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/CofD/ & /wodg/ Chronicles of Darkness and World of Darkness

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Daughter of Janus edition

Previous: >>52082632

>Pastebin:
http://pastebin.com/xrKUUi0A

>News
http://theonyxpath.com/release-roundup-january-2017/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/

This week's Monday Meeting Notes:
http://theonyxpath.com/something-new-approacheth-monday-meeting-notes/

>Question:
Are any of the [City] By Night books good?
>>
How come no one made a new general before the last one 404'd?
>>
Did WW announce any WoD vidya aside of Werewolf?
>>
Which splat has a transgender professor and a passive-agressive textbox with "If you are distrubed by that, but not by vampires, you are the problem"?
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>>52105803

Nope.

But it's known that Leonard Boyarsky and Tim Cain are working on some secret project that has nothing to do with PoE 2. A lot of people are speculating that's actually another Vampire game, given how weird it would be for Paradox to get a Werewolf game, but not a Vampire one.
>>
>>52105815
Mummy ? Hunter : Mortal Remains ? I remember both of them having patronizing sidebars, but I don't remember what they were about, probably some xir bullshit.
>>
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For the merits boxing and kung fu, which fighting styles would be which? It's obvious boxing and kung fu would be in their respective categories, but what about karate, judo, krav maga, muay thai, and all the other martial arts that aren't really either?
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>>52105815
The Mummy section in Mortal Remains.
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Do it for her.
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>>52106359
Are you talking about the Hurt Locker fighting style classification system?
>>
Is there aN archery fighting style?
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>>52106633
There was one in the old Arrow book, but I don't know about Chronicles.
>>
>>52105815
>passive-agressive textbox

Do you guys think now that David hill is gone we gonna see less of the passive aggressive sidebars?
>>
Oldfag ST here, started with Masquerade and such. Right now I'm starting a noob in what is turning him into a ST himself, but he has some wayward ideas, and not the properly good wayward ones, but simply wrong, albeit slightly, yet still wrong.

I'm going to join him soon to actually ST for him (give him some tips for STing too) and his own character too and I was wondering if I could get some recs on plots or ways to show him WOD proper so he can get over his own ass and let him know what good old WOD is about.

Thanks beforehand.
>>
>>52105636
I've heard very good things about Mexico City By Night, and New York By Night. LA By Night was pretty good, though way less interesting Anarch politics than I expected, and New Orleans by night seems okay- it has certainly gotten me interested in games set in cities with 20-40 vampires.
>>
>>52106590
I'm talking about the two fighting styles in the merits section of the core rulebook
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>>52107034
>it has certainly gotten me interested in games set in cities with 20-40 vampires
Do you mean that you usually run games with more or less vampires? What changed after you read the book?
>>
>>52107091
I usually go for bigger cities with 100+ vampires- New York, LA, so on. Large enviros in which anonymity is possible and conflict between groups is the rule. Nothing has changed so to speak, but I am somewhat interested in doing something with a more intimate, small scale court.

Downside of New Orleans by Night- it's really big on splat integration- werewolves and mages get mentioned constantly, and are presented as major antagonist forces. Which, you know, is great for a city of 20 vampires, when your main rivals are oWoD Werewolves (and not just one pack- at least two, one normal and one Black Spiral Dancers), and a coven of oMages.
>>
>>52106980

No, you're still going to find new things to get miffed about and argue over, no matter who is writing anything.
>>
>>52105837

That's the speculation, but there's been rumors flying around that Obsidian might have been scared off such a project because White Wolf would want more creative control over the game than they're comfortable with.

It's all just hearsay, but I think We Eat Blood is pretty much all we're getting for a while, Vampire wise.
>>
>>52107285

>I think We Eat Blood is pretty much all we're getting for a while, Vampire wise.

In that case, could you point me to a place where I could find out the current address of the person who wrote that piece of shit? I want to give him a stern talking.
>>
>>52107302

If you're OK with his fans trying to stalk you and steal your identity, you can probably yell at him on his social media or something.
>>
>>52107424

I have no social media presence whatsoever.

You literally can't find me via the internet.

And I'd feel much better if I could express my discontent with the content he has produced in person.
>>
>>52107459

Well, google Zak Sabbath and see what you get, though I assume he hides his address since he's supposed to be an actual famous artist and all.
>>
>>52107571

Hmm, thanks, I'll look him up.
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>>52107571
Doesn't he work with porn stars? Don't they get super doxxed all the time? Just stalk one he works with and follow them to him then back to his house. #problemsolved
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>>52105636
What's the difference between gluttony and lust as vices? Both seem to be the same thing with a different name
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>>52107630
Should prob toss greed into that list too.
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>>52105636
Chicago by Night is pretty classic

>>52105815
You mean this thing?
>pic
>>
>>52107640
May as well toss everything in except pride and wrath. The differences between them are strenuous at best
>>
Asked this right at last thread was choking on its last breath:

Have any of you read the Wraith 20 drafts? Is there a verdict?
>>
>>52107883

It's too early for a real verdict but the previews look good.
>>
>>52107876
The 21st century was a mistake
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>>52107876
I don't find the Demon one on the same level, it's pretty logical that sexless spirits don't care about gender.
But that zher shit ...
>>
>>52106980
Nope. As long as McFarland is at OPP the sidebars will stay.
>>
>>52107883
Looks good for now, Dansky's the guy that did most of Wraith, and even trolled Crazy Uncle Phil at some time iirc ("The Gods of the Nephandi are the Dreams of the Neverborn"), so he's the best we could have hoped for to write it.
>>
>>52107962
yeah I'm on the same page. Nothing damning. maybe vaguely transformation Magical realm in the first two. but that last one, Specifically the last few lines are a real dagger aimed at the reader.
>>
>>52107980

Even if he left right now, you'd find someone else to get mad at.
>>
>>52105815

>"disturbed"
>not "annoyed"

Fuckers just don't get it.
>>
>>52107882
>The differences between them are strenuous at best
You have to take Biblical concepts with a grain assault.
>>
>>52108254
Its an even worse text then even the most poorly edited White Wolf tomes. And its too long.
>>
>>52107630
When you have an unhealthy desire for food, like you love eating and eat it all the time because you love it, that's lust.

When you compulsively overindulge in food because it's a habit and not because you desire it, that's gluttony.

When you want food just to have it, not even to necessarily eat it, just because you wanted to own it, that's greed.
>>
>>52108581
So I'm not gluttonous, I'm lustful. Huh. Need to put that on my tinder account!
>>
>>52105636
This Sunday I am going to be in a game of Vampire: The Masquerade. I have never played a Vampire session or a WoD game. The only RP experience I have is a few sessions of DnD 5e.
What should I expect? Any advices for a newcomer? I dont know shit about the rules, where should I start reading? Any cool videos in youtube that makes things easier to understand?
>>
>>52108947
Get yourself the VtM: Bloodlines videogame and the 9.whatever patch, and play as much as you can. It's a good game for what you'll be able to experience (the late game is boring since it was rushed) and you'll get a good idea of what the fuck VtM is about
>>
>>52108947
My computer isnt made to run games. Fuck.
Thanks anyway.
>>
>>52106986
Pls respond. ; ;
>>
>>52109228
You think anyone here has every actually played these games? Hah! This is a place of wank and shit, not petty playing!
>>
>>52106986
The game is VtM, right? Something simple, almost street level involving neonates or fledgelings investigating the murder or disappearance of a friendly ghoul is often a good place to start. I'd avoid involving other supernaturals, and instead focus on low-level struggles between vampires close to their age and power and introducing the larger Camarilla society throw some officials like the sheriff and the primogen.
>>
>>52109204
No joke your computer only needs to be less than 10 years old and able to run Excel in order to play Bloodlines. It came out in 2004
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>>52106986
What >>52109543 said. Another good idea is to put them against regular humans. Low-level vamps need to be mindful of the Masquerade too. If he tried to go all super sayan, you could show him the consequences. Like a sheriff coming to kick his ass. or the ass of his sire if he has not yet been officially released from him and is still a fledgling.

I started my first game with the disappearing mortals plot. Worked quite well, because you're focusing more on normal investigation and with little to no supernatural stuff in it. And social interactions too, like persuading a bouncer to let the pc into the club where the character was last seen. Or lying about what he's now if he runs into any old friends.

And of course the beast and the lust for blood should be very prominent. Mentioning how the pc could hear the heartbeats if he's hungry, how humans with exposed skin were making him focued on it. In fact, I would suggest you start him with half his blood pool. Say the sire fed him some blood packs and maybe showed how to hunt once or twice but now he's on his own.

Another thing I do is I roleplay the prelude for the character. Describe how maybe he's being followed by someone or maybe he gets attacked. The player can still roll dice to resist but in the end the vampire will be stronger and drain him. I find thatdescribing the prelude establishes a connection between the sire and the childe that can be a good foundation for later. Because after all this is a person who killed you - you either hate them or you like them
>>
Okay, I'm some late 20s 'kid' that didn't get into the game until nWoD, but something about VtM has never made sense to me; Generation. Do oWoDfags genuinely believe that Generation is a better system than Blood Potency? It seems like an awful system game design wise to have a power stat that can only be raised by what the narrative wants you to believe is such a heinous sin. Granted, I've not read much of VtM as I enjoy the toolkit nature of VtR so I may be missing some other way of advancement. Still, just curious.
>>
>>52109204
>My computer isnt made to run games

...If you're playing a relatively recent PC, then it should be more than capable of running VtM:Bloodlines.

The actual requirements are *really* not high. Give it a shot. If it doesn't work, then you didn't lose anything.

If it *DOES* work, congrats, you're now addicted to VtM: Bloodlines and you will be forced to re-play it every year or so.

Oh, and you'll learn more about the setting as well.

But, failing that...

>>52108947
>What should I expect?

A downwards spiral, showcasing just how low humanity can fall, both with and without supernatural assistance.

Assuming you've got a competent GM/Storyteller who knows what they're doing, any World of Darkness game is going to be... well, dark. It's a bleak setting, and one where tragedy is always going to be present in some form.

It's a game less about "lawl, killin' mobs and getting xp", because the GM/Storyteller decides how much xp to give you, and the way to getting more xp isn't "kill more dudes", but rather "play true to your character and help develop the story further, and you'll be rewarded for it".

Now, this doesn't mean you can't make a full-out combat character... but be aware that a lot of the game will be spent outside of combat, and in many cases it may be imperative to NOT engage in combat.

Social and mental skills are just as important as physical ones.

>>52108947
>I dont know shit about the rules, where should I start reading?

Go to this mega, and look in the "20th Vampire" folder, and download "Core Rules". It should help you a great deal in getting a grasp on the world and the setting as well as the rules.

mega:#F!KI00XCZA!sFV9L2S77bld5vzEmw5-vg
>>
>>52110239
>Do oWoDfags genuinely believe that Generation is a better system than Blood Potency?

It *is* a better system in that it's a perfect fit for the lore and the setting, yes. That does *not* mean it's a better system for a game like Requiem which does not share the same lore and background.

>>52110239
>I may be missing some other way of advancement

There are several ways to temporarily lower a character's generation, though the clans and vampires who hold that knowledge guard it jealously, and even then it's not an "I WIN" button, far from it.

There are also ways to lower generation without resorting to diablerie, though it's still fraught with peril.

And finally, the game doesn't always recognise it as some "heinous sin". That all depends on what kind of game you're playing. In a humane Camarilla setting, it's regarded as an awful practice, yes... but in the Sabbat (or some Anarch communities) it's not just allowed, it's even considered an honored practice.
>>
>>52110239
>wants you to believe is such a heinous sin
It's not something the narrative wants you to believe, it really is one of the worst crimes imaginable. It is he deliberate destruction of a soul for the sole reason of gaining more power or a twisted addiction (except for the Salubri, but they are complete nutjobs anyway), and it should be a great burden to the diablerist under all circumstances. I think it's a neat mechanic, but it could give some advantages to the higher-generation vampires, like being slightly less flammable in sunlight and waking up more easily without breaking the game. The major beef I have with Generation is that Dominate never works if the target's is lowers than yours, which makes any spineless 9th gen embraced last week able to resist a strong-willed century old 10th gen. I think it should provide a nice bonus to resist instead.
>>
>>52109543
This, indeed. He'll start as a fledgling as he's still under the tutelage and responsibility of his sire. In fact I was thinking of focusing heavily (but not plot-hoggingly) on said sire since I've always thought it's an important aspect of VtM.

>>52109762
He'll be Toreador. Should I make him focus during hunger or for hunger-moments on those necks he fins particularly beautiful/sexy/attractive, as if combining the Beast with his Clan Flaw?

As my previous quoted anon said, perhaps I could throw him some rival or simply some dude who doesn't like him, classic bully who dislikes the new kid in the block because fuck it. Threats and shit? The classic brick with a message made of newspaper scraps? (He's a writer too so it'd make it extra ironic/funny, I think).

If you say he should be outright attacked in some point then the Sire (who I mentioned will be very relevant here) saves his ass should I make this a point? Perhaps it was a cruel and kind of dick-moveish test, as in: "These are the waters you're in now, kiddo"? Or you're telling me the sire should show himself to have been the threatener all along?
>>
Is this the Chronicles of Fagness?
>>
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>>52112309
no, this is totally heterosexual
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>>52112370
If a lupus Red Talon bangs a homid while in lupus what is the baby?
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>>52112425
Homid. It depends on the mother.
>>
The magefags have succesfully ruined these threads.

It's a ghost town in here.
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>>52112889
You're a ghost town.
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>>52112889
its friday evening, people are probably out or otherwise participating in their weekly games

that, or else yall niggas need to learn the other splats outside of mage
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>>52112976
Why learn a splat outside of mage when mages do every splat other than mage better than that splat themselves?
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>>52113146
because role playing is fun
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>>52113173
>fun
Blasphemy
>>
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>>52110278
>Now, this doesn't mean you can't make a full-out combat character... but be aware that a lot of the game will be spent outside of combat, and in many cases it may be imperative to NOT engage in combat.
>Social and mental skills are just as important as physical ones.

This, you can play a combat character but be sure that you don't make them all chainsaw and no mouth.
>>
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Oh for fuck's sake.

Good job, David Hill.
>>
>>52113404
It's like you can taste the self-righteousness and sense of unearned moral superiority.
>>
>>52113426
I know. I love the 'people who are not monsters' angle, it REALLY sells the sanctimoniousness of it all.
>>
>>52113404
This is going to be hilarious.
>>
>>52113404
Impressive. I almost see him patting himself on the back and trying to suck his own dick after being so proud of being a "better person" by writing that.

I'm tempted to create a dummy account just to ask him if he's finally see star wars, and if yes, does he still thinks it's a right wing power fantasy (or whatever patchwork of words he used that time).
>>
>>52113404
>>52113426
>>52113491
>>52113540


I swear, you people need to let him go. Fuck off with this unrelated bullshit.
>>
>>52113554
Nah.

It's funny.
>>
>>52113554
Sorry, I have difficulties with sanctimonious self righteous assholes.
Also, it's a previous OPP writer, so there's a possibility his work won't be shit (it will probably be), and more than anything, it's funny. Enjoy the Schadenfreude.
>>
>>52113681
>>52113715

Then go start another thread, some of us just want to talk about WoD, not read a bunch of people circlejerking about some writer they don't like who won't even write for the games anymore. For fuck's sake, there's not even an actual game to look at yet, come back when there's something to share if you really have to.

I'd rather have a whole thread of Mage supremacy as the Archmage created God intended instead of the same boring points and being offended every few threads. Mage Supremacy's stale but at least it's about an actual game.
>>
>>52113793
You see, it added 5 posts in the thread with tangential related content, and it made some Anons laugh.
Your complaining added 4 posts (5 with this one) just by "don't beat a dead horse, stay on topic".
While you're right (it's not about a game, and we mock the sad fuck almost daily) it pollutes the thread just as much.

Back to the games , what's your typical group size ?
I've got a few friends interested to have a WoD or CofD game, and we might end up at five players, which seems a bit much to me (I'm more used to groups of three to four).
>>
What's the coolest thing you've done with the astral?
>>
>>52113923

>Tu quoque!

Nah, ya'll just don't want to start a new thread. If you want to get back on topic, though, let's do so.

My games are usually groups of five with an ST. It's a big group to be sure, but we usually end up with a pretty well-rounded party, since we don't normally double up with X or Y splats, for games with a 5x5 setup.
>>
>>52114030
Hm, there's not too much mess when talking to multiple NPC, or players wanting to do their own things ?
I guess it mostly depends on your kind of players, I'll see how it goes. We'll probably end up with CofD, as only two of them know the oWoD and none of us have played the 2e (and VtR and MtAw seems to interest them).
>>
I'm starting a Vampires:Dark Ages 20th edition game, is a Brujah minor nobility, here to suck the blood of the heathen and get rich, a good concept?
>>
>>52114204

Surprisingly no! Our STs are pretty good at juggling players doing their own things, and doing multiple NPC interaction. Though, if we're blessed with time during the week, we try to do one-to-one or one-to-two or three mini-sessions that we can keep logs or summaries of to ease some of the workload.
>>
>mage supremacy
>mage supremacy
>mage supremacy
>>
>>52114506

>Obrimos Supremacy
>>
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>>52114506
>>52114541

stahp pls
>>
>>52113923
Four to five. I hate to go over five.

>>52114030
Shut the fuck up. The Mockery of pretentious retards is a fine old /wodg/ tradition. Before DavidH, it was ZakS and before ZakS, it was Dracula. Just because your pet content creator is throwing a hissy fit, doesn't mean you have to step in for him.
>>
>>52114554

>Mage jealousy
>>
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>>52114590

If you're going to "mock" (read: post the same old shit and then talk about how much it ruffles your feathers), you can at least use stuff actually related to the game, instead of clinging to a heartbreaker that's just some Google Docs and a Facebook page.

Have your grudge all you like, but at least do something related to the thread and with more content with it for crying out loud. At least Dracula's an endless source of fresh edge.
>>
>>52110931
Bumpardo. These guys had good ideas. If anyone else has them too, they're welcome.
>>
>>52114253

I'd say it is. Being a noble is never a bad character concept in Dark Ages: Vampire.
>>
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>>52114693
The only one who seems triggered here is you, friendo.
>>
>>52113173
but you can role play as whatever you want while being a mage

unless you mean to say that there's no roleplaying involved in being a mage and it's just a power wank fest?
>>
>>52114874

I'm not the one who'll do stuff like bring up a writer's dumb shit on twitter that doesn't even have to do with the game, just cause.

It's not even the cringy pretend Vampire twitter that exists, it's just their regular, boring twitter. I'm just saying, if you gotta, just stick to the games and keep it fresh.
>>
>>52114976
That shit would have already petered out for this thread if you hadn't started spilling your salt everywhere.

Report and ignore, faggot.
>>
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>>52115024

Get some better material next time.
>>
>>52115108
What material?
>>
>>52115106

I appreciate Dave's dedication to Open Devving the Crossover Chronicle so early.
>>
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>>52114617
>>52115106

YEAHHH MAGE SUPREMACY
>>
>DaveB supremacy
>>
>komodo dragon supremacy
>>
R.I.P /CofD & /wodg/

Slaughtered by magefags

Missed by no one.
>>
Camarilla > Sabbat

You literally can't prove me wrong
>>
>>52116181
Camarilla < Sabbat

Conform to your disgusting princedoms, you maggot ridden harlot!
>>
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>>52116181

>2017
>being a vampire
>>
>>52116223
Is that a Bogdanoff clone?
>>
>>52116241

>progenitors bow to the bogdanoffs
>>
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How are they not Technocratic Archmages?
>>
>>52116314

>mortal shells afflicted with overwhelming resonance/paradox to make them look the way they are, but they can still survive in consensual reality
>probably have 10 dot spheres, created the 'bog bang' that made the universe
>in contact with celestines and the triat

They're something more.
>>
>>52116314
Sure they aren't Tremere that managed to get some Vicissitude?
>>
>>52116314
Anybody got a quick rundown?
>>
Can you have a Cabal of Pentacle and Seers?
>>
>>52116314
>>52116368

They're what happens when mages ascend and somehow come back.
>>
>>52116314
>>52116386

-Rothschilds bow to Bogdanoffs
-In contact with aliens
-Possess psychic-like abilities
-Control france with an iron but fair fist
-Own castles & banks globally
-Direct descendants of the ancient royal blood line
-Will bankroll the first cities on Mars (Bogdangrad will be be the first city)
-Own 99% of DNA editing research facilities on Earth
-First designer babies will in all likelihood be Bogdanoff babies
-both brothers said to have 215+ IQ, such intelligence on Earth has only existed deep in Tibetan monasteries & Area 51
-Ancient Indian scriptures tell of two angels who will descend upon Earth and will bring an era of enlightenment and unprecedented technological progress with them
-They own Nanobot R&D labs around the world
-You likely have Bogdabots inside you right now
-The Bogdanoffs are in regular communication with the Archangels Michael and Gabriel, forwarding the word of God to the Orthodox Church. Who do you think set up the meeting between the pope & the Orthodox high command (First meeting between the two organisations in over 1000 years) and arranged the Orthodox leader’s first trip to Antarctica in history literally a few days later to the Bogdanoff bunker in Wilkes land?
-They learned fluent French in under a week
-Nation states entrust their gold reserves with the twins. There’s no gold in Ft. Knox, only Ft. Bogdanoff
-The twins are about 7 decades old, from the space-time reference point of the base human currently accepted by our society
-In reality, they are timeless beings existing in all points of time and space from the big bang to the end of the universe. We don’t know their ultimate plans yet. We hope they’re benevolent beings
>>
Hey all. So I figured I'd wax a bit about an upcoming special event game we're doing as part of a bigger convention.

we'll be doing a Conclave of Princes in London, hosted by Queen Anne, to discuss the ongoing craziness like the Carthaginian Brujah, Assamite Loyalists, Tremere goopifying, and Thin Blood anarchy in Los Angeles and other areas of the world, and the formation of the Setite/Giovanni alliance.

I may have bitten off more than I can chew with this though, with the sheer amount of NPCs I have to make.

Wish me luck. And I'll be here for a bit, feel free to ask questions about LARP, or OWoD or NWoD stuff, I'm game for whatever.
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>>52116405
Have you ever played in an OWoD Mage Larp? If yes, how did the run the magic and paradigm and wut not?
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>>52107876

its like an infestation
that's why i don't even touch nWoD, especially newer ones
the fuck is wrong with leftists, almighty
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>>52116399

So how do we stop them?
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>>52116458
Unfortunately, I have not played OWoD Mage LARP. Ascension is one of the OWoD games I haven't done a lot with in general. Originally we were going to do Mage as the follow-up to our Masquerade LARP that's ending this coming winter, but we decided to go with Apocalypse. As far as how we were going to handle paradigm, there's rules in the Mage LARP for what the aspects of your paradigm do as far as focus and such, and how it affects your spellcasting. In the core book, it gives certain bonuses to the casting, such as duration or 'success factors' like more damage and such, or removes points from the paradox pool.

I have played NWoD Mage LARP though, which was fun.
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>>52116314

>Technocratic Archmages
>Archmages

nigga at this level of woke they Oracles now
this niggas so powerful they have all spheres on 11 dots
>>
>Where were you the day that /wodg/ took the bogpill?
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>>52117802
Watching a bunch of /pol/acks plotting how to one up their theft of Shia's HWNDU flag.
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>>52116389
I think it could theoretically be possible, in extremely extraordinary circumstances, but most of the time, no, that won't work, and neither the Seers not the Pentacle will trust the cabal or its members.
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I need your help /tg/.

Back in the day I found a website with detailed explanations on what each dot in a skill allows you to do just as a specific and easy to understand reference as opposed to the broad novice-practicioner-professional-etc. explanation the rulebook gives.

Does anyone have or know something like this?
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>>52119490
This? http://theanarchstate.wikidot.com/mechanics:abilities
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>>52119570
Different one, but pretty much what I'm looking for. Thanks.
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>>52113404
I don't know, Zak is also making his personal WoD.
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>>52119628
I think I know the one you meant. I remember Angelfire had something like that and then there was also a website that had detailed descriptions for more specific skills like your clan's lore. That one was neat
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>>52119641
That's probably what it was, is it not around anymore?
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>>52119670
I remember Angelfire was down last time I checked but maybe it's up again. As for the seconds website, I'll try and search for it now..

Oh hey I found it! http://www.livinginafantasy.com/rpgwod/vtm-lores.html
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>>52119632
What?
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>>52119697
> https://www.patreon.com/DemonCity

The keywords actually remind me of Coldsteel: the Hedgeheg.
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>>52113923
>Back to the games , what's your typical group size ?

3 Players maximum, more and handling schedules and time in the tables is a nightmare.
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>>52119718
I don't know a lot about crowdfunding, but I feel like he's doing it wrong.

There is literally no information about his game on the page. He says his job isn't to sell it, but shouldn't he at least explain why I should shell out my hard-earned shekels for him?
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>>52108720
You can be both. The point of the seven deadly sins is not that they're more evil than others by themselves. What happens is that they're extremely dangerous because they easily make you commit other sins, including other deadly sins that also bring new sins with them in a train with no brakes to hell.
>>
>decide to get into WoD LARPing
>go to Camarilla+Anarch game
>everyone is a sassy gay arts major who gets their claws out and makes IRL enemies over shit that happens ingame
>go to Sabbat VtM game
>everyone is an edgelord or a leatherbound raver/fetishist with no chill
>go to Werewolf game
>only game with almost no women, and very nearly 100% legitimately autistic or furry people in attendance, with no awareness of boundaries
>go to Mage game
>everyone is perfectly normal and chill

Explain all of these
I didn't care to find out what the Changeling larpers are like, I'm sorry guys
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>>52121274
M A G E S U P R E M A C Y
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>>52121274
What do you need explaining? it fits. Though I would have expected more goths in general.
>>
>>52121274

What on earth led you to believe that LARPers were normal, well-adjusted people? They LARP for gods sake. You know how even most of us pen&paper-guys are, hardly normies.
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>mage supremacy
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>>52121274

magefags are the best splatfags
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>>52121274
>vampfags are sjws
>other vampfags are edgy bdsm enthusiasts
>werefags are furfags
>magefags are upstanding citizens
Sounds about right
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>>52119681
That's not official; there has never been an official list of 'here's what you know with X dots of lore' type document. It's adjusted from the old Camarilla/Mind's Eye Society Lore listings.
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>>52121274
It's correlated to the respective booze level at each type of larp.

Cam/Anarch booze level: medium
Werewolf booze level: none
Sabbat booze/'other' level: high
Mage booze level: light

Although I can't imagine people larp Changeling while not being utterly trashed, I don't know how that'd fit into this correlation. I could be wrong.
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>>52121274
Sorry you had such a shitty LARP experience. This happens and it's hard to ensure you get a group of chill people, as it depends on where you are and the local 'larp culture'.

It's why I love the group I run LARP for; we're just... people. We have a couple of socially awkward people, but in general everyone's pretty chill. A couple of married/engaged couples, a variety of people otherwise, age ranges from about 18 (our youngest, the daughter of one of our old players) to mid-40s.

The game has, over the years, weeded out the bad, drama-filled people.
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>>52121274
>>go to Camarilla+Anarch game
>>everyone is a sassy gay arts major who gets their claws out and makes IRL enemies over shit that happens ingame
It's especially funny cause the reverse isn't true: catty vampire larpers don't make IRL friends out of people they dislike over their characters being nice to each other, but they will make IRL enemies out of people they liked over their characters being mean to each other. Net loss over time.

You just get progressively bitchier in your larping nightlife, forever. The behavior change is downright cartoonish and neither starts nor ends in a place of sanity. Every young drama queen is like a Disney princess, and every old drama queen is like a Disney villainess. This is not an exaggeration, in any way. It gets that petty and unaware. I am part of this pattern
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>>52121302
The goths part is just assumed, really. Doesn't need saying at all. ngl they can get pretty hot so it's neither negative nor positive.
>>
>>52121274
It's about why they are interested to play the game.
C/A = normal girls who are way too into vampires and maybe light gothy shit
Sabbat = deeply into goth culture, not just fashion, complete with various teenager-level amorality based belief systems
Werewolf = obvious
Mage = literally anybody who likes 'modern wizards' settings, which is ultra normal and contains people of all sorts
Changeling = actually just the nerds and larp enthusiasts. Not because the game is better; they're just the only people who want to try out every system. There aren't huge subcultures of people obsessed with fae like there are for the others.
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>>52121748
Yeah I know but I quite like it for providing a feel for how much you'd know at specific levels
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>>52113404
>its a game about monsters by people who are not monsters
wow i expected better of hill than for him to resort to this crass cultural appropriation. This is my werwolf form, not a costume!
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>>52121274

I fucking told ya guys that WoD LARPs are cringe fest three threads ago...
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>>52123398

As a Skinwalker, I would like to correct you.

Your werewolf form is absolutely a costume.
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>>52122601
There are however huge subcultures of people who are obsessed with poor woobies with tragic backstories who may or may not be gay to pick up the slack for Changeling.
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>>52123429
Oh boy is Dracula going to bring back Sam Haight for that authentic WoD feel?
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>>52123444

Probably not. He's all in on the goth punk stuff, Haight doesn't quite fit that aesthetic.

That said, I wouldn't be surprised if there was a cross-splat villain character that fills a similar role in 5e.
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>>52123444
I'm just hoping Edgey McDracula The Hedgehog releases new versions of books like Freak Legion.
>>
Is there anything that interacts with Aether aside from Obrimos mages?
Like... how Thrysus deal with the same spirits werewolves. Moros and Geists mess around with ghosts and the same underworld.
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>>52123687
Can I make it detachable and able to fly?
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>>52124081
I don't know if "Detachable Limb" is listed in the book but its probably doable given the body horror angle, but "Wings" is in the book.

So it sounds viable to me.
>>
>bite the bullet and buy conquering heroes
>it actually isnt as bad as they make it sound

I might actually use somw of these npcs
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>>52124005
I don't think so. The Aether is a Supernal realm, and it's cut off from the Fallen World. Werewolves might interact with the Shadow, but that isn't the Primal Wild, just like the Underworld isn't Stygia.

If you mean things that travel in the same supernatural circles as an Obrimos, I don't know.
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>>52124152

How would that work, like a Giant cock running around on its balls as feet?
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>>52124611
Helicopter dick
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>>52123687
Werewolf was a mistake
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>>52124611
Flying vagina monsters.
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>>52124311
>>52124005
>same supernatural circles as an Obrimos

Obrimos don't really have a paired supernatural grouping, splat or realm, at least not yet.

In many ways, their natural powers represent extremes, both the most visceral and "mundane" (Forces) and the most esoteric and Supernal (Prime).

Thyrsus - Shadow / spirits / werewolves
Moros - Underworld / ghosts / geists / vampires
Acanthus - Hedge / changelings
Mastigos - Astral / goetia
Obrimos - ???
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>>52126319
Forgetting Beasts for the Mastigos.
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>>52126391
>Forgetting Beasts for the Mastigos

While Beasts are indeed arguably a "paired" splat to the Mastigos, I like to pretend that Beast never happened.

If you like the pairing, I encourage you to read DaveB's short story, Premeditation, in the Beast fiction anthology. It involves a Mastigos, beast and a changing breed. Hal, the Mastigos, is a perfectly arrogant mage, a really big douche who's also always right and damn powerful. I believe the only person in the story he doesn't subtly treat like an inferior spaz is his apprentice, Iona.

It's a shame Hal wasn't a Mage signature character.
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>>52126319

I've seen some people pair the Obrimos with Prometheans, and compare the Principle to the Aether, particularly the "angelic" nature of the quashmalim.
>>
So here's a weird thought.

Has anyone run a WoD game using an alternate ruleset?

I know there's Monte Cook's WoD for a d20 NWoD experience. Has anyone run a WoD game using something like WEG d6, or Unisystem (Witchraft or Buffy), or the GURPS official releases?

>>52126547
I can see that, seeing as Aether is the place of divinity and Prometheans and Quashmallim are divine fire given form.
>>
Okay, guys, how do you counter Invisibility with another Mage?
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>>52126524
I like the idea of Beast but hate how it was carried out. I'm just going to ignore a lot of the really bad stuff that comes out and try and salvage what I can.
Luckily with the whole family thing going on I can do that.
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>>52126772

How do you believe the "family" component of Beast makes it in any way salvageable?
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>>52126634
Area of Effect spells.
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>>52126319
Obrimos are symbolically close to Prometheans, and are the only Mages who can affect Angels in their Twilight.

God Bless Ephemeral Enchantment.
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>>52126944
>Obrimos are symbolically close to Promethean

Explain?
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>>52123687
>werewolf being scarred for life by something that can give them the knot back
>dp knotting
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>>52126832
Well I can just make up my own lore for whatever given Beast group I design.
And that includes whatever group of supernal things they're related to.
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>>52126319
Obrimos: Demons Angels and Promethean, Elementals?
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>>52126967
Both are strongly connected to Forces, and while there's little overt crossover, Prime is likely the closest Arcanum to Divine Fire.
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>>52127028
>Obrimos: Demons Angels

How are Obrimos connected to Angels, Demons and the God Machine any more or less than other mages?
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>>52110239
>Do oWoDfags genuinely believe that Generation is a better system than Blood Potency?

Yes. It keeps the power creep away by putting a hard limit on your powers. The old vampires and the other powers out there are meant to be feared in oWOD, not to be slain like a D&D boss.

I like that very much. Especially as you *can* obtain the powers, but only at a very high price thats maybe not worth to pay.
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>>52127077
They can detect a Demon's lies, they can affect Angelic Twilight, and they can likely detect the Lie of Concealment Infrastructure.
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>>52127304

I believe nothing can detect Demon lies.

In what Mage or Demon supplement, or developer comments, does it say Obrimos or Prime can detect Demonic lies or Infrastructure?
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>>52127367
Well then you believe wrong.
Prime 1 can detect Objective Truth.
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>>52127077
Well fae aren't connected with Acanthus. and neither are the Thysis and Werewolfs. Thematically, the whole Power of the gods and rippling powers of reality. Plus all the religious icons associated with the path. Their arcane summons are angels(forces) and cherubims(prime)

>>52127484
I argue it would be clash of wills.
Rev+Powerstar
VS
Arcane+Gnosis / or Gnosis + SpellPotency

Demons can never be tracked to a mundane lie or via mundane practices. Their bodies just don't show any emotion they don't choose to show. But a mage can with prime can detect it's purview arcane. Prime has truths as a purview. They detect the truth of the statement. This trick can also be done with Death, as Secrets are a purview of the Death Arcane
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>>52127650
>Secrets are a purview of the Death Arcane
Where is that stated? Is says nothing of the sort in 2e.
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>>52127650
>I argue it would be clash of wills
Not really. Demons decide personally whether they believe it's true or false, and represent it that way, which tricks all powers and knowledge about reading the Demon. But Prime doesn't. It goes for the objective core of the claim. If the Demon told someone else, and they repeated it, then Prime would still be able to detect the falsehood.

>This trick can also be done with Death, as Secrets are a purview of the Death Arcane
Not even slightly. The closest are "absence, enervation and endings".
Which is annoying as hell, because the writer for that Arcanum wrote like, one fucking spell about that aspect of the Arcanum, and now everyone and their dog wants to try and introduce "endings" to every fucking thing they like.
>>
This has been complained all the way to the pits of Tartarus, and the answer is still the same.

Mages, using the correct Practices / Arcana can see through the guises and falsehoods of Demons.

Even Changelings are not exempt from this.
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>>52127734
>Demons decide personally whether they believe it's true or false, and represent it that way, which tricks all powers and knowledge about reading the Demon. But Prime doesn't. It goes for the objective core of the claim. If the Demon told someone else, and they repeated it, then Prime would still be able to detect the falsehood.

Yeah that's exactly what I said, minus the inclusion of a third party. The issue was specifically about the power application between Prime Unveiling power and the Demon's preternatural ability to lie to reality without fail.

"" Also, every thought of a Demon is filtered through his Primum, making him able to tell lies that are undetectable. The demon decides, in the split second of the thought, whether that thought is true or false. The actual, objective truth of the matter makes no difference — if the demon says “the sky is orange,” any method of detecting truth or lies, magical or otherwise, reads that statement as “true” (if the demon wants it to read as true) ""

And Pierce Deception. A Prime unveiling spell
""The spell sees through mundane falsehoods the subject perceives automatically; magical illusion or deception automatically provokes a Clash of Wills.""

And here you have a problem of the two rules are in conflict as well. We have a tool for when two powers go against each other, but aren't specifically stated as counters; Clash of Wills. Prime(the ability being used by the mage) + it's power stat (Gnosis). Since the quantum lying ability is an innate part of the demon template and doesn't have a power rating, we will use one of it's attributes (Rev) + it's own power stat Primum. And we can even throw a reach for the mage in question to interact with the supernatural reality lying

you are right about the death thing thou. my mistake
>>
>>52127947
>Mages, using the correct Practices / Arcana can see through the guises and falsehoods of Demons.

Maybe, but I don't believe the books in either game ever deal with the issue, including the Demon Storyteller's Guide which has a section about mages, nor has Dave or the developers of Demon (MattM and Rose?) ever definitely answered the question.
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>>52107876
>the first one
male werewolves can become pregnant? How does that work?

You know, it's not the fact that they use fanciful pronouns, even if it makes reading a chore for a non-native english speaker like me. It's that they're so goddamn self-righteous about it. Vykos simply was.
>>
I'm really feeling the...

>Obrimos Supremacy
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>>52128707
Dude I hate to break it to you but WW have been gaylords about pronouns since first edition of VtM
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>>52128817

They treat that with creams now. You still have to tell all your partners that you have it though.
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>>52128841
>They treat that with creams now.

Unlike a bad case of Acanthus.

That's incurable, and the outbreaks are so painful and embarrassing.
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>>52128707
One of the werewolf powers lets you change sex. They're playing off the idea of the essence of a thing changes the behavior of a thing rather than the actual material of thing. So as a male you have the essence of a fetus until you change into female and then you have the actual material fetus. Or at least that's how I would run it. Demon Heirs to Hell supplement had some interesting write ups for conditions, and their quantum prepgers stuff. Might be worth a look. If you really want to dive into the topic

>self-rightous
yeah I hear you. Sometimes you get good writing and sometimes you get bad writing.
>>
>>52128929
>self-rightous
>yeah I hear you. Sometimes you get good writing and sometimes you get bad writin

DavidH was responsible for a great many of those annoying sidebars.

Now that he's no longer developing or writing anything for WW, I'm curious if we'll see a reduction in the number of such sidebars or at least their level offensiveness.
>>
>>52128984
Brucato and Rose still exist.
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>>52128236
I'm fairly certain that it was clarified at one point or another (perhaps by DaveB or Matt?) that Covers (demons) and Masks (changelings) are entirely susceptible to the Practice of Unveiling.

>>52128929
>Fetal Essence
I can see this being the actuality of things, even if we have no actual evidence for it.
>>
So what makes Mages so much more powerful when compared to the rest?

Bonus points to whomever can give me rundowns on their power-levels for both oWoD and nWoD.
>>
>>52126319

also i've ruled the digital world briefly mentioned in free council and the internet in general is a prime based force in the cosmology of magic.
>>
>>52129292

versatility
>>
Pretty soon I'm going to be playing in a Vampire The Requiem 2nd Edition campaign and am going to play a Circle of the Crone member. How well does the Blood Sorcery book and the Circle of the Crone book work with the new edition?
>>
>>52118272
https://youtu.be/GfRx4JkkoaY
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>>52129589
It'll put you far enough above every other vampire. You'll be like a Mage walking around in a Vampire Suit.
>>
>>52129748
That's what I was worried about, the mechanics looked cool but I don't want to overshadow anybody.
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>>52127650
>Well fae aren't connected with Acanthus, and neither are the Thyrsus and werewolves

They are connected through common phenomena, which gives mages a huge advantage when dealing with other supernaturals.

Fate can cancel Contracts and disable changelings with relative ease upon Adept status, rewriting many of their abilities.
Spirit can directly counter Gifts and twist the Shadow, a single Thyrsus is one of the most terrifying opponents a Pack can face.
>>
>>52117802
Okay, this is the last place I expected to hear about who gets thrown in the bog. What did I miss?
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>>52129292

Because they're direct counters to pretty much every splat?
>>
>>52129197

I think Brucatto isnt doing any of the M20 books left.
>>
Hey, I'm new to this whole thing. Can you guys tell me if there's anything out of whack?

https://drive.google.com/open?id=0BzKc_fhEfiKJbzlGQmFBT01FdzA
>>
SO from what I can tell after reading archives arch spheres are no go

but are 6+ disciplines more balanced in play?
>>
>>52130278
In OWoD, it depends Some of them are okay, some of them aren't. In one instance (a Setite Elder Power), it's weaker than a lower level Presence power.
>>
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>>52127650
Obrimos>Demons

Any day.

They can see you from a mile away.

And you won't see them, or anything.

Ever again.
>>
>>52130278

Why should you exclude the Archspheres but not higher Disciplines?

That's not very fair.
>>
>>52130424
because tons of vamps have high level disc where as few mages actually survive long enough to have archspheres?
>>
>>52130424
>why not archspheres durdur
Oh, I don't know? Maybe because the shit they can pull off exceeds that of God?
>>
>>52130495
>because tons of vamps have high level disc

6+ Disciplines aren't exactly common, Anon.
>>
>>52130266
>Name: Ruby
>Virtue: Righteousness
>Vice: Hasty

Are you playing Ruby Rose?
>>
>>52126772
im just trying to remake it to a homebrew.
>>
>>52130567
>Ruby Rose

I didn't realize what I did, but no lol
>>
>>52130528
actually all the fucking vamps in the world are descendants of vamps with high level disc. cannon is filled with them as opposed to like the 5 archmages in existence.
>>
>>52130636
Except how does that make it common?

Relatively common in comparison to Archmages? Sure. Not still not a common thing.
>>
>>52130505
Doesn't it take a lot of effort to cast an Arch spell?

They can't just do it whenever they want.
>>
>>52130694
in like every by night book there are a good number of them.
>>
What's the relative power difference between different generations? The difference between the outliers is easy enough to understand (3rd gen can bring out the apocalypse while 13th are barely stronger than humans), but the difference in power between something like 7/8/9/10 gens is harder to grasp.
>>
>>52130731
>They can't just do it whenever they want.

They actually can.
>>
>>52130759

As point value, these vampires never really go above 6-7 dots.

Methuselahs are not an every day occurrence. You're not going to see Michael, Ur Shulgi or Baba Yaga walk into a bar looking for a fun time.
>>
>>52130829
and? there are still a ton more of them than archmages.
>>
>>52129292
Well mages can be strong. Like solving simple problems with a wave of a hand strong. Like, that rich kid from school who got rid of all his social issues by just buying the right people and things to solve all his problems.

A mage with unlimited time, resources and knowledge can do more with that then someone who has the same unlimited time, resources and knowledge.

Mages do have problems and can loose, just don't talk about it here or people will get upset. Like seriously every time someone says 'Mage Supremacy' all I can think about is when a goose killed our whole party.
>>
>>52130853

Not refuting that.

This is a case of quantity(vampires) and quality(archmages)
>>
>>52130777
Depends on their time of activity, a 7th Gen that was embraced yesterday will be less impressive than a 200 years old 10th Gen.
Mathematically speaking, it's at 7th Gen that your max in stat raises to 6 iirc, but time is *very* important for a vampire, as they'll build allies, contacts, power structures and raises their knowledge and skills.
>>
>>52130874
>goose killed our whole party

Let me guess, it was a party of vampires?

And yes, mages certainly have their own problems. However, typical mage antagonists from the corebooks are usually multiple magnitudes more powerful than the typical antagonists of other splats. The "weaker" mage antagonists are usually other powerful mages, and then rising quickly to anti-realty monstrosities, gods and the very symbols of human oppression.
>>
>>52130777
13/12/11/10 are roughly equivalent to each other. The only difference is an increase in blood pool by 1. 9/8, blood per turn increases and at 7+, the stat cap begins to break down.
>>
>>52129909
>mages
>Because they're direct counters to pretty much every splat

It really depends on the individual mage and their Arcana mix. Most mages are fairly specialized, and although generally powerful regardless of Path or legacy, are hardly direct counters to entire splats outside their purviews.

However, mage *cabals* are friggin' terrifying. While groups of any supernatural splat are powerful, the force multiplier of a group of mages encompassing most, no less all, of the Arcana, are beyond anything else in the CofD.

Attacking an individual mage is imprudent, attacking a cabal is effectively suicide by mage.
>>
>>52130900
What can Archmages accomplish that outstrips Methuselahs and Antediluvians though?
>>
Been reminiscing about some old favorites of the supernatural, Dark Shadows. Thinking about running a game with a similar setup. Any ideas? Mostly mortal and lesser templates.
>>
>>52131125

Read Masters of the Art.

The Archspheres do things like destroy and create galaxies and create new forces.

There's quite literally nothing the archspheres cannot do, and their scale is limitless.
>>
>>52131125
Now you've done it.
>>
>>52131125
If Magefags are to be believed, Archmages can be the God who created Caine who created the Meths and Antes.
>>
>>52131120
>mage *cabals* are friggin' terrifying

>Cabal Supremacy
>>
>>52131186

>plays Jaws theme
>>
>>52131190
>If Magefags are to be believed

Have you actually read Masters of the Art?

Here, browse the archspheres for yourself.

https://www.sendspace.com/file/61fjd7
>>
>>52131207
Great, now I'm going to associate the theme of Jaws with magefags lurking in the threads.
>>
>>52131056
>Let me guess, it was a party of vampires?

No mages.

Long story short they were in a shitty old plane and ran into a flock of geese while chasing a 'signal'(part of a mystery).

The plane stalled out and went into free fall. Someone yelled "bail!" and everyone started thinking of ways to get out of a free falling plane from summoning massive cushions of air to randomly landing on an open air trampoline factory.

Eventually they decided to move the whole falling plane into the shadow because hey "we might find something there that could help us!"

So they ran into a bird spirit that flew next to them and watched them fall, the Acanthus tried to jump on it but failed his Rote Exceptional Luck casting and missed.

The Thyrsus tried to take control of the bird but he didn't contain paradox when he cast(he had a habit of over reaching on EVERYTHING) and the spell switched targets so he decided to try and jump on the bird but ended up like the Acanthus.

Then the Moros looks at the plane controls and says "why don't we just fix the plane?" Casts a spell to fix the engine, but the Acanthus was the pilot and the plane was in freefall, nose down, at terminal velocity and the engines turning back on didn't help.
>>
>>52131276

So, you basically had the dumbest group of mages to ever Awaken.

Was there anyone in the group with Forces 2 that could have easily allowed them to harmless bail out of the plane and float down to the ground with a ridiculously simple Shielding against gravity spell?

I can only imagine that those mages took the short bus to Consilium meetings.
>>
>>52131236
>Have you actually read Masters of the Art?

No, I haven't. I read one Mage book once - I think it was the main NWoD one. It was for an Innocents game that used the Mage and Innocents rules for something else.

I don't really want or need to read the mage books. Magefags fill the threads to the point that actually reading mage would be a superfluous duplication.
>>
>>52131125
Here's a rather crude rundown on the strongest of the Archspheres at 9 dots. I wasn't too impressed with the remaining three, so I excluded them.
Note that 10 dot Spheres are never defined, and are wholly and entirely an "anything goes" Plot Device

Masters of the Art pgs 65 - 75

Forces 9
>Can bend the very Tellurian to your will, affecting the universe as a whole and all its forces at once, such as turning off gravity and causing every star to erupt and go supernova, destroying countless galaxies in the process.
>Can conjure entirely new forces that permeates the entire cosmos, such as the example Force of Thon which removes the distinction of gender everywhere.

Entropy 9
>Complete control over destiny. Existence is now your personal fanfic.
>You are Omniscient of all things present and future, and all things probable.

Time 9
>You exist outside of time and are the amalgam of all timelines, all at once. You are older than existence and younger than nothing.
>You are Omniscient of all times, all at once.

Life 9
>You have true immortality in the grandest sense of the word. You cannot be killed by any means.

Mind 9
>You are now the single mind of the universe. You exist as everyone. Individuality no longer exists.
>The rarest of the Archspheres.

Prime 9
>You can create universes in the palms of your hands. You are Omnipotent within these newly formed universes with your knowledge of the Spheres as the only limitating factor.
>Paradox is now your plaything

It only gets far more ridiculous when you start mixing these ludicrous capabilities. Forces 9 / Prime 9 would essentially allow you to re-create the universe in your own personal image, possibly on a multiversal scale.


Archmages are properly terrifying for a reason. Nothing short of other Archmages, powerful Celestines or God himself is going to bother them. Even that is debateable.
>>
Is it just me or most myths of creation (Gaia, God and angels, et cetera) in all WoD have a lot of similarities? Is it possible to connect all of them in one thing
>>
>>52129715
- ζ (Zeta) Phase lasts the first 20 minutes
-Prickly sensation on skin
- No Bog contact

-γ (Gamma) Phase lasts another 20 minutes
- Become hypersensitive to sound
- Start hearing Bogs, wont be able to comprehend
- May be able to hear colors
-Uncontrollable Shaking

- ω (Omega Phase)
- Extreme pain
-No movement
-90% will drop out of this phase
-May last 10 seconds to 15 minutes
- In some extreme cases Igor will appear but never G****a
-High chance of blackpilling at this stage

- ⍋ Phase
- Bogface
-Ability to see anything
; other universes
; talk to aliens
; addiction the bogposting
; can last up to 6 weeks
; must abandon your freinds and family
; p̡̛̛͍̰̞̦̞̺̥͈͚͎̖̈́̑̿͆͊͐̆ͬͪ̅̾ͧ̇̾̂̆́ņ̷̜͕̫͖̾ͩͮ̀̐͐͜͠u̸̹̣̙̲͕̤͚̭͍̗͚̞̩̘̙͍͉̤͊̈̅̓̏ͫ̐ͫ͑̒ͪ̊̄͐͋̓̿͟͝l̟̺̹͉͈͍̝̭̳̱̮̰̟̠̫͉̊ͨͭ̇͛̿͞t̵̡̠̜̲͈̮̗̗̞͙͈͈͔̰̂̑ͮ̌̾ͦ̆̑ͤ̋ͯͧͫ͊͜͝î̢̫̘͕̤̖ͭ̄̒̓ ̶̖̣͓͍̮̝̱̘̣̲̰ͧ̆͋̇͆̐ͩ̄̆̽̒̿̂̈́̃̒̉̚͘ ⸔ stage
;
t̺̱̣̣̼͑̓͞r̷̫̠̩̬͊̅ǔ̸̙̫ͯͬͦ̎ͯ̑͞ē̪̖̈́ͫ̅ͭ̍̌̍́ ̜̬̰͍̟͕͂͐̈́̅̊͗͛ͤ͒͢b̵̪̣͉̘̖̺̽́̀o̙̫̳͚̥̼͎̞̾̾̃́̍͞ͅg̵̪̽̊̔͗̑̏͐̂̋͜ ̗̖̳̹̙̐̌͌͑ͧl͇̙̖͓͔͕͇̍͊õ̮̩̩͎̙̣̦̞̤ͧ̾̄ͩ̀o̩͕̞͇̩͓̓̅͘ǩ̷̟̪̫͎͙́͂̾͗̅ͮs̸̸͎̫͍̉̍ͣ̇̓͌̅̚͞
;
;will see aliens that will test mental capacity
; a̘̪̬͙̟̘̓ͩͪ́́͜ͅb̸͓̩̯ͯ̊̂̎̐ͮ̾͞l̛̥͖̆̾ͭͩ̃e̫̠͕̻̳̭͉͌̽̋ͭ̅̎̍̃͑ to solve any question t̻̤̭̰̦͓͚͗͗̄̌̅̔ͫ̕asked
;able to citrus-dick without pain
; flying

; rumor of 6th bogstage
;never been reached
; immortality is granted
; replace igor
;﷼⸎
>>
Writing a Parazoology Legacy about Cryptids, what would you have for the final two Attainments?

Should I have one set of "mainstream" attainments, and then specify the two a-typical streams which other Mages teach? Three rough philosophies within the very small Legacy (which each has some of to an extent) are basically zookeeping, conservationalism, and researching.

So like Zookeeping is about containing Cryptids, making sure they're safe. Perhaps Attainments about making them into familiars or compelling loyalty.

Conservationalists want to preserve them where they are, so that would likely just be healing Cryptids and perhaps bolstering their physical forms or spirital halves, or perhaps making more of them (justified as breeding pairs).

Finally researchers want to draw power from them, so perhaps something like assuming a researched supernatural form you've drawn inspiraiton for from all kinds of creatures, or perhaps making new ones.
>>
>>52131345
So why would Brucato think it logical to develop something disgusting like any of that?
>>
>>52131800
>Is it possible to connect all of them in one thing
I did, once. Told by a Demon (Inferno), pre-god machine. It boiled down to
>In the beginning, God created the heavens and the Earth (AKA Pangea)
>Spirits were meant to help keep the universe running properly, Father Wolf was a check on them
>Lucifer rebels, some angels join him, some angels refuse to take a side
>God wins, all angels that didn't support him are kicked onto Earth
>Man gets proud, Father Wolf fucks himself weak, Mages get powerful, earthbound demons start making nephilim, cats and dogs living together
>God kicks off the Flood right around the time Mages and Werewolves fuck everything up, universe radically reshaped, demons kicked out into Hell, demons don't allow unaligned angels in, unaligned angels become True Fae
>Vampires are basically several different species of bloodsucking undead the Cam managed to forge into one species. No real divine or infernal influence whatsoever.
>The Divine Fire is literally the divine light of creation being tapped without God's intervention through malfunctioning mechanisms
>Basically, the universe has been broken several times and sloppily glued together, and it's all God's fault.
This was well pre-GMC and was meant to be ambiguous at best, take it as you will.
>>
>>52132125
Yuck
>>
>>52131339
You have no idea.
>>
>>52132104
He didn't. Masters of the Art was the second book developed under Heinig's watch. The last book that he worked on was actually the Orphan's Survival Guide and he argued against MotA in meetings but was over-ridden because this was the end of Mid-Phase WWGS and they were going into their MOAR DOTS! phase.
>>
>>52132125
He was also talking about OWoD.

>>52132179
It's not without seriously smashing any and all of the themes of each game. Just don't. That way lies madness.
>>
>>52105636
What did i miss
>>
>>52132447
A healthy serving of faginess, with a touch of mage supremacy.
>>
Whats the best Path for a Legacy who studies alternate scenarios if a person or thing Died? Like they would study the possible effects of a death and they would observe and experience that alternate reality.
>>
>>52132760
Sounds like a Moros Legacy that adds Time as a Ruling Arcana. I say that instead of an Acanthus Legacy that adds Death because Moros are centered around transformative states, and studying how Death can transform the timeline is pretty in line with that.
>>
>>52132760
Moros Path, with a Legacy focusing on Time.
>>
>>52131345

Masters of the Art was a mistake
>>
Is this a good system to play a generic urban game with a bit of mystery? If not what should I be looking for?

Now that I ask this I'm thinking it's obvious this CofD may be too convoluted for what I want
>>
>>52132943
You could probably do that with Core NWoD pretty well, but pretty much all of the meaty source materials involve supernatural beings.
>>
>>52132943
Sure, just stick to the core book, and ignore the existence of all of the major templates.
>>
>>52132884
What good yantras would this legacy have?
>>
>>52133162
Meditation on the consequences of your spell (+2), presence of time-keeping devices (+1), researching the life of your subject and what they are tied to (+2), taking actions in preparation for the consequences of the spell (+2).
>>
>>52132760
11th Question? Wraiths of Epoch?
>>
>>52133219
Anon wants to make his own legacy, not try and co-opt an existing one for his own purposes.
>>
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>>52131345
So how is the 'Caine vs Archmage' argument even a thing, when there are wizards capable of doing God's work?

I think the magefags were right to label vampfags as "biased", lol.
>>
>>52133452
General consensus is that Caine loses.

Then it becomes Archmage vs God (WoD character).

Outcome uncertain because God has never been statted.
>>
>>52133452
Denial basically. Archspheres are so retarded that other splats go into seizures when encountering them.

Also fighting Caine means fighting God, whose power is uncertain but at higher ends would be an Archmage with 10 in all spheres.
>>
>>52133452
>biased vampfags
You now realize this?

Why do you think magefags bully them so much?
>>
>>52133503
>god has never been statted
>but caine has
Oh okay so you're saying the Archmage somehow managed to win despite the fact that Caine's attributes and abilities just say "you lose"

That seems legit
>>
>>52133604
Well I mean, Antedluvian 10dot disciplines are "whatever the gm wants them to do is done", so technically they could kill an arch mage pretty easily as well.
>>
>>52133590
>God would be an Archmage with 10 in all spheres
That's A theory, one that COULD make sense, if you take the 'shards of god' (proposed by both Ascension and Fallen) theory as a basis for things.

Basically, God splintered himself, and each Mage (Avatar) is a miniscule fraction of himself, which would ironically mean that God is, in fact, a mage. Ascension is the goal of reuniting with the greater whole, AKA God.
>>
>>52133623
Except those 10 dot Disciplines were already defined and exemplified, their plot device powers only go so far based on these examples.

10 dot Spheres have never once been listed, so you might as well call yourself Omnipotent around that purview once you get that far.
>>
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>>52133604
Why do people keep bringing up the irrelevant character sheet for Caine.

It's not even canon. I will post it for good measure, regardless.
>>
>>52133660
> Weaknesses: Horrible Parenting Skills
Perfect
>>
>>52133604
You're right, of course.

There's no way canon, detailed information could win out over a joke.

And his stupid two word "character sheet".
>>
>>52133604
The "you lose" sheet was a joke, you self diluted buffoon. Characters within Masquerade aren't supposed to kill the original Kindred.

You might as well say that God can't kill Caine because "you lose". Your logic falls flat at that point.
>>
>>52133682
>self diluted
This had better have been a voice-to-text error or you have a lot of explaining to do, young lady.
>>
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Friendly reminder that it only takes Prime 6 to remove and erase God driven curses and blessings, with Vampirism as an actual example.

Good bye seven-fold curse and Disciplines.

I will now fuck right off before I start something.
>>
>>52133711
Shut up, you grease monkey.

I care not for this grammar of yours, for I am too tired to care.
>>
>>52133713
It was already started. No one knows why, since your example and others show the indisputable power level gap. How is this even a repeat discussion people can have?
>>
>>52133745
Because vampfags just love to imagine themselves sucking Caine's big throbbing penis.
>>
>>52133713
Wouldn't the uncursed vampire still have the remainder of the blood they can use for disciplines, like a ghoul, without being a vampire?

Not disputing mage supremacy, just interested in how this one works.
>>
>>52133745
>How is this even a repeat discussion people can have?
Probably a mix of salty vampfags in denial and particularly bad magefags falseflagging.
>>
Hey Gents,

Werewolf New Fag/pup here

My group is just started our game. We're three sessions in and an Alpha hasn't been sorted out yet.

Party dynamic is:
- shadowlord anti-vax soccer mom barbie
- Chinese robotics university student
- incredibly ugly but very charismatic brothel owner
- Alchoholic PTSD 2 tours of Iraq and ridiculously high rage low willpower army Vet with surprisingly high charisma and manipulation
-Book store owning SJW Black Fury (GM's Wife whose also the only one who played before)

And I'm a highly charismatic and manipulative Fianna. Ragabosh. High pure breed, blur of the milky eye, Resist Toxin, and Persuasion.

My likely opponents for Alpha status are the Vet and the Black Fury. Any suggestions on how to wheedle myself into the top spot?

I already figure with the Vet if I challenge him to a contest he is sure he'd win (ie. a drinking contest) I'd probably whup him. But if it came to a duel it might be tight unless my GM rules going into a uncontrollable frenzy during a duel is unhonorable.

My big concern is the Black Fury. She's playing a hardliner maternal figure who has way more knowledge than she should for her age(again GM's wife so gotta put up with it) and has essentially out and out said her character won't let a male lead AND the other female characters are idiots. . .
>>
>>52133800
Sir, we are discussing the size of Caine's penis here. You need to take your furry porn and leave.
>>
>>52133800
Also guy whose playing the Uni student has said he's backing the Black Fury. Uni student is very middle of the road. High tech glass walker with really high drive skill.
>>
>>52133810
I'm fairly certain that Archmages have bigger dicks than Caine.
>>
Do you think magefags furiously masturbate when reading Masters of the Art like some sort of Playboy magazine?
>>
>>52133810
>>52133828
Excuse me sir I'm only enquiring in hopes of getting in put on how to subvert the party dynamic of my game.

As for the length and girth of genitalia. If you're playing a Promethean character that doesn't have the largest dick ever than you're doing it wrong
>>
>>52133745
There's some segment of vampire players who are basically that one girl you know who loves all things vampire-related to an obsessive degree, will buy anything on the subject she is shown, will not hear words against vampires, etc. I have never ONE TIME gotten an explanation out of someone who has this level of fanatical interest in the topic, it's a little disturbing. They love vampires because vampires are vampires, isn't obvious???

Anyway, it's those players. They are in this thread, watching and waiting.
>>
Sigh... I miss the Obrimos supremacy discussion.
>>
>>52133800
The player characters don't sound too unusual but I gotta say this post is really turning me off of ever wanting to pick up Werewolf. Is this bullshit really a thing you have to do?
>>
>powerful elders and methuselahs all over the place
>litterally seven named archmages in the entire universe. the oldest of which has 1 level 6 sphere.
>>
>>52134111
The oldest named archmage is Al-Aswadim, the Unnamed.

Correspondence 6, Entropy 10, Forces 5, Life 5, Matter 5, Mind 7, Prime 8, Spirit 8, Time 5
>>
>>52134157
sauce?
>>
>>52134157
Al-Aswad, The Black Man
Essence: Primordial
Nature: Avant-Garde
Demeanor: Critic
Physical: Strength 4, Dexterity 5, Stamina 7
Social: Charisma 8, Manipulation 5, Appearance 4
Mental: Perception 5, Intelligence 6, Wits 4
Abilities: Awareness 7, Brawl 4, Cosmology 9, Culture 5, Enigmas 8, Etiquette 3, Expression 6, Intuition 5, Intimidation 9, Leadership 9, Melee 7, Occult 10, Stealth 6, Subterfuge 8
Spheres: Correspondence 4, Entropy 6, Forces 5, Life 4, Matter 4, Mind 4, Prime 4, Spirit 5, Time 5
Backgrounds: Arcane 7, Avatar 9, Destiny 8, Dream 5
Arete: 9
Willpower: 10
Quintessence: 10
Paradox: 10
>>
Anyone have suggestions for good music that fits the whole gothic aesthetic? I'm looking to run a game set in late 80s-early 90s London, so mostly setting appropriate stuff would be appreciated.
>>
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>>52134178
>>52134193
>>
>>52134157
thats an oracle, not an archmage. faggot.
>>
>>52134205
so you're sauce is his character sheet for a form that may happen at some point in the future but actually isnt cannon. congrats.
>>
>>52134206
Oracles and Exemplars are still classified as archmages. Not sure about the Celestines that they can become.
>>
>>52134226
no, oracles are oracles. hence the name oracle.
>>
>>52134218
So I'm guessing 10 dot Disciplines aren't canon, considering they too came from an End Times scenario.
>>
>>52134237
uh 10 dot disc are in the 2nd ed players guide.
>>
>>52134237
pretty sure the antediluvians actually exist in canon.
>>
>>52133911
When the majority of the people at the table are over-competitive 40k players who are obsessed with titles then it definitely is
>>
>>52129326
Not to criticize you or anything,but connecting the Internet to the Arcanum of Supernal Truth seems fishy to me.
>>
>>52133711
some kind of anti-diablerie, maybe?
reducing your blood potency in an attempt to regain humanity?
>>
>>52135018
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