Hey /tg/, my group and I usually play D&D campaigns in pretty much a traditional way — fantasy setting, combat heavy. The thing is, it's been a while since I crave something more focused on politics and intrigues (the politics of ancient rome, medieval courts etc.), but I don't feel like D&D is a good system for that. I have some experience in WoD (especially vampire) but I get the feeling that the mechanics are a wee bit crude and simplified — even though the settings are generally quite political. So I was wondering if anyone could point me in the direction of a good RPG system that has interesting social and political mechanics. I've read somewhere that aSoIaF is a good system in this regard, but I've never read or played it. Can you give me some adivice?
TL:DR Any good political RPG systems in regards to mechanics? (I don't care about settings or world building, since I'll be creating my own)
You could try Burning Wheel. It has nice mechanics like Duel of the Wits and such.
>>52681559
Song of Ice and Fire RPG
Hillfolk.
>>52682086
I've just stumbled onto Burning Wheel a few hours ago. Watching a few videos to get a feeling of how it works.
A Song of Ice and Fire rpg might be worth looking at.
>>52682955
He said "good". ASOIAF RPG is notoriously broken.
>>52681559
>Any good political RPG systems in regards to mechanics? (I don't care about settings or world building, since I'll be creating my own)
I've heard L5R is pretty good for this. Also the setting is supposed to be pretty cool too.
>>52681559
Not much since the Cicero RPG went belly up back in 1998.
>>52684665
Link?
>>52684290
It's pretty mediocre, desu
Way too narrow focus, instead of focusing on big kingdom shit like trade and diplomacy it's all shitty D&D-lite skills like wilderness survival and perception
>>52681559
What you want, OP, is Pendragon. It's a game about lineage, about dynasty, about making a lasting mark in the world.
>>52684386
I'd throw my hat in with this suggestion, I had a lot of fun just during character creation, and discovering how the game works, but if weebshit isn't really your thing, you could spend a bit of time and refluff everything.
>>52682086
I would also recommend Burning Wheel. Like politicians, characters in the system are driven by beliefs and instincts directly. The book is a horrible mess of a document to drudge through, but the mechanics burred in it are really sound.
>>52683586
Shit, someone who played hillfolk? How was it? Looks neat but haven't had a chance to run it with my group. They liked A Quiet Year and Microscope, but hillfolk seems more mechanically focused (comparatively). Anything work really well, not work, etc?
>>52681559
If you don't mind scifi and anarchism, try Eclipse Phase. It's got a lot of politicking and can pretty easily be a spy game if you avoid focusing on the technoeldritch horrorterrors.
I recall Greg Stolze's Reign had an option for a faction "character sheet" and factions could clash with one another in assorted ways.