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Song of Swords: Second Tournament Soon!

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Thread replies: 320
Thread images: 52

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Last time on Song of Swords:
$25,000 get!
New LaTeX version!
More new characters for the tournament.
More interview with Jimmy & Claymore
Whether filipinos are the mexicans of the east or the niggers of the east

The KS link & Opaque's website
https://www.kickstarter.com/project
http://www.songofswords.net/

Song of Swords is a a tabletop RPG centered around realistic medieval fightan' with a ludicrous variety of weapons and fighting styles, centered around a dice pool system. It's currently in beta, and can be used for both fantasy and historical games. Kickstarter is happening NOW we are kicking ass baby!

Call of the Void: Ballad of the Laser Whales is a pulpy sci-fi tabletop RPG about fighting space-nazis and hunting giant whales with harpoons made out of the moon. Its combat system is more modern, based in the early 20th century, but can probably handle combat up to the present day.

MEGA folder containing current version of the game and all supplementary materials.
Note that the latest version of the game is v1.9.9 but with additional supplements. It's NOT what's currently on Opaque's website, because Jimmy is Jimmy.
https://mega.nz/#F!S89jTT7J!ozFi9Gv

Here's a wiki detailing SoS's fantasy setting, getting filled up bit by bit as Jimmy reveals more details:
http://tattered-realms.wikia.com/wi

We also have a Discord now, at https://discord.gg/zzTq7Xw
And a Rediit: https://www.reddit.com/r/SongofSwor

There's also a roll20 room where new players are encouraged to try the rules, test new rules, and find game breaking issues: https://app.roll20.net/join/346755/
If you're looking to learn, post here in the thread. We also play Guy Windsor's card game Audatia in the room.

Last Thread: >>52044083


The Legend throws commies out of helicopters.
>>
>>52085948
you fucked up the OP again
>>
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>>52086029
Hey, it wasn't me this time, I'm not the only fuck-up around here.
>>
>>52086029
What's wrong with it?
>>
>>52086090
The links are all cut off.
>>
>>52086090
When I copy/pasted last OP, I pasted it into libreoffice to edit, and for reason it won't paste the full links into. Fucking Ubuntu.
>>
>>52086152
That's retarded. Let's post all the proper links.

https://www.kickstarter.com/projects/2006613790/song-of-swords-tabletop-roleplaying-game
http://www.songofswords.net/

https://mega.nz/#F!S89jTT7J!ozFi9GvzaFGHfBa59Ik2-Q

http://tattered-realms.wikia.com/wiki/Tattered_Realms_Wiki

https://www.reddit.com/r/SongofSwordsRPG/
>>
>>52086201
Yeah, I guess with Libreoffice you have to specifically tell it that you're pasting a link.
>>
Characters for the tournament so far

http://imgur.com/a/wRIgk

https://paste2.org/wdaMXN3e

https://paste2.org/dF17N7Cd
>>
>>52086280
It's just your computer being weird. I went back a couple of threads, and I could copy it fine.
>>
>>52086344
You running Ubuntu too?
>>
>>52086395
Win10, LO version 5.1.6.2 x64. Might be a bug in Ubuntu LO.
>>
>>52085589
Thanks for the link! What'd he make it for?
>>
>>52086443
I figured it out, I have to right click and select "paste special" instead of just Ctrl+V. Fucking Ubuntu.
>>
>>52086395
>>52086344
>>52086280
>>52086201
>>52086152
1. Stop using Ubuntu and use a real distro like Debian or something
2. Stop using Libreoffice and use something like kate for people more familiar with graphic editors
>>
>>52086201
The Roll20 link is also incomplete.
>>
WAIT WHAT WE KICKSTARTER NOW? WHEN THE FUCK DID THIS HAPPEN
>>
>>52086516
slowpoke.gif
>>
>>52086488
KATE is not a Word replacement you goof.
>>
>>52086516
The OP's out of date, we're actually at $26,000.
>>
>>52086444
Can't recall, think it was some gonzo civil war thing, hence why I did the minie ball and revolver stats. I never heard much back from other than that the system worked in play.
>>
>>52086537
>keeping OPs in order requires Word
Are you kidding me?
>>
>>52086571
Well, since you were enough of a cunt to tell somebody to change their OS, it was totally reasonable to assume you were meaning that they should dump LO entirely.
>>
>>52086516
Hi, John Galt.

>>52086488
I got involuntarily switched to Ubuntu, I'm pretty shit at it, and I'm not really familiar with graphic editors, unless you count MSPaint.
>>
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>>52086516
ha ha ha ha
>>
>>52086608
LO is kind of shit though anyway.
>enough of a cunt
Anon it was meant in actual good faith. Ubongo is shit.

>>52086617
kate is notepad++.
>MSPaint
No by graphic editor I mean "a text editor that has an actual interface instead of being run through terminal".

>>52086632
Jimmy is laffin
Add another Stretch Goal desu, make it tactics or something.
>>
>>52086617
Whatever happened to Galt anyway?
>>
>>52086659
He's smuggling guns from Mexico to Yugoslavian ultranationalists.
>>
>>52086659
He's a house flipping vampire, he went down south to buy Mexican cartel victims' corpses to feed upon or something
>>
>>52086659
He's on vacation, doesn't even know the kickstarter happened.

>>52086648
I miss not having to use WINE to open .exes
>>
>>52086678
>>52086680
Ah, I see
>>52086694
bullshit
>>
>>52086648
>LO is kind of shit though anyway.
Better than OOo.

>Ubongo is shit
>mfw the Linux distros I have lying around are Mint 17.1, Ubuntu 12.10 and 10.04, DSL 4.4.10, and Linspire 6.0.17
Ubuntu can't be the worst of those.
>>
>>52086715
>better than OOo
But OOo is garbage. EVERYTHING is better than OOo.

>Ubuntu can't be the worst of those
...I mean...right but why not just use, again, a real distro like Debian?
>>
>>52086726
What's wrong with Mint? I'm not the guy actually running Ubuntu, I just have a bunch of OSs lying about. Others I have about include Windows ME, Win98SE, OS/2 Warp 4, eComStation 2.1, Windows 3.11 + MS-DOS 6.22, OpenVMS 6.2, and OpenVMS 7
>>
>>52086746
>Mint
Nothing really, it's a good beginner's distro
>3.11 Windows
What the fuck? Do you just archive ancient OSes?
>>
Hey Jimmy, you catamite who is second in all things to Lucius Tiberius. Is there anyone on the planet in tattered realms who could be considered analogous in greatness to Cyprus I, King of the Four Corners of the World?
>>
>>52086763
I like that Win3.11 is the one you're confused about, not fucking OS/2 or OpenVMS.
>>
>>52086813
They're all old as shit, that's just the one that I saw first.
>>
>>52086820
Hey, ECS2.1 is from 2011.
>>
>>52086842
epic
>>
>>52086694
Not vacation, it's definitely business.
>>
Alright lads, news. I'll not be able to run the tourney tomorrow, but! I have the next 7 days off of work, so I'll be around to host Friday, Saturday, and Sunday. Hopefully this doesn't screw anyone up, and maybe this will allow more people to make it.
>>
>>52086076
>literal mail coat
BOY!
>>
>>52086076
>quilted coat protects the groin, thighs, knees
>somehow isn't joint thrustable
Opaaaaaaaque
>>
>>52086994
What the fuck joints are you going to thrust at, the ones between individual fibers?
>>
>>52086994
Joint thrust is thrusting at the joints of armour, where there's a gap so you can move. Not where there's joints in the body, genius.
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>>52087030
>joint thrust between individual fibres
get on my level, i joint thrust between individual atoms
>>
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>>52087030
the huge ass gap

>>52087045
thrusting at the gaps of armor, yeah, like this

Unless you think quilted coats are actually knee-length dresses?
>>
>>52087053
fucking names
>>
>>52087056
gotta agree. his dick and thighs are way open.
>>
>>52087056
>a fan artist's depiction of in-game armor is what we should base rules off of

Please shut the fuck up.
>>
>>52087083
>not answering the question

Please don't shut the fuck up and answer it. What do quilted coats look like that you can't thrust around them but you can thrust into a couter or gauntlet?
>>
>>52087098
Okay faggot, if I recall Jimmy's explanation of joint thrust, it's that you are physically using the joint of armor to guide the thrust into the desired point. You can't do that with cloth, obviously, you fucking mongoloid.
>>
>>52086715
Use Vim or Emacs and write things in LaTeX instead of Office replacements :^)
>>
>>52087107
You are an angry person, who seems to blow a gasket when someone says something against your worldview. Of a game. Can you provide proof of Jimmy's explanation?
>>
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>>52087098
Like this I guess?
>>
>>52087107
That design has a huge gap there though, so maybe it needs a Half Armor on Groin?

That's given it's an accurate depiction, though, which seems incorrect from the replies in the thread


Also
>no mention of the LaTeX Ballad PDF in the OP
Das ist ein Fehler, du Homofürst
>>
>>52087098
My question, beyond why you think that makes sense, is why would you even want to do that? You joint thrust at half strength with +1 tn and two activation.

You literally do more damage just attempting a regular thrust against quilted. At best you can Good Form it with Thin Blade and have Accurate to only have to suffer the half strength.
>>
>>52087139
You mistake annoyance for blowing a gasket. Did I use too many naughty words for you? My mistake, fuckboy. No, I cannot provide proof, because the conversation was over voice. Regardless, the logic is there. If you want that level of precision without a weak point, grapple like the homosexual you present yourself as.
>>52087163
>That's given it's an accurate depiction, though, which seems incorrect from the replies in the thread

It is not, though it's good art nonetheless.
>>
>>52087166
>why would you even want to do that? You joint thrust at half strength with +1 tn and two activation.
well it doesn't say this in joint thrust, but if you half-sword, you do it at full strength and you don't get the +1 tn because you get thin blade
so it does cost 2 activation but you would ignore 3 armor
>>
>>52087166
Half-Sword joint thrusts are full STR, making a katana better at piercing plate than an ahlspiess at times
>>
>>52087182
You jump to calling people mongoloid and fuckboy at mere "annoyance"? You really are an angry person. Are you actually angry at yourself? It's okay, you're not alone, you can get help.
>>
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>>52087202
You seem to jump to pseudo-psychological analysis to deflect conversation away from your own failings. Could you tell me about your mother?
>>
>>52087202
Not him, but you're acting like a mongoloid fuckboy right now.
>>
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>>52087202
>You jump to calling people mongoloid and fuckboy at mere "annoyance"?
>>
>>52087202
he's #triggered
>>
>>52087301
#tiggered
http://games.kids.yahoo.co.jp/sports/013.html
>>
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>>52087237
>>52087224
>>52087301
>>52087202
Guys, can we get back to shitting on operating systems and posting coffee art?
>>
>>52087361
>skirt armors removed from game
You'd think a boyfucker would like those things
>>
>>52087361
...and PWK.
>>
>>52087356
>.yahoo.co.jp/
>>
https://www.youtube.com/watch?v=X-p8-3_ldss
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>>52087356
Is it that fucking pooh game
>>
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>>52087391
>He doesn't want to play the real version
What's the matter? Scared of little old me?
>>
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>>52087450
That isn't the real Gilgamesh, don't post a shitty faker
>>
>>52087477
>The Joke
>Your Head
>>52087446
What else would it be?
>>
>>52087202
I call myself a mongoloid and a fuckboy if I forget to carry the one.

Some people just aren't very touchy with regards to profanity, it's a culture thing.
>>
>>52087152
well that's more like a normal gambeson and not a coat. if by coat we here mean, like, a COAT coat.
>>
>>52087722
Well why don't you try find a better image fuccboi?
>>
>>52087382
>boyfucker
coffee or jimmy?
>>
>>52087736
think you are misunderstanding my meaning.
>>
>>52087889
Maybe. Are you making some sort of technical joke?
>>
>>52087894
No he's saying that's not a coat, that's just a gambeson, so it's not representative of what's being talked about
besides it looks like just fabric, or brigandine, not actual 10- or 20-layer quilt
>>
>>52087845
>well, Jimmy's the one who fucks around with the rules.
>>
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>>52087894
this kinda coat
>>
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...I think it'd be easier to edit in things from Ballad into Song of Swords than the other way around, yeah.
>>
Jimmy.

How much money do we need to give you in order for you to relinquish rest of your anime girl reaction face folder?

How much money for hunter's handbook and Magic Compendium to be sent as an alternative to the black and white copies for GM tier?
>>
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>>52089091
These are the answers we deserve, though you'll probably have more luck with the second if you ask on the Kickstarter page comments.
>>
>>52086076
Felt like trying to redo this guy.
>>
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>>52089701
Very snazzy Coffee. That is some gloriously dense mail.
>>
>>52089701
I didn't know you could do horses.
>>
>>52090080
Once you find a good reference picture they are kinda easy.
>>52090027
gaps sink ships
>>
>>52089126
Where the hell is buillion expensive?

>>52088405
I'm very sure that the only coat in the armor section that looks like that is the sharkskin one.
>>
>>52090080
Never met a hussar or a brony then, I take it.
>>
Jimmy, there are days old lore questions in Reddit, either you use it or not, but it's gonna die if you don't.
>>
>>52090532
It's dead anyway, it has only barely surpassed the number of subscribers that's on the Opaque subreddit that they haven't used in years.
>>
Joint Thrust is a broken maneuver anyway, poorly designed.
>>
>>52089701
Look at that Horsie.
>>
>>52091612
Many maneuvers are, like hook and disarm.
>>
>>52090307
Carlos!
>>
>>52087722
The quilted coat IS a gambeson.
>>
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Probably the last time I'm going to update this, because at this point the kicktraq projection is more accurate, but here's the log line.
>>
>>52093725
Oh, and the red dot is only 27k.
>>
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If we look at a linear relationship that excludes the spike at the beginning, we get something that seems more likely to be indicative of the final result. It's between 31k and 23k, which is also towards the lower end of the kicktraq cone. And that makes sense, since this data is assuming the uptick towards the end won't be significantly different from days 5 through 22, whereas kicktraq supposes that it won't be significantly different in proportion from the general set of kickstarter curves, which do have a significant uptick at the end. And considering we're apparently allowed to have another /r/RPG thread in the last 48 hours of the kickstarter, and Jimmy said they were giving good money, such an uptick probably will manifest.
>>
>>52091612
>maneuver doesn't do exactly what you want it to
>waaaah it's shit!
>>
Am I blind or is there no stat line for the xiphos
>>
>>52096329
short sword
>>
>>52096329
Can't it work with Gladius stats?
>>
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I have a question about Joint Thrust and Thin Blade: Joint Thrust resolves at +1 TN, Thin Blade give -1 TN on Joint Thrust; does this merely cancel out or supersede the penalty?
>>
>>52096445
It cancels out. TN modifiers like that are all additive.
>>
>>52094218
It is one of the worse ones, honestly. The loss of strength damage means that it's often times simply not worth it. Better to hook and smash the head.
>>
>>52094218
Nice try asswipe but it really is a shitty maneuver. It's only good for half-swords.
>>
>>52086776
So there's none?
>>
>>52097671
Considering the person you've mentioned doesn't exist...
You mean Cyrus II.
>>
>>52097756
Oops. That's what happens when you're tired
>>
>>52097202
>The Maneuver that you're only supposed to do while half-swording only works when half-swording
wew
>>
>>52100094
>literally nothing but swords are physically capable of targeting joints
Go fuck yourself

>it can aim at the tiny gaps in armor but disallows targeting a completely unarmored bodypart for similar penalty
Wew.
>>
>>52100094
I'm sure you really think you're witty or clever, but you know what little boy, you're not. You're really not. Go ahead and show how joint thrust and thin blade, both of those things, imply in any way that joint thrust is only supposed to be done while halfswording. It's going to be fun watching you try to explain the ahlspiess and poleaxe. Except you won't, because you're a little coward spouting shit that you know isn't true.
>>
>>52100218
>Little boy
Is it /ss/ time already?
>>
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>>52100218
You're about half a step of assmad away from the Navy Seal copypasta, and you think that by doubling down on this, you're going to strike a blow back at me? Stay off the internet for a little while, you're embarrassing yourself.
>>
>>52100094

>Striking his first opponent squarely in the middle of the shield with his lance, Jacques "carried both man and horse so rudely to the ground that both the destrier and the man who rode him were stunned." His opponent was unable to continue the combat. He defeated his second opponent by striking him in the eye-slits of his helmet with his lance, ripping it off of his head. The second knight was too stunned to continue. The crowd was apparently quite impressed with this.

>"Then Jacques de Lalaing, seeing how aggressive his adversary was, whirled the point of his polaxe around, and struck 3 blows on the eye-slits of Diego, one after another, in such a way that he was wounded in 3 places in the face...the first blow landed on his left brow, the second on the point of his forehead, and the third above the right eye."

>The combat was long and fierce; Jean had specified 63 blows with the polaxe. As the combat was nearing its end, Jacques struck Jean underneath the eye with the tail-spike of his polaxe, wounding him.
>>
>>52100390
Beautiful how you don't contest the point at all, you just post a shitty image that fits your shitty post. You're wrong, you know you're wrong, you're a shitposter. Stop anytime.
>>
Due to unforeseen circumstances, I'm going to have to drop my pledges. So! Two Iconics (male) are going up for grabs. Grab them while you can! Beat back the waifu menace!
>>
>>52100927
you mean the thing that had a slot open that no one wanted anyway?
>>
>>52100927
>Two Iconics (male) are going up for grabs.
Why did you have two to begin with?
>>
>>52100819
>Get more angry
You're knocking this one out of the park. Should've taken my advice.
>>
>>52100987
He's a faggot, but you're still wrong. Only minorly a faggot, but wrong. Joint Thrust should receive the same Half Sword bonus to any weapon held in two hands in the same manner, including spears and polearms. The principle is that you're able to lever the point into a gap, not some magical sword only piercing ability. Spears and polearms were used for the same thing as swords in this realm, so they should be able to do what they could do historically. Leave thrusting your rapier or your one handed spear into a guy's eyes for high CP style points.
>>
>>52100987
Should've contributed something meaningful to the thread, that's what you should've done.
>>
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>playing a Templar in a Ballad game
>enemy combatant decides to throw a grenade at me and the squad
>have the bright idea to charge the guy and throw his grenade from him
>do so, disarm him in the second action
>next phase
>it was a bongland grenade
>goes off
>blows all my limbs off and throws me out of the building
>bleed to death within seconds
>all for the glory of melee combat on a modern battlefield

WORTH
>>
>>52101300
>STILL
>>
>>52101465
>tfw you learn the woman tying her hair is the one who cut her limbs off
>>
>>52101634
I'm pretty sure it was a man in the original set, and that's just some lady.
>>
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>>52101634
>>52101465
It speaks volumes about our time on 4chan that this is no longer a shocking image.
>>
>>52102059
It's supposed to elicit pathos. It was never meant to be shocking.
>>
>>52102077
The first one certainly is.
>>
>>52102059
It's actually pretty close to something I fapped to this morning.

She wasn't sad though, sad quad-amputees make my penis sad.

I need to rethink my life.
>>
>>52102198
What first one?
>>
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>>52102207
Was it this?
>>
>>52102238
Nah it was just some random pic of a horny amputee.

Hey to get this back on topic, how were amputees treated in various historical periods/societies?
>>
>>52102344
Pretty poorly, I think. Guys who lost limbs in wars often ended up as beggers even up until fairly recently, though it was better in the Napoleanic Wars when such men were given pensions.
>>
>>52102344
The way you'd expect a nearly useless person to be treated, unless he's also some sort of genius who can contribute with his mind and not his legs.
>>
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>>52102344
Did someone say, "cripplefight?"
>>
Joint Thrust — [X+2]
Type: Universal, Attack, Thrusting
Requirements: Wielding a weapon with a Thrust value that inflicts piercing damage.
Maneuver: Thrusting Weapon Attack at Weapon Reach with X dice, rolled at Thrust TN+1, aimed at Hit Location with the Weak Spot quality on Opponent armor.
Success: Inflicts piercing damage equal to [Weapon Thrust Damage+Half STR+BS] to chosen Weak Spot Hit
Location. Do not roll on table. The damage from this attack is not reduced by AV from any armor
which has a Weak Spot for the Hit Location that was targeted by this attack. All other AV protecting that area applies.
>>
>>52102842
>half STR
dropped
>>
>Opaque confirm probable lack of creature creation rules in the Hunter's Handbook
Fug
>>
I've always liked this picture.
>>
>>52103394
How would you stat this, /sos/?
>>
>>52102218
The one where it shows how she ended up like that.
>>
>>52102207
It'd be more fappable if there was a before and during picture.

What ruins it is the lack of context.

I don't care that her life was ruined, I want to fap to what was ruined.

I hope she's also pregnant
>>
>>52103402
Prosthetic Hand "Weapon" or Clamp

Otherwise dude in a barrel
>>
>>52103589
>>52103637
It isn't my fetish but god damn you talking about it makes me want to hear what's the deal with it.
>>
>>52103637
>fapping to sadness
Fuck off
>>
>>52102637
I require additional elaboration
>>
>>52103637
>>52103700
The artist is S Zenith Lee
The first in the series is called Kidnap and the second, the one posted here, is called Aftermath
It's on his guro page, which you'll have to find access. Pretty easy though.
You sick fuck
>>
>>52103700
You sound like my boyfriend, freaky little twink that he is.

>>52103766
Pretty much how I feel about it. A good punch generally makes me feel better about my life with him and makes him feel better in general.
>>
>>52103700
Every guro story is either

>I'm a happy little kid and I'm good at thing
>oh no you cut off the things that let me be good at thing

or

>I'm a big tough girl and I'm going to beat you up
>oops they cheated and cut off all my limbs and use me as a fuck pillow

They had one where Japan ran out of cats and dogs and began a human lottery program to pick out people to be designated for corrective surgery and then are distributed to families.
This kid's dad is on the council and sees his son having trouble dating this one super successful chick so he slips her name into the thing, has her fingers cut off to be paw like nubs, and has her legs cut off at the knees.
Then she arrives and hates the son because she's now an amputee, and she practiced a lot for this big recital she'll never get to do.

Shit was cash, but it went downhill after that, bunch of hugging and crying, growing and learning nonsense.
>>
Would lowering the bonus damage from STR to STR/2 and doing the same to the bonus soak from TOU solve the issue about STR being more important than what weapon you're fighting with?

It'd mean that with equal STR/TOU nothing changes, but you'll only be getting 2 extra damage from having 8 vs 4 which means that armor and weapons start to matter more.
>>
>>52103881
Well, I'm sorry, I'm pretty sure my girlfriend (or any other friends) don't even visit /sos/.
>>
>>52103956
kek

>thinks I'm a girl

What a faggot.
>>
>>52103949
That would work well enough, as would making Damage a derived attribute like Toughness. In an ideal world, I'd like toughness based on the Ballad system where everyone has the same except for certain circumstances and have damage be independent from strength and similarly capped unless you're flat out supernatural.
>>
>>52103949
No. That's a bandaid fix, not a real fix. The half and half approach is what Bovine does, although it goes further and ties STR and TOU to the same stat, Brawn. Half your Brawn is your STR and your TOU for damage calculations. The approach you're talking about merely limits the damage from bonus STR to +1 or +2. If STR 8 gives 4 damage and a standard TOU of 4 gives 2 defense, then you've got a +2 bonus. You may as well just raise all AVs by 1 or 2. You get the same effect with less math. But I still wouldn't do it, because this is a bandaid fix for high STR-TOU differences. That doesn't solve anything related to cutting through metal armor with a sword, or other strange effects that arise from the damage formula. It just makes extreme examples less common.

>>52103956
>>52104005
Seriously guy, no girl ever calls their boyfriend a twink.
>>
>>52104005
>>52104032
straight Milo here

gtfo gay Milo
>>
>>52104005
Well, should have guessed.
>>52104032
>no girl ever calls their boyfriend a twink.
Mine would.
>>
>>52104059
Then either you are a twink, in which case >>>/lgbt/, or you are a whipped cuck, in which case >>>/canada/.
>>
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>>52104059
>implying some of the manliest men aren't twinks
>>
>>52104088
>implying /sos/ isn't the /lgbt/ of /tg/
>>
>>52104032
There really needs to be some kind of tiered damage system which isn't linear

1 Damage: Level 1 Wound
2-3 Damage: Level 2 Wound
4-7 Damage: Level 3 Wound
8-12 Damage: Level 4 Wound
13+ Damage: Level 5 Wound

Maybe make the tier based on the location hit, too. Makes certain parts more important to armor not because the wounds hurt more, necessarily, but because they're squishy.

Wouldn't add any math or complexity, either. Just add the interval next to the wound level.

"Okay I did 6 damage so let's check the Wound table, okay that's a level 3 wound so [...]"
as compared to
"Okay so I did 6 damage so let's check the Wound table, okay a level 5 wound does [...]"
>>
>>52104091
he's not a twink he's a twunk!
>>
>>52104125
It would also mean you could have different locations take higher level wounds more easily.
>>
>>52104149
Like the groin!
>>
>>52104125
One fact about SoS is that for non-unarmed damage, a higher level wound is always better than a lower level one, of any other sort. A level 3 cutting wound is better than a level 2 piercing or bludgeoning wound to the same area.

Something BoB does is make wounds not equal. A higher level wound in BoB is not necessarily better than a lower level wound of another damage type. They combine this with metal armor converting damage to bludgeoning, like orichalcum SoS armor, and also wound caps for rigid armor like plate. Wounds don't stack there either, so taking a single level 3 bludgeoning or 500 level 3s is the same.

So there are possible solutions that aren't just fucking around with numbers.
>>
>>52104173
This would make a shitload of sense. You could just do a ton of small cuts and watch your opponent bleed to death.
>>
>>52104088
>twink is gay
It's just a skinny/effeminate body you retard. It's not til he he starts sucking dick like a vacuum that he's gay
>>
>>52104242
>implying you're still straight if you suck dick poorly
>>
>>52104218
Unless I'm reading that post wrong, that's the opposite of what they do. You can deliver a million cuts and they won't have any more effect than if you delivered one cut.

Trying out all kinds of extremely different systems seems excessive. The problem needs to be fixed, so we should go at it step by step.

The first being, what is the problem? To some, it's that strength matters more than weapon. To others, it's that some weapons are almost incapable of hurting unarmored people with high toughness. There's a saying among my group, "If you have less than eight strength you deal no damage". Is that the problem? Is it too hard to hurt people or too easy? What are we trying to fix here, before we start fucking around and so everyone is on the same page.
>>
>>52104149
>>52104125
>>52104163
More granularity between locations also give more justification for TMZs existing even if we mean to phase then out eventually, in the tournament I always felt that with fully armoured combatants I was never incentivised to aim for anything but the lower arm because disarming would end fights at lower wound levels than other locations.
>>
>>52104147
I didn't get this, but now I get this
>>
>>52104256
>To some, it's that strength matters more than weapon. To others, it's that some weapons are almost incapable of hurting unarmored people with high toughness.
I think the problem is exaclty that the weapon's effects are fucked up too much by attributes.
>make maximum atributes 6 instead of 8 and go home.
>>
>>52104256
I'm not bothered by people in full-plate being nigh unkillable without time and tools, I am bothered my how much STR matters.

If weapons just had a STR requirement to get their full rage of utility and TOU just mattered bellow 4 I think I would be happier but I'm not a designer, I don't know how this would effect the game.
>>
>>52104308
Right now, the general arguments for keeping it the way it is boil down to either wanting to preserve that RoS damage calculation or wanting to preserve having a mechanical difference between strong and weak dudes for Game purposes. I'm honestly not a fan of either, but I can sort of see the point of the latter.

Why not make it a Boons and Banes thing, like toughness. Your default damage and damage mitigation are both zero. Super expensive boons can give either one a +1, and super valuable Banes can give either a -1. Strength remains a main skill, but it's mostly about lifting or carrying capacity (make it half of Carry) and what weapons you can and can't use rather than how hard you hit people. Pretty simple change, and it dials people back so that they can't cut breastplates with arming swords or survive stabs from knives without a scratch.
>>
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When willl we be able to build castles in SoS
I see there's tactics, drill, etc. in the (not in beta) skill section, so I'm guessing actual military leadership is a planned avenue of development. This implies sieges and fortifications right?
>>
>>52104105

>Implying /tg/ hasn't always just mean totally gay
>>
>>52104308
>>52104620
Im not too bothered by the current state of the game but these anons were sort of on the same page as what ive been thinking about so ill lay out my ideas point by point
1. Half strength to damage across the board
2. Set toughness to 4 like ballad and give the boons and banes from it an extra level at 25 and -25 repectively(if we move to ballads limit on bane points allow this one to let you go over it by 5)
3. Allow all damaging attacks to be power attacked and the maximum dice is half strength. Therefore you'll need to give strike something else, my suggestion being shock 1. Possibly make it so for every X dice spent you deal 1 more damage (i suggest X be 3 or 4)
4. Give all weapons a strength requirement equal to their weight or they suffer a +1tn, freakishly large just raises it by 4
5. Carry=Strength+ end
5. Give dwarves + 1 toughness and ohanedin +2 strength (total)
6. Change the stat advancement costs so it costs more to get above 6.

With these changes two naked guys of average strength with arming swords should deal level 1 wounds on 1 bs hits but if you give them any amount of armor theyll have to put some extra effort in. Some numbers would likely need to be adjusted still.

Also get rid of tight grips damage bonus
>>
>>52105619
I feel like you are on the right track, though 2 naked guys doing only lv1 wounds to eachother sounds kinda too low.
>>
>>52105701

I agree, only a level one from hitting a literally naked man is a bit low. Maybe weapons could be tuned to deal more damage.
>>
>>52105845
>>52105701
Are you guys saying you don't think it's possible to graze or otherwise lightly injure another person with a weapon? Its a 1 BS hit, it's a shit hit.
>>
>>52106700
It is, but, isn't bonus successes essentially meaning that you are succeeding very well?
>>
>>52106726
No one knows what BS represents. Not even Jimmy.
>>
>>52104256
Strip STR from the damage calculation, nerf or remove TOU, and instead tinker with maneuvers to factor Attributes into their resolution.
I think there's a solution down this path, but I haven't figured out a good way to resolve it yet.

Fundamentally, STR and ADR are two stats anyone *needs* to be effective in combat, and I don't think that should be the case.
>>
>>52106726
Many BS is succeeding very well.
One BS is barely succeeding.
>>
>>52102059
Hey Jimmy is socialism a thing in Vosca because they've both got a boner for workers?
>>
>>52107539
I would say not, because socialism and communism don't actually give any incentive for people to do any work.
>>
>>52104242
It's specifically a body type of gay. Do you also think bears are straight?
>>
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Alright, tourney today lads! I'm aiming for 6 PM PST, got some errands I need to do today. Submit final character updates, and prepare yourselfs.
>>
>>52108582
All 4 dudes
>>
>>52108582
I have an entry that I'll post soon.

But I won't be able to make 6pm

Can I just fight the winner? It'd just be a waste of everyone's time to have to lose to me in succession
>>
>>52109014
>implying that you won't drop the ball and lose in the first round
>>
>>52085948
>>52085948
>Whether filipinos are the mexicans of the east or the niggers of the east

You know, I really want to give you guys the benefit of the doubt, but I'm increasingly convinced by shit like this to ignore this game. As much as I'd love a "gritty tactical" rpg with some historical realism, it always seems to attract race baiting /pol/ trolls.

At least this time it won't be printed in Papyrus font I guess.
>>
>>52109419
It's because 4chan is filled with dirty /pol/acks more than anything with the game itself. Here, like from the interview.

Zach: If our title character is a five-foot-tall, gender-fluid, dark-skinned woman, then we’re [still] gonna put her in realistic armor.
Q: Naturally, naturally.
James: Zach, you’re killing all of my street cred on the chans.

wtf I hate Jimmy now
>>
>>52109419
That's typical 4chan behavior newfag. If you're going to get triggered so easily then go head back to plebbit or rpg.net.
>>
>>52109419
It's just a particularly bad day, that's honestly one of the most inflammatory things I've ever seen in these threads, why they're even doing it baffles me.
>>
>>52109556
>>52109419
For real though, it's the community of 4chan more than anything. /pol/ Memes and edginess are the new hotness, so you have people that spout them at every opportunity. The game itself is quite different, since they've more or less made every attempt to stay out of politics in the game itself. Jimmy may be an anarcho-fascist Catholic or whatever he calls himself when he's sober, but he keeps that out of actually writing the game.
>>
>>52109419
Seems like a pretty minor thing to be upset over
>>
>>52109556
What's the link to that interview?
>>
>>52109419
As much as a poof as this sounds, that kinda stuff might not be the best to have in the OP, unless it's about Italians. They're all dodgy gits.
>>
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>>52109683
Say that to me in the bind fucker not from largo see what happens
>>
>>52109701
Don't we have to go to Finland yo fight?
>>
>>52109638
>>52109607
Not him but I normally go on /tg/ to avoid having to deal with all this.

You could call it my safe space.
>>
>>52109821
Aw, your safe space is violated. Everyone else better all change their behavior to make you feel comfortable.
>>
>>52109821
I'm pretty sure we're required by 4chan law to relentlessly mock you now.
>>
>>52109841
You know what sarcasm is, right?
>>
>>52109927
See
>>52109857
>>
>>52110344
I did, I liked his post
>>
>>52110390
Damn something must be wrong with my chan I can't see the upboat
>>
>>52110842
What a great fail I wish a kekel of shekels on you fellow 4chiners!!! ;)
>>
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>>52109419
You are literally on 4chan, you fucking baby. What kind of shallow bait is this? You're comparing a game with no edgy content whatsoever to fucking MYFAROG because a bunch of azns are insulting each others' ethnicities on a 4gag thread about it?

If Jimmy included screeds about how all Leftists are actually thieves and deserve to be hanged like thieves IN THE SIDEBARS OF THE GAME then it might be a fair comparison. As it stands it's more like you're attempting to emotionally blackmail people not to be edgelords otherwise you'll "hurt" the game that they like by not backing it.
That's cringe as fuck, it's cringey that you care and it's worse that you actually made this attempt here. Get the fuck out normie. Reeee.
>>
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>>52111434
reeeeee
>>
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Looks neat.
>>
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>>52111434
>>
Hey guys, news. I'm currently at the hospital waiting for an infusion. Not too sure on how tourney timing is going to work out for tonight, we may have to start tomorrow. Hooray for ongoing medical issues!
>>
>>52112390
Stop being sick.
>>
>>52112390
Hang in there and take it easy, man.
>>
>>52109653
please respond
>>
>>52112390
Jesus don't die on us Haki, not when we're finally finished.

Also are these your Iconics that dropped you madman?
>>
>>52112603
All three are parts are here https://plus.google.com/105037437328431054076/posts/ZoCQezMiGv8
>>
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>>52107539
>Propose labor theory of value to Genosians
>Hanged from a tree for accusing God of stealing
>>
>>52107009
>I don't think that should be the case.
Why not? It makes perfect sense for people to need those to be good at combat.
>>
>>52109683
I bet you're filippino.
>>
>>52112757
>James: Maybe. It’s possible. They say the legend will never die

Bravo, Jimmy.

>>52113071
Basque, actually.
>>
>>52112915
You misunderstand. More attributes should feel necessary, or at least be more noticeable. ADR is dice, STR is straight awesome damage.
Everything else is tertiary.

And it doesn't take more Strength than that necessary to lift a wine bottle to kill an unarmored man with a sword. And yet the Naked Dwarf problem persists.
>>
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Is this what we've come to debating?
>>
>>52113174
Not him but the problem here is that it's legitimately not logically coherent to require any other stats, besides maybe END or something for muh stamina when fights somehow drag on.
I mean let's go through the list.

>Strength
Included

>Agility
Part of Adroitness

>Endurance
Not relevant until you've been at it for ten minutes straight

>Health
Not really, since SoS doesn't use hitpoints.

>Willpower
Not really, besides its 'reduces pain' thing. At most Willpower should reflect the circumstances under which you entered or failed to enter combat, a guy with high WILL is likely to butt heads or refuse to rise to taunts of his own will.

>Wit
Part of Adroitness

>Intelligence
Literally not relevant once you're actually in the fight.

>Perception
Well this makes sense for it to be in the system, but how would it tie in? I think the idea is that you can generally react to enemy manuevers as part of Adroitness, not Perception.

>Adroitness
Included.

>Mobility
Doesn't matter unless you're trying to close distance with an archer before he gets off a second shot.

>Carry
Not really relevant.

>Toughness
I mean this already matters.

>Charisma
Doesn't matter until you're succubus class.

>Grit
Matters.
>>
>>52113324
END and thus Carry greatly affect your survivability.
>>
>>52113788
Carry isn't relevant by itself though.
>>
>>52113830
Not being able to wear proper armor without hurting your CP really sucks.
>>
>>52113830
It controls things like how heavy your armour can be.
>>
>>52113830
Nigger what are you even talking about? Whatever point you're trying to make, you're failing at stating it clearly.

>>52113324
>Not really, since SoS doesn't use hitpoints.
I can't imagine what mental steps you took to say HLT doesn't matter because SoS doesn't have hit points. Do you even know what HLT does in combat?
>>
>>52113846
>>52113844
Yeah, but it's not relevant once you're actually in combat, because surely you're not going to start donning full plate while fending off a spearman. Either you're wearing plate or you're not.
>>
>>52113969
I'm not sure what you're talking about, then. What do you mean by 'mattering' in combat? Because even fucking INT matters if we really go for it.

>you're failing at stating it clearly
No, I'm not. If you have sufficient carry to wear something then you're probably wearing it already and won't have the chance to switch shit out in combat, and if you don't, you're not.
>>
>>52114043
>No, I'm not.
Yes you are, clearly you are, because no one understands your point.
>>
Final third of that interview dropped, and Gizka is apparently genderfluid now.
>>
>>52114282
>Q: You mentioned earlier that you see [the game] as being mostly entertainment. But given the attention you paid to introducing historical worldviews—historical anxieties, as it were—to the fabric of the setting, do you see roleplaying games as just being entertainment? Or do you also see it as something in which people try to work out cultural anxieties they might still have?
Translation: Are RPGs a thing we secular Jews can use to influence the population?
>>
>>52114043
In his defense you didn't state clearly what you meant until after he said that.

>>52114282
>Zach: If our title character is a five-foot-tall, gender-fluid, dark-skinned woman, then we’re [still] gonna put her in realistic armor.
>If
>five-foot-tall
Looks like he was hedging his bets, Gizka's like 4'6"
>>
>>52114336
>genderfluid
>her
Upsetti.
>>
Can someone help me with combining the Ballad and (LaTeX) Song of Swords combat rules? I want Ballad missile combat to take precedence over SoS since it's supposed to be better.

So what do I add from Ballad? Everything from "Defense RS" onward right?

Should I merge Rapid Shot (SoS) with Regular Fire (Ballad)? If so, how? What about Reload?

Firearms wise I intend to have everything from cap and ball revolvers (which can be manually reloaded with loose powder, lube and a bullet; or with a paper cartridge) to metallic cartridge firearms. Should non-metallic cartridge firearms use the SoS method of reloading with a Load TN? Perhaps this >>52085589 ?

I'm going to be running a 19th century monster hunting game and I want to use a combination of Ballad and Song of Swords. Only, my players are newbies so to make it less confusing/overwhelming I'm merging Ballad with SoS so they don't have to flip through multiple books to do something like Character Generation. I've left out some skills and boons/banes but so far I've:
>Added Luck, modified Carry and the new Toughness to SoS.
>Added Ballad!Boons and Banes
>Added Ballad!Skills
>Added Ballad!Talents
>Added Ballad!Proficiencies

I"ll be leaving out Ballad equipment, monster rules and ships.

Proficiency Schools are being kept.
>>
>James: We’re definitely, definitely not promoting a Serbian, ultra-nationalist agenda.
>>
Does KM still hang around these threads? I kinda want to ask him a thing about katanas.
>>
>>52114282
>you're killing my street cred on the Chans
Probably just a joke to upset Jimmu.
>>
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>>52114818
>>
>>52112390
Get well soon, Haki.
>>
>>52114937
t. Alex
>>
>>52114893
KM does still hang around but the only way to summon him is to be wrong about something. I suggest you start spreading misinformation immediately
>>
>>52116017
Well, the main thing I wanted to ask him did have to do with how it's commonly said that a katana made of native Japanese steel would break if used to parry, especially against a European sword.
>>
>>52116334
Who commonly says such a retarded thing?
>>
>>52116398
You see it a fuckton in arms and armor circles outside of our own. All the old maymays are still alive out there.

>lol folded steel, folding as a forging technique disappeared in Europe with the Bronze Age Celtiberians

>lol iron sands fundamentally result in terrible steel that wouldn't hold up well in actual heavy use, the katana was mostly for duels anyway

>lol the katana was good for what it was but outside of a tiny niche it would have been completely and utterly worthless as a weapon

And so on.
>>
Hey Jimmy, tell your buds to get the lead out and update the KS.
>>
>>52114675
Use every gun rule you can from Ballad, and those black powder load rules you linked. Things like rapid shot are now outdated because of the release of Ballad.
>>
>>52116622
Yeah it's supposed to be up today.

What are the best weapons to use against Undead? Ranged and Melee. I know blunt/bludgeoning weapons are best, but which ones would you use?

What does a bludgeon arrow look like?

>>52116697
What about bows and thrown weapons for Rapid Shot? Reloading?
>>
>>52116733
Bows can be more or less used with the Ballad rules, as if they are single shot. They can aim and fire or, possibly, fire twice (maybe make a new talent to allow this), but never burst fire or full auto fire.

Isn't reloading covered in the thing you linked? For bows, you can assume the act of drawing and firing would be a smooth action for someone trained in it. A reload is one action, so archers would be firing every other round.
>>
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>>52116733
http://forums.arrowheads.com/forum/general-discussion-gc5/what-did-i-find-gc11/40373-what-is-a-blunt
https://myarmoury.com/talk/viewtopic.php?p=235699
>>
>>52116733
In Song of Swords, reloading for thrown weapons and bows is automatic. "Reload" is used only for crossbows and firearms. Ballad phases take place at a shorter though still abstract timescale, so one action to reload or draw another throwing weapon makes sense.
>>
Assuming you create an undead out of an average person, wouldn't they end up weaker than the premade zombies would suggest? If you assume 4 as a base stat to everything (sans TOU and STR), then apply modifiers for Weak and Bony (to a minimum of one in any attribute), you're looking at something like this:

Weak Skeleton:
STR: 8 AGI: 1 END: 2
HLT: 2 WIT: 1 INT: 1
TOU: 7 ADR: 1 MOB: 2
Prof: [X] CP: 1+[X]
Durability: 22

I don't know what benchmark people use for CP but I'd go with:
>Typical Noncombatant: 4-5 Combat Pool
>Militia: 6-8 Combat Pool
>Green/City Watch: 9-10 Combat Pool
>Regulars: 11-12 Combat Pool
>Veterans: 13-14 Combat Pool
>Knights, Hardened Veterans: 15+ Combat Pool

If you make a Zombie out of a knight, he'd keep his Proficiency.
>>
>>52117324
Those benchmarks seem a bit low to me. To me, noncombatants are those with around 7 or less combat pool, militia and town watch are 8-12, regulars and well trained men are 13-15, veterans and trained knights are 16-20, and masters are everything above that.
>>
>>52117539
We"ll have to see when the NPC Army decks come out or Jimmy comments.

Wasn't there supposed to be an update on Friday?
>>
>>52117602
Yes, but the Australian crawled up from her hole in the center of the Earth again. Cackling, she said, "Time to destroy Song of Swords once again! The cunts!" before deleting the update. Then she retreated into her hole once again to eat vegemite and shitpost on 4chan.
>>
>>52117784
This is an elaborate mythology we've shitposted into existence.
>>
>>52116798
Or it could have Load 1 at TN 2 for occasional Hilarious Results!
>>
>>52116799
>censoring shit like that
Is this the result of pedo witchunts?
>>
>>52117938
No, it's the result of Americans.
>>
>>52116799
That's a pretty sweet book linked on that forum.
Hunting with the Bow and Arrow, by Saxton Pope

http://www.toxophilus.it/ARTICOLISCRITTI/8hbow10h/8hbow10h.htm

>The greatest distance shot by a modern archer was made by Ingo Simon, using a Turkish composite bow, in France in 1913. The measured distance was four hundred and fifty-nine yards and eight inches. That is very near the limit of this type of bow and far beyond the possibilities of the yew long bow. But the long bow is capable of shooting heavier shafts and shooting them harder.
>>
>>52117938
>wanting to see little boy penises
>>
>>52117952
Are you sure it's–

>>52118053
Oh, yeah, that sounds like an American shitpost alright.
>>
>>52117807
We've shitposted anime into existence, complex Australian mythologies, Jimmy's entire life story, and an elaborate conspiracy theory involving street gangs, Burger King, Waldorf Schools, the street map of Santa Cruz, and the Bush and Clinton families. PizzaGate is an elaborate misdirection by those in power to cover up the true secret. That George H. W. Bush is The Burger King.
>>
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>>52118228
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>>52118228
>that fucking Burger King thread

Fuck, it's been too long.
http://archive.4plebs.org/tg/thread/26392139/#26417726
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>>52118228
>H.W.
Wait, are the Bushes Catholic? I assumed they were WASPs.
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>>52118360
Nah, Episcopalian. Walker is his mother's Maiden Name.
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>>52118283
>http://archive.4plebs.org/tg/thread/26392139/#26418403
Oh man. FATAL Fecht.
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>>52116463
Well to be fair? A katana is good at what it does, and not much else. Like most good weapons.
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>>52118630
>not doing everything
Pollax Stronk!

>>52118595
That thread does inspire a good question, how would you stat a Pan, Frying or Pin, Rolling in SoS?
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>>52118666
fuck off satan
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>>52118680
>says "pollax"
>is satan
Really compels you to connect your neurons
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This interview is funny as fuck. Jimmy is trying so hard not to snap. We know he is literally a mystic Christian Right-winger, yet he holds it together with this Humanist Jew for three interviews.
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>>52116334
Anything particular about it?

There doesn't seem to be anything wrong with their metal, the differential hardening will reduce overall strength compared to a full hardening, but compressive residual stress in the edge should increase toughness while the geometry ensures strength in the weak direction, European swords would in many cases be less than fully hardened as well (slack quench, unhardened, quench that didn't take throughout the blade, or in some cases a plain unhardenable iron blade, it seems to depend a lot on when) there's plenty of violent edge to edge clashes shown in a number of koryu videos on youtube and regardless of what the items in themselves may be capable of the mere human strength wielding them will often pout a hard limit on the destruction one bit of steel can inflict upon another, but all this said and done nothign is indestructible and tools do break every now and then, that's unavoidable and accepted.

...anything I missed?
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>>52119729
Serious question KM, what's your feelings on SoS as a whole? Obviously it's succeeded and all that, but do you think this little community is a positive thing for the cause of HEMA and historical archeology? Are we doing good by normalizing an interest in swords and fechtbuchs and all that stuff? I remember you saying it wasn't your sort of game at some point, but still praising the effort.
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>>52119767
Feelings are a spook
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https://www.kickstarter.com/projects/2006613790/song-of-swords-tabletop-roleplaying-game/posts/1828766
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>>52119778
Stirner wasn't a real philosopher, and the only good thing he did was piss off another fake philosopher named Marx so bad that the faggot waited until he was dead to post his rebuttal.

There's a reason nobody knows what Stirner looked like, it's because Egoism is a content-free philosophy that added nothing to any conversation, and was fundamentally self-refuting. Stirner was a man SO inept at his job that in an era where people drew photo-realistic sketches at the drop of the hat, there are no surviving images of him except a doodle in some other faggot's book.
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>>52119844
I'm not being serious, calm yourself.
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>>52119844
Marx wasn't a philosopher. Marx was an economic theorist who has so far been proven to be wrong.
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>>52119846
get out reeeee

>>52119851
fake economist fake philosopher, it's basically the same thing.
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>>52119861
>fake economist fake philosopher, it's basically the same thing.
No kill yourself. Philosophy is a discipline on the same level as pure mathematics, it's far fucking higher up the ladder in prestige, tradition, and general purity than economic theory.
Economics uses philosophy but it can't even fucking pretend to be philosophy any more than it's mathematics.
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>>52119874
Jesus Molyneux, alright alright, I'm sorry
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>>52119767
One problem when a system aims for a somewhat heavily simulationist/realistic approach to combat is that in many cases we don't know what the outcome of some event would be in reality. In many cases what's heralded as realism is merely complexity, and to some degree that increasing complexity will even outright increase the amount of unrealistic outcomes on account of having more hiding spots for unforeseen consequences.

On the other hand I do admit that I can be quite fond of a "gamist" approach at times, endlessly pouring over weapon and armour lists to put together something that'll be both generally kickass, and work well in the system along with whatever stats I have to work off for the user.

All said and done though, that bit is held back quite a bit by issues having people to play with. The usual, schedules (my work hours are such that I like to be in bed before 2000, on Fridays), people moving away, yadda yadda. As a result of that I haven't seen much reason to really dig into SoS either, so all said and done my opinions there should mostly just be a big "Fuck if I know", with what else you get here being largely guesswork based on what little I've read these threads. Obviously it may be completely wrong due to this.

I'm not sure an RPG will ever have the impact to really do anything about how an interest in swords and mail and all that is perceived in the general population (and RPGs may still be easy prey for the fundies and pearl clutchers, so any impact it does have may not be a normalising one). Seems more like we're looking at a World of Tanks-level computer game success to even start having an impact there.
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Now if it somehow did to the point where museums start having an easier time with funding or we have more opportunity for craftsmen and researchers to make a living off of this then that'd be a great thing, but beyond such monetary concerns I can't say I care over-much. Being perceived as normal isn't much of a priority for me, as some may have suspected.

Overall I don't see people making something like this without having at least a decent amount of interest in the things I certainly care about, and I can hardly fault them for that, even if the way they express it isn't one that I would have gone for. Though if they still retain the falchion as a heavy cleaver just because that's what many think it is, thus making those who think so find confirmation of their delusions then they can go help themselves to a tabasco enema for that one.

So enjoy the game. I wouldn't say no if a few friends wanted to try it even though it may not be how I'd try to go about creating one, but that (neither of the two even) won't happen so whatever.
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>>52119767
Not KM;

I've been playing this game for 4 or so years, and I used to play quite a bit of Riddle of Steel before it.
Certainly I feel like it's a step in the right direction, identifying & giving a gaming quality to every aspect of a weapon helps create a simulation through the abstraction of dice rolling and applying it to the state of your character.
So in a lot of ways SoS is more of a Game than a realistic simulation, and the game is very rough and unpolished in many ways- but who is to know what the final product will really look like?

Also, SoS requires a lot of abstraction & proper fluff to become realistic yet doesn't lead the casual player to the spirit of that gritty mindset.
A lot of people just decide that, yes my knife just drills through your plate armor, yes my 20 bonus successes means my blunt knife vibrates through your bones like some crazy vibro Evangelion technology, instead of rationalizing it as an equivalent wound or their luck in hitting a faulty or worn out spot on their armor.

I think it's mostly due to the competitive nature of the current audience, perhaps some Pathfinder kids will just be happy to have brain damage in character just like in real life.
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>>52119729
It's an assertion that bothers me more than other negative katana memes because, to me, logic should dictate that a sword-sized melee weapon so physically unrobust as to be easily broken or bent in a clash with another blade would be a weapon that is *absolutely useless in a way that no soldier or warrior from any culture would tolerate*.

So, yeah, basically I was looking for some scientifically-backed evidence to better refute this sort of thing. If you've got any books to point to, I'd be glad to hear about 'em as well.
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>>52119951
>Though if they still retain the falchion as a heavy cleaver just because that's what many think it is, thus making those who think so find confirmation of their delusions then they can go help themselves to a tabasco enema for that one.
>cleaver falchions are a specific subtype of falchion
Do you want them to distinguish between the cleaver and the cusped forms?
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>>52120035
For swords being useful to parry in general you would in many cases have to dig into old manuals, put things into practice, and notice that this often does result in edges being slammed together despite the nonsense Clements may be spouting. (Some may think a parry is somethign milder than this, but then usually say that this edge contact is bad and will quickly wreck things, so it's the edge thing we really want to dispel here.) Meyer gets somewhat up front though:

"since every cut is used to defend yourself against your opponent's stroke and put it off, as well as to injure his body, therefore to teach the cuts is to teach the parries"

Joachim Meÿer; Gründtliche Beschreibung der Kunst des Fechtens [1570], Longsword part, from the section "Some Useful Advice about Parrying".

Thus a parry is a cut, and by its nature this will mean cutting with your edge into his edge as your opponent cuts, both since you may not have the luxury of choice, and because the old German tradition does at times tell us very specifically to open with a diagonal cut from high right, since that's your strongest blow (assuming you're right handed as God intended, otherwise you're a sinister one deserving a good slaying or something) and when both do that that's what happens. That move is even one of the master cuts (zornhau).

"When you come to him with the onset, if you then judge and decide to strike the opponent, then do not hew the first hew from the left side. Because it is weak and with that, may not hold against when one binds strongly upon it. Therefore hew [from] the right side"

http://wiktenauer.com/wiki/Sigmund_ain_Ringeck
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As for Japan in particular, if someone simply claims there's somethign wrong with Japanese blades to make them not capable of this, well, it's a bit of a teapot around Saturn problem. Any specific issue can be dismissed by evidence or logic, but it's pretty hard to conclusively prove that no imaginable flaw exists. Sadly, many will simply go for "it'd break" without the courtesy of saying how and why.

But, we do have those koryu videos at least.
https://www.youtube.com/watch?v=UkphOKZpgiw
https://www.youtube.com/watch?v=VDWKrUqaQJ8
https://www.youtube.com/watch?v=nHa9KUSCn3s
Note the edge parry of a polearm butt blow about 4:44, and then "zornhau threatens with the point" as Lichtenauer would put it at 6:25.

All in all, those people don't seem to treat their blades like they were terribly fragile things. Though of course the hard edge block may not be the preferred method of defence for any particular school.

And I do agree with the overall logic that if using a sword to defend yourself quickly destroyed it, then people wouldn't have relied on swords to defend against incoming attacks (with those loathe to do so quickly taken out of the picture by non-survivable cut and stab wounds). Yet that's something we see in manuals, historical accounts, and the fact a lot of people went about with a sword, but no shield, parrying truncheon, or other thing to cover up this apparent flaw in the sword.

>>52120059
It's rather the falchion as a particularly heavy weapon, "more axe than sword" that's the issue, since that seems to be in direct conflict with reality, where they aren't any heavier than swords in general. hopefully our local falchion molester will get around to publishing in some form within the dec... century and we'll have a good source to wave around for these things.
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>>52120134
>>52120153
Thank you for this info and the citations.

I believe that it's very commonly claimed that voiding is the primary employed defense in kenjutsu so as to prevent blade contact as much as possible, but even this rings falsely to me--would it be fair to guess that a sword too flimsy to parry effectively with also wouldn't be very useful offensively either?
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>>52120322
>would it be fair to guess that a sword too flimsy to parry effectively with also wouldn't be very useful offensively either?

Human beings can be pretty fragile compared to things made of hide, iron and steel, so I'm not entirely certain there. Then again, hitting bone with the outer part compared to a sword blow near the hilt, well, if it can survive the former then the latter can't be all too harsh on it. And a bit of extra insurance, as well as some extra mass for the momentum, probably won't hurt anyone (except the guy who gets a limb lopped off).

Then there's the bit where warriors tend to wrap themselves in fashion beaten out by a blacksmith, and even though you might be aiming for the gaps, it's very nice if your sword survives hitting the metal plates. Or the jade pendant the guy was wearing. Or his pocket knife. Ruggedness, sturdiness and survivability tends to be things praised in weapons.

At this point someone might try to claim that the katana was just for unarmoured duels, ie the usual "Japan sprang fully formed out of nothing in 1603" nonsense. As it is the katana sent the first few centuries of its existence as the common grunt's sidearm, meaning it was very much at home on the battlefield, where all the armour was. There's also the practice of kabutowari, where people try to cut as deeply as possible into helmet, hardly the job for a delicate blade.

"[Uchigatana] over 60cm were called katana. /.../ The word uchigatana can be found in literary works as early as the Kamakura period, but at that time the blade was used only by people of low status and privates in the ranks."

Kanzan Sato, The Japanese Sword

"The katana appeared as a result of changes in the way battles were fought"

"Old picture scrolls serve as evidence that blades were used in katana style prior to the Muromachi period, but the use of such swords appears to have been limited to common soliders"

Kokan Nagayama, The Connoisseur's Book of Japanese Swords
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How can we intensify our shilling efforts? I want more monsters.
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>>52121673
Replace all flags in your city with the SoS banner.
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>>52120153
For SoS at least, the falchion is no longer an armor piercing sword at least. It's just a sizeable cutter with no particular weight or anything that would mark it as a heavy AxeSword. It used to have Armor Piercing, but the words of you and cutleranon got it changed. So if you see anything that's bullshit, call them out because you've already done something to help.

And thank you for always being around /tg/, ready to answer questions and provide sources. You're a huge boon to the community.
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man I really love cutlerfag and KM
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>>52119881
If anyone's a fake philosopher/economist it's Stefan "feminism destroyed the Roman empire" Molyneux
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Oh hey, new stretch goals.
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>>52124439
And as soon as they're unveiled we lose a backer and $500. On top of any money that may have been gained.
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>>52124439
>>52124451
>tfw we're projected to only barely meet the next one, and miss by a long shot the book that would just be Jimmy writing lots of cool stuff for us
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>>52124555
Up your pledge.
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Since we're getting close to autosage, and I'm on my phone at work, I'd like to remind whoever makes the new OP to use the links listed here >>52086201 instead of the incomplete ones in the current OP.
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>>52124589
I already put up the amount of money that's within my means. I did it on the first day. It's not a matter of us fronting more money as much as of us getting some shilling going.

But it won't happen because Jimmy's an incompetent failure and his kickstarter won't make it past 300% funded. :^)
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Wait a second. This stretch goal means there WON'T be a significant plot hooks section in the other rulebooks?
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>>52124298
I've only just started listening to him but he doesn't seem all that bad. I've mostly just watched his historical stuff though.
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>>52120449
>There's also the practice of kabutowari, where people try to cut as deeply as possible into helmet, hardly the job for a delicate blade.

I have heard that kabutowari is either anecdotal or already involved a weakened or specialized helmet target, but even so, fair points all.
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>>52124298
Did he seriously say that? If there's any modern political axe to grind for the collapse of the Roman Empire, at least choose something that you could reasonably connect like Barbarian migrations and refugees or something.
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>>52116798
Bows could rapid fire in SoS, you're essentially nerfing them.

The missile rules are updated in the LaTeX SoS PDF, the new combat chapter is IIRC newer than Ballad for missile combat
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>>52127058
A round is also a shorter amount of time in Ballad. Getting two shots off in two seconds is about the best you can expect.

Rapid Shot was also terrible in SoS, so changing how it works is pretty much a guaranteed buff.
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>>52127409
>>52127409
>>52127409
New Thread!
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