Giants should have their own plane of existence like fey often have.
>>52481186
>When manlets get so mad, they want a separate reality of their own
>>52481186
THEY DO, IT'S CALLED JOTUNHEIM
>>52481186
Consider the following: the giants should not have any planes of existence, and neither should faeries.
Literally just make up whatever lore you want.
>>52481200
/thread
>>52481186
As much as people hated 4e, I think it had some interesting bits of lore. Namely that "immortal" was a creature type, which were themed after the titans and some gods from Greek mythology. Planes where they lived were often very Olympus/Othrys themed, and some giants were said to have been descended from them.
>>52481186
Aren't giants fey creatures like gnomes boggarts and pixies?
>>52481200
That's for frost giants. I'd be more interested in something Greek themed rather than Norse, like >>52481284, with places looking more like OP's pic than frozen wastes
>>52481186
They did in 4e, they were from the Elemental Chaos.
Personally I prefer the idea that their plane of existence is the material. It's their world, we just live in it.
>>52481305
Gnomes, seriously?
>>52481284
what about germanic folktale giants?
>>52481324
It makes sense if you think about all the races that live in the same planet. Get's pretty easy to swallow when you think they're only a few inches tall and have to deal with giant monsters all the time if they have to travel.
>>52481325
giants took all their height
So what would you have in this realm of Giants? I do like the sky picture from OP, so maybe floating islands?
>>52482027
Grand spectacular spires and castles. Flying buttresses everywhere. Full-on mount Olympus in the sky.
>>52482027
In my head cannon, Jack was wrong. An ignorant, foppish farm boy is climbs through a portal to the mountains of a world-4 plane of giants. He sees the clouds below and thinks he is in a world-5 cloud land. Thats the story he tells. Thats what history records.
It makes sense that there would be a whole world of beings that are normal height in their world but who project as very big when they step through to the material/physical/real/adventure plane.
>>52482027
A few giant castles, which can be floating islands, volcano lairs or what-have-you. But they're few and far between.
The lands are exaggerated versions of real life. The trees are taller, the mountains more vertical and the rivers wilder. Animals can talk, but they lie all the time. You're safe from the wild magic as long as you stay on the path. Communities are often ruled by a giant, or otherwise terrorized by lessere ones.
Pretty much everything is magic in giant land, but it's not very useful or constructive magic. Plants with weird effects, rivers with emotions, bugs that eat gold. The giants themselves do have the ability to use that magic for their own gain, seven league boots, spyglasses of farsight, polymorph amulets. That sort of stuff.
>>52482199
Almost every single part of that already describes the feywild
>>52481325
you know, in faerytales not in D&D monster manual.
>>52481309
There's also muspelheim
>>52482095
Oh shit, yeah
Anor Londo was literally the land of giants.
>>52482592
I don't even know what that is, can you give us some details?
>>52482640
Land of the fire giants.
>>52482607
Giants were one of the first kinds of beings, and walked alongside the Gods.
>>52482239
Giants being Fey could make sense. Not all Fey have to be creatures of the woodlands after all.
>>52482665
Is everything fire and the rest on fire?
>>52481309
So a Cyclopopolis?
>>52482799
Probably.
It's mainly were they come from to fuck everything up at Ragnarök.
>>52482799
Yeah, they're pretty big on the whole 'fire' thing.
Then Surtr and the Muspell charged across the Bifrost and broke the connection between Asgard and Earth.
>>52482716
I mean, there are already fomorians and leshies
>>52482716
In D&D 3.0 oriental adventures they introduced a creature "supertype" (was a subtype but worked for many Types of creatures) called Spirit.
Fey, Giants, Elementals, Outsiders and some Dragon and incorporeal Undead could be Spirits.
>>52482027
Alice in wonderland. The garden part with the bugs and the sizechanging.
>>52481211
Consider this counter-proposal: while they don't necessarily need a whole other plane of existence they could have "secret places" in the world where they hide their communities and such which could include extradimensional factors.
You can also have these places coincide with ley lines and magical nexuses.
>>52482994
Some book also had a class "spirit guide" or something like that which got a spirit companion and the ability to rebuke spirits.
I can't remember how effective the class is but considering how wide the "spirit" category is they could at leats interact with a large variety of creatures.
There are Giants in the sky...
There are big, tall, terrible Giants in the sky...
>>52483370
Like the underdark, but in different flavors.
The Sky Isles.
The Deep Woods.
The Great Spire.
The Lost City.
The Hidden Webway.
The Mindscape.
>>52481324
That's true in 4e too. Titans and primordials shaped the world.
>>52481325
In 4e gnomes were made more of a fey-like woodland dweller race when Tieflings got promoted to core
Wizards even made some videos about it and the other changes with 4e
https://youtu.be/4UqFPujRZWo
>>2008 was 9 years ago
>>feels like it just happened
Well now I feel old
>>52483480
Yeah, fairy circles to fairy towns, giant doors to giant tribehomes, the ley nexus on the cloudy mountaintop where the cloud giant kingdom hides.
This also allows you to play around with space some and more easily hide the more magical communities and their realms from mortals.
>>52483480
I want to steal all of these and replace the Giants with insect people. I'm imagining the Lost City being connected, and almost built out of, something like an endless bee hive with spider silk bridges.
>>52483740
Use it, it's all yours my friend.
>>52483740
The Sky Isles is the realm of giants.
The Deep Woods is the realm of fey.
The Great Spire is the realm of gods.
The Lost City is the realm of necromancers, also every uncharted game.
The Hidden Webway is the realm of insects.
The Mindscape is the realm of ghosts.
>>52482827
Mount Olympus. Plus maybe Tartarus.
>>52481309
The greek Gods/Titans/etc. were essentially giants loaded with magic items, who regularly ate/drank food that extends longevity.
>>52485792
There was definitely something arcane about them though, often there was made no distinction between a god and the concept they represent. For instance, you shouldn't speak hades name, because naming something has a chance of summoning it and if you summon death someone dies.
But you know, giants could be like that as well, gods of wild things like natural disasters that humans don't pray to.
Scandinavian giants and gods interbred and interacted freely, there's no indication that they're a different kind of being, but scandinavian giants weren't called giants until modern translations and may not have been conceptualized as particularly large.
>>52486047
Of course the usage of "giant" to mean something big is kind of a reversal.
It's more likely that their name, gigantes, referred to being the offspring of Gaia, and their size was just a thing about them. But things kept being compared to them in size, making it become a word for big.
Kinda like cyclopean.
>>52486183
Yeah, that's probably the case for greek mythology.
But I don't think de ice and fire giants ever get mentioned as being large in the Edda.
>>52481186
Well duh, Giants live on vast floating BATTLEBURGS, that are immense floating islands floating above the clouds (like in jack and the beanstalk) and from which they sometimes descend to raid the little world below them.
Of course "above the clouds" is less a physical place as a metaphysical one, so the Battleburgs of the giants might appear anywhere in time or space.
>>52486921
Are they there own ecology, teeming with giant animals who dig tunnels that reach deeper than even the Burg seems to?
What would you call the land of the giants above the clouds? If it's the opposite of the underdark, I'd think you'd go for the same kind of wordplay. Or completely different, I dunno. The overworld?
>>52487423
Of course! Also, regular geese.
>>52487448
>Or completely different, I dunno. The overworld?
What aboutÃœberwelt?
>>52487448
I like that Sky Isles or Great Spire of the Clouds the other person mentioned.
Otherwise, you could just say "Bloody Feywild" and call it done.
>>52487574
That sounds more like an injury, but I wouldn't mind using the term
Given the Islands in the Air theme, how about the Skysea?
>>52487841
What do you think it should look like bruh?
>>52487806
or... the highlands.
>>52488017
Heh
>>52483969
Wait, were these from other books or the old Planes from DnD?
>>52482095
>gothic architecture
>Mount Olympus
These things don't typically go together.
>>52481186
They do, it's called the material plane.
There's just a severe pest problem
>>52481186
>Giants should have their own plane of existence like fey often have.
So how would you handle putting Giants into a Modern day setting?
>>52488017
Cloudlands
>>52493146
Only if you're a fetishist.
>>52481186
Giants are actually just humans and demi-humans from prime material planes that are much larger in scale than our own.
>>52483848
>We want you to PLAY with us some more!
>HEH HEH!
>IT WAS F U N PLAYING WITH THOSE CHILDREN!
Could Giants be considered kin to gods? Like the Jotun and Aesir?
>>52494894
>PCs get pulled into a plane where they're the giants
>the natives explain that a dragon from their plane has summoned a small kobold tribe from the party's plane and convinced them to follow it
>they're just regular kobolds, but no one can fight them because of the scale difference
>players must save the world from a tiny dragon and its army of waist-high giant monsters
>>52497586
They could, but when is that really going to come into play?
but giants are fey anyway right?
>>52497912
When the PCs meet Giants.
>>52498067
What? Are they going to be talking about their cousin twice removed who has his own paladin order all the time?
>>52498324
No, but they will have the levity in their portrayal worthy of something like a demigod. Something close to gods.
>>52498372
So you're thinking about toga's and golden auras on your giants?
>>52499896
For some. Cloud Giants probably.
>>52500100
>>52499896
So every cloud giant has a silver lining?
>>52502846
I'd expect it to be pink normally.
>>52502846
Well for certain the favoured metal of cloud giants now is silver.
>>52497598
>Wandering near insect hives let's you recreate scenes out of Starship Troopers
So how would you handle Giant Space aliens /tg/? Is there any system that would let people play as them?
>>52505748
I was thinking Ultraman since the party and the kobolds are giants and everything else is tiny.
>>52502846
Fuck you.
>Giants should have their own plane of existence, like the fey
>Dragons should have their own plane of existence, like the fey
>Goblinoids should have their own plane of existence, like the fey
>Slavs should have their own plane of existence, like the fey
>>52507637
The only way I can see planet sized space monsters working as characters is if the universe somehow runs on shmup rules and a regular character could fight them by flying around in a tiny spaceship and shooting their cores or something like that.
>>52511011
underrated post
>>52483480
>>The Great Spire.
>It's the Tower of Babel
>populated entirely by giants
>>52511011
If the feywild exists those totally should too.
Alternatively, do away with alternate planes and make it lost regions like >>52483480
>>52514883
Sounds like a great epic-level campaign.
>Clear a floor every session.
>There's like 50 floors.
>>52515340
>>52514883
Are they knock-off versions of other pantheons? Find a Giant that looks like Shiva and you have to stop from knocking down the tower while you're in it?
>>52516888
That's the boss battle when you reach the roof.
From behind the horizon, knees below the clouds, the engine of destruction approaches the building, as big as the tower itself.
It proceeds to destroy the building, causing the party to swing heavily back and forth on a shaking ground.
They must use all the power they have left to destroy this literal walking mountain.
>>52481186
They do, it's just everything over 8'.
Their own "plane of existence" is just the top shelf that the little people have problems getting to.
>>52515317
>>52511011
I think something more like a Land of Giants continent that's away from the main campaign land.
What's the relation between Giants and Titans?
>>52520190
They're both football teams.
>>52520415
I mean mythologically
>>52521364
Titans are specifically the gods of the olympians - basically dieties but often of a more primal nature, gods of the earth, the sky, the depths etc... rather than wisdom, hunting, the hearth etc...
They are often taken to be bigger than normal people (and even the olympians) because the theory of "ages" held by plato and some other greek philosophers put it that each previous age was purer and better and also bigger, so people of the golden age were fuck huge, people of the silver age quite large, people of the iron age (which was the "current" age for plato) were normal sized.
So to the titans, in preceding the olympians, would have presumably been bigger than the olympians.
>>52523446
Seems like that would make a cool campaign. Exploring the Old World as the tiny, mouse sized people of the New One.