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/STG/ - Star Trek General

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Sabre Edition

Previous thread >>52333740

A thread for discussing the Star Trek franchise and its various tabletop iterations.

Possible topics include Star Trek Adventures - the new rpg being produced by Modiphius - and WizKids’ Star Trek: Attack Wing miniatures game, as well as the previous rpgs produced by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe, and Star Trek in general.


Game Resources

Star Trek Adventures, Modiphius’ 2d20 RPG
-Official Modiphius Page
>http://www.modiphius.com/star-trek.html
Playtest Materials (via Biff Tannen)
>https://www.mediafire.com/folder/36m6c22co6y5m/Modiphius%20Star%20Trek%20Adventures
Reverse Engineered Character Creation.
>https://docs.google.com/document/d/1g2ofDX0-7tgHojjk7sKcp7uVFSK3M52eVP45gKNJhgY/edit?usp=sharing

Older Licensed RPGs (FASA, Last Unicorn Games and Decipher)
>http://pastebin.com/ndCz650p

Other (Unlicensed) RPGS (Far Trek + Lasers and Feelings)
>http://pastebin.com/uzW5tPwS

WizKids’ Star Trek: Attack Wing Miniatures Game
-Official WizKids Page (Rules and Player Resources)
>http://wizkids.com/attackwing/star-trek-attack-wing/


Lore Resources

Memory Alpha - Canon wiki
>http://en.memory-alpha.org/wiki/Portal:Main

Memory Beta - Noncanon wiki for licensed Star Trek works
>http://memory-beta.wikia.com/wiki/Main_Page

Fan Sites - Analysis of episodes, information on ships, technobabble and more
>http://pastebin.com/mxLWAPXF

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>http://www.startrekmap.com/index.html


/stg/ Homebrew Content
>http://pastebin.com/H1FL1UyP
>>
>>52396762
Reposting other anon's request from last thread. If anyone has the FASA Next Gen manual then post a link so we can add it to the next thread.
>>
in STO, how many Hitlers worth of casualties does it take to get to max level?
>>
>>52409555
Many. Just getting to level 40 I think I killed over 300 starships with crew of about a thousand each, so that's 300,000 dead from leveling alone. And that's not even endgame, the bodycount really raises there. I fly a Mirror Universe ship because that way all the genocide is at least thematic.
>>
>>52409555
We're probably talking 1/10th of a Hitler. I could well believe that the ships you're destroying could end up coming to hundreds of thousands but millions is a bit of a stretch
>>
>>52409555
Does it count as murder if the bodies are resurrected by the Kobali to serve in their nightmare army?
>>
>>52409555
Sadly not as much after they redid the Cardassian missions.
>>
>>52409555
>>52409598
I actually counted all the ships I blew up with one character as I was leveling. Only counted the ones that gave drops (I figure most ships would retreat before getting rekt so hard; you only get salvage from dead ships). This was before DR though.
>>
Anyone got the character creation alpha rules for the Modophius Trek RPG?

They're out for testers, but aren't in that mediafire folder.
>>
>>52409262
Is there an official one or is it a fan made supplement? I know next to nothing about FASA beyond the silly ship designs, but I thought it was all TOS era.
>>
>>52409262
>>52410145
Two official TNG books. An Officer's Manual and a First Year Sourcebook.

Both can be found here:

https://www.mediafire.com/folder/9mt7sng56l8gg/Star_Trek_RPG_(FASA)
>>
/ST-TT/ peeps:
Have any of you played Ascendancy? My brother and I get groups of our friends together for gaming weekends and currently we're weighing up whether to buy Star Trek: Catan or Twighlight Imperium. I wanted to know how you would rate ascendency against those other 2 options.

/STO/ peeps:
Would you be able to suggest a good build for a Defiant Class?
>>
>>52409550
About three times as much as when you got from cadet to Vice admiral.

>>52410308
If you can, try picking the tier 4 zen version of Defiant and later a tier 5 version of it.
That way you can get quad heavy cannons and feddie cloacking generator, as well as some boosts from the two together because set bonus.
After that, get as many cannon or damage type boosters as you can and arm yourself with heavy dual cannons.

Although, you should wait on those ship purchases until April 6th.
There's a first contact day event coming and that means free stuff for all, including most likely a free ship or two per faction.
>>
>>52409555
>>52409602
>>52409672
How about that time when you pushed for them to go 200% Annorax on some shit, saved Romulus, turned it Borg, then destroyed it again and wiped out the Tuterians instead?
>>
>>52412161
What.
>>
>>52412161
>>52412296
Butterfly - you investigate the simulated timeline changes they try and make, decide "oh yeah the holodeck says it's fine, let's do this", then accidentally restore romulus but make it Borg.

Then, trying to undo that, you (indirectly) destroy romulus again, as well as wiping out Noye's waifu (and her entire race to boot).

How many kilo/mega/[SI-prefix]hitlers does that count as?
>>
>>52412296
It was a mistake. Basically the Iconians were winning the Iconian War, so an Annorax-type temporal weapon was seen as the only solution. The problem is that since the Iconians have been around for so long and were so influential back in their heyday, it wasn't as simple as simply removing the Iconians from the timeline, since that would cause immense changes (a simulation to that effect delayed the general proliferation of warp travel in the Galaxy by about 50,000 years, resulted in a violent, expansionist Vulcan Star Empire, and a Klingon republic who's people were more interested in art and poetry, among other changes).

So various simulations are run and it's discovered that the best bet is to not destroy the Iconians, but rather delay their becoming active again, by deleting from time the Iconian Gate that Picard found in TNG so that Picard never finds them. It's not a permanent solution but it buys the Alliance an extra couple hundred years of technological advancement and preparation.

A side-effect of this is that the Iconians never influence Hakeev and whatsername into doing shit with Hobus, so the supernova never happens and Romulus is never destroyed. This means the Star Empire is still around, of course, but D'Tan's republic (in the simulation) is starting to take off anyway; the Republic's advent has simply been delayed, not prevented. So this was determined to be the best course of action.

However, it turns out that since the Iconians likewise aren't antagonizing Species 8472 and thereby making them come out of liquid space to fight everyone as a distraction, the Borg are stronger. So the result was Romulus being assimilated by the Borg.

The only solution involved some technobabble that resulted in accidentally erasing the Tuterian species from time (or getting nearly all of them assimilated by the Borg, it's a little unclear). The surviving Tuterians become the Sphere Builders.
>>
>>52412407
>How many kilo/mega/[SI-prefix]hitlers does that count as?

None. YOU didn't do it, an alternate timeline version of yourself did. You can't be held responsible for what alternate versions of you do, that'd be ridiculous.
>>
>>52410308

The Defiant is a pretty good platform for cannons, and with the space balance changes, cannons are getting unfucked (Dual-Heavies used to not get their innate CritD when using Scatter Volley). Their firing cycle has been put on par with beams, so procs are now more likely to actually go off.

The Defiant class herself, well, it comes in three varieties, but the T6 version is the most powerful. The T4 one has quad phaser cannons, which are very nice (I use them all the time on my Peregrin fighter) and the T5 one has the cloaking device.

All the Defiants are pretty tactical heavy, which leaves a lot of room for a mix of tac powers rather than relying solely on cannons/beams or torpedoes. It doesn't have enough science or engineering to do anything super interesting with it, and the pilot spec seat isn't what I'd call an overwhelming "must have". However, you're probably not in it for the optimization - you're in it for the ship, right?
>>
>>52412493
>The only solution involved some technobabble that resulted in accidentally erasing the Tuterian species from time (or getting nearly all of them assimilated by the Borg, it's a little unclear). The surviving Tuterians become the Sphere Builders.
So STO players are directly responsible for the whole Xindi arc? Fucking Cryptic.
>>
>>52412588

So, continuing: The T6 Defiant, as I would set it up (I'm not going to post a character build - I haven't really slept and the space balance changes not being out on holodeck kinda makes this a little moot) as sort of budget build.

BOFF Seats

Comm. Tactical: Tactical Team 1, Attack Pattern Beta 1, Torpedo Spread III, Cannon - Scatter Volley III

Lt. Comm. Tactical/Pilot: Tactical Team 1, Torpedo Spread II, Cannon - Scatter Volley II

The reason to have duplicates is to reduce the cooldowns on your abilities, so you can have them up as much as possible. In an ideal world, these would be identical copies so that they're equal strength.

I don't have any pilot spec seats, and a lot of my specialized seating is wasted on me because I find I don't care enough to use them (which is admittedly, not "optimal" but you can get by good enough). You'll have to test the Pilot abilities and see if they're worth sacrificing tactical skills.

Lt. Engineering: Engineering Team 1, Emergency Power to Weapons 2

Lt. Science: Either Tractor Beam 1, Tachyon Beam 1, or Hazard Emitters 1 (Tractors to stop targets and tank their defense, Tachyon Beam to strip shields, or Hazard Emitters to clear debuffs), Science Team 2

Lt. Universal: Engineering Team 1, Emergency Power to Weapons 2 (you could swap this to Emergency Power to Weapons 1, and Engineering Team 2 if you think you need the heal boost from ET2, but it'll mean that your weapon power won't be as high as you can get it all the time)

As for gear, I prefer resilient shields because they cut down on the damage bleedthrough. The Dominion set (gained through some singleplayer missions in the Cardassian arc) is a decent starting place, but the Solanae set and the Quantum Phase set are better. All are free, but you'll either have to slog through the single player content to get them, or skip a lot of missions once you're high enough level to access the missions that reward.
>>
New ships incoming captain!

http://www.arcgames.com/en/games/star-trek-online/news/detail/10445563

>Caitian, Ferasan and one Romulan ship
>>
>>52413003
Railgun (Heavy Weapon)

This escort also comes equipped with the Railgun Heavy Weapon in its Heavy Weapon Slot. This potent weapon deals kinetic damage periodically and fires like a standard weapon. It may be upgraded like a standard weapon, swapped out for another Heavy Weapon and placed in any other starship's Heavy Weapon Slot. Railguns fire in a 360 degree arc and deal heavy kinetic damage to your target. A portion of this damage will bypass the target's shields.
Escorts and Heavy Weapons

Heavy Weapons are a new item slot in your starship’s inventory UI. Only Heavy Weapons can be placed in this slot. Heavy Weapons can be upgraded like normal weapons and also like normal weapons they will show up in your weapons UI and can be set to autofire. However, unlike most projectile and directed energy weapons, they are not affected by weapon modes like Beam: Overload, Torpedo: High Yield, etc.

Initially, these starships (and their fleet variants) will be the only ships to possess a Heavy Weapons Slot. However, in an upcoming release, many starships will be receiving this Heavy Weapons Slot. Tier 6 Raiders and all Tier 6 starships with a Tactical Commander seat, 7 weapons and 1 or fewer Hangar Bays will receive a Heavy Weapons Slot and access to a basic upgradeable Heavy Weapon.

Players already in possession of one of these starships upon this update’s release will need to claim a Heavy Weapon from the Reclaim tab of the Dilithium Store (for 0 Dilithium). All newly acquired starships with a Heavy Weapon Slot will come equipped with a Heavy Weapon by default.

This new inventory slot and item is being introduced to reinforce the damage role of starships that possess them and can significantly improve your starship’s damage output (especially after being upgraded).

Sweet Jesus! They really are unfucking the escorts.
>>
>>52412827

If you're going for a "canon" Defiant, you may want to seriously consider the Quantum Phase Catalysts set:

http://sto.gamepedia.com/Quantum_Phase_Catalysts

It's one of the few weapon sets that boosts phaser damage, which is extremely helpful, and it's good at stripping shields. As a bonus, the 3-piece is a big phaser gun that drains power.

I already mentioned the Quantum Phase Applications set, so here it is for perusal:

>http://sto.gamepedia.com/Quantum_Phase_Applications

The 3-piece power is fairly nice, since it buffs your damage, and debuffs your target's damage. Additionally, it buffs all the skills that the Quantum Destabilizing Beam uses to calculate all its effects, and the drain boost is enough that you might want to consider Tachyon Beam as your ensign science power.

Because the T6 Defiant is 4/3, you'll probably want to put turrets in the rear slots and cannons up front. This isn't a "canon" setup, since we saw in the show that she has at least a few beams, but this is "better" as far as STO is concerned.

Fore Weapons: Quad Cannons, Quantum Phase Dual Heavy Cannons, Phaser Dual Heavy Cannons of your choice, and the Quantum Phase Torpedo

Aft Weapons: Three phaser turrets, so you can get all that juicy forward firepower. You may end up changing this as time goes on and you get other gear, but this is a good starting place.

For consoles, make sure you fill the tactical consoles with as many Phaser Relays as you can lay hands on (preferably Mk. XII+ at level 60). The Quantum Phase Relay is universal, so I'd stick that in either the engineering consoles, or science.

There are quite a few consoles from the reputation system that will be nice to have, and some from leveling aren't bad either.

I can't offer you solid recommendations there because a.) I haven't slept, and b.) the space balance changes may make a lot of consoles less useful/more situational than they would otherwise have been. But this will get you started.
>>
>>52413003
>>52413064

I just scraped up enough zen to get the T6 battlecruiser pack and they do this? God damn it.

I really hope my Ouroboros gets a heavy weapon. That would make my day.
>>
>>52410308
Don't bother with Trek Catan. It's really just the same game re-skinned. And Twilight Imperium is good if you have a weekend. The game takes forever to play. As for Ascendancy, if you've got a few people going in on it, I could well see it being worthwhile
>>
>>52413155
Id hold on to that zen if i were you, looks like the meta is going to be changed and the cruisers will become shite on the side of the escorts.
>>
>>52413105
Different anon adding to this.
A good place for those tier XII phaser consoles is the latest Lukari mission, you can get a purple XII phaser console by doing the mission if you choose it.
The mission does have some pretty neat rewards on it in general though, so im afraid there's going to be some grinding ahead of you.
>>
>>52409262
>>52410145
>>52410169

I was the one who request that, and I appreciate you posting that again my behalf. Thank you.

You'll notice that if you actually go to that MediaFire folder and click the link for Officer's Manual, the file itself has been DMCA'd. I was hoping someone else might have it be able to reupload.

It's not the end of the world to not have it, but was hoping someone might.
>>
>>52413105

It occurred to me that I might want to mention really basic stuff like power levels, since I don't know how new you are to STO, and the fact that STO doesn't teach anyone anything.

Your power levels start at 50 across the board, which is "100%" power for a given subsystem. Putting another 50 into weapon power is effectively 200% damage (that's not exact - Cryptic's math is obfuscated). But, for an escort, you need weapon power, engine power, and shield regen. Engine power gives you bonus defense (which means shots are missed and don't hit, which is never a bad thing). Keep in mind though that Auxiliary power causes your heals and other science abilities to scale (in different ways - Tachyon Beam won't drain more shields directly with high Aux, but it WILL drain for longer, which with high DrainX skill can be devastating).
>>
>>52410308
Ascendancy is pretty fun, IMO. Haven't tried the other 2 but I don't see the appeal of just reskinning Catan, so there's that.
>>
>>52413105
>>52413977
Just a heads up, I'm the anon who keeps pestering about drain builds, since I (try and) minmax drainx like a motherfucker, so there's a few more things on that front:

>Quantum Phase Console
This is what you want, primarily for the damage boost - the DrainX boost is decent to start with, but there's not a lot you can do with it in a tac boat. No idea how useful Hot Restart is, but probably not very, since I don't think anything actually targets Aux power

>Quantum Phase Torps
Pretty good at what they do, but you need a good drainX for that - more than what you get from the console. Even then, they only come into their own synergising with other powers - these are personally my bread and butter in STFs, but that's because I abuse GW and TS like a motherfucker - you don't have the Sci boff slots for the former, and you have better things to put in Tac slots instead of the latter.


>Quantum Phase...rs
YMMV for this, since you're going for a decidedly shooty boat, but this is definitely on the fence. On the other hand, a shield stealing (not just draining) proc on top of a regular proc seems sweet - on the other hand, you can only have one of them, so it'll barely be firing enough to earn participation awards. The cannon proc is higher, according to the wiki, so that might be more useful, but again the proc is mostly dependent on DrainX - something that you won't really be built for.

>Quantum Phase Cats Set
Not much to see here, I'm afraid - the 2-piece bonus just buffs the torpedo drain (and accuracy, but there are FAR better set bonuses out there); the 3-piece bonus is what you're here for. The problem is, while it's a fuckhueg phaser that drains, it's also one with a long, continuous firing time - so the disappointing firing arc means you have to face your target head-on for 10-ish seconds; something that seems to go against the hit-and-run, glass cannon Tac philosophy.

(1/2)

>>52413189
[distant perpetually-shit-but-fun sci laughter]
>>
>>52412783
No, the Sphere Builders are directly responsible for the whole Xindi arc. Doesn't matter whether or not an alternate version of me played an overall minor part in their creation (Nog, Noye, and Noye's waifu actually did most of the work in that department, my alternate self's sole contribution was to blow up Borg so that they could). The Sphere Builders are still the ones who then decided that Exterminatus-ing reality was a proportionate response to an accident that only came about because we were trying to fix something worse than the Borg.
>>
>>52413003
Ferasan ship?!

FINALLY!

Please have three nacelles please have three nacelles please have three nacelles...

>sees pic

...or have no nacelles, that's fine too I guess. Damnit.
>>
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>>52414530
(2/2)

As for the quantum phase apps, they're nicely general-purpose, if a little drain orientated.

>QP Deflector
Shield cap and regen are your friends, and this has a nice buff to both. And DrainX, too.

>QP Engines
The Aux power boost is nice (4me) but the Full Impulse boost is of limited use. The buff isn't exactly enormous, and given that it only buffs sci powers, precisely once per combat, it's not very useful.

>QP Shields
Shield heal bonus, again, good.
Shield heal from certain Sci powers - again, these were top tier for a Sci boat like mine, but of pretty limited use otherwise. That being said, the anon before suggested Tachyon Beam as a sci power; it's pissing in the wind if used on anything bigger than a Borg Probe (regardless of your Aux power or DrainX), but the shield heal is a welcome bonus. Might be worth considering if you already have Sci teams and Hazard Emitters, but still have sci slots to burn.

>Set Bonus
2-piece is a shield buff and another shield buff, not bad. 3-piece is a seems good - although 12 seconds is pretty shit from my PoV, with 7 weapons on target you should be able to max out the proc stacks pretty quickly.

Overall, the QP sets are weird as shit. The items are definitely trying to bring Sci boats back into viable play, but the 3-piece abilities are undoubtedly very shooty. Think carefully if you really want 'em - if you don't want to grind the Future Proof episodes (which, trust me, you don't), then grab the QPA Shields and the QPC Console, but the rest are unlikely to be worth your while.
>>
>>52414641
>3 nacelles
D E L E T
T H I S
>>
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>>52414771
The Ferasans are intended to be the Kzinti with a different name for copyright reasons. Star Fleet Universe gave them vessels with 3 nacelles, and the 5th season of Enterprise was going to have a Kzinti episode featuring a three-nacelled Kzinti ship, which was at least partially rendered.

Star Fleet Universe ships: http://www.starfleetstore.com/kzinti-c-12_28/

And the Enterprise-era ship is in pic and I would love to have it in STO.
>>
>>52410143
Unfortunately you have to fill out a pretty detailed survey to get them, and I don't think many (or any) of the regulars in these threads have actually run the modules.
>>
>>52413105
>If you're going for a "canon" Defiant

I always thought canon builds were shit in STO, hence why you almost never see Fed ships actually using phasers.
>>
>>52415074
>you have to play the game in depth to get access to the most basic rules for playing the game

Smart decision there.
>>
>>52416157
Sounds like marriage.
>>
>>52415874
If your ship isn't rocking at least 3 different forms of weaponry banned by the Federation then you just aren't trying.
>>
>>52416695
This.

When you give them a broadside it should automatically kill all epileptic members of both crews.
>>
>>52416695
And that's why I never could get into STO.
>>
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>>52410308
ALL. TURRETS.
>>
>>52417723
Oh shit, it must be like the Skittle storm.
>>
>>52415874

"Shit" is relative. With Mk. XIV epic gear, everything is viable and contributing, but there's a definite ceiling for non-optimized builds.

I have a ton of alts, and I run phasers on them because I have the T1 Connie, and her blue screechers aren't too bad at rare Mk. XII, and the QPC and QPA sets synergize well with them. They aren't going to break DPS records, but they aren't in need of being carried through the queues either.
>>
>>52417883
With +Cannon locators I can do that, but that alt only has +phaser locators. So it's just orange with a little green.
>>
>>52415874
Not recently. Generally speaking, you can do a "canon" build and expect performance generally on par with anything else. The revamp, from the look of things, will essentially only reinforce this.
>>
>>52414881
How obscene
>>
>>52414321
How long would you say a game of Ascendency takes?
>>
>>52414881
The SFB models look like red-dwarf
>>
>>52419157
Is that a custom steamrunner?
>>
>>52425072
Type 6 hull, the Refit model. It looks really nice, I'm glad they touched it up whenever they went back over things to shove them in the Cryptic store after being a Steam exclusive.
>>
>>52419157
C-beams, glittering in the dark...
>>
>>52416695
>Plasmonic leech "looted from the Klingons"
>Red matter capacitator working as auxiliary battery
>Anti-proton weapons upgraded with omega particles
>Ability to somehow lace these beams with Kemocite
>Consoles from multiple different enemy species, including one "looted" from the Iconians that allows me to launch Iconian probes tos hut down enemy ships
>Console made out of the remains of the crystalline entity which allows me to fire AP beams at something and get high damage reduction to incoming energy damage
>Vulnerability locators made out of reverse-engineered Voth technology
>Item given to me by the temporal agency which allows me to resurrect the ship or something

How did i do?
>>
>>52425752
It doesn't resurrect the ship, that's the ground item. The space one makes all your bridge officers (but not you) wig out on cocaine so they work at hyperspeed.
>>
>>52425946
Oh yes, that's what it does.
Thanks for correcting me.
>>
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>>52425455
It seemed fitting.
>>
>>52426313
God I love the Sovereign class. I hope the new coming Modiphus Star Trek game does them justice.
>>
>>52409153
Y'know, you don't see the Sabre very often.
>>
>>52427538
We really only see them in a few fight scenes
>>
>>52413477
I found the Officer's Manual on Scribd, but I don't know how you can download it from there:

https://www.scribd.com/doc/11303127/Star-Trek-TNG-Officers-Manual
>>
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>>52425752
Don't forget equipping your ship with Borg technology after repeatedly fucking up the Romulans because they were equipping their ships with Borg technology.
>>
>>52428178
Pfft, im going straight for anti-Iconian equipment.
>>
>>52413003
>>
>>52428352
Looks like it's in order
>>
http://www.arcgames.com/en/games/star-trek-online/news/detail/10451743-season-13%3A-escalation-coming-april-25th
>>
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>>52430681
>Esclation
We have already fought demigods a time war and we beat the sphere builders who were experimenting with and annihilating entire dimensions during the said conflict.
How the fuck are you going to escalate that any further?
>>
>>52431210
Judging by the burning planet in the logo, not much of an escalation. Maybe they'll just drop Fleet Admiral (You) into a situation where you have to mediate between Talaxians, Kobali, Deferi and a random all female species voiced by Lani Minella.
>>
>>52431210
Clearly you'll have to fight yourself.

That's the only way you could possibly be challenged at this point.
>>
>>52430681
Cyberpunk 2410 when
>>
>>52430681
>>52431210
>season 12
>One new episode
>Lukari vs Tzenkethi
>That's literally fucking it

>season 13
>more queues
>one more mission

Anons, does anyone remember when cryptic used to update with actual content?
>>
>>52431862

I was really expecting more missions by now. I really hope we get more than two more missions before the goddamn Summer event starts again.
>>
>>52432141
Part of the lack of updates has been the re-balancing of ground and space combat going on, We did get Sompek and the new First Contact Montana map in season 12 when they released the ground re-balance, hopefully the lull in missions will end once the hard, backend stuff is done.
>>
>>52431316
>Deferi

Oh goody! A Deferi mission. - nobody ever
>>
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Oh sweet Jesus, it's just a flying commbadge.
>>
>>52434407
Cryptic "creativity" at it's finest.
>>
>>52434407
"Stop tapping the hull, Mike"
>>
>>52434407

>pats pockets

Now where did I put my combadge?
>>
>>52430681
Giving up on the Tzenkethi already?

Did that battlezone ever work right?
>>
So, if the Cardassians were so outgunned by the Federation, why did Starfleet have any problem with them?
>>
>>52436872
The Obsidian Order, probably. The Cardies weren't that impressive on the battlefield but their special-ops services probably played unholy hell behind Federation lines.
>>
>>52436872
Cardies struck first, had far fewer reservations as to what they were willing to do, had far fewer reservations regarding ground combat, and aren't also bordering multiple major hostile and semi-hostile powers like the Romulans and Tzenkethi.
>>
>>52436872
Never explained in canon but some reasonable assumptions are:

Star Fleet did not send enough ships to effectively counter them.
The Ships they did send were older models as they were not seen as a major threat.
The Cardassians used a lot of unconventional tactics to make up for their technological inferiority.
Star Fleet might have had the technical superiority and numbers but due to the effects of extended peacetime, their training and performance in actual battle were far below what they should have been (serious real world problem since ...forever pretty much).
The Federation had other serious concerns and could not agree on an approach to the problem that actually lead to a conclusion of the war (see: how long it took to negotiate an 'end' to the Korean war after the mobile phase ended).
>>
>>52436872
I think it's a little unfair to say they were so outgunned. The Galor class couldn't hope to take on a Galaxy class or anything in that bracket. But she could contest against most of Starfleet's older ships, barring maybe the Excelsior and Ambassador classes. Somewhere comparable to the K'tinga.
>>
>>52436995
Yeah, a Constellation or Miranda class would be much more evenly matched against a Galor.
>>
>>52409153
Remove borg from premises
-Unnamed Serbian ensign.
>>
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>>52437347
>implying Slavs would be allowed in Starfleet
>implying the Balkans aren't a walled-off forbidden zone on Federation Earth where the inhabitants continue killing each other and drinking kvass, because it's all they have ever done, because it's all they can ever do
>>
>>52437065
And then Starfleet invented the Danube class which could either take a Galor in a straight fight or tow one at warp 5 like a disobedient toddler, and deployed them to what was once Terok Nor. That had to sting.
>>
>>52437527
Really, the dumbest part of all of this is that the Cardassians didn't really take the opportunity at any point to draft up better ships than the Galor and Keldon.

One of the things that amused me a shitload about Bridge Commander was the sheer number of Galors and Keldons you left wrecks of throughout the Maelstrom by the end of the campaign.
>>
>>52437580
>Really, the dumbest part of all of this is that the Cardassians didn't really take the opportunity at any point to draft up better ships than the Galor and Keldon.
I actually didn't mind that part. Based on Kira's little comparison demo of the Cardassian and Fefderation phaser rifles to Ziyal during their pirate phase, Cardassian technology was supposed to be like IRL slavshit weapons - simple, rugged, reliable, ugly as fuck, and largely unchanged for the past few decades. Then the Dominion War happened. It would probably be the 25th century before they got their shit together enough to make a new generation of capital ship.
>>
>>52437685
I suppose. I just don't like how far it gets taken sometimes in the series. Like, Enterprise literally wanted us to believe that the D-7 type cruiser had a service life of two goddamn centuries.
>>
>>52436995
>That one episode where a rogue Nebula class was completely unstoppable to the bulk of the Cardassian military
>That same episode a Gul finds out Starfleet can effortlessly decode Cardassian IFFs and track all their ships with ease
Really, the Ferengi were more of a threat, their D'kora Marauders were at least comparable to the Galaxy class.
>tfw an enterprising DaiMon could have waltzed through Cardassian space looting and enslaving unopposed.
>>
>>52437707
>Like, Enterprise literally wanted us to believe that the D-7 type cruiser had a service life of two goddamn centuries.
Did they? I thought those were earlier takes on the general design, like maybe a D-2. Even STID showed the 2250s as having a "D-4" predecessor design.
>>
>>52437498
REMOVE BORG REMOVE BORG YOU ARE WORST BORG RETURN TO DELTA QUADRANT CADASSIANS+KLINGONS+HUMANS+Q=kill
HAHAHAH
YOU ASSIMILATE STALE SPECIES WHILE THE FEDERATION STILL STANDS.
>>
>>52437731
http://memory-alpha.wikia.com/wiki/Vorok%27s_battle_cruiser
>>
>>52437796
Fuck, that's stupid. Rick Berman strikes again.
>>
Is there any point to starting to play STO today, especially if I'm not going to fork over any money for it?
>>
>>52437722
Man, it's no fucking wonder Cardassia threw their lot in with the Dominion.
>>
>>52437892
>ive gathered together all of the scottish tribbles captain.
>>
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>>52437722
>>52437904
Also makes you wonder how the Maquis didn't just manage to own the DMZ as well.
>>
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>>52437960
>Mirror Universe Kira
>>
>>52436872
If the Vietcong were so outgunned by the US armed forces, why did the US have any problem with them?
>>
>>52436872
There's also the matter of the will of the people. The Federation as a whole does not like war nor do they want to be at war. I imagine that there were tons of resistance from the civilian populations on both the Fed side and Starfleet to not go to war.
Meanwhile on Cardassia, war support is almost a given within their culture and service to the state over self.
>>
>>52438106
Because the U.S. couldn't beam antimatter bombs into the Ho Chi Minh Trail tunnels.
>>
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>>52438023
I would throw gold-pressed latinum at some Kira on Kira action. They were such a tease.
>>
>>52438106
>>52438126
Also there were a bunch of meddling leftist cunts in Washington that put stupidly restrictive rules of engagement in place, because they were actually on the side of Communism. Joe McCarthy didn't go far enough in the 50s.
>>
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>>52436872>>52437527
>>52437580
>>52437685
>>52437722
Probably because the Feds gave so few hecks about them that they sent one ship at a time, while the spoonheads used nigger tactics; a ship lost here or there in the fringes is just normal attrition, even if it isn't desirable.
>spoonheads throw everything they've got into a war with the Federation
>to the point where privation is hitting even mid-level officers' families, in a military dictatorship
>meanwhile starfleet is literally sending out skinny nonathletic nerds like Janeway out on combat patrols because lol cardassians
I would guess that they pushed Bajor so hard because they needed the resources, and Bajor is right next to Cardassia. We bash the Feds for giving all them colonies to Cardassia for no reason, but I think they were really in exchange for Bajor and >muh 60 gorillion.
Judging by how things go on the show, I'm guessing (and it's my headcanon now) that Cardie tech was at about TOS level, at least as far as ships and weapons go. The Keldon Expansion Pack brought their best cruisers up to Excelsior level, perhaps.
>>52437960
>Also makes you wonder how the Maquis didn't just manage to own the DMZ as well.
The Maquis had some old, cast-off couriers and freighters. And they still probably could have held off the Cardassians long enough, if Starfleet hadn't intervened.
>>
>>52436988
This, really. If you're captaining something like a Galaxy Class or a Nebula Class, odds are good that you know your shit. So a couple of Galors don't worry you, but when half the 9th order is bearing down on you and your only backup is a sorry list of Miranda-tier captains, you get the fuck out of there if you know whats good for you.
>>
>>52438185
>IF YOU'RE NOT WITH ME YOU ARE MY ENEMY

I believe you might be watching the wrong show, buddy.
>>
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>>52438218
>The Maquis had some old, cast-off couriers and freighters. And they still probably could have held off the Cardassians long enough, if Starfleet hadn't intervened.

That's the issue though. The Maquis should've done much better. Hijack one decent ship, (Thomas Riker really fucking dropped the ball with the Defiant), or hell, even grab some mothballed TOS era ships sitting in a shipyard somewhere and kick the spoonheads teeth in.
Also, why wasn't there more support from Bajor to the Maquis? Their goals are somewhat aligned, Bajor wasn't in the Fed so it could get away with that shit while still enjoying Starfleet protection. Yeah, yeah recovering from the "rape" of Bajor by the spoonheads. Still should've helped the Maquis out.
>>
>>52438388
Post occupation the Bajorans were dealing with:
>Not having a proper government
>an attempted Cardassian-backed coup
>an attempted ecclesiastical coup
>The Kohn-ma going full isolationist on their asses
>producing anywhere near enough food, power or other essential domestic products to pretend they aren't just a Federation outpost
>their gods literally being made manifest

The last thing they needed to do was go and stick their pussies in the DMZ-pudding.

Firstly, it would piss off the Cardassians, who were looking for any excuse to fuck with bajor.
Secondly, it would piss off the Federation, the people keeping the lights on and the Cardies at bay.
Thirdly, with what fucking army? Their military is essentially a Cardassian station, a few regiments of former resistance fighters, some impulse fighters and some second-hand pakled-looking frigates.


That isn't to say there aren't Bajorans serving in the Maquis. We see a few of them, but that's on their own perogative. Bajor can't afford to fund or supply volunteer expeditionary forces.
>>
Is there any easy way to get a Galor in STO or is it just a case of grinding unendingly?
>>
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>>52437892
>Is there any point to starting to play STO today, especially if I'm not going to fork over any money for it?

Bumping for answer
>>
>>52438747
You can easily make it through the first few seasons for all 3 races without paying anything. There's a bit of a wall by the time you finish up the Alpha/Beta quadrant arcs, but Cryptic are pretty good about making some t6 ships free for events. In theory, you can make it through the entire game without ever spending a single of your precious moneydiscs.
>>
>>52438747
You might as well pitch in a couple bucks to break the energy credit cap, at least.
>>
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>>52438820
Worth playing on Steam or no?
>>
>>52438893
Same diff as having the non-steam client. The only thing of not is that if you buy zen(the in game "gold" currency) through steam, Cryptic will stop you from using it for a week or so to make sure you're not scanning them or something.
>>
>>52438868
>>52438938
If I were to throw some $ at it, what's worth it to do so?
>>
>>52437892
>>52438747
>>52438893
>>52438977
It's worth a few months of entertainment, everything after that will depend on how much you like grinding and space barbie. If not, just take a break until an expansion, do the new content, take a break until another expansion, only log in during events to get a free T6 ship.

If you're going to spend money, the first thing you want is a single month of their subscription, which gives you enough goodies to be worth it. Account bank, increased money cap, more ship slots, more bridge officer slots, and so on. Just make sure you cancel it before the next month kicks in.

After that, it just depends on what ship you feel like flying. The content is so piss-easy that you can fly any kind of build you want as long as you're not brain-dead and you'll contribute. The biggest benefit will be upgrading your gear, and that costs in-game space bucks and not real life jew golds. You can buy jew golds and convert them to space bucks to make it go faster, but you don't need to, and honestly this is a game where it's better to take it slow and easy instead of burning yourself out trying to grind everything as quickly as possible.

It really isn't a good game at all, but it's pretty much the best Star Trek game since Activision dropped the license, which should tell you the state the franchise is in.
>>
>>52438977
Get rid of your energy-credit limit. That way you can get a lot of shit off the exchange that would otherwise be unavailable.

You can also get a few free promotional things off of the zen-store, like a once off free t6 cruiser for when you reach admiral and a first-time buyers pack that gives you boosts.

After that? Nothing's really mandatory. You might see a uniform or a ship you like and buy them. But none of that is necessary to the core game.
>>
>>52438126
>>52438185
Yes, yes, yes. I wasn't actually asking about the historical precedent, I was comparing the situations in a general sense.
>>
>>52437722
Risk/reward is important. If you attack a Federation convoy and get captured, you end up in a cushy Federation jail with barely any shower-rape. If you attack a Cardassian convoy and get capture, they'll torture you, break you, publically parade you as a reformed criminal, then it's either off to a "labour camp" or just a straight up execution.
>>
>>52439425
The problem with that is that the situations aren't actually all that generally comparable, hence the replies you got.
>>
>>52438218
It seems like a lot of Cardassia's early post-Bajor interactions with Starfleet were focused on projecting force.

Some Gul, probably Dukat or Evec, gets trotted up to the Federation border with a couple of ships to convey strength. They know well enough that they can push Starfleet around without it coming to blows. And even if the Starfleet captain in question turns on them and decides to stand their ground, it's highly unlikely that they'll be willing to fire first. The Gul can easily back down without making a complete ass of himself and Starfleet is forcefully reminded that "Cardassia is ready for a fight".

Something which I doubt is true, honestly. It's telling that the Cardassians were so willing to cooperate when Maxwell went rogue. The idea that individual Starfleet ship might decide to take matters into their own hands is frightening, because Cardassia's defensive strategy is predicated on Starfleet refusing to be the aggressor.
>>
>>52439716
>MacLean proposed that the reptilian complex was responsible for species-typical instinctual behaviors involved in aggression, dominance, territoriality, and ritual displays.
Yeah pretty much.
>>
>>52439575

The important component of comparison is that the overwhelming force didn't flatten the inferior opponent due to primarily political reasons.
>>
>>52440252
ah, but there are critical differences in the nature of said force that make the comparison less valid.
>>
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>>52437891
>>52437796

>This battle cruiser was a very much "unexpected" reuse of the K't'inga-class CGI model, used at the behest of the producers, despite the series being set over a hundred years before this Klingon ship class made its first appearance. A new CGI model was created to represent this ship, but the design was ultimately rejected.

>"The only other original design that was also chopped (that I remember now) was the John Eaves Klingon D-6 or D-5 [sic] that I included in my calendar image for 2006. It was originally done FOR FREE for Star Trek: Enterprise by Koji [Kuramura], who stayed up 36 hours to do it for the show. It looked great, but then the "producer(s)" said, "put more windows on it". We said "no" (you have to understand that we did so much extra, that at that point it was the straw that broke the camel's back when they were being mindlessly trivial and unappreciative). So, in their infinite wisdom, they choose to use a low-resolution K't'inga model (from a timeline over 100 years later) we had lying around. Because that was much more logical than a ship that needed 10 more windows that no one would EVER notice!!!!"

Image oh so very related.
>>
>>52440732
I do have to say that I liked the Raptor and D-5 cruisers from Enterprise.
>>
>>52440732
I hope he ends up homeless.
>>
>>52440862
I hope he gets some horrible tropical disease and dies shitting his guts out in a hospital bed, alone and unloved in a country where he doesn't speak the language.
>>
>>52440862
>>52441356

I hope he is never allowed to touch Star Trek again but it otherwise fine.
>>
Sorry folks, been busy and didn't notice the Modiphius playtest e-mail. Got the character creation material up in the folders now.
>>
>>52437796
I don't think the exact ship class was mentioned anywhere in the episode, so it's basically a case of accidentally using the wrong model (except instead of accidentally it's because the producers are shits).

Basically just treat it as a case of an earlier version of the ship coincidentally having roughly the same hull design. Maybe assume whoever designed the D-7 in setting had some particular fondness for the D-whateverthefuck that popped up there, or maybe he wanted a ship he could pretend was old and outdated for surprise attack reasons except then it caught on.
>>
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>>52434407
given a ton of other references in STO, it's probably more heavily based on this
>>
>>52442055
Thanks!

The rules are pretty neat. I liked the focus on playing senior bridge officers instead of lower deck nobodies. One thing I felt was missing from the previous Trek games.
>>
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>>52444233
What's that from? It looks vaguely familiar.
>>
>>52444482
... That's Galaxy Quest anon.
>>
>>52444498
Ah. I've never gotten around to watching it. I'll make a note to do so soon.
>>
>>52444501
you need to ASAP, it's basicly an honorary trek film at this point
>>
>>52444233
I'd be perfectly happy if they added that ship. One of my crews is basically the Galaxy quest crew already.
>>
>>52410308
Ascendency is getting 2 expansions this year, for the Cardassians and Ferengi, which would allow for larger groups to play. As it stands, the 3 player limit can be a bit of a pain.
>>
>>52436951
Pretty sure the Cardassians border the Tzenkethi, the Breen, the Tholians and the Talarians. Sounds like a shitty neighborhood to me.
>>
>>52445747
They're smart enough not to fuck with big powers that might not have the restraint to deal with their fuckery in a mature and civilized manner, and they ARE strong enough to make a defensive war a very costly one, even for big powers.

I mean, the Klingons only did so well initially because they performed a massive sneak attack at the same moment the Cardassian military government had been overthrown in favor of a newly formed and inexperienced civilian one. Even then, they still bogged down pretty quickly, dealing with the sheer willingness of the Cardassian state to build walls of their own corpses to stop invaders.

It's still a pretty darn rough neighborhood, yeah.
>>
Yfw Benjamin Maxwell is what Kirk would have become if the war with the Klingons had actually happened.
>>
>>52444559
You just reminded me of the Last Generation comic, which I will never not be mad about Sulu being the only remnant of the old Starfleet, rather than literally anyone else.
>>
>>52446498
Let them die.
>>
>>52446498
Don't believe them. Don't trust them.
>>
>>52446558
What about Scotty? He popped up in TNG
>>
>>52444501
It's one of the best Star Trek movies ever made.

>>52444559
At the 2013 Las Vegas Star Trek Convention, which is more or less THE Trek convention, it was voted the 7th best Trek movie of all time. As far as I'm concerned, that makes it more than "honorary", it makes it "official".

For a brief period during the voting it actually held the #2 spot, but then some people who hated fun raised enough of a stink to cause it to sink to 7th place.
>>
>>52447566
I'd happily give it 5th. But in my mind, the good TOS movies and First Contact have it beat.
>>
>>52447549
No it's an alternate story, where the Klingons attack after Star Trek VI, and it's 2366 and Sulu is the only TOS character left, because fuck Kirk or something.
>>
>>52447933
Probably because Sulu had his own command while everyone else was still on the Enterprise.
>>
>>52438710
Anybody?
>>
>>52448791
Grinding. Nothing else, unless some promotion happens at some point.
>>
New gun in the new gun slot on the new ship is broken. Rail gun heals enemies when you shoot it at them. That is all.
>>
>>52448814
Fair enough, thanks.
>>
>>52447933
Turns out the Connie was a death trap, I guess.
>>
>>52447933
I remember that. He had a cloaked Excelsior and had blinded KDF Captain Worf in a sword fight
>>
>>52446498
Nah. I think Kirk was a tempered and sophisticated enough man to know when it was time to stop fighting, especially when he's got the halfbreed constantly whispering in his ear. Maybe Scotty would have become like that, but Scotty never commanded a full starship iirc.
>>
>>52450319
This version of Sulu sounds so cool.
>>
>>52450504
And Maxwell was probably the same. He's referred to as "one of Starfleet's finest captains", a veteran of the Cardassian war. And his style of breaking the rules to save the Federation is right out of Kirk's playbook. It just so happens that Starfleet gave way less of a fuck back in Kirk's day.
>>
>>52444233
>reminder that it's still [MATHS]% better than literally any of Cryptic's designs
>>
>>52450782
But the Pioneer and Ranger are both Cryptic designs, and everyone seems to love them.

In fact, aren't all the Cryptic-designed TOS-style ships well-received?
>>
>>52450843
Honestly, I like, or at the very least can tolerate, all of Cryptic's original design except for the actual 25th century Starfeet ships.
>>
>>52450864
Even the wibbly wobbly temporal lumps?
>>
>>52450864
I like the Paladin. And the ugliest Federation ship in the game - the Enterprise-J - isn't Cryptic's fault, either.

Plus they let you fix the Defiant by removing the giant phallus on the front, so that's a plus.
>>
>>52450877
Well the temporal Fed ships are basically the TOS-style ships with the aesthetics of the J, and the cross-faction temporal ships have the same aesthetics as the Wells, so in those cases the issue lies more with the source material.

The problem with the original 25th century Fed ships, as well as Cryptic "variants" of late 23rd/24th century Fed ships, is that they make no effort to follow the actual established Fed aesthetics of their time period and instead opt for "let's see how far we can continuously rip off Mass Effect." Some of it is garbage that's been in since launch but even the new designs look bad, just not as bad as before.
>>
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>>52450926
>ugliest Federation ship
Let me introduce you to the Scryer Class
>>
>>52451008

Ah, yes, the toilet seat cover.
>>
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>>52451008
>>
>>52451008
Still less ugly than the Enterprise J.

Barely but no less stupid looking.
>>
>>52451113
At least its pylons don't clip through its nacelles, like on the J.
>>
>When cryptic gets too lazy to write its own fanfic

http://www.arcgames.com/en/games/star-trek-online/news/detail/10447593
>>
>>52451138
But it's a STYLISTIC CHOICE to show SUPER FUTURISTIC TECHNOLOGY that we DO NOT YET UNDERSTAND
>>
>>52451174
Shit I might actually enter that.
>>
How hard would it be to convert the STO setting over to a ttrpg?
>>
>>52451434
The setting is based around every player being the captain of their own ship. In additional to underdeveloping characters on an individual basis, it leads to the threats being too wide-spanning for what I'd consider to be good tabletop material. IMO it works better to have local or regional threats, instead of "the entire galaxy is at risk!" bullshit.
>>
>>52451434
Just use the wiki for reference and a copy of Rogue Trader, that should do it pretty easily. Maybe a long weekend to edit out the system bits you don't need and abstract out the detailing that you never should have to manage in a tabletop game.

I have genuinely zero idea as to why you would ever want to do that though.
>>
>>52451593
my gaming group have all played STO. But they have a little-to-no experience with proper Trek. I'm hoping to hook them with a game that subtly teaches them proper Trek
>>
>>52451772
>have all played STO. But they have a little-to-no experience with proper Trek

I genuinely felt a little sad at that. And maybe a bit disgusted at the same time.

Andorians unrelated, I just wanted to post that image.
>>
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>>52451772
You should know what the right answer is.
Let them have fun and play a game like it was STO.
>>
>>52451918
>Kumari
Superlative taste, mah Talax-ilzay

It pains me to no end.
>>
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>First Contact Day event
>Magic Carpet Ride plays when the Phoenix models launch
Best event ever.
>>
>>52452646

I have to admit I'm having more fun with it than I probably should.
>>
>>52451968
Seems about right
>>
>>52451968
Motor uniform make even less sense than the prime timeline ones.
>>
>>52456032
>Motor uniform
Hikaru Sulu, in: INITIAL D
>running in the 2290s
>>
>>52450864
The best thing Cryptic has done is fleshed out the Romulan fleet.
>>
>>52456870
Their 26th century ship is the only good one because it's absolutely fucking ridiculously stupid in a good way. Just a giant-ass fuck-off bird out to ruin your day.

The Klingon one is basically a giant flying kilometer-long railgun, which is a very Klingon mentality but also makes it look too much like just a bigger Bortasqu'
>>
>>52457001
A lot of Cryptic's Klingon designs seem to miss the mark, design-wise. A few of them are alright, but ships like the Bort are too clunky and bulky to be a Klingon ship.
>>
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>>52457303
Birds of Prey are sleek because a) they were originally Romulan designs, and b) they're agile raiders that focus on hit-and-run battles. Klingons have no problems fielding bulkier battlecruisers if they need more dakka.
>>
>>52457407
>Birds of Prey ... were originally Romulan designs
Isn't it the other way around? I'm pretty sure the Klingons gave the Romulans a bunch of ships and the Romulans gave them cloaking devices.

There's a comic book floating around somewhere that shows a few events relating to the trade and the Federation finding out, and there was an episode of TOS where they find some Klingon-made Romulan ships.

Out here in meatspace iirc it was because they didn't have the budget for an entirely new model to use so they just took an existing one (Klingon), repainted it, and tried to work with that.
>>
>>52456870
only one i wasnt a fan of was the Dhelan, but the new reman skin for it is wonderful
>>
>>52458034
The earlier drafts of Star Trek III noted that Kruge had stolen his Bird of Prey from the Romulans, as it was their design.
>>
>>52458034
In real life, the Bird-of-Prey was originally designed as a Romulan ship in Search For Spock, before they decided to drop the Romulans and go with Klingons instead. Then they were going to go with Kruge and his crew having stolen the Romulan ship, but that was also dropped. In-universe it was always a Klingon design. So what I'm getting at was a) is the out-of-universe explanation while b) is the in-universe explanation for why Birds-of-Prey look so sleek and compact when other Klingon ships typically do not.
>>
>>52458034
Oh yeah forgot to mention, the technology exchange was the explanation for why Romulans were using D7 cruisers in The Enterprise Incident and TAS, though that wasn't actually canonized until it was mentioned in TNG.
>>
I'm about to check out the Modiphus stuff; can anybody who is actually playtesting it give a few opinions on how it is in practice so far?
>>
Daily reminder that Edward Jellico was ten times the captain that Jean-Luc Picard was.
>>
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>>52460792
In some ways, I agree. I certainly didn't hate the man. But comparing him to Picard is like comparing an assault rifle to an English longbow. Different environments in which they're expected to operate.
>>
>>52457407
Compare the Bort to the Negh'var or the Vorcha, then. She follows the Wings spread across, elongated neck rules well enough. But she's... chunky. Compare their side/front profiles. The Vorcha and Negh'var have bulk but it's well distributed, like a battleship. The Bort, by comparison has most of its bulk centred. To me, it has the profile of a cruise liner.
>>
>>52462089
This, the Bortasqu would look much better if she wasn't so THICC
>>
>>52452646
And now we know where the QA budget for the rest of the year went.
>>
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So can people put new designs into the Reflector by scanning them like a photocopier? Or do you have to go though a billion mathematical equations for the molecule pattern or whatever?
>>
>>52462543
I don't know, but either way we do know it doesn't take very long since in TNG and DS9 they were able to put new items into the replicators all the time.

I'm inclined to think the replicator can scan it.
>>
>>52462543
Just noticed I said reflector and not replicator. i'm sleepy
>>
>>52462543
Seems like you can scan stuff, as I can't think of a reason that you couldn't. But the replicators can easily be programmed by people with little to no experience with the technology. Keiko was able to program new recipes into it. visiting dignitaries could program their own food on the enterprise. seems like a fairly user-friendly technology.
>>
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>>52447793
>First Contact
https://www.youtube.com/watch?v=R7Lr8cdZwHQ
>>
>>52463218
>Excellent Music
>Excellent opening 15 minutes
>solid arc for Picard
>doesn't retroactively shit on other areas of the setting

By no means is it a perfect movie, but it certainly does better than the other TNG movies.
>>
>>52463249
Being better than the other TNG movies isn't exactly a high bar. We're talking about it being better than Galaxy Quest, which it's not. The inciting incident has a big, glaring plot hole, which is not a good start.

It's action shlock with the only other thing going for it being nostalgia.
>>
>>52463290
See I don't agree with that. Galaxy Quest is a single gag, played out too long. It's very well made, but it gets away with a lot of inconsistencies because it's a parody.

By far, it is the best parody out there, but it's still a parody. I enjoyed First Contact. I enjoyed Galaxy Quest. I just so happened to like First Contact more.
>>
Was Gul Evek ever given an end to his character arc?
>>
>>52464560
What character arc?
>>
>>52465079
Wasn't there a whole thing where he was Dukat's rival?
>>
>>52464560
Not on-screen.

His actor figures he died when his ship got fucked up in the Badlands during Caretaker.

One novel has him commit suicide after his crew was rescued by Voyager. This is contradicted by Andrew Robinson's novel, which shows Evek as being alive and part of a nationalist political faction.
>>
>>52465328
>Garak wrote a novel

Is it any good?
>>
>>52465396
Easily one of the best Star Trek novels ever.
>>
>>52465439
May give it a read so
>>
>>52463249
I really liked the alternate ending of that movie.

https://www.youtube.com/watch?v=qXw6hC7hxBA
>>
>>52451968
I still can't figure out if Shatner was physically fit or not.
>>
>>52463130
It probably had some sort of software for combining materials it had on file (probably a pretty complete list of basic Federation foodstuffs) with a few basic methods (mix in, pile on top, various styles of preparation, etc).

That just seems like the sort of thing the Federation would probably do, in fact there would probably be a fairly thriving community of people cooperating via an internet-equivalent on improving food replicating software as a hobby.
>>
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>>52466147
This new reenactment queue sure is great!
>>
>>52466516
Still think the food cubes of TOS were better from a "feel" of space sci-fi perspective.
>>
Does replicator food genuinely taste different from food made the normal way, or is it some sort of luddite placebo effect?
>>
>>52466602
Eh. Little of column a, little of column b. I figure that the texture would be just a skosh off, and then the 'eeeeeh, easy food isn't as good as hard food,' makes it seem worse.
>>
>>52466602
I feel like the replicator food tastes good. Quite good really. But it has no variation. It's always the same flavor for a given ingredient and prep method. homemade food isn't always better per se, but it is a little different every time and that variation is tremendously nice when you're stuck in space for years at a time.
>>
>>52466929
Oh yeah, definitely this, too. When you ask the replicator for a sandwich, it gives you the sandwich. The same sandwich. EXACTLY the same sandwich, every time, forever. That spot on the side where there's not enough mayo, 'cause it's spread too thin? It's ALWAYS there. ALWAYS. The corner of the cheese that's a bit dry? ALWAYS dry.
>>
>>52467289
Well yes, if you order it from the ration machine in Guinan's Home of Big Hats, Guns, and Assorted Mysteries. There are several references to people tweaking the default recipes or what have you to make something different. Really though, the replicator not tasting as good seems to boil down to "how the fuck do we write about dinner when no one cooks?"
>>
>>52467324
Bitch, if you ever pass on a chance for lunch with Academy Award Winner, Mark Twain's Gal Pal, then you deserve what you get (married to the Japanese hate ghost).
>>
>>52467394
Notice I said ration machine. There are two replicator stations in 10 Forward. One outside of the bar as you walk in, and one behind the bar. Presumably the one outside is the standard mix, and the one behind the bar has a booze that feels like getting hit in the head with a gold brick with a lemon wrapping.
>>
>>52467426
And can replicate illegal weapons on request. But it only responds to Whoopi Goldberg.
>>
>>52467446
Hmm...
>Computer, replicate one voice recorder with collected Whoopi goldberg lines
>Mash words together on tricorder
>Play order "Replicate weapons"
>Recieve free illegal weaponry
>Sell guns to the ferengi
>?????????
>Own a moon
>>
>>52467501
Does the moon come with that qt Vulcan Maquis from DS9? In an Orion Slave Girl costume?
>>
>>52467516
That and lots of Orion slave girls.
And a bar, black jack and hookers.
And Dabo.
>>
>>52467394
Miles must like Keiko, anyway. They had, what, 3 kids? Maybe being married to a hate ghost has its advantages.
>>
>>52467501
>implying your plan wouldn't be foiled at the last moment by a plucky ensign trying to impress the captain.
>>
>>52468248
I don't think many of the anons on this general would have a problem with shooting Wesley on sight.
>>
So is the difference between a food replicator and a food synthesizer that the former uses modified transporter technology and the latter is more some kind of 3D printer?
>>
>>52468337
Wesley never made ensign. I was thinking more along the lines of that Bajoran ensign in below decks. I don't think I could bring myself to shoot her.
>>
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>>52467816
>>
>>52468436
It's okay. Shooting her would be considered a mercy kill after what the Cardasians probably did to her.

Because sending an inexperienced teenager into the sort of situations that require years of training in the secret service is definitely the Star Fleet approved way.
>>
>>52468436
>Wesley never made ensign
>There's literally a big damn scene where he gets promoted to full ensign, followed by him sitting on the bridge as a full ensign in regular uniform for a ton of episodes.

I genuinely believe people in this thread didn't even watch the show.


Also Wesley post-season 1 isn't that bad a character. I'd happily have him feature over Harry Kim or Nelix. Ron Moore really fucked up for his last appearance though in not just bringing back the Traveller who should have been dropped like a rock (or possibly rolled up in a carpet and thrown off a bridge), but pushing his agenda for some kid not wanting to be in star fleet on the complete wrong character. He later pushed said agenda onto Jake Sisko.
>>
>>52469040
He resigns from Starfleet academy in season 7. As a cadet.
>>
>>52469105
Apart from that not at all negating he was given a field commission of acting ensign then ensign, following that he reappeared in Nemesis as a junior Lieutenant.
>>
>>52469040
>>52469105
Its part of the point in time where they couldn't decie what rank any of the secondary characters were. I'll remind you that O'Brien was a senior lieutenant in "The Wounded".

But yes, Wesley left Starfleet as a cadet. Whatever bullshit Picard pulled clearly didn't fly with starfleet.
>>
>>52469221
Wait he appears again after going off with the Traveller? I really need to watch Nemesis again.
>>
>>52469416
You really don't
>>
>>52469040

If anything, its Wesley who should have been dropped from the show. Specifically at the time McFadden was let go. Wesley should never have been allowed to stay on the Enterprise.

>>52469416

Yes. He's at the wedding in the beginning.
>>
>>52469431
Seconded.

Can get the relevant scene and possibly expanded deleted scene on youtube I'd bet. That'd be less painful.

>>52469451
I really wish McFadden had never come back. Pulaski was, by the end of season 2 at least, so much better a character.
>>
>>52469520

I think Pulaski was a more interesting and nuanced character, but ultimately McFadden was let go because Hurley had it out for her. There's rumors (nothing confirmed as far as I know) of sexual harassment in addition to McFadden being vocal about her dislike of the direction the writers and producers were trying to take Dr. Crusher character.

You can blame Rick Berman for inviting McFadden back to TNG, if you want.
>>
>>52469642
Pulaski was brave enough to tell Picard that he was wrong while everyone else would just smile and nod.

She formed relationships with crew members that went further than "co-worker" and played off Data and Worf extremely well.

Crusher on the other hand just smiled and nodded through most of the series. The fact that Q turned her into a barking dog in one episode and it had no impact on the scene should speak volumes.
>>
>>52469999

I don't personally have anything against McFadden, but Dr. Crusher was a limp noodle of a character who was just there to spout medical jargon when the script called for it.

I'd say her character was a missed opportunity, but I don't really know what they could have done with it aside from play up the potential romance between her and Picard. Which doesn't sound fun to watch.
>>
>>52467816
2.75. Kira helped.
>>
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>>52469999
Agreed. I don't dislike Crusher, but rewatching it was kinda shocking to realize how well Pulaski's arc was developed in the season. Granted, I didn't like that she was, in many ways, just a redo of McCoy but eh.
>>
>>52470108
Well there was that time she became the lover of a ghost who fucked her mom?
>>
>>52470712

I'm willing to bet someone was reading too much Anne Rice when they wrote that episode.
>>
>>52470108
She did kill a whole bunch of people. Crusher that is. Most of the episodes with her at the centre ended up with her outright killing the villain.
>>
>>52463366
>See I don't agree with that. Galaxy Quest is a single gag

Galaxy Quest is an entire cavalcade of gags, each more funny than the last, that just happen to all be related to one another.

I've got to agree with the previous Anon: it's better than First Contact. In fact I personally think of First Contact as the worst of the "good" Trek movies, for the simple fact that it feels the least like a Star Trek movie. Even Into Darkness "felt" more Star Trek, albeit bad Star Trek.
>>
>>52471473
First Contact felt like a DS9 movie. The problem was it was a TNG movie.
>>
>>52471569
This is a *really* good way to put it, even though I liked First Contact.
>>
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Thoughts on converting Rogue Trader modules to run as Modiphius Trek games?
>>
>>52472167
You'd probably be better off setting it outside of Starfleet, but otherwise, I don't see any significant problems.
>>
>>52472167
>>52472476
I'd like to ask again, how are people finding Modiphius Trek as a game??
>>
>>52472946
>thinks people here actually play (read: bitch endlessly about) anything other than STO
>>
>>52473058
>bitches about bitching

Wew lad


>>52472946
In all honesty, only a couple of the regulars here have run it and I have no notion of whether they'll be around before the thread goes over bump limit. I've only ever played LUG and Attack Wing.

Honestly, I don't see the need for a new licensed game, as there's been basically no new canon material. Fan-made efforts like Lasers and Feelings, Far Trek and Prime Directive can cover a lot of what you're looking for.
>>
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>>52472946
>>
>>52473268
That would probably be because I accidentally typed two question marks like a potato.

>>52473242
Fair enough, though I'm not a fan of rules-light systems and was hoping to find a good system that was a bit more substantial.
>>
>>52468989
Yeah, the fact that the chose a young female Bajoran is more than a bit fucked up,
>>
>>52470108
Realistically her defining trait was her kid. Nearly every B. Crusher centric episode was about her relationship with her son, or with Picard. And even those Picard episodes were often focused on the fact that Picard sorely wishes he had fucked her instead of Jack.

She did have 1 good episode, the one where she supports a Ferengi scientist.
>>
>>52474223
She's also good in the two-parter where they deal with Lore's Borg group, if I recall correctly.
>>
>>52474223
>Realistically her defining trait was her kid.
Unsurprising since this was literally the extent of her character when they were doing the casting.
>>
>>52474223

>defining trait is another character

And this is why Crusher is a terrible character. She isn't a person, she's just some other character's mom who happens to be the chief medical officer and occasionally is woman the captain would like to fuck.

Her character only serves to flesh out two other characters, rather than stand on her own. I'm shaking my head as I write this, because this sounds an awful lot like the "no fun allowed" types who bitch about female characters just being eye candy, or only there to develop male characters, but in Beverly's case? I think it might be true.

I dunno. I have a hard time liking most of the main cast in TNG, and despite some of the top tier episodes TNG had in the middle and later seasons, there's just something about TNG that rubs me the wrong way (and we've tread a lot of that ground in these threads already).
>>
>>
>>52476906
The fuck is this?
>>
>>52476906
Reminder that the Bajorans had so many civil wars and religious schisms that one of them accurately predicted the end of the universe, which had to be fixed with time travel.

>>52477026
Jake and Nog do Bajor, of course.
>>
Game scenario:
>DS9
>Keiko is possessed by the Pah'wraith
>Kira finds out
>Oh_hell_no.orb
>grabs Molly and Kirayoshi and executes exfiltration plan Mama bear alpha 1 in a runabout
>Keiko pursues
>Kira calls Ops for help while dodging incoming phaser fire
The Players are Miles O'Brien, Bashir, and possibly other members of the DS9 bridge crew. Resolve the situation without any linear beings dying.
>>
>>52477787
>Evil Keiko, AKA Koss'Moran
>The station fires on the runabout a few times, trying to disable shields or engines
>Keiko flips out and makes a run for it into Cardassian space
>Keiko spends the next two seasons as Dukat's sexy-evil partner as she tries to convince him to bring about the final prophecy and destroy the Celestial temple
>O'brien makes several attempts to catch his possessed wife but always misses due to Dukat's interference
>Evil Keiko uses pahwraith powers to wreck the Klingon invasion of Cardassia and turn its population into pahwraith worshipers with Gul Dukat as the leader of the new regime
>Cardassia is ablaze (figuratively)
>Due to Klingon loss and their breaking of relations with the Federation, the Romulans invade the Klingon Empire
>A Dominion shapeshifter attempts to destroy Cardassia's primary star to get rid of Keiko because of her attempts at closing the wormhole
>It fails. Dukat, in a rage, finds the bajoran statuett artifact in storage and cracks it open unleashing Kosst Amojan
>Dukat forms the Burning Legions to bring down the Dominion, the Federation and everyone else, his first goal is to take Bajor and open up the firecaves
>Meanwhile political drama on DS9 ramps up as Starfleet prepares for a potential Cardassian invasion of Bajor with its Burning Legions and Bajoran Pah Wraith worshipers come out of the woodwork with assassinations and the fallout of the Klingon/Romulan war.
>With all the chaos, the Dominion decides that it's a good time to invade and sends five thousand ships to take Bajor and make a foothold.
>During the confusion, the third Pah-wraith is unleashed from the reckoning stone along with a prophet by a pahwraith worshiper.
>While on the way to Bajor to smite the unbelivers, Keiko, leading the Burning Legion is zapped by a chroniton ray and beamed off the bridge of the flagship by O'Brien in a stealth shuttle he built and taken back to Earth
>As a reward for saving her, Keiko feeds him vegan animal food.
>>
>>52477982
>Keiko comes back to discover that both of her children have accepted Kira as theirvsurrogate mother and have begun worshipping the prophets.
>>
>>52478863
>>52477982
>>52477787
>>Keiko is possessed by the Pah'wraith

And nobody could actually tell the difference.

Actually that's no true. She was nicer.
>>
>>52478920
And yet, on no less than 3 occasions, O'Brien turned down some alien tail.
>>
>>52472946
It's pretty good. Possibly the best official iteration so far.

The focus on finally playing important characters instead of junior officers is a welcome change. You could play experienced bridge officers in other Trek games, but that just led into a massive skill and talent bloat breaking both the LUG and Decipher systems.

Those games also got lost with the minutiae in general. You ended up with a billion skills, advantages and disadvantages, ship systems, and other details to worry about. Those systems ended up being unwieldy and just not fun to play.

The Modiphius takes a more broader approach which I like. And it puts the characters in the center, making the big decisions, commanding the ships, like in the shows.

So yeah, I like it a lot. It still needs polish, and better organization for the rules and such, but it's shaping up to be a good game.
>>
>>52479223
He was a fool. But he was an honest and brilliant one.

He should have gone with the fertile cardassian scientist.
>>
give me the strength to finish voyager

im on season 5 and i got tired of it

it kinda makes me want to rewatch tng since voyager just feels like a knockoff of it
>>
>>52466448
He was.

At the start of every season.

Then, not having the time to work out while shooting and memorizing lines and shit, his waistline would expand with every episode in the production order...letting you figure out when they were filmed just from studying his physique.

Then, with every summer, he'd work hard to get back in shape, and it'd repeat again.
>>
>>52466602
It's probably delicious.

But every recipe is probably also IDENTICAL. So if you've eaten it once, eating it again...is the exact same experience.

This could probably wear on some people, particularly if they have some other bias against them/"The Federation" life due to some colonist roughing it ideology or another.
>>
>>52472167
I supposed it's possible, but the settings, adventure goals, and character motivations are so different it would take a lot of work.

Rogue Trader modules are centered around treasure hunts, fighting hostile xenos, mysticism like weird Warp shit and prophecies, or simply accumulating power and profit. Not exactly Starfleet's bread and butter.

But I suppose you can mine the modules for ideas, at least. Like the planet with the priest kings in one of the modules could work for a Trek-like setup. Especially TOS.
>>
>>52479354
Season 6 and 7 get better. There are still plenty of retarded episodes but there's more good than bad.
>>
>>52479966
No they don't. Voyager peaks at season 4.

6 and 7 just drag on doing the same tired, retarded shit over and over. Now with more holograms.

>>52479354
I can't. You shouldn't. There's nothing to be gained from it and the ending is bollocks anyway. You're at the point where the writers a have stated on the record they were completely burned out. The smart thing at that point would have been to get fresh blood in but as you see the same wodge of writers credited on pretty much every episode... eh it's probably Rick Berman's fault somehow, probably refusing to pay for new people who are not burned out and still have ideas.
>>
>>52479341
Given his feelings about Cardies, I doubt that would have ended well.
>>
>>52480530
The "spooning" puns would be unbearable.
>>
>>52479463
You could always be the crew of the SNAP DRAGOOOOOOON
>>
>>52482086
>Campaign ends when the GM gets sick of their shit and has them all massacred by an OP Mary Sue
Sounds about right.
>>
>>52482086
What the fuck were they even about?
>>
>>52482894
Pretty sure they were a Dev's OC Donut Steel.
>>
>>52479273
>You ended up with a billion skills, advantages and disadvantages, ship systems, and other details to worry about. Those systems ended up being unwieldy and just not fun to play.

Hrm, thing is I do like crunchier systems, but that said Modiphius 2d20 isn't fuckin' FATE, so I imagine there's a happy balance here.
>>
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I found a rare one!
>>
>>52485253
Saw one at DS9. Looks pure shit.
>>
>>52483397
I thought that was the Defari.
>>
>>52485765
They got a whole package of Steel donuts.
The lukari, the snap dragons crew, the deferi and i bet there is yet more i cant remember right now.
>>
>>52485826

Kurland, Shon, Admiral Quinn - Medicine Woman, J'mpok, etc.
>>
>>52485826
Yes but why Snap Dragon?

It's a type of Lupin flower that likes temperate to miserable climates and a broad variety of soils.

I say likes but I mean can survive a broad range of soils.
>>
>>52485873
Oh and mister egghead, the one who was around in the old ESD and was discovered to be an Undine infiltrator during that one arc.

>>52485892
My guess is it was just a Gorn pun.
>>
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>>52479341
>>
>>52485972
Good ol' snake tits.
>>
>>52478863
>their stepmom is teaching them to worship the prophets and by extension her boss
>who is also their Starfleet dad's Starfleet CO
>Starfleet's ethics board are just permanently shitfaced and crying at this point and Janeway hasn't even come home yet
>BUT WAIT, THERE'S MORE
>Jake is such a colossal waste of oxygen that Kirayoshi becomes some prophesied "human born of Bajor" assistant to the Emissary instead of the Emissary's son playing a role
>thanks to the Prophets being nonlinear this gets retroactively written back all the way through Bajoran history so nobody notices
>this actually becomes the factor that drove Koss Moran to go after Keiko in the first place
>Drama Ensues™ when Molly and Kirayoshi don't want Kira to move out when Keiko gets back
>Q is just laughing his ass off at all the temporal tomfoolery. He could have solved all of this within seconds but chose not to. Sisko did punch him after all.
>>
>>52486513
Surely that would be the Gorn? Or that race of literal cobra-people.
>>
>>52487847
Remember the comet-in-the-wormhole episode? The three Cardassian chicks were referred to as vipers over a dozen times thanks to some prophecy shenanigans. Snaketits.
>>
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>>52487834
Well at least all the time dickery is driven by the Prophets and not something like Kira accidentally driving a runabout backwards through a fluctuating time hole that's also alive. Which would be be the Braga way of writing it.
And actually forms a fairly stable loop by the look of it.


I still honestly want to see a decent take on what happens if instead at some point Miles and Keiko have an amicable split and Miles ends up following up that dangling relationship thread he had with Kira that was ...

Well it'd make for a better romance than Odo/Kira, that thing should have died. I mean the whole mess was resolved; Odo had clearly moved on and could never fully trust Kira again after certain old mysteries had been solved and Kira not fully trust Odo again after the mess with the Dominion occupation of the station.
>>
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>>52488003
I'll be honest, that's where I've been driving this whole thing from the beginning of proposing the game scenario. It's one of the few times in Star Trek I was genuinely pissed that they didn't revisit a plot thread later. My scenario also has the benefit of cutting out the whole Dukat-as-Pah'wraith Cultist plot line, so he can keep being the same sneaky, ambitious, SOB that we all know and love to hate. HURF DURF I R SPESS LUCIFER AND I'M BANGING THE SPESS POPE was such a stupid fucking way to end the Dukat, Winn, and Sisko characters' plot arcs in S7.
>>
>>52488096
Dukat should have died on that planet he took Sisko. That's where his arc ends. There was nothing that needed him to continue so giving him reason to carry on as before actually doesn't help.

But I understand they were reluctant to get rid of the greatest villain star trek has ever had. And his twist to try and use the anti-prophets stuff did at least follow the logic of a completely broken man trying the one insane thing left, given Sisko basically pulled a thing which is arguably both incredibly Star Trek and perhaps at the same time incredibly Anti-Star Trek depending on your interpretation: With no option left he yelled at a godlike figure to get off their ass and do something of use. Or he gave up and prayed for salvation.

I lean to the former rather than the latter, because Picard did a lot of that to Q, in various forms. But then Sisko has the whole Emissary thing going on where as Picard and Q was a very different relationship...
>>
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>>52489006
>>52489006
>>52489006
>>52489006
>>
>>52480530
Given known Cardassian mating rituals, not ending well would probably have lead immediately to marriage.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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