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Age of Sigmar General /aosg/

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Thread replies: 331
Thread images: 39

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Fyreslayers are shit edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

Old thread:
>>52005939

Steamhead Duardin soon.
>>
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So, the mathfaggot tried again, this time with a youtube video and a post on TGA, to make people understand that an excel spreadsheet in the end of all balancing problems ever.

He still fucked off after someone asked him how to include the bloodsecrator aura in a pure number.
>>
>>52040686
thread related
http://www.tga.community/forums/topic/7970-age-of-sigmar-balance-by-math/
>>
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Grots update when?
>>
>>52040635
Second for: HOLLY CANOLI!, what a dumpster fire we've got down there on the wishlist for an AoS RPG!
>>
>>52040635

Do people un-ironically actually play this thing? Why?
>>
>>52040711
Do people un-ironically go into threads about things they don't like just to shitpost? Why?
>>
>>52040711
It's simple to learn but has all the complexity of whfb but more
>>
>>52040711
More depth than WHFB with none of the toxic grognards fanbase and none of the useless hundreds of pages of rules that exist only to add complexity.
>>
>>52040757
>>52040796
>triggering the /v/ whfb fan this badly

But let's talk about which army is the worst.
KBB or Ironjaws?
>>
Holly Lord Kroak monitoring this tread
>>
>>52040833
Yours.
>>
>>52040858
But FEC aren't terrible...
>>
>>52040883

No, you ain't getting it. I'm saying yours so you shut up. This is literally a trite conversation already and you trying to be funny about it is a pain in the ass.
>>
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Lord Kroak army best army
>>
>>52040839
Shut the fuck up holly. And make me a sandwich.
>>
>>52041103
>>52040839
Seraphon piss me off.
>>
>>52041158
Seraphon reap your ass
>>
>>52041187
New player here. How old are the seraphon stuff? Are they old models repackaged for AoS? Some of their stuff looks derpy but they do have a lot of awesome shit.
>>
>>52041198

Old models repackaged.

There's alot of new, but they where once the "Lizardmen" before they ever where the star-bros they are today.

As a Lizardmen fan I haven't checked on their "new" lore yet, mainly because I'm still bitter I can never do a Lustria campaign now

muh zonbie pirates
>>
>>52041257

cont. Not to mean anything bad about them been star-lizards now or somesuch, or AoS in general, just shame Lustria got outed.

(Not!)South America had such fun lore going for it.
>>
>>52041263
Eh I can understand. Was checking the catalogues and so far only seraphons, dwarves and FEC stood out, and out of these only 2 of them have their own books.
>>
>>52041293
Don't count FEC as battletome, summoning nerf made them pretty shit. Literally have no decent command abilities
>>
>>52041257
They are now Order Daemons. I shit you not.
>>
>>52041325
Fuck, I just ordered the FEC battletome on ebay and wanted to collect a FEC army until another Death battletome gets released...

Shit.
>>
So heres a revised list of the one i posted on the previous thread, 1000 points of Witch Elves

-Cauldron of Blood (general)
(Reckless, Relic Balde)
-Death Hag
-Bloodwrack Medusa
-20 Witch Elves
-10 Witch Elves
-10 Witch Elves
-Bloodwrack Sisterhood (formation)

I have found that dark elves have been a bit tricky in the past, what would be the best way to play this list, especially against shooting armies and anything else that would be a threat to this army?
>>
>>52041325
Eh, I thought FEC doesn't use summoning but reinforcement rules? That was what tilted me over to FEC instead of going for the skeletons or zombies.
>>
>>52041355
yeah they can just bring back dudes as long as it doesn't exceed the original squad cap, so you can literally get back to full health from 2 remaining dudes with some characters
>>
>>52041327

Literal demons of order?
..Somewhat fitting since they where fleshy constructs of the Old Ones before that.
Do they have their own realm now, or is it just stars?
Lizardbros crashing through portals, shooting lazers everywhere
>>
>>52041394
From the battletome, seems like they don't exist. The slanns are the only ones that survived the end times, and they live amongst the stars. When they are needed, the Slann "summons" the seraphon through memories, and deploy them to the field. They're literally imagined into existence.

I think that's cool. They can introduce new models in the future and say that those are ancient memories unlocked by the Slann after plenty of meditating.
>>
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>>52041421

Oh shi, and since they travelled with the Old Ones on their magical barges through the universe....

Better dust off my lizards and get some round bases.
>>
>>52041457
Bases don't matter in AoS. Why not make some... STAR bases?
>>
>>52041343
This is not true, you just can't buff Units over their
over their initial size, you can still revive guys that died. To be fair FEC is not Tier 1 (i.e. Tzeentch, Skaven Skyre, SCE and arguably BCR), but still playable.
>>
>>52041486
They also have very few unit types so it's super easy to build lists with them. I'd say they're beginner friendly.
>>
>>52041257
You can still do a Lustria campaign. Either make a new bit in the AoS setting that's !Lustria or simply play games in the old world. AoS lore is vague enough that a 1:1 copy of Lustria would fit in fine.
>>
rumours are dead in the water

what a weird limbo is on right now
>>
>>52041659
Steamhead Duardin have been deconfirmed?
>>
>>52041675
Wait for adepticon.
>>
>>52040397

Well, she's done more stuff the other months, but this month of february's been weird. My bet is that these weeks between march 14 and april 17 GW will have something big to surprise us with. And by Big I mean mandingo-cock-sized big.
>>
>>52040833
> Looks at ironjawz army
My guys aren't bad....
>>
>>52041457
> round bases
Yes. This is the correct answer
>>
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>>52041485

YEaaaaaaaa
>>
>>52041693
Honestly, what with Atia talking about "not having permission to talk about something", I feel there is something weird going on anyway.
>>
>>52040711
It's fun, especially Hinterlands.
>>
Guys, is Skarsnik somehow not unique anymore? In the AoS app his loadout is listed among the generic moonclan warboss. Seems weird, as it's way better than the other ones.
>>
>>52041755
Rumormongers always have stuff they can say and stuff they can't, either because the stuff they can't say is specific enough to possibly undermine the source (since they are probably on the inside and signed an NDA) or because the rumors are spread on purpose and are following a schedule.
>>
>>52041833
You can use your Skarsnik miniature as either Skarsnik, or as a moonclan warboss with a specific loadout.

You'll notice that a lot of generic characters for older factions do this. You can use your 'former' special character as a generic one with a WYSIWYG loadout.
>>
>>52040695
wtf?!
>>
Post your dudes!

Here are my dudes, enjoy
https://docs.google.com/document/d/1DleJ7guokNXxnsKZX7hu-vjRa0Hw4edANjkYRwm0PDY
>>
>>52041755
but it was never different
it started that way

she got that aos starter box two weeks before the official release, leaked a lot of stuff and took that one day later down, because "they" said so

it's not like gw doesn't know hwo she is, I guess
>>
>>52040695
>Has taken a course in basic probability and statistics and now thinks he is some kind of messiah to the wargaming world
>video removed
What a clown, I hope he fucks off for good now. The sad thing is, when he graduates (assuming he actually studies math) and tries this shit in the real world, he will just fall as flat on his face as he does here.
>>
>>52042090
He claimed here that he's payed hundreds of dollars hourly by people that can appreciate his math skills.

I think the thing comments itself.
>>
>>52040703
Yup, it's a pity that thread got blasted into oblivion.
Some people just can't hold a civilized conversation if it doesn't go their way (and I may any of the involved parties)
>>
>>52042379
Hundreds of dollars hourly for doing (bad) introduction to statistics stuff, topkek.
>>
>>52042448
It's charming people delude themselves so hard.
>>
Is it better to use smaller or larger units in AoS?

Let's say at 1000 points, you're probably not going to be using blobs, but what about higher levels? For example, Chaos Warriors have a bonus with 20 men - the *advantage* is present for both points levels, but is it practical at lower points?

I'm still looking into choosing my faction and looking at cool models so I don't have the practical sense yet
>>
>>52040883
Fec?
>>
>>52042535
it really depends on your list. For me personally, I don't pay attention to the bonuses since I mostly use my battleline as a tax.

However those bonuses can be quite potent if you stack them with other effects.
>>
>>52042581
Flesh-Eater Court
>>
>>52042535
Depends on a number of factors:
- Do I have a size-based bonus for units?
- Do I have targeted buffs?
- Do I have weapons with Range 2" or more?
- Do I want to maximize singular activations?
- Do I want to avoid pile-in troubles?
- Do I need to fulfil Battleline demands or a battalion?
>>
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From the 40k general
>>
>>52042909
>mobile-posting
>>
I think AoS lore could be enhanced by focusing on actual places that people live in. That gives us an anchor into the world, whether as a denizen (freeguild?), protector (stormcast?), invader (destruction? chaos?), or influencer (chaos? death?) in it.

Having said that, I'm looking forward to the new boardgame set, hopefully it's gonna contain more fluff.
>>
>>52042909
We are taking over lads.
>>
>>52043051
>2017, still whining about the device that the majority of the internet is consumed on.
>>
>>52043079
*pulls out Teclis*
Not anymore, sucker.
>>
>>52040635
How do people play this pile of garbage? How do you unironically like the "fluff"? WHAT IS WRONG WITH YOU.
>>
>>52043100
>he finally starts shitposting two years later
too late, faggot
>>
>>52043100
Close. Need a bit more cook time to reach al dente.
>>
>>52042584
>>52042615
Cool, thanks for giving me some stuff to think about

You Sigmar dudes are alright
>>
>>52043100
next time try with a Feels meme with a gigantic fake brain
>>
>>52043319
>>52042709
Meant this dude too
>>
>>52043319
You're welcome, what kind of army are you thinking of at the moment? Crunch/Thematic that is.
>>
>Order lost to Chaos in the Metal Campaign

Chaos Dwarves aka Steamhead Duardin confirmed. Can't wait for the new Chaos faction.
>>
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>>52043547
Speaking of Chaos Dwarfs here's a progress pic of mine I'm workin on

Also rate my themed list
Rate my themed list

Allegiance: Chaos

Leaders
Daemonsmith (100)
- General
- Pyre Rune Staff
- Trait: Terrifying Presence
- Artefact: Beguiling Gem
Bull Centaur Taur'uk (180)
- Darkforged Weapons
- Artefact: Crown of Conquest

Battleline
3 x Bull Centaur Renders (160)
- Scalding Hand Weapons
- Battleline (Legion of Azgorh)
10 x Infernal Guard Ironsworn (100)
- Battleline (Legion of Azgorh)

Units

War Machines
Iron Daemon (200)
Deathshrieker (120)
Magma Cannon (140)

Total: 1000/1000
>>
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>I have never played an AoS game but I know its shit
never understood this mindset
>>
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AoS RPG system when
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>>52043429
I'm looking to start off with Slaves to Darkness as my base - I've got ~30 Warriors, 10 Knights and a Sorceror left over from my old WHFB army. Yesterday I stuffed them in Dettol and took them apart because my 17 year old self couldn't paint and they need starting from scratch.

Thinking about expanding into Nurgle and some big monsters like Gargants and Bullgors
>>
>>52043955
Good thing about most slave to darkness is that you can keyword them with the relevant god so your army has more options regarding allegiance. Atm the only relevant god allegiance is Tzeentch which has just received a big new battletome and a lot of new units.
>>
>Age of Sigmar
>>
>>52043821
it wouldn't work
>>
>>52044016
Aren't there Khorne and Nurgle units though? Could you expand on what you mean by "relevant god allegiance" and what makes the others irrelevant (or are they just not done?)

Sorry for the n00bishness, I'm just incredibly green and decided I was fucking sick of all the 40k and HH bloat
>>
>>52044123
>Age of guilliman
>>
>>52044137
Nah. Khorne has a fuckload of units, but an outdated battletome. Nurgle has MUCH less models than either, an absolutely no battletome. Slaanesh is just getting cucked (not that he'd mind that)
>>
>>52044136
Oh, it totally would.
>>
>>52043821
The realms would make a great RP setting, each campaign would be different.
>>
>>52043567
>Chaos Dwarfs

I wanted to play around with them but the GW models are stupid pricey, are the mantic ones as bad as people claim?
>>
>>52044196
Ok, so I've got a basic list, obviously it's really simplistic and not got any thought of synergy in yet, but would this be a fairly sensible 1000 point base?

Allegiance - Chaos 980/1000

Leader -
Chaos Sorcerer Lord (140)
Lord of Chaos (100)

Battleline
10 Chaos Warriors (180)
10 Chaos Warriors (180)

Other
5 Chaos Knights (200)
3 Bullgors (180)
>>
>>52044196
Eh don't forget nurgle has a mortal list too. Add that up, and it has a pretty well rounded army, one that doesn't do rend, mortal wounds, or shooting.
>>
>>52043821
>>52044136
>>52044232
>>52044292
I'll post what I did in the dumpster fire rpg thread:

I would argue there is a lot more roleplaying potential in AoS than in whfrp. In whfrp you had really once choice on what type of campaign you were going to do and what type of characters choices you had. While some liked that, it wasn't really for the rest.

In AoS, it would be like the D&D forgotten realms setting. There is so much potential for high powered campaigns, evil campaigns, good campaigns, low power, etc. Just about any fantasy campaign type you can think of running could fit in forgotten realms somewhere. Same could be said for AoS, and I think that's a point in its favor.

Now if it is in the works, GW may want to wait until the setting gets developed a little further before they commission a company to make their RPG. Like at least get us more info about all the main races (like aelves especially). However I can also see an RPG as being a great way for the company to explore the mortal realms more.

It will be interesting to see what they do, if any, with an RPG.
>>
>>52044439
Drop the Bullgors and stay all Slaves to Darkness, make the Knights battleline and grab a mounted lord.
>>
Anyone got the "Tallyband of Nurgle" as a Pdf or jpg?
>>
>>52044965
Does this work for you?

https://1d4chan.org/wiki/Age_of_Sigmar/Tactics/Edition_1.1/Daemons_of_Nurgle
>>
>>52044853
Aww man but I like the scary axe wielding, rend causing big dudes
>>
>>52044980
Helps already, but i would love the written rules, so i can print them. Having problems with my gf´s Sylvaneth. They shall decay!
>>
>>52044232
OHH haha oh man totally not no way
>>
>>52044995
>my girlfriend plays sylvaneth
They all do anon. They all do. And eldar.
>>
The azyr list builder in the app is pretty neato
>>
>>52045026
Yup. Guess what she plays in 40k.

Zhe beautiful Geraldine Margot
>>
>>52044399
I don't know, but I know that GW's Chaos Dwarfs are worth the price given how awesome they look.
>>
>>52045046
That's one ugly motherfucker. I love it.
>>
>>52045046
That's how I want to paint my infantry. What color is that?
>>
>>52045133
Skin: White foundation -> tons of druchii violett -> Wrack White-> Lucius Lilac -> Changeling Pink. White wash afterwards to "fuse" the colours a little.
Green up from Caliban Green to Moot(?) and finished it up with lots of nurgles rot
>>
Why is Alarielle so fucking thicc?
>that one WD entry where you can see her nipples
>>
How to Balance Age of Sigmar with Math
https://youtu.be/EQPfJahmt1A
>>
>>52045246
What's this now????????????????????????
>>
>>52045272
>>52040686
Ahahahaha it's back!
>>
>>52044123
>>52044168
>both are excellent games
>whfb still eternally btfo
>>
Ok, who the fuck among you asked for this and why?
>>
>>52045533
WTF I love Stormcast now
>>
>>52045533
Was this the age Sigmar was really about?
>>
>>52045272
So someone explain this to me, i dont want to watch the entire video. Is he trying to come up with the perfect points equation for coming up with points values for a warscroll?
>>
>>52045533
JUST WHY?
>>
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>>52045529
>gets AAA adaptation
>highest selling game in CA's history
>less expensive than AoS
>you don't have to waste time with disgusting nerds to play it
>>
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>>52045533
I saw that on the FB group, but it seems prudish mods took it down for absofuckinglutely no reason. One guy comments "ban this shit!", and everyone else commented positive to amusement. This is just a screenshot of what was on the page because i cant expand it.
>>
I'm playing against a lot of melee oriented armies in my area, and dealing with Beastclaw bullshit. I play Slaves to Darkness. How does Slaves to Darkness deal with this?
>>
>>52045613
If someone finds the full version and the dracoth rider too I swear on me mum I'll upload these to the art directory
>>
>>52045600
>own every total war since shogun 1
>It's my favourite game franchise of all time
>warhammer total war is indeed 15/10
>AoS and 40k are still great games and a lot of fun
Life is good for the non grognards right now. I just wish total war would Fucking add dark/high elves REEEEEEEEEEEEEEE.
rumour has it we get tomb kangz next tho
>>
>>52045533
I didn't, but I am glad someone did.
>>
>>52040686
>So, the mathfaggot tried again, this time with a youtube video and a post on TGA, to make people understand that an excel spreadsheet in the end of all balancing problems ever. He still fucked off after someone asked him how to include the bloodsecrator aura in a pure number.

i'll never understand why people don't know how to use math to solve this problem. its not hard.

its a shame so many people are so negative about applied math.

I amuse myself by making a video explaining what to do. I assume everyone will laugh and not understand.

I will be genuinely shocked if anyone has anything positive to say about it. >>52045272


feel free to pile on the insults and hatred. I care not.
>>
>>52045704
Please, Ignore how when the SC Raptors came out you proposed to make an analysis of them and people told you to fuck off, then I made an actual useful analysis of them not by simply cramming everything into a number but evalutating averages, output, efficiency, against which targets are best and against which are worse and compared them to other units with a similar role and people liked it.

>I assume everyone will laugh and not understand.

This is your mistake. Everybody understand what you do. It's literally basic statistics. Anybody with an higher education knows it. People laught because you hilariously misuse them.

Face it, Math is not the problem, you are the problem.
>>
>>52045572
No, he is convinced he already has the perfect points equation for balancing units.

He usually respond with
>>52045704
when people points out that his math don't take in account movement values, ranges and basically any conditional ability or sinergy.
>>
>>52045272
>Over one hour long
>Sniffing every sentence
>"ObJUHCtive"

Fucking kill me now
>>
>>52045654
Total War doesn't have fucking daemons yet. Elves can wait.
>>
>>52045942
Yes it does have one

But there're no skaven and that's a travesty
>>
>>52045955
>One

Daemons is plural anon.
>>
>>52045782
>his math don't take in account movement values, ranges and basically any conditional ability or synergy

actually it does but whatever why would you know that if you didn't even bother to watch the video.

>>52045756
>evalutating averages, output, efficiency, against which targets are best and against which are worse and compared them to other units with a similar role

that's what I did but you didn't even bother to look into it because you had your mind made up already.

>>52045756
>you are the problem

I get it, you don't like me. If I cared about being liked I wouldn't be posting stuff on 4chan.
>>
>>52045971
You whined, refused to answer and closed the topic on TGA when someone asked you how you take in account the effect of a Bloodsecrator area.

You want to prove you are not a faggot? Then answer, how you take in account the effect of a bloodsecrator area in your math?

I expect no answer. And before "it's in the video", I'm not watching an hour long video from a know faggot for a single answer.
>>
>>52046052
>you how you take in account the effect of a Bloodsecrator area

the video explains how. I don't know why that guy was harassing me about something I already explained.
>>
>>52046069
>And before "it's in the video", I'm not watching an hour long video from a know faggot for a single answer.

So you have no actual answer?
>>
>>52045955
>>52045969
I'd be down with skaven and lizardmen next too. I mostly want anything that will make the campaign map bigger. As for daemons I think they'll just do what they did with vlad, and give sarthorel or kholek their own starting location + add more daemon units. With beast men in the game there's a good amount of chaos fuckery already
>>
>>52046052
As a basic idea I would consider the added effects on attacks, calculate how many extra points that effect would give to the models, and tie it back to the Bloodsecrator for a calculated number of units that are likely to be in the area. Of course, I know jack and shit and that sounds loose as fuck.

>>52046069

He just asked you to explain it and to please not say "it's in the video." If it's in the video, give us a timestamp. I'd be curious to see it myself.
>>
>>52046133
>Of course, I know jack and shit and that sounds loose as fuck.

It's still miles better than what we ever had from the mathfaggot.
>>
https://www.warhammer-community.com/2017/03/06/your-warhammer-age-of-sigmar-app-updated/

So the app got a new feature called Azyr which basically a 99p per month list builder
The app itself is still free
>>
>>52041457
Anon, if you're still there, remember that lizardmen trigger ptsd en masse on skaven too. Fucking baller if you ask me guys.
>>
>>52046120
but aren't Lizards Daemons?
>>
>>52045533

I asked for a grizzled ebon babe (so I'm not sure whether or not it was me the one who asked for this) But I'm surprisingly okay with this.
>>
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>>52046192
The app is a fuckin shit. They updated it but didn't update warscrolls - just re-download and look at the rat swarm scroll. I'm not gonna pay for something like this. Did they fix Spireguard points or left this one fucked up too?
>>
>>52046105
>So you have no actual answer?
>>52046133
>I'd be curious to see it myself.

to explain it out of the larger context is not to do it justice.

You're premise if I understand it correctly is that because the blood whatever can provide a buff to nearby units that increases their effectiveness in combat that their is no way to balance the game.

You seem really really really hung up on that assumption for reasons that I do not think can be reasonable, but that's besides the point.

To answer your question the way to do it is to consider all similar abilities in the game and treat them all uniformly with respect to balancing. You may not be able to directly predict exactly how much benefit will be gained from the use of a buffing ability but there is a work around.

Lets say, for example, your blood whatever has an efficiency of 10 after we run our analysis on it based on everything else that we have a good handle on quantifying. Now we look back at blood whatever's warscroll and decide what the value of its buffing ability is. Lets say we decide that all buffing abilities in the game that apply that type of effect will fall into category 4. We decide that category 4 abilities increase the worth of units with them by either a flat amount, a scaling coefficient, or both. Lets suppose for this example that we decide category 4 abilities warrant a flat increase of 1 and a scaling coefficient of 1.1. Then we apply that additional step to our math and determine the blood whatever is now a 12.1 to account for that ability.

The trick here is to be uniform in our application of such categorical balance adjustments, by treating all similar abilities the same with respect to balance we are able to sidestep the lack of a direct calculation of the abilities effect.

Discussions should be had about what the appropriate valuation of abilities should be but so long as the categorical balance method of accounting for them is followed a level playing
...continued...
>>
How do beastmen fare? Can I take a wargor standard bearer w/ brayherds? If I wanna run breyherds, what is an example of a good list? Also, trying to get my friend into plastic crack, what should I play vs. him to ensure he enjoys it (using tabletop sim)
>>
>>52046667
a level playing field is created. That is the way to fairly and objectively sidestep any shortcoming in a math based balance system.
>>
>>52045026
Mine is playing Aelves but she also likes dwarves and Tau in 40k
>>
>>52046683
Beastmen are curently the base standard for shit armies; if your guys are worse than beastmen, you know you are in a rough spot.
That said, minotaurs are fantastic.
>>
>>52046781
I see, well that's fun to know that I still have a shit army... I've been out of the franchise since launch of AoS, and only came back because of people telling me about points and shit. Good to know they wanted beastmen players to feel at home.
>>
>>52043567
This is the worst designed helmet I've ever seen.

There visibility is so bad that you can literally step into their blind spot with a single step.
>>
>>52047006
>implying the primary sense of a dwarf is sight and not beard
That'll be yer last mistake lad
>>
>>52045585
>>52045533

great for next general picture
>>
>>52045026
Mine is playing Ironjawz, she likes the boars and the Wyvern.

My friend's girlfriend is playing Sylvaneth though. Are they the Tyranids of AoS?
>>
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What's up with FW lately? all their miniatures that aren't for HH have abysmal levels of details; this could pass for third party.
>>
>>52047162
>Are they the Tyranids of AoS?
Those would be seraphon, sylvaneth are more akin to another flavour of eldar.
>>
Question: Is it better to equip my clanrats with spears or swords?

I plan to bring them in units of 30 if that helps.
>>
>>52047084
I'd rather we not end up like those weebs over in /pfg/.
>>
>>52047188
>I plan to bring them in units of 30 if that helps
Spears for sure. Blades are good for 20 units max
>>
>>52047294
Okay, that sounds good!

Thanks!
>>
>>52047162
>>52047186
>Girls are playing Nids because they want to have pets
Is it a meme or it's true IRL? I have saw a female nids player only once
>>
>>52047186
I meant with memetic women-playing, or is that the case with Seraphon too?

To me Sylvaneth are still just wood elf units, it's strange to think of them as a separate army.
>>
>>52047163
Even some of the 30K stuff hasn't been good, like the vast majority of the Knight heads that they made to pad out their release schedule.

I suspect they're getting trainee sculptors to handle the non-essential releases, since they've apparently taken to using them for a few of the limited edition models.
>>
>>52047339
I have known a couple of nid players of both genders.

It is a meme, but there's a lot of anecdotal evidence.
>>
>>52041457
>>52041421
The real question comes when the seraphon speak to their slann masters, are the imagined into being with such precision that they have their own minds and identities or is the slann playing a game of pretend?
>>
>>52046696

me again.

all that trouble to explain the answer to that simple question, all that drama about "he cant even do it" and no one of you had the decency to admit you were wrong.

not that I expected any different.

What is important is to kill, forever, the notion that AoS can't be balanced with math.

That is the first step in the right direction.
>>
>>52046992
It's always comforting to know that, no matter where you are, no matter what game you play, beastmen will always be garbage.
>>
>>52047339
Well, I can't speak for anyone else, but I play 'nids because I find them hot.
>>
>>52047552
But are you female? Like real female without penis
>>
>>52047516
Except for Tzaangors
>>
>>52047671
Well, obviously, yes. But they don't really count.
>>
>>52047616
Does it matter here?
>>
>>52047671
Best Gors don't count apparently ;)
>>
>>52047795
it really doesn't, save for those hoping to fap less than secretly.
>>
>>52047805
Well, for a beastmen army they really don't. It sucks, but there is no synergy there.
>>
>Using Azyr update on App
>Battleline for Legion of Azgorh doesn't have Ironsworn/Fireglaives options.
>>
>>52047795
Yes, because it's about "females playing mostly Nids" meme
>>
>>52047820
>fapping to the idea of somebody schlicking to the idea of slimy alien bugs
That's fairly novel, I guess. And sorta meta...
>>
Any upcoming campaigns?

I heard Neferata is struggling against Slaanesh cultists.
>>
>>52047509
People have things to do other than read your stupidity you know? You disappeared for an hour, what do you think, people where waiting for you?

All your analisy is stupid, you're stupid. But this is already know. Let's proceed to understand WHY you are stupid.

>Lets say, for example, your blood whatever has an efficiency of 10 after we run our analysis on it based on everything else that we have a good handle on quantifying.

This is the main point, and the most stupid part. You are reducing everything about an ability to a single number. This is pure idiocy, as it's literally impossible to evaluate an ability only from an "efficiency" value. Even if you group all similar abilities you have a shitton of unique abilities that can't be grouped and a shitton of groups.

>We decide that category 4 abilities increase the worth of units with them by either a flat amount, a scaling coefficient, or both.

This is a completely arbitrary decision that also has no basis on anything. Why are you using a scaling coefficient? Why a flat amount? How you decide those numbers? Why 1 and not 3?

And in the end, you still don't consider the main problem of the bloodsecrator aura. The fact that is buff is heavy dependant on the buffed unit, and not on the buffing unit.

If you take an army of bloodletters and an army of skullcrushers perfectly balanced against each others and add a bloodsecrator to both in the end you have two armies heavy unbalanced against each others, even if the single components are balanced.
>>
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Could kroots work in AoS as their own faction? I don't want to use them as beastmen or tzaanagors, I want to keep their fluff very similar to how it was in 40k, with the exception of never joining a tau analogue.
Traveling mercenaries who will fight for anyone (mostly order and destruction) and gain the traits of the prey they eat shouldn't clash too much with what is established, right?
>>
>>52048070
If anyone is willing to play against you custom faction then why not?
>>
>>52048070
I was going to quip that you should have them join the tyranids, but, actually, I could see kroot work as a Destruction army. The look of their guns sorta kinda works if you squint a little and the rest fits already pretty well.
>>
>>52046192
Less than 12$ a year is quite cheap, but I still find it a bit obnoxious to use, and I've got my BT already.
>>
>>52047509
A lot of words to say nothing.

In the end you still reduce everything to a point value.

By definition, if everything is reduced to a point value, different armies are unbalanced based on composition and synergy.

Let's say you in the end have a perfectly balanced point value for everything.

I put my bloodsecrator into a 1000 points army of khorne

I put my bloodsecrator into a 1000 points army of Chaos, without other khorne units.

One of those army is going to be much more powerful than the other.
>>
>>52048070
apart from the muzzle of the rifles looking a little bit too techy I don't see any problem at all with Kroot in AoS. Their lore works fine and the models would provide an unique-enough aesthetic while still fitting into the setting.
>>
>>52048259
The one that's not shackled with worthless Bloodbound units?
Aside from the one randomass Bloodsecrator that is, who I imagine is chasing after the cool kids screaming "Wait guys wait, I can be cool too!"
>>
>>52048039
>you're stupid

you're a moron.


>Even if you group all similar abilities you have a shitton of unique abilities that can't be grouped and a shitton of groups.

Nothing wrong with having a lot of groups. Actually that's probably a good idea. I said as much in my video you didn't watch.

Its hilarious how you out the gate accuse me of not knowing things that I explained already.

>>52048039
>This is a completely arbitrary decision that also has no basis on anything. Why are you using a scaling coefficient? Why a flat amount? How you decide those numbers? Why 1 and not 3?

I already answered that
>>52046667
>Discussions should be had about what the appropriate valuation of abilities should be but so long as the categorical balance method of accounting for them is followed a level playing field is created. That is the way to fairly and objectively sidestep any shortcoming in a math based balance system.

>>52048039
>The fact that is buff is heavy dependant on the buffed unit, and not on the buffing unit.

you can't predict the buffed unit. My method is the only way I know of to get around that problem.

I would be open to hearing you come up with an alternative, but lets not be confused, I am correct. My method would work.

>>52048039
>If you take an army of bloodletters and an army of skullcrushers perfectly balanced against each others and add a bloodsecrator to both in the end you have two armies heavy unbalanced against each others, even if the single components are balanced.

List building will always be its own thing. You cant expect to take only archers or only light infantry and win vs a tactically balanced force. Points efficiency balance does not attempt to achieve that and it would be a stupid goal.
>>
>>52046992
Don't listen to him. They are very functional, fast and good board presence. No slouches in combat either. Still lack decent range and toughness(saves). But mix them with other chaos and you've got a viable army!
>>
>>52048259
>By definition, if everything is reduced to a point value, different armies are unbalanced based on composition and synergy.

you fail to understand the goal of points efficiency balance.

It is not to create a situation where by whatever is put on the table will always be equal to what the opponent puts on the table. That would be a stupid goal, an impossible and stupid goal that no one wants.

Points efficiency balance exists to create the preconditions where tactical list building of balance forces combined with good decision making on the table are what makes for the best chances to win games.

Taking the most undervalued units and cramming as many of them into an army as you can to get the best chance to win is dumb. We don't have exactly that currently but it is somewhere in the neighborhood.
>>
>>52048673
Yes, in fact, mix them in a way that makes sure you have no beastmen unit in your army. That goes a long way to make beastmen worthwhile.
>>
>>52048565

>I already answered that
A lot of words for "I have no idea, so we have to decide arbitrarly, which undermines the whole system, as we have a bunch of number but then we have no basis to decide how to apply them".

>you can't predict the buffed unit. My method is the only way I know of to get around that problem.

Your method is ignoring the problem and hoping it goes away.

>My method would work.
Prove it. Give us some "correct" points instead of an hour long video. of bullshit. Let's see if in the end it's more or less balanced than now.

>Taking the most undervalued units and cramming as many of them into an army as you can to get the best chance to win is dumb. We don't have exactly that currently but it is somewhere in the neighborhood.

You understand that with your method the only difference is what those undervalued unit are? And they are going to be the ones with abilities that can't be reduced to an efficiency average.

Like how the fuck are you going to calculate a value for Fateweaver ability to decide a roll except by arbitrarly giving it?

You can Math everything, for most thing you have to go by eyeballing it and with trial and error.
>>
can we get a new general, this one has become... tainted
>>
>>52048845
>A lot of words for "I have no idea, so we have to decide arbitrarly, which undermines the whole system, as we have a bunch of number but then we have no basis to decide how to apply them".

you have to accept a certain level of human input into the system. If you can't Accept a solution without some human input then you will not find an answer.

My solution forces that human input to be even handed in its application across all units. That is the best way. Who makes the input? Maybe you do. I don't know you, but you seem to be somewhat knowledgeable about these things, even if you are a total asshole. Maybe someone else. Most assuredly not me, I wouldn't want that kind of power.

>>52048845
>Your method is ignoring the problem and hoping it goes away.

how can you even say that? I explained in detail how to deal with that problem. Should I explain it to you again? Are you really just pretending not to understand?

>>52048845
>Give us some "correct" points instead of an hour long video.

more proof you didn't watch the video because the video has an example of exactly that.

>>52048845
>And they are going to be the ones with abilities that can't be reduced to an efficiency average.

that is where the human input comes in.

you have to accept a certain level of human input into the system. If you can't Accept a solution without some human input then you will not find an answer.

My solution forces that human input to be even handed in its application across all units. That is the best way. Who makes the input? Maybe you do. I don't know you, but you seem to be somewhat knowledgeable about these things, even if you are a total asshole. Maybe someone else. Most assuredly not me, I wouldn't want that kind of power.
>>
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Hey guys I'm looking for a new force to begin, I'm looking at either Skaven pestilens or the Scourge privateers yet I don't known how both of them play, thanks in advance.
>>
2000 points of combined nurgle?
Have glottkin, God knows how many plaguebearers and nurglings, 3 plague drones, Gerald of nurgle, Lord of plagues and a plagueclaw

What's worthwhile?
>>
>>52049134
skaven pestilens is a slow moving horde army. you are meant to flood your enemy with plague ridden rats and they push the furnace along with them. not a lot of range outside of the plagueclaw which is pretty decent.

They ally well with nurgle mortals or daemons because both armies have aoe type stuff that do not affect the nurgle keyword, and pestilens has nurgle.

Couldn't tell you about scourge privateers.
>>
>>52049018

>more proof you didn't watch the video because the video has an example of exactly that.

You don't need any proof. I didn't watch the video. I have better things to do than listen to your voice for an hour. Among the others stabbing myself repeatly with rusted blades. Still better than listening to your stupidity.

In the end you bitch about math but you admit that math is incapable of correctly predicting something like this that doesn't have hard variables. All it boils down is that you need an arbitrary imput.

So, what's the goal of an hour long collection of bullshit if in the end you aren't able to obtain point values because you admit that you have to eyeball them and you can't handle the power of saying a number?

Get back when you have your point values and people will test them. Everything else is just rumour. I'm going to bed.
>>
>>52049267
so you really were just shit-posting the whole time without even knowing how my plan works. That's fantastic.

How about next time you actually bother to understand the plan you decide to declare impossible.

I'd be happy to talk to you about it more once you know what it is your criticizing.
>>
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>>52049267
>>
So, uh, can we maybe get away from retarded math issues that solve nothing? We had a few fairly comfy threads recently, maybe we could try that again?
>>
>Steamhead Duardin
>fucking Steampunk shit
Why.
>>
>>52049508
God yes. Please. I have an extreme sense of complete and utter apathy for both sides. It just find the whole discussion mindnumbingly droll.
>>
>>52049619
Hello again. Hoping to get more on your side this time around, considering the last 2 times you brought it up nobody showed you the recognition you wanted.
>>
Let's end the shitposting, eh lads?
>>
>>52049134
Man all the elf modles from the two warhammer quest games are kickass, tempting me to try and use them as the cornerstone of an exodite conversion, with sylvaneth tree guys as "wraithwood" constructs, then toss in some dinosaurs
>>
im one of the math posters and even I agree its time for a change in subject.
>>
So I'm planning to head swap a dark elf cold one with the decorated head of the lizardmen cold ones, would delf cold one head, plus drakoth body, plus spare troglodon spine make a good salamander?
>>
>>52049776
Way to big for a salamander, except for the head, which would probably be too small in comparison to the rest.
>>
>>52049809
Damn
>>
>>52049638
Droll means gently amusing or witty. You mean dull, and I agree with you. More interested in lore, pictures of people's models and the stories they've made for them than 'balance' and arguments about statistics.
>>
>>52043100
Out of curiosity, are AoS posters still shit posting on the whfb thread?
I mean, if this is response to shit we bring upon ourselves, I'm not ok with it, but I understand.
But if this is just them, why the fuck wasn't it been stamped out already?
>>
>>52040686
Meanwhile yesterday hit twice with 18 rattling gun shots, 0 wounds
>>
>>52049776
don't listen to >>52049809
salamanders are smaller than cold ones
>>
>>52050173
That's what he's saying. Dracoths are already huge compared to cold ones, but even more so when compared to salamanders.
>>
Celestant on Stardrake, equip him with a hammer or a sword and why?
>>
Reading through this thread has been a perfect example of how distilling a game into simple numbers comparison is the easiest way to run it.

Being that autistic should be illegal, Jesus Christ.
>>
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Combed around the web for a bit after seeing the stuff above.
It's apparently commissioned by a Thaiwanese guy from Bankok.
I'll do a non-shitty search when I'm on an actual computer instead of a tablet, but I found a few pieces here and there.
Highlights in the description for this one included the Moestrike Sceptre, The Orrery of Twintails and the Vengance of the Loli.
... I'm so not kidding.
>>
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>this is your Lord-Veritant for tonight
>>
+++ nurgle dudes (Age of Sigmar v8) (1260pts) +++

++ Pitched Battle (1,000) (Grand Alliance: Chaos v20) (1260pts) ++

+ Uncategorised +

········Alliegance [*Chaos*]

+ Leader (140pts) +

········Harbinger of Decay (140pts)

+ Behemoth (280pts) +

········Soul Grinder (280pts)

+ Artillery (360pts) +

········Skull Cannon (180pts) [Skull Cannon (180pts)]

········Skull Cannon (180pts) [Skull Cannon (180pts)]

+ Battleline (120pts) +

········Chaos Marauders (60pts) [10 Chaos Marauders (60pts)]

········Chaos Marauders (60pts) [10 Chaos Marauders (60pts)]

+ Other (360pts) +

········Putrid Blightkings (180pts) [5 Putrid Blightknigs (180pts)]

········Putrid Blightkings (180pts) [5 Putrid Blightknigs (180pts)]

Ran this list the other day. Going to get a second harbinger in there somehow.

FNP on blightkings is amazing....
>>
>>52051382
>>52051397
I love these. Now i just need an image suitable for my desktop wallpaper
>>
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Hoshiko Starfang, apparently.
>>
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Not even your Gryph-hounds are safe.
>>
>>52051505
Would make slick with oil.
>>
Khorne Bloodbound Allegiance abilities

Driven by fury: A unit with this ability can always be chosen to pilen in and attack in the combat phase even if there are no enemy units within 3".

Rage uncontained: Every unit with this ability within 7" of a KHORNE MORTAL HERO at the start of the hero phase can pile in and attack as if it were the combat phase.

What would you think of these? It gives a lot of speed to khorne (9" total each round) but forces them to go to the nearest unit, and also buff them in combat which they absolutely need.

I know that their other major problem is lack of ranged but I can't see any way to compensato for that without new units.
>>
>>52051382
>>52051397
>>52051456
>>52051505
>I'll do a non-shitty search when I'm on an actual computer instead of a tablet
Please do! I look forward to it. Now we'll actually have something to post when people ask for female stormcasts, outside of that one the drawfag did.
>>
>>52051537
>7"
I meant 8", Fucking Nurgle hijacked my post.
>>
Heresy post: it's a good idea to make a mixed army of Seraphon, Stormcast and dwarfs?
>>
>>52051533
Yes..."oil"...
>>
>>52045046

Thanks doc
>>
>>52051537
I commend the effort, but the ability to pile in outside of melee reads really awkward and the ability to pile in and attack during the hero phase is insane when applied to an entire army, considering we usually have heroes coming out of every orifice.
>>
>>52051537

kinda inelegant desu.

Maybe allow all models killed in the combat phase to pile in and attack (and if they can already do it, let them do it twice)
>>
>>52052564
wrong thread, bro >>52051967
>>
>>52051537
maybe one additional attack for each enemy that has attacked so far? Getting the most from it risks actually suffering losses that might make it not worth it.

Or mix the two you have and only have them always pile in (though not necessarily attack) with a hero in 8"
Also a khorne bloodbound alleigance would be terrible, full khorne alleigance.
>>
>>52047468
Own minds and identities.
>>
>>52051505
that is adorable
>>
>>52050891
bump
>>
>>52050891
Hammer for consistency. Sword for the chance of shenanigans or heavy buffs that benefit it more than the hammer.
>>
>>52050891

Hammer is better in a vacuum, sword is better with buffs.

Both benefit enormously from a relic blade.
>>
>>52053461
Also if you are facing anything with a hit penalty, the sword gets drastically worse.
>>
>>52049217
Currently building armies with this in mind with friend. Just finished first nurglings and plaguebearers tonight.
>>
>>52051563
Maybe for maximum range?
Flame cannon plus lazer lizard plus storm cast Not! Jezzarails?
Man I don't know. It doesn't sound like a good idea
>>
>>52052614
It basically has to be full Khorne anyway, with no Bloodbound keyword and Mortal Khorne excluding Khorgoraths from the alliance.
>>
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Look like Slambo is a fatty, that's pretty funny.
>>
Are chaos foot lords ever worth it? Access to the summoning pool sounds fun
>>
Would this list be considered cancer?

The idea is to make a mini deathstar with the desolators, gryphhound and Knight Azyros by giving them We Cannot Fall (6+ ward save for units within 3"), Lantern of the Tempest (Reroll successful ranged hit rolls of 6+ made against friendly units within 6"), Illuminator of the Lost (Reroll failed ranged hit rolls of 1s against enemy units within 10") and Warning Cry (Firing at units set up within 10").

The rest of the list is there to be speed bumps, objective takers or back line objective campers.

Allegiance: Stormcast Eternals

Leaders
Knight Azyros (80)
- Mystic Light: Lantern of the Tempest
Knight Venator (120)
- Artefact: Luckstone
Knight Venator (120)
- Artefact: Luckstone

Battleline
5 x Liberators (100)
- Warblade & Shield
- 1x Grandhammers
5 x Liberators (100)
- Warblade & Shield
- 1x Grandhammers
5 x Liberators (100)
- Warblade & Shield
- 1x Grandhammers
5 x Liberators (100)
- Warblade & Shield
- 1x Grandhammers
5 x Judicators (160)
- Skybolt Bows
- 1x Shockbolt Bow
- Stormcast Eternals Battleline
5 x Judicators (160)
- Skybolt Bows
- 1x Shockbolt Bow
- Stormcast Eternals Battleline

Units
6 x Desolators (720)
- General
- Trait: We Cannot Fail
1 x Gryph-Hound (40)

Battalions
Hammers of Sigmar Warrior Chamber (120)
Thunderhead Brotherhood (80)

Total: 2000/2000
>>
>>52040635
Were Slayers ever good?
>>
>>52055055
Can this list take on potentially 80 crypt ghouls with reinforcements and 4 behemoths, each with 10+ wounds?
>>
>>52055075
Vulkite Berserkers are the best unit in the game.
>>
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>>52055175
>>
>>52055175
>how to troll newfags to death
>>
>>52055119
A 6 man pack of Desolators output an average of 12 -1 Rend 2 Damage attacks and 3D3 mortal wounds shooting.

That should be around 30 wounds against ghouls before Death saves. This should probably be able to wipe a 20 man ghoul unit even with 5+ ignore wounds.

Against a behemoth (I'm assuming we're talking about a Ghoul King on Terrorgheist / Zombie Dragon with a Cursed Book), it averages at about 8 -1 Rend 2 Damage hits.

Including the shooting attack, that is ~16 wounds before Death saves. That should be about 10 wounds dealt at 5+ death save. Not superb but it brings it fairly low.

The rest of the list's shooting averages out at ~8 -1 Rend 1 Damage + 2 - Rend 1 Damage. Not great but could help focus down units before they regenerate.

On the receiving end, the Desolators have 30 wounds 3+ reroll 1s Save 6+ Ward save. That averages to ~100 -Rend 1 Damage hits.

Against the Terrorgheist, I'd estimate I'd lose an average of 2 mortal wounds + 2 -1 Rend 1 Damage + 1 -1 Rend D3 Damage + 1 -2 Rend D6 Damage + ~3 mortal wounds. That should result in about 8 wounds against the Desolators.

I don't know if that is enough to handle a FEC army but the deathstar should be able to seriously damage part of the opponents army and allow the rest of the army to hold objectives.
>>
>>52055745
Fair enough. I'm always iffy when going up against horde armies, mainly because my list is built around sniping heroes. At 2k my stormcast seems to seriously lack the number of models to contest objectives and wipe horde units off the table, but that's probably because I haven't tried desolators, concussors, drakesworn etc yet.
>>
>>52051382
>I'll do a non-shitty search when I'm on an actual computer
Do eet
>>
>>52055905
Anime was a mistake
>>
Are Chaos Chosen much use as a unit?
>>
>>52055771
I'd think a stardrake would be great for both sniping heroes and wiping hordes since it has an ability to do d3 mortal wounds to multiple MSUs or 1/6th of a 1 wound horde in mortal wounds.
>>
>>52056019
Stardrakes are expensive as fuck though.
>>
>>52055954
So was AoS, they just fit like that
>>
>>52056054
DESU this entire hobby is expensive as fuck, but I get your point.
>>
>>52056093
Goddamn word filter.
>>
>>52056075
You were a mistake
>>
>>52056093
I mean points-wise.
>>
>pedo weeb shit
aosg pls no
>>
>>52056156
exactly
>>
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>>52055905
>>52051544
So, near as I can tell and, after combing though several hundred vocaloid memes I don't get, the pics that we have so far are pretty much all there is in terms of AoS from that guy. Several of the pictures are in fact just one of his OCs (see pic) with Ghal Maraz and other stuff shopped in, like >>52045645 or >>52045585.

In case anyone wants to give it a go themselves, the idea was proposed by Chayuth Pirotesak while the art is from CatstudioInc, both on facebook.
Some of the fotos the guy made are kinda interesting.
>>
Though I did find one more thing, but that's 40k related: Loli Shadowsun.
>>
>>52056289
Stop posting pedobait it's fucking gross
>>
>>52049993
The word is more often used sarcastically in films and shows by foppish dandies and their ilk. So /anon/ must have thought it was a negative word.
>>
>>52056300
Agreed, is there a reason we need something super cringy in these threads? First we had that bingo, and now we get the pedo bullshit.
>>
>>52054909
This pic does make me appreciate how damn good the studio paintjob was from a technical perspective. I mean the mini in the pic is not poorly painted but GW Slambo looks really nice with those transitions.
>>
>>52056300
Dubs dont lie
>>
>>52048070
I'd say kroot like pic related work fine. I would personally convert some of the foot slogging kroot to just wield spears or melee weapons since a 100% rifle wielding faction might feel a bit weird.
>>
>>52056278
That's cool. Thanks for bringing those here. I am not usually for touhou or moe or whatever its called style, but I am digging these because it's nice to see AoS fanart
>>
>>52056604
>it's nice to see AoS fanart
If this is the state of AoS fan-art then I'd rather see no AoS fanart ever again.
>>
>>5204134 prob still the best way to go with death and super easy to paint. GK on terrorgheist is a beast I'd put it at the biggest potential damage dealer in death.
>>
>>52056640
>bitching about moe fanart on a Indonesian puppetry board
>>
>>52056640
>implying this type of fanart isn't prevalent in 40k
>>
>>52056640
You must be new here.
>>
>>52047866
V>>52049209
What is Gerald of Burgle good for?
>>
>>52056707
>Gerald of Burgle
How far can we take this?
>>
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Tfw your Start Collecting box for Slaves to Darkness comes tomorrow. Oh fuck I cannot wait to start my StD/Disciples of Tzeentch Army. Oh fugg
>>
>>52056720
I didn't even mean that cracked phone works though
>>
>>52056640
>If this is the state of AoS fan-art
Do I have to post the seraphon fanart?
>>
I'm starting to think people spill their pots on purpose to attentionwhore on facebook
>>
>>52056665
Moe is one thing, half naked, prepubescent, panties on display girls is something else.
>>52056679
Luckily it also has plenty of other styles, making for a far more diverse palette
>>52056809
If it's worse please don't. If it's actually good, please do.


Unrelated note, current thought about 'Azyr' in the app? Aside from the bugs I think it's pretty nice. The option to upload your own pictues is a nice touch. Bit rough, but I welcome these kind of additions.
>>
>>52056844
Azyr is fairly unwieldy when compared to the Warscroll builder, so I fear its only a matter of time until GW hits that with the legal hammer.
I also would prefer it if I could just buy the fucking thing at a flat value instead of being forced into a shitty subscription.
>>
>>52056843

Now, THIS I actually like.
>>
>>52056901
Depends on what they will keep including with the subscription. If it means I get all updated point values for 12eu a year I would be happy. It also depends on how many functions or features they keep adding.

Them shutting down scrollbuilder would be their right, since they now offer a comparable service. It's still a business after all.
>>
>>52056942
It would be their right, sure. It would still suck, since the scrollbuilder is flat-out superior *and* free.
I don't mind paying for a superior product, but a bug-riddled mess that is also slow and clunky is a different beast.
>>
>>52056968
True, but hopefully in time it will become superior. I like their emphasis so far on customizing your list be more 'Your dudes'
>>
>>52056843
What?
>>
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>>52043567
with those empty wrist sockets they all look like they have tiny cannons for arms.
>>
>>52056728
You'd need Slaanesh models to start an STD army.
>>
>>52043567
>people blowing crazy money on these badly designed dorfs
>>
What is the appeal of playing disgusting rats? Their fluff is not even interesting and the models arr rook same. Why would I want to be associated with plague bringing vermin
>>
>>52057203
Because they have plot armor and act retarded and still get away with it unlike Orcs.
>>
>>52057226
>>52057203
Being this angry about the best race of Warhammer.
>>
>>52057260
>reddit rats
>best race
>>
>>52057260
why do you think they are the best army?
>>
>>52057282
>Great diversity while still coherent.
> Interesting combination of visuals and themes: Big monsters, cool war machines, magic, ranks of soldiers, ninjas, disease ridden fanatics.
>Plenty of room to make 'Your dudes' with all the different minor clans
>Internal conflict and backstabbing make for great stories and gives you room to tell a story about your army
> Comedic without losing their menace (orcs suffer from that imo)
> Great looking miniatures, at least the ones that have been updated recently.
> Has always had great rules in the game
>>
>>52057203
Dunno, people loved the rat race in everquest too. Dont get it
>>
>>52057352
>Internal conflict and backstabbing
this is why i cant take them seriously. they are actively killing each other in a war against other races. i mean what te fuck
>>
>Has always had great rules in the game
could you name an example
>>
>>52057352
>dude what if they are orcs, but better and have cooler toys

Fuck reddit rats.
>>
>why yes I do collect an army of rats
>>
>>52057429
>>52057417
>I'm angry about a fictional race of plastic rat miniatures.

>>52057401
It depends on the author but for instance the Headtaker novel depicts it in a great way. Social Darwinism+policital plots. Most people only remember Thanquol who is famous for being excessively paranoid.
>>
>>52057401
I don't know how you don't like the fact they are scheming, paranoid, backstabbing pricks...
I think that adds tons of flavor to the race
>>
>>52058294
I think it's more the assumption that Skaven have to Stupid Evil, as some authors and stories do depict them that way.

It's also essential to make them Chaos, since one of the main traits of chaos is their weakness when it comes to working together.
>>
>>52057454
>not being angry about a fictional race of plastic rat miniatures
>>
>>52057454
>he's not angry about everything
>he's not worshipping Khorne
back to /whfbg/
>>
>>52057138
>implying FW chaos dorfs aren't best looking dorfs
>>
>>52042063
Good read Anon
>>
I like this new app feature. Rate?
>>
>>52057401
The key is you're not supposed to take them seriously, nor any aspect of a Warhammer setting. The franchise prides itself on fun and rule of cool.
>>
One question, will any kind soul in this thread upload the booklet for Warhammer Quest, Shadows over hammerhal? I'm not interested in dungeon crawlers or non-destruction armies but I am interested in the lore.
>>
>>52059324
I think you can say that about every race in Warhammer. Every race/faction has a serious and a more tongue in cheek interpretation.
>>
>>52043821
Spell jammer already exists
>>
Death > Order > Destruction > Chaos
>>
>>52059324
well there are people who identify themselves with their armies. personally, i dont like backstabbing rats
>>
>>52059551
Order>Destruction>Chaos=Death
>>
>>52059603
>tfw identify myself as a greedy rat Skaven
>>
>>52059397
I don't have a scanner and the lore section is about 30 pages long. Sorry m8.
>>
>>52056843
I'm convinced it's attention whoring. I have never spilled my pot, ever. Then one day a funny story rises from it, and suddenly everyone is spilling theirs. It's a forced meme that needs to die
>>
>>52059279
Oh fuck no, this app better not do everything in multipage PDFs. Just use scrollbuilder. It's simpler and quicker for us to look at.
>>
>>52059866
The app actually tells you if shit is legal though, which is already better than scroll builder
>>
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>>52045533
>>52045585
>>52045613
>>52045645

are they really the ultimate 4chan faction?
>>52051382
>>52051397
>>52051456
>>52051505
>>52055905
>>52056278
>>52056289
>>
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>>52059617
>even CONSIDERING playing order
>>
>>52055745
since dice rolls are random and blood secrators exist how can the game ever be balanced?
>>
>>52059866
This is the export that is made by the app. You don't have to do that necessarily.
>>
>>52059927
Lizards and trees are cool, so it's not hard to -consider- it
>>
New thread.

>>52060366
>>52060366
>>52060366
>>
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>>52059927
If those Cthulhu/deep one elves are actually a thing I'll definitely pick some of them up.
>>
>>52060443
Is there much evidence that they are?
>>
>>52060586
Nope, no evidence, just rumors.
>>
>>52059279
It looks to be a pretty standard chaos dwarfs list. But the centaur renders are going to be pretty useless without the taur'uk

But yeah, as other anon said, PDFs are pretty annoying for list judging. Please stick to images or copy-pasted
>>
>>52056843
Saw a guy spill it in store.
I spilled an agrax and never posted about it until now. The pots are legitimately bad but GW will never go droppers, so we just learn to live with it.
Thread posts: 331
Thread images: 39


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