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Possible Amonkhet Leak

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Thread replies: 318
Thread images: 38

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Dusk (?) - 2ww
Sorcery
Destroy all creatures with power greater or equal to 3
Dawn (?) - 3ww
Sorcery
Consequence - Cast this spell only from your graveyard, then exile it.
Return all creature cards with power less than or equal to 2 from your graveyard to your hand.
>>
These are the ugliest split cards I've seen. WHY DO THEY HAVE DIFFERENT ANGLES
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It's happening.
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>>52231253
Why? Why not just make it two different cards? Who thought this was a good idea? If this is real, I am off the hype- train.
>>
>>52231373
>why not make it two different cards?
Because it being a spell you can cast that turns into a different flashback spell once it hits the grave is the entire point.
>>
>>52231253
>English card name starts with D
>210/269

Real nice "leak" we have here.
>>
>>52231410
Then just give it Flashback and "If this card is cast from the graveyard, then [new effect]" It takes up just as much space and doesn't look ass- ugly
>>
>>52231445
That's true but the post I was responding to wanted Dusk and Dawn to be two separate cards which is retarded.
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>>52231253
OH I GET IT
It's shaped differently to differ it from split cards.
>>
>>52231436
Could be Sunset and Sunrise instead
>>
>>52231436

How about Sunset/Sunrise?
>>
>>52231436
cards with unique frames go to their own part of the list
>>
>>52231436
Isn't the bigger issue that it's a white card with those numbers?
>>
Pls no
>>
>>52231271
One can be casted from your Hand, the other only from the graveyard, guess which.
>>
>>52231436
Also possible the "split" cards are in a separate section of the numbers like double faced cards are.
>>
>>52231253
Consequences is almost "Flashback, the return".

Anyways, that card makes almost the current meta obsolete and it is pretty ugly. I hope it isn't really such true... althought it is looks like it is true.
>>
>>52231498
The current meta is unbelievably dogshit so good I hope it does.
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Is it that fucking hard to just bring back Flashback Wizards? Is it that fucking hard?

There are specific cards that reference Flashback. JUST GIVE US FLASHBACK YOU RETARDS.
>>
>>52231508
That card would nullify stompy and zoo decks so, it will just replace shit with shit
>>
>>52231557
It's different from Flashback though you mong. It can't be returned from exile like flashback cards can.
>>
>>52231557
Can't let players use Runic Repetition or Quiet Speculation anon. That would just be too smart. Too smart for Wizards.

Remember market research says returning old mechanics is too confusing for new players. Can't have old players tell new players about how new cards with old mechanics are worse than the last time those mechanics showed up.
>>
>>52231593
Wut?
It isn't different from flashback at all other than formatting.

>>52231617
No, instead we tell them how new mechanics are functionally the same as old mechanics.
>>
>>52231617
They said they can and will return mechanics, it's just that they wanted to try something new. Flashback is a popular mechanic, it will come back
>>
>>52231636
It's a completely different spell in the graveyard. If it's in your grave and an effect is preventing you from casting the first half, you can still cast the second half. There are two different CMCs
>>
>>52231557
Flashback doesn't change it into a different-named card and Flashback doesn't change what the card does. Even the 'Increasing' cycle you just posted just makes the card stronger, it doesn't change the functionality.
>>
>>52231637
>try something new
So let me get this straight. Complexity creep is not allowed for commons, but we need to shit up the rulebook with Chroma and Devotion and Consequence and Flashback because why the fuck not.

Let's not fuck around here. Stupid novelty sells better than streamlined exploration and fulfillment of a mechanic. We're going to be stuck with worthless pieces of parasitic shit like Vehicles and Aetherborn and throwaway junk like Constellation and everyone's going to suck Wizards' dick when they bring it back five years from now.
>>
>>52231699
I'm sorry you hate keywords anon.
>>
>>52231699
Do you complain about every keyword that could have just been a variant of Kicker too?
>>
>>52231253
what the fuck is this formatting? Why not just add an alternative cost like unearth and then a clause "if ~ was cast from your graveyard, do this instead."
this is fucking stupid if it's real. The fact that the formatting is shitty and inefficient makes me think it's fake or wizards is going to start adding shitty gimmicks to every set that make the cards look weird.
>>
>>52231670
>different spell in the graveyard
Not exactly. The game would see both Dawn and Dusk in all game zones, but Dusk as the addendum "Cast only from the graveyard"

>Two different cmcs
I'll give you that one, but only half. That makes it slightly different from Flashback, but not different enough to warrant a new mechanic, unless for some reason a major theme is "CMC Matters"
>>
Does this look better or worse than the Kamigawa cards you had to turn upside down to read?
>>
>>52231753
It could also be used to have differently coloured spells on the same card, while flashback cards like Ancient Grudge are one color only. They could also be different types, like a sorcery that you can recast as an instant.
>>
>>52231253
Damnit Rosewater...
>>
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>>52231718
>>52231732
Yes. Because they print cards like this and they are reduced to utter uselessness for lack of support. Same with Rage Extractor, with Start your Engines, and Quiet Speculation. Same with useless shit like Dwarf and Aetherborn lords.

Cards like that could possibly be engine cards. But they never will be because Wizards just forgets about them.
>>
>>52231800
That would be an interesting use of this mechanic. However, I do think that would be deemed "too confusing for new players".
>>
>>52231789
Better because they're not permanents and you only have to worry about one half at a time
>>
>>52231753
Flashback gives you the same spell again and this ... Consequence I guess, gives you a different spell. Which is neat. It's basically a slightly different Flashback.

It's not like this has never been done before with all the mechanics that were basically Kicker but slightly different.

The only problem I have with it that it manages to look worse than split / fuse cards, because it's not aligned. Just make it look like split / fuse cards and one of the cards gets Consequence from them, bam, done and with a formatting that's already established
>>
>>52231820
Fuck NWO. You could do some much crazy shit with some of these new mechanics, but they get limited so badly.
>>
>>52231810
It's the whole problem with single keywords, like how snakes and naga have no mechanical overlap despite it being completely arbitrary which one a card is labelled.
>>
>>52231820
>>52231851
NWO order basically only effects common and uncommon. It they wanted to do it at Rare or Mythic they could/can.
>>
>>52231834
Kinda playing Devil's Advocate here, but it's probably set up like that so the top part is aligned the same way a normal card is. Then you could put the card in the graveyard sideways so you can see the Consequence spell without going through your grave
>>
>>52231866
I could do the same with a regular split card though
>>
>>52231810
Not everything need to add to the blobs that are elf, goblin, and Merfolk decks.
>>
>>52231898
Yeah, except I'm not talking about archetypes that already exist but the potential for new archetypes that are not explored because Wizards doesn't give a fuck.

The moment I saw Aetherborn I saw a stillborn tribe.
>>
>>52231851
I agree. There could have been some really fun cards, especially recently. Meld for instance could have been utilized more.

>>52231864
Yes, but they won't. They'll want all the Consequence cards to be thematically linked, so no supertype changes and no color changes. They've been so afraid of pushing the limit on what they can do with a mechanic and exploring design space, that they arbitrarily limit themselves and "Play it safe".
>>
>>52231888
Yeah, I'm sure the perpendicular split was for visual clarity in terms of which is the "first" spell and which is the "second". But it sure is ugly. Still not as annoying as Kamigawa flip cards though.
>>
>>52231933
>Yes, but they won't.
Perhaps. But again, it wouldn't be because of NWO.
>>
>>52231935
Yeah, they've been trying to make the "two cards in one" thing work for some time. I think the Ravnica split/fuse cards were okay though, although your argument with the "which part is which" makes at least some sense
>>
>>52231918
Why does every mechanic or tribe need to exist outside of Standard or Limited?
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>>52231996
Having Aetherborn as a viable tribal in even just modern would be fucking sick.
That's my opinion and your wrong if you disagree
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>>52231996
Talking to you has been a waste of time. Thanks for defending Wizards' mediocrity.
>>
>>52232033
Good argument champ, do you get mad about no new Thallids being printed too?
>>
>tfw shitty wotc refuses to support Homarids after their release
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How does snapcaster interact with this spell
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>>52232070
I'm 90% sure if you flashback it, you flashback the original card, not the consequence one.
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Does no one realize the bottom is formatted like that, so it can stick out of the side of your graveyard and be be easily readable? Yeah it's kinda silly but I think that is the intention here, top for hand and bottom for yard.
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>>52232070
>>
>>52232070
That is a great question. One that will be answered when judges get their set notes shortly before the set releases.
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>>52232084
Yeah that's eactly it. Anyone who has played dredge understands the struggle
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>>52231488
Show me precedent of this that isn't multi-colored or colorless.
>>
>>52232070
>>52232082
I actually think you could target either, but targeting the consequence spell is completely pointless since you can cast it without snappy and it's exiled either way.

So functionally, Snappy just lets you flashback the first spell.
>>
>>52231699
>parasitic
>vehicles
You don't know what parasitic means do you?
>>
>>52231557
Holy shit /tg/ is awful at Magic. Seriously, Reddit is embarrassed for you guys.
>>
Oh boy, another dogshit set.
>>
>>52232124
I don't know man, an artifact that requires creatures to function is pretty much the definition of parasitic. What if the next set has no creatures?
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>>52231373
>Who thought this was a good idea?
The same guys who thought having a second card on the back was a good idea
>>
>>52232148
I call it Unlegions.
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>>52231253
>cutting the artwork space even more
nice design there
>>
>>52231918

I'm just so confused why Aetherborn couldn't also be Elementals, especially since they're pretty much Elementals in fluff.

How they can say they want to broaded creature types while releasing shit like Najas, Aetherborn, and Surrakar baffles me.
>>
>>52231253
So where's the rest of the pack, if this is legit and not just fake?
>>
>>52232148
we can dream
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>>52232208
Allegedly, this was pulled from a MM3 pack.
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>>52231800

>sorcery that you can recast as an instant.

You could do some really fun stuff with that.

>Red ritual that generates mana and then becomes a burn spell with a mana cost equal to the ritual's generated mana
>Spirit that turns into a healing spell.
>0/1 seed that turns into a treefolk when they die

I expect WotC to fuck it up, but the idea is sound. These should have been dual faced.
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>>52232235
>implying they would spoil something for europoors, much less Italy, the niggers of europe
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>>52232274
>Italy
>Not Greece.
>>
>it probably won't work with creatures due to the wording
>no white pharaoh that can be recast as a black mummy legend
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>>52232292
The only reason Greece being broke was news is that it was actually news. Italy being broke, corrupt, and stupid is par for the course. Why the fuck do you think so many of them came over here?
>>
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>>52231253
How the fuck did this get approved by the visual design team? That shit's jarring
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>>52232337
I'm pretty sure there's gonna be a creture that goes to the grave then you cast their spell from the grave.
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>>52232434
But not a creature on the consequence half
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>>52232428
Because it didn't. Reddit has already figured it out, /tg/, Jesus.
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>>52232471
Source fag
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>>52232586
Google: It's not just for finding Minion pics anymore
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>>52232957
The only thread I see is

https://www.reddit.com/r/magicTCG/comments/601481/get_a_translation_possible_spoiler_for_amonket/?sort=new

And no one seems to have a definitive answer. There seems to be equal parts scepticism and enthusiasm. Unless I'm just missing something.
>>
>>52231253
>Top, Pla. Cost on top. So you play it as normal.
>Bottom, play from graveyard.

If cards are splayed out in your yard from left to right the cost is easily visible.

Huh. Pretty smart design even if it's fake.

>Dur hur I don't display card in my yard that way
That's nice. You will.
>>
That's actually pretty cool. I like it a lot. The WotC design team has been doing a fantastic job the last couple of years. Especially head of design, Mark Rosewater. Many people say he is responsible for many of the faults in the game, but most current problems are development problems. People should stop blaming him for so many things that aren't his fault. He really is doing his best and most people really enjoy my work. Rock on, Maro! You are a cool guy!

WotCStaff
>>
>>52232428
What are you talking about? The beveling? It's the same as normal cards.
>>
>>52231253
Mechanically it's a pretty sweet card, but holy fuck is it an ugly as fuck looking card. Really hope it's fake.
>>
Could this work with creatures?

Like when it first comes into play it's rather weak but when you cast it from your graveyard it's very powerful.
>>
>>52231253
It's a pretty neat mechanic -- surprised pseudo-Flashback has never been done before -- but god damn does it look like shit.I really hope this isn't real.
>>
>>52233455
MUMMY
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>>52231253
So, now I can obliterate BG Delirium battlefield if they beat me in the early game, and return half of my creatures from graveyard as an instant when the usual control player taps out trying to use his winning condition.

Mardu is happy
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>>52232111
Boom//Bust came after all the red cards, but wasn't separated from them. So unless they changed the numbering scheme, I dunno.
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>>52231253
>It doesn't have Fuse
>It looks like THAT
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>>52231789
Better. This actually makes sense seeing how most players stack their graveyards. In a straight line this pokes out the relevant card. But, the kamigawa rotate cards sucked nuts.
>>
>>52233204
I was trying to formulate why I thought it looked bad when I realized that it's actually this entire part.
The bevels on the regular frame taper off into a black bottom, making the text box look like it's resting naturally on top of the border. This shit leaves a gap of white background between the text box and the border, making the text box look completely out of place and just slapped on there.
>>
>>52233627
And here's the card that comes AFTER all the red cards in that set with non-standard borders. A regular-ass green card. Because cards are numbered WUBRG, multicolored, artifacts, lands.

So, can we stop talking about this fake spoiler, now?
>>
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>>52233732
Derp forgot image
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>>52233750
FUCK
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>>52231253
It's fun to see stuff I did in custommagic wotc themselves doing .

"Flashback, but its a differnt spell" is such cool design space .
>>
>>52232462
>>52232462
Just make it a token generator
>>
>>52232471
This anon seems to have oh-so-smugly implied that this card has been proven fake. Has anybody else been able to find anything supporting that claim?
>>
>>52233732
>>52233753
Ah. You're right, it's missing the drop shadow.
>>
so, what is the purpose of this layout? So you can turn it sideways in the grave to remind yourself? Do people do that with cards?

And I really dislike that this takes design space from Flashback.
>>
>>52232202
Creative has said they were torn between making them Elementals and Aetherborn, and basically they said they thought they were "different enough" (I don't really know how-- they have their own method of creation that's distinct from most elementals, but most elementals don't have distinct source or origin so some elementals could just be by product of some process) and that them being their own thing would be cool. I really wanted them to be elementals.
>>
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>>52234166
I've been looking somewhat. It seems no one can confirm or deny anything.

Personally, I'm on the fence. The set symbol and collectors number doesn't quite add up and there's a really wierd line at the top that could indicate a piece of paper slapped over a basic land. However, it could be a misprint (rumor has it, it was in a pack of MM3, still unconfirmed), the set symbol on the lands (pic related) could have been a digital mock- up or simply changed slightly between common and rare. The art is almost definitely Noah Bradley's (he loves dynamic lighting).

So I really don't know.
>>
>>52234166
See
>>52233750
>>52233766
Number's wrong. Fakespotting 101.
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>>52234295
I wouldn't exactly call that conclusive evidence, but it certainly makes me more skeptical.
>>
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>>52233753
>>52234166
>>52234260
>>
It's real, gonna post loads of screencaps when it's revealed.
>>
>>52234367
The thing on the right is just a hair, anon.
>>
>>52231753
The game doesn't see both on the stack, only the one being cast.
>>
>>52233598
>>52234205
Flashback cant flashback as a differnt spell.

Closest you could get is Flashback [cost](Reminder Text) If ~ is cast with it's flashback cost:[NEW EFFECT]

Which is wordy as all hell. Especially when repeated in volume of a set mechanic.

Instead of "Flashback...but now every card has the same three extra lines of text" just make a flashback variant .

Like how Improvise was convoke for artifacts but they didn't make it "Convoke(reminder text), you may only use artifacts when using console for ~ and you may use noncreature artifacts.
>>
>>52234367
Welp, I guess that's it then. Although, that thing on the bottom- right corner could be a hair. The line extends past the card. And there's not supposed to be a shadow at the bottom of a text box of a normal card, so that could be an oversight.

Yeah, still on the fence. I won't be swayed either way until we get confirmation from the mothership.
>>
>>52231820
No more so than split cards with two different colored spells, and they have done that since NWO, at uncommon even.
>>
>>52234422
We already have the increasing and other cards as precedence. The template would just be "If is cast from the graveyard, instead do X". And presumably if they brought back Flashback, it wouldn't be the only thing they do with it, just one new thing like the Increasing cards were in Innistrad. And Convoke versus Improvise is not the same thing. One pays by tapping creatures, the other pays by tapping artifacts. Flashback casts a spell from the graveyard by exiling it, this casts a spell from the graveyard by exiling it. There's nothing that says Flashback spells can't have a totally unrelated effect when flashed back. And this isn't like Kicker which encompasses such a huge slice of design pie (pay an extra cost to do X as opposed to cast a spell from a graveyard which is much narrower).

I figure they did this because they wanted to try doing a template that made it easier for players to remember graveyard effects (Maro's talked about how they wished they could come up with a way to do it) rather than because this mechanic simply couldn't be Flashback.
>>
>>52234422
http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&name=+[increasing]
>If CARDNAME was cast from a graveyard, instead...

It has literally been done before. Previously, they had the "instead" effect just be double what the main effect was. Presumably they did that so it "matches" rather than having two disconnected effects. Having say

>Destroy all creatures with power greater or equal to 3. If you cast CARDNAME from your graveyard, instead return all creature cards with power less than or equal to 2 from your graveyard to your hand.
>Flashback 3ww

Is slightly clunky... but it's much less of an aesthetic trainwreck than half a card and a half-sized sideways card. Hell, I'm pretty sure " If you cast CARDNAME from your graveyard, instead" takes up less space on the card than the keyword and reminder text does, and doesn't necessitate an extra name, type line, etc.
>>
>>52233455
No because then knowing uf a consequence creature was tapped or not would be problematic.
>>
>>52233455
This sounds cute but the rules text would imply that it only works on spells (you may cast it from the graveyard. If you do, exile it or whatever) If it didn't you'd have weird stuff like with what happened with Haunt.
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It's real
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>>52234754
>>
>>52234552
>>52234511
While I'm pretty sure this thing is fake, if they WERE to do this, the reason to do it would be because they A) weren't printing other flashback cards and B) were printing more than just a cycle of them.
The Increasing cycle works well enough because it's just the five of them and because the rest of the set's flashback cards work normally.
If EVERY flashback card in the set has 'if you play it with flashback do something entirely else instead' then it's honestly time to do something else and not use flashback, because you aren't using flashback at that point.
>>
>>52234754
shocker
>>
>>52234754
Numbers are still wrong, reddicuck
>>
>>52234754
So it's either real, or an elaborate and clever ruse. I guess we'll find out in a few more weeks.
>>
>>52234754
>AKH•PT
Pro Tour?
>>
>>52234768
>because they A) weren't printing other flashback cards and B) were printing more than just a cycle of them.
It just means they won't print flashback in this block, and it effectively lets them have more instants/sorceries in the set. I can guarantee that there will be cards that people will only put in a deck for their consequence half.
>>
>>52234860
Portuguese
>>
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>>52234754
If this is the final design I'm selling out of magic
>>
>>52234754
Do we need to say it again? It's shit templated Flashback.

That's not exactly my problem. My problem is that tonnes of you were finding all the WRONG reasons why it was fake instead of seeing all the reasons it was real. And that's the part that hurts me the most, that some portion of you are incapable of remembering what fakes looked like before with their godawful wording or fuzzy pictures.

And I can't believe that this of all places can be this stupid and less competent than anywhere else that discusses Magic. It would seem reasonable that people here could universally detest the Reserve List or agree on shuffling or not have any issues with proxies, but we can't even agree that Wizards is doing a shit job policing all those things.

Just fucking disappointed.
>>
>>52234887
It's no worse than fuse, dfc, melds, flips...
>>
>>52234908
It's far worse you fucking mongoloid
>>
>>52234887
I'll give you $100 for your whole collection.
>>
>>52234902
>unconfirmed picture of a card
>disappointed that people think it's fake

Well slap my ass and call me Susan!
>>
>>52234887

See you in a month.
>>
>>52234924
No it's not, you fucking shitstain.
>>
>>52234908
At least those were aesthetically inoffensive compared to this (meld was borderline but at least it didn't ruin the front)
>>
>>52234887
Really? This is the one? The one thing that would end it for you? It's shitty but it's just one thing they'll do like one block that they'll probably realize is shitty and we'll never see it again.
>>
>>52234908
It's worse because they made it aesthetically more complex just for no reason other than to be nifty instead of recycling the "Instead" clause with Flashback like
>>52234422
>>52231557
Said.

They had an easy out with the old Flashback template and they wasted god knows how much development time to do it this way.

Fuse, Melds, Flips, they have to work like that; it makes sense to create a fresh template.

This is completely irrational. There is only one reason why I feel they would do this, is JUST so it looks different so some corporate boss who knows nothing about the game but from the outside looks at it and sees they're fucking innovating with fancy new words and pictures or their "market research"™ shows that players like stupid borders like with miracles, vehicles, enchantment-permanents, or whatever.

It is impossible to believe you are defending this. Think of how many man hours were WASTED coming up with this design when the Flashback template already existed. Instead of doing anything else useful they easily spent hundreds of man hours in meetings, graphic design, and research coming up with this fresh brand of horseshit to fool some idiot from corporate or fulfill some stupid marketing/brand team that for the last five years has only steered this game into the fucking ground trying to fulfill ethnic diversity quotas or shiny things or papercraft at pre-releases.
>>
Thats an interesting effect.

But by god, it is the most god awful templating I have ever seen on a magic card. It looks absolutely hideous.

I hated split card templating and this looks even worse, jesus.
>>
>>52234967
>It's shitty but it's just one thing they'll do like one block that they'll probably realize is shitty and we'll never see it again
And people wonder why other people think Standard feels disposable.

Every set. EVERY set someone tells some new player, "don't build around themes, they won't last or get support; there's was this thing called Affinity" or "that's not going to come again next block".
>>
>>52235028
That's why you should only play EDH or, if you really want to, draft. Standard and Modern are for middle schoolers, Vintange is for middle schoolers, and Frontier is for stupid middle schoolers.

The cool middle schoolers play commander.
>>
>>52235028
Affinity is a bad example. It was so heavily supported in Mirrodin block that it never needed anything new to be a complete deck. Even after banning a large number of cards that enable it, it's still a thing in a very big way.
>>
>>52231253
This is the ugliest thing that I've ever seen. Worse than Semen Visions.
>>
>>52235303
That's his point exactly. That affinity spooked WotC and led to them cutting back on support within each block for new mechanics.
>>
>>52235503
I don't think it's affinity that really did it. They are just really fucking jewish with design space now in the name of preserving it for the future more than balance reasons I think. They tend not to do much, if anything, interesting with new mechanics in the name of still having interesting things to do later.
>>
>>52235553
It doesn't matter if a fear of Affinity is to blame or if they're banking mechanics in the name of preserving design space.

The point is that Affinity is the fucking canard that is dredged up by the majority of the player base and Wizards as an excuse that ultimately puts down a new player. Whatever the real reason is, the player is ultimately shown a very ugly reality, that reality being that mechanics (or tribes) are always dogshit and there's no point in dedicating deckbuilding time to it. Occasionally a mechanic makes it through the grinder, but for the most part every player learns in one way or another that mechanics are disposable and often trash in constructed and even in sealed where absolutely nothing comes together.

There is an environment of cynicism and skepticism instead of one where you are encouraged to find something that works. Absolutely everyone looks down on (non-pro i.e. the majority) brewers because everyone knows they are wide-eyed idiots who haven't figured out that nothing works together. The people who brew and don't netdeck are actually retarded because they're propping up the myth that the game allows for creative flexibility when the reality is that every new Standard set you're just slapping the latest Grave Titan value engine against another and the loser is ultimately the guy who fails to out-midrange the other guy. You have these idiots who will celebrate the introduction of a zombie theme to Amonkhet to finally make use of those cards in Innistrad who will praise it before seeing it's shit - but that doesn't stop them from needlessly praising something; just like the faggots who were praising MM2017 EV before the full set was revealed.

So you also could be right about being fucking cheap with design space but it doesn't matter if you're right or I'm right; the ultimate result is that the vast majority of "new" things are objectively terrible and a waste of space in the Standard (or any format) it's put into.
>>
>>52231253
Could just as well have been a normal split card, the formatting is ridiculous and unnecessary.
When games start changing shit for the sake of change, you know the development team behind them needs to go.
>>
>>52235836
Yeah, THIS is the evidence that R&D needs layoffs, not the past two years of Standard and the past all of it of Modern.

Play EDH. It's the only way to enjoy the game.
>>
>>52235868
I hate the idea that you feel that EDH (or any other single format) is the sole means to play this game. Or that it's okay that there's only one way to have fun. Or that EDH is the only worthwhile format.

I think your way of thinking is disgusting. It means you'd rather let everything else fall into ruin or remain in tatters because your pet environment is untainted.

This has nothing to do with EDH being good or not, you could just as easily be espousing Vintage as your pet format. Or Limited; or Legacy; or Standard and shitting on another format.

You're just bringing your stupid format-wars like console-wars thinking into a conversation that is about an overarching problem that affects the entire game as a whole.
>>
>>52235947
Well, I'm not saying it's the only way to enjoy the game ever, full stop. I'm saying that, currently, Commander is the only format that doesn't have something seriously wrong with it.

Standard is a two deck format, Vintage is prohibitively expensive, and Modern is the worst of both worlds. I guess you could play Frontier if you still have your CoCo deck and like hearing stale reddit memes for 3 hours on a Friday night.

Commander is the happiest format right now. I wish that weren't the case, but it is. If you wanna have fun with your magic cards, it's your best bet. Well, that or Limited which is almost always at least fun if nothing else.
>>
>>52231253
>210/269
A white card being so far back in the numbering aside, there's only 264 cards in Amonkhet. Obvious fake.

http://magic.wizards.com/en/products/amonkhet/products
>Number of Cards: 264
>>
>>52231253
>That formatting
Jesus Christ, why?
>>
>>52236069
264 + 5 basic lands
>>
>>52236140
No Wastes?
>>
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>>52231253
>Yo dawg, I herd you like Magic Cards...
>>
>>52236146
Did they even print Wastes outside of Return to Zendikar block?
>>
>>52236262
No. They're not even considered real basic lands, like the snow-covered cycle. They are only standard legal while that set is in Standard and you can't add them to draft pools.
>>
>>52231253
As stupid as it looks, it's not designed as badly as people think it is.

It very clearly defines that it's a set of 2 spells; each of which can only be cast in specific instances.

This wouldn't work as a Ravnica-style dual spell because it's not designed to entwine their costs to cast both.

Flashback doesn't work because flashback re-casts the same exact card with the same exact effect from the grave for an alternate price.

If you tried to build a concept like this off of flashback the text would need to go out of its way to let you know you're only getting the secondary effect and not the first one.
>>
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sweet
>>
>>52236640
see >>52231557

and the text would be : if you cast this from your graveyard, "do this effect here" instead ("of original effect")
>>
What's the Masterpiece theme for this set? Maybe we get masterpiece camel and desert
>>
>>52236749
It wouldn't feel like two different spells. Dysk. And Dawn.
Would you prefer one sided Werewolves with similar wording: "if no spells were cast this turn, it becomes 4/4 and has "if 2 or more spells were cast this turn, end this effect "? I don't.
>>
>>52236749
So... Rather than using a new keyword to more appropriately describe how you interact with a card in a similar yet different way, you would rather use an old keyword that persistently needs to explain how it functions differently on every single card?

Also if it were worded like that any spell with a low CMC and high flashback cost would be unmercifully broken in extended formats in conjunction with snapcaster mage or any card that gives cards flashback based on their CMC. It would kill any format they touched.
>>
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>>52236931
>>52237011
dunno mates, i just think it looks like crap how asymmetrical it is
IMO, there were far better solutions to this, pic related
honestly, it looks like they're running out of ideas, and just making shitty changes to already existing concepts just so they can call it new and exciting...
would be nice to see them revisit old mechanics, especially the ones that didnt go as well the first time, to maybe take another shot at making them better (see colorless mana, easily opening the biggest new design space last year, being basically the 6'th color... only for a set, then trashed away)

constantly making small alterations and calling them "new and different and beginner friendly" is going to hit a dead end sooner or later, 3 years from now, we'll see "more revolt - if TWO permanents left the field do X"
>>
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>>52231898
>hating on tribes
>>
>>52237165

>Implying

The point is that there should be actual, ongoing support for more tribes than just those 3
>>
>>52236866
Looking at how they gimmicked this instant/sorcery and how likely a cycle of these will be - my money is on instant/sorceries.
>>
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>>52237181
but i wanted a doubling season masterpiece
>>
>>52237225
Have fun waiting for Theros 2: Electric Boogaloo.
>>
>>52231864
rare and mythic rare rarities are reserved for efficient creatures difficult to remove and/or with ETB and planeswalkers.
>>
>>52237127
The thing about doing it like split cards is that we've had at least 3 block where split cards have been printed and none of them had that stipulation, which would cause confusion if it suddenly just showed up on a hand full of split cards
>>
>>52238146
>would cause confusion
That's why people generally read cards before using them to determine what they do.
>>
>>52239283
You would be surprised
>>
>>52239304
Probably wouldnt be surprised, the standard community is eapecially retarded. Not sure if there was a collective car accident or something but 90% of standard players are pretty retarded
>>
The OP of the image on reddit said a friend got the card in a MM3 booster. Has something like that ever happened before?

I have no knowledge about the printing process but it seems absurd that a single card from a completely different set could accidentally end up in a booster without any of the other cards being affected.
>>
>>52240335
Magister of Worth was opened in a BNG prerelease pack.
>>
>>52240335
It shouldn't unless this is something like the first conspiracy reveal but that was just a random card given to a LGS. It's not a set with masterpieces either.
>>
>>52231373
>Why?
Because otherwise they have to admit this is just Flashback with a different framing.
>>
>>52231307
I want it. Just because it's fun and dumb.
>>
>>52240335
There was that time someone pulled a Rootborn Defenses out of a M13 pack, spoiling the Populate mechanic early.
>>
>>52240386

I mean functionally its different. They can make the flashback elements different card types. They could have a creature with a sorcery flashback. A land with flashback. Etc.
>>
>>52232149
>The same guys who thought having a second card on the back was a good idea
Wasn't that one of the most popular mechanics from that block?
>>
>>52231307
Who should be the Green one and say Target creature gets +3/+3 until end of turn, Why should be white 1W and destroy target enchantment
>>
>>52234887
You mean like I should have done with your mother?
>>
Flashback is irrelevant to this card you stupid fucking apes.
>Flashback 3ww
>When you flashback this spell, do something completely different from what the card did on the first cast
If you're going to complain about the design of this card, do it right.

The border is ugly.
The difference in orientation of cards is ugly, but it makes some modicum of sense; people tilting their heads to read fuse cards is a huge tip off.
There is too much unused space in the text boxes for the art boxes to be that small.
>>
>>52238146
if you're a new player you don't know about the old cards anyway, so who cares
if you're an old player you already know the difference, because you are able to read the cards
but i suppose that's part of the reasoning behind this, besides "new and different"
if it's not fake that is..
>>
>>52242038
this man speaks the truth, listen to him
>>
>>52235868
MaRo needs to be reassigned to PR department hes got no one over there to challenge his fucking shit ideas. We need conflict in RnD and hes been there to long and wields to much power to get it from the new employees at RnD.
>>
>>52233195

underrated
>>
>>52240773
Among 10yo kids and retards maybe
>>
>>52240770
Then why is the showcased card two sorceries?
>>
>>52242038
They could've just made it with two textboxes like Fuse and had a shared artwork, kinda like pic related
>>
>>52236257
The card design made me cringe but this old ass meme gave me a good laugh. Good post.
>>
First, that card design is hideous as fuck.

Second, can we go for one set without giving White Weenies perfect tech for it?
>>
>>52243928
You now what they say. There are only three guarantees in life.
>>
>>52232110
>the struggle of thumbing through a dozen or so cards in standard or a few dozen in dredge

You poor child, how could you ever stand to play dredge under such conditions?!
>>
>>52232274
It's in portuguese you fucking mong
>>
>>52235868
>combo the format is the only way to play

Unless you don't want to play a combo deck
>>
>>52235424

But anon, Semen Visions was real hardcore compared to this
>>
>>52244520
>I accidentally stumbled into a game at the spike table once so all of EDH sucks
>>
>>52236577
Snow-covereds are only legal where Ice Age and Coldsnap are legal and can't be added to draft pools either.
>>
>>52243928
When was the last time White Weenies was actually relevant, though?
>>
>>52245139
>I play 100 turn casual EDH matches where we ban people who hate on fun by daring to attack a player for no reason

Nigger, I play casual EDH at my lgs where no one plays any top tier spikey deck and every deck there still wins with a combo. Attacking for 80+ life is just not a viable strategy.

I didn't even say EDH was bad, lol. Just that if you want to play some Karador midrange duders value deck where you turn guys sideways you're going to get btfo when someone finally assembles their ten piece infinite combo and wins.
>>
>>52245437
Probably INN-RTR Aristocrats. If not then then SOM Tempered Steel.
>>
>>52245468
>casual EDH
>infinites
whatever you say, fag
>>
>>52246032
Enjoy your 100 turn "15 min no rush" shitfests that are literally the worst way to play magic. Casual doesn't mean neutered you mongoloid. My local scene is literal tier 8 shit commanders with like a hundred bucks of jank behind them and infinite combos are still the only way anything gets done.
>>
>>52246171
Calm down m8, the format's not to blame because you don't have any like-minded friends
>>
>>52246216
I've not blamed the format for anything. But if you're trying to say that the format doesn't inherently advantage spell based and combo strategies over creature based ones, especially Magic the Tappening decks, then I don't know what to tell you except you're wrong.
>>
>>52246271
>I've not blamed the format for anything.
Sure sounds like it here >>52244520, broseph
>>
>>52246389
What did I blame it of?
>>
>>52246445
Of being "combo the format" when it's just your shitty meta that can't have fun through either competitive or battlecruiser

Now stop posting, I have to wank it to anime tiddies and I don't want to be interrupted
>>
>>52231253

So you always have to cast Dusk. Because it's always Dusk comes before Dawn?

I think I like the idea of this cycle. The split is weird, but I think I enjoy it. I'm a fan.
>>
>>52246525
>being this fucking bad

Holy shit anon, not even the faggots in EDHG are dumb enough to pretend EDH isn't a combo format
>>
>>52246693
You don't always have to cast dusk, you can discard or mill it
>>
>>52246757

fair point. I think I'm okay with this.
>>
>>52242325
It's Development that should be on the shitlist. There the ones who somehow:

>missed CoCo and Copycat
>Missed 4color mana Bases
>Pushed cards like Gideon and Emrakul
>>
>>52231466
This was not the actual reason
Maro will claim it is the reason because it's smarter than the real reason
>>
>>52246525
>spelling titties with "d"s
Found the nigger
>>
>>52245437
When shadows came out you dumb fuck. It was goddamn everywhere and they just jammed avacyn and she was like 70 bucks. GW humans, UW humans, Mono W humans, the tappening
>>
>>52232148
>what if the next set has no creatures
I never knew I wanted this so badly
>>
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Why not go for this design instead?
>>
>>52247191
Wizards and MaRo are retards, but not this retarded.
>>
>>52232148
>vehicles are parasitic

"Ways to prove you have no idea what you're talking about" for $500, Alex
>>
>>52248219
Suck a dick for free, fag
>>
>>52248260
Nice argument :^)
>>
>>52248267
Not an argument
>>
>>52232148
You have no idea what parasitic is do you.
>>52243345
So what's your problem with DFCs?
>>
>>52248646
At least you're that self aware.
>>
>>52243356
It's not being showcased, the guy who uploaded it online found it in a Modern Masters 2017 pack. If it's true then this is a legitimately leaked card and not a planned leak like Wizards usually does.
>>
>>52233495
>haunt cards but good

WIZARDS PLS
>>
>>52236013
Incorrect, Pauper is pretty good.
>>
>>52249460
That's fair, it is. I always forget about it because I don't actually have any decks.
>>
>>52249082
I'm not even who you're talking to
>>
>>52249364
They really need to bring creature-haunt back because it's a really awesome mechanic. I feel like the design space is kind of narrow though.
>>
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maybe this is how work
>>
Pretty sure the ugly design is so that they can be put into the graveyard and made to still show the graveyard relevant half cleanly.

Still, the art space for these cards is terrible. You can't do anything with them.
>>
It is literally impossible that this card is real. Unless Wizards moved every single card that has this keyword to the very ass end of the numbering for absolutely no reason and in a completely unprecedented move the numbering is impossible. White comes first in the list, so even if this card starts with fucking Z that would mean 209 cards in the set are white.
>>
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>>52251225
>"Our research department determined that white is every players favorite color, so we decided to capitalize on that by producing an all-white set! We know you'll be happy with this move, and remember to check every out our website every Wednesday to read all about the adventures of everyone's favorite planeswalkers, the Gatewatch!"
>>
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>>52251355
>check every out our website every Wednesday
Wow, I totally butchered that. Maybe I oughta cut back on the drinking for tonight.
>>
>>52251355
>Our rethearch department determined that white ith every playerth favorite color, tho we decided to capitalize on that by produthing an all white thet! We know you'll be happy with thith move and remember to check out our webthite every Wednesday to read all about the adventureth of everyone'th favorite planethwalkerth, the gatewatch!
ftfy
>>
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>>52251414
Thanks anon you are a true hero
>>
>>52234902

It doesn't even resemble flashback.
>>
>>52250200
As someone mentioned earlier, you could do that with a regular split card too. Putting one side sideways just means there's less text space in that box.
>>
>>52251693
This is true, but the way they have it designed currently makes it clear that one side is the normal version, to be castes from the hand, and the other is graveyard only.
>>
>>52231307

They missed whomst've
>>
>>52237127
"more revolt"? Megamorph was already a thing.
>>
>>52250200
No fucking shit that's what they intended. It's obvious that is what they intended. It doesn't change the fact that the design is fucking ugly.
>>
>>52250200
This is going to be awkward for me since I always turn my exiled cards sideways.
>>
>>52234754
>>52234768
>>52234887
>>52234902
>>52234930
I love the openings to spoiler seasons.
>>
>>52234908
Huh, I hate all of those too.
>>
>>52255579
Don't forget people saying the entire set is shit based on one card.>>52232133
Or people saying they will quit magic.>>52234887
>>
>>52231253
THis might just be a 5 of thing, and not a heavily feature mechanic... Hopefully.
>>
>>52256164
I spotted the quitter, but you're right I missed the 'dogshit set' post. Either way I'm looking forward to the first overhyped meme card that "brings back draw-go".
>>
>>52255489
Everyone at my FLGS does that, as well. Making an entirely seperate exile pile just takes up so much space.
>>
>>52231253

WOW that looks like ass. Ugliest fucking card cycle ever coming.
>>
>>52231253

I'm fucking hoping I never open those because fuck.

I may have to skip the next standard season to avoid seeing that shit in play. I thought Kamigawa flips were game-ruiningly ugly and that's at least the same level if not even worse.
>>
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>>52257565
>He plays Standard now
>He plays Standard after BFZ dropped to begin with
Son you are already retarded
>>
>>52256185
Like meld
>>
>>52256939
Lose some weight so your gut doesn't take up the spot where your lands should be.
>>
>played through Black Summer, Combo Winter, Tog, Raffinity, Faeries, Jund, Caw Blade, Delver, and Mono-B Devotion without burning out
>am currently burning out of standard

What went wrong
>>
>>52259690
>What went wrong

you've spent thousands of hours and dollars on a cardboard
>>
>>52259690
Standard is truly abysmally terrible these days.
>>
>>52259690
>burn out from Raffinity
>see news that Wizards banned a bunch of Standard shit
>don't get why it is news
>google bannings
>this is the most since, well, Raffinity
>Standard STILL sucks according to friends
This is fucking scary.
>>
>>52260793

Because Standard has nothing to do with making decks that pursue certain strategies.

Every standard deck is about landing a broken OP card in the most efficient way possible. If it sticks you win, if it doesn't you lose.

This is what happens you print 2 mana 4/4's and allow T4 infinite combos into your game.
>>
>>52259690
>>52260773
>>52260793
>>52260887
What makes standard so terrible these days, compared to say, 5 years ago? I'm genuinely curious. I hear tons of people saying New Phyrexia/Innistrad was a top-notch standard and other shit like that.

I only play casual so I don't really know a whole lot about the competitive scene.
>>
>>52260793

The current design philosophy is really bad. In making creatures do everything, creatures are now the only thing you can play, so you just play the best creatures. Where in the past (Lorwyn and prior) you could play creative strategies and compete, now you can play one of two or three decks that Wizards has already built for you. In no universe will your deck lack Planeswalkers or Powerful Creatures! By the way, see our movie!
>>
>>52260919

It's exclusively dominated by $20+ overpowered Mythics.

It's literally the nightmare scenario that was envisioned when mythic rarity was first announced. The power level between Rare and Mythic is absurd, meaning players looking to play Standard just spend their money on Modern instead(for only a little bit more) or just don't play altogether.
>>
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>>52260793
Actually standard is now LESS diverse than it was before than the bannings. I have no idea how wizards managed to fuck up this bad.
>>
>>52261096
Battle for Zendikar, Nu-Innistrad and Kaladesh (exluding Aether Revolt) were the worst sets in recent memory. The only good cards were Mythics and a few select Rares.

Aether Revolt only had 1 chase mythic, and I still don't consider Heart of Kiran a chase mythic as it only fits into 1 very specific decktype, the problem is that decktype is just better than everything else in the format by a factor of 3.
>>
>>52231466
My guess is so that you could have the "grave yard castable version stick out of the side of the grave yard with cards piled on top of it. For like... easy access.
>>
>>52261096
Permenants arent mana investments anymore. The lack of removal means decks have devolved down to a question/answer meta. Basically the top 2 decks have the best questions with all of the viable answers crammed in and no other deck can answer their threats properly so they cant even try to win. The only thing that can save standard is a core set. We need doomblade, bolt, and other simple interactive cards to cause any real change. Their two ended card pushing strategy has finally backfired.
>>
>>52231445
Yes but notice that the two different spells have different costs. I agree that it looks ugly even if the idea is that when it hits the grave yard you turn it to the side so that the second "card" sticks out and you can read it to remind you that its there. I like the idea behind it forcing you to cast a spell to get access to a different spell or to use grave yard shenanigans to get the second spell.

The real deciding factor is what they will do with the idea. If they play it safe like they almost always do it will be forgotten. If we actually get good cards it will be fine. This card in particular is underwhelming. It is far to expensive and the abilities don't piggy back off each other. Each one requires a different set of circumstances to be useful. The price for effect of the second "card" is garbage. If it was to the field then it would be acceptable. To your hand? Fuck that. In a white weeny deck that wants this they don't have the mana base for that. Thats going to be a dead turn that wont do anything for you while your opponent will likely drop another big creature that will invalidate your small drops that will have summoning sickness on top of everything.
>>
>>52236112
Its so that when you put it in your grave yard you put the card in horizontal so the second "card" is now vertical. That way as shit piles up in your graveyard it sticks out to remind you that it is still there.
>>
>>52263201
Different costs has been a thing in flashback since forever, fag
>>
>>52263320
Yes different costs for the SAME effect. This is different costs for DIFFERENT effects. The second effect is in of itself effectively a different card. That is why they went out of their way to give different art and put the whole card layout on one card twice. They are really trying to hammer in that they are completely separate but still linked.
>>
>>52263365
What are you talking about now?
>>
>>52261096
To be honest, I really didn't thing Heart of Kiran would have been good enough. The difference between Crew 1 on scooter and Crew 3 seemed to be a huge difference to me.

Turns out I was fucking wrong because there's more than enough 3-power assholes wandering around. I actually thought scooter was too strong; turns out a Heart of Kiran you can't fucking bolt is stronger.

All they needed was to print a card that read 1RB Instant Destroy target artifact or creature. That's all they fucking needed to print. Reprint Tormod's Crypt or some functional shit I don't care.

There's going to be graveyard shit in Amonkhet which is why there wasn't anti-graveyard shit in Kaladesh.

This is what happened to Standard. Wizards got it into their heads that the only things players wanted was to slam their fucking angel/demon/dragons and smash face without using a control shell even though that was the most efficient way to play your fatties. And it felt bad when that 8-drop piece of garbage was hit by a counterspell or Doom Blade. So they just stopped printing those cards.

They've FINALLY realized that the only people wanted that were fucking faggots and that only faggots take Wizards' stupid fucking surveys, which meant they were grossly disproportionately represented in their marketing research. And now the game is crashing and burning, their online client is a mess, and they are too fucking weak because they're controlled by a corporation to make strong changes in design because their only goddamn pressure release valves don't kick in until three years from now.

Nice job you fucking retards. Maybe if they actually sent out some fucking nerd sales rep, paid him 50,000 and travel expenses to play at a different FNM every week, maybe it would have yielded real fucking player profile results than the results from people who find life validation through doing surveys. And yeah, I understand that's ironic coming from someone on 4chan.
>>
>>52263374
I just want to say it before some faggot points it out, some dipshit is going to say that Geistblast's ability can't be countered and that would be "uninteractive".
>>
>>52263374
Where is the flashback effect on that card?
>>
>>52263429
It can be countered by stifle, but you're right. that ability is not as interactive as this new split card format.
>>
>>52263509
I'm not who posted it, but you're right. It doesn't have a flashback effect, it has a graveyard only activated ability. Similar in function to this new card, but not wholly.
>>
>>52263412
I really do love how they do their marketing research. Its amazing because they just will not acknowledged that their player base is broad and diverse as fuck. I play decks that are so heavy in removal I've made people literally scream. Its just how I love player. Every turn just remove whatever they played and plink for 2 or 3 or 4 or whatever my only creature plinks for. Even better? I refuse to play blue. Completely uninterested in the color and will never play it no mater what cards they print in that color.

Just my one moderately sized LGS has so many different kinds of players that I rarely see the same deck twice. I'm not even taking "a few cards were different so its different!" I'm talking that they all play differently even if fundamentally they can be sorted into the stereotypical archetypes like "aggro." Everyone has their own quirks. Some are like me and don't play colors. Fuck I know one guy that absolutely refuses to use flash or instants or any effects on other peoples turns because he thinks its rude to interrupt other peoples turns. This isn't just my store being weird either I've played at comic cons in multiple states and all over my own state. Each one has its own "meta" that revolves around the quirks of the players that play there. None of these quirks ever seem to be represented in marketing or design choices.
>>
File: FlashbackEffectChange.png (119KB, 223x311px) Image search: [Google]
FlashbackEffectChange.png
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>>52263603
not that anon either, but isnt this basically it, just with a completely unrelated effect instead of a merely doubled one?
>>
>>52263709
>>52263603
This is completely true. But they must of did it for a reason and it may not show in this early stage. For all we know Dusk//Dawn is actually counted as two different cards for effects. They could count as two cards for deck building for example. They could be targeted differently as in what happens when you give Dusk//Dawn flashback? Well you pick Dusk or Dawn and that "card" is what gains flashback.

I refuse to believe they would change the card format so radically without reason. Even more so with the examples you two posted showing the same "effect" of the reformat on past cards.
>>
I honestly think that they "leaked" it to get the community's opinion on it. I rekon it's from wizards for sure though.
>>
>>52263840
It's certainly too late to change it though so it's a shit time to get opinion.
>>
File: Image.ashx.png (132KB, 223x311px) Image search: [Google]
Image.ashx.png
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>>52231253
So this is basically pre-built combos? Instead of relying on building a deck proper, wizards is spoonfeeding one-two punches to you on pre-packaged cast-then-recast spells?

Not implying anyone would win with these cards alone, it's the principle of the matter that bothers me.
>>
>>52263709
>>52263782

If the translation is right, and on the card itself there are two different names, with two different mana costs, then they are absolutely two different spells. And with that, A ton of reasons for doing it that way.
1. Snapcaster mage- His ability would let you recast the first card if you wanted, or the second, but the second part can be casted from the graveyard already.

2. Cards that prohibit the casting of cards based on card name. Ex- Meddling Mage
If a resolved meddling mage named "dusk" then "dawn" could still be cast and visa versa. The names differentiate them as objects in the game, even if they share the physical card.
>>
>>52263782
>counted as two different cards for effects
so like, i need an effect that searches for 2 sorceries at once to search it?, or i need to play 2 counterspells to counter either casting?, or what?

>counts as two cards for deckbuilding
as in, if i ran 4 copies of it, i could run a deck with 56 physical pieces of cardboard, but still have it count as a 60 card deck? that seems abusable if they ever make more than 1 cycle, or even if they only make 1 cycle, depending on what else would be in it

>They could be targeted differently as in what happens when you give Dusk//Dawn flashback? Well you pick Dusk or Dawn and that "card" is what gains flashback.
am i missing something, or could you not already do that with a normal split card, without having to turn one 90º and make it look stupid?
>>
>>52263859
>This
Only time an opinion fucking matters if before you finalize it.

Oh wait, it's too hard to hammer people with NDAs to get good feedback.

Also, Wizards claims to leak nothing. That is something I believe. It is just not professional to leak things, it undermines other departments within a community. Either you inform everyone in the company that a leak is happening (which doesn't really give you any benefit that a real leak gives as they could admit leaks were real and sabotage the value of leaks) or you don't tell everyone and someone catches wind on the Internet that there was a leak and it sets a fire within the company to patch a leak when really, it was done on purpose.

Governments can leak; companies theoretically don't have holes. If companies had holes, they'd be fucked; government by its nature has holes.

Whatever, somehow, their "market research" has revealed to them that you'll sell more cards if you keep everything secret with retard spoiler season. Yeah, I bet fucking Reddit is a great way to solicit feedback regarding spoilers. Maybe you've forgotten that Wizards has BOUGHT Reddit and created a culture attacking real and critical judgment, which made it a useless hugbox of masturbating over any and everything.

I understand it's harder for Wizards to conduct marketing research than over any other product. But guess what, that doesn't mean they can't try doing it properly. Decades ago support reps actually visited stores and most of the time they were kinda useless but guess what, buying the store owner lunch and shooting the shit for an hour and making it an annual thing always seemed to make shit run smooth.

Now all you get is Coke sales reps giving you shit that you put something other than a Coke product in your cooler. Professional relationships don't extend beyond one meeting because that doesn't matter anymore. Look at how much Worth Wolpert mattered; fucking threw him out and nobody gives a fuck.
>>
>>52264093
1. No
2. No
3. Kind of...As with a normal split card, you can give either half flashback. But the second part of this card already has flashback, and a stipulation that you can ONLY cast it from your graveyard.
>>
>>52264056
dont normal split cards already do both of those things, without the 90º rotation of the second card?
if the rotation isnt just there to make it look different from normal split cards "just cause" (you could still do the "have the other spell poke out of the grave" thing with a normal split card), then it has to be for some other reason

>>52264173
>No
then what did you mean by those statements, because thats all i could think of when you said those things
>>
>>52264216
well the 60 card minimum is about physical cards, not spells. so this is still just 4 pieces of cardboard in the deck. but on the card, there are two different spells. So if you played conflux, you could grab this as a white card, as either named spell on the card is still a white card for the effect of searching. Additionally, a card like Lobotomy or Quash will grab all copies of the card. Quash especially is interesting here, because no matter which "card" you countered(Dawn OR Dusk) both names are on the card when you go to search their library.
>>
>>52264389
i thought this was how split cards already worked?
>>
>>52264497
It is, which is why I like them. The only difference here is the second card can only be cast from the graveyard. It's just a "special" split card formatted for a set specific theme.
>>
>>52264216
>90º rotation of the second card?

Its for the retard casual masses. When the card goes toy your graveyard you rotate it so the second "card" is now right side up so it sticks out from your graveyard. Then when you pile other cards on top its still sticking out and you can still read exactly what the card does. Its so that casuals remember "Oh hey! I have this card I can play from the graveyard!"
>>
>>52264625
I'm on this idea
>>52235001

They have to present to corporate and they can say they're doing something new because it looks new because corporate just doesn't know any better or they just don't give a fuck so long as Magic makes money. To them this looks like innovation. To the rest of us it's shit-templated Geistblast or Flashback.
>>
>>52231557
This isn't flashback but it could be made into a separate effect without being two spells (see geistblast)
>>
>>52231253
That looks fake as fuck. Look at the messed up corner and that thin line at the top leading into it. It looks like a sticker.
>>
>>52263412
>The difference between Crew 1 on scooter and Crew 3 seemed to be a huge difference to me.

When Scrapheap Scrounger exists at CMC 2, a 3 power creature that can reanimate itself if you burn removal on it and immediately crew again anyways, AND you have the fallback clause of using a loyalty counter instead of a creature to crew it, of fucking course it would be stronger. Not to mention
IT'S A FUCKING COLORLESS SERRA ANGEL FOR TWO MANA, SOMETIMES WITHOUT EVEN NEEDING TO TAP A CREATURE TO CREW IT

HOW DOES THIS MAKE IT TO PRINT

HOW IS THIS FINE FOR STANDARD BUT DOOM BLADE ISN'T
>There's going to be graveyard shit in Amonkhet which is why there wasn't anti-graveyard shit in Kaladesh.
AND THAT'S THE PROBLEM

If WOTC was ever crazy enough to have two graveyard matters blocks in the same standard, they would have gone all fucking in on graveyard hate.

At this point I would be unironically considering a reprint of Rest in Peace just to be 100% certain.
>>
>>52265832
Confirmed fake
http://magic.wizards.com/en/products/amonkhet/products
264 cards in the set, this card is 210/269
>>
>>52251355
i honestly wouldnt even be surprised if that happens at some point in the near future
>>
>>52265916
Five basic lands make up the missing five you fucking retard. God, you children grow up with Google and you can't even use it.

Confirmed you haven't been playing this game for longer than a year.
>>
>>52265945
doesnt white go first in the order though? 210/269 is still a bit high
>muh cards with weird borders go last in this list
so theres at least 54 cards with atypical borders?, whats the usual amount of split cards in sets that have them compared to the total, i honestly dont know, but 54 sounds high to me, except maybe in a "split cards matter" set
>>
>>52266008
>>muh cards with weird borders go last in this list
Could just as easily be between the monocolored cards and multicolored/colorless.
>>
>>52266008
How about this, in one month if I'm wrong, I'll pretend that you got to call me a faggot. If YOU are wrong you sit back and think before you speak and maybe use your brain a bit before you act like a big dick player and call shit fake without thinking a bit about it.

I understand in real life Magic everyone wants to look like they know the most. But often, the guy who knows the most doesn't actually say much of anything unless asked. Just sit back, let people fuck up, and only call them out on their wrongness when it affects you. Because guess what, a room filled with people who all vocally think they're right is the reason why Magic will always be an ignorant shithole.
>>
>>52234754
Why are the numbers wrong?
>>
>>52266111
would be a weird arrangement, but i guess maybe?
assuming this thing comes in a full cycle, cause it would be extremely retarded if they added a new keyword and layout for exactly one card, that would put it at about 50 multicolor/colorless cards, which sounds a lot better to me than 209 white cards or 54 splits

>>52266189
wtf? i honestly just think the number is very odd unless the arrangement is unlike what i had heard from this thread until >>52266111
not trying to upstage anyone or whatever the hell you think i was trying to do
>>
>>52266231
I think people just take issue with people throwing around "confirmed" based on pure speculation.
>>
>>52266231
Don't worry about it. Sorry for being such a dick.
>>
>>52266353
no problem anon

>>52266338
i'm not >>52265916, if thats what you mean, i'm just speculating on the contents of the set assuming this is a legit leak, and how any arrangement that i had seen suggested would be unusual or have extreme overrepresentation of one color/mechanic, until >>52266111 came along
>>
File: Light of Dawn and Dusk.jpg (43KB, 375x523px) Image search: [Google]
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Used Forecast as a template.
>>
>>52266770
doesn't count as playing a white spell, can't be countered by standard counterspells. It's similar in behavior, but not functionally identical.

Is it worth having half the card obscured with a sideways card pasted on it just to make it work the way they want? No.

Wizards, if it doesn't work, don't do it.
>>
>>52266853
>Is it worth having half the card obscured with a sideways card pasted on it just to make it work the way they want? No.
I think it is. Aesthetically, they're trying to have their cake and eat it too. Having split cards with a normally oriented top half makes organizing and recognizing cards easier. Having the bottom half sideways serves as a shorthand for Consequence cards when you're looking through your graveyard. I think the lack of symmetry is horrible and the biggest problem with this thing, but that's the cost of it.
Mechanically, control needs what it can get. Sorcery speed removal got kicked in the balls by vehicles, so they want to keep counterspells as viable as possible.

I think they're just throwing new ideas at the wall. Mileage always varies.
>Kaladesh: Vehicles, Energy
>Shadows: Meld, investigate
>Battle: Colorless mana costs
There are always people who say they're leaving magic every single spoiler season. This is far too trivial a thing to get this riled up
>>
>>52263859
So an irate WoTC staffer (that hated the design) slipped Dusk//Dh card into MM17, in desperate bid to shock and outrage community?

>Unzips tinfoil hat
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