I want to play a robot in a fantasy setting, what are my options?
>>52518316
Warforged
>>52518316
Don't
>>52518316
Play a Warforged in D&D. Did you even goggle before posting this waste of thread?
>>52518316
FantasyCraft has a race for this. The Unborn are steel golems by default but can be made of clay or gems or clockwork, or even living metal if you like. You can have multiple arms, float around or stomp around. You're vulnerable to electricity but most other things you shrug off.
It's pretty cool.
Pathfinder has wyrwood, which are like small-sized warforged and androids, which take more of a Expedition to the Barrier Peaks approach in being obviously futuristic beings in a fantasy setting.
>>52518316
Just play a homunculus instead,BABE.
How about an gnome-made fungus neural network grafted onto an enchanted adamantium skeleton and made to follow Gnomesimov laws?
>>52518316
1. Play a robot.
2. Play something else. May or may not look like a robot.
RIFTS
>>52518316
Outside of asspulls like dimensional warps, time travel and dimensional displacement, maybe make a robot that was the creation of (possibly ancient) race with either technological advancement, future sight and loose morals about plagiarism or have your character be literally made by the gods for some specific purpose, fulfilled it, and got abandoned in the world since the gods reason you're going to rust away eventually.
>Speak with your GM
>ask him if you can play a robot
>if Y: play a robot
>if N: either dont play a robot, or gm the next game
A few years ago, somebody storytimed about an Engine Heart game where the players didn't know right away but eventually discovered that they were in a generic D&D setting and they were hand-made robots.
Say to your GM
>I want to play a robot
and see if they allow it.
>>52523061
Dumbass, everyone knows you're not allowed to talk to the GM or the other players about anything.