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Warhammer 40,000 General /40kg/

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Good morning tropico! edition.

previous thread
>>52487115

>Shadow War: Armageddon rules:
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

>Daily Dancan: https://www.youtube.com/watch?v=79N1O0lF0GY [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed]

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
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Tzeentch!
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First for nids, also are nids really all tht terrible? Just getting back into 40k after a long as fuck absence. Will be playing regardless. Are they actually shitty on the mewer edition/s or is just a bunch of classless butthutt
>>
So how good are Ynnari? I want to start playing 40k and my buddy said that they are pretty good if you take craftworld ones.

I'm a sucker for elves
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>>52494650
they aren't the best competitively, and casually they work best with a few builds. Flyrants are very strong, but the rest of your army with just be throwing free re-spawning guants at your opponent and hoping it works.

Nidzilla lists don't really work any more.

Some units, like warriors, are really cool, but they are not good. It is a real shame.

Power creep is real.

That said, if you want to play tyranids but also have a chance at winning, you could always play Hive Fleet Ultra
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First for necrons.
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>>52494681
>I2
>>
Is Bob being healed even at snail's pace? Or is he stuck at that armor forever?
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Is this real guys?
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Anybody can recommend an epub reader that actually works? I never had problems with Calibre before but since a few months whenever I open something the format is all fucked up.
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So - 40k space wolves have gotten so fucking boring to paint, playing them is all about assaulting and WOLF WOLF WOLF WOLF. the release of Inferno has me thinking of switching to them in heresy along with my guilliemarines... BUT - new plaguemarines are coming out, noone in my area legit plays CSM for understandale reasons... but the models seem really interesting

With traitor legions, how do the DG/CSM fair? are they COMPLETE shit = you cant win even if you went full tryhard with fucking daemons and stuff? i want to have fun but atleast have a shot at winning casual games at my club...
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>>52494661
they are insanely powerful if you cheese it up.
>>
>>52494731
Maybe the one that's recommended in the fucking op
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>>52494680
Thanks m8, im going to pla .nids regardless. I've always loved them and they look great to paint and model. Unfortunately it seems i may have to get used to the idea of winning very rarely but at least i have the best looking models
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>>52494731
try readium
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>>52494730
The labels look out of place, I doubt it, but I can't be sure.
>>
>>52494661
They're a mix of all the elf factions, instead of having their faction specific rules they get to have an extra turn whenever a unit dies near them which is pretty game breaking at times.

They're completely beginner unfriendly due to needed the codexes of all the elf factions that you're using as well as the Ynnari suppliment.
>>
Is there a PDF of the core Shadow War rulebook?
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>>52494730
FAKE
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>>52494760
No they haven't been out yet.
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>>52494730

Fake and gay.
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Are this threads death?
Couple days ago we have 4-5 generals per day, with about 400 posts. Now we have 1 per day with little more than 380 posts.
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>>52494878
I think it's because people are either playing shadow wars, or because after the series of events that was gathering storm 1-3, 8th edition and shadow wars, people need a slight break to recuperate
>>
Would Iron Warriors ever get unique models?
>>
New Death Guard when???
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>>52494878
>>52494878
Most likely because the GROGNARDS are recovering from being BTFO!
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>>52494901
Well I was fightinh them by making new normal Generals but it semms that doesn't help.
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>>52494704

>>Charging units will strik first come 8th.
>>
>>52494893
Warsmith is unique model
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>>52494878
Well, people are kind of getting bummed out by 40K pretty much going the way of Age of Shitemar.
In the meantime, Shadowars is at least a Necromunda rerun, and can be played with your current toy selection so why not?
>>
>>52494893
Probably an update to warsmiths, siege terminators, not sure about if they'll get a special marine like the chaos update format has been so far, and maybe some sort of construction worker cultist group.
>>
>>52494934
So they changing old good fanbase for new retarded kids. Fucking dammit. They never shoud cross 999.M41 and touch 13 Black Crusade, especially in such retarded style.
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>>52494934
Shadow wars scans when
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>>52494934
>mfw when pathfinders are the unit used in shadowars instead of breachers
Why pathfinders? (Marker drones are a better source of markerlights)
Breachers seem like a great fit for shadow wars.
Is the xv25 op?
Is having a -2 modifier to your opponent's shooting any good?
>>
>>52494970
MIGHT, it's not certain yet but the peeks have not been promising.

I thought Roundtree was smart enough not to allow the nuking of a setting and game system which needs a few years before it has people buying it again, but I might yet be proven wrong.
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>>52494973
in the shadow wars general, check the catalogue, all of the rules are there but some of them are in low quality scans
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>>52494923
>>52494936
I'm thinking, maybe a plastic warsmith, plastic obliterators and Perturabo. As cool as that sounds it'll never happen

:(
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>>52495003
It's entirely possible that they'd give some love to the other legions after updating the cult marines for Chaos, anon.
More daemon engines or daemonic fortifications would be cool too.
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>>52494898

>New Death Guard when???

I'm guessing next month. But I have nothing to prove this. I'm just excited for the release. So many interesting models to paint.
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>>52494730
Are you the same guy who's posted it five times already?
>>
Is it possible to get Praetorian Guard models anymore? I was thinking of getting some
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>>52494934

>and can be played with your current toy selection so why not

Well, unless you play Inquisition or Sisters of Battle.
>>
Okay so marines don't get real tanks because they're special ops. They get transports. Mostly shitty rhinos, which are hey a reliable vehicle that doesn't break down much, but is ultimately just a
bare bones transport without much armour and no fire support utility. Rhinos do the job without wasting resources, but are not special. Fucking law enforcement use Rhinos.

But they do need to operate alone at times, so they bring along rhinos with support weapons bolted on. Razorbacks if they want to still move a few dudes, pseudo-tanks if they don't.

Their main fancy ass specialist vehicle is also a transport, but one armoured like a bunker with a blow-open ramp to let them shock-assault out the front. Shame it's tabletop rules are shit, but it fits the philosophy that the most dangerous thing you can load up a space marine vehicle with is not guns, but space marines.

The real tanks? Guard have them. Totally different battlefield role. The guard aren't gaudily painted spec-ops wankers, they're an actual self-sufficient functioning army.

Which raises the question: Why the reversal of this policy with the Fellblade?

Fellblade are fancier, better tanks than Baneblades.

Predators are not fancier, better tanks than Russes.

This is pretty inconsistent right? It's not just me?
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>>52495126

That's from before when the legions were the conquering army, and marines could get good tanks.
>>
>>52495126
Because Special Forces need access to a more varied equipment to deal with all kinds of missions. They might not have fifty shades of tanks but if the mission calls for tank support, they've got it.

Also, there's a limited amount of Fellblades so who'd need the best tank the most, meatshields or SpecOps? The ones with fifty shades of tanks or the ones with close to none?
>>
Basically, Fellblades should really fall under admech territory. Fancier, non-mass producible relic superheavy weapons.
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>>52495150

Except the legions were still mostly using rhino derivatives, and were still just the speartip of invasion.
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>>52495126
>Why the reversal of this policy with the Fellblade?
because in (I want to say third edition), GW was struggling to think of ways for 30k marines to be different from 40k ones and came up with the idea that maybe they used some guard tanks.
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>>52495202
>Fellblades should really fall under admech territory.

The Admech probably think so as well. It's the sort of vehicle that, every time it's deployed to battle, a small group of Tech-Priests get sent to shadow it in the hopes it'll be destroyed and they can steal the wreck for study.
>>
Chaos Eldar when?
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>>52494878
Kinda don't have time to post here. Had a big game 8k per side ig sw vs tyranids, will post photos latter.
>>
Repostan because no one commented

1500/1500

>>Victrix Strike Force

>Battle Demi-Company

Cataphractii Terminator Captain (1) - 125pts - MeltaBomb

Tactical Squad (5) - 80pts - Melta
Rhino (1) - 35pts

Tactical Squad (5) - 80pts - Melta
Rhino (1) - 35pts

Tactical Squad (5) - 80pts - Melta
Rhino (1) - 35pts

Centurion Devastator Squad (3) - 240pts - 3 GravCannon
Drop pod (1) - 35pts

Land Speeder Squadron (1) - 55pts - MultiMelta

>10th Company Task Force

Scout Squad (5) - 70pts - MissileLauncher

Scout Squad (5) - 70pts - MissileLauncher

Scout Squad (5) - 70pts - MissileLauncher

>>Skyhammer Annihilation Force

Devastator Squad (5) - 110pts - 4 MultiMelta
Drop pod (1) - 35pts

Devastator Squad (5) - 110pts - 4 MultiMelta
Drop pod (1) - 35pts

Assault Squad (5) - 100pts - Jump packs, MeltaBombs, 2 Flamers

Assault Squad (5) - 100pts - Jump packs, MeltaBombs, 2 Flamers

Captain drops with the Devastators as meatshield, scouts camp objectives, marines try to blow up tanks, cents kill enemy biggies. I want to expand the list to 1850, anyone got good ideas for antiair I could use?
>>
>>52495126
>marines don't get real tanks

Except the predator was a DAoT age MBT.

>Predators are not fancier, better tanks than Russes.

Except they are. Or are you just looking at the game numbers, because on that logic a WW1 automatic rifle is a better gun than a modern .223 carbine.
>>
>>52494934
I'd welcome for 40k getting AoSed. The game as it is feels like a chore, meanwhile AoS has better balance and plays faster and more engagingly with GHB.
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>>52495407
>Except the predator was a DAoT age MBT.
Retard, that were Baneblades and Sicarans.
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>>52495424
>The game as it is feels like a chore

The game feels like a chore because GW have bloated the game with and endless slew of mini-codexes and rules supplements. The core rules, for the most part, are still pretty functional, if unbalanced towards shooting. An across the board revamp to trim away some of the game's fat would be a good idea; an AoS-style butchering would not be.
>>
>>52495126
Russ is heavy tank to break the enemy line.
Predator is fast tank for special operations, it can be dropped in middle of the warzone.
Fallblade was designed for legiones astartes to for breaking the line, with Mastdodns and other super heavy equipment and they are very rare in 40k.
>>
mfw my friend said wraithcannons will barely hurt Guilliman.

i forgot d weapon rules.

on a 6 d6+6 wounds no saves

fucking top kek lad.
>>
>>52494737
They're really good, for around 3-7 points extra on every marine you get
+1 toughness
Fearless
FnP
Relentless
And the, basically, CAD + tax decurion allows you to reroll FnP of 1 and give stealth from beyond 12"
>>
>>52495424
40k mainly needs its army composition mechanic replaced with something simple. Between different FOC and formations (not to mention special relics from campaignbooks) spread over countless expansions, supplements, and digital downloads it is impossible for anybody to keep track of what is possible and what not. And makes it absolutely impossible to balance the game even remotely decent.

Locally we only play using the standard FOC, and big powerfull units like superheavies have to be agreed upon before somebody can field them. The game is still enjoyable that way (if you also ban Eldar)
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r8 pls

Would I be better off with Coteaz?
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>>52495461
>hasn't read the fluff
>calls people retards
>le ebbin baneblade light tank may-may
>Sicaran, created during the Great Crusade out of various other tank designs, such as the Rhino and Land Raider, by Ferrus and Girlyman, was used during the DAoT

How can one post be so wrong?
>>
>>52495495
>40k mainly needs its army composition mechanic replaced with something simple.

We had that for years. It was called a Force Organization Chart.
>>
>>52495473
>The core rules, for the most part, are still pretty functional
Armor Penetration and Vehicles simply don't work under the current system. Reworking every Codex would be needed, but honestly, returning to 2nd Ed with smaller armies and more strongly pronounced differences between stuff would be nice. Make Terminators great again.

>40k mainly needs its army composition mechanic replaced with something simple. Between different FOC and formations (not to mention special relics from campaignbooks) spread over countless expansions, supplements, and digital downloads it is impossible for anybody to keep track of what is possible and what not. And makes it absolutely impossible to balance the game even remotely decent.
Army composition however is literally the most interesting it has ever been. Formation are an incredibly good idea that is actually well implemented about 60% of the time.
>>
>>52495500
Sadly formations seem to make people stumbling over eachother to buy more models, just to be able to play the latest cheese formations. I'm afraid that it will be the FOC that will disappear next edition, and that the formations cancer is going into overdrive.
>>
>>52495502
>Armor Penetration and Vehicles simply don't work under the current system.

Right, but that's one faulty component out of a broadly functional ruleset. It's still not a reason to AoS the game, though I wouldn't object to winding things back to 2nd edition. Basically I just don't want the base mechanics to get any simpler; if they make them more complex, that's fine by me.
>>
>>52495502
>smaller armies

Yeah, that'll happen. GW can totally sell more models that way.

>Army composition however is literally the most interesting it has ever been.

If by "most interesting" you mean "most fucked up." The whole system is a mess.

>Formation are an incredibly good idea

Yeah, if you want to be a WAACfag, don't have any ideas of your own or just want to throw money at GW.
>>
>>52495502
>Army composition however is literally the most interesting it has ever been

The problem is that 40k is just about army composition now, and not about how well you play the game.

I'm not entirely against formations, but they should just allow you to field armies that wouldn't be possible using the standard FOC, and not also give tons of free special rules for no reaon. Being able to min/max what units you field is powerfull enough already without adding additional power through special rules on top of it.
You can tell that GW has gone too far with formation bonusses when there are some armies that don't even function properly unless you use formations (Genestealer cults are a decent example of this)
>>
>>52495512

Again, another point on why I want 40k getting (if only a bit, not entirely) AoSified: you still need to fit in formations in force-org charts and you must pay points for them (just as apocalypse did)
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This is the basis for a 1250 point list I am trying to make, what should I fill it out with? The lib can be librarius armor, biker, or termy armor. I could change out one of the HQs for a captain.

I have the following to pick from to fill with:

Devastators (Any weapon)
Contemptor Dreadnought
Vindicator
Cataphractii (Also have a captain)
Moar Tacticals
Scouts
Librarius Conclave
Assmarines
>>
>>52495532
>Yeah, if you want to be a WAACfag, don't have any ideas of your own or just want to throw money at GW.

Well, for the first time since 2nd I actually have a reason to use my tactical marines and not just fill my comp choices with scouts and take actually good units, and stuff like traitor legion detachments are also pretty cool. Of course stuff like an optimized stealth cadre is bull, but for casuals games formations are a really nice thing. Hell, they tested the waters with apocalypse and it got overwhelmingly positive feedback, so I really don't see your problem.

>>52495538
>Being able to min/max what units you field is powerfull enough already without adding additional power through special rules on top of it.
Or they could balance the fucking models and tourneyfags can then restrict everybody to the FOC if they really hate fun that much.
>>
>>52495502
>Formation are an incredibly good idea that is actually well implemented about 60% of the time.

There are two types of formation.

Type 1. Requires too many tax units. Buffs provided to said tax units aren't good enough to make them viable. Virtually never taken outside of fluffy lists.

Type 2. Uses units you'd want to take anyway because they're good. So provides free buffs to already good units. Almost always taken by players looking to win.

Rarely, if ever, will you find a middle ground. The only way Formations can ever work is if all units are balanced. This will never happen.

>>52495520
>Right, but that's one faulty component out of a broadly functional ruleset.

Leadership is borderline pointless currently, with most armies in the game either ignoring it or having stats high enough to make it pass almost all the time.

Assault has been penalized for several editions in a row, making it close to non-viable outside of specialist lists that usually involve deathstars.

Monstrous Creatures enjoy major advantages over Vehicles.

There is no reason ever not to put someone on a bike. (Oh alright, Nob bikers the exception that proves the rule because Orks)

Psychic phase is either all in or nothing. Psychic powers are a mixture of totally useless or gamebreaking.

>>52495532
>Yeah, that'll happen. GW can totally sell more models that way.

Funnily enough that's exactly what they did with AoS. Army sizes in 8th ed Fantasy were vastly larger.
>>
>>52495553
Ignore that teleport homer on the chaplain, I forgot to remove it.
>>
>>52495556
>le "why u h8 fun" may-may
>>
>>52495561
>Army sizes in 8th ed Fantasy were vastly larger.

They were? All I remember from 8th was a few big things and 2-3 blocks of infantry. I got to field a small fraction of the units I got and instead just had to spam a select few to not get steamrolled. Previously I could have had the table full of different units doing different things.
>>
>>52495561
>The only way Formations can ever work is if all units are balanced. This will never happen.
Then we can stop playing 40k right now and all start playing Rock Paper scissors from now on because that's the only perfectly balanced game. (Fluffy) Formations allow casual players to actually field that dreadnought or whirlwind they bought because it looks cool, and that's more important for the hobby than some sweaty tourneyfag that gets his stuff off ebay anyway.

>>52495561
>Leadership is borderline pointless currently, with most armies in the game either ignoring it or having stats high enough to make it pass almost all the time.
The thing they're doing with pseudo battle shock in 8th looks really good. I still hoped for a differentiation into discipline and morale to differentiate the factions more.

>Assault has been penalized for several editions in a row, making it close to non-viable outside of specialist lists that usually involve deathstars.
assault really would be the easiest thing to fix by making the WS vs WS chart extend beyond 3+/5+, allowing consolidate and assault from deep strike/transport at cost of your extra attack, and giving +2 I on the charge.

>Monstrous Creatures enjoy major advantages over Vehicles.
Monstrous creatures aren't good, it's just that vehicles suck. They should axe the damage chart completely, translate vehicles to Wounds/Toughness/armor Save, have them roll their saves on multiple dice and implement deteriorating profiles for Creatures/Vehicles.

>There is no reason ever not to put someone on a bike. (Oh alright, Nob bikers the exception that proves the rule because Orks)
Jink should be Edge-ari Aeldari exclusive again.

>Psychic phase is either all in or nothing. Psychic powers are a mixture of totally useless or gamebreaking.
Agredd. Just give every psyker a single Psyker stat on a d6 to successfully cast, give powers point costs and a modifier on the casting roll.
>>
>>52495608
Remember that Apocalypse formation that consisted of nothing but space marine captains? people used that. Providing tools for casual players is important because those are actually in the majority compared to the WAAC crowd. Having that bundled up in formations allows tournaments to easily and broadly ban all the casual stuff by just banning formations and having everybody run FOC. So maybe you should grow some thicker skin and read the rest of the post, you nigger.
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>>52494988
>>52494970
>>52494934
>mfw everyone I've talked to who plays 40k is somewhere between hyped to cautiously optimistic.
>most are positive and think the changes will be good and speed up the game
>not a single person I've talked to is butthurt about the new changes

I honestly believe the only people who are crying about the changes don't actually play the fucking game, because I haven't met one yet.
>>
>>52495622
>They were?

Yeah. GW pushed huge infantry blobs HARD in 8th. The Horde and Steadfast rules made big regiments of 30+ models really good, in addition to GW cutting the price of rank-and-file infantry and pushing the average sized game up from 2500 to 3000 points. Even middle of the road armies like the Empire or Dwarves needed hundreds of figures, which were most often sold in £20 boxes of ten. That, more than anything else, is what killed Fantasy. GW just made the game impossible to get into.
>>
>>52495623
>(Fluffy) Formations allow casual players to actually field that dreadnought or whirlwind
Sadly that isn't really what happend in reality. Because there are also formations for units that were inherently stronger to begin with.

It is actually the fact that there are formations that makes the sweaty WAACfag that buys stuff from ebay seem so prominent in the playerbase. People that care about collecting and painting there army have no possible way of keeping up with the powercreep, and want to field the army that they have collected and painted rather than some formation where GW wrote what they must buy for them.

>The thing they're doing with pseudo battle shock in 8th looks really good

Ehm ... no. Battleshock means that the only thing people will be playing is MSU. Battleshock means that large units, that can lose more models, are more likely to fail the morale test by a large amount, and lose even more models. People are already complaining that all they do is remove tons of models by the handfull, Battleshock would make that even worse.
>>
>>52495113
Asking this again. Just watched a battle report on MWG with them and they look absolutely amazing
>>
>>52495631
What casual player has a formation worth of SM captains?

I have tons of models for all my armies and cannot make use of but a tiny fraction of the formations because I don't have several units per type to spam. I never built my armies around spamming certain types of units nor am I interested in throwing money at GW to make my armies formation adherent for the sake of their latest brain farts. I didn't feel the need to buy 10 boxes of infantry and 5 monsters in 8e WHFB.

Do explain to me why FOC is the devil and spamming few unit types via a formation is king?

>inb4 "fun"
>>
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Assuming the 1HQ, 2 Troop, @ 2k doesn't change
I've barely changed my list since 5th Ed codex

>Just as long lived as my army in fluff
>>
>>52495642
Selling 5 boxes of one unit type probably isn't as good for GW as selling 5 different boxes of different units. That, at least, makes use of their entire range, rather than one unit.

8th armies might have had more models than previous editions, but unit variety and number of units was abysmal. I remember even in old tournaments facing armies that stretched from one end of the table to the other, full of different units big and small. In 8th it was 2-3 big blocks and some monsters.
>>
>>52495633
Well I'm too cynical to be optimistic about anything. And think that we know too little to make any definate statements on what the next edition will actually be.
If it is still mainly the 40k it is now, but with the mechanics from AoS that are actually good and more attention to balance, then great.
If it is just a straight AoS port with zero effort put into it ... I'll be reduced to only paining and never playing.
>>
>>52495667
>Do explain to me why FOC is the devil
Never said that, read my post.

>>52495667
>What casual player has a formation worth of SM captains?
The dude that likes to model the most blinged out dude available.
>>
>>52495690
>tourneyfags can then restrict everybody to the FOC if they really hate fun that much

Yeah, I wonder where I got the idea that you're not keen on the idea of FOC...
>>
>>52495690
>The dude that likes to model the most blinged out dude available.

Because only a Marine captain is allowed to have bling, is that it? What exactly stops someone who's really into modelling just making any model they want to be all decked out, rather than making several captains?

Also, why must the entire game be sacrificed to make this one person happy?
>>
>>52495217
>were still just the speartip of invasion.

Nope. Marines were the best all end all. The excertus imperialis was just there to secure the ground the Marines already won.
>>
>>52495499
>How can one post be so wrong?

Because your lore ends where my feelings begin.
>>
>>52495704
>Yeah, I wonder where I got the idea that you're not keen on the idea of FOC...
Honestly competitive 40k will always be cancerous as long the the release system works as it does. Addin or removing formations won't change that.

>>52495718
>Also, why must the entire game be sacrificed to make this one person happy?
How does it sacrifice the game? Having it and not having it be mandatory is absolutely possible, people did it with death from the skies.

>Because only a Marine captain is allowed to have bling, is that it? What exactly stops someone who's really into modelling just making any model they want to be all decked out, rather than making several captains?
Well I for one have 2 from starter sets, 1 promo from Games Day and 3 from single boxes. Fun fact: I don't even play Marines.
>>
>>52495724
Militia is just the PDF. Army proper did take to the offensive on its own as well. SA are said to be second only to the Marines in effectiveness and made up a good quarter of the Army's front line combat units. Towards the end of the Great Crusade the Army was taking the lead in many areas where the Marine's couldn't stretch their forces into.
>>
>>52495718
Because GW wants to make a game that only caters to people who are to bussy buying GW models and mech to actually play the game

I know one person that always buys the latest (rule)books, gets hyped by every single new release, then buys tons of new and old stuff ... just to stockpile it the closet or somewhere else. I didn't understand why GW went with AoS untill I heard that person talk about it.
>>
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How does this look for 1250?

Lib with the PC devs to keep them from cooking
>>
>>52495744
>FOC is WAAC

ok

>Well I for one have 2 from starter sets, 1 promo from Games Day and 3 from single boxes. Fun fact: I don't even play Marines.

I have a single carnifex and some genestealers, and I don't play Tyranids. Where's my formation so I can field them? Why don't you let me have fun, GW!
>>
>>52495658
>Battleshock means that large units, that can lose more models, are more likely to fail the morale test by a large amount, and lose even more models.

As opposed as removing all the models from unit because of Sweeping Advance, right?

Pretty much everyone is excited about movement values, armor modifiers and, indeed, battleshock, because unlike niggers like you they actually play the game and can see that it's bloated fucking mess.

I honestly can't understand how anyone can defend seventh edition after the fucking Ynnari.
>>
Who would win, nids or skaven
>>
>>52495766
Don't remind me, 30k is full of people like that. First they get into it because "so kewl, so fluffy, so not 40k" then FW makes all the units with GW models worse than their own models to boost sales and next they'll start making their own OC donut steel units puller right out of their asses that are even stronger. And people lap it up and you're a faggot if you don't like it. And if you don't have official FW models and your units don't look like official FW models, you're a poorfag to be laughed at and are ruining the game.
>>
Who would win? Nids or Beastmen?
>>
Do i need a tyrannocyte for my haruspex to be effective or what?

I just feel he's so slow especially with overwatch
>>
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>>52495809

If you're not playing with FW models, you have no business playing 30k
>>
>>52495835
FW designs are shit.
>>
who would win, gretchin army or nids
>>
>>52495809
>Implying that Sekhmets or Magnus are broken
>>
>>52495825
The tyrannocyte only really remedies the pyrovore
Also you can nest them within each other
>>
>>52495658
This is patently false. IF the entirety of the concept of battleshock is included, battleshock means that blobs are preferable since you can maximize the utility of inspiring presence (ignores battleshock) and get bonus to leadership (+1 per 10 models, sometimes even +2 per 10 models, and yes, you can have more than ld 10 in AoS). Of course, it depends on astarted getting their ld knocked down to 6. In AoS it works because all armies are fairly low bravery by comparison with 40k and you can lose further models if you just have MSUs and go and lose one or two soldiers.
>>
>>52495869
Because drop-poding D-Novas isn't broken.
>>
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>>52495847

The only people who hate FW are the ones who can't afford it.
>>
>>52495899
>36" bubble of 7 S:D hits
>casually vaporizing Reaver Titans from deepstrike with 500pts model
>broken

Get with the times grandpa.
>>
I wish Imperial Guard weapon teams didn't come on these huge bases. I find them a real bother when trying to place them in/around terrain. I'd much rather the weapon and gunner came on an oval base like the Skitarri arquebus and the spotter was based separately.
I'm just bitching because I want that cover save easier tough.
>>
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>>52495773
This is my more competitive version, in case I see riptides or some other bullshit.
>>
>>52495497
Anyone
>>
>>52495925
>BaC
>BoP
>Chinaman
>expensive
>>
>>52495964
>get to rebase all my HW teams
>again

I'd make religion of peace on GW HQ.
>>
>>52495998
>Marker lights, your chaplain and Libby are decimated in one turn
>conclave sucks ass
>1 rhino on the table
>Rest of the army consists of tacticals, scouts and a tiny cent unit
This is really, really not competitive whatsoever. You need to decide to go bikerstar with smashfucker, librarian and command bikers with apoth, shields and grab or go cent star. You cannot split that up at your point level. It also wouldn't kill you to field an interceptor or two.
And goddamn stop making 2W models your warlord
>>
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Reposted from last thread for anons who don't believe there are good deals on Amazon.
>>
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So.... can Grey Knights be corrupted or not?

Pic related is from pg. 16-17 of the Daemons codex, almost seems like it's talking about Draigo. But I'm pretty certain the fluff makes a big deal about them being literally unable to fall. Whaddya make of it?
>>
>>52494650
They're worse than you can imagine. The unit and upgrade costs are so irrationally high that any attempt you make to build a fun army list will instantly fail. Also half the units are just outright worthless garbage, particularly the big monstrous creatures.

The end result is that you just end up spamming hive tyrants because that's the only thing you can do which will even put up a fight.
>>
>>52494743
>a plugin for a browser I don't use
>>
>>52496140
Remember when you could successfully field tervigon and burrowing mawlocs accompanied by a million ripper swarms
>>
>>52495888
Sweeping advance is an issue for the extremely small number of armies that are still affected by morale, yes. But Battleshock basically adds semi-sweeping advance to morale checks from shooting, and that is my issue with it.

And stop with the "OMG REEEEE YOU DON'T EVEN PLAY THE GAME REEEE" it makes you seem so extremely childish. If I didn't play they game I wouldn't give a single fucking shit what GW did with the rules. I don't play AoS, so I don't give a rats ass about what GW does with it. If people are enjoying it more power to them.

>>52495793
>maximize the utility of inspiring presence (ignores battleshock)

So the end result is morale still doesn't matter ? Ok good to know.
>>
>>52496135
Yeah, Kaldor is now a Slaanesh prince.
>>
>>52496181
Wrong, he appeared in GS3 so he is done with adventures in WHFB.
>>
>>52495497
>>52496056
Looks alright to me. I'd take the Peltasts in three squads, and imo you should drop the dragons/crab walker and get some more line troops. I like running 5-6 vanguard squads with an arc rifle in each, does good work against light vehicles and as infantry deterrents/objective grabbers.

I wonder what exactly you intend with the Peltasts? They're good, no doubt, but you may want to buy a squad of breachers to be your real fuck-you vehicle guys.
>>
>>52496135
From hints it appears that there is an extremely small remote possibility that a GK can be corrupted. Which is good, because then the fact that none has fallen to Chaos is an actual impressive achievement. If they would really be incorruptable it wouldn't be impressive, but just a result of their nature. Just like nobody is impressed that our hair grows for example.
>>
>>52496192
>he doesn't know how the Warp works
He can still be corrupted. And his uncorrupted form is also still around.
>>
>>52495497
Be aware the Peltats got heavy nerfs in their official 30k release. Shrapnelshots droppoed to S2 and you have to buy hammershots. Vanguard Veterans are better now.
>>
>>52496218
Other GK and Voldus would sense taint.
>>
>>52496072
I was under the impression you didn't have to rebase things. Like marines that came with 25mm bases are still legal right?
>>
>>52496233
Okay, and? They met his uncorrupted form.
>>
>>52496207
Yeah, that makes sense. I kinda liked the Ben Counter style of GK where they're pretty much incorruptible and dedicated beyond death, but maybe a few guys falling would be alright.

Have any Ultramarines fallen to Chaos? Pretty sure Ward started the whole 'none have fallen' deal, but did he do that with his favorites too?
>>
>>52496195
The peltast blob gets -1S to enemy shooting whew targeted, not worth blobbing?
Dragoons are really cheap and really fast, would they really be worth dropping for another min squad of arcs? I also really lack anti air and hiding an icarus onager from LOS (hopefully) will increase its survivability somewhat and let me pick off a flyer a turn.
>>
>>52496238
How do you represent 2 models when they're on a single base?

HW teams used to be like Eldar weapon teams with the platform and 2 crew on their own bases. Then they got 60mm bases and the rules for them were quite wonky, basically allowing you to still have them on their own bases. Then HW teams became a single model with 2 wounds (like attack bikes). So 2 bases was no longer an option. If we go back to gunner and gun + loader on his own base, then a single base won't work and you'd have to rebase them. Again.

Behead those that make me rebase my HW teams!
>>
>>52496231
So you think their 40k profile will get nerfed too?
>>
>>52496087
I don't think I have access to iron hands units.

By interceptor do you mean units with that rule, so that they can try to shoot down incoming reserve units? I have a mortis dreadnought but I don't know if FW will be allowed.

I suppose, then, using IF tactics that I should go more toward a centurion death star. For more than 2 wounds I could either use a captain/CM or lysander.
>>
>>52496274
Ah, You're right. I didn't think about it like that. I'll just have to model building with huge walk ways to fit my teams on then.
>>
>>52496192
Wrong, that was Voldus backstory. That did not necessarily happen in the GS time frame.
>>
>>52496207
>>52496263
They have magic runes etched on their bones that cause them to self destruct if the tiniest bit of chaos infects their souls.
>>
>>52496359
Oh yeah, so then I guess that guy got dedded? Or does Warp magic stop that?
>>
>>52496387
I don't know, it was just mentioned in the GK codex as an extra layer of defense against a GK falling.

Daemons codex has a story where Tzeentch causes a grey knight recruit to doubt what he is doing is right for a second, in the hopes it will make it so he can fall in the future so I doubt the power of a chaos god wont be able to disable that.
>>
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>>52496087
>>52496345
I could do something like this, but I am afraid I would lose chapter tactics when I put the tigurius bros. in with the centurion squad.

Also, I can't fit this many units in a drop pod. Other than that how does this look?

If the idea is I need to use UM tactics all over I can, I am just not familiar with them. I liked IF giving tank hunter to my centurions.

I am pretty new, so I have never had a competitive list; sorry if I am making noob mistakes.
>>
>>52496450
Start with ITC tourney marine lists and give them friendly flavor
>>
Trying to find an answer to this but can't find shit.

I'm making a TS list, so I'm running a War Cabal and a War Coven. Can a sorcerer from the Coven join a unit of rubrics in the Cabal? Normally I'd say yes because same faction + IC joining a unit, but I am not sure if this is affected by formations.
>>
>>52496502
Hokay, I will look that up thank you.
>>
>tfw no Chaos Sisters
>>
>>52496509
Yes. They're part of the same Decurion anyway.
>>
>>52495825
A haruspex will never be effective.
>>
Bought my first ever models the other day and just glued together my third SM Tactical. Any tips what (not) to do?
>>
>>52496502
Are these all 1850?

I don't mind trimming them down to 1250, but as my track record indicates I know I am going to mess them up.
>>
>>52496238
Yes that is the case. But as someone who started collecting Dark Angels in 3rd Ed, the different sized bases of my army trigger my autism something fierce
>>
>>52496163
I have two tervigons and just don't use them anymore. If you want termagants you may as well just buy 200 points of termagants since the tervigon can't buff them anymore and kills them all when it dies.

Thanks Cruddace for making the tervigon a unit that applies a penalty to your other units while providing no appreciable benefit.
>>
>>52496640
Think ahead to what you want on the squad and dont just glue on all the special weapons?
>>
>>52494680
Warriors would be fantastic melee troops if they didn't cost more points per model than grey knight terminators.
>>
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Is this any good to face Chaos Demons with?
>>
>>52496640
make
more
bolter
Seriously i have 10 assault marines, 4x5 devastator squads, 5 centurions, 15 terminators, land raider, rhino, 4 thunderfire's, command squad, all kinds of hq, smashfucker, contemptor, land speeder and only 7 seven VII bolters. I can't even run demi company without proxy
>>
>>52494745
Oh you can win. It's just you'll find that you have to take no less than 2 flying hive tyrants with twin linked devourers and a hive crone or you will lose against anything.
>>
>>52496698

Competitive play is usually done at 1850 points.
>>
>>52496745
>>52496792
Yeah, army is already planned. Was thinking more like how to cut out each part, glue them together etc.

Thanks tho
>>
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>>52496590
Sweet, thanks.

This is my list as of right now. Got 91 points left over, thinking of what to shove in there. Thinking some goodies like hellfyres and artefacts.
>>
>>52496286
Very likely.
>>
>>52496868
I would advise to paint before you fully assemble. Tricky to reach the torso behind a glued on boltgun
>>
>>52496957
Thanks! I assume I should wait with the backpack as well then?

Anything worth noting on their poses or so?
>>
If I was gonna take Typhus anyway, would I be better off taking the lost and the damned formation or taking the renegades and heretics version?
>>
>>52496981
Glue together heads, torsos, legs. Glue together arms, pouldrons, and guns/wargear. Leave off backpack. Paint separately and then assemble.
>>
>>52496777
Maybe use a terminator Librarian if you have one or swap out the ravenwing with a Deathwing squad if you want the Lions blade buffs.
>>
>>52496957
This is good advice. You'll notice Duncan normally paints sergeants of any given unit since their pose/weapons don't obscure the torso.

You see so many models that have really lovingly done paint jobs that have big patches of exposed primer or messy painting under their weapons/arms because it was impossible to get to once they were fully assembled and based.
>>
>>52497080

Paint what's exposed. You don't have to go into micro-detail painting for the armpits of a model that no one will see unless they hold it up 2 inches away from their face.
>>
Are any of the new kill team sets a good deal, like you save some dosh purchasing them?
>>
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What's the cheapest way to start a guard army short of buying chinacasts? I know space marines are spoiled with bargain boxes but I really want to play IG
>>
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r8 pls

I got permission from the guys I play with to take blight drones in the fast attack slot of the formation since DG don't really use bikes or jump packs in the fluff.
>>
>>52497024
>>52497080
>>52497104
Contradictions!

Is it generally considered better to glue the gun to the gun arm first then glue that to the body and add the other arm? Or should I do it another way?
>>
>>52497134
Link for chinacasts?
Also, are they good?
>>
>>52497172
Nice try GW.
>>
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Some idiot modeled these orkz standing upright, the fucking horror
>>
>>52497147
Do whatever is easiest for you, but it will probably be easier to pose the gun arm if you put it on first.
>>
>>52497134
Buy Get Started boxes and run a mech list with vets and large numbers of Leman Russ.

Competitive and requires fewer models than most other guard lists.

Blob guard are expensive just due to how many cadian boxes you need to buy and how much artillery you need to make them viable for destroying your opponent's units and not just Tarpit: The Army.
>>
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>>52497200
>>
>>52497134
get started
+
armored fist
+(if you can find it)
cadian defense force

alternatively just buying lodse guardsmen on ebay
>>
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>>52497200

Fuck that's terrible
>>
>>52497200
>OI WEAR DA PANTZ AROUN' ERE YOU GROT!
>>
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>>52497200
I want upright Orks....but not like that...

I'm hoping we'll get some new Ork boyz models in the future, since GW's more recent Ork models are pretty good, still hunched but without the twerking pose the old models have.

I want big ears too. Orks look better with big ears.
>>
>>52497200
And people complain about their gorilla poses.
>>
What are some good alternatives for Chaos Spawn models?
>>
>>52497479
I use plague drones in my Death Guard for spawn.
>>
>>52497134

Either spend a lot of time looking for deals on ebay and be willing to do some repair work or find a gaming group that doesn't mind shitty stand-ins and use historical dudes (WW2 Russians for Vallhalans, 19th century Brits for Pretorians, etc).

Or learn to cast your own, which might work out cheaper than GW in the long term if you want an absolute shitload of infantry; you might even be able to break even if you go with Death Korps and sell painted ones as 'second hand' on eBay to fund new purchases. Needs a big initial investment and some technical skill though.
>>
>>52497489
Hmm, unfortunately I'm running Slaanesh, so I don't think that'll work for me.
>>
Is Victoria minis a good option for praetorian guard? Also, would I be able to use them instead of regular guardsmen?
>>
>>52497570
Are you doing a full squad or just one or two for champion rolls?
>>
>>52497653
I was going to go a bodyguard for a lord, though even then I was gonna stick with 2 or 3 just for some cheap and fast meatshields.
>>
>>52497200
AAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH
>>
>>52497679
Maybe try something with tyranid venomthropes? They've got that slithery, snakey and hooky thing that slaanesh seems so fond of and are tentaclly enough to imply tentacle rape without stating it directly. All you'd have to is tool around with the carapaces to make them not so insectoid.
>>
>>52497200
>squad of Ork kommandos with rokkit launcher tip-toe behind enemy lines.
>>
>>52497753
Hmm...might not be a bad idea. Thanks for the suggestion!
>>
>>52497616
Not in a GW.
>>
>>52497200
>when the space marine finally knows what fear looks like
>>
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So the Forged Narrative of my army is that the Alpha Legion have completely infiltrated the Ordo Xenos and Deathwatch in a sector war torn by Dark Eldar attack. They use the fear of the Dark Eldar to push their agenda and consolidate their power while doing dirty deeds on the sidelines.

How'd the list turn out? Not tourney viable I know, but would you guys make any changes?
>>
Rate my list?
Death Korps of Krieg
+Assault Brigade
Command squad
-vox
-Ossuary of the blessed dead
-carapace armor

Infantry Platoon x3
[command squad
-melta
-melta
[infantry squad
-platoon Standard
-flamer
[infantry squad
-vox
-flamer
[infantry squad
-flamer

Tank squadron
Vanquisher x3
-lascannon
-multimelta

Field Artillery Battery x2
[Heavy mortar
[Heavy mortar
[Quad launcher

Comes up to 2000
>>
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>>52497899
Reposting theme from last night
>>
>>52495126
I think, lore-wise at least, a lot of it comes down to the fact that Space Marines are literally hypno-indoctrinated to always be thinking in terms of "if it ain't broke, don't fix it," and would venerate the Emperor's used toilet paper. The only reason they use the Fellblade is because they used to a long time ago.

Whereas Guard run the gamut from zealots to cowards to visionary tacticians and are always working towards making vehicles and tactics that work with their current foes.
>>
>>52498071
>>
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Alpha Legion Daemon prince: y/n?
>>
>>52497898
There's not really any reason to give your Watch Sergeant a storm shield, since he doesn't have better or worse stats than the other veterans. Those points could probably be better used elsewhere, but I do like the idea behind the fluff. Sounds like it'd make for a really fun novel or short story.
>>
>>52498151
Thanks! And as for the storm shield, the idea is to basically tank ap2 shots on him before moving onto the Termia. It wouldn't be particularly effective, but it's better than nothing once high ap ignores cover comes my way.
>>
>>52498120
Definitely no.
>>
>>52497479
if you play nurgle, blightkings. same base size too.
otherwise you could make some with wire and greenstuff and stick parts onto them
>>
>>52498120
Not at all.
>>
>>52498120
I could dig it, but the sculpt that you can buy is actually ass so skip.
>>
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>>52497200
Motherfuckers look like they're bout to start talking about cranberry juice
>>
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Alpha legion:

Base coat Incubi Darkness (base, spray)
Drybrush Thunderhawk Blue (dry)
Wash of Biel-Tan Green (shade)

Left is unwashed.
>>
>>52498451
>marines
>dry brush
Wrong
>>
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>>52498451
>>
>>52498451
Hard to see the effect in that pic, though it seems like it'd work
>>
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>>52498483
>>
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>>52498496
Yeah I suck at /p/ unfortunately. Will try better shots.
>>
>>52498535
Try and fold a blank piece of paper to use as a backdrop, and then make sure the area is well-lit
>>
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>>52498548
Will do. And I only have washed this one model as a test bed. And I suck dick with shade.
>>
is spamming a shit load of crisis suits viable?
>>
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>>52498571
>>
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can anyone help me with make a decent all rounder list for about 1000pts, Alpha legion and/or night lords.

I currently own 15x chaos marines 10x chosen and about 40 cultists- all planned to be in my alpha legion force but not sure where to go next. also want to start a small night lords army
>>
>>52498686
>Is spamming a bunch of aggressively costed special weapon platforms with relentless viable?
>>
>>52498686
Yes but it's not great compared to spamming riptides.
>>
>>52494737
+1 toughness, fnp, fearless and relentless really makes a difference
>>
>>52494737
Tryhard with Daemons is one of the best lists in the game for CSM. Death Guard are upper-mid all on their own.
>>
>>52496897
That's a damn shame.
They put out absurd amounts of fire, I can't say I'm surprised.
Maybe skitarii can get a transport. That'd be nice.
>>
>>52498686
They're very flexible based on their loadout options, but they can't do everything. You'll be wanting markerlights from somewhere, possibly some forces you plan to have just sit on objectives, some heavier fire-platforms (coughriptidecough), and some longer-range artillery (Broadsides, hammerheads, and so forth). You COULD bring an army of all crisis suits, with various loadouts, and have something capable of fighting most enemies, but it wouldn't be very well-rounded.
>>
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>>52498120

>their symbol is a hydra
>that means when they ascend to become a DP they turn into a literally Hydra

FUCK OFF
>>
>>52499054
What is warp stuff?
>>
>>52496145
>I'm ok with it looking like shit

Just say so from the start then.
>>
What's better for a Chaos marine flyer, a Helldrake, or a Hellblade?
>>
>>52499054
>chaos mutation is almost always themed
>and almost always fucking retarded
it checks out
>>
>>52499031
thank you, i was planning on picking up some pathfinders and a hammerhead or two as support. I like firewarriors plenty too, i'm just kind of enjoying the idea of a really small specialized force. I'm just not as much of fan of the bigger suits.
>>
>>52498951
I concur, one of the best lists has Daemons CAD with allied CSM for a fire raptor and maybe a Initiative seizing relic rhino, then Vraks Renegades detachment for broken underpriced weapon platforms that all together manage to fill the board with summoning that isn't already taken up by 3ppm fearless plague zombies and mop up TEQ, MEQ, Eldar and anything else with ease. The psychic phase will take a hit as will much else that makes this possible so careful investing in the like $1500 you would need to make this army legit.
>>
>>52499083

What is retarded and creatively bankrupted ideas?
>>
Any advice for doing Custodes? My Inquisitor is going to bling it up and ride with them.
>>
>>52498842
40 is the number you need for a Lost and the Damned formation.

Take that with a cad. Model up your Chosen with melta and your troops with plasma, maybe a missile launcher or two.
>>
>>52499110
Heldrake still, fucks with leadership, can live through 1 autocannon salvo
>>
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>>52498770
>>
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>>52499215
>>
>>52499176
Warp stuff.

Chaos has always been retarded, full of plot holes and generally ruins the lore of 40k, may as well go full retard.
>>
>>52499215
Don't prime in humidity and use a flat grey primer for your Alpha
>>
Since they released the Shadow War faction rules, has anyone leaked the core rules yet?
>>
>>52499252
Ah yes, the shadow Black Silhouette Chaos Marines from Oubliette Planet
>>
>>52499258
What's next, a Night Lord DP that's a giant bat?
>>
>>52499315
They already have wings, just put some on the head and boom.
>>
What would an iron warriors themed daemon prince look like?
>>
>>52499373
According to the dumbass with the hydra DP I guess get your hands on an iron ingot.
>>
>>52499373
A robot spinosaurus
>>
>>52499373
A DP with caution stripes and heavy ass armor. And probably some heavy bolters or mortars strapped to a fist.

Mix a DP and anything siege related from an Obliterator.
>>
>>52499383
I reckon personally

A giant iron ingot with space marine sized arms and legs

Mmmmmm
>>
>>52499110
Hellblades and all forgeworld stuff requires a CAD.

Heldrakes come as an auxiliary choice and are one of the more durable flyers in the game.
>>
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>>52499252
It's hard to get good lighting here.
>>
>>52499252
>>52499215
it doesn't look like you did much more then prime your models. you need to expand your color palette and add in some white to break it up

>>52499373
construction machine
>>
>>52499373
A giant metal golem lookin' dude.
>>
>>52494878
They were literally cancerous.

Like the biological counterpart they grew at a uncontrollable rate unable to preform the function of the parts they replaces, only able to grow and spread.
>>
>>52499460
I grabbed a bad comparison. That, and the lighting issue makes it difficult to show.
>>
>>52499373
Lots of google image results use a dreadknight for a base.
>>
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>>52499449
>>
>>52499202
>>52499416
Well, I do run a CAD regardless, but it sounds like the Heldrake is better overall then. Works out well that it's plastic I suppose
>>
>>52499449
I think its less the lighting and more that you just didn't do enough coats over the base grey
>>
>>52499523
If it's of any note, the hell blade is currently out of stock indefinitely.

I've been waiting for it to get back in as it is slightly cheaper than the heldrake kit.
>>
>>52499520
What are you trying to show? There's no contrast on that model, it will look like a black blob on the table from 5 ft away.
>>
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>>52499558
It's not gray.
>>
>>52499571

Stop posting this garbage.
>>
>>52499571
It might as well be.

I've seen more progress from people heating coffee by yelling at it.
>>
>>52499523
Terrorpack is the best auxiliary unless you want to save points and just run a spawn but regardless you have to normally use snap firing autocannons for your anti air otherwise since you don't get fortifications in most formations.
>>
>>52499571
You know what I mean. The models don't look like blue and green over a basecoat. They look like you just primed them in that color and then through a wash on them or something.

It doesn't look finished
>>
>>52499653
It's not. I still have all the details and not-power armor stuff to paint.

These are my test bed, as I said. I need to do the whole squad up then apply highlights and such.
>>
>>52499674
Maybe head by /wip/, they might give a fuck.
>>
>>52499674
Yeah, and what I'm saying is even the power armor parts don't look finishes. It looks gray. Flat gray. Highlighting details won't fix the fact that you can hardly notice the blue green effect you were talking about.
>>
>>52497134
Anvil Indsustries has good quality and you can mass order custom guys. http://anvilindustry.co.uk/Regiments/Regiments-Custom-Squad-Builder/regiments-custom-platoon-builder
>>
>>52499626
I haven't had much problem with Flyers thus far at my shop, thoufh I suppose the autocannon havocs help with that.

Still, I feel like 1 will do it for now
>>
>>52499786
Field 4, all with baleflamer
>>
>>52499898
I'm not buying that many dragons, guy
>>
>>52500022
>modeling them as dragons
It's worth it goyim
>>
>>52497899
Still need an opinion on this
>>
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What would be the best codex/unit to represent someone whose like a Saint or otherwise imbued with the power of the God Emperor like Sebastion Thor was? I'm trying to find a unit to take with my Custodes to go on a mission from God.
>>
>>52499720
Maybe if I use a proper camera and finish the test model it'll be better.

The idea is going for the kind of sea hydra motif while remaining subtle.

Instead of, you know, fucking neon green infiltrators.
>>
>>52500088
In my opinion Kriegers are terribly, terribly overcosted and under revised. They may see action in the future but much like vanilla lords compared to named IC's it's generally a fluffy choice.
>>
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Anyone have the torrents for the Gather Storm books 2-3? All I Was able to find was the fall of Cadia
>>
>>52500104
Um... Saint Celestine?..
>>
>>52500104
Sebastian thor is just a dude with a ton of charisma. I don't think he was ever pegged as a personal combatant. Solar Macharius (another "living saint") had the same stats as a regular guard colonel.

when in doubt, an Inquisitor's stats and equipment variety should have you covered
>>
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>>52500150
>>
>"The Eldar of Alaitoc and the Corsairs looked upon them through with hope, because if something from their distant past could return as they had, then maybe there are others of their lost kin still out in the galaxy for them to rediscover."

Cute
>>
>>52499121
Just be aware that at least in 7th, the Riptide is likely our most cost-efficient unit. What you're describing is fine for casual play, but against competitive upper-tier lists, you'll be wanting a Riptide.
>>
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>>52500253
Yeah, I wanna dull the intensity slightly. But if you look at the model pictures in Traitor Legions or the How-To's they are overly detailed with highlights for my tastes.

I want to try to do something more like this.
>>
>>52500104
Saint Celestine?
>>
>>52500285
I think you mean 3 riptides with Target Locks for the formation.
>>
>>52500215
They're in the third link for the rules downloads. You'll need an epub reader though
>>
>>52500210
Worst than orcs?
>>
>>52500276
Well as everyone knows Nazis were the most stylish villains ever so naturally their polar opposites are the worst dressed people ever.
>>
>>52496777
Mixing up devastator weapons is usually a waste. Its pretty uncommon that something is weak to both LCs and Plasma. Against vehicles you're better off having 4 LCs, against Termies you'll want more plasma. Jack of all trades and that.

Against demons missile launchers are the best.

Crushers and screamers are T4, so they get ID'd by krak just as well as LCs. Letters, Horrors, and Daemonettes are T3, so Frag missiles will wound on a +3 vs Plas wounding on a +2. And no demons have a +2 armor. Since missiles can do the job of two weapons just as well, they're basically twice as good.

And they're cheaper than LCs. And they don't get hot.
>>
>>52500336
They still have armour options that are underwhelming in 7th edition but in general they're worse than AM that has okay orders and HQ options with priests.
>>
>>52500336
Of course not, fantasy is dead so they don't even rank.
>>
>>52500328
Thanks, what happened to the large novel MEGA?
I havent been in the general for a while.
>>
>>52500394
same as with the EPUB rule archive, takedown request and noonee bothered to backup the archive.
>>
>>52500385
Thx
>>
>>52500422
Just play renegades it's literally krieg mixed with IG
>>
>>52500295
I hope you realized those were based in Metallic and washed with color to build it up.
>>
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>>52498071

>nazi death korps
>>
Do the codexes for Talons of the Emperor still need to be scanned?
>>
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>>52500253

>Master infiltrators of the Imperium.
>Proudly display their original legion iconography and armour bedecked with as much chaos symbols, trophies and mutations as the Word Bearers or Black Legion.
>>
>>52500619
>implying the trap you can see doesn't conceal that trap you cannot.
>>
>>52500538
He looks like a batman villain.
>>
>>52500619
>Implying those alpha legion aren't just decoys distracting people from the real alpha legion operations which are all done using Ultramarine livery.
>>
>>52500619
Most of the flag-waving ones are brainwashed loyalists, or actual agent pretending to be brainwashed loyalists, or brainwashed loyalists who thing they are operatives pretending to be brainwashed loyalists.
>>
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so as Aliatoc is very stuck in their ways and strict do you think it would make lore sense for my aliatoc eldar to join the ynnari seeing as alot of the eldar don't like ynnead? I did say only a few hundred aliatoc eldar joined up in the fracture book
>>
>>52500717
>not waiting for the cultists of ynnead codex instead of playing a campain supplement
>>
>>52500619
>alpha legion
>master infiltrators
>>
Would you guys be interested in buying painted miniatures? Think I could do both GW ones and resin.
>>
>>52500717
There's no reason why your Eldar couldn't be those few hundred. Alternatively they could be a warhost who was cut off from their parent Craftworld and were rescued by the Ynnari, and joined up with them out of gratitude/obligation.
>>
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I have a question, do doomglaive pattern dreadnoughts still exist in the Grey Knights codex? I can't find for the life of me anything about the rules for the Nemesis Doomglaive or the Doomglaive Dreadnought.
>>
I remember the time I wanted to turn a Carnifex into a Khornate daemon prince called the Khornifex and everyone locally just started listing off reasons they thought that was impossible.

Assholes.
>>
>>52500830
Should be just standard / venerable dreadnoughts
>>
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>>52500860
>>
Why is Militarum Tempestus a thing?
Similarly for Custodes, why do they have codices with two units and a vehicle?
>>
>>52500860
i could see khorne taking notes on nids to improve his daemons. they are the ultimate predator right?

>>52500830
correct me if i'm wrong but that's not a standard dread but forgeworld

>>52500619
look if orks can infiltrate why not a chaos marine full of spikes? also with the right warlord trait you can infiltrate terminators in their dedicated transport
>>
>>52500882
So it's possible to still use the Nemesis Doomglaive and psycannon on a dreadnought or is that a thing of the past? In my excitement I converted a box dread into one recently and come to find, they may not exist anymore.
>>
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>>52500900

Glad you took the time to reply.
>>
I bought a dremel and holy shit this thing is great. Mutilating imperial iconography on models has never been so easy
>>
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>>52500937

>Hey hey does this forge world model have rules in a main GW codex?

Sigh.
>>
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A friend recently decided to try wh40k by getting into eldar, got a bunch of old minis off goodwill. I'm pretty new myself, and don't have much experience with eldar. Would any kind anon help me identify what they have here?
>>
>>52500937
Dreadnoughts can take weapons from the Dreadnought Weapons list, that is autocannon, heavy bolter, heavy flamer, plasma cannon, assault cannon, lascannon
This according to the codex
>>
>>52500992
I miss-spoke, I can't find them ANYWHERE, let alone in the codex.
>>
>>52501004
a 7.8 mb image with about 2 mb worth of models.
>>
>>52500860
I could see it. Either as a carnifex outside of Synapse that got mutated and possessed, or a Khorne champion who really hated tyranids so much that his daemon prince form ended up resembling them
>>
>>52501004
Goodwill?
>>
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>>52501005
So what the fuck is a doomglaive? Can you use the doomglaive on the table? IE a dread with a psycannon and nemesis weapon?
>>
from left to right

3 rangers
6 fire dragons, 1 warlock (the guy with the sword)
3 fire dragons, 3 dire avengers
6 striking scorpions, 1 ranger
2 striking scorpions, 2-3 warlocks (can't make out the middle one), 1 swooping hawk, and I think the guy at the end is illic nightspear
6 howling banshees
2 swooping hawks (missing wings), 2 wraithguard
>>
>>52501013
found it, Mk IV Doomglaive Pattern Dreadnought EL IA2 (2nd) GK Incompatible with codex

it's an old unit and really outdated. i suggest you bring it up to speed and homebrew it
>>
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What is optimal for gk paladins and terminators?

Paladins:5 with apothecary, 2 with psycannons, 4 falchions and one hammer?
Terminators: falchions, 1 hammer, 1 psycannon?

The terminator seems the only cost effective psycannon platform. The falchion seems superior to halberds, and certainly worth taking over now fucking useless longswords.

Too bad halberds are unequivocally the flyest looking.
>>
>>52501066
Sorry but I wouldn't know about that, you should look into Forge World rulebooks for that type of dreadnought
>>
>>52501085
I was thinking of getting rid of the Nemesis Doomglaives special rules and counting it, for all intents and purposes, as a Nemesis greatsword. But I'm not sure if that's enough.
>>
>>52501097
Just go for Halberds, they look much better
>>
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>>52500276
Have a heart-zi, punch a nazi.
>>
>>52499727
I agree that their stuff looks pretty great, but it isn't cheaper than GW.
>>
>>52501163
Wingers of all kinds feed on attention, starve them to death.
>>
>>52501163
>>52500276
They're all just hipsters. That guy wasn't even punched for being a Nazi, he was punched for explaining a meme on a public street.
>>
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>>52501004
There's a few other things, a couple are Swooping Hawks, there's a Dire Avenger, and something which I think might be a 3rd edition Dark Reaper exarch. The tank is a Falcon that someone's tried to covert into a Wave Serpent.
>>
>>52501226
Found the Trump /polfag.
>>
>>52500328
>Tfw anon still didn't know one of the OP link have pdf for gathering storm.
>>
>>52501163
>sucker punching retard while he is talking about cartoon frog
Fucking pathetic
>>
>>52501052
Not sure how widespread it is, but basically a thrift-shop/charity-donation location in my region of burgerland. People donate stuff, they sell it, and use profits to help people in need. Often people donate big bundles of used minis, can be a decent deal.

>>52501073
>>52501242
Thank you very much!
>>
Best model in the game?
I vote for the Dreadnought
>>
>>52501415
I'd say DE have the best models like incubi.
>>
>>52501406
What the fuck when did good will sell minis I live in PA and have never heard this
>>
>>52501403
I guess our only, and final, solution is gas the moderates along with the nazis.
>>
>>52501479
They sell whatever is donated to them. They have an online store at shopgoodwill.com, and my friends and I have gotten in the habit of checking it once a week or so for anything good.
>>
>>52501374
All credit to them. The only working class opponent to Nazi's and Facists in the 1930s were the Communists. The were beaten in the streets due to inferior organisation. It reassures me that they're in the opposite position this time around.
>>
>>52501316
>>52501333
I know you're trying to start some sorta internet fight, but I don't see the point. I don't care if that fag gets punched, unless he's a pinata full of Shadow War boxes.

Speaking of which, how long until GW at least puts out a digital rulebook or we get some scans?
>>
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>>52501415
I think everything about the humble dreadnought is what got me into this game.

Honored hero immortally interred in sarcophagus to serve in endless war? Hot stuff.

A mech? Always cool. An angular, diesel engined tank on legs style mech that punches out idiots? Super cool.

Almost infinite kitbash and conversion opportunity too. Excellent model.

While I've never owned one, I really like the look of the wraithlord kit for similar reasons. It seems like a joy to pose snd make.
>>
>>52501529
Id compare with the kill team release? They got out the killteam ruleset digitally within a week or so, right?

Granted, shadow war is a bit more in depth.
>>
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>>52501513
The difference this time is that the "nazis" aren't the ones burning buildings and beating people with bricks, and are instead using the radical trick of obeying the law.
>>
Fire and filth list I have been tinkering with.

1850
CAD
Death Guard
Daemon Prince with MoN, wings, ML2, and pandemic staff.
2x plague marines with melta bomb, 2x melta, and rhino with havoc launcher.
Diemos pattern vindicator laser destroyer with perdeous rift and combi bolter
Deimos patter laser destroyer with combi bolter.

KDK CAD
Herald with brazan rune
2x blood letters
3x khorne dogs
2x skull cannons
Soulgrinder with phlem

Been looking at current meta and seeing a trend.
Lists trend torward:
tzeench psyker spam (kdk counter magic and spawning. DG are holding objectives.)
Marine grav spam. (Lol bring it)
eldar bikes (lol with dogs and skull cannons to run them down.)
Tau super dick waving (vindis wreck supers)
Pie plate spam (rhinos are only thing that care)

Tourney scene always seems uninspired to me, I wish I had more time but family is more important.
>>
>>52501513
>nothing happened in spain 1930's

fuck communists and nazis you're both scum
>>
>>52501804
Any particular reason to field those as plague marines rather than death guard marines? Could probably save some points.
>>
>>52501801
Yes that is what I said. The Communists were routed by gangs of brownshirts last time. Well if you take into account racism and hate speech, I'm afraid the alt-right aren't obeying law if they weren't afraid to act like someone with a stake in their society and remove anonymity.
>>52501846
Last time I read Spanish history it was the Facists who enlisted the Morrocan army to subjugate the Spanish people to dictatorship for 40 years?
>>
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MODS, HELP. NOT EVERYONE IS TALKING ABOUT PLASTIC ARMY MEN THAT WORSHIP SATAN AND FIGHT IN SPACE.
>>
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>>52501935
>implying both parties didn't have their own mini holocausts
>>
>>52501935
>Last time I read Spanish history it was the Facists who enlisted the Morrocan army to subjugate the Spanish people to dictatorship for 40 years?

As if the communists wouldn't have done the same thing, worse, and also forever mar the Spanish economy forcing them to live in the state of the majority of Slavic countries do now.
>>
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>>52501935
>Well if you take into account racism and hate speech, I'm afraid the alt-right aren't obeying law
And you people wonder why the left is constantly losing
>>
>>52501935
during the fucking war in Barcelona communists and anarchists started fighting from their alliance against the fascists. Then the fascists came and the Republic was done, whoops.
>>
>>52501935
Thanks to retards like you the left is losing.
Every "side" if we can even call them that have blood on their hands.
>>
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>>52501935
>we're the side that likes freedom and progress
>if you say mean things to the demographics that vote our way you should be imprisoned or killed
>>
>>52502036
You talk about law then suddenly have to straw man when confronted that back in reality calling people racist and sexist slurs is illegal and embarrassing. I can understand why someone
who doesn't live in a city or comes from a working class background is against the "left" though.
>>52502019
>>52502027
Of course Spain did, villages had skirmishes, priests were killed. It remains that the majority of them ended up at the hands of Facists and that's history. Spain still has a shit economy, Catalan will likely break away.
Spain remains a much different case to Germany, Italy and France though.
>>52502103
No, you're a victim of the consequence of the west of "impartiality". Truth lies in the middle, we can surely solve all our issues and make people happy that way right? Not every "side" has proportionate blood on their hands, imbeciles believe that.
>>
PLEASE DON'T TURN THIS INTO A /POL/ THREAD GUYS
>>
>>52502187
That's the SJW nazis for ya. And guess what Nazi means... National Socialist. Meanwhile the `eU just looks Leninist in their vision.

Also, praise be to papa Nurgle for my growing affliction of the lungs and throat... yay.
>>
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When was the last edition that a Chainsword was something other than a synonym for ccw? I wonder if there's any chance of seeing them improve in 8th.
>>
>>52502267
>>52502267
>>52502267
fresh meme
>>
>>52502229
Spain's economy is poor currently due to their inability to devalue their currency in order to reinflate it, as they switched to the Euro, and therefore have no control over it.
>>
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>>52502229
>calling people racist and sexist slurs is illegal
>>
>>52502229
>racist and sexist slurs is illegal and embarrassing.

Embarrasing? Maybe, but there's no law against saying them.
>>
>>52502252
Holy fuck, seeing this in the middle of people debating Spanish history made my day. Thank you.
>>
>>52502130

kek
>>
>>52501650
That's not too bad. I can handle a week or two.
>>
>>52500276
>this image got deleted but not the one it was replying
huh really makes you think
>>
>>52501801
>the oppressed lash out against a corrupt system that is treating them more and more harshly as time goes on
>gee why are they going outside the rules of a system that is designed the continually enhance the power of the rich and weaken the poor
>>
>getting back into the hobby from 4e
>Dust off the old Guardsmen
>First match is against Tyranids
>Oh cool I always liked fighting gaunt swarms
>He just slap a bunch of flyrants on the table

Yo what the fuck happened?
>>
>>52503048
nice quote but it doesn't really apply.

these people labeled nazis are silly political idiots who feed on the attention given to them by being unjustly beaten.

i live in norway and i now know who this dude is.
this would never have happened if he was ignored as he should have been.
>>
File: bird fight.webm (3MB, 1422x800px) Image search: [Google]
bird fight.webm
3MB, 1422x800px
>>52503406
the sparrow asks not how the crane soars
>>
whats with the political autism
Thread posts: 381
Thread images: 75


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