Hi everyone I will DM a group and they want a simple system but a classless one...does one exist?
Or should i homebrew somekind of DnD kind (since the combat and dice throwing is simple) with perk and skill being open to everyone and bought at each level?
Like everybody start with 1d6 life no amor proficiency and no war weapon proficiency nor spells (except racial bonus), and then buy them with their feats but I will give them more feat as a result.
Keep the two magic family, divide magics in three level (lesser, normal, and higher) each needing a feat to unlock.
What should i do about resistances and level bonuses to hitting? If i keep folowing this way
Savage Worlds
aren't savage world rule uber comlexe?
>>52585369
There's one already called TIER, it's a 3.5 heartbreaker that is about essentially building a character from a broad spectrum of masteries that give various abilities.
ok nevermind found rules,i see how savage world work but won't character feel a bit bland with such a system?
http://www.rpgnow.com/product/107401/TIER-The-Enhanced-Role-Playing-Game
I'd post my pdf but I'm too lazy to remove the watermarks with my name on them
>>52585830
isnt this project dead?
>>52585863
Probably, you can use its stuff as a baseline for your own like I'm doing.
>>52585863
sometime i woudl like to think before i write... but i wouldnt be myself anymore
>a simple system but a classless one
Might want to take a look at Fate Accelerated.
https://fate-srd.com/fate-accelerated/get-started
It's far from the best system, but if you're looking for something quick and easy, it takes about a half hour to learn the rules, make characters, and start playing.
>>52585870
interesting so is the 5$ watermarked still readable?
>>52585894
Yea, there's just a watermark at the bottom left of the page with your name and order number. Small line of text not in the way of anything.
>>52585834
No, they won't.