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Which one is better?

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Thread replies: 45
Thread images: 5

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Which one is better?
>>
>>52355350

>>Draw 3 Cards
>>Draw 2 Cards

The Magic Card is 50% better, plus whatever value "or make your opponent draw 3"
>>
>>52355361
But aren't Magic decks also 50% larger?

Pot of Greed is better simply because it costs no resources.
>>
>>52355361

This answer ignores the relative design space of each game. You're running Blue for Recall in MTG, a non-trivial requirement. Pot of Greed goes into any and all decks.
>>
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>>52355376

I don't know a lot about Yu-Gi-Oh, but this fucker was a 4-of in every Pokemon TCG ever, and Pokemon had bigger decks than Yu-Gi-Oh
>>
>>52355350
What does Pot of Greed do again?
>>
>>52355419
Yeah but every Pokemon Meta thus far has two or three staple Trainer cards for every single competitive deck. Name one deck that doesn't run Sycamore, for example
>>
>>52355433
It allows me to draw 2 additional cards.
>>
>>52355350
From a purely theoretical point, turn 1 pot of greed is superior, as with other draw trap and magic cards can chain, as there is no limit to the number of magic or trap cards that can be played in Yu-Gi-Oh. Later in the game, once in magic the player has a substantial mana base, Ancestral Recal can be used to more effectively chain drawing to get whatever cards you need, the downfall being that by using mana to draw cards, you are using the resource you would need to play the card you are looking for. Because of this, I would say that pot of greed is the better card, as a 0 cost 2 draw card in magic would be superior to a 1 cost 3 draw.
>>
>>52355483
Ah, but you forget, Recall has a second hidden ability that allows you to make your opponent draw cards. Whilst this seems stupid at first glance, one can easily think of a menagerie of situations where one could use it to their advantage.
>>
>>52355474
Oh no!
>>
>>52355350
2/35 > 3/53, 0 mana > 1 mana
Mathematically, Pot of Greed is superior is every way.
>>
>>52355361
Pot doesn't cost mana.
>>
>>52355419
Him, Oak, and Pokémon Trader have all served me very well.
>>
>>52355433
Try reading the text on the card.
>>
>>52355669

But reading's for nerds.
>>
>>52355669
Oh. That's text. Who'd have known?
>>
guys

pot of greed can't get re-directed. Recall's biggest flaw is its weakness to cards like Misdirection
>>
>>52355474
What? From where?
>>
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>>52355376
The amount of cards in your deck doesn't change the amount of cards in your hand. Anc. Recall is better. 3>2
>>
>>52355350
Define 'better'
Recall only costs U and is at instant speed, however PoG is from a resourceless cardgame, so if you do shit like PoG into PoG, you don't have to wait a turn and you can immediately use your cards.
That's not to say that Recall isn't absolutely busted.
>>
>>52355350

The one from the card game that isn't absolutely terrible.
>>
>>52355723
Yu-gi-oh is bad about printing 90% of the rules on their cards. Gotta use a small font or it won't fit
>>
>>52355350
Doesn't ancestral recall being an instant means it's basically free if you play it on their turn?
>>
>>52356035
No?
>>
>>52356035
However, that means you're doing nothing on your turn.
>>
>>52356035
No, as you could have used that mana to play something else, like a creature etc., on your own turn. If recall was all you could play you just delayed the action, you had to pay anyway.
>>
>>52356132
>>52356236
I thought you could pay the mana, play it during their turn and then untap the mana during your next untap step?
>>
>>52356236
But you left your options open for any other instant you may have.
>>
>>52356269

Yes. What anon is saying is that you would have to leave that mana unspent during your turn, losing out on casting something else.

However, like >>52356273 points out, blue certainly has plenty of reaction instants you could be holding (or bluffing).
>>
>>52356269
Which isn't functionally different from if you had just played it in your turn like normal
>>
>>52356317
>>52356319
Ah, sorry I don't really play magic. I get it now.
>>
>>52355350
Pot of Greed is better because

>drawing 2 cards in Yugioh is VERY hard to do. Whereas there is a plethora of ways to do it in magic
>not even a slight mana restriction
>more likely to get counterspelled or something in mtg
>drawing cards in magic doesn't always mean you can slap them down right away. Might draw lands or spells you can't play. However when drawing cards in yugioh you can basically play anything from your deck with resources

Both are broken. Pot of Greed is slightly more so because of the design of the games.
>>
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>>52355350
Both are child's play.
>>
>>52356628
>not Hivemind ante your opponent.dec
It's like you don't even want to own every card ever.
>>
>>52356628
How is this better than recall? This might need some conditions.
>>
>>52355882
Duel masters?
>>
>>52356789
>mox, mox, mox, land, contract, mox, crypt, contract, paradoxical outcome, mox, mox, mox, mox, crypt, tendrils
Almost guaranteed turn one kills with that being in a deck.
>>
>>52355770
The number of cards in your deck changes the probability that the cards you draw are relevant.
>>
>>52356789
You're never gonna lose a game where you get to draw seven extra cards.
>>
>>52356373
You forgot
>You can counter or misdirect recall even on turn one
And pot allows you to exodia on turn 1. Before the other guy can do jackshit
>>
>>52355419
He's a supporter card now, which means you can only play 1 per turn.

You still have a billion ways of going through your deck in pokemon
>>
>>52355433
https://youtu.be/MkMhyIJnJAg?t=124
>>
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>>52355474
>>52355669
>>52355705
>>52355723
>>52355956
mfw they have no clue
>>
>>52355380
>You're running Blue for Recall in MTG, a non-trivial requirement
Running Blue is required anyway in every format that includes the power nine.
Thread posts: 45
Thread images: 5


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