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Well here's Guilliman

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I think he's quite cheap... considering his buffs and Magnus being 650.
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>>52043879

Is him or Celestine the better deal for general taking? He looks killier but he also looks like he'll never really get to use all that melee due to slow monsterous creature.
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>>52043906
> slow monsterous creature.
remember that with fleet and +1 inch to charges and runs he is a little faster the the average MC
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>>52043879
>All the Command Traits

Jesus Christ the Tactical Objective stacking and 12" bubbles is going to be a nightmare, remind me why he isn't at least 450pts again?
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>>52043879

>Whirling Flame

>Rather than making attacks normally, Guilliman can make a number of attacks with this weapon against each enemy unit engaged, equal to the number of models from that unit

Well hello there Green Tide
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>>52044555
>.....from that unit within 1" of him
Hello there reading the full rules entry
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>>52044555
>equal to the number of models from that unit WITHIN 1" OF HIM

nice try
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>>52044555

What >>52044708 >>52044713 said.
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>>52044713
>>52044708
>>52044732

and? Within a 5 turn game it's arguable he could all but solo the Green tide
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>>52043879
Magnus, King of Jobbers.
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>>52044759
He's spent ten millennia in his tower, weeping bitter tears that he shall never be an Ultramarine.
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>>52044743

If you want him to literally spend five turns just surrounded by regular Ork boys, just hacking away at them, yeah...
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>>52043879
... Wait, so do you not remove the marker when he revives? Because I can't see any explicit instructions to.
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>>52044811
As do we all
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>>52044865

At the beginning of your next turn, roll a D6. 4+ Guilliman gets back up, with D3 wounds, etc. OTHERWISE, Guilliman is slain.

Pretty clear.
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>>52044812
Who the fuck doesn't want that?

Thats sounds thematic as fuck.
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>>52044941
People who hate fun
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>>52044941

Well yeah but it'll be boring. He'll literally be in a greenskin tarpit, hacking away, with the Orks not really able to damage him and him unable to kill enough Orks to make it worth the time (he'd need to kill at least 60 Ork boys in total at least). He's on a Dreadnought sized base, so he might just be able to fit 10 Orks around it, but I think it's 8 at most (depending on new or old style bases) so he can either kill 8-10 Orks a turn with the whirling fire, or 6 with his standard attacks...

And he has 4-5 turns to do it.

Yeeeah, that sounds really dull like watching a Primarch cutting the grass...
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>>52044936
I don't know what they meant to say, but unless there are specifc instructions to remove the marker then he counts as slain at the end of the battle (giving victory points etc) if he goes down even once, no matter if he recovered or not.
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why would you ever play him? he dies to 500 flashlight hits
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>>52045020
>but unless there are specifc instructions to remove the marker

Oh, you're one of THOSE people...
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>>52045053
no one is argueing you get multiple guillimans, but it matters if he is considered dead after his first death or not
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>>52045012

The storming of the first waves of boys was over in moments as they crashed against the immovable wall of the Imperium.

Row-booty stood defiant and proud as all angles of escape were cut off by green snarling beasts, but to escape would mean he was afraid, and afraid was something Row-booty did not feel.

Never ending the horde seems but the thirst for battle, the display of majestic skill and honed supernatural skill with arms was a sight for all, not least of all the Nobz who had caught wind of this unbeatable mountain.

Spurred on the Nobz met the same fight, matching no better than a grot being stood on by a Squiggoth until finally the Warboss approached.

Towering over the Boys and Nobz that lay now at his mechanical whining smoking feet yet still seemingly insignificant compared to this unstoppable force, he bellowed the call of the Orks and lunged head first to meet the challenge.

This is how I play / see my games as they develop
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>>52045089
Sure but what if you play the Orks and don't exactly enjoy just dying to make the Imperium look good?
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>>52045089
The problem with ork rules is theyre so bad atm they dont even fit their narrative anymore.

They're all fired up!!
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>>52045053
If it helps, this is the first time I've ever thought about it like this. Either way, guiliman giving VPs after he goes down is a pretty big deal since he's going to be the warlord in 90% of the armies he's in, and it might explain why he's pretty cheap.
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>>52045195
It's like the old Bionics rule.
You don't get K/VP if they return due to special rules, anon, only when they are dead and don't come back. Think about how it works with Necrons.
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>>52045089

You say that like anyone would be impressed by Guilliman solo-ing a horde of 60+ Ork Boys. Even a Space Marine Dreadnought can do that unless they've got bombz or something.
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>>52045226
Context.

I'm not happy for the little kid that can win a race, but if its my son or family member it is a heck of a lot cooler.
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>>52045222

You're appealing to someone who said "unless they tell me to remove the marker, it's in the rules it must be left on the table"...
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>>52043879

So which is better - Oldboat's IWND, or Newboat's "Doesn't die on 4+"
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>>52043879
>be guilliman
>get better in every way after 10k years
>end up 50 points cheaper
They aren't even trying.
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>>52045245

See you think that's awesome... I think the idea of him one-on-one taking out Skarbrand (which he can feasibly do) is much more impressive to watch, consider thematically and gets his points back quicker.
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>>52045614
Yea, power creep is real.
I like 30k's version, honestly. Was good, had good buffs, and could brawl to boot.
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>>52044410
COMMAND traits
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>>52045033
but what doesn't die to 500 flashlight hits? and if you're focusing that much on him that mean the marine player might be capping objectives or destroying your tanks
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>>52043879
I still can't find it in me to like that set of armour he's sporting.
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>>52045614
>get better in every way

He's an MC now, he can't join units unless his Victrix Guard formation says otherwise. The 30k one can join guys and take a spartan bangbus.
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>>52045703
>what doesn't die to 500 flashlight hits

T8 stuff like eldar wraithshit and some battle automata
>>
I'm so done with 40k at this point.
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>>52043879
So he is stuck running on the field, and with a 2+. I feel like the bane of him is going to be massive small arms fine, because you can only roll so man 2+

Or D
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>>52045796
why?
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>>52045868

FnP too.
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>>52045879
The game was already shit but they somehow keep finding ways to make it worse with these cancerous undercosted character sets and this whole Gathering Storm plot makes the setting feel like some retarded 40k fan fiction.
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>>52045796
Sweet, you won't be missed at all. Everyone say bye to the faggot, bye faggot!
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>>52045703
>what doesn't die to 500 flashlight hits?
Rhinos. And they cost over 300 points less! Guililililaman blown the FUCK out.
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>>52045868

literally 108 lasgun or bolter shots to inflict a single mathematical wound.
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>>52045976

well actually 81 bolters, forgot to change BS
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>>52045868
>D

to be fair it is the end all be all
>>
When's Cypher ?
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>>52043879
>can't take a bus
>can't join a posse
Well, that's just sad.
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>>52045991
Unless you're an Ordinatus.
Ordinatus > Guilliman
Warlord Titan > Guilliman
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>>52043879
>Adamantium Will
>Chapter Tactics (Ultramarines)
>Eternal Warrior
>Fearless
>FNP
>Fleet
>Precision Shots
>Precision Strikes
>Preferred Enemy (Chaos)
>Lord Commander of The Imperium (all friendly models re-roll failed Morale, Fear and Pinning tests when Rowboat is on the battlefield)
>Primarch of the XIII Legion (all squads can use an enacted doctrine?)
>Unyielding Will (not subject to negative modifiers and re-rolls failed Deny The Witch rolls)

And those are just the special rules.

He's quite the beast. Good thing he doesn't have IWND.
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>>52046028
>implying there won't be a formation of gigabyte + 7 assault termie + a LR crusader that lets him just bundle in there
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>>52046062
....that might be true.
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>>52044410
Gotta sell dem models.
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>>52046042
He's an amazing beatstick, very hard to take out and provides a lot of buffs, but he's slow as fuck and can take neither bodyguards nor transports. That limits him a lot.
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>>52046141
And his unique Warlord Trait and his Relics of Ultramar...I dare say he's probably more powerful than his 30K incarnation at this point.

Now the next rumored Primarch is Fulgrim. Wondering what kind of crazy stuff will they give him to fight the Primarch of the Ultras.
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>>52046042

How many turns can he go up against Smashfucker?

Is he restricted to Relics of Ultramar, or can he take some Smashfucker Relics?
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>>52046190
He beats Smashfucker Prime in 6 rounds or less, and it takes 10 rounds for Smashfuck to put G Money down.
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>>52046190
Rowboat is limited only to his Relics of Ultramar it seems.

The Emperor's Sword is the bane of Smashfucker. If Guilliman will roll a 6 To Wound, then the sword goes from S10 AP1 Strength D AP1. And the D beats Eternal Warrior.

And since Rowboat uses the sword with his Hand of Dominion, then he gets Concussive AND Soul Blaze.

Even Smashfucker Prime will be raped to death.
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Can we get a picture of The Fallen and their new rules?
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>>52046230
>>52046257

So it looks like the new Primarchs can actually beat Smashfucker. As it stands statistically, every (or at least most) 30k Primarch is either killed or fought to a standstill by Smashfucker.

Wonder if 30k's Emperor rules will make him into a tabletop beast, a Titan but smaller.
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Who the fuck is Smashfuck Prime?
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>>52043879

> He has every Warlord Trait

Reminder that Robot Gilligan has Infiltrate.
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>>52046381
Of course, he's Alpharious.
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>>52046257
Well, it's not that bad, as Smashfucker is still perfectly capable to survive one hit from a D weapon, but Girlyman will still brutalize him, as his S10 deny him his FnP rolls, meaning he'll need to rely on his invuln and IWND.
Basically, Gigaman's 6 attacks will hit on 3+, wound on 2+ and need to get past a 3++, while Smashfucker's five swings will hit on 4+, wound on 2+ and need to get past a 3++ and a 5+FnP. Even without bringing the D to the field, Googlyman will, on average rolls, punch slightly above one wound off of Smashfucker each turn.
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>>52045300

Oldboat's IWND is better, since it has a chance of happening over the game. Newboat's rez is one and done.
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>>52046327
>Emps being a mini-Titan
>That's only the stats department
>His rules, traits and wargear make him into a mini-Reaver Titan when added
>His psychic mastery and psychic arsenal make him into a mini-Warlord Titan when added

Well that would be reasonable. Now we also need Chaos-God-Powered Chorus.

>>52046370
A cheesy, rapey, OP Space Marine build.

The traditional one is a Clan Raukaan Iron Hands Chapter Master with two specific relics, a warbike, a thunder hammer and lightning claws + a Warlord Trait that gives him a boost to FNP. Bane of large targets (even winged Nurgle Daemon Princes with Black Maces can die to him with some bad rolls). Counter with tarpits.
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>>52046426
I MEAN HORUS!
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>>52046417
Well it will still be an impressive fight.
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>>52046381
He has every command trait. Big difference.

>1 - Inspiring Presence
Friendly units within 12" of the Warlord can use his Leadership rather than their own.

>2 - Intimidating Presence
Enemy units within 12" of the Warlord must use their lowest Leadership value, not the highest.

>3 - The Dust of a Thousand Worlds
Your Warlord, and all friendly units within 12", have the Move Through Cover special rule.

>4 - Master of the Vanguard
Your Warlord, and all friendly units within 12", add 1" to the distance that they can move when they Run or Charge.

>5 - Target Priority
In the Shooting phase, your Warlord and all friendly units within 12" of him re-roll To Hit rolls of 1.

>6 - Coordinated Assault
In the Assault phase, your Warlord and all friendly units within 12" of him re-roll To Hit rolls of 1

That's still pretty powerful, but not as bad as you say.
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>>52043879

How can he be both cheaper and better than his 30k self?
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>>52046425
The rez can happen as often as he rolls a 4+, no limitation mentioned.
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>>52046470
Because GW has been in the business of one upping FW OPness since 6th edition Eldar.
Get with the times brah
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>>52046028

Can infiltrate. No bus required because he's going to fuck up your shit.
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>>52046494

Reading is hard
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>>52043879
Me and my friend did some tests with him, just for the lulz.
Mfw my nurgle Daemon Prince with black mace poked him, and he rolled 6 on the toughness test, thus removing him from play and cancelling his revive rule.

I haven't laughed so hard during a game in a long time.
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>>52046470

> Prime of his life
> WS7
> Unfrozen, almost decapitated and with robot legs
> WS9

Ok.
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>>52046469
How will Chaos even recover?

>>52046470
>>52046511
Belisarius.

He's the guy who rebuild him. Made him stronger.
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>>52046511
But you have to count now have tons of cyber shit on
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>>52046470
He's a better beatstick, but Sire of the Ultramarines and Preternatural Strategy are both huge benefits on a tactical scale, nevermind the ability to join squads and enter transports. I'd rate them as roughly even.
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>>52046470
401K has an insanely high power cap, to the point that there are lists which simply point and click at everything, including itself.
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>>52046519
>How will Chaos even recover?
Wait for more daemon primarchs and the inevitable Ãœber-Abaddon.
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>>52046494
>I have no idea how to read rules

>>52046511
In the prime of his life he could reach WS 10, he'd just need to limber up a little.
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>>52046563
2nd Daemon Primarch to crash the part is Fulgrim. He was teased in one of the books in a report of a serpentine daemon mincing Stormtroopers with his swords.

Also you think Ãœber-Abaddon will have all the Champion of Chaos rolls active (sans Chaos S...you know what)?
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>>52043879
So lorewise, Guilliman has been healed?

How, exactly?
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>>52046509
kek
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>>52045758
Sadly this. the fact he's a solo target means that in most serious games he's going to drop like a sack of shit
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>>52046511
Robot legs?

>We had to replace several vital organs with machinery. But that doesn’t make you any less of a man. Except… you have no penis. In the, uh, traditional sense.
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>>52046614
Collaborative Eldar & Admech technomagic shenanigans.
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>>52046614
An Archmagos built him a new lifesupport suit while an eldar deathwitch removed the poison.
That's grossly simplified, but it basically boils down to this.
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>>52046469
>Friendly units within 12" of the Warlord can use his Leadership rather than their own.

Seeing as thats going to be marines It's not the worst or the best

>2 - Intimidating Presence Enemy units within 12" of the Warlord must use their lowest Leadership value, not the highest.

Well fuck him

>3 - The Dust of a Thousand Worlds Your Warlord, and all friendly units within 12", have the Move Through Cover special rule.

FFS

>4 - Master of the Vanguard Your Warlord, and all friendly units within 12", add 1" to the distance that they can move when they Run or Charge.

So now assault marines are less shit.

>5 - Target Priority In the Shooting phase, your Warlord and all friendly units within 12" of him re-roll To Hit rolls of 1.

I can see this being an asspain against dakka-turions

>6 - Coordinated Assault In the Assault phase, your Warlord and all friendly units within 12" of him re-roll To Hit rolls of 1

Not really worth it for the 'Top' trait but as he has 3 and 4 combined they make it not half-bad. I'd even dare say assault terminators may see use.
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>>52046659
>deathwitch
I thought those were exclusive to Age of Sigmar?
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>>52046509
>black mace poked him, and he rolled 6 on the toughness test, thus removing him from play and cancelling his revive rule.

Is that a thing? Gotta check the codex. Sound funny as hell though, imagine loosing your 350 primarch to a 250-ish DP.
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>>52046470
>How can he be both cheaper and better than his 30k self?

https://www.youtube.com/watch?v=K7zNY0I5JNI
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>>52046729
Six million dollars doesn't sound very cheap to me.
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>>52045033
648 flashlight hits actually.
I mean, the point is still the same, but he's a bit harder to kill than that
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>>52047050
1/6 wound 1/6 not saved 1/3 not fnp times 6.75 wounds =729. he revives half the time with on average 1.5 wounds.
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>>52045012
>he might just be able to fit 10 Orks around it
25mm bases, which means he'll be hitting two ranks.
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>>52046519
>He's the guy who rebuild him. Made him stronger.
the 40,000 million dollar man
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>>52047101
>1/3 not fnp times 6.75 wounds =729. he revives half the time with on average 1.5 wounds.
He saves fnp 1/3 of the time, and fails it 2/3 of the time.
>>
wait does he actually have robotic legs?
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>>52047172
Nah. That would be Vance Motherfucking Stubbs.

Guilliman's this due to his fancy armor.
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>>52047291
we call them power-crutches, ask Zagstruck
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>>52046671
Dare I say it's a FUN BUBBLE.
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>>52046470
Ynnead's love magic.
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>>52047721
am i the only one who thinks that she reminds me of Neferata?
>>
>>52047436
Hopefully he can join units in some way. I'd love to run him with some honour guard or custards.
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>>52047721
>ywn worship and clean her feet after she has battled through a nurgle infested world
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>>52048590
We will have to wait.

Now that he's around I'm hoping he'll give all Space Marines their versions of Fullmentarus Terminators.

There is nothing fun inducing like a ten-man squad of Terminators that sport a Reaper Autocannon (in 40K it will be a Assault Cannon) and a Cyclone Missile Launcher EACH. And the Horus Heresy fluff stated that if it weren't for the Heresy, then Guilliman would've made sure that every Legion would get this formation.

And it's a formation based off the Tyrants of the Iron Warriors. Only that unlike the Fullmentarus they didn't have Reaper Autocannons each.
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>>52046042

>no mention of independent character

so he can't join units?
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>>52049609
Seems so sadly.
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>>52044555
>>52044708

Skip to 2:18 and you have the whirling flame attack.

https://www.youtube.com/watch?v=sX5ff7W7IQQ
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>>52046327
Can't Russ beat him too?

He seems pretty much impossible to match.
>>
>>52045300
Newboat's FNP is already better than IWND. the 4+ get back up is just a bonus
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>>52043879
Well, consider: Magnus can D him from the other side of the battlefield.
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>>52046426

That's actually the old flavor. New hotness is Smashfucker Prime which is a IH Cataphratii Captain with the Chain. Ends up with a 2+, 3++ rerolling 1s, and a 5+++. If you run as the IH detatchment, take a command squad,and get sanctuary somehow you have a 2+/2++Reroll/3+++.
>>
>>52043879

Being a monstrous creature is a direct nerf to his kit and he's DOA outside of fluffy narrative games.

Can't join units, cant board any transports whatsoever, his warlord trait buffs all require him to be near the units so you cant even just hide him behind LoS on your board edge.

Hes going to get wiped off the board fairly quickly against any semi-competitive list.
>>
>>52046370
>>52046426
>>52050746
Be aware, Smashfucker, even Smashfucker Prime, requires an entire retinue with him to match any of the Primarchs. Which brings his points up well beyond any of them.
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>>52050882
People said this about Wraithknights and Riptides.
>>
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Riddle me this fa/tg/uys:

>Who would Win in a one on one battle, Guilliman or a Stompa?
>>
>>52050923

Some people also say that the sky is green.

The existence of dumb people is not an argument.
>>
>>52050923
wraithknights and riptides have guns and are considerably more mobile

Guilliman's rules aren't bad, but they aren't particularly game-changing either. He's no skyhammer, and I'm pretty thankful that's the case. Just wish he had some command bonuses outside the standard warlord traits, like his 30k incarnation.
>>
>>52050929

>Six S10 AP1 Armourbane attacks
>Hitting on 3s, rerolling 1s
I think it's safe to say Girlyman wins. Stompa has to pray it doesn't get minced and that it rolls a 6 for its stomp.
>>
>>52051109
so then why is the Stompa TWICE as much??

Riddle me this:

>Who would win, Guilliman VS 2X Wraithknights (roughly the price of ONE stompa)??
>>
>>52051183
>Who would win, Guilliman VS 2X Wraithknights (roughly the price of ONE stompa)??

Why would the Wraithknights stop shooting so he can catch them?
>>
>>52051183

pssst Wraithknights should cost as much as Guilliman base, or slightly less at best. BEFORE upgrades. We all know they're undercosted as fuck.
>>
>>52043879

He seems undercosted. Just another reason to hate faggots who buy this cunt.
>>
>>52051183
>so then why is the Stompa TWICE as much??

Well it has better guns and supherheavy status, plus stomp which is pretty nice. Not sure it should cost twice as much, but it is probably overall more use than girlyman.
>>
>>52051183
Guilliman will beat both WK. Guilliman and the WK both have a 1/6 chance to eliminate the opponent, so assume that in 6 rounds guilliman wins, because he goes before the stomp. Guilliman does 3.19... wounds per turn, while the 2 WK do .716... Wounds per turn. Guilliman wipes them out in 4 rounds, long before either his 6 on the D or their stomps can come into play.
2 wraithknights with D swords will also job to Guilliman, doing 2 wounds per turn for 2 rounds before Guilliman kills one, and doing 1 wound per turn for 1 before Guilliman kills it on the 4th round, because Guilliman goes first he will kill it before it can kill him. Very close, but the spiritual leige still takes it
>>
According to the WAAC crowd he's useless since he can't move more than 6 inches and can't join units
>>
>>52052668
Thanks for the math hammering Anon!
>>
>>52043879
That's.....pretty OP. A walking knight for less points and WAY more buffs.

Shit, isn't this guy a primarch? These guys cost close to 500 in 30k, and that's supposed to be the epic scale of field anything.
>>
>>52052871
Shit, the dude even comes back.

HOW THE WHAT THIS NOT BALANCED BALLSACK WHEN WE COMPLAIN ABOUT WRAITHKNIGHT THAT DOESN'T MEAN TO RELEASE THIS
>>
>>52052791
>According to the WAAC crowd he's useless since he can't move more than 6 inches and can't join units

It isn't even the WAAC crowd. 40k is dominated by shooting armies. Even in casual games, lists built around close combat struggle. The exception to this rule is for very fast, tough death stars, like giant blobs of invisible bikes, Thunderwolves, etc etc. Guilliman isn't fast and isn't exceptionally dangerous in the shooting phase, so he'll struggle to contribute much. The best he can do is area denial, since no-one in their right mind will want to get within range for a potential charge.
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>>52052926
>THIS NOT BALANCED
he's balanced by his complete lack of ability to project force

Wraith/knights have double the movespeed and much better guns.
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>>52043879
Thanks anon.
Any info on the fallen?
>>
>monstrous creature

how absolutely fucking retarded

this fucks him into uselessness
>>
>>52053583
yeah but you can take a formation that gives him look out sir ::::^^^^)))))))
>>
>>52052791
In terms of competive play he is really rather meh.

However, psykic powers will make him into an utter monster, using shifting worldscape to move him around.
>>
>>52047101
Also the average would be 2 wounds. The only viable values are 1,2,3 in the data set.
>>
>>52050895
and mathematically loose to the D strengh bloodthirster.
>>
>>52046001
From what I've been told, his rules are just a reprint of the Black Library DL version.
No idea about the Fallen, though.
>>
>>52046653
The biggest dicks decide to work together.
>>
>>52047721
So she is basically 40k Sailor Moon, right?
>>
Im looking forward to Abaddon for 500-ish points and arguably worse.
>>
>>52046614
Tech Heresy.

Also Xenos fuckery involving warp sorcery.

Like, MAXIMUM HERESY sort of stuff.
>>
>>52044410
What? No, anon, COMMAND traits. As in all friendliest within 12" have Move Through Cover, Ld 10, reroll 1s on to hit, and +1" on running and charging. Enemies within 12" use lowest Ld.

That flavor of bullshit. Could you imagine trying to bring someone who has all Tactical Warlord Traitas to an Eternal War game?
>>
>>5204502
It's literally Yarrick's "come back from the dead," just with D3 wounds instead of 1. Clear enough for you?
>>
>>52045945
>for years people want to advance the narrative
>gee dubs decides to finally conclude a battle which started in 4th edition
>complains that it's "like fan fiction"

You won't be missed.
>>
>>52053583
He's an unkillable support unit who doubles as a GC/Super-heavy killer. How is he useless?
>>
>>52057198
>moving goalposts
>>
>>52057198
>>for years people want to advance the narrative

Nobody actually wanted this, though.
>>
>>52057198
>for years people want to advance the narrative
Only morons wanted that. Anybody with an ounce of brain realized that 40k works best as a setting, not as a storyline.
>>
>>52052808
Welcome.
Guilliman can also do some pretty nasty damage to a warlord titan, knocking off more than half it's hull points (18.074 HP) before it stomps him out of existence.
For his cost, Guilliman is tied with scoria for the one of the best meatsticks in the game, with only invis 30k magnus beating him (because guilliman can't hit him) and scoria basically tying him.
>>
>>52057342
>unkillable support unit
Doesn't he instantly die to any destroyer roll of 6?
>>
>>52053583
Use the AoD psykic powers. Magnetokinesis, shifting worldscape and electrodisplacement will practically ensure that guilliman gets where you want him to be. Tiggy conclave with 2 ML2 Librarians will ensure, mathwise atleast, that you will get at least one of those powers, and any one of them will over come guilliman's lack of speed. Granted that makes guilliman and friends cost 695 points, but to basically ensure that he gets to the enemy lines where he will destroy them, I'd say it's a decent bargain.
>>52057916
Yes, but that's a 1/6 chance, and everything except titans die to that. He beats WK, D-thirsters, and will even give the warlord titan a run for it's money.
>>
>>52057911
Interesting. You did include the fact that Towering Monstrosity means that Googlyman can only hit the warlord on 6+, right?
As for 30k, I wonder how far Russ' bullshit would carry him against Robot Gigaman.
>>
>>52057991
>He beats D-thirsters,
That's what I had in mind when I made my post. Gully only D's a thirster on a 6 to hit, while I believe (honestly, no idea) a D-thirster has all his hits as D. Aren't the odds in the thirster's favor?
>>
So... if I'm reading this guy's rules right, he is completely useless against an Avatar of Khaine in close combat?

Considering Calgar's status as 'I like punching Avatars for sport' I am enjoying this.
>>
>>52058007
The BT also strikes last and has to content with the fact that he has to endure 6 swings at S10 hitting on 4+, rerolling 1s. And for that he needs to rely on a 5++.
Nevermind the fact that the D only applies d6+6 wounds ignoring invulns on a to-wound roll of 6. 2-5 it's just d3 wounds with regular invulns.
I'd not fancy my chances as a D-thrister.
>>
>>52045195
> it might explain why he's pretty cheap.
I can confirm that this had literally no effect on GWs decision to point him as they did
>>
>>52058039
Yes, the Avatar destroys both Guilliman and the Yncarnae without resistance due to Soulblaze.
>>
>>52057991
>Yes, but that's a 1/6 chance, and everything except titans die to that. He beats WK, D-thirsters, and will even give the warlord titan a run for it's money.
Kind of meaningless when most of the game he'll be slowly totting trough the field, when wraithknights run circles around him while blowing up your vehicles with their D-dose.
>>
>>52057992
>Interesting. You did include the fact that Towering Monstrosity means that Googlyman can only hit the warlord on 6+, right?
Yes. If you ignore towering monstrosity, bobby G wins that battle
>As for 30k, I wonder how far Russ' bullshit would carry him against Robot Gigaman.
Guilliman beats russ, someone did the math over at /hhg/ for that one.
>>52058007
D thirster needs 1.5 rounds to get 6 on the D table off and kill guilliman. It does 4 hits per rounds, which comes out as 8 wounds, which Guilliman's 3++ brings down to 2.666... Unsaved Wounds.
Guilliman on the other hand does 2.722.. Non-D hits, which makes 2.268... Wounds, which is brought down to 1.51... Wound by the D-thirsters 5++. Guilliman also does 2.722... D wounds, which becomes 1.81... Unsaved wounds, for a total of 3.32... Unsaved wounds. This means guilliman kills the D-thirster in 1.5 rounds, the exact same time it kills him. With guilliman's chance to get back up on a 4+, guilliman wins the fight, as he can come back but the D-Thirster is dead.
>>
>>52045222

And how it works with Celestine.
>>
Also pretty sure a grav dev squad in a drop pod with a cataphractii captain would shit on his day.
>>
>>52044708
Please don't bully ork players. It's an army wide special rule for them to not know any of the rules.
>>
>>52057871

I really wish everyone who spouted this bullshit about there somehow being a magical borderline between setting and story would realize how dumb they sound.

Settings don't have to be stagnant, just because you have a setting advance doesn't suddenly make it a story. The events of The Gathering Storm are probably most important happening now, but they're by no means the only events happening, as the damn books themselves show with numerous sidebars.
>>
>>52058114
Does the D-axe have Concussive? Otherwise Guilliman strikes at I6, the BT at I1. On average that means that the 'thirster is dead before he can strike a second time.
>>
>>52058077
Doesn't he destroy Magnus in combat too?
>>
AGE OF SIGMAR is the best game ever made. Stop whining and be happy that 40K is going to become better.
>>
>>52058275
You sound no less stupid, as advancing the plot of a setting means that the setting has to change to accomodate that, especially with momentous events like the return of fucking Girlyman. Once the genie has left the bottle it can't be put back in.
>>
>>52058302
No. Because of his higher Initiative, guilliman will kill the D-thirster first.
>>
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>>52048612

It kind of sucks that given the size of 40k and Fantasy, there is very little foot art, even for the characters from each that go barefoot which is usually more than enough to get footfags running.
>>
What is the best way to take him out with an IG army?

Hope he gets tired and goes home after killing 500 conscripts?
>>
>>52058327

So the current setting changes, there is nothing saying you have to play in the current setting. Yeah, I suppose it may suck for people who wrote lots of background for their army, but at the same time GW never made a contract with each and every player saying that nothing was ever going to change and that their personal lore would always be kosher with the official one.

If it bothers you that much, make up your own damn canon, not like GW hasn't encouraged it in the past. As long as you're buying their models and their books, they probably couldn't care less.
>>
>>52058397
Feed him a conscript squad. He'll still be busy by the time the game is over. Should he be done beforehand, feed him another.
Meanwhile proceed as usual.
>>
So what happened in the fluff now? How is he back?
>>
>>52058492

I'm not sure the specifics are out there, but the jist is that a 10,000 year old Magos finally got around to completing the armor he promised Guilliman and together with the prophetess for Ynnead, the Eldar god of the dead, they were able to get him back on his feet.

I'm guessing the armor helps his body to function and beat back the poison while the prophetess somehow returned the connection between soul and body back to normal.
>>
>>52058442
>trying to tarpit one of the best anti-tarpit models in the game
But why?
>>
I'm kind of disappointed. GW designers should've went bonkers only with Rawbutt's ability to buff other units to emphasize him being space Julius Ceasar.
Making him ridiculous beatstick as well was a mistake because the other more (lorewise) combat-centered Primarchs now need to able to one-up him to balance it out with his buff-bubble, which will lead to:
a) endless power creep.
b) endless bitching about muh primarch being gimped
>>
>>52058571
>1" anti-tarpit range
Uh, huh. That sure is impressive against a blob of 50 conscripts.
>>
>>52059187
with 25mm bases, he is going to hitting 20+ with his one attack, provided you actually pile in correctly

do not pursue him
just shoot him until he dies
or better yet, shoot everything else in his army and ignore him
>>
>>52045950
You have to go back.
>>
>>52058414
The problem is because of that shit GW is essentially saying "fuck making generic rules so people can insert their own stories, here's rules for 9 named characters that are better than their generic counterparts so there's no point in doing the latter. Fuck people who like to customize their armies I guess"
>>
>>52052668
Gillman will not beat two Wraithknights at once. Especially not two Sword and Board Knights.

If you're averaging some things, you should average everything. So if Gill is taking 1 Stomp per turn, look for that 6 to show up on the 3.5th turn. Expect it happen before the 6th turn.

But against two Wraithknights, he's taking 2d3 Stomps per turn! They each have their own chance to roll a 6.

He would absolutely get Stomped out against two shooty knights, unless he splits his attacks and gets two D's that also don't roll 1's on the Destroyer table. If they have Shimmershields and Wraithblades, good luck. WS9 isn't /that/ good.
>>
>>52059343
> "fuck making generic rules so people can insert their own stories, here's rules for 9 named characters that are better than their generic counterparts

Tbf Grand Master Valdus and Inquisitior Greyfax aren't anything to write home about.

One is a PM3 Grand Master with the Not!Liber Daemonica with at Initiative Hammer

While the other is a PM2 Inquisitior with a unique power

Neither is gamebreakingly must have

>As Greyfax spends 25pts for a S3 Powe Sword
>And Valdus is the meme Librarian build, but on the overcosted Grand Master frame. T4, 3W, 4++ doesn't scream durability.
>>
>>52059555
red elf man is also fairly nondescript
>>
>>52059343
40k hasn't been a your guys game for a long time.

Play infinity if you want that.
>>
>>52059661
>infinity
>your guys
come on now.wav
>>
>>52059450
>But against two Wraithknights, he's taking 2d3 Stomps per turn! They each have their own chance to roll a 6.
Yes, and that was factored in. One WK will die before it can strike again, and the second will die soon after.
Guilliman wins because he has higher I. You only get one turn of 2 WK stomping, which is not enough to ensure he dies before he kills them

>He would absolutely get Stomped out against two shooty knights, unless he splits his attacks and gets two D's that also don't roll 1's on the Destroyer table. If they have Shimmershields and Wraithblades, good luck. WS9 isn't /that/ good.
You fuckin wot m8? Guilliman kills one knight per turn, and kills them before they hit him. He's getting hit by one knight once.
WS9 isn't that great sure, but on a T6, EW, 2+/3++ FnP, I6 model which reroll ones to hit and has S:10 AP1 armorbane it sure as hell is fucking amazing.
>>
>>52043879
350 is ridiculously cheap, he should be around the 500-600 ballpark easy
>>
>>52060994
>350 is ridiculously cheap, he should be around the 500-600 ballpark easy

Since he's an MC and can't hide in any units, how many stormsurges will it take to just turn him into a marker every other turn?
>>
>>52043879
So FNP, EW, Revive on 4+, T&W6, 2+/3++

I really wanna see how tough mortarion gonna be? T8? FNP3+? IWND 3+?
>>
>>52061029
Even with a bullshit tau list itll take a couple turns of an entire army focusing him down to kill him, with a 50% chance he will just get back up, and for 350 points? You got a lot of units he is keeping safe by distraction
>>
>>52061140
>Even with a bullshit tau list itll take a couple turns of an entire army focusing him down to kill him

If he were 600 pts that's almost 2 stormsurges. He's vulnerable to missile spam, and anchored stormsurges rolling well will produce an insane amount of Str5 hits that will all get resolved on him. not to mention the StrD Destroyer missiles.
>>
>>52061364
How many?
>>
>>52061364
100 S5 shots hitting him, not being shot at him, hitting him. Deal 3.7 wounds I believe?
>>
>>52059680
>he didn't write fluff for his Flamestrike batreps
>he didn't create a self insert commander
>he doesn't give named characters that Die time for their Resurrection before using them in games again
>he doesn't paint his buildings with homebrew corporate symbols, and paint over those with homebrew Street gang graffiti

Wew
>>
>>52061663
>>52061631
>>52061631
>>52061364
100 S5 AP2 shots should kill him at 7.4 wounds. However he may revive
>>
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>>52046509
ok I kekd
serves him well for fielding a useless movement 6', 350 points bullet magnet
>>
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>>52047721
The size of those hips, Jesus.
>>
>>52047721
>>52062435
truly, a proper size for a primarch
>>
>>52062552
is that what anon ment when he said "love magic"? huh
>>
>>52062435
the bulk of that is the bustle

from the looks of that image her shoulders are broader than her hips
>>
>>52061731
>can't make your own unique dudes without significant conversion
>most profiles have one and only one sculpt
>spec ops rules completely thrown by the wayside for more dire foes
>army restrictions errywhere
Infinity is fun. Infinity is not your dudes friendly.
>>
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>>52062435
ITS. A. BUSTLE!
>>
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>>52062620
>>52062733
>a bustle
>not just a dress filled with delicious plumpness
yeah right
yeah right
>>
>>52062802
oh my
>>
>>52062802
oh wow
>>
>>52062733
this a buttstle alright
>>
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>>52062802
what the actual fuck
>>
>>52062802
>those ms paint skills
What is wrong with you anon. Her right thigh is literally thicker than her torso.
>>
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>>52062802
I haven't laughed this hard in a very long time. Thanks /tg/.
>>
>>52062802
>no thigh gap

4/10
>>
>>52062910
>not making your own
heretic/10
>>
>>52053060
>Even in casual games, lists built around close combat struggle.
My 10-0 win streak as World Eaters says otherwise.
>>
>>52062947
>making your own
explain
>>
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>>52062947
I'm a critic not an artist.
>>
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>>52062990
>>52062995
WITH YOUR DICK.
>>
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>>52063007
motherfucker I almost choked on my drink
>>
>>52063007
ok you got me
>>
>>52045089
>guilliman lures the orks into close combat to prove the superiority of human genes
>>
>>52063078
ha
>>
>>52063078
... Does that count as an obscure reference? I think it counts as obscure.

I miss the old kill-team.
>>
>>52062693
Ah, that's what's you meant. It's a sort of irony that since the idea is to support a tactical force where everyone can have their own type of equipment and gun, there's not much support for multiple sculpts outside of Line Infantry and Warbands. The very fact that it's redundant to have, say, two Aquila Guard HMGs in the same unit means that everyone's unit galaxywide has the same Aquila Guard. It's an odd "things are unique in the micro, but a pattern emerges in the macro" type deal. Though

>unable to differentiate his forces through color and base choices alone
>being discouraged when something isn't friendly to your goals or easy

Do you even saw pewter, bro?
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