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Hey /tg/, I made an alien species generation roll table

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Thread replies: 56
Thread images: 9

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To be honest, it's pretty mediocre, but I think it's interesting enough. Want me to post it?
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>>52459265

I'll try anything once.

Twice if it hurts.
>>
>>52459311

OK then. Roll me a 1d6 for the species' natural environment.
>>
Rolled 3 (1d6)

>>52459330
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>>52459385

So this is a Terrestrial species, it lives above the surface on land.

Roll 1d6 for the species' classification.
>>
Rolled 2 (1d6)

>>52459457

Last roll for me tonight, chummer. Hopefully someone else picks this up.
>>
Rolled 6 (1d6)

>>52459457
I'll roll, since I've got some POC issues I'm trying to fix
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>>52459507
I meant PC issue, dumb phone
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>>52459481

So this species is Reptilian in nature. Thanks for participating anon.

>>52459507

I'll use this roll for the species' diet. Hmm... Roll 2d5...
>>
Rolled 1, 4 = 5 (2d5)

>>52459625
Neat, reptiles are cool
>>
>>52459642

The species is Carnivorous and Detrivorous. That is to say, they eat meat and corpses.

Roll 1d6 for the species' ethics.
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>>52459265
>>52459330
JUST LINK THE TABLE YOU UCKER HOLY HIT
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>>52459692

Link? I wrote this shit on a piece of paper in a bout of drunken inspiration a fortnight ago. I'll post in its entirety as soon as we've finished generating a species together.
>>
Rolled 1 (1d6)

>>52459690
Let's see where this goes, I'm interested now
>>
>>52459733

Okey-dokey. The species has only one major ethic. Roll 1d2 to see which extreme the species takes.
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Rolled 1 (1d2)

>>52459759
Oh, good work keeping that ethic hidden
>>
Rolled 298 (1d502)

>>52459759
oh, okay. welll if it's not typed up yet I'll help. This is how dice work yes?
>>
>>52459806

The species is Aggressive. We're almost finished, roll 1d6 to determine the number of traits the species has.

>>52459822

Almost, but not quite.
>>
Rolled 3 (1d6)

>>52459851

I-i'll do it right this time, OP-sama!
>>
Rolled 4 (1d6)

>>52459851
An Aggressive, Carnivorous Reptile species who doesn't mind eating the dead, don't sound too friendly so far.
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>>52459265
>>52459692
This seems pretty interesting. I want to see how this goes and what the actual table looks like.
>>
>>52459870

The species has 3 distinguishing traits. Roll 3d20 to find out just what they are.

>>52459871

I don't suppose so. This is turning out much better than most of the table's results.
>>
Rolled 2, 14, 4 = 20 (3d20)

>>52459907
kay~ stupid captcha...
>>
>>52459901

Soon friend, soon.
>>
>>52459919

This species has Inferior Senses, its members live Monastic lifestyles, and they are Physically Weak. Huh. Not what I was expecting, but, interesting... I'll tally the results, then post the Roll Table.
>>
Alright, this species is...

> Terrestrial
> Reptilian
> Carnivorous and Detrivorous

And are...

> Fundamentally Aggressive
> Inferior Senses, Monastic, and Physically Weak
>>
>>52459967
I'm reminded of the Vorcha from Mass Effect. Reads like these guys would make decent antagonists, as either the people behind something big or generic mooks.
>>
>>52459967
I'm kinda tempted to put these guys in my setting now.
>>
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>>52459967

So, a race of reptile cultits who eat meat, not caring where exactly it comes from.

They probably take advantage of higher numbers to overcome their weakness. Maybe they're also blind, living underground or something.
>>
>>52459265
No
>>
>> Species Natural Habitat, (Roll 1d6)

> (1) Amphibious
> (2) Aquatic
> (3) Terrestrial
> (4) Subterranean
> (5) Atmospheric
> (6) Reroll 2d5, choosing both results.

>> Species Classification, (Roll 1d6)

> (1) Mammallian
> (2) Reptilian
> (3) Avian
> (4) Insectoid
> (5) Plantoid/Fungoid
> (6) Synthetic

>> Species Diet, (Roll 1d6)

> (1) Carnivorous
> (2) Herbivorous
> (3) Omnivorous
> (4) Detrivorous
> (5) Photosynthetic
> (6) Reroll 2d5, choosing both results.

>> Fundamental Ethics Of Species, (Roll 1d6 once, determining number of Ethics.)(Roll *Previous_Number*d6, to determining which Ethics Axis to roll on.)(Roll 1d2 for each Ethics Axis, determining Ethics.)

>> (1) Conflict
> (1) Aggressive
> (2) Pacifistic

>> (2) Metaphysical Philosophy
> (1) Spiritualist
> (2) Materialist

>> (3) One or the Many
> (1) Collectivist
> (2) Individualist

>> (4) Xenos Philosophy
> (1) Xenophobic
> (2) Xenophilic

>> (5) Movement
> (1) Sedentary
> (2) Nomadic

>> (6) Territorial Philosophy
> (1) Expansionist
> (2) Isolationist

>> Distinguishing Traits Of Species, (Roll 1d6 to determine number of Traits)(Roll Previous_Number*d20 to determine Traits)(Reroll if a resulting Trait conflicts an earlier Trait)

> (1) Superior Senses
> (2) Inferior Senses
> (3) Physically Strong
> (4) Physically Weak
> (5) Intelligent
> (6) Dimwitted
> (7) Large Bodies
> (8) Small Bodies
> (9) Fast-Breeders
> (10) Slow-Breeders
> (11) Adaptable
> (12) Nonadaptive
> (13) Decadent
> (14) Monastic
> (15) Communal
> (16) Loners
> (17) Dextrous
> (18) Clumsy
> (19) Many Limbs
> (20) No Limbs
>>
>>52460222

There it is anons! Enjoy the fruits of my autism, hopefully you'll all get some good use out of it!
>>
>>52460244
thanks anon. I feel like the ethics are kinda weird tho.
>>
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>>52460222
>>52460244

Aye, a fine chart. Good work, you do us all a service.
>>
>>52460252

Yeah, it's not perfect but I couldn't think of a better way to do it. It's somewhat inspired by Stellaris.
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>>52460308

Thank you anon. I spent many minutes puzzling over a canister of carbonated water while I was writing it.
>>
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>>52460222
That's actually fairly decent. Slightly more complicated than some tables I've seen, but not to the point of confusion or ridiculousness. Good job, Anon.
>>
>>52460357

Many thanks good doctor.
>>
>>52460222
As a veteran Player of Dark Heresy i know charts and i must say, This is a fine chart.
>>
Charts thread from here?
I mean I don't have any but I would be interested in charts.
>>
>>52460222
This ain't half bad OP, nice job. Although if you really wanted to go full space opera, you could expand the ethics of the species a bit.

For one thing what you label as ethics really encompasses how they manage their entire society, and some of them could clash with a couple of the distinguishing traits. You could also swap out the d2s rolled for binary traits with d6s that put them on a scale between two extremes. Like for movement, you could roll up just how predisposed they are to either put down roots or constantly move around, as with any sapient species you will have individuals who decide to do things a little differently than their peers you know?

Anyway that was my two cents, but either way this table looks good enough to be used for a bunch of stuff, nice job.
>>
>>52460222
I'm definitely using that at some point
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>>52460222

10/10, breddy gud OP
>>
Rolled 3 (1d6)

>>52460222
Huh, now I kinda wanna roll for the neighbors to these guys >>52459967

Rollan for natural habitat
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Rolled 4, 5 = 9 (2d6)

>>52461105
classification and diet at once! come at me!
>>
>>52460222
OP, look at the game Stellaris if you get a chance. Its species creation shares a lot with yours, especially the philosophies and physical traits.

If you want to improve your already awesome chart even further, maybe you can gleam some ideas from there?
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>>52460222

Checked, nice chart OP.
>>
Rolled 5 (1d6)

>>52461115

Might as well roll up Species Ethics.
>>
>>52460222
I feel like there's a better way to roll for the distinguishing traits at the end, but I can't think of it at the moment. Also, the word monastic is a bit odd if you don't have the context of contrasting it to decadent.

This is good though, and this sort of thing is one of the things that makes /tg/ good. Also, it's good to have this out in the open instead of hidden away in some general. OP, you make a good case for alcohol as a cure for faggotry.
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>>52460222

First time I've seen original content on /tg/ all month. Good job.
>>
>>52459265

I love Gondolas. They're essentially the elegen/tg/entleman's Spurdo.
>>
Rolled 2, 1, 3, 4, 2 = 12 (5d6)

habitat, classification, diet, number of ethics, number of traits

There's no way to roll multiple types of dice in one post, is there?
>>
Rolled 4, 3, 4, 5 = 16 (4d6)

>>52475691
Hmm, I should have rolled 11d6 instead, now I have to roll an extra time for ethics axes.
>>
Rolled 2, 2, 1, 2 = 7 (4d2)

>>52475726
I got a 4 twice. I'm not sure what to do about that. Maybe the ethics should be determined by 6d3 instead, with one of the values signifying no ethic.
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Rolled 11, 10 = 21 (2d20)

>>52475773
Now distinguishing traits.
>>
>>52475691
>>52475726
>>52475773
>>52475809
Ok, so that's an aquatic, mammalian, omnivorous race which is slow breeding, adaptable, individualistic, nomadic and may or may not be xenophobic and/or xenophilic.

I think doing ethics with six d3 rolls would be better, especially since d6es can replace d3s with no difficulty. That would make the whole thing into d6 rolling except for the traits at the end, which I haven't figured out a better method for.
Thread posts: 56
Thread images: 9


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