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Warhammer 40,000 General

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Might as well ignore this general with all the 8ed shitposting edition

>previous thread
>>52319302

https://youtu.be/TPMmyXjTUQU >>52319302


>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
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Reminder: Eldar are the most powerful race in the galaxy.
>>
The only ones crying about 8e are kneejerk faggots.
>>
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>this general
the next several days of generals, you mean
>>
>So tonight we wanted to share with you some of the rules concepts that we’re currently working on

>concepts

>working on

>its an alpha stage rule test

Its like /tg/ can't into basic reading comprehension.
>>
MORE ELDAR ARMIES WHEN

EXODITES WHEN

GW-APPROVED CORSAIR CODEX WHEN

YNNARI'S CHOSEN CODEX WHEN
>>
>Death Guard/Mortarion release teaser
>"We are the seventh legion."
Am I hearing this right?
>>
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>>52321371

Prepare for your nerfs, Eldar fags.
>>
You know you would hope that just maybe if GW ever peaks at these threads at all, they would take a hint that instead of excitement and hype over their potential rules changes, these threads are full of shitposting and doom.

And don't say "oh but anon we would be getting shitposting and doom no matter what even if the changes were all perfect because everyone is entitled blah blah" because you know deep down that's not really true. We can be incorrigible neckbeard grognards but we still get excited when good shit is announced, you remember how beautiful the releases of Genestealer Cults and Traitor Legions were?

But this just sounds bad, bad, real bad. It's so fucking worrying.
>>
>>52321389
At this point, it's mainly a matter of letting them know how terrible some of those ideas are
>>
>>52321389
The release schedule is set. 8e is done already, it has to be in order to meet their deadlines. They're just being cagey.
>>
>>52321394
That's your brain on chaos.
>>
>>52321395

If nothing else we can enjoy the Ynnari book until then
>>
>>52321400

They do take community feedback these days and have told us to give more of it.

>>52321401

You have any proof of that, or is the only source your asshole?
>>
>>52321389
>falling for this damage control
Anon the edition releases in fucking June. The rulebook is already finished. Have you noticed all of these changes are literally identical to Age of Sigmar? It's not shit they're carefully thinking about and testing, they literally copypasted the AoS rules over. If these are actually the new rules they've had to already begin updating every single army and unit into the new warscroll format with armour save modifiers and movement stats. None of this is subject to change in the slightest.
>>
>>52321349
Honestly Battle Shock for Nids in Synapse should just be a reduction to movement instead of wounds to represent them getting thrown into disarray by being killed faster than they can position themselves.
>>
>>52321398
Oddly enough, had it just been the details about the movement stat being added back and armor save modifiers being a thing again, you'd have a lot more optimism. At most, you would have some shitposting that Orks were going to be 2" movement and Eldar were going to be buffed to 10 or something, but that would be typical.
>>
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>>52321349
>I2

Who cares HA!
>>
>>52321400

The only bad one is morale, and it would be dumb to take that out of context with whatever USRs or army rules might alter it. AoS has all sorts of modifications to how Battleshock works for each individual army, and every General by default can issue a command to a unit that lets it ignore Battleshock for that game turn, and I would expect to see that to make an appearance in 8e.
>>
>>52321377
And people who dont play the game but want to shit post on /tg/ anyhow.
>>
>>52321389
If 8th is launching in June the rulebook is already written and gone to printers which means none of this is subject to change at all.
>>
>>52321417

>help I can't stop jumping to conclusions

Source? Do you have any source AT ALL for these egregious claims, Chicken Little?
>>
>>52321419
That's true, I agree those are good changes and most people like them.

But porting over word for word the AoS Battleshock, and having charging always strike first, and then the pattern of all of these things being directly pulled out of AoS, is really anxiety inducing.
>>
>>52321426
I'd argue that charging units striking first is pretty bad as well, unless they remembered to actually keep powerfists and the like striking at Initiative 1 anyway.
>>
>>52321398
>these threads are full of shitposting and doom.

Anon no matter what GW did that would never change.

Youre a fool if you think /tg/ is the place to go for anything warhammer rules related.
>>
>>52321433
Do you have any idea how the release pipeline works for a major company like this?

There is no possible way they are still alpha testing rules for an entire edition change 2 months away. It's literally not feasible.
>>
>>52321437
>charging always strike first
>AoS
That's a fantasy thing, and not something I'm really against. Fortune favours the bold, and all that.
>>
>>52321453
Ork players your battered wife syndrome opinion is not wanted. All they need to do is give you an Initiative buff on charging as the army-wide special rule, instead of fucking with the core rules for every single army.
>>
>>52321443

I would suspect so, and being counter-charged or charged when out in the open and just out of range.. combined with simultaneous activations or alternating, like in AoS, its not as damning as you think.
>>
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>M characteristic is back
>mfw Necrons will have <6' move

At least we have chance to strike first, r-right? it will be okay?
>>
>>52321433
Someone give this guy a source that the book is due in June

Also where is the link to this new 8th edition stuff? I'm out of the loop
>>
>>52321463
Age of the Emperor IS happening

Discussing what they COULD have done is pointless
>>
>>52321426
>AoS has all sorts of modifications to how Battleshock works for each individual army

Clearly 8th will too.

Like it or dislike it the rules for morale had to change theyre absolute shit often second only to the army specific rules that modify them.

People are just mad they dont want to take casualties.
>>
>>52321471
Okay but you don't need to defend a bad change just because it helps you, personally, at the expense of the entire system
>>
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>>52321463

>waaah my elfdar can't strike first
>waaah my white scars/dangles deathstar can't strike first then hit & run away
>>
>>52321398
I can remember that people were still complaining about that.
> Huurrrr the patriarch is not fat
> hurrr they use mining machines instead of limos
> Guard kitbashing, so lazy GW

Seriously, /tg/ is the last place I'd come to for feedback.
>>
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>>52321463
>ork players
Swing and a miss.

>instead of fucking with the core rules
This is an actual edition change, which means the core rules themselves are finally getting aired out. As an older player this is not my first rodeo.
>>
Does a power axe go at I1? If it does, wouldn't it almost always be better to take a powerfist? Is the cost the only difference?

t. Necron player who will only be helped by these new charge rules
>>
>>52321394

The loyalist Legions don't exist anymore. So the Death Guard are the 7th of the 9 existing Legions. Plus 7 is the number of Nurgle, so it fits that way too. I'd imagine when Angron is released, World Eaters will be the 8th Legion.
>>
>>52321473
No they're mad because Morale is fucking fine and one of the last things people complain about.

The only thing the game needed in that department was more Pinning and a slight nerf to ATSKNF like giving them an extra dice and removing the highest on Fear tests or something.

There are a fuckton of way more significant major bad problems with the core rules that needed to be addressed which probably fucking wont be.
>>
ORKS AND TYRANIDS NEED TO FUCK EACH OTHER
>>
>>52321478
doesnt matter what I think about the change, its happening. The fact that I benefit is a happy consequence
>>
>>52321466
The only reason it irks me is I'm paying the points for higher initiative since I'm playing Emp's Children. The fact that it doesn't matter until the second round of the fight...

It's like if you didn't get armor saves on the first round of the fight. That's potentially quite a few points you don't get any value out of until round 2, and it makes it really simple for your opponent to plan since they can come at you with anything and their AP and your armor won't really matter.

I'm sure in actual play it won't be as bad, but it just rubs me entirely the wrong way.
>>
>>52321446
Unless it's a 5 page rulebook with digital dataslates for all armies
>>
>>52321479

>Eldar and whitescars
>can't strike first

They will probably have 18' move to make them so. At least eldar of course, all this changes is to change disgusting limit that eldar jetbikes can move only 12' like other bikes - they are eldar* jetbikes, they will have 18'+ move.

*) meanwhile DE bikes still 12'
>>
>>52321489
>Is the cost the only difference?
the power axe can technically be paired with a pistol or regular close combat weapon for a bonus attack

but yes, cost aside the fist is still better
>>
>>52321489
Axes are cheaper and aren't specialist weapons.
>>
>>52321473

Actual elite, high morale armies won't notice it much if at all (see: Stormcast Eternals), saying they won't have a Hero phase that lets them make their army or key units immune to morale damage.

It will suck for low morale ones like Guard or Orks, but I bet they will have HQ choices who will fix it, like Commisars blamming a squad member to ignore catastrophic casualties across multiple units, or Priests buffing their value, or a Warboss making his Boyz shrug it off. In fact, I would expect Orks to get some kind of mechanic where if they do take shooting or morale casualties, they get to make a free out of turn move closer toward the enemy (maybe even pile in automatically)
>>
>>52321463

It's never thematically made sense that a charging unit does not strike first.
>>
>>52321463
>DA BOYZ ARE COMMIN TO MOB YER CHEEZY DEFSTAR HQS ANON, WHACHA GONNA DO?!
>>
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>>52321470
>Also where is the link to this new 8th edition stuff? I'm out of the loop
Please respond

Also apparently Gulliman woke up out of stasis?
>>
>>52321489
yeah. a power axe is just a cheaper worse powerfist.

I'd wait until we see new rules before getting your hopes up/declaring doom. We're in for a massive overhaul and most if not all things are going to change.
>>
>>52321502
It probably is exactly that, and that still means it would need to be done already. That's a LOT more stuff than a core rulebook like we usually get, since it needs a complete overhaul of every single Codex.
>>
>>52321517

https://www.warhammer-community.com/2017/03/23/warhammer-40000-news-from-adepticon/

Guilliman came back in The Gathering Storm 3, he has a model and rules now for 40k.
>>
>>52321520

My guess is they may do an AoS and launch with everyone's armies having a barebones translation into 8th edition until they can start releasing new 8th edition codex books.
>>
>>52321513
>grots charging genestealers should strike first
>thinks that makes some kind of thematic sense
Are you high?
>>
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>>52321497
>mfw orks and nids will be on top in the new edition

You faggots can taste what its liked to be fucked by the rules for once
>>
>>52321522
Thanks
>>
>>52321489
If Poweraxes don't swing at Initiative 1, then at the very least they're pretty much always superior to every other power weapon, save for perhaps mauls.

If the enemy is weak enough, then you'll kill them off quickly and the lower initiative on the next round won't matter.

If the enemy is more durable, then you're in for a protracted fight, at which point you're also probably durable enough to make use of your axe in the upcoming rounds.
>>
God Tier
Eldar
Tau
Speesh Muhrins

Meh Tier
Everyone else

Shit Tier
Sisters
Orks
Tyranids

Is this list true?
>>
>>52321501
>The only reason it irks me is I'm paying the points for higher initiative since I'm playing Emp's Children. The fact that it doesn't matter until the second round of the fight.
we don't know all the changes yet. There's going to be new armylists for everyone too so if high I is no longer relevant you'll probably not be paying points for it.

this isn't going to be backwards compatible with the codexs like most other eddition changes have. We'll be getting new army rules along with the new core rules.
>>
>>52321512
>It will suck for low morale ones like Guard or Orks, but I bet they will have HQ choices who will fix it

Doesnt change much thematically for them, theyve historically had to deal with LD issues and the rules GW gives them to mitigate Ld checks.

The implementation might suck but i think looking at Ld changes is a good direction to take.
>>
>>52321526
if a terminator can do it, I don't see why the considerably faster grots couldn't
>>
>>52321535
Yes, but there are like 3 or so tiers within meh tier, and also Grey Knights are in the Shit Tier.
>>
>>52321535
For 2 months give or take, yes.
>>
Horus redemption arc soon brothers!

I come from GW to announce that the Lion will go traitor and Horus will return a changed man to lead the imperium. The emperor didnt destory his soul but purified it in a final act of fatherly love for his first and baldest. He now returns to right his wrongs.

Luna Wolves a best legion.
>>
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>>52321529
>implying people will play AoS grimdark bogaloo
Good one
>>
>>52321544
Terminators can NOT do it, and never have.

How the fuck do Grots hit something that moves 9 times faster than them, can smell and taste and see and hear them coming before the Grots even know they're there, and have reflexes so fast they literally dodge bullets, battlecannon explosions and flamethrowers?
>>
>>52321539
Yeah, but that also has me worried, since a complete overhaul might just invalidate a bunch of other stuff. I just got Legion tactics after so much waiting, and I'd hate to have it rendered null so soon.

This isn't exactly a confidence booster.
>>
>>52321526
Who charges Grots at Stealers anyway?
The Grots strike first, do fuck all, then get minced by the return attacks.
>>
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>ultras have Uncle Bobby G back
>Iron Hands dont even have a special character

It hurts
>>
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>>52321529
>You faggots can taste what its liked to be fucked by the rules for once

My body is so ready for 8th
>>
>>52321542

To be fair, even the AoS sigmarines can get messed up by Battleshock. They only have a few heroes who actually give out the morale immunity and most people take lists that don't have them. People may have to actually make a hard choice during list building between having insurance against morale losses or getting sweet unique buffs to (other gimmick)
>>
So why are people ACTUALLY upset at the rules changing? I've played all 3 systems, and AoS was the least shitty to get in to, it was the least shitty to engage in, and the tactical/strategic variety is still there without having lots of arbitrary rules or limitations and it doesn't require you to own 3 books just to be able to field an army
>>
>>52321558
They're really fired up!
>>
>>52321563
Thats because Ferrus was a necron. He deserved to die.
>>
>>52321558
Dunno, but that's what they want charging into close combat to represent.
>>
>>52321561
It's a matter of fucking principal. They shouldn't be hitting first even if they do charge. This has never happened in any edition of 40k, ever. This isn't even like the save modifier change or movement stat change which is going back to 2e, it's just complete lazy horseshit design.
>>
>>52321555
But they will
>>
Does anyone have that Triumvirate Of Shit from a while back with the Swarmlord, Ghazghul and another dude in it?
>>
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>>52321558
>Terminators can NOT do it, and never have.
Terminators have been doing it since the 80's. I apologize for not living in the 3e-7e bubble of rules.
>>
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>>52321555
>GW's face when whiny nerds believe they have enough self control to stop buying plastic crack because they dont like the new edishun
>>
>>52321561
>The Grots strike first, do fuck all, then get minced by the return attacks.

Then why change the rules to make them strike first at all?
>>
>>52321569

>only three books

I have to take 4-6 every game, not counting my mini-rulebook or BRB, and then a variety of cheat sheets and charts.

40k really needs to be pruned.
>>
>>52321568
>People may have to actually make a hard choice during list building between having insurance against morale losses or getting sweet unique buffs to (other gimmick)

Honestly that doesnt sound so bad, havent played AoS though.

Atm thats pretty much the choice you have with ork Hqs, Grukk to manage mob rule or something else for a gimmick.
>>
>>52321535
Sisters, surprisingly enough, are actually top of the Meh tier
>>
>>52321569
Because 2 of the changes are really, really bad.

Having played enough past editions of 40k I can tell you that you may have found AoS the simplest to learn only because you never played any of the earlier editions that weren't bloated to shit but still managed to have depth, so you don't know what you're missing.
>>
>>52321533
>Thinking ap or power weapons/fist will remain the same
Power weapons will be rend-2 or -3, axes will be -3 - 4 and power fist will deal 1d3 mortal wounds with no save whatsoever, this is reskined AoS don't expect anything beyond that.
>>
https://www.youtube.com/watch?v=7dl0OtWqCa0

They're trolling you sad faggots
>>
>>52321592
Because its not a game of just Grots v Stealers.
The mechanic worked well in Fantasy for years. No reason it wont work in 40k
>>
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>>52321582
>>
>>52321569
>So why are people ACTUALLY upset at the rules changing?

Actually?

Because that what /tg/ does

Thats the actually.
>>
>>52321583
I played since 2e, and no Terminators did not hit stealers first. Fighting back then was simultaneous and only the victor got to actually deal damage. Stop making shit up.
>>
>>52321600

Think of it this way, everyone else has to deal with Mob Rule now!
>>
>>52321607
>2 changes are bad
>They're just bad ok?
>No offer of explanation or reasoning
>>
>>52321603
>one build
>he paid a billion dollars for metal figurines to play one viable build
>>
all that 8 needs is a radicall nerfing of tau and eldar as well as a radical simplifacation
>>
>>52321563
Dont worry they'll die along WS, BA, BT and everyone else only hyper ultramarines will survive
>>
>>52321621
>Ork players right now.

https://www.youtube.com/watch?v=KT1kNbOhf94
>>
>>52321569

I'm happy with it as long as they keep armor save modifiers reasonable, movement values are actually good and appropriate, and save stacking gets beaten to death so we have less 2+/2++/2+ FNP rerolling jinking Invisiblity snap shot bullshit everywhere
>>
>>52321535

Top Tier (in order):
- Eldar
- Chaos Daemons: Tzeentch
- Tau
- Space Marines/Dark Angels
- Chaos Renegades: Artillery

Bottom Tier (in order):
- Tyranids: Not Flyrant
- Orks: Anything

SoB being bad is a meme and has literally never been true except probably in 2E.
>>
>>52321621
This is the Orks ultimate revenge, and it's worse than we ever could have imagined.

It's not them getting buffed to an Eldar-tier Codex with lots of fun fluffy but powerful options that let them compete on an even footing and everyone have a good time, no. It's everyone being forced to experience their suck, even when playing in games that don't involve any Orks at all. It's the entire game being dragged down to shit tier.

This is true hell.
>>
>>52321631

>that dark eldar deviant at the end
>>
>>52321624
>he plays SoB and doesn't take a bunch of Sisters, Immolators, Multi-Meltas, and Exorcists

You don't exactly have much choice in that codex. What, did you plan on fielding 30 Repentia and 9 Penitent Engines?
>>
>>52321591
That or we will finally see the long desired dream of watching GW crash and burn, I hope for the second one.
>>
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>>52321624
>paying a gorillion dollars now
>not having them since the turning of 4th
>implying they're less mono build than gravspam cucks or scat-tide or MAGNUS THE FAGNUS
>>
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>>52321619
is my choice of images really that obtuse?

Standard practice for marine characters and assault terminators is to walk up and beat the snot out of genestealers before they get the chance to charge in and fuck shit up.
>>
>>52321642

So... early 7th edition.

Or going from 2nd to 3rd if you are a grog like me.
>>
>>52321638

>Tau
>Above marines/dangles
>Despite never placing higher in tourneys
>>
>>52321638
>Tau in 3rd place
They're not that high at all. Space Marines are higher.
>>
>>52321610
>we've got all these square bases left over
AW

SHIT
>>
>>52321613
Why is this the triumvirate of shit, again?
>>
>>52321560
rules will change but none of your minis will be invalidated, do it'll be fine.
>>
>>52321495
Nah they just messed up. If you let the loaylist out DG are the fifth and WE are no. four. And they are allways called the "cursed" 14th by other CSM
>>
>>52321665
three most vocal /tg/ fanbases, I guess?
>>
>>52321653
Except that's not how melee works in Space Hulk either?

You both just roll off.
>>
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>Charging units attack first

WE MELEE RACE NOW
>>
>>52321642
see
>>52321631
>>
>>52321371
Pity that's a picture of a Cra from Wakfu, you stupid cunt.
>>
>>52321665
meme fanbases for shit tier armies
>>
>>52321665
Three weakest armies, except SoB aren't actually in the bottom 3 but they get so little attention they might as well be.
>>
>>52321673
>WE GUNNA MOB ALL YER FANCY DEFSTARS!!!!

AND DEN YE CAN TAKE A MOB RULE TEST!

YARHARHARHARHARHAR!
>>
>>52321673

>mfw orks move 4" and if they roll 1's for their charge roll they lose d6 models from the mob as they turn to infighting instead of charging the enemy
>>
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>>52321554
>>
>>52321665
Gw gave them nothing really for 6th and 7th and what they did get was generally shit or in the case of sisters way too little.
>>
>>52321684
SoB keep getting better on accident thanks to negligence
>>
>>52321554
>first and baldest.

That better be his new Imperial title GW.
>>
Hey /tg/, someone could me kind enough to make a quick overview of the last broadcast from WH TV about 8th ed ? Can't watch the vid since i'm at my work.
>>
>>52321564
Did any ever count and list all the memes referenced?
>>
>>52321349
I havent been around much but this is what i have caught up on by now.
>Cadia blew up
>Rowboat Girlyman is out of his coma

What else has happened?
>>
>>52321613
Thanks
>>
>>52321554
T-Thanks Emperor.
>>
>>52321725
>Orks are going to crush you
>Afterwards youll need to take a mob rule test
>Its about time too

Thats all you need to know anon
>>
>>52321733
New edition with a 5 page rulebook and free worthless dataslates, you're lucky turn back and never comeback
>>
>>52321725
new deepstrike rules involve throwing the unit at the table.
40k will change to new 4 sided bases
Plastic thunderhawk was sighted in the background.

possibly adding wheeled movment trays.
>>
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>Fulgrim will be the next Daemon primarch released!
>Slaanesh will get new things instead of going the SoB way!

Slaanesh teases and denies again! Praise Papa Nurgle!
>>
>>52321754
plastic Thunderhawk box that is i mean
>>
>>52321611
Could grots vs stealers become the new nobz in a naut?
>>
>>52321733
Tau is officially a major galactic player.
>>
>>52321725
>3 ways to play – open, narrative and matched play

>Movement is a stat again.

>Charging units strike first.

>LD checks are the same or very similar to AoS.

>Negative armour save modifiers are back, might just be for shooting.

>Sisters hints.
>>
>>52321768
What? When did this happen!
How did they get warp drives?
>>
>>52321768
How?
>>
>>52321698
>and if they fail a charge (within possible range) they must take a Ld test
If passed they are placed in base contact with the enemy counting as is they'd made a disorganised charge.
If failed they vent their frustration upon one another and take d6 wounds
>>
>>52321768
No anon, now go back to being the NPC race for the bad guys.
>>
>>52321780

Nah, armor save mods/rending will be in melee too. AP is going the way of the dodo. About fucking time, too, Termiantors might actually be able to survive stuff now.
>>
>>52321656
>hur dur muh Tau never place at tournaments meme

They literally placed higher than them at the last LVO
>>
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>>52321420
+ BONUS FOR TEMATIC ARMIES
DA ORKS KLANS ARE COMMING!
>>
>>52321791
>Theyre all fired up!

>If the ld test is failed the unit automatically charges the nearest friendly ork unit.
>>
>>52321821
The Nobz have to challenge each other, and the winner gets the wargear of the looser plus his remaining boyz.
>>
>>52321656
>>52321661

Oh look more clueless faggots who know nothing about the tournament scene but like talking about it on /tg/. You morons weren't even aware R&H were a top army and you always forget that Chaos Daemons is 2nd best army in the game.

And here is some proof about why you are wrong, dumbasses. It's fucking months old proof too:

LVO Army Faction Break Down
As for the top 8 it kinda went as expected with no surprises.

2 Deamons
1 Chaos Renegades
1 Dark Angel
1 Ad-Mech
1 Eldar Corsairs
1 Eldar
1 Tau

Below is the current breakdown of what armies are winning events. The list combines all the top events for the year so far, taking only the top three winners from Major or GT events.

42 Eldar
22 Daemon
18 Tau Empire
14 Space Marine
11 Dark Angels
10 Chaos Space Marines & Renegades
6 Ad-Mech
6 Genestealer Cults
5 Imperial Knight
4 Astra Militarum
4 Space Wolves
3 Dark Eldar
3 Dark Eldar
3 Necrons
2 Tyranid
1 Harlequin
1 Grey Knight
1 Blood Angel
1 Ork
>>
>>52321821
And if unable to charge they fire.

Old animosity rules, they were great.
>>
>>52321821

>Ork players early turn blitz with kommandos then intentionally fail the ld test on their slow mega nobz so they can charge the kommandos from a full 12" and leap frog into the enemies the kommandos charged earlier

GOTTA BE MORE KUNNIN'-LIKE, YA GIT
>>
>>52321831

>2 Tyranid, 1 Harlequin, 1 Grey Knight, 1 Blood Angel, 1 Ork

Those poor, dumb bastards.
>>
>>52321836
It says the nearest, with no range limitation, so it could be your covercamping grots or the burnaboys in a battlewagon. Sweet overwatch.
>>
>>52321831
>1 Ork

Anyone ever find out what that list was? Or did nobody else show up or something?
>>
>>52321782
They use slingshot drives, which can achieve FTL without having to deal with stupid warp dangers.
>>
>>52321844
>so they can charge the kommandos from a full 12"
WIth a M stat I suspect we'll see M+d6 charges.
>>
>>52321875

AoS does full 2d6 for charges, I don't expect you will see it going away
>>
>>52321872
When did they go from skip-drive to slingshot?
>>
>>52321496
>No they're mad because Morale is fucking fine and one of the last things people complain about.

Its bloated shit as was clearly shown last thread and the root problem of so many of 40ks other rules issues.
>>
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>>52321831
So the claimed SM+DA is only 25 top positions which -as we were taught in the Schola Progenium- is less than 18.
>>
>>52321888
Not sure, I only got into 40k a few months ago. 1d4chan says the old skimmer drives were retconned to the slingshot drives, doesn't mention what edition.
>>
>>52321808
>Termiantors might actually be able to survive stuff now.

Don't count on it. They'll be even easier to kill with small arms fire now, meaning people won't have to bother shooting anti-tank weapons at them.
>>
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>>52321744
>Implying that you don't have CT4 Overwatch
>>
>>52321916
>1d4chan
is NOT an advisable source for lore, it's a hearty stew of old lore , headcanon, memes and outright lies maintained by the most autistic parts of /tg/ who can't win a board argument so instead do it passive-aggressively on a wiki with edit remarks.

It's the You-tube poop of 40k.
>>
>>52321924
>implying small arms fire will have an ap mod
>implying terminators won't offer -1 to wound
>>
>>52321933
I mean BS4 overwatch. Too used to the french statline.
>>
>>52321744

I'm not scared faggot, my marines are really fired up
>>
>>52321916
Lexicanum is probably the most reliable fluff wiki, they usually give sources for things.
>>
>>52321904
>46 SM+DA+AM+IK+IG+SW+GK+BA wins
>45 eldar+dark eldar wins
>32 daemons+chaos space marines+renegades wins
Man, tau aren't even close with their 18 wins! Clearly they can't even compete with the holy trinity.

because that's clearly how we judge the tournament stats of individual codexes
>>
>>52321904
>gets fucking BTFO beyond all repair
>tries to stutter his way out of by combining multiple armies

And if you add up everyone above SM+DA, including the Tau, you get 82, which is higher than 25. What's your fucking point, dipshit? That's how stupid your logic is. Why the fuck are you still talking?
>>
>>52321960
You're kidding yourself if you think basic Bolters won't have a -1 modifier as standard. Probably everything with at least AP5 will.
>>
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If you are a true Son of Ultramar you will r8 my list!
>>
>>52321419
If they wanted me to be optimistic they'd announce things that show they're actually aware of the problems with the game. Like they should be saying "no more formations" and "we're replacing the codex system/release schedule with a system that means that everyone gets simultaneous rules updates and new models instead of some armies going 10 years with nothing" and "we're scaling the game back and removing super heavies/flyers etc. from regular games".
>>
>>52321558

The bigger question is how these apex predators with vastly superior movement found themselves in a position to BE charged.
>>
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>>52321979

Wrong image, shit.

They are actually Iron Hands
>>
>>52321924
Well it depends a lot on how they handle it.
For example if all weapons are changed to have save modifiers that reflect the current baseline effectiveness if their AP value, so AP 2 becomes rend -5, AP3 becomes -4 etc then terminators will definitely be less effective.
But more likely it'll be something like
>AP 1 = Rend -4
>AP 2 = Rend -3
>AP 3 = Rend -2
>AP 4 = Rend -1
>AP 5/6 = N/A
>>
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>>52321868
>>
>>52321991

rend caps at -3 iirc
>>
>>52321962
Is it true you have 20 cm movement and 40 cm bolter ranges?
>>
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>>52321964
>Implying Da boyz wouldnt have it any other way.

Just make sure you take the biggest nastiest deathstar you can build, so I can enjoy it even more when you make me redo the HtH math in angry disbelief.
>>
>>52321951
>>52321966
Duly noted, thanks for the heads-up!
>>
>>52321996
>7th edition summed up perfectly in one image.
>>
>tfw you play a shooty army and usually strike last anyways.
>>
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>>52321968
>>52321972
Oh man, if there is one thing SM players hate, it's when you expose them as the powergaming cheeselords they are. You guys are literally worse than tauplayers.
>>
>>52321986
By charging one unit and being left stuck out in the open once it's dead?
>>
>>52321991

rend caps at -3 in Age of Sigmar, it probably won't go any lower than that

but expect save values to shuffle so Marines are 4+, while no save at all is the normal for things like Ork Boyz and Horma/Termagants
>>
>>52322026
>the stupid taufag still hasn't learned that people absolutely despise him
>he resorts to calling everyone a marinefag by default

Same old story huh
>>
>>52322035

Sounds like a poor decision for such a fearsome predator
>>
>>52321998
Germany here, we used to have cm in LotR SBG but it was 15 cm for 6 inches. 40k is in inches al along here. Should be the same in France.
>>
>>52322026
Don't change the subject faggot, this discussion is about you being ABSOLUTELY FUCKING WRONG AND PROVEN WRONG TO BOOT

Why

are

you

still

posting

faggot?
>>
remember that expanding brain meme about playing different armies with tau being lowest and guard being highest.
I have a question,
What if I play both guard and tau?
>>
>>52322053
>>52322043
He's just shitposting at this point.
>>
>>52321998
I think you mean 15 and 60 respectively anon, and as far as I'm aware 40k is published with Imperial units in all countries
>>
>>52322026
All I hear is
>Oh look, I play xeno, I'm so alternative
>REEEEEE
>>
>>52322026
Is it bad to like your chapter for the fluff and don't want to see it falling in shit tier ?
>>
>>52322049
I can't remember which, but at least some of the translated rules are definitely metric. At least they were in 3e-5e.
>>
>>52322079

Shutup Black Templars
>>
>>52322087
Shut up fag,
DA here since 4th ed.
>>
Nurgle terminator spotted.
>>
>>52322110
Holy shit ! What the fuck is that !?
>>
>>52321991
They're going to go by 2nd ed stats most likely.

There will be -4 Rend weapons (but not a lot of them) and AP 5 stuff like bolters, pulse rifles and fleshborers will be -1.
>>
>>52322110
Ok am i seeing things or is that a big elongated cartoonish smile on that termie?
>>
>>52322110
>Ayy, y'all happy to see ya boi again? :DDDD
>>
>>52322124
He literally just said what it was in the goddamn post.
>>
Praise Kek
Plastick Thunderhawk.
>>
>>52322110
>Smiling in 40K
What is this heresy?
>>
>>52322126
Sounds like they might be using the rend change as a way to scale back the kill power of 40k slightly.
>>
>>52322110
Nice eyes, I must have missed that like the idiot I am. So I guess it might solidify the idea that the "Heavy Support" slot for the legion updates is a terminator variant of the cult marines?
Happy with my rubrics but I'm excited to see where this could go.
>terminator berzerkers
>noise terminators
Could be interesting.
>>
>>52321591
>does not have fucking wraithknight in his army
>uses only units that were available since 4E
Fuck the meta, if i dont like what i am playing then why play at all.
>>
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>>52322053
Why is CSM and Renegads lumped into one army? Doesn't renegades have at least as much differences to CSM as SM and DA (or marines of any color) have? Why is dark eldar listed twice? Why is Ad-mech a single entry, not skitarii and Cult mechanicus? They are literally two codicies. But somehow painting your marines in different colors totally entitles multiple entries especially when the the two strongest color variants just spam grav and bikes and bikes and grav.

How are those top positions even categorized? By primary detachment? Largest detachment by points? Is >>52321996 ork or eldar entry?
>>
>>52322141
God damn it anon.That was just a rhetorical question.
>>
>>52321894
>Its bloated shit as was clearly shown last thread and the root problem of so many of 40ks other rules issues.
What. Nothing about that was shown last thread, and I'm not sure how morale is the root problem of Grav, Bikes, psychic deathstars, MCs-which-should-be-walkers, re-rollable 2+ saves, stomps, D weapons, over-proliferation of AP 2 and ignores cover, lack of minimum perceptage troops for unit comps, lack of 0-1 limits on LoW, and so on.

I don't think you actually play 40k at all.
>>
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>>52322110
Shiny happy people ...

If thats a chem flamer, he is probably of the same mindset as Pyro from Team Fortress 2
>>
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More wear and tear time.
>>
>>52322158
Skitarii and Cult Mech are listed together because the most run formation in comp is the War Convocation which puts them together. If you want to get really technical both codices say Codex Adeptus Mechanicus on their covers.
>>
>>52322153
It's not gonna do a damn thing for terminators if that's what you're thinking, unless they get back their 2D6 save.

An AP2 weapon in this system will translate to -3 Rend. What does that turn a 2+ save into? Oh yeah, a 5+ - the same invuln that Terminators have.
>>
What are the changes? At work now so cant watch videos, can someone summarise please?
>>
>>52322180
Nice work anon, maybe add some more highlights and transfers and -
>dem moldlines on the cannon
REEEEEEEEEEEE
>>
>>52322158
Well renegades is barly an army, its a mistake ridden bunch of profiles, options and warlord traits from FW.
>>
>>52322163
Sorry there have been so many Shitmar players in here the collective IQ level has dropped significantly, it's hard to tell when people aren't actually being retarded.
>>
>>52322187
>unless they get back their 2D6 save
Considering all the 2e callbacks, I wouldn't say that's off the cards.

I'd bust a nut if they did that, too.
>>
>>52321394
They just want to play up the 7's meme for Papa Nurgle.
>>
>>52322197
Move stat is back, Rend replaces AP, AoS style Morale tests and possibly more things taken from AoS.
>>
>>52322203
I don't even play Smurfs but I agree, they deserve it. Allllmost anything that calls back to 2e that they would do is probably an improvement.
>>
>>52322153
It's a hilarious contradiction in 40k that things are both so killy that a lot of units are invalidated but at the same time, games take so fucking long because things take so long die with buckets of dice being rerolled and rererolled with no actual change in the state of the game.
>>
>>52322214
Thanks.
What is the best place to sell your minis? Ebay?
>>
>>52322197
>>52322214
Still a noob, where's this video you're talking about?
>>
>>52322167
>Because these problems exist that problem doesnt.

How fucking dumb are you? Yes balance is an issue that doesnt mean rules bloat and game length arent also.
>>
>>52322232
Here
>>
>>52321496
Since when has Morale been fucking fine? Your either a Space Marine who ignores it with ATSKNF, mostly fearless because otherwise you were shit, had a million ways to mitigate it.. Or you were one of the very few that were effected by it in the most horrid fashion like Orks.

The Morale rules are shit and have been for a while now.
>>
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>>52322110
I can only guess what nerve gas they're using...
>>
Am I supposed to put the particle accelerator and cooling system on my XV88 Broadside if I'm going with the missile pod variant?
>>
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>>52321555
Silly Anon. They always do. It turns out people are conditioned to go with the option that holds the most authority and the neckbeard circle has almost no authority. This is how the game you like vanishes from the big scene.
>>
>>52322187
>unless they get back their 2D6 save.

I would be ok with that, maybe even a rule where they ignore all rending? I guess the new equivalent on an invlun save.
>>
>>52322197
There's going to be some kind of system that "rewards thematic armies" with "command points" like the Grand Allegiances in Age of Sigmar

Movement is now a stat just like in Age of Sigmar and they say they're completely getting rid of the concept of unit types and every unit will have its own special rules instead of having universal special rules in the main rulebook also just like Age of Sigmar.

AP system is moving over to a negative modifier system exactly like Age of Sigmar which combined with the change above means that upon release of 8th ed all existing Codexes, dataslates, supplements and so on will be completely obsolete and unusable like what happened with all the Fantasy Codexes when Age of Sigmar came out

Charging units always strike first the same way it works in Age of Sigmar instead of using Initiative. In fact there might not be an Initiative stat at all anymore there isn't in Age of Sigmar after all!

Oh and lastly they're using new Morale rules literally word for word the Battleshock rules copy-pasted straight out of Age of Sigmar

But don't worry anon, Gathering Storm is DEFINITELY not the End Times for 40k and there's no way they're going to turn the game into Age of Sigmar!
>>
>>52322259
>Your either a Space Marine who ignores it with ATSKNF

I think a lot of the people who dont get why people are annoyed with morale as is are people who play armies that ignore it somehow.

They dont get what its like to take all these fucking morale tests, and all the fall back movement, after checking for 25% casualties from multiple horde units every turn.

Its fine theyre dumb and the rules are changing anyhow so its all moot.
>>
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>>52322283
Oh..
>>
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>>52322283
LITERALLY HAPPENING

HOLY KEK
>>
>>52322283
Charging units don't strike first in AoS. The player who has priority decides which unit is activated in combat first, thus allowing him to strike first with his chargers, but that's not always the best idea to do.
>>
>>52322283
Most of theses things are also present in early 40k and fantasy, and arguably some of what inspired AoS's rules in the first place.

Also the change is closer to the transition between 2e and 3e. Complete with the neckbeards gnashing about dumbed down, simplified rules.
>>
>>52322283
In fairness charging units don't hit first in AOS. Sigmar actually has a decently interesting system for resolving who strikes when in combat, which is why they've decided not to port that element over of course.
>>
>>52322301
>They dont get what its like to take all these fucking morale tests, and all the fall back movement, after checking for 25% casualties from multiple horde units every turn.
You realize Marines still test for this like everyone else, right?

There are only like two armies in the game that pretty much ignore Morale and they aren't super common.
>>
>>52322283
>There's going to be some kind of system that "rewards thematic armies" with "command points" like the Grand Allegiances in Age of Sigmar

I think this is actually the biggest red flag to me. If your rules aren't BY DEFAULT reflecting an appropriately thematic force for that army then you've fucking failed as a designer right from the beginning.
>>
>>52322318
Well considering the game has gone steadily downhill ever since the change from 2nd to 3rd, they weren't wrong, in hindsight.
>>
>>52322197
You were told what the changes were in greentext when you posted that above.
>>
>>52322332
Nailed it.
>>
>>52322283
>Movement is now a stat
just like in Warhammer fantasy and older editions of 40k

>AP system is moving over to a negative modifier system
exactly like Warhammer fantasy and older editions of 40k

>Charging units always strike first
the same way it works in Warhammer fantasy

>Oh and lastly they're using new Morale rules literally word for word the Battleshock rules copy-pasted straight out of Age of Sigmar

1 out of 4, guess that still put you only slightly behind Ork shooting.
>>
>>52322318
>Most of theses things are also present in early 40k and fantasy, and arguably some of what inspired AoS's rules in the first place.

This is how i see it also, so im not flipping out at everything being AoSized as much as im happy its going back to the old school.
>>
>>52322301
>I think a lot of the people who dont get why people are annoyed with morale as is are people who play armies that ignore it somehow.
Such as?

The only one that comes to mind is Daemons, which is one of the armies that SHOULD ignore Morale.

You can say Tyranids get off scot-free but that's not even fucking remotely true because they have to deal with Instinctive Behaviour which is 100 times worse, even worse than Mob Rule in terms of slowing the game down.
>>
>>52322332
How much do you want to bet that fluffy theme armies are gonna get hurt the most because of this?
>>
>>52322283
Excluding the AoS part and just looking at the changes in a vacuum, what are peoples thoughts? Doesn't seem like people are complaining about the changes themselves as much as the change towards AoS.
>>
>>52322385
Movement and save modifiers sound great.

Always hitting first when charging is annoying.

Morale change is literally WTF tier.
>>
>>52322378
The excuse people use to try and justify formations right now is that it "lets people build fluffy armies" but it's just a couple of retarded power gaming ones that actually get used.
>>
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>>52322283
Sounds fine to me.
>>
>>52322327
But youre moving up to 1/10th the models of many other armies as well as testing for your 25% from squads starting at 10.

Point still stands.
>>
>>52322385
Battleshock is an awful fucking mechanic and means that small, elite armies like Thousand Sons are going to be penalised even more. Can't wait to have millennia-old mindless automatons running away because an Ork Boy with a Slugga shot one of their friends.

Movement stat is a great idea that makes total sense.

Command Points could go either way. Either they'll benefit armies based around certain Chapters/Klans/Legions without being restrictive, or >>52322378.

Unless Marine stats change radically, Rend is going to make them even less durable. Armies with low saves already won't care. It's just a way to make Transport Vehicles even more necessary, because everybody loves playing ParkingLotHammer.

Hit first on the charge is difficult to judge without knowing what they're doing with Power Fists etcetera. Sucks to be an Eldar or Slaanesh player right now, though.

Overall, some of the changes are good in theory but will probably be implemented badly in practice. The fact that every single codex and rules source at the moment is now invalid is just pathetic, even if we knew it was coming. The best thing is going to be watching all the currently smug Orkfags get BTFO when their inevitable crippling 'theme' rule is released.
>>
>>52322327
Most chaos ignore it and theyre not what id call uncommon.
>>
>>52322110
He looks so happy.
But diffrent ahoulderpads really trigger my autism.
>YWN be this happy, spreading death and misery across the stars with your bro's. Why eaven live?
>>
>>52322283
There's going to be some kind of system that "rewards thematic armies" with "command points" like the Grand Allegiances in Age of Sigmar
As another anon said, this raises red flags

>Movement is now a stat just like in Age of Sigmar and they say they're completely getting rid of the concept of unit types and every unit will have its own special rules instead of having universal special rules in the main rulebook
Could work out great in theory. Let's hope they actually use the 2e move stats as guidelines and we don't end up with retarded shit like Cruddace making Tyranid MCs slow and plodding instead of being the scary motherfuckers that outrun Eldar that they're supposed to be.

>AP system is moving over to a negative modifier system
BRING BACK TERMINATOR AND CARNIFEX ARMOUR ON 2D6

>Charging units always strike first
Should just strike at the same time and the unit that wins the hit rolls deals the damage.

>Oh and lastly they're using new Morale rules literally word for word the Battleshock rules copy-pasted straight out of Age of Sigmar
For what purpose.
>>
As much as I'll be sad about the time wasted on the old 40k rules, I am looking forward to 40k being more accessible to normies like AoS is.

Case in point: my wife will play AoS with me but not 40k because 40k is fucking complicated.
>>
>>52322418
Yeah, my thoughts exactly

>>52322388
I see your points. Maybe charge could give a bonus to initiative rather than just striking first by default? Switch A+1 for I+2 or something
>>
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Age of the Primarchs confirmed?

Along with copy pasted rules from AoS?

Who of you will burn their models?
>>
>>52322418
>Battleshock is an awful fucking mechanic and means that small, elite armies like Thousand Sons are going to be penalised even more. Can't wait to have millennia-old mindless automatons running away because an Ork Boy with a Slugga shot one of their friends.

Maybe Thousand Sons will have leadership 10?

>Hit first on the charge is difficult to judge without knowing what they're doing with Power Fists etcetera. Sucks to be an Eldar or Slaanesh player right now, though.

And they didn't say that charging will always make you strike first. Just that they'd like the rules to give you that option if you want to.
>>
I have 5 chaos termies+ lord and 10 csm primed. What do in the wake of 8th?
>>
>>52322418
>Sucks to be an Eldar player right now
not really? they're shooty rather than choppy
>>
>>52322448
I'm not promising anything yet but if they REALLY fuck it up I will make a goddamn bonfire with my shit.

Right inside GW HQ.
>>
>>52322448
>Who of you will burn their models?
Just sell them on ebay, I'm sure someone will buy your pro-painted models.
>>
>>52322470
Paint 'em.
>>
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>>52322448
Thanks anon, I'm saving that for later
>>
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>>52322503
You're not alone, anon
>>
>>52322448
Why did i expected the captions to be in the opposite order ?
>>
>>52322358
Charging unit in Fantasy do not have Always Strikes First.
>>
>>52322453
If, an it's a big if, they keep the new 'Bravery' or whatever values as equivalent to leadership, I think this could work. One of the worst things about AOS is how models start to peel away in dribs and drabs when casualties are happening, since most except Daemons/Undead/Lizards have surprisingly low Bravery. Xenos players will get butthurt over this, but Marines should not be fleeing into the aether in their ones and twos.

>>52322480
True in practice, but on paper high Initiative has always been one of the Eldar's gimmicks as far as I know. It's sad it looks like that's going away, though they'll have Move I guess.
>>
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>>52321819
Charging means you attack 1st!!!
>>
>>52322448
Im selling everything but my boyz

Not like I collected orks because of the game aspect anyway
>>
>>52322515
You dont understand.
>>
This is so fucking gay. I'm just going to refuse Ork players games if I see one of them with that annoying smug shit look IRL over this game getting shitmarred.
>>
>>52322522
Stormcast the Space Marine Equivilants have a ton of rules that allow for them to manipulate or buff battleshock. I figure it'll be the sort that Space Marines get.

Because honestly lets face it people are trying to imagine the CURRENT RULESET with just these four things added and it's like Why do you think that nothing else is going to be changed?
>>
>>52322536
Dont worry, im sure your space marines will still be better than orks no matter the edition little timmy
>>
>>52322521
Charger's just struck first, unless you had ASL or the opponent had ASF, unless the chargers themselves also had ASF... unless elves, insert initiative later.
>>
>>52322535
Enlighten me then, i'm not a kekistani since long.
>>
>>52322522
From my experience in AoS it works reasonably well. My Skaven are constantly fleeing in large numbers while my opponents Sylvaneth hardly ever flee. Just an anecdote but it's reasonably easy to balance around. Maybe Thousand Sons will have a high default leadership and a buff that when they are near a sorc they are unbreakable.

Furthermore, Battleshock in AoS is not just about fleeing, it's more about the resulting casualties that are caused as collatoral damage by losing the combat. It resembles Kings of War in that.

>>52322522
Agile armies in AoS always have high movement. Or they have special rules that allow them more bonus moves. Since every unit will have bespoke rules it's difficult to make sweeping statements about the general balance untill we get a look at those.
>>
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>>52322515
If I scream "For the Emperor!" In Age of the Primarch do I get to re-roll my saves?
>>
>>52322548
I don't. I fully accept that there's aspects to this we don't know, as I think most people do. But if we can't speculate then this just turns into 'GW can do no wrong' versus 'waahhh GW has killed da game'. Besides, the fact they mentioned 'Leadership' explicitly and not flat Hit/Wound values makes me think much of the current profile might be staying.
>>
>>52322522
>though they'll have Move I guess.
Faster movement's a more practical gimmick, and honestly a lot more potent than occasionally striking first.

I dunno, maybe I'm just not wired right. Hormagaunts and genestealers going fast is appealing. It also implies the cover/assault grenade shit might get tossed, and I am all in favor of that.
>>
>>52322529
Thematic Ork army bonus:
You may reroll on the mob rule table, but you have to apply the result twice.
>>
>>52322563
Pretty lazy post anon, you even used the same picture.
>>
>>52322579
Orruk is the new name now?
>>
>>52322590

Nah, they'll be Krork Skraplootas
>>
>>52322470
Wait until we get complete info on the changes, so we can start judging if its good or not.
The mean time finish painting.
>>
>>52322589
Not the same image, look again.

The cheetahfag must be burning. He got banned yesterday and can't shitpost "Age of the Emperor"
>>
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Who else here /sellingeverythingbecauseifthegameisshityou'redonebutifthegameisgoodtheyllreleasecoolerarmiesthanthecurrentonesanyway/
>>
>>52322418
>The best thing is going to be watching all the currently smug Orkfags get BTFO when their inevitable crippling 'theme' rule is released.

>Ork players happy about first real chance of buffs in fucking decades
>Being smug

Whats it like being 40k cancer?
>>
>>52322610
Well I'll be damned
>>
I hope orks are even worse with the new rules

Fuck ork players for bringing this shit upon us with their constant bitching about the rules.
>>
>>52322565
Leadership may jusy not br getting renamed bravery in 8e.
>>
>>52322563
Ty anon, even better than what was in my mind.
>>
>>52322620
I'm just shitposting anon. I actually hope you guys do well out of this, I've played KSons for years and know what it's like to be bottom of the barrel.

These changes just have emotions running high. You could say I'm really fired up!
>>
>>52322563
No. Your model jumps out of cover and strikes a heroic pose. Everyone in 12' around gains + 1ld for this turn. At the end of it, the martyrer is removed from play and rewarded with and extra ration of grox steak posthumously.
>>
>>52322618
Nah I'm keeping my stuff, I've spent to long converting and painting it to just get rid of it.

If they do cool models I'll just get more minis. Gonna need a new army project soon anyway.
>>
>>52322470
You have so little it wont matter if you add to it atm i wouldnt go crazy and build your whole army or anything but if you have a couple things you want to add dont let 8th coming in some months stop you.
>>
>>52322563
I know this is bait but just for posterity

The joke rules were only used for retiring special characters and were completely optional. It was just 'for fun' but of course anon hates any form of silliness and fun even though they also constantly complain about muh grimderp.
>>
>>52322663
GW idea of fun is way different of my idea of fun for a wargame.

I understand why they existed, but when axing a game and setting those rules where insult to injury.
>>
>>52322536
Were very good at poker faces anon, its a thick skin developed over years of beatings with a smile.

You never know what boss is thinking what.
>>
40k is about the models anyway, the game is just incidental
>>
>>52322683
WHFB was a joke game, so they made a joke rules in new one
>>
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>>52322698
>>
>Nurgle CSMs are getting new models and most likely Mortarion
>Slaanesh still getting nothing

Im conflicted
>>
>>52322630
Ork players bitch about thier codex, everyone bitched about the rules in general.

Actually im lieing
Everyone bitched about the Ork codex too.
>>
>>52322710
Slaanesh always gets stuff last brother, but we know Fulgrim is at least awakening!
>>
>>52322698
That's why some armies are still using 20 year old models
>>
>>52322698
The last time GW actually thought this and followed through on it, it financially damaged the company.

Thats historically not true anon, even when GW tried to force it to be true it wasnt true.
>>
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What the hell is going on?
>>
>>52322702
Why lie to yourself.

It is know fact GW can't make rules past 5th edition. 40k went turbo shit in 5th and 5th edition on fantasy was the last decent one.
>>
>>52318230
No, what's stupid is getting a charge in only for your own units to die because there is a magical number that makes the enemy get to attack first on your own units smashing into them.

Charge doesn't represent troops standing there doing nothing getting attacked, and that logic is retarded.
>>
>>52321443
Are you fucking kidding? This would make Deathwing relevant again.
>>
>>52322747
GW confirmed they're making 40k a bit more like AoS. They're all losing their shit over it.

We knew they were doing this last year.
>>
>>52322752
So do the new games like AoS and possibly 8th mean it resets to 0?
>>
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>>52322710
Look at it this way, at the pace they've been doing them we should have slaanesh by the end of the year.

Also mortarion seems pretty much confirmed. Teaser scythe looks like the one in this old leak.
>>
>>52322764
Good question, if AoS second and third edition are still shit, then we have a new meme.

Games-Workshop can't work past 5th.
>>
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>>52322630

That's the beauty of this change for us; we can't get any worse. We're at the absolute bottom of the pile; even Tyranid players laugh at us. So even if we did get worse, nothing would change. We either maintain the status quo, or get better. There's no other outcome.

We've finally proven our fluff right.
>>
>>52322764
I do hope that 40k will have the same future than FB. It means the community will make actual rules ans codex balanced...
>>
I'm a CSM player and I'm really excited about the new edition.
>fite me
>>
>>52322753

>there is a magical number that makes the enemy get to attack first

You might as well complain about not being able to wound some things because there's a magical number that makes them immune. Initiative isn't a hard concept to grasp. An Eldar is many leagues faster than a Necron regardless of whether the cron is shuffling towards him or not.
>>
>>52322764
Judging by AoS, yeah.

Killing off and rebooting the setting was what sucked. Mechanically AoS is good.
>>
>>52322763
Ah, i thought we all suspected as much though. Am i seeing stuff about hitting first on the charge? My boyz are going to be happy about that let me tall ya.
>>
>>52322277
Do more people play GW killteam or Herald of Ruin?
>>
>>52322683
>insult to injury

Maybe people should stop being so overly sensitive about everything? Also campiness is intergral to warhammer as a franchise.
>>
>>52322218
But anon, 2e was shit.
>>
>>52322752
>5th edition on fantasy was the last decent one
6th, you mean

5th had the most retarded magic system GW's ever made.
>>
>>52322753
>because there is a magical number that makes the enemy get to attack first on your own units smashing into them
You mean like the magical number that lets my guys attack more times? Or hit at higher strength? Yes god forbid the rules actually represent things being different.

What you're not understanding is that the unit you're charging is also not just standing still letting you smash into them. If Ork boys charge some Genestealers those 'stealers are going to rush in and meet them and rip their faces off faster than the Orks can swing.
>>
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>>52322783
>Orks confirmed to be fluffiest faction/players
>that's why they're such shit-tier
Really get that old noggin going.
>>
>>52322783
What if Orks suck because the players BELIEVE they suck.
>>
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>>52322283
Movement is now a stat just like early 40k and they say they're completely getting rid of the concept of unit types and every unit will have its own special rules instead of having universal special rules in the main rulebook also just like early 40k.

AP system is moving over to a negative modifier system just like early 40k.

So hyped.
>>
>>52322783
There are no Orks in 8th, silly, only Orukks.
Or maybe, Aorukkii.
>>
>>52322816
How do you live with yourself having taste that shit? 2e was the best edition we ever had.
>>
>>52322836
Numarines that are basically stormcast.

I wish they kept the old setting and just changed the rules. AoS rules are not bad.
>>
>>52321463
>All they need to do is give you an Initiative buff on charging as the army-wide special rule
And fix the leadership issues and general overpriced-fragile-garbage that is half our codex. And not curtail our options in confusing ways. And not nerf us with every FAQ for baffling reasons that make how our stuff works inconsistent with the rest of the rules just to make us worse. And generally not give us a phoned in piece of crap codex that isn't fit to grace Chamber's bootsoles.
>>
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>>52322865
Thicc female marines when?
>>
So forgeworld rules are pretty much confirmed redundant in a few months ?
>>
>>52322887
everything but HH, which will stay on the old system
>>
>>52322876
Yeah sorry I didn't mean that as a complete fix to every problem Orks have, just the fix to the Initiative thing so we don't need some crap like charging units always striking first no matter what in the core rules.
>>
>>52322865
Stormcast are already basically marines, so I have no idea what you're implying. If it's a thing, I hope it's also akin to early 40k wargear options, like targeters in helmets that give +1BS (which terminators used to have stock) and the like.
>>
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Mark my words, we're making a comeback.
>>
>>52322881
Did you forgot about Saint Celestine? She is a female marine.

Because sure as hell she ain't no SoB.
>>
>>52322752
You speak truth, anon. I would rather play 4th.
>>
>>52322881
>boobplate
>on a spirit automaton
For why
>>
>>52322909
Morale
>>
I just hope that they also follow the individual targeting rules for 40k shooting. And the free unit upgrades. Building units is super boring right now.
>>
>>52322892
Forge World said Horus Heresy will always work on the newest system. That said, they could easily release an FAQ which said 'All Marines have 5" move, Termies and Breachers have 4", Bikes and Jump Packs have 9"' and a list of Rend values for weapons, and then just keep using the current points and army building structure.
>>
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>>52322881
>painting her thighs and abs as flesh instead of armor
HNNNNGH so fucking thicc. Is that a GW model or knockoff?
>>
>>52322887
Like older eddition changes we can expect FW to put out errata updating things as needed until they can churn out new books.

Pretty sure they've stated that 30k specifically is just going to stay 7e.
>>
>>52322909
Probably the same reason there are anons posting Necrons with boobs.
>>
>>52322903
What? Dark Angels just got new models. What are you trying to imply with this?
>>
>>52322856
>special characters cheese
>every fucking unit having a ton of special rules, absolutely nothing was streamlined and simple
>fucking wargear cards
>retarded psychic powers system
>1500 pts battles lasting for like 8 hours or so
>Orks were shit even then

When the 3ed came around everybody was excited and hopeful about the much-needed changes. What happened?
>>
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>>52322909
Because they have flesh inside.

>>52322920
Its from new boxed game.
>>
>>52321868
It was bikes and tankbustas before the FAQ nerf. It took the warboss from IA8 and maybe Buzzgob'z Discount Stompa too (not 100% on the stompa though). It was when knights were riding high in the meta, so back a while.
>>
>>52321349


New thread >>52322954
>>
>>52322920
Gotta head swap the cyberman head with a normal head too.
>>
>>52322909
>spirit automaton
They are flesh, dingo
>>
>>52322881
>>52322920
>we want Bioware audience
And here I start thinking that Brits fixed temselves
>>
>>52322977
>bioware audience
>attractive female bodies
>>
>>52322922
But that's fanshit.

>>52322935
>>special characters cheese
>playing with special characters ever

>>every fucking unit having a ton of special rules, absolutely nothing was streamlined and simple
But this is exactly what they're doing with 8th.

>>fucking wargear cards
You got me there but they werent that bad once GW was like "hey rip up those OP ones"

>>retarded psychic powers system
Not that bad

>>1500 pts battles lasting for like 8 hours or so
I didn't have that issuea

>>Orks were shit even then
the core rules were still best
>>
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>>52322920
>>52322881
>>
>>52322960
>starting a new thread while on page 4
Way to blow your load way fucking early, you premature faggo.
>>
>>52322988
>>attractive female bodies
Where?
>>
>>52322974
Wut

So the Stormcast lore is even MORE retarded than I thought?

Jesus literally every time today someone has corrected me about something I had wrong about Age of Sigmar it made it seem even fucking worse.
>>
>>52322909
Same reason male stormcast have breast plates shaped like pecs.
>>
>>52322318
>Also the change is closer to the transition between 2e and 3e
I hope so, but I don't have enough faith in the current design team to believe it.
>>
>>52323025
Pecs are masculine and therefore warlike, and it has historical precedent in real life civilizations.

Show me actual armour someone wore to battle in ancient times that had tits on it.
>>
>>52323043
>>
>>52323008
No, there is a human-being behind the armor
>>
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>>52323043
>>
>>52322995
THICC
>>
>>52323042
This. Also they're missing out on some of the other things that made 2e great.

>Overwatch system that added tactical depth and choice instead of just wasting time or cheesing people like current one
>Cover as a penalty to hit instead of a save
>fixed run/charge distances
>fun vehicle charts that had unique effects per unit
>>
>>52322967
And this is where all those extra Kingdom Death heads come in handy.
>>
>>52323063
Well. Alright. you got me there.
>>
>>52323063
>extra sternum protection
Anti-titplate fags btfo
>>
How do you do my fellow soon-to-be assault armies?
>>
>>52323008
nah this ones logical
the stormcast are reincarnations of slain heroes
>>
>>52323078
we don't know that what they've teased is all thats been taken from 2e.
the rest of that 2e stuff may well be in.
>>
>>52323043
had the greeks and romans and female soldiers they sure as hell would have had titplate alongside their pecplate.
>>
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>>52323118
Guess I'll have to buy a few more Wraiths.
>>
>>52323118
Pretty nice, thanks
>>
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>>52323118
>DE
>even slightly affected by charger-hit-first
If anything, we're one of the few factions being massively nerfed by it since everything else hits us first now if they get the drop on us, like bikers.
>>
>>52323162
DE don't get assault grenades senpai, we are actually hitting first now
>>
>>52323162
Not that anon, but I think that they will most likely get some bonus regarding their movement, something like being the fastest footslogging army after Slaanesh at least until Slaanesh still is present in the game
>>
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>>52323184
Dumb anon poster.
>>
Seems like I started my Ork army just at the right time.
>>
>>52323218
>What are Incubii, mandrakes, wracks and grotesques
>>
How long until my fabulous snake boy gets a model? Magnus and Mortarion have and they're lackluster when compared to Fulgrim's beauty.
>>
>>52323244
Not footslogging, useless, not melee, and our lowest initiative unit, respectively?
>>
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>>52323244
>mandrakes in melee
>S4, A2, AP- models protected by T3 with no saves
mfw
>>
>>52323184

>Lose one of your few innate advantages in the form of initiative
>This is somehow better because of the lack of nades on some units despite assault vehicles and webways being a free charge on units not in cover

Have fun watching your incubi get wiped by guard because you failed a 4 inch charge. If charges aren't fixed distances we're fucked.
>>
>>52323294
>webways
Nah. That's still deep strike. Only marines get to charge out of that. Th-Thanks Skyhammer.
>>
>>52322921
They already pulled all of their books save a few. They are probably already doing so now.
>>
>>52323323
Sources state that all 40k codices are done. Will be shotgun released soon after the new edition hits. This will be shit for the quality of the books fluff/art wise but the rules should all be there. This is a guy that predicted AoS and all the gathering storm shit accurately
>>
>>52321760
>>52321760
>>52321760
>>
WHY IS THERE SO MANY CUNTFUCKING 40K GENERALS
>>
>four 40k generals

Jesus fuck what the hell is wrong with you
>>
>>52321468
>Implying Necrons won't get wiped
>>
>>52321306
This is true for fifth and sixth and probably seventh you mong. The fact you havent played someone that took it up the ass from these shitty rules proves it. They quit until the rules are fixed.
>>
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>>52322783
>even tyranid players

What a tired forced meme. A squad of 30 boys chews up any monstrous creature. Our codex doesn't have flamers or artillery. Orks always beat nids. Get over yourselves.
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