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In memorium of list threads edition >Rules and such. Use

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In memorium of list threads edition

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
First fer da orkz!
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>>52294579

WAAAAAAGH

new rules when/spoiler]
>>
>>52294606
That's how killer kans are born!
>>
Nth for oldcrons
>>
>>52294699

What if some really oldcrons come back via Gulliman esque bullshittery on GW's part?
>>
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First for the best faction.

>daily reminder Cadia was never destroyed and Retarbadon got beaten yet again
>>
Chaos bros:
Does Traitor Legions have all the crunch from Traitor's Hate included? Need to know before I open the packaging so I can refund it if I fucked up by buying both.
>>
Returning player here. What's the current state of the game? I haven't played since 5th edition launched, and now it looks like a totally different game. I see an absurd number of factions and some kind of campaign ongoing?
>>
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>>52294785

>posting the next regiment to get squatted
>>
CORSAIRS WHEN
EXODITES WHEN
NEW ELDARS WHEN
>>
Quick question for a noob; I'm trying to understand how flyers function in 7e, specifically rules for them shooting at other flyers. I've read a variety of sources that contradict each other, and I'm not sure which are still correct. Can any flyer shoot at another without penalty? Is it that zooming flyers choose whether they want to enter skyfire mode? Is it that only flyers with the "Fighter" combat role can do that?
>>
>>52295111
In normal 40k flyers can choose to have "skyfire" or not, so they can.
But
There was an 'update' to flyer rules in a book called death from the skies that changed all that and made flyers more complicated.
But
That book was quite unpopular and not many people bother with the rules from it.
>>
>>52294784
i'd actually be ok with that.
>>
>>52295170
Okay, Death From the Skies was where I was getting whole Combat Roles thing. So those are technically the most correct, but many people don't use them?

(I'm mostly a Tau player and found it silly that the Razorshark Strike-FIGHTER wasn't a Fighter)
>>
>>52295209
>Razorshark Strike-FIGHTER

You own one of those shitty models?
>>
>>52295015

Eldar superfriends get a free movement, shooting or charge action everytime something within 7 inches of a friendly unit dies

they slowly trudle towards you with wraiths and high dakka scatterbikes before smothering you in sheer momentum

they also have something called a wraithknight, which is probaby one of the best Gargantuans in the game
>>
>>52295209

Take the rules for Flyer Wings so they can share FOC slots and that's about it

Fighter Ace and Wing Leader upgrades optional, everything else is campaign only as far as I care
>>
>>52295248
No, and I wasn't planning to get one. I was just skimming the Death from the Skies book while I tried to wrap my mind around how combat roles functioned, so I was checking out the roles from the flyers in my faction. Tau has much better sources of AA anyway.
>>
>repostan from the other thread

pls r8 my army familia

I dunno if this list would be legal according to any rules but i set out all my space marines on a table and put em all in the list.

just getting back into 40k after a 2 year long hiatus

I built this army purely for fluff and not cheese/competitive purposes,
So I dont think I'll go to any game store to play but i've got like 3k+ points of black legion in boxes that I gotta unpack so I might set both armies against each other if I ever managed to teach my gf how to play.
>>
>We do no demographic research, we have no focus groups, we do not ask the market what it wants. These things are otiose in a niche
>These things are otiose in a niche
What did GW mean by this? (I mean seriously my English is not very good)
>>
>>52294986
Really need this info
>>
>>52295402
Asking what their customers want is unnecessary because they are a niche market

>which is fucking stupid because thats exactly what they should be doing if they have a niche market

GW is a bunch of fuckwits
>>
>>52295456
Okay so my tranlsation was correct I was just wondering whether I misread anything. Huh, so they really believe doing no research is ok for a company that satisfies a niche market
>>
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Anons, Blitza Bommer or Dakkajet for my Blood Axes air support? I can't decide.
>>
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Game groups likes to do small games on Friday, thinking this might be a stupid ork list to use.
>>
>>52295541
Dakkajet has mor dakka!
>>
>>52294785
My men!
>>
>>52295541

Fighta Bomma if you want the best flyer

Blitza if you don't know how to WSYWIG and borrow rules from Forgeworld
>>
age of guilliman is going to suck, isnt it? why is GW so fucking stupid? didnt they learn from destroying WHFB?
>>
>>52295613
Their Fantasy sales have skyrocketed. I don't like Sigmar, but the money says it was a good idea.
>>
>>52295613
but whfb was a shit setting
>>
>>52295541
Do you have enough anti-tank on the ground? I find a bombing run from the Blitz can do some good armorbane damage if you don't roll so low. Other than that, take a max Dakkajet and blast poor humies to death.
>>
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>>52294986
>>52295435

>buying books
>not even knowing whats inside
>>
>>52295639
>Their Fantasy sales have skyrocketed.
he said with no proof
>>
>>52295655
so is 40k
>>
>>52295705
>b-but so is 40k
Said the Fantasycuck lmao
>>
>>52295718

Different anon, but 40k is a shit setting, dude. Get over it. It's a shit setting, It's always been a shit setting, and its being made even more shitty with each passing release.
>>
>>52295718
>40kid getting uppity again
awwww is the whittle baby upset mama didnt buy him the new girlyman doll?
>>
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>>52295591
That's why I like it but I'm not sure if I want to use it or the Bommer. Dakkajet statistically hits with 6.75 S6 AP5 shots, whereas the Bommer hits 4.25 shots from it's guns, with half being S6 AP5 and half being S5 AP6, but it has the two S7 AP2 Armourbane Large Blast bombs. And since they're bombs, they'll only scatter on a 1d6, and iirc, only have a max scatter of 4" because BS2. Unless I read the bomb rules wrong?

>>52295598
>Fighta Bommer
?
>Blitza if you don't know how to WYSIWYG and borrow rules from FW
?

>>52295663
My only AT is Klaws and the Warboss' Killcannon on his Battlewagon, which is another reason why I was considering the Bommer, since it can reliably crack open AV13. But the Dakkajet is pretty alluring due to the sheer amount of shots it can put out and how uncharacteristically accurate they are for Orks. The Bommer can kill anything with it's bombs though, and is only 15 more points than a Dakkajet with three guns, and the same as a Dakkajet Ace with three guns.

Fluff-wise, I want My Dudes to be a Blood Axe force that's began an assault onto a Hive through the Armageddon Jungles and into the Hive cities, which is why they'll be wearing jungle/forest camo.
>>
Which would fuck with Eldar more, a Guard blob with an Ordo Hereticus inquisitor with Psyocculum, or a Guard blob with a Culexus assassin?
>>
>>52295759
>projecting
Hit a nerve, Fantasycuck?
>>
>>52295325
Looks fine my dude, 1500 points is the casual standard these days unless you're at some kind of store where they prefer higher.
>>
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>>52292492
>no /40kg/ name
You had one job
>>
>>52295770

Fighta Bommas were a special Ork kit produced by forgeworld, but has since discontinued it, which means we're left to kit bash and convert up beauties like this

http://www.garbo.org/40k/Konviktz/fightabom.htm

http://tacticalwargames.net/taccmd/viewtopic.php?f=7&t=26495&p=503388

http://snubgratch.tripod.com/orky/id9.html

https://spikeybits.com/2012/05/whos-yo-daddy-ork-fighta-bomma.html

If you're not confident with What you see is what you get on the ruleset or just want a nice simple Codex aircraft, stick with blitza. But if you're gonna play orks, please take advantage of us having the most freedom of all the non chaos factions
>>
>>52295770
I'm telling you, either drop that kill kannon or make your battlewagon a tank. One good 6+ from a lascannon is going to pop that thing and there goes ALL your points. It's better to use kill kannons in pairs, taking two looted wagons with ard cases and maybe one shoota can get the same job done at a better point cost.
>>
Do hurricane bolters benefit from bolter drill? I didn't think so at first but when I looked in the codex it says for hurricane bolters: "A hurricane bolter consists of three twin-linked boltguns fired as a single weapon."
>>
>>52295786
>he said while claiming age of aeldari and girlyman is a good setting
chaos warriors cuck everything in 40k. CSM are just shitty knock off chaos warriors for autistic children
>>
>>52295904
Land raiders don't have Chapter Tactics, so no.
>>
>>52295802
I thought this was a list thread?

But I dont see no body posting no lists...
>>
>>52295932
For centurions, specifically devastator centurions
>>
>>52295770
Math make ork head hurt. More dakka over less dakka iz all da math youz need
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Somebody gave me his spare Voldus.

How shoud I use it ? Kaldor Draigo style ?
>>
>>52295927
>he still keeps replying
dumb fantasycuck
dumbfuck dumbfuck dumbfuck
>>
>>52295951
Then yes.
>>
>>52295961
Use him WITH Draigo.
>>
>>52295963
name 1 thing in 40k besides imperial guard that isnt completely gay as shit.
>>
>>52295975
Cool, my initial interpretation was that any weapon with "bolter" in the name was how it worked (if they had chapter tactics), and I changed that to be
"... bolt pistols, boltguns, storm bolters, heavy bolters and combi-weapons that are firing as boltguns."

But I guess it was my first interpretation that was correct
>>
>>52295696
From their 2015-2016 annual report:
"We made progress in what was another busy and rewarding year. We started the financial year off with a huge product launch;
Warhammer: Age of Sigmar, one of the biggest changes we've ever made to one of our core universes. Our design to manufacture was
outstanding, over-delivering in terms of original concept art to final manufactured models, producing some of the best models we've ever
made. The simplified rules, supporting the models for those who like to play, made it much easier to get started. We learnt some valuable
lessons during the year on how to deliver product system changes on this scale and as we released more of the range in the second half of
the year, we finished the year with sales of Warhammer: Age of Sigmar at a higher rate than Warhammer has enjoyed for several years."

"Skyrocket" may have been hyperbole, but at the very least their sales are going up.
>>
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>>52295865
Whoah, those do look cool! Yeah, I guess I'll go with the blitza then. This is probably a really dumb question, but do I have to build it like how it is on pic-related?

>>52295869
Really, I gave it a Kill Kannon because my autism demanded that I use up all the spaces available in the transport, so putting my Warboss, Nobz, and a Painboy in there seemed like a good idea. And the fact that Manz are like, $68 per 3 whereas Nobz are $25 per 5, my wallet spoke for me. So reducing the transport capacity by giving it a Kill Cannon helped me and it gives it some nice big Dakka. That, and it bugs me that Ghazkul is the only Megaboss model, and I really like the Warboss model that has the big attack squig.
>>
>Really like fluff and lore so want to start playing tabletop
>Rulebook has 400+ pages
Call me lazy but isn't this too much? Will 8e reduce it significantly?
>>
>>52296036
>gw pretending AoS didnt flop
cute, too bad if you look at their stock during that whole ordeal it dropped like a fucking rock.
>>
>>52296060
>Really like fluff and lore

Sounds like you just like reading snippets out of wikis and memes instead of actually liking the lore. 400pgs is nothing, try to read more books.
>>
>>52296017
The problem is, Bolter drill lets you re roll 1s, and hurricane bolters are already all twin-linked. You can't re roll a dice more than once, so there's no benefit
>>
>>52296060
Only about 300 of that are actually rules. A ton is fluff, advertising, and info for Space Marines.
>>
>>52296089
Autist alert
>>
>>52296060
2/3 of the rulebook is just fluff and an intro to 40k, more like 100 or so pages of rules. Probably less.
>>
>>52296098
Sorry, meant to say about a hundred.
>>
>>52296036
>We learnt some valuable lessons during the year on how to deliver product system changes on this scale

Pepper ur anguses for Age of Guilliman 40k reboot.
>>
>>52296090
Ah I didn't realize they were twin linked, despite just reading it lol
>>
>>52296060

Part of me would like it, but on the other hand there's a little voice saying "practice makes perfect"

learn your faction's rules, memorize as much of the appendix as you can, and then whatever else you feel you need
>>
>>52296081
Do you have a more direct indicator of AoS's success? GW has stated that it sold better than expected. The stock drop was likely from them doing new and scary things, even if they were ultimately profitable. Or are they just boldface-lying to their investors? Because that seems like a bad idea.
>>
>>52296139
Yeah. If you're aiming to use Bolter drill for your heavy supports, you're better off with Heavy Bolter Devastators
>>
>>52295677
I didn't say I didn't know, I was told by a friend that Legions has most (if not all) of Hate in it. I know what's in Legions.
>>
>>52296169
I am trying to make a sternhammer list, and have centurion devastators in the slot for the moment. If it weren't for the fact that the hurricane bolters were just gravy and built in I would consider swapping for regular devastators
>>
>>52295999
Isn't their role overlapping ?
>>
>>52296089
You are pretty salty m8. Yeah, I have read wiki articles - also more than 15 codices to learn at least basics about factions, Dark Millennium and few novels. Still, reading 400 pages of lore is not a same thing as 400 pages of rules

>>52296098
>>52296107
Well, I'm not talking about A Galaxy of War and Dark Millennium - just rules per se. Yeah, maybe after cutting of the arts and pics it will lose 1/2 of pages but it still seems to be overdeveloped
>>
>>52296160
>Do you have a more direct indicator of AoS's success?
uhh yeah, try it killing their fucking stock for years.
>GW has stated that it sold better than expected. The stock drop was likely from them doing new and scary things, even if they were ultimately profitable.
they were considering when AoS dropped they accounted a 25% decrease in sales for that fiscal year.
>Or are they just boldface-lying to their investors?
yes thats what (((they))) do
>Because that seems like a bad idea.
the only people dumber than GW are people who invest in GW. the calth box and 30k pandering is the only thing even keeping the company afloat right now. watch age of girlyman flop so hard that they are forced to sell video game IPs to blizzard or something.
>>
I have a few questions about the librarius conclave.

Even though they are in a formation, they are all ICs so they can join any squad they wish can't they? If they don't, can they form their own unit?

If they do join other units, do they still have the chance to use empyric channeling so long as they are within 12''?

Finally, can all of them join the same unit so that a blessing on their unit also hits all the librarians?

So I suppose for example, would a unit of a captain and 3 librarians be legal or would the 4 of them have to join a tac squad or something?
>>
>>52296219
Dude, D&D has more than 100 pages. Also, remember that a lot of rules will and won't apply to your army depending on what you use and what army you play.
>>
>>52296224
Projection: the post
>>
>>52296224
(you)
>>
>>52296224
holy fuck, stfu already you fucking bitch
>>
>>52296240
They can join whatever squad they like, so long as they are within 12 the formation rules apply
>>
>>52296036
its their only way to stay in business
>>
Any way to include a 5 men terminator squad in a Fist of Medusa strike force?
>>
>>52296291
I see, is the general use to put them in shooty or assaulty units?

I only have the ones with terminator armor models so I figure I might have to put them with my asscents and lysander
>>
>>52296060

You really only need to read the sections that talk about the phases of the game. Everything else is looking up a certain rule, a certain dice table, or how a certain rule interacts with another rule or action.

You can learn this game by googling a youtube video on how to play 40k.

All you need to know is:

- How to make an army
- How to start the game by deploying or reserving your units
- How each turn works (moving, casting, shooting, melee)

And that's literally it.
>>
>>52296181

You could, I don't know, DOWNLOAD THEM FROM THE MEGAS?
>>
>>52296307
You can use a 1st company task force as an auxiliary I think, but you will need 2 more squads of termies or vets
>>
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How would you adapt your favorite primarch for 40k?

Other than just giving Traitors the Daemon rule
>>
>>52296279
>>52296280
>>52296285
>literally underageb&
wewlad. guess they dont call you 40kids for nothing.
>>
>>52296330
I'd give dorn a rule that allows a discounted/free fortification to be taken for every X points no matter what the formation you are in.
>>
>>52296330
Make Sanguinor a LoW who can kick Fagnus' ass
>>
>>52296315
It depends what powers you roll for, the general use of the formation is to get invisibility off on something important
>>
Do you think GW is scared of Malifaux/Warmahordes/Infinity albeit being no skirmish-like game?
>>
>>52296366
I have a (probably shitty) list I will post in a second for all of y'all to have a laugh at
>>
>>52296359

That rule literally has to be limited to 1 free fortification only, or have various limits depending on the size of the terrain, or else you easily reach games where nothing can move because you dropped a shit ton of trenches or fortresses of redemption on the table, or you take a bunch of D weapon fortifications.
>>
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>Cataphractii and Tartaros Terminators get rules for 40k
>Blood Angels, Dark Angels, and Space Wolves get no access to them whatsoever despite being present during the fucking Heresy
GW Please.
It's bad enough my regular Terminators are 5ppm more expensive than their vanilla equivalents already, but now you introduce a variant that's just flat out better AND it costs fewer points? That's some fucking stupid shit.
>>
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Will we see new boyz models in 8e?
>>
>>52295961
Stick him in a powerblob of guardsmen with mauls/axes/fists with a priest
His hammer strikes at I5 and you can get 4 Sanctic powers so you have a good chance at Hammerhand. Or roll biomancy for iron arm or Toughness boosters.

Ally in a Cataphractii terminator for SnP will let you load up on other heavy shit too for added power with your blob like plasma or heavy bolters.
Or just use him as a force multiplyer with a squad of Terminators throwing out Vortex templates and providing a handy distraction. He lacks EW though so be careful with how ballsy you get.
>>
>>52296371
>Malifaux
>Infinity
>not even on the fucking radar for ICV2 sales

Hahahahahahaha

>Warmahordes

Yes, why do you think all their new shit looks like Warmachine shit with giant round armor.
>>
>>52296379
>tfw Chaos
At least you get free power fists and you also get assault cannons. And storm shields. And thunder hammers.
>>
>>52296378
Yeah, I obviously was just stating the spirit of the rule. There would of course be balancing to change it
>>
Who's the babe in the OP?
>>
>>52296383
I chuckled when I saw that response yesterday. Such an underrated post it didn't even get an
>underrated post
>>
>>52296408
That's me in my new undies, thx <3
>>
>>52296240
Generally you're not taking them for Channeling unless you're leaving them at ML1 and fueling Tigirius with charges and a 2/3+ harness. Remember, if one channels, you more or less lose the others as a meaningful unit.

If you're taking ML2 Librarians without Tigger leading them, you're trying to get things like Prescience or something into specific squads.
>>
>>52296057
You could just stuff them with 20 boyz
>>
>>52296327
I didn't know EVERYTHING was in the megas.

Also, maybe instead of being a nigger just answer a fucking yes or no "Hate has formations and data that Legions does not have" or "Legions has everything or is the most recent anyway so Hate is irrelevant."

Jesus fuck.
>>
>>52296347
(you)
>>
>>52296328
Yeah I've seen that one but I'd like to field just one. So my only option is to put an additional CAD?
>>
>>52296416
>female
>literally a Nurgle daemon

I believe it.
>>
>>52296383
I fucking hope so.

I hope the stupid gorilla posture is kill too. I don't want my entire army to look like they're about to start twerking.
>>
>>52296383
>>52296459
>not using the AoS models and saying your Waaagh is just filled with enormous boys like during the heresy
>>
>>52296425
So essentially what I have is a sternhammer list with a unit of asscents and lysander in a LR, a centdev unit hanging back and blasting, and 3 tac squads.

I am thinking about having a librarian for shriek to deal with flyers, one (terminator for sure here) with the asscents for invis/veil of time, and one librarian with the devcents for prescience.

I am now trying to squeeze enough points to make it work.

>>52296456
I don't play chaos but if I did it'd be EC
>>
>>52296469
Fuck me running but I want official AoS-tier models for 40k orks
>>
I have 88 points left in my 1500 list, I'm thinking about taking Stormboyz and then spending the rest on miscellaneous upgrades.

What do you think so far?

1500 Blood Axes 'Armageddon Blitzkrieg Invasion'

HQ
-Warboss, 60
+'Eavy Armour, 4
+Power Klaw, 25
+Da Lucky Stikk, 25
+Attack Squig, 15
+Kombi-Rokkit, 5
+Ammo Runt, 3
Total, 133
+++++
-Painboy, 50
+Grot Orderly, 5
Total, 55
+++++
Elites
-Nobz, 54
+7 Nobz, 126
+'Eavy Armour, 40
+4 Kombi-Rokkit, 20
+3 Power Klaw, 75
+7 Big Choppa, 35
Total, 375
+++++
Dedicated Transport
-Battlewagon, 110
+Kill Kannon, 30
+Boarding Plank, 15
+Reinforced Ram, 5
Total, 165
+++++
-Kommandos, 50
+Boss Nob, 10
+Power Klaw, 25
+Boss Pole, 10
+2 Kommandos, 20
+2 Burnas, 30
+Boss Snikrot, 60
Total, 205
+++++
Troops
-2xBoyz, 60
+2 Boyz, 12
+Boss Nob, 10
+Power Klaw, 25
+Boss Pole, 10
Total, 117 (234)
+++++
Dedicated Transport
+3xTrukk, 35
+Reinforced Ram, 5
+Boarding Plank, 15
+Rokkit Launcha, free
Total, 55 (110)
+++++
Fast Attack
-Blitza Bommer, 135
+++++
Total, 1412
>>
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>>52296416
>>52296408
>>
>>52296469
Are the Ironjaw boys really that big in comparison?
>>
>>52296503
Not Eldar/10
>>
>>52296330
Rogal Dorn copies Death Girlyman statline, makes your army Stubborn, Storm's Teeth is a jacked up Teeth of Terra with AP2, jacked up Primarch's Wrath (so that's where Storms Teeth really went!) can call one orbital strike per turn from the Phalanx, has his d3 bonus to assault results while alive for IF forces, army uses his Ld 10, his 30k Auric Armor (if that isn't too busted) and the option for Aetos Dios as an optional addition.
>>
>>52296519
AoS models are a lot bigger than 40k ones. Especially Stormcast.
>>
>>52296469
Too much armour.
>>
>>52296553
For you
>>
>>52296398
>tfw BA
At least you spikey gitz can
>bring more than one Power Weapon per squad (and on something other than a Sergeant)
>run a power weapon that's not a Power Sword
>more or less freely mix and match melee and ranged wargear
>run however many combi-weapons in a squad as you want to
>run Terminator squads in units of 3's
>run Terminator squads that cost less than 200 points
>take Marks of Chaos (+1 Initiative without having to charge, near SS levels on invuln save without having to give up your extra attacks, +1 Toughness, Rage+Counter Attack)
I mean, yeah, we get a lot of good shit you don't either, but don't act like it doesn't work the other way either. We're both shit compared to Codex: Spoiler Marines, but we aren't so far apart anymore.
Admittedly though, the formation that allows BA Terminators to Assault from Deep Strike is probably one of the best bonuses Terminators in general have gotten in a while. Too bad you have to take a minimum of 600 points worth of pure Terminators to even run the formation.
I just want to run Tartaros Terminators in a fluffy Defenders of the Cathedrum formation with the rest of my Flesh Tearers.
>>
The super special Adepticon previews are tomorrow night, right? Does anyone have a more precise time? I need to see the secrets.
>>
>>52296661
Any rumours as to what they'll show?
>>
>>52296678
Fulgrims dick pics
>>
>/tg/ says neurothropes are bad
>whenever I take one it kills some high value HQ unit with spirit leech and a vehicle with warp lance
>>
>>52296661
If it is not plastic SoB or New Necromunda gangs in plastic. I could not care less.
>>
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Will Ahriman finally turn and become a Prophet of Ynnead to unfuck his brothers? Or will he just try to grab the power of death for himself and somehow fuck himself out of existence?
>>
>>52296721
same with leman russ vanquishers or Master of ordnance, everytime I take one I'm popping holes left right and center. If it works for your set up and tactics - then go for it.
>>
>>52296738
I think it's more a case of the people I play with putting HQs in dumb places, but yeah.
>>
>>52296734
He just got a new model, I doubt he'll die. Though I'm sure he'll try and go for a power up and Tzeentch will fuck with him.
>>
>>52296379

Its only marginally superior. Still can't use TH+SS, still gets curbstomped by anything designed to shit on termies.
>>
>>52296759
Also they've become a distraction carnifex to two particular dudes who are not inexplicably dead-set on killing the zoanthrope brood every game and heap shooting on them when they should be shooting something else.
>>
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>>52296702
>"So it shall be, that you all see perfection."
>>
>>52296776
>see termies land
>aim plasma
>termies go away
>>
>>52296835

>*tartaros termies teleports right behind you*
>"FOR *shirk* THE EMPEROR!"
>/stab
>>
>>52296862
Nothing personal kid
>>
>>52296776
It's better than BA Lightning Claw Assault Terminators.
It's the exact same except it can Sweeping Advance and it's 25 points cheaper. In addition, it can take a Grenade Harness for 10 points that gives one model a ranged attack and gives the entire unit the bonus of Assault Grenades.

I'm not saying they're perfect by any means, but they're just straight up better than some shit in the BA codex.
>>
>>52296902

I didn't say they weren't better, but they're not worth an extra $50 purchase either when their best use is to clean up trash which your indomitus termies were already doing (presuming you haven't shelved them already out of shame).
>>
I am trying to abuse
>play Imperial Fists or take an Imperial Fists detachment. Take a Devastator squad. Have them man the Quad gun. You now have a BS5 Quad gun that is twin-linked, and re-rolls failed pens/glances against all vehicles.

If I "man" this gun with my squad, do I lose the ability to fire the heavy weapons?

What is the ideal devastator squad to pack into this bad boy
>>
>>52296939
Only one model in the squad has to fire it, but the rest would have to shoot at their target
>>
>>52296991
Ok, so something like 4 LC on the devs to make for a long range anti tank/TEQ unit.

I assume I can't use the signum/bolter drill rerolls/tank hunter benefits on the quad-gun
>>
>>52296060
It will reduce it yeah, so stick around. I imagine 8e will be like 5-6 pages, tops. A new edition for a new generation of people
>>
So I'm toying around with fielding Anvil Strike Force with an allied detachment of Adeptus Custodes. Basically I spam Custodes and just add more tanks and thunderfire cannons or aircraft the higher the points go. Too WAACy?
>>
I don't suppose anyone can think of somewhere I could find 28mm scale books?

I want to convert some priests for my IG, priests wearing body armour and uniforms, like padres in the real-world armies do, wanted to convert them holding open books or at least have them strapped to them to distinguish them from other guardsmen.
>>
>>52297011
>Signum
>Tank Hunter

I believe these would both still apply.

Also, keep in mind a Quad gun has Skyfire, which means unless you plan on only shooting at skimmers, 4 lascannons will probably be a waste.

You'll be better off with Heavy bolters for trying to snapshot flyers down.
>>
>>52297060
I am ok with this, as I really like bolters. I know they are bad, but bolters on tacticals and IF are my favorite thing to use.
>>
>>52297041
>>
>>52296638

At least you CAN run Tarts.
>>
>>52296478
Well you can run Sternhammer but DevCents don't function well there.

You're better off with a CAD so you can buy pods for your DevCents and plop a vanilla ML2 Librarian with them. If you really want to make your opponent cry, put one into Lysander's LR, Bones of Ossark, and hope you get invis so you can make them godlike. On the cheap don't forget you can stick a vanilla Chaplain in there too with Angel of Mercy for guaranteed re-rolls on your charge with your hammernators. You can do this in Sternhammer
>>
>>52297096
Yeah. If you're running fists it's actually even better. Hitting on 6s, re-rolling 1s thanks to bolter drill. You'll probably only be glancing most flyers, but with again, rerolling thanks to tank hunters.

If you ever play against Dark Eldar, they'll have a terrible time keeping their boats afloat.

It also isn't a massive investment. This will be maybe 200 points to take out any light flyers with ease and put a dent in any heavier ones.
>>
>>52297096
>HBolters

If you're running Sternhammer, don't forget those are all twin-linked.
>>
>>52297097
Cheers, that's perfect.
>>
>>52297127
I will write this down so I can try it, I just like to use sternhammer for fluff raisons.

Is angel of mercy the IF wargear? I thought that was angel of sacrifice

>>52297133
I haven't been able to play DE yet.

>>52297150
Sadly I can't take a fortification as part of the sternhammer, so I have to use a CAD for it D:
>>
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Setting up some boards for tabletop simulator play. Does this terrain layout look acceptable to you homos?
>>
>>52297184
No, add more terrain in the middle and a line of sight blocker around the middle.
>>
>>52297184
Needs more LoS blocking terrain, especially midfield. That looks pretty barren aside from the corners
>>
>>52297184
no
>>
>>52296937
>I didn't say they weren't better
>Its only marginally superior.
Alrightly there bud, sure you didn't. I guess I misunderstood you when you said that they're "superior".

>they're not worth an extra $50 purchase either
They're 5 for ~$27 on Ebay due to them being included in Prospero. If you don't already have Terminators, then that's a pretty damn good price for a squad. Besides, not everyone cares about minmaxing lists. Sometimes people want to bring an armor mark because they like said armor mark.
>when their best use is to clean up trash which your Indomitus Termies were already doing
I never said that they'd be infinitely more useful than the shitty Terminators I have now, I just said that it's bullshit that they're better, however "marginally" (as you put it) better they are, when they cost fewer points. If I wanted to win every game I play I wouldn't be running Terminators at all. I'd be running some fucking WAAC Eldar+Tau netlist. I just want my units to not be literally worse and more expensive versions of units another army gets that I don't for no reason at all.

>>52297113
>At least you CAN run Tarts.
But I can't.
I can "run them" the exact same way Chaos can where they're just counts-as Terminators and nothing more.
>>
>>52297184
More terrain in the center. That's a killing field. More larger terrain too.
>>
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I know this is probably a suicidal number of points thrown into the land raider, but I suppose at higher point values I can do more
>>
>>52296443

Sorry we have to spoon feed you everything.

http://lmgtfy.com/?q=do+I+need+traitors+hate+or+just+traitor+legions%3F
>>
>>52295456
"Fuck you give us money for our monopoly."
>>
>>52297258
I forgot to save after I put snipers on the scouts, take the hellfire rounds off of one scout squad for sniper rifles
>>
>>52297229
>But I can't.
>I can "run them" the exact same way Chaos can where they're just counts-as Terminators and nothing more.

You can ally them if you really wanted Tarts. We can't.
>>
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Man these fucking asshats. Been out of 40k for yonks, decided to get back in this past week seeing as how I got my Slaanesh daemon sitting on the shelf and they are seeing no love.
Offer to come up to LGS friday with my Daemons for a game, I get 3 people who say they'll bring up Grey knights, two of which I know have other armies.
>Mfw
>>
>>52295572
It could work so long as you use the Gretchin properly. Swarm enemies with them and draw fire for your Nobz and Boss.
>>
>>52297177
Take both.
Use the troops to take some scout snipers since you'll have 3 tac squads and then you can buy pods for your Sternhammer DevCents.

What's your point limit?
>>
>>52297292
You'll still beat them easily. GK suck against Slaanesh and Tzeentch.
>>
>>52297327
They play 1000 - 1500, with most people playing 1250.

You mean have another detachment for scouts/fortification?

I will see if I can make the points fit, this is what I had with an absurd # of points in terminators >>52297258
>>
>>52297342
Noted, I assume because of their Psychic powers/ access to Illusory magics?
>>
>>52297382
No, Slaanesh has mass rending, and Tzeentch will deny every psychic power they try to manifest. GK are too small an army to get off many warp charges compared to Tzeentch Daemons. Nurgle daemons would probably work well too. Khorne Daemons are meh because unless fighting mostly Power Armor GK, your best bet is the Skull Cannon giving you pseudo assault grenades and the DThirster opening every can at I1.
>>
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>>52297327
I still need an auxilliary unit, and only have ~80 points left, wat do?
>>
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With the whole Ynnari shit happening, will it be possible in the future for this faction to have a type of Gue'vesa of their own?
>>
>>52297258
First off, Darnath and his bros are all tha fit in your LRR. You dont need CataTerm, you need hammernators. That's what Lysander leads best.

LR Crusader fits 8 termies (or 5+Lysander, Chaplainator, Librarianator) so you have to go up or lose the value.

Second, for 1250, do you really need a LR packing Terminators? Thats over half your list in points and with just one shooting phase you could lose their metal box.
>>
>>52297439
Ah so do what I do every game then, Drown the opponent in attacks.
>>
>>52297462
Sorry I was thinking asscents as the same size because I use them so often.

I only have cataphractii models sadly.

It was kind of a list I was just trying to see what lysander and his deathball would cost.

One day I want to be able to use him, I just think he has cool fluff.

>>52297452
This is my latest list, very lacking in melee units.
>>
>>52297382
Slaanesh daemons strike first and ignore armour on 6s. Tzeentch daemons effortlessly overpower them in the psychic phase and have bullshit invulnerable saves.
Big monsters will strike first and force the GKs to hit them on 5s in melee due to Ws9.

GK's only advantage over other armies is their psykers, force weapons and armour.
>>
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2.5k against Magnus, TS, admech and some renegades tomorrow. How does this list my fellow guardsman?
>>
anyone mind telling me how big approx the Ynnead Avatar is compared to a regular eldar? I'm considering picking one up to convert into a daemon prince, and I want to know scale.
>>
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Anyone got an idea for how to bump my army up to 1850? I have a game tomorrow against a guy getting ready for CanHammer, and using Necrons.

I also have hellions, a haemonculus, and a ravager that I could field.

Eventually, I do plan to get a few more Taloses for corpsethief purposes.
>>
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>>52297452
I would have liked to take a dreadnought (only have a contemptor) but I cant squeeze out the 50 more points I need.

If I take out 3 devastator marines, leaving 2 ablative woulds for the heavy units I can put in a vindicator.

This leaves me 100% shooty. Thoughts? I feel vulnerable to assault
>>
Anons I have 88 points left, what should I get to fill it out? Mek Gunz? Stormboyz? Trick out the Boss' Batlewagon?

1500 Blood Axes 'Blitzkrieg Invasion of Armageddon'

HQ
-Warboss, 60
+'Eavy Armour, 4
+Power Klaw, 25
+Da Lucky Stikk, 25
+Attack Squig, 15
+Kombi-Rokkit, 5
+Ammo Runt, 3
Total, 133

-Painboy, 50
+Grot Orderly, 5
Total, 55

Elites
-Nobz, 54
+7 Nobz, 126
+'Eavy Armour, 40
+4 Kombi-Rokkit, 20
+3 Power Klaw, 75
+7 Big Choppa, 35
Total, 375

Dedicated Transport
-Battlewagon, 110
+Kill Kannon, 30
+Boarding Plank, 15
+Reinforced Ram, 5
Total, 165

-Kommandos, 50
+Boss Nob, 10
+Power Klaw, 25
+Boss Pole, 10
+2 Kommandos, 20
+2 Burnas, 30
+Boss Snikrot, 60
Total, 205

Troops
-2xBoyz, 60
+2 Boyz, 12
+Boss Nob, 10
+Power Klaw, 25
+Boss Pole, 10
Total, 117 (234)

Dedicated Transport
+3xTrukk, 35
+Reinforced Ram, 5
+Boarding Plank, 15
+Rokkit Launcha, free
Total, 55 (110)

Fast Attack
-Blitza Bommer, 135

Total, 1412
>>
>>52296060
Just watch miniwargaming's tutorials on how to play.
The rules help with the minutae and all the keywords.
>>
>>52297291
>you can run tartaros!
>just use a separate army that's not your own!
Holy shit, thanks anon! With this logic I can not only take all the Tartaros Terminators I want, but I can take all the Stormsurges and Eldar Jetbikes I want too!
Just because BA/DA/SW are battle brothers with an army that can take Tartaros doesn't mean they have access to it in THEIR army.
>>
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>>52297536
whoops, just noticed I forgot the point counter.
>>
>>52297573
More kommandos
>>
Are you niggers still whining about Tartaros? Who cares? They're shit. You don't even take normal Terminators, you're not going to take Terminators that can sweep.
>>
>>52297615

And that's how it feels whenever one of you niggers tells me to ally Eldar to my Deldar
>>
>>52297258
So BattleScribe is being a nigger right now but here's a breakdown:

Lysander and Hammernators in a LRR with Extra Armor
2 Tac Squads in a metal box or razorback (This is where you decide how many dudes to bring.)
10 devs, 4 LasC, aegis line with an ammo dump

That's your 1250
>>
>>52297578

>Just watch miniwargaming's tutorials on how to play

this is bait
>>
>>52297844
Oh wow! I didn't expect anyone to actually make lists for me haha

I only have metal boxes at the moment, no razorbacks.

Do you think people will mind if I proxy cataphractii for hammernators? I have the 30k shield kits
>>
>>52297023

Nobody wants to comment?
>>
>>52297856
why? It's basic as fuck, but it gets the phases across clearly enough.
>>
Is there any chance that gw would release another competitive alien race? Not talking an offshoot of existing races but a brand new one like necrons, or, and tau
>>
>>52297884

If AoS Squats sell well, then maybe 40k Squats will make a comeback
>>
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How is this for 1250 points?
>>
>>52297458
Yes, but instead of auxiliaries they will be meatshields.
>>
>>52297865
If you wanna get super cheap, just take a few paper clips and card stock to make little shields that you can hang on their Bolter arm, and if they have Fists just say their Thunder Fists. No one is gonna argue rule of cool when your shitpunchers punch shit.
>>
r8/h8

I know it's not the best list, but I'm still a bit limited in what I have available to field
>>
>>52296224
>Fishing for (you)s, the post.

Piss off.
>>
>>52298175
not that anon, but from what I understand, AoS outsells 40k 3-1 at my local store.
>>
>>52297014
>"New generation of table top gamers"
I was recently recruited into the australian armies cavalry regiment.
>>
>>52297952
Drop the heavy weapons from the scouts and drop the 2 spare marines from the Dev squad unless you fill it out to a full 10 man squad for combat squad.

You can further save points by dropping the Bike Squad into just a lone attack bike, or swap it for an assault squad and stick them in a box with your Chaplain. Or a pod. No one expects a pod based assault squad to drop behind their lines for ez linebreaker and a nasty surprise that can get around behind them.

Do you really need the quad gun? You'd be better off parking those scouts as infiltrators and using the aegis line with an Icarus if you want skyfire, but even then thats kind of wasted value since your devs need to roll up to 36" in order to lay down supporting fire.
>>
Anybody done any cool conversions of AOS orruks (snicker) to proper Orks? Pics?
>>
>>52298267
there are many many conversions of the megaboss into a mega armored warboss
>>
>>52297578
>just watch dudes who don't know the rules to learn how to play

so this is why /tg/ is full of people who have never read the rulebook and have no idea what the fuck is going on or even how to write a list
>>
>>52298190
It wouldn't surprise me. Nah, I just thought I'd seen the last of that "otiose in a niche" phrase. Things have changed since Kirby stepped down. I still took the bait though.
>>
>>52297906

AoS Squats are already literally paratrooper squats
>>
>>52298402
Run them as tiny Tempestors.
>>
>>52298259
I need anti air at higher point values, so at 1250 should be ok without it.

If I only have heavy weapons in the dev squad, the first wound takes out one, wheras if I have 2 marines I have two wounds to spare. Is that not standard to do?
>>
>>52298462
Aren't all AoS Xbox Huge for no reason other than separate your consumer even more.
>>
>>52298541
Most of the time you would run 2 Grav Cannons in a Rhino and park it midfield. Since you can only get 2 shots out the top, it's a waste to take more than that.

If you want your devs as a support unit to lay down fire, you would take 2 heavy bolters in each 5 man squad and push the 3 Bolter bros in front of any bullets that come your way. Park em in cover and hope for the best.
>>
>>52297510
Ditch any IG psykers and shill for a Conclave. 15 pts and you get a much better psyker with better options.
>>
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I have ~100 points to deck out my two ICs here, how should I gear them?

I plan on using one squad to sit back and pummel with blastmasters, 1 to sit on an objective, and the CCW squad to get stuck in.

I will probably attack the ICs to the CCW unit and try for symphony of pain
>>
>>52299062
what is your plan for dealing with high toughness or AV?

are those noise marines on foot?
>>
>>52299261
That's kind of why I am posting, I am not sure what to change for AV/high tough

The "melee" squad has a rhino, why there are 8 so the two IC can fit inside
>>
>>52299347
get rhinos for everyone if you can. Footslogging means they will never do anything outside of your deployment zone, and means your opponent has to pop the rhino before she can get at your transports

get some meltaguns somehow. Maybe a bike squad or two with two meltaguns and a combimelta each? Alternatively 3-man termicide squads can work, but bikers are kind of better a little more slaaneshy.

chaos lords are good if you load them with wargear and a daemon weapon, but that is a ton of points. If you can't go hard on the lord, consider keeping him really cheap. With his number of attacks, a single lightning claw is better than a power sword.
>>
>>52299426
Is there an auxilliary chose with bikers?

I don't know if I can drop enough points to take another CAD.

I'll see what I can do though, ty
>>
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>>52296330

Lorgar would be an "okay" LoW from a stat perspective, but would be an absolute beast of an army-buffer and can shit out Malefic Powers like it's Cat-Meat tacos from a food truck.

WS6 BS6 S6 T6 W8 I6 A6 Ld10 Sv3+/4++ (MC)
>Psyker (ML 5; Knows all Malefic Daemonology powers plus special powers)
>Zealot, Crusader, Adamantium Will, Preferred Enemy (Armies of the Imperium), Eternal Warrior, IWND
>Daemon of Chaos Undivided: Counts as being a Daemon of all four Chaos Gods, but doesn't benefit from the USR of each (no Rending from Slaanesh, etc.)
>All friendly models may re-roll Boons
>Give all allied Word Bearers Zealot, Crusader, and Preferred Enemy (Armies of the Imperium). All other Chaos-aligned forces gain Zealot and Hatred (Armies of the Imperium).
>Friendly Word Bearers within 12" may re-roll any failed Leadership tests, selecting the preferred roll.
>All Word Bearers may use Lorgars leadership value in place of their own. Friendly Chaos-Aligned forces instead add +1 to their leadership value.
>Warpstorm Table applies during all missions including Lorgar, and all friendly Word Bearers count as having marks of all four Chaos Gods when determining the effects of Warpstorm Table (unless they already have a Mark or are a Daemon of (x)).
>All friendly models harness Warp Charges on a 3+ when using Malefic powers, and may re-roll Perils of the Warp.
>All models with the Daemon special rule and a Mark of Chaos also become Daemons of their corresponding god (i.e. Warp Talons with Mark of Khorne gain Daemon of Khorne), and gain the Daemonic Instability special rule. All models within 12" of Lorgar may re-roll all Daemonic Instability tests, and select the preferred result.

Illuminarum:

>S+2 AP2 Melee, Armorbane, Fleshbane, Daemon Weapon

Lorgar Powers:
>WC1: Grant one Character D3+1 Chaos Boons.
>WC1: S5 AP5 Assault 12, Soul Blaze
>WC1: Models arriving via Deep Strike within 6" next to target unit do not Scatter, and may Assault from Deep Strike
>>
>>52299464
oddly no

a minimum formation of melta raptors or melta terminators is going to run about 350 points

if you can spare the 300 points you could also try taking a mayhem pack outside of your decurion (3 multimelta helbrutes that get deep strike for free)

the huge minimum costs of the formations and the large number of tax units was for sure one of the weaker parts of the traitor legions book, and as a whole it doesn't fix the core problems with Chaos Space Marines
>>
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Throw up a list and compare it to mine, I wanna see how you'd beat it. Nauts start in the Storm Raven, everyone else starts on foot staying out of LoS if I can't get a turn 1 charge.
>>
>>52299482
>But does not benefit from the USR of each
For what purpose
>>
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>>52299564
Here is what I have stripped down to, I have 355 points to allocate, keep in mind that the kakophoni probably needs some more points spent into it. Namely, the chaos lord is essentially naked.
>>
>>52300082
>355 points
that can get you a mayhem pack of three deepstriking multimelta helbrutes and a few extra points for wargear
>>
>>52299564
>the huge minimum costs of the formations and the large number of tax units was for sure one of the weaker parts of the traitor legions book, and as a whole it doesn't fix the core problems with Chaos Space Marines

>oh look there are a lot of cool mechanized and daemon engine forma-
>you have to take a warpsmith with all of them
>and/or be black legion

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>52300082
Drop the icons, you need more boyz over toyz
>>
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What cha think?
>>
>>52300337
Chicka on a steed gets eternal blade, herald on foot #1 gets grimore, #2 gets portal glyph, #3 gets etherblades, before anyone asks.
>>
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>>52300302
>>52300155
hows this
>>
>>52300441
Not bad, but you'd be better off with more noise marines.
>>
>>52300457
Just vanilla or with sonic blasters?
>>
>>52300742
always sonic blasters
>>
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>>52300772
If I overload everything to the limit with just pure noise marines, then I have something like this
>>
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>>52294785
>>52295027
>>52295594


Ummph. Steegion forever.
>>
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>>52300841
Snikrot and his Red Skull Boyz hunt the Armageddon Ork Hunters.
>>
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>>52296330
Flying monsterous daemon prince. 2+ cover saves. Permanent precognition. And all night lords get to ignore the opponent's immunity to fear checks.

Also something to show that he's a headless, spiteful, reincarnated puppet to chaos undivided.
>>
>>52299576
My plan is to shoot your shit until it dies.
>>
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Which
>>
SEX WITH SISTERS OF BATTLE-LUST
>>
>>52296217
Draigo is better in everyway and for Voldus to get value he needs a beatstick bodyguard, i.e. Draigo.

But its waaaaaay to many points.
>>
>>52299062
I'd re-organize. Keep the noise squads MSU with blastmaster. The hq slot, make a sorcerer + bike; fill out spawn and join the squad. Same with the lord from the kakos. Throw a fist on him, maybe ML2 on sorc and fish for iron arm with a staff?
>>
>>52301796
Considering the list in the right is illegal it'll have to be the one on the left.
>>
>>52302693
How is it illegal?
>>
>>52302693
>>52302713
Wait you have to take 8 units of bloodletters, flesh hounds AND bloodcrushers?
What the fuck?
>>
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>>52299062

>>52302684 Here.

If you're set on using the rapture batallion, I'd roll with this. Otherwise I might recommend using a CAD with empy kids rules; that way you can more easily access some bikes for roaming melta and still be able to make a deathstar.
>>
>>52302693
>>52302713
>>52302768
Its not illegal as long as you put Karanak in the "Hunter of Khorne" auxillary spot (he can't be taken in the Murderhorde
It's a total of 8 not, 8 of each. Read the book instead of using this shitty app
>>
>>52302808
I glossed it over but haven't been building from the book, obviously. I thought it was any of that selection to a number of 8 units, the other instance not making any sense.
It was my intention to take Karanak as an auxiliary choice but for some reason it was deleted from the list builder.
I'd use BS if it'd fucking work. Excel isn't as effective.
>>
>>52302830
>>52302808
but regardless I don't have anti air or anti armour, how effective could it really be?
>>
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>>52302778
>>52300784
>>52300441
>>52300082

Here's how I'd run this in a CAD.

Lord build is optional; can always rework those points into something else (additional spawn group, extra melta bikers, another blastmaster noise group, sonic blast group.

If you use sonic blasters, don't waste points on the cc weapons. Also pretty much never buy chain axes (1 chain axe gets you all the CC weapons on a melee group, or a couple extra blasters). Doom siren is good deterrent for charges and since you never move (well, almost never) in your opponents turn, a large enough group of sonic blasters can put serious hurt. I'm bigger on blastmasters though as 48" range with s8 ap3 ignores cover blast is pretty sweet.
>>
>>52299482
>3+/4++
get out
>>
>>52302842
Both lists can be effective, you'll have some potential limited anti air with LoC/FW and anti armor with screamers or hounds capable of glancing AV11 and down. The main thing I would be concerned with is that 1/3 of each list is two utility models that probably should be avoiding CC; 350 + cultists is a steep price for invisibility.
>>
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Adepticon conference tomorrow, supposedly with a slew of new model reveals

Here's hoping the boyz in green get something to look forward to
>>
>>52301796
>there is literally a formation called a murder horde
mysides.jpg
>>
>>52303198
And the green boyz as well
>>
>>52302623
What kind of beatstick Voldus need to be truly shining ? Custodians ? Fulgurites ? Just a bunch of GK termi ?
>>
>>52303149
You don't think Be'lakor/Invis, Herald/Hatred, Karanak/Rage with 17 hounds should get into combat? It sounds disgusting honestly
>>
>>52303262
Not to mention every horde unit that's within 6" of one another gets another attack ontop of that.
>>
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>want to play necrons
>dont want to take flyers so night scythes are out
>Monoliths are shit
>Ghost arks are the single most tedious and arduous model to assemble and paint in the entire game
>>
>>52294606

Don't speak to me or my wife's son again.
>>
>>52303483
Try throwing together a destroyer focused decurion
>>
>>52303198
Sadly the first day is based around AoS as far as i've understood. 40k will be the day after.
>>
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>>52295209
>...found it silly that the Razorshark Strike-FIGHTER wasn't a Fighter...

But strike-fighters are actually attack aircraft, so this is a rare example of GW getting their terminology right.

>>52295865
Which book are the current rules for the old FW ork flyers in?
>>
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can someone help me revise this
>>
Using the renegades and heretics list to create a fluffy lost and the damned regiment and before I get to the crunch I'm polishing the fluff thought a would get some constructive criticism here

>our story starts on the world of bibliodata
>the world is used a massive archive with different parts of the planet owned by the adeptus mechanicus, adeptus adminastratum and ecclesiarchy.
>think massive underground warehouses of f grimdark file cabinets and larger sacred libraries
>the world is operated and maintained by various minor orders of adepts and scholars
>there is a small imperial guard garrison
>the most elite and skilled of these scholarly orders are the knowledge seekers
>they are tasked with finding the most obscure,oldest and rare information hidden deep in the underground archives of the planet
>they place a high value on finding forgotten knowledge
>one day an order is called for Data from the deepest part of the archives
>after years of obsessively searching for it that find an undiscovered room in an uncharted section of the archives deep underground
>the room was filled with books containing forbidden knowledge of chaos and a copy of the book of Lorgar
>the knowledge seekers instead of going insane excitedly tell there fellow scholars of the knowledge they recovered
>soon word spreads to the ecclesiarchy who call in the inquisition
>all the data,knowledge and information the knowledge seekers gathered over the centuries is purged or confiscated and the members are executed
>the survivors flee deep into the uncharted archives
>they rename themselves the knowledge takers and pledge themselves to tzeentch
>those with suppressed Psyker abilities either become chaos spawn or there new leaders
>the knowledge takers starts fighting a guerilla war in the underground archives against the imperial guard Garrison and begin to recruit more curious scholars
>after decades of fighting and propaganda the remaining imperial guard turns to chaos
Part 1
>
>>
Favorite Imperium of Man army:
Favorite Aeldari army:
Favorite Xeno army:
Favorite Chaos army:
>>
>>52304142
I'm not usually a fan of reading other people's shitty army background, but this is actually pretty decent. My only objection is that 'knowledge takers' is a pretty lame name.
>>
>>52304171
Thanks for the advice anon
>>
>>52304100
Why do you have two onagers with an icarus array? Do you really expect to come up against that many aircraft/skimmers?

What's the point of bringing the Inquisition troops? Do you have anything specific planned for them?
>>
>>52303483
Spiders.
>>
OK, I'm building my skitarii and it seems a bit of a waste to have all these spare arms and heads. Are there any affordable substitute bodies out there? Was looking at pic related, but they seem kind of chunky so not sure if they would work.
>>
>>52294986
Both books are different.

Traitors hate is for non heresy era armies.

Legions is for legions.
>>
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>>52304237
Forgot my fucking pic, of course.

Anyone got a comparison of the WGF troopers next to GW skitarii? Can the parts be mixed?
>>
>>52304164
>inquisition
>haemonculus covens
>evil sunz
>emperor's children
>>
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Dark Angels Triwing for 1850 points, my only regret is that I didn't manage to squeeze in a Deathwing Dread. Any suggestions ?
>>
>>52304164
Imperial Guard
Exodites
Hrud
Iron Warriors
>>
>>52304164
imperial guard
dark eldar
tyranid
thousand sons
>>
>>52297229
>>I didn't say they weren't better
>>Its only marginally superior.
>Alrightly there bud, sure you didn't. I guess I misunderstood you when you said that they're "superior".
Try again, Bragg
>>
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>>52294785
Keep up the good work adept, maintaining our soldier's morale is of the utmost importance. Now if you'll excuse me, I have to see to the relocation of several million guardsmen who recently lost their homeworld...
>>
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Hey anons is this list fair for casual fluffy games?

1500 Blood Axes Blitzkrieg V2

HQ
-Warboss, 60
+'Eavy Armour
+Power Klaw
+Da Lucky Stikk
+Attack Squig
+Kombi-Rokkit
+Ammo Runt
Total, 137

-Painboy, 50
+Grot Orderly
Total, 55

Elites
-Nobz, 54
+7 Nobz
+'Eavy Armour
+4 Kombi-Rokkit
+3 Power Klaw
+7 Big Choppa
Total, 350

Dedicated Transport
-Battlewagon
+Kill Kannon
+Boarding Plank
+Reinforced Ram
Total, 160

-Kommandos, 50
+Boss Nob
+Power Klaw
+Boss Pole
+2 Kommandos
+2 Burnas
+Boss Snikrot
Total, 200

Troops
-2xBoyz, 120
+2 Boyz
+Boss Nob
+Power Klaw
+Boss Pole
Total, 224

Dedicated Transport
+2xTrukk, 60
+Reinforced Ram
+Boarding Plank
+Rokkit Launcha
Total, 100

Fast Attack
-2xBlitza Bommer, 270

Total, 1496
>>
>>52298267
>(snicker)
Kill yourself
>>
>>52305542
I second this motion
>>
>>52304237
>Buy firewarrior set
>30+arms, 10 bodies and 13~legs
I get that they are optional but god damn it feels weird having a humongous pile of spare arms at my disposal
>>
>>52304164
Alpha Legion
Alpha Legion
Alpha Legion
Night Warriors
>>
>>52304188
I'm taking the plasma cannons as a counter to drop pod flanking against my knight.
I guess it's not important to have multiple icarus but if the squad is firing at a flyer I won't have to make snap shots with an eradication beamer or neutron laser.
>>
>>52305391
Use the fucking list builder app you autist
>>
>>52304711
Fluffy. I'd drop the bolter devs and find done way to get some anti air. Maybe get some flakk?
>>
>>52306626
It doesn't work for me.
>>
>>52306626
Get battlescribe or a better browser then, I shouldn't have to decipher your shit format to understand to give advice
>>
>>52306626
>>52306727
Looks fine to me, m8s? Dunno how you can't read anon's list, seeing as it lists the unit names, base unit cost, upgrades, and totalled up cost? The list builder doesn't even list rules, so I can't see why you care so much about it either?

>>52305391
I don't play Orks, so I don't know how meh/bad this list is for a casual game. I know Power Klaws are Power Fists and Nobs are have S4 and Furious Charge, so that's some nice strength, and I'm assuming a Kill Kannon's a Battle Cannon, which means that you have some S8 AP3 Ordinance, too? Assuming the Bommers are okay at taking out vehicles I think your list might be okay?

Any actual Ork players know if I'm right or nah?
>>
>>52307075
I can read it, I'm just not going to. Picture list from the list builder or get the fuck out.
>>
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>>
>>52307075
> I know Power Klaws are Power Fists and Nobs are have S4 and Furious Charge, so that's some nice strength, and I'm assuming a Kill Kannon's a Battle Cannon, which means that you have some S8 AP3 Ordinance, too? Assuming the Bommers are okay at taking out vehicles I think your list might be okay?

>Any actual Ork players know if I'm right or nah?

You're basically right. Kill kannon is only S 8 and 24" range though, so not nearly as good as a battlecannon. Nobz are generally overpriced, even by ork standards and it doesn't have any gretchin or other back-field objective holders which will probably hurt, but it has stuff to deal with most things, just not very well.
>>
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Look and despair UMfags, I'm corrupting Robby G's model into a Thousand Sons daemonprince.
>>
>>52304711
Perhaps you could run a Deathwing strike force instead of a Redemption force. This gives up prefered enemy (CSM) for flexibility.

If you do go this route, I would suggest replacing one of your termie squads with a deathwing command squad to purchase an apothacary for FNP. The other termie squad could be replaced with a venarable dreadnaut in a drop pod.
>>
>>52309719
Also forgot to mention that you give up full bs overwatch on the deathwing if you go this route so there's that to consider.
>>
>>52307075
Yeah, so Nobz with Klaws are S9 AP2 I1 on the charge with 4 attacks, which is really nice. The Kill Kannon's only S7 though. The Boom Bombs on the Blitza-Bommers are S7 AP2 Armorbane, which looks like it's really good to me.

>>52307959
Yeah, the Nobzs are kinda pricy but I just really like them. I'd field Meganobz if there was a Megaboss model that wasn't Ghazkul, but I also just really like the Warboss model that comes with the set of Nobz for $50. You're right about the lack of objective holders, but I kinda like this list so far. I dunno, with the exception of objective holding, it seems like it could do pretty okay against most things. The Nobz will wreck anything that doesn't kill them first, and the boyz can overwhelm stuff. The Bommers can crack open vehicles or do massive damage to infantry and let whatever else is near clean up the rest, too.

I'm not sure which flyer I like most though. Each Ork Flyer has it's niche and they all look really cool. The Burna Bommer can score lots of hits from it's missiles and bombs, and has a turreted twin-linked big shoota with grot gunner, the Dakkajet will hurt infantry and light vehicles, and the Blitza-Bommer will ruin the day of any vehicle or big thing, but it's grot gunner only has a fixed big shoota.
>>
>>52308116
already better use of that model
>>
>>52292492
I command you to die
>>52314115
>>52314115
>>52314115
>>
>>52297952

>Dat many 5 man squads

>Wasting rhinos on 5 man squad when you can take razorbacks

>Dat many scouts

>Heavy weapons on scouts

>Wasting points on a piece of terrain

>Chaplain on a bike

>Shitty 3 man bike squad when you can take 5 grav guns in a command squad on bikes

>Heavy bolters for the devastators

Nigger what are you doing
>>
>>52308116

NOT EVEN DEATH CAN SAVE YOU FROM ME TYRAEL
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