelly turned us into shitty Eldar. Overcosted Aspekt Boyz with shitty tables.

No more tactical flexibility. No more Looting special weapons/vehicles from other armies. Any good units with a random table or potential drawback or risk are priced as if they always succeed.

Lootas, Tankbustas and Flash Gitz, all outperformed by equivalents. Autocannon teams, Havocs, Fire Dragons, Devastators. Better armour, better BS, more cost effective and usually further buffable by some cumulative army buff, be it orders, chapter tactics or psychic powers.

All because the Orks army gimmick never evolved, thanks to Kelly. We used to do a mob test (roll equal or under models in quad) to double our initiative everytime we charged for the first round of combat. I8 Warbosses, man. Choppa and a PK, that was the build to take. I4 Ork boyz of any variety.

Instead of re-working or evolving this, to possibly include shooty, we got Furious fucking Charge.

We also lost mobbing up. If a squad of orks was small enough that it wasn't fearless, and fell back, if it falls back into another mob of orks, instead of going round each other, the squads merge. The old ones counted as destroyed, and the squad joined the non-fleeing squad.

Waaagh! (Choppy)
When you successfully declare a charge, make a mob test. If passed, double I for the first turn of that combat.
Waaagh! (Dakka)
When you declare a shooting target, make a mob test. If passed, add 1 to all ranged shots.

That'd be a start.
>>
>>52695984
In which lists?

Imperial guard: take them with a non-blast Russ, and you can't go wrong. Saves a heavy support slot if CADing.

Marines: only take the rhino command vehicle if you can hide him behind a wall of predators. Command predator is just extra points for BS 5 so not quite worth it.
Command Land Raider: for when you want your warlord to be fucking invincible!
>>
>>52696304
Take one more infantry squad and embed those HWTs, soldier!
>>
>>52698574
Ehh, there isn't really anything wrong with having the HWTs in their own squad. Lets you give ignores cover to the whole squad and still be able to issue first rank, second rank, to the regular guardsmen squads.
>>
>>52697907
hive tyrant needs guns of some sort if he's flying

um, other than that seems alright, you just gotta realise that as nids you need to play for the objectives as you cant rely on winning through annihilating the enemy
>>
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>>52695090
this
>>
>>52698311
I personally liked the idea of Stormbolters changing to 18" Assault 3
>>
>>52698179
I remember watching that MWG Orks vs Skitarii and feeling so fucking bad for Ork player.

Watching him go "I can do x" and then comparing him to rules Skitarii used was nothing short of depressing.

Hope toy get something good soon.
>>
>>52698311
>Deathwing may now take two heavy weapons per 5 models
Jesus christ it's like I'm not spending enough points on unit upgrades currentlu or something
>>
>>52696580
Christ... I'm Tsons but you're swaying me anon. I might just have to start a joint warband.
>>
>>52698179
Agreed on the anti-fun. Changing from...
>If its got 10 dudes, fearless
...to...
>If you lose a test, roll on the chart, roll how hits, roll to wound, roll saves, randomly determine (how do you do that in a mob of two dozen?)

...was just a kick in the teeth and slowed games down dramatically
>>
>>52696580
IW don't get nearly enough love
>>
>>52698864
>>52696580

Daemon Primarch Perturabo when?
>>
>>52698669
I'm actually kinda hyped for this lol

I mean, the Death Guard has always been one of my favourite legions, pre and post heresy.

If they just had fallen to chaos on an actual cool way...
>>
>>52698998
>The "Obliterator King"
>As big as Magnus
>Capable of prodcing titan grade weaponry from his own body

YES PLEASE
>>
>>52699031
God I bet he'd have a sexy model. Some kind of technomutant muscleman that can use titan weapons by himself.
>>
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>>52698669
Why are you posting the jaypeg version anon?
>>
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Hey elegan/tg/entelman. I've received this as a easter gift. I was lurking around planning to start collecting - and so it is here. Ultramarines wouldn't be mine choice but oh well. The first question - do you recommend any brushes? Obviously I have the simple ones but I don't think they will fit.
>>
>>52698864
Isn't that like their whole thing ?
>>
>>52699208
>ultramarines
>grey knights
I wonder if Matt Ward ever comes on here just to wait for posts like this so he can get off to it.
>>
What are some units you were told were good, but never seem to perform well for you?

Lately for me it's been the Autocannon and Leman Russes of any kind. Outside of Pask in the Punisher, every Leman has ended up being overcosted for how much damage they do in my games. Autocannons basically have done next to nothing every game for me except for the few times they do a few hull points on a Rhino. I usually have 3-4 Russes in a game, but now I'm looking at the Emperor's Wrath formation to replace them.
>>
>>52698446
The more I learn about Kelly the more I get the impression he is hugely biased and has no shame in exploiting the fact he is one of the rule designers.

I mean, Ward wasn't great either, but the rules he did for the 5th edition marine codex were largely damn solid. Nothing too OP, not nuch too UP. Meanwhile the Eldar codex is only becoming more blatantly OP with each edition.
>>
>>52699246
Anything with Stormshields. When I have to roll the saves whatever is holding it just drops dead at the first opportunity. What makes it even more infuriating is how many times my army got rolled up by a unit with stormshields that just never failed a save.

Fuck stormshields.
>>
>>52699236
Could you help a newfriend in a general then? Surely Spiritual Liege would appreciate that
>>
>>52699309
You just sound like you have bad luck. I always do perfectly fine with Storm shields.
>>
>>52699246
Plasma guns. I barely lose anyone, no matter how many I field. I was promised lots of casualties.
>>
>>52699387
He meant "weapons that are supposedly good but play badly for you".

I've never really had any issues with plasma weapons either.
>>
>>52699208
So what's up with the brushes? Are citadel ones good or do you recommend anything else? Since I saw months ago post about it, someone recommending something else and I wonder if its up to date
>>
Can anyone help mme figure out how to use Photon Grenades when assaulted please? I know they're classed as defensive, so the chargers lose their extra attack but it is a blast grenade with blind. How does that work? I assume it hit automatically or do I roll for scatter before the charge? Or after?
>>
>>52699423
Yeah, and I was said plasma guns are a good way to kill my own dudes, but I found them to bee very bad at it. And I play Guard. How hard is it to kill 5+ save dudes?
>>
>>52699508
Go to the rulebook under "grenades" and read what it say in the "defensive grenade" section.
>>
>>52699533
I need to use plasma guns more. I'm tired of heavy weapons slowing down my blobs.
>>
>>52698248
Where is this announced?
>>
>>52699539
I see, so the Blast and Blind only take effect if they're thrown pre-emptively. If charged, they just lose the attack. Thank you and sorry for the trouble.
>>
>>52699246
>Outside of Pask in the Punisher, every Leman has ended up being overcosted for how much damage they do in my games.

the price for a leman russ includes its really good armor value, comparing them with flimsy stuff on damage output does not do them justice
>>
Fluffwise, how common are the pre Heresy marks of armour? Are chapters still equipped with Mk V and lower?
>>
>>52699730
Official GW models do come in just about every mark. MkII I haven't seen that much of (Sicarius' shoulder pad is said to be a MkII one), but there's character models in MkIII and V, and IV-VIII are represented in (non-HH) plastic kits.
>>
>>52699031
>>52699058
I don't like the idea of xboxhueg primarchs...but the sight of that might be enough to convert me not just to chaos, but to IW.
>>
>>52699730
Yes. But remember that in 40k chapters cobble together suits of powerarmour from available parts, so it is uncommon to see a 'pure' suit concisting of only a single mark. And that it is more likely for pieces of older armour marks to become entirely unusefull over the centuries, which is probably why those are often reserved for higher ranking marines.
>>
>>52699758

So essentially for Mk III and up it's fair game? I could see some chapters (especially first founding ones) still producing new suits, albeit at a slower rate.

Mk II would probably only be for ceremonies or extremely rare cases at this point though.
>>
>>52699714
The biggest issue is that most of them don't ignore cover and unless you have volume of fire to make up for that you will barely kill anything and outside of the Punisher and maybe Executioner, most don't have volume of fire. My infantry and Conscript lasguns do more than Russes every game.
>>
>>52699714
Actually it often does. Have you seen the amount of grav/haywire/OSC we endure these days? I paint my tanks to resemble shermans for a reason!
>>
>>52699761
Well obviously there's a size limit, because they were still mortals, but the Daemon Primarchs can be fuckhueg because warp magic. I reckon Imperial Knight size is about the limit.
>>
>>52699774
It's good to remember that a lot of the PA marks FW made were released before 30k as a game was a thing, so they clearly designed them to be used in 40k.

I would say that vast majority of 40k chapters make MkVI-VIII suits. MkV was a crappy wartime suit made purely because more advanced materials weren't available, but those problems don't exist in 40k, so most of those suits should just be relics. Especially when you consider the idea behind the suit was to enable facilities with materials and technologies of pre-MkIV suits to make them. By M41 MkII and III suits should be long forgetting knowledge with only a few techmarines capable of replicating them, so no way are they gonna use that knowledge to squeeze out shitty MkV suits instead.

I'm sure MkIII suits see use, since it's still the most durable suits out there thanks to its heavy frontal protection. MkII probably is not worth it due to its demanding maintenance and basically not offering much that MkIV or VII doesn't, at least tactically. I'm sure there's old chapters with a number of those suits kept as relics.
>>
Manticore or Deathstrike? I like Deathstrike outside of Emperors Wrath but it feels wasted in Emperors Wrath. However, Manticore seems very okay either way. AP4 is so blah.
>>
>>52698248

I just started collecting DKOK for kill team -- how accurate is this? They have to be one of their best selling armies and they advertise them on the front page in context of Shadow Wars.

Is this just a guess? They've had stuff OOP before -- I Don't want to have to sperg out and spend 500 dollars on shit I don't need on the off chance they're really gone.
>>
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Does anyone have the Eldar Avatar Apocalypse dayasheet?
>>
>>52699807
Man, imagine is Daemon-pert is pretty much a Knight, but a tangled mess of machines and metal, what remains of his old body meshed together in the middle of it (Probably with some ludicrous mane of tubes for good measure). His body lashes at machines around them, pulling them into his frame and absorbing them as he pulls weapons out of himself to fight. Even as he creates a volcano cannon to shatter an enemy titan, his body subconsciously sprouts boltguns, autocannon and other weapons to drive off any infantry that dare get close.
>>
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>>52699145
Official pics fucking when
>>
>>52699855
Go with the Manticore. Rarely will you find a matchup where 4D3 large blasts aren't threatening to SOMEthing, even without marine-murdering AP.
>>
Is it possible to do non-shitty Space Wolves or are they so far gone that they're literally just a meme Army?

I'm looking for an army that synergizes well with mechvet guard (in particular assault being a thing) but also plays differently (because, as much as I love it, leafblower can get a little Sami after a while). Possible alternatives would be Blood Angels or
>>
>>52696265
Scions are not a standalone. They rape shit when they aren't the only thing on the board
>>
Death Guard hype, bois
>>
Alright anons what

>cost
>stats
>rules

Do you want Morty to have?
>>
>>52697891

this isn't even fantasy anymore
>>
>>52696265
You know Scions are all units in the imperial guard army, right? Like, not allies, they're elite choices with their special transport.
>>
>>52700210
Where?
>>
been out of the loop for a long time, what are formations?
>>
>>52700448
Groups of units bought together for a benefit may have other restrictions like squad size and wargear
>>
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>>52698102
Dobson.
>>
imagine chaos eldar

and slaanesh eldar who are the most disgusting traitors and not even the chaos eldars like these assholes
>>
>>52700504
I thought Dark Eldar WERE Slaanesh Eldar
>>
>>52700527
No, they aren't.
>>
>>52700262
Scion allies are better. Unless you're bad or play deathstars with no tactics.
>>
>>52700262
You know Scions also have their entire own Codex...right?
>>
How likely is 8th edition to scrap most of 40k content and go the way of AoS?

Should I get some 1ksons now or wait until its out?
>>
>>52700604
what content?

shitty rules?
>>
>>52700598
What do you think codex: assault marines would look like?
>>
>>52700616
If you add them as allies, like they are obviously meant to, they are top tier allies.
>>
>>52700604
We don't know

I just wouldn't go starting a new army any time soon
>>
>>52700604
You are aware that thousand sons just got new models right? It seems unlikely that they or any other factions will be scrapped though how special they are mechanically after 8th is up in the air I guess.
>>
>>52700616
sensible rules giving consistency.
>>
If a Fire Warrior squad with a turret has a Fireblade attached, can the drone be chosen to use the Split Fire rule? It's conferred to the entire squad and only one model may use it but unsure if the turret counts as a model since it can't be targetted or "destroyed" conventionally.
>>
>>52700659
What? From GW's writers?
HA
HA
HA

No way!
>>
>>52700604
If 8th gives us armour save modifiers, TS may be even better now that the AP3 isn't invalidated by ducking under a bush.
>>
>>52700640
>>52700616
>>52700598
>>52700596


What does /tg/ think of scions. Can they be competitive added to another army or standalone?
>>
>>52700623
What is Codex: Blood Angels?
>>
>>52700713
I meant turret, not drone. Fug.
>>
>>52700734
>can't even take assault marines as troops anymore
I don't know, what is it?
>>
>>52700641
I actually think it is the perfect time to get some new models and really double down on that hobby goodness.

GW is very unlikely to make any models or armies unplayable. Even AoS made sure to include legacy rules to represent almost every WFB model GW ever made.
>>
>>52700816
But a lot of people are worried they'll buy a unit that will get worse (get a deserved nerf like scatbikes) or there will be a better option (priest Vs commissar)
>>
>>52700253
7 in all stats, obviously
>>
>>52700731
they're alright for deep striking but they don't have staying power, ability to capture objectives fast, or a proper codex with more then a handful of units

>>52699982
as far as i know there isn't but there is a formation where the avatar of khaine powers up near the Phoenix lords called Phoenix Court of Khaine
>>
>>52700751
Because GW knows that if they have a formation with just Death Company nobody will ever use anything else in the Blood Angel range

The same is not true for IG/AM where people really love their tanks and 15 year old cadian kit
>>
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>get on the general for the first time today and see its on page 5
shall i bake a new bread before heading to lecture?
>>
>>52700253
He should be decidedly mediocre, quite forgettable, just as he is in fluff.
>>
>>52700848
Maybe, but if you load up on troops or a vehicle that is less likely to happen.

Bikes across the board need a huge nerf right now.
>>
>>52700527
they're the exact opposite fluffwise, even if they have the whole ''sadist eldar'' aestetic going on.
They're actually so close to getting their soulsucked for eternity by slaanesh that they are fucking terrified. Just uttering her name is probably likely to end up summoning daemon in commoragh
>>
that would actually be really good, plus it wouldn't be surprising for a nurgle daemon primarch to be T7 with W7
>>
>>52700939
>>52700939
>>52700939

> new bread man (aaaaAAAA)

>fighter of the stale thread (aaaAAAA)
>>
>>52698779
Meh you're going all out on an elite unit you may aswell commit. Deathwatch can take heavy weapons on all their terminator models if they want to.
I think giving the option on two for DW and yiffs gives them enough or a differentiation from other termie units to make them interesting and enough oomph to make them worth the loss of the other veteran uits
>>
>>52698184
>>52698197

I'm a bit lost, what is IA?
>>
>>52701987
Imperial Armour
A series of books from forge world to supplement 40k armies
>>
>>52700258
It never was
>>
>>52702243

This is fast approaching science fiction

don't respond saying it was always science fiction you cuck
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