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MTG EDH/COMMANDER GENERAL

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Thread replies: 367
Thread images: 59

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Sap Edition

Last Thread >>52439233

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://magiccards.info/

>Thread question
Why do you think there were no green invocations?
>>
>>52460994
>Why do you think there were no green invocations?

The invocation theme seemed to be control. Or as I put it, "cards Bolas would run in his deck".

They could have printed something like Nature's Claim or Beast Within, but overall green doesn't really fit into that.
>>
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Well, there's a lesson everyone else already knew but I learned just now.
Don't ever put your cards on the same surface as your drink.
Fuck me.
>>
>>52461045
You should have double sleeved
>>
>>52460994
>>52461033
If they wanted to be real sadistic they would have given us Plow Under
>>
>>52461045
double sleeve and you won't have any problems.
>>
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>>52461050
>>52461065
It wasn't a deck. It was some common piles I was sorting. The lower fifths of which have now fused together. I now no longer own any Muddle the Mixtures.
>>
>>52461101
is it just me or is the timing of the gunshot/bloodspray off?
>>
>>52460994
Fuck yeah Sapling! I made a deck of her after I bought her foil card. I love it. We'll probably get green shit in next set.
Maybe Eternal Witness and Summoner's pact/Chord of Calling/Tooth and Nail
>>
>>52461101
Well that sucks.
>>
>>52461124
More like the gun doesn't kick that hard. That looks more like the guy hit his head and had a massive concussion
>>
Any easy tricks to make shuffling less painful?
I have small hands because of my physique so shuffling is hard
>>
>>52461263
Mash shuffling shouldnt be too hard with good sleeves. The trick is a loose grasp. I have a friend who just can't mash because hes putting too much pressure on the cards and they don't have room to slide over each other. He can't seem to learn.
>>
>>52461263
you can always just split the deck in half then mash shuffle those
>>
>>52461263
I got trump tier small hands and shuffling a double sleeved EDH deck is no problem. An easy solution is to rest your cards on your playmat as you shuffle them.
>>
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>>52461397
His fingers are long and beautiful!
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I want to build Sedris, what's some spicy tech for him?
Is there any non-infinite combo worth mentioning? I already run Ghave and i don't want another deck where i go infinite to win.
>>
>>52461582
You can abuse unearth with anything that blinks stuff into exile. It will track and you will get it back. So stuff like deadeye and conjurers closet. That's about as spicy as you get for him without being a combo deck and abusing buried alive/intuition.
>>
>>52461263
Mash shuffle, rest your hands and arms on your chest or stomach, have a loose grip. The cards won't fall out because the only direction they can go is away from your body so it's easy to angle your cards in the opposite direction.
>>
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>>52461582
This guy can go infinite with Priest of Gix, but other than that, this is really good tech with Sedris and a sac outlet. Imagine having Ashnod's Altar and drawing 2 cards for B with Mulldrifter.
>>
>>52453849
Thanks anon, I'll check it out and then probably inevitably not join because I cannot into strangers.

>>52461855
That's some pretty spicy jank.
Flicker effects in general are probably worth a mention, since they make Unearth into Reanimate, and work well with the ETB effects your deck probably has. I recommend Worldgorger Dragon.
There's also Mirror-Mad Phantasm, but you're going to have to put some effort into making that effective.
>>
>>52462130
http://tappedout.net/mtg-decks/unimaginative-sedris-deck/
How does this look?
>>
>>52461063

They should give it a functional reprint costing GGGG.
>>
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If I attack with Order of Whiteclay, can I use its untap ability to remove it from combat during the declare blockers step?
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Post em
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>>52462269
Untapping it does not remove it from combat
>>
>>52462269
>If I play this forest, can I use its tap ability to win the game?
no, you twat
>>
Any protips for Omnath, Locus of Rage EDH decks?
>>
>>52462283
Post the Kangee list. I have played him, and bird tribal can get digusting if left unchecked.
>>
double sleeving is for autists
>>
>>52462341
elemental bond, chandra flamecaller, and blade of selves are good cards and you should play bloodmoon so people can fuck off of your boardstate and let you kill your own dudes.
>>
>>52462341
Perilous Forays + Lotus Cobra

>>52462350
Give me a moment, I don't have one up yet.
>>
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>>52462341
Put in all the G/R fetches, crucible of worlds, titania, and splendid reclamation.
The best secret tech for Omanth is pic related though
>>
>>52462341
Amulet of vigor, fertlid and concordant crossroads/fires of yavimaya are pretty strong.
>>
>>52462350
http://tappedout.net/mtg-decks/birdface/

Here's my list
>>
>>52462283
What does your xenagos look like? Is it the same old quietus spike, malignus, heartless hidestugu death touch trample baloney that everyone runs?
>>
>>52461624
When you blink anything that's been put into play with Unearth, it gets exiled.
>>
>>52462688
Well, sundial of the infinite lets you keep things forever.
>>
>>52460994
>Why do you think there were no green invocations?
because the RC got to them.
there will be a coup.
>>
>>52461263
>I have small hands
us small handed people can still shuffle well
My hands keep me from playing piano but I can mash shuffle well. You just need practice took me about 2 months to get it right but once I did not only did my decks actually become randomized but its also fun to do.
>>
>>52462175
>http://tappedout.net/mtg-decks/unimaginative-sedris-deck/
Seems kind of light on card draw, prone to get stuck with too many big things in the hand and the Phantasm combo is pretty sketchy.
You also said you didn't want to go infinite yet you put in Animate Dead + Worldgorger.

>>52462688
>When you blink anything that's been put into play with Unearth, it gets exiled.
And then returned to the battlefield.
>>
>>52462269
Untapping doesn't remove attacking creatures from combat, unless the ability states so, such as with Reconnaissance
>>
>>52462625
Sorta
http://tappedout.net/mtg-decks/17-02-15-xenagos-smash/
>>
>>52462705
Keep in mind that you have to use it when unearth's delayed trigger is on the stack and if someone kills the creature or you sac it, it will be exiled.
>>52462688
Blinking returns them to the battlefield, since unearth 'sees' the creature already going in exile, so it's replacement effect doesn't happen.
>>
hi edhg, i took a break from magic for a while and want to get back into commander. has anything cool happened in the last year i should know about?
>>
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>>52462568
Nice. Looks like it's fun. Theres a few cards I would personally cut, but since its a pet deck I am not gonna try to force my shit deckbuilding views on you.

I've never seen Battle Screech before. That thing looks super fun.

Also I just had to attach this image of Aven Brigadier. Its probably one of the best card arts in magic.
>>
>>52462951
It's very much a "lets have fun" kind of deck. It's never meant to win often but it makes game pretty fun. Also, I like being known as the Karador/Storm player that also carries U/W birds
>>
>>52462816
>Seems kind of light on card draw, prone to get stuck with too many big things in the hand and the Phantasm combo is pretty sketchy.
Since Sedris uses a lot the graveyard I was trying to go for wheels or loot effects more than regular card draw, should I remove phantasm and lab maniac for more loot effects like dig through time and stuff like that? Is there anything else i don't really need?
>You also said you didn't want to go infinite yet you put in Animate Dead + Worldgorger.
Didn't notice that, i'm gonna remove Animate Dead for Reanimate then
>>
>>52462688
>>52461624
What you need is Teferi's Veil
>>
>>52461101
>>52461045

Am I having Deja-Vu?

Is this pasta

I've seen these two exact posts before.
>>
>>52462880
>http://tappedout.net/mtg-decks/17-02-15-xenagos-smash/
But anon, how do you win without card draw?
>>
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>>52463069
I just wild out
>>
>>52463007
It's mostly theorizing on my part, but I'm not sure if wheel effects are all that great in your deck currently, because you can't effectively empty your hand. I'm concerned that they're going to be more beneficial for one of your opponents a lot of the time.

It comes down to a bit of how you want the deck to play though. I would probably run significantly fewer big cards, because Sedris himself is a pretty big mana-dump, but I assume you put them in there because you like them. And maybe your approach is more "unearth a big thing and get it to stick permanently", as opposed to "flicker your opponents to death", "Grixis control with Unearth for extra value" or "get a lot of mana and then Unearth everything for victory". Figure out how your deck plans to win (or have fun), what cards are necessary to execute that, and then fill the rest with things that are generally important. Disruption to stop your opponents, card draw to hit your land drops, the boring stuff.
>>
>>52463114
>that 4.49 curve
Seriously anon, looks like you're going to have a lot of dead draws.
>>
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>>52462283
>>
>>52463537
Got a list for Selenia?
>>
>>52462940
We got actual 4 color legends and cards that allow you to run 2 commanders.
>>
>>52463603
I do, but it hasn't been updated in a long time. My first iteration almost bears no resemblance to it's current form, save for the general suicide black/lifeswap theme.
>>
Anyone got spicy tech for Edric. I want my flyingmen.dek to have some flare.
>>
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>tfw just smashing the whole table to death with mono green saprolings
>>
>>52463537
Can you put the ability of Selenia on the stack and lose 2 life as often as you want?
>>
>>52463721
Of course, just hold priority, and activate her ability for as much life (in iterations of two) as you're willing to pay.
>>
>>52462283
Krenko is a one-trick pony and gets boring really fast. Grenzo is ten times the fun. I made him commander in my Goblin deck and never regretted it.
>>
>>52461582
Sundial of the infinite exiles the unearth exile trigger
Teferi's veil phases out the unearthed creature, bypassing the trigger
Conjurer's closet exiles it, the unearth trigger does not replace the effect, and then closet brings it back

That's your secret tech.
>>
>>52463721
Yes, because paying life is the cost. You may pay any costs for activated abilities as many times as you want without the ability having to resolve in between. Many abilities require a tap though so be mindful.
>>
>>52463753
>>52463927
Alright, thanks for the clarification.
>>
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>>52463662

I'm not sure Edric has any unusual tech, he's just balls-out-fuck-you tempo and it works.

Play Forbid and make everyone hate you.
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Holy shit.
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>>52464164
Oh christ I wasn't prepared
>>
>>52464164
>>52464201

People are calling them bicycle lands
>>
>>52464164
What are the odds that those will be cheap like Temples as soon as they leave standard?

>>52464266
Haha funny
>>
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>>52464164
>etb tapped
it's shit.
>>
>>52464266

Fun isn't allowed. SSG will eventually force something sterile and marketing friendly.
>>
Haha, twelve minutes into the new Starcity Commander VS and it's the best.
>>
>>52464307
>cycling
Check yourself.
>>
>>52464314
Fuck off.
>>
>>52464164
I'm already playing two strictly-worse lands in Mina and Denn, I'm game. All aboard the loam train.
>>
>>52464266
>People are calling them bicycle lands

it's now the official naming of the lands

what else would you call them? cycle-lands? too boring
>>
>>52464563
Also cycle land is already reserved for the original cycling lands.
>>
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>>52464164
>ebt tapped
into the trash it goes. it would be acceptable if it was a hybrid mana of the two allied colors but two colorless is two much its barely playable in edh in its current form
>>
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>>52462283
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>>52464164
At least it has the basic's keywords in there
>>
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>>52464597
Actually colorless is better since this exist
>>
>>52464563

Obviously we will call them Amon-Lands, after the Magic: The Gathering(tm) set from which they come. A term like "bicycle lands" might be too arcane for new players and the casual segment of tournament viewership. To achieve greatest accessibility we will refrain from using such difficult jargon. :^)
>>
>>52464271
>What are the odds that those will be cheap like Temples as soon as they leave standard?
Near 100%, ETB tapped.
>>
>>52464597
Don't be like this anon.
>>
http://tappedout.net/mtg-decks/cast-away-2/

Felt like trying out partners. Now I have a weird voltron tax thing. Is it jank enough to work?
>>
>>52461101
Now I want a Muddle the Mixtures coaster.
>>
>>52464993
>Jeskai big spells.dec
Unless helmed by Narset, it sucks on principle desu
>>
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Is there any way to make Abzan/counter stuff work in a spell & combo heavy meta? I was thinking of replacing my commander with Dragonlord Dromoka instead of Anafenza, but then i'd lose black colours...
>>
>>52465197
To be fair, Jeskai is lacking in options. Narset is no fun though, so I'd prefer Zedruu. The problem is that Zedruu doesn't work with that strategy.
>>
>>52465242
Zedruu was my first EDH deck and the one that made me hate Jeskai.
>>
>>52465197
But I don't want to be that guy

>>52465242
I also was considering going with Numot and trying to be more of a prison. But then I thought the Ishai and Kraum combonwould be funny
>>
>>52465220
Jam hatebears.
>>
>>52465261
Fuck, *combo would
>>
>>52465220
Is "spell meta" a way of saying control? Because Karador shits all over control unless it's exile based.
>>
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Prove that you're good at magic edhg

These 3 enter the battlefield at the same time.

How many counters?
>>
>>52464597
>barely playable in edh
Only if your meta is cancer.

Scrylands, bouncelands, manlands, vivids, monocycling etc. are very commonly played in EDH, not to mention the much worse gates, refuges and regular taplands.
>>
>>52465467
What's causing them to enter at the same time?
>>
>>52465467
The number of counters varies based on how you use the stack.
>>
>>52464597
It's generic not colorless. You can spend 2 of any to cycle it you dingus
>>
>>52465499
kill yourself
>>
>>52465527
if it doesn't have asshole mana symbol it's generic mana
>>
>>52464710
>Neither Fluctuator or Asterl Slide are getting a reprint in Amonket
>Buyouts of Fluctuator on card websites sliding price up
>>
>>52465467
It all depends of which triggers you choose to go first. Assuming the most optimal choice for the most counters on it, I would say 8 counters in total.
>>
>>52465220
Dromoka is a stupid overreaction to control. You'll still get your ass handed to you by board wipes, activated abilities and casting spells in response to you casting Dromoka or in the previous player's end step.
>>
>>52465467
>playing with or against Simic
I'd rather kill myself tbqhfam
>>
>>52465467
0, 0, and 1, respectively.
>>
>>52465628
Simic can be fun though and has loads of options. It allows people to play cancer, sure, but it's not inherently cancerous.
>>
>>52465682
edit: assuming no creatures in play. Technically it's 0, N and 1+(N>0), where N is the higher power among other creatures you control.
>>
>>52465467
I believe the best you can do is one counter on Fathom Mage (Evolve from Biomancer). Neither Biomancer not Zegana can see creatures entering at the same time. I'm not 100% on whether you can even get the Evolve trigger.
>>
>>52464614
Got a list for Meloku?
>>
>>52465814
>121.6 Some spells and abilities refer to counters being “placed” on an object. This refers to putting counters on that object while it’s on the battlefield and also to an object that’s given counters as it enters the battlefield.
>>
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>>52464710
Fuckyou.jpg
>>
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>>52465902
The deck is still being theorized, haven't got a chance to play it yet and trying this on Xmage is awful.

http://tappedout.net/mtg-decks/meloku-the-clouded-mirror-3/
>>
>>52464271
Those will be less than dollar rares and I'm not sure they will be played in standard either. They're worse than any duals so far and cucklands even are literally worthless. They will not see use in any format besides casual EDH decks.
>>52465467
Biomancer does nothing here besides evolve trigger, Zegana draws 1 with 0 counters and Fathom Mage evolves once and draws you a card.
>>
>>52465984
BAN WHEN?
>>
>>52466144
>I'm not sure they will be played in standard either
They're going for 4-5 apiece online but >preorder prices
Still I think they will be very much played just because of the cycling.
>>
What is your scrubs' opinion competitive edh? This post assumes that the playing field is even when bringing such a deck.
>>
>>52466213
I started with 1v1 on MODO years ago and it baffled me when I learned people actually play it multiplayer
>>
>>52466246
It's like playing vintage, but luck has an even bigger factor and the multiplayer aspect changes it into combo heavy with lots of answers with everyone. Tournament style does not suit this because of possible multiplayer mutual agreements.
>>
>>52466189
Only thing here matters in the long run is that they have the land types, so they are fetchable. Fetching them makes cycling useless. They're definitely not chase rares and the price will plummet when the set actually comes out.
>>
>>52466213
I love it. Skill is much bigger factor there than in casual games and you have to think about your moves. Most players seem to dump their hands willy nilly and hope for the best, so it's not really for everyone.
>>
>>52466144
>>52465814
>>52465682
Why does the mage evolve? Seems like it wouldn't count creatures entering the battlefield at the same time, only afterward.
>>
>>52466408
Valakut rule
>>
>tfw the people in my group are getting busier and we only meet every other week if that
Playing EDH online sucks
>>
Hey, I have a smallish mtgo EDH channel, mostly 1v1s, but am looking to put together a skype / discord group for some 4 player games. Would anybody be interested?
>>
>>52466408
It sees a creature entering the battlefield and the trigger happens. See Scapeshift, it works like that or Rite of Replication on Madnath or Rape King.
>>
>>52466213
Im a huge fan of it. A whole table trying to go off as fast as they can makes deck building and the power levels of the decks skyrocket. Much more rewarding plays and lines.
>>
>>52466213
I don't give a shit about it. I would try to get into competitive format, would play an actual one like modern or legecy, since it's not as luck based and you can actually win money.
>>
>>52466213
Meh. If everyone's playing on the same level, it can work, but it's just Vintage Lite at that point and misses a lot of the fun you get out of 75%. I'm not gonna blow the multiple thousands on tuned top tier competitive for a format that lacks actual tournaments.
>>
>>52466318
>Fetching them makes cycling useless
Are there any cards that fetch basic land types to hand for some incidental card draw?
>>
>>52466213
It's singleton Vintage. It's boring to me. I'm glad some people like it, but I don't play edh for that reason. I play legacy ig that's the kind of game I want to play. At least legacy has a competant banlist
>>
>>52466811
>Are there any cards that fetch basic land types to hand for some incidental card draw?
Anything with Landtype Cycling, Shard Convergence, and probably some miscellaneous type specific ones like Tithe.
>>
>>52466858
>probably some miscellaneous type specific ones like Tithe.
Tithe (Plains)
Gem of Becoming (Island, Swamp, Mountain)
Liliana of the Dark Realms (Swamp)
Hunting Cheetah (Forest)
Land Grant (Forest)
Safewright Quest (Forest, Plains)
>>
>>52466926
>Hunting Cheetah
Hey that's some spicy te-
>P3K card
Well nevermind
>>
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Thoughts on ''Fuck you'' snake?
>>
>>52467362
it doesn't have flash or give flash

into the trash it goes
>>
Short of black boardwipes, is there another way to deal with Sigarda in Dimir colors?
>>
>>52466974
It's like 8 bucks right now.

Not bad for p3k
>>
>>52467498
Cyclonic Rift overload will do it.. If she's not commander you can also hit her with Ertai's Meddling and use a stifle-stick to keep her "suspended" forever. Or you know just win in X turns without a Sigarda on the field (Sadly Delay won't work to real suspend her and counter the trigger, since it counters then exiles. Ertai's doesn't officially counter)

Black has a lot of wipes, though, including Mutilate, Languish, and Toxic Deluge that make fairly short work of her.
>>
>>52467545
>Cyclonic Rift overload will do it..
No it won't, because she's hexproof.
>Ertai's Meddling
Is just a counterspell, she's not hard to counter, but I need a backup in case she hits the board succesfully.
>Black has a lot of wipes, though, including Mutilate, Languish, and Toxic Deluge that make fairly short work of her.
I run some, but I'm fairly creature heavy so it's literally always card disadvantage for me. And god forbid they find a way to reanimate her somehow.
>>
>>52467616
>>Cyclonic Rift overload will do it..
>No it won't, because she's hexproof.
please reread overload you mongoloid
>>
>>52467616
>No it won't, because she's hexproof.
>4/15/2013 - Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
>>
>>52467616
You don't target with overload
>>
>>52467666
>>52467667
well fuck me
>>
>>52467498
Glaring Spotlight and Arcane Lighthouse are your friends if you like to run spot removal.
>>
>>52467498
Sudden Spoiling after she attacks or blocks
>>
>>52465467
Trick question. What if you control other creatures bigger than either of these?
>>
Are there any good video series for a beginner to get into MTG in general and MTGO?

I know how to play the game on a surface level but don't really understand what the intricacies of the game are. Like I dont know what people mean when they say moderns or the difference between sets and all, and it'd be nice to see like matches where they break down different strategies maybe

Any good video/audio/articles to break this down for a beginner to jump into with? Basically I'm trying to dive in
>>
>>52467751
The best way to learn the rules is to play a MTG videogame, a good one, not some nu-DOTP preconstructed only crap. I can still recommend the old 1998 DOTP from Microprose, even though its ruleset is outdated and the only cards it features are old enough to drink beer in america, at least it teaches you good about turn phases and the stack and shiet.

To learn about sets, fire up some kind of deck editor program and use the filter, it has a nice chronology of the whole MTG history and you can browse all the cards. Back in the day I used Magic Workstation for this, Cockatrice should work just as well. Combine this with MTGsalvation wiki articles about each set to learn what each of them focused on and some historical perspective on what new shit it brought into the game. Exhausting, but...

By different strategies do you mean the aggro/control/combo rock paper scissors or something more specific?
>>
>>52467751
Every season a set is released, sets tie into the overlapping story of mtg, and sets generally have around 200-250 cards. Supplemental sets and products are sometimes released as well. Modern masters 2017 for example was a set of reprints released outside of the normal set schedule.

There are a few big formats in MTG.
Standard: 60 cards minimum in deck, 4 maximum per card in your deck and sideboard, 15 cards maximum sideboard. Only cards released in the last bunch of sets are legal, rotates yearly.

Modern: 60 cards minimum in deck, 15 maximum in sideboard, 4 of each card maximum in deck and sideboard. every set from eighth edition onward is legal, besides banned card.

Legacy: Same deal as modern but every card from every set is legal, besides banned card.

Vintage: Same deal as legacy but no regular cards are banned, some are restricted (meaning that you can only have 1 in your deck and sideboard)

EDH/Commander: What this thread is about, 99 cards in your deck, no sideboard, only 1 of each card allowed with the exception of basic lands. 1 legendary creature is your "commander" and the colors in the rules text and mana cost are the colors all the deck in your cards have to be. Casual format, no tournaments.

Draft/Sealed: Formats revolving around opening booster packs and making decks out of it. 40 cards minimum, sideboard consists of all the cards you opened but did not use.
>>
>>52467751
Mtggoldfish has a series on starting with mtgo for 20 bucks. They also have weekly series where they play decks for an entire 5 match league to see how they do.

I'd just go to a store to learn about magic in person, though. Most people will help you with the basics
>>
>>52467616
>I'm fairly creature heavy so it's literally always card disadvantage for me
How new are you? Board wipes are pretty much always card advantage.
If you start with a board wipe on hand, focus your resources on dropping utility like non-creatures and your ETB creatures, then use the board wipe after your opponents have dumped their hands.
If you draw a board wipe with an established board, hold onto it until you either win or someone fucks up your board state, then use it afterwards to recover.
>>
>>52467934
You assume that I know beforehand that the other player plays Sigarda, which I don't, so when I waste a boardwipe to deal with a bad boardstate I can mostly assume to be able to gravepact my way through the rest.
>>
>>52468046
If she's a commander she is public information from game start at the latest.
>>
>>52468046
>waaah board wipes hurt my own precious cards
>but saccing them to fuel grave pact is fine
dude what

also board wipes are universally good regardless of who you face, only exception being competitive combo metas where disruption needs to be dirt cheap and either instant or stax
>>
>>52468124
Not him, but in his defense wraths tend to look REALLY bad in testing/theorycraft for decks that aren't just aiming to blow up the board "on curve" to maintain control. It only becomes obvious how fucking important they are when you get to live play with one in your hand, while an easier to control piece like pact "tests" better and is still good in practice.
>>
>>52468122
She isn't a commander this time
>>52468124
Of course I play a couple boardwipes, I just wanted to explore additional options. No need to be so anal about it
>>
>>52468046
>so when I waste a boardwipe to deal with a bad boardstate I can mostly assume to be able to gravepact my way through the rest.
what fucking point are you even trying to make here?
>>
>>52467888
thanks for this breakdown, very informative
>>
>>52467749
assume the board is empty
>>
>>52464597
You do realize if this didn't etb tapped, it would literally be an upgrade of the abur duals?
>>
>>52468754
ETB tapped is pretty huge, though. The Khans Gainlands would basically be better ABURs if they didn't come in tapped, as it is they're casual trash (Granted you can't fetch 'em, but that's actually fairly minor: you only need a few more fetchables than you have fetches)
>>
where are my fucking gods wotc
>>
I understand the lore reason for ally lands being in almond cat.... but wtf cant i get an izzet and boros cycling land rreeeeeeeee
>>
>>52468888
Monday
>>
>>52468866
Having land types definitely puts them a league above the khanlands let alone cycling in EDH.
>>
Does monogreen have any decent options for one-sided multiple artifact removal? Creeping Corrosion is nice and all but I depend on my own artifacts. Having two or three targets for a single card would be more than enough.
>Sylvan Primordial is banned because hurr some golgari degenerate ramped
Why even live
>>
>>52468895
Because we just got fastlands
>>
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>>52468866
>>
>>52468932
terastodon i guess
>>
>>52468957
Anything cheaper manawise? I have so many amazing enchantment killers in monogreen yet all the good artifact hitters are usually 1 for 1s.
>>
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>>52468998
>>
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>>52468998
also
>>
>>52469050
Hey, that's not half bad. More like this? I'd love a 4 mana or even 5 mana something to hit 2 artifacts.
>>52469084
Damn I was looking for the name of this one, thank you
>>
>>52468916
Cycling is way better than 1 life, you've got that much right. But is still absolutely laughable to say "Well, if they didn't come in tapped..." That's just about the most relevant trait a land can have outside its mana production. I mean, a few (non-utility) lands like Ancient Tomb would still be decent coming in tapped, but that's by far the minority and the Duals aren't among them.
>>
>>52469100
i literally did a 2 second search on magiccards.info

find the excitement in digging for spicy tech
>>
>>52464314
JUMBO
IMP
>>
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>>52469100
>Searches Gatherer for green cards with the text "Artifacts"

Anon I've got some bad news...
>>
>>52469184
ugh
>>
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Why?
>>
>>52469311
Attach it to a Darksteel creature.
>>
>>52469311
Jam this on a Darksteel Myr, jam Lure on said Myr. Bang, profit.
>>
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What does this card -do- ?
>>
>>52469311
when you've got too many tokens and want your chump blocking to hurt. Or pair it with Nemesis Mask
>>
>>52468932
Tribute to the Wild is something, but you're asking for quite a lot
>>
>>52469359
combine with ensoul artifact for a strong beater
>>
>>52469359
affinity
>>
>>52469359
Acts as a free 'mana source' for affinity and improvise.
>>
>>52469359
It was just printed help get metalcraft
>>
>>52469359
Paired with null rod, it does nothing
>>
>>52469359
triggers prowess, feeds krakclan, is an artifact some other things.
>>
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Damn, thats a powerful card
>>
>>52469359
There's probably some infinite casting triggers combo with that and Banishing Knack I just don't know how it would work exactly.
>>
>>52469311
>deathtouch on a chump blocker that goes past first strike/double strike and negates lifelink/on-damage triggers
It's pretty spicy
>>
>>52469468
Solid infinite mana finisher
>>
>>52468932
Vandalblast if your best option, but there's also
Dust to Dust
Return to Dust
Relic Crush
Echoing Ruin if they're all the same

>Sylvan Primordial is banned because hurr some golgari degenerate ramped
no one gives a shit about cheating out Sylvan Primordial . What people hated was seventeen Sylvan Primordials entering play play since it's more valuable to copy than to remove.
>>
>>52469521
You're listing white and red cards, I'm specifically looking for monogreen cards of this type.
>>
>>52469521
>What people hated was seventeen Sylvan Primordials entering play play since it's more valuable to copy than to remove.
How is this any different from legal and supposedly "fair" cards like Consecrated Sphinx? Besides only blue does copying anyway.
>>
>>52469418
?? it doesn't have an activated ability though
>>
>>52469567
>Consecrated Sphinx

that's nowhere near the tempo swing of sylvan primordial though
>>
>>52469614
Correct, it does nothing
>>
>>52469635
>draw an average of 4 counterspells/removal/combo pieces and 2 lands by the time the next turn rolls
>"b-but it doesn't increase your mana pool!"
Big fucking deal
>>
>>52469689
What it doesn't do is wipe everyone's lands and permanents. Sphinx at least needs to reach a draw phase to put some work.
>>
>>52469474
Banishing Knack + March of the Machines + Intruder Alarm or Battered Golem
Still you can substitute any other 0 drop for it, with things like Ornithopter you don't even need the March
>>
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>So, you're running a combo deck?
>>
>>52469540
sorry, I can't read
Nullmage Shepherd
Caustic Wasps
Consign to Dust
Gleeful Sabotage
Glissa Sunseeker
Wickerbough Elder
>>
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>>52469766
>start game with all essential combo pieces in hand
>next guy plays jester's cap
>>
>>52469761
Why the March? Better to have something like that one 2 mana pseudo-prowess that can't be blocked or Molten-whatever, that enchant that pings each time you cast a colorless spell.
>>
>>52469803
Because I can't read. For a while I thought Knack only returns target creatures to hand.
>>
>>52469803
>>52469845
And also because March + trinket will trigger Intruder Alarm
>>
>>52469797
>everyone spends ~5 minutes mulliganing, shuffling, and redrawing.
>after deliberation everyone keeps
>t1 Mountain Winds of Change
>>
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Sounds fun
>>
>>52469894
Good. Fuck those "T1 sol ring mana crypt mana vault" niggers, fuck them hard
>>
>>52469782
Caustic Wasps will be nice, thanks
>>
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Would you ever make a deck with a Legends vanilla general?
>>
>>52470075
Nin fulfills all my masochism needs thank you very much
>>
>>52469567
Compare using flicker, repeated sac+reanimation or repeated copying like Kiki-Jiki and Feldon on Sylvan Primordial vs. Consecrated Sphinx.

ETBs on creatures is by far the easiest effect to abuse in the entire game.
>>
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>>52469962
It's distinctly not what you asked for, but you should play Chain of Acid.
>>
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I want to build a deck like "Fuck your plans!" Style deck, with cards like Scrambleversw, Confusion in the Ranks, Thieves' Auction, etc.

What's the best Commander?
>>
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do you hate me?
>>
>>52470316
That's called chaos, and norin is probably your best bet. Just don't expect people to want to play with you after the first game - a lot of folks don't care for that style of play.
>>
>>52470316
Norin
If you want Possibility Storm shit then Mishra
>>
>>52470346
Doesn't matter if I do, because I'll need to hate you twice over just for the message to get through.
>>
>>52470316
a gun to kill yourself with
>>
>>52470361

Oh yeah, this would be a "Once in a while" deck for sure, not my main deck.

>>52470364

Norin it is.

>>52470432

Where did Confusion in the Ranks touch you?
>>
>>52470520
>where did X touch you?
Just call him rude instead of some schlocky canned response.
>>
>>52470520
Also consider Starke of Rath
>>
>>52470346
>Wrath of God
>>
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>>52470851
c-counterspell
>>
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Best commander? Best commander.
>>
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>>52471082
>>
so i'm thinking of a big timmy deck where i cheat in big cards with the likes of elvish piper and sneak attack for big damage big fast. vaevictis seems like a big enough guy i can play old school style. any suggestions?
>>
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>>52471082
Hail to the king baby.
>>
>>52471283
what is your build?
mine is just UW value and i am thinking of rebuilding
>>
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>>52471283
Hail to the King of a Greater Realm.
>>
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>>52470346
I wish you were dead
>>
>>52471280
Vaevictis is my favorite elder dragon but jund is such a boring color combo...
>>
Who is the best commander for a mass discard theme?
>>
>>52472706
Nath
>>
>>52472706
Nath, Leovold, or (sorta) Malfegor
>>
Don't call me a MLD player just because I cast an overloaded Vandalblast while you had a Mycosynth Lattice out, it's not like I build MY DECKS in expectation of your stupid shenanigan cards, I was gonna cast it anyway I didn't even want to hit your lands.
[/pointless venting]
>>
>>52472706
Leovold, or any Grixis commander for sweet, sweet blue.
>>
>>52472829
Sounds like your opponent is just salty he got blown out for opening a huge vulnerability in his board state and not adequately protecting it.
>>
>>52470346
I used to hate you, but since there's so many target abilities in EDH I usually can get someone else to do the first target with some random bullshit to get my path to exile through.
>>
>>52471439
http://tappedout.net/mtg-decks/brago-king-of-the-etb-effects/

I had a goodstuff deck as well but my local meta shifted into more aggro stay decks so I moved control.
>>
How can I protect my creatures from mass removal with G/R?

Also I'm not a gruulfag nor a Timmy.
>>
>>52474167
Heroic Intervention.
>>
>>52474253
Goblin Assault
Fecundity
Stalking Vengeance
Cauldron of Souls
>>
>>52474167
Ruric Thar protects from everything with the threat of ultraviolence
>>
I really want the Gods to be playable so I can finally have an excuse to get a silly promo.
>>
>>52470075
I saw someone post a "Shrek" deck using one of the GW ones that focused on silly combos with Urborg
>>
Would you call a typical Tajic agro deck "casual"?

To me, there's 'tournament', 'competitive', and 'casual', and that deck would generally be placed squarely in 'competitive', but this guy said it was his casual deck. Me picking an actual casual deck, got stomped pretty hard. He then said it was his casual deck, which leads me to believe that either I misjudge what casual means, or he does.
>>
>>52475063
You are assuming "casual" means "bad". Traditionally, "casual" just means it is to some degree interactive and avoids easy victories such as infinite loops.
Create a fourth mental category for yourself, which we call "jank". Janky decks typically only try to accomplish some stupid interaction or focus on some mediocre tribe (e.g. fungus, knight) and are easy to disrupt and defeat by pretty much anything.
>>
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>>52471280
We circle-jerked an idea of building a beasts only "Timmy, Power Gamer" deck a few threads ago. He's pretty tasty with big dumb creatures and ways to cheat them in.
>>
>>52472829
Yea, Lattice into Vandalblast happens all the time in my meta

I'm the one who cast both.
>>
>>52474706
Me too anon. The new gods look cool so I'm wondering how they'll work
>>
>>52461124
It looks like the squib is hooked up to the back of his chair and fired when his head rocked back so that it would cover the wall and the top of his head in one effect.
>>
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>>52469468
Goblin Cannon is the less retarded version of Rocket Launcher. I've run it in a few decks as a kill with infinite mana.
>>
>>52469894
Monored's biggest strength is wheel effects. Just messing with hands constantly is the only way my Squee deck can deal with some strategies. I have won a few games by milling people out with wheels since I have Eldrazi.
>>
>>52474253
Neat, thanks anon.
>>52474504
Kek, 3aggresive5me.
>>
>>52475374
I miss these silly cards yet at the same time i don't
>>
>>52461582

Corpse connoisseur is really strong

Here's my Sedris deck:

http://tappedout.net/mtg-decks/greatest-hits-remixed/

It's more of an etb value deck than a fatty reanimator deck, I specifically left out Jin gitaxias, etc because I don't find turn 2 reanimate Jin gitaxias to be all that fun.bI do usually win with palinchron combo though so go figure.

Panharmonicon is my favorite card in the deck, I go nuts with it. I also absolutely love goblin dark-dwellers. One of my favorite things is to cast frantic search for "free", discarding goblin dark-dwellers, and another fatty, then I reanimate dark dwellers and get a free Frantic search that nets me mana, dropping another fatty or something in the gy

With panharmonicon it gets really nutty
>>
>>52469743

Sylvan only blows up one permanent each for 7 mana. Consecrated Sphinx is 1000x more broken
>>
>>52476215
The ramping is what's stupid about Sylvan which is what you conveniently excluded.
>>
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Prob make damia next
>>
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>Opponent lets their commander die when I have ghost quarter out because they have Emeria on board
>Kill it
>They scoop and start bitching about how we were targeting them all game
>While also getting someone to practically play their deck for them
Does your play group ever get mad at your for not handholding them and assuming they can tell the name and status of cards on board?
>>
>>52476595

I was just responding to the anon's claim that it "wipes" lands and permanents, I'm not Ignoring the ramp. It's a great card, but consecrated Sphinx is better, and it's not close at all
>>
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kek, I just broke xmage by making 49 tokens with warstorm surge on the field. Gruul is so much janky fun.
>>
>>52476778
>it's not close at all
It's not about one being as good as another 1 for 1. It's about the game becoming entirely about stealing, copying and flickering Sylvan as many times as possible.

Same reason Prime Time is banned. You can argue and whinge about Sphinx being better, but that's not the point. The problem with the cards is they instantly halt the game and turn it into "how many times can I abuse this creature's abilities"
another example is Sundering Titan. They're all banned for the same reason.
>>
>>52476817

Connie is even worse in that regard, one clone and the game ends like somebody cast trade secrets

I get your point though. My playgroup unbanned sundering Titan (along with a bunch of other stuff) for a little while, and it was really silly. Friend's daretti deck cast it turn 2 with metalworker and everybody got the feel bads
>>
>>52476817
>It's about the game becoming entirely about stealing, copying and flickering Sylvan as many times as possible.
>Stealing
I thought you were just dumb at first, but now I think you are just trolling. Stealing Sylvan gives you nothing but a stupid guy with reach.

Also unless you are in a meta riddled with UGx clones don't give that much value with him. It only lets you search for forests, so it just let's you acidic slime each opponent.
>>
>>52476899
That's literally the worst time to play Sundering Titan though?
>>
>>52476922

Why do you say that? Everybody went from 1 lands to 0, and nobody even bothered to play another land because he was going to be able to use daretti's minus to trigger it again
>>
>>52476911
>not reanimating shit from opponents graveyards
>not running UGX goodstuff if Sylvan is legal
Lmaoing at your life
>>
>>52476911
>I thought you were just dumb at first, but now I think you are just trolling. Stealing Sylvan gives you nothing but a stupid guy with reach.
Almost like some of the best flicker affects only work on creatures under your control.

>Also unless you are in a meta riddled with UGx clones don't give that much value with him. It only lets you search for forests, so it just let's you acidic slime each opponent.

Almost like UGx is the best combo in EDH. Almost like G is the best single color in EDH. Almost like Prophet and Primordial were legal making UG even better than it is today.

If you didn't play when Primordial was legal then maybe you shouldn't comment with half-baked hypotheticals.
>>
>>52476899
Consecrated Sphinx at least ends the game. That's the big difference. If two prole bounce sphinx off of each other until they get a combo, the game at least ends. With Sylvan and Sundering Titan, it bogs the game to a crawl.

I'd also argue most people wouldn't want to Trade Secrets with someone who cloned their sphinx, but people are dumb so it is a fair point. Sphinx is busted, but it's not the right kind of busted to get banned officially
>>
>>52476993

I remember when both were legal and I don't think UG was the best deck. As I recall, artifact combo and storm were the best decks and G could only just barely compete because of cards like prime time and sylvan prime
>>
>>52476953
I don't understand.

Either your playgroup is baby casual and they had a bunch of taplands which is why nobody pathed the thing, or they're running fetches and were waiting until EoT to crack.

What kind of fucking morons tap out against a turn one Metalworker?
>>
>>52477063
>As I recall, artifact combo and storm were the best decks and G could only just barely compete because of cards like prime time and sylvan prime

That's some head injury you must have suffered or are you just unapologetically a green downplayer?
>>
>>52477064

Nobody had the turn 1 removal for the turn 1 metalworker. It happens. I guess we're baby casuals.

One other player had a sol ring + signet turn 1, but nobody else had anything coming before turn 2, and that meant they had nothing at all because their turn 1 land was destroyed
>>
>>52477096

Hey maybe it was just my playgroup. I play all the colors, and so do the other people in my playgroup. I distinctly remember my friend's "Nekusar" storm deck (never cast Nekusar) being the best deck in our playgroup at the time, and it never lost to UG decks
>>
>>52476993
Nigga I played with him and he wasn't ban worthy. If you play craw wurm tribal though I guess anything is a step up. I can tell you right now if Sylvan was unbanned, no tier 1 list would be running him.

Also if you are playing in a meta of only UGX goodstuff he becomes worse, since he is going to be a combo piece that helps you win. If you are just playing a vastly superior deck to your friends mono green fatties shit and cloning it 8 times that's really more of a you being an asshole problem, same as if someone brought foodchain tazri to a super casual game. You are the problem here, not the card.
>>
>>52477221
That was just your playgroup.
>>
>>52477272
>Isn't going to be a combo piece

Fucking autocorrect
>>
>>52477272
>no tier 1 list would be running him.

Opinions of "Competitive Commander" players need not apply. The ban list isn't for you.
>>
>>52477278
Oh really, damn then maybe someone should share the stats for the decks actually being run then and their winrates. Oh wait there isn't any data like that you fucking retard (and even if there were Sylvan wouldn't be in the powerful decks that actually won any serious tournaments), everything for these bans is anecdotal. His experience isn't any less valuable than yours unless you are on the rules committee. They didn't like it in their meta so they banned it. There were no tournament showings or winrates at all, just some faggots bitching on the internet.
>>
>>52477200
What, were you guys all playing basics then?

Why let only one person play at a powerlevel so much higher than the rest of you? That's not really the point of testing out a banlist.

On that note I think you should take away the fact that fast mana like Metalworker is the problem, not Sundering Titan
>>
>>52477295
When does "competitive" start? If you are running UGx busted bullshit goodstuff it isn't at the very top of the pack, sure, but it is leagues better than the insect tribal deck your friend was running. If my opinion doesn't count because the deck I use is too good relative to yours, then your opinion shouldn't count either if someone else is running a deck that much weaker than yours.

In short, if you think that you are somehow following the spirit of EDH when you are playing some variety of UGx faggotry but someone else piloting one of the few decks that is actually better is not then I have news for you: You are a hypocritical retard.
>>
>>52477392

I was playing mono blue and my first turn was island go with no 1 drops. Another player went misty rainforest, fetch underground sea, sol ring signet. Another player played tapped overgrown tomb. We all lost our turn 1 lands, daretti player played sundering Titan and daretti on his turn 2, losing no lands

And I was actually one of the people who was arguing that we shouldn't jump to conclusions about sundering Titan, given that we had just unbanned primetime, gifts Ungiven, as well as rofellos and erayo in the 99, and I was arguing that metalworker had the most powerful showing that game. But there's no denying we all got the feel bads because we all had pretty decent opening hands but he happened to win the die roll and we only had turn 2 interaction
>>
>>52477290
>not using Sylvan Primordial as a combo piece.

What are you, bad?
>>
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Why am i still playing bad selvala in 2017?

http://tappedout.net/mtg-decks/26-10-15-selvala-edh/

Why haven't i moved on to good decks? or at least put in Paradox Engine.
>>
>>52477906
I have a Selvala GW Mill deck.
It's corny but sometimes fun.
>>
>>52477974
Mill is the best way to win with her.

if you have a way to make sure to have more cards, you can do it without even giving your opponents priority.
>>
>>52477990

Explain further
>>
>>52478172
So, Selvala's ability is a mana ability, so it resolves immediately without using the stack. Drawing a card is part of that mana ability.

Umbral Mantle has an activated ability where part of the cost is to untap it. Untapping it is part of the cost, and it must be paid before the ability "this creature gets +2/+2 until end of turn" is put onto the stack. At this point, Selvala is already untapped, so you can activate her mana ability again before Umbral Mantle's ability resolves and get more mana to put another instance of Umbral Mantle's ability on the stack.

do this until all enemies are dead, without ever letting any instance of Umbral Mantle's ability resolve, and everyone is dead and you've never passed priority.

There's a little bit of RNG in this, since you can get unlucky with the Parley's, but if you have lands or good mana dorks, you usually can continue doing it, and you have to get REALLY, REALLY unlucky to whiff enough times in a row to lose, at least in a typical 4 player pod. more than 4 makes it basically impossible to whiff, and 3 makes it whiff more time then usual.
>>
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Anybody tried playing EDH in MTGO? How is it? I play on XMage sometimes but it's buggy as shit and people drop all the time.
>>
>>52467751
Go to Tolarian Community College on YouTube.
>>
>>52478314
Don't do this.
>>
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How would one build Ravos/Tymna?
>>
>>52478453
I'm thinking token subtheme for the obvious synergy with tymna and also the Ravos anthem. You also want Shriekmaw/bone shredder to go with Ravos' other ability, perhaps including more sacrifice related stuff like attrition/grave pact. That goes well with the token theme too.

Other cards that go well attrition and grave pact are self recurring creatures like blood ghast and bloodsoaked champion, and those happen to be pretty nice with tymna too, you could be drawing multiple cards a turn early on if things go well
>>
>>52478453
Idk. Tymna is quite good as a card. I don't care much for Ravos,

I guess the Anthem synergizes the two. You could fashion a cute deck that resembles BW tokens with dudes that make token that you can get back with Ravos. and having an additional anthem in the command zone is good, just in case all of your more efficient ones get blown up. If you get full value off of Tymna most turns you can also play an impressive amount of interaction since you don't have to play every Phyrexian Arena variant since one is in your command zone, and drawing more means you can get your token gas cards faster.
>>
>>52478597
>>52478567

Worth noting that Ravos has flying which is pretty nice for triggering tymna's ability
>>
Is playing atraxa superfriends with doubling season degenerative? what if i took it out of my deck?
>>
>>52469359
It untaps doubling cube with clock of omens
>>
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lgs had a closing sale and i was able to pick up a Serra's Sanctum for $30. what deck should i build for it? i'd like to stay out of green.
>>
>>52478829
Daxos Greed/Phyrexian Arena tribal
>>
>>52478853
is that actually any good? i've never seen a daxos build that could keep up with any other decks
>>
>>52466213
People can't expect me to watch them vomiting on the board.
People also can't expect me to play an eternal format and limit myself to creatures.
And lastly people can't expect me to pay entry at my fnm with prizes on the line and not trying to win.

Be social with your friends. I will keep on enjoying winning with my vintage singleton list.

Also, at my store we usually have two tables and after round 1 we get grouped based on points. So in most cases the better decks get grouped together.
Of course unless I decide to carry someone for strategic reasons to keep someone else away from my table.
>>
>>52479458
my game store runs a points system for weekly commander that actively discourages a lot of the unfun aspects of competitive EDH. you lose points for mind twisting people, armageddon effects, and taking more than one extra turn in a row.
>>
>>52479483
Mind Twist, Armageddon and extra turns are hardly competitive.

Also, such a points system is always a flawed idea. Every competitive mind will find the next best way to gain an edge. If you repeat this process long enough you arrive at a point where people would have to say something like "No attacking for the first 10 rounds until everyone has at least 10 lands and a board full of Timmies - also U is banned, countering gets you banned from the store and anythig with "Destroy creature" on the card will get you beaten up"

People who don't want to win should stay away from tournaments or play D&D instead of a zero sum game
>>
>>52479529
there's a secondary group set up for competitive. no rules, no points system, no free prizes just for participation, but the winner gets a whole lot more than the winner of the casual groups.

i've been going for years, and i've never seen a single person of the 20 or so who show up opt for the competitive group.
>>
>>52478888
I had Daxos, but it was so incredibly slow, since you first have to play him and than play enchantments and than also pay 1BW for a token. If you really want to avoid green, then I can reccommend Hannah for UW enchantress or perhaps Anya groupslug with manabarbs etcetra.
>>
>>52466478
>Playing EDH online
the tossup between that or going to the LGS and playing with the Autismo family
>>
Some of you will shout at me for this, but what if BLACK LOTUS was unbanned? It makes colored mana for free, but there are already similar and legal effects in Dark Ritual, Seething Song, LED etc. that pretty much nobody in the format even uses. In the long haul I firmly believe a T1 Sol Ring or Mana Crypt is almost always more beneficial than the Lotus in EDH, and those two are both legal.
>>
Is Brisela viable with tutors?
>>
>>52479609
nice meme
>>
>>52479622
Not even meming. Letting Sol Ring stick for 2+ turns is pretty much always more value than a Black Lotus, unless you run colored mana symbol tribal. There already is Lotus Bloom available and how many people use that one again?
>>
>>52479651
like every single competitive EDH list already runs LED and lotus petal
>>
>>52479662
>like every single competitive EDH list already runs LED
Yeah show me a Teferi stax or Derevi build running that shit
>>
>>52479683
http://tappedout.net/mtg-decks/food-chain-tazri
http://tappedout.net/mtg-decks/jeleva-slim/
http://tappedout.net/mtg-decks/competitive-teferi-stax/
http://tappedout.net/mtg-decks/thrasios-buried-alive/
http://tappedout.net/mtg-decks/melt-banana/
http://tappedout.net/mtg-decks/ad-nauseam-zur/
>>
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Due to the habits at my table I'm getting ready to start running dirty strats.
>>
>>52479817
how dirty are we talking here
>>
>>52479827
Mikaeus sac infinites, Gruul (Ruric Thar) punishment and indiscriminate land hate, etc.
>>
>>52479841
go all-out. leovold + tutor for windfall
>>
>>52479817
How does your urabrask work? I have one myself, but right now it's just a haste enabler/creature tapper tempo tool in Uril, and to be fair new Thalia and Authority of the Council do the same job but better.
>>
>>52479875
http://tappedout.net/mtg-decks/embrace-the-red/
burns burns burns
Still touching it up and have some gag cards in there (meteorite, moonsilver spear) but it's very easy to sneak in commander damage with him, especially when coupled with double-strike, flying, etc.
>>
I play EDH with some friends who usually lend one of their decks to me.
I thought of a mono-black deck, based on draining every other player's life, and having them sac their creatures. Something based on Grave Pact/Dictate of Erebos, Damnation, Innocent blood, Exsanguinate/Drain life/Corrupt, Pestilence and Extort.
Do you think this could be interesting? And what commander should I choose? I'm thinking Erebos, as he's quite cheap and would survive Pestilence.

My other idea was to make a mono-red Burn deck, putting a clock with Ankh of Mishra/Sulfuric Vortex/Eidolon of the Great Revel, blasting everyone everywhere with various cheap spells. I have even fewer ideas but do you think it's worth brewing?
>>
>>52479963
thought extort was a 2 color mechanic?
Anyway, those are some pretty solid staples, make sure you get a solid mana base- there's a Yahenni player at my table who runs a very similar and can proc the self sacrificing effects with the activated

as for the mono-red burn, you have to know that you're either going to make yourself a target very quickly for doing tablewide damage -or- you'll be doing a lot of insignificant damage to one other player. Give yourself some backup plans or use it as a hate deck (in the latter case? Get Zurgo Bellstriker, dashing commander is great for sudden death)
>>
>>52479963
>>52480025
Alternatively, Mogis.
>>
>>52479696
>maybeboard
Oh wow it's fucking nothing
Now check how many of them run Sol Ring/Mana Crypt
>>
http://tappedout.net/mtg-decks/killing-technology/
I have Past in flames and Gifts Ungiven ordered, anything else am I missing? Also how is average cmc/land ratio? Not new to mtg, just new to edh. All help appreciated.
>>
>>52480057
the goal of a cedh deck is to win on the spot or get a solid stax lock on turn 3.5

fast mana and wheel effects get that done
>>
>>52479865
That's not a dirty strat though, that's plain faggotry
>>
>>52480025
The hybrid mana symbol for extort abilities is reminder text, it does not count for color identity.
>>
>>52480144
that's why crypt ghast is the monoblack staple it is
>>
>>52480144
This is the stupidest, most arbitrary ruling ever. Why not go all the way and allow hybrid mana cards in monocolor instead of making bullshit exceptions like this?
>>
>>52480162
i remember reading that the reasoning behind it was "the mana symbol is only in the reminder text"
>>
>>52480162
Reminder text is not color identity. This doesn't just apply to extort cards, this is a pretty old ruling already. The ruling is consistent.
>>
>>52480144
>>52480162
>>52480171
>>52480192
So the real question would be if extort with its hybrid reminder is -not- a part of color identity, then is Alesha a monored?
>>
>>52480225
alesha's black and white mana symbols are not in reminder text
>>
>>52480225
That's a triggered cost in the rules text dummy.
>>
>>52479696
>melt banana
>competitive
Jim is a fucking idiot.
>Shaper's FCT list
Quit posting the list of a communist.
>>
>>52480171
It's still outright printed on the fucking card.
>>
>>52480261
reminder text isn't 'on the card'. Reminder text isn't part of rules text.
>>
>>52480259
you seem very aggressive, friend. i'm sorry you don't agree with me.
>>
>>52480273
the other lists are fine. I actually don't have that big of a problem with Jim or Yidris, it's just that Yidris isn't as good as the others.

I don't like Shaper. he's a self-righteous fag who thinks he's better than people because he's a vegan and because he has an academic background in philosophy.
>>
>>52480303
i don't even know who that is, i was just looking for competitive lists
>>
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>>52480261
If they didn't put the reminder text on there (which they don't have to do, and often don't even for complex abilities) it wouldn't have the mana symbol on it.

This is the same card with or without the reminder text. Would you accept the card if it looked like this?
>>
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>>52465483

>it's cancer to own a decent mana base.

Kys your self in irl my man.
>>
>>52480525
If a new keyword gets printed for an existing ability with a color identity, will that retroactively make it legal in every deck?
>>
>>52480617
Not unless they errata every creature with the original ability to have the new keyword.

Not sure to what ability you're referring though.
>>
>>52480644
Lifecrafter's Bestiary for example.
>>
>>52480648
If they printed a keyword like that, and errata'd Bestiary to have the keyword, then yes. It would no longer have that mana symbol in its rules text and would be in reminder text.

Stressing that they'd need to errata it. Just by printing the ability on a keyword wouldn't be enough. The most notable example of this is all creatures that "can't be blocked except by two or more creatures" now have Menace, which has slight functional implications (Odric can now get menace from a creature that didn't have it originally)
>>
>>52480025
>thought extort was a 2 color mechanic
would that prevent me from playing extort cards? even if I only use black mana to pay for the ability? one of my mates plays Crypt Ghast in a mono-black deck though
>Zurgo Bellstriker
Ow yiss this is a very good idea. I thought of the guy that blinks all the time too, but that one is really dumb.
Alternatively, Ashling the pilgrim?

>>52480042
>Alternatively, Mogis.
I don't want to play a burn/drain combo deck. A lot of the things I'd like to put into the deck need a lot of black mana to work (Drain life, Grey merchant, Cabal coffers...) I think I'll stick to the mono-black devotion-ish deck.
>>
>>52480759
Extort is a no-color mechanic. It can go in any deck, if a card had it. Since it's the mechanic of Orzhov, it's only on black or white cards.

Extort has no color identity.
>>
>>52471280
M A Y A E L
>>
>>52479963
>>
>My other idea was to make a mono-red Burn deck, putting a clock with Ankh of Mishra/Sulfuric Vortex/Eidolon of the Great Revel, blasting everyone everywhere with various cheap spells. I have even fewer ideas but do you think it's worth brewing?
Zo-Zu the punisher?
>>
>>52479963
>>I thought of a mono-black deck, based on draining every other player's life, and having them sac their creatures. Something based on Grave Pact/Dictate of Erebos, Damnation, Innocent blood, Exsanguinate/Drain life/Corrupt, Pestilence and Extort.
>Do you think this could be interesting? And what commander should I choose?

kokusho does exactly what you want. just sac and recur him over and over. wipe the board with grave pact or just board wipe effects constantly since you don't care whether your commander dies or not. very simple and powerful in casual games.

i used to have a kokusho deck so i have a decklist for you if you want one. i took mine apart because it was a bit too strong for my meta.
>>
>>52480824
Sure! I'd like to have a look, at least. Kokusho is indeed really strong, I'm not sure I would keep my friends with him but I'm definitely willing to check the list.
>>
>>52480888
Here

http://tappedout.net/mtg-decks/lifedrain-lifegain-lifepain/

I put some fun spicy cards in the sideboard in case you want to incorporate them, they should work well
>>
NEW THREAD

>>52481071
>>52481071
>>52481071

NEW THREAD
>>
>>52481012
>http://tappedout.net/mtg-decks/lifedrain-lifegain-lifepain/
Thanks! I like it but I would have put more things to drain life... I'm a noob in EDH so I guess you spend all the mana you produce playing and sacrificing Kokusho?

I always have a hard time knowing if I should cast my commander ou play from my hand instead anyway.
>>
>>52478738
Yes
Still yes
>>
>>52481114
>Thanks! I like it but I would have put more things to drain life... I'm a noob in EDH so I guess you spend all the mana you produce playing and sacrificing Kokusho?

Nah, the deck doesn't really need more ways to gain life, Kokusho himself is plenty. The whole deck is based around moving him back and forth between the battlefield and the graveyard, and getting extra effects out of that if possible.

He's also nigh impossible to get rid of. If he's getting exiled on the battlefield, you can just sac him in response and put him in the graveyard. If he's getting exiled from the graveyard, you can Corpse Dance him out or just put him in the command zone and recast him right after. Really, the only thing that really fucks Kokusho over hard is perpetual gravehate like Leyline of the Void or Rest in Peace, so if those appear you should put in more enchantment hate in the deck.

>I always have a hard time knowing if I should cast my commander ou play from my hand instead anyway.

just cast him whenever you don't need to fix a more immediate issue, like a dangerous board state or something like that. preferably only do so when you have a sac outlet out (in case of exile) but that's not 100% necessary.
>>
>>52480573
No, it's cancer to play in an environment where you're practically forced to spend a fuckton of money to have a chance at winning because games are decided before turn 4.

If you already have a good manabase and the new duals aren't useful for you, congratulations, that's great. Just don't go screaming "barely playable in the entire format" because you already happen to have the best and most expensive cards available.
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