So what happens if you just say that character have a "demeanor" alignment and a "nature" alignment, where one alignment dictates who the character outwardly behaves while the other dictates why they behave like that?
So you could have a character with a "chaotic good" nature because they believe in freedom and people fulfilling their potential as people, while having a "lawful evil" demeanor because they try to achieve that by twisting rules to help themselves at whatever cost?
Making the alignment system more complicated will not make it better.
>>52016725
>How do we fix a superflous and pointless element of the game that serves no real purpose other than confusing the hell out of people for past 40 years
By removing it.
HOLY SHIT YOU'VE DONE IT
YOU'VE FIXED THE OFT-DEBATED ALIGNMENT SYSTEM
HOW
HOW DID YOU DO IT
SHARE WITH US YOUR GENIUS KNOWLEDGE
>>52016859
This.
Chop chop.
>>52016725
Do you mean like Nature and Demeanor in Vampire the Masquerade?
How about you don't have an alignment system.
>>52017736
Exactly! But with alignment because it was first and therefore better.and also it means simple rule systems don't have to spend a page laying out what a "bravo" and an "architect" are.
Either do no alignment, or do alignment as Gygax intended: ripped straight from Michael Moorcock. Alignment should be the character's unwitting position in a cosmic struggle, not their personality type.
>>52018374
>Alignment should be the character's unwitting position in a cosmic struggle, not their personality type.
You're gonna have to explain more what you mean, not all of us are into homosexual literature.
>>52018374
Wasn't that from Poul Anderson not Moorcock?
>>52018925
>Books are scary and gay
What exactly are you doing on /tg/, Chad?
>>52018925
>browses /tg/ but hasn't even read the Elric stories
back to /b/ m8, this is for people who like tabletop games here
>>52016725
You can fix Alignment by:
>Remembering that alignment is derived from your actions, not the other way around.
and, more importantly:
>not playing a system where alignment has significant mechanical baggage
>>52019232
This is bullshit, after Paizo did this in Pathfinder they tried to reverse course after players started going fucking bonkers justfying with evil alignment spells yet still retaining their good character alignment.
>>52016725
Or you could write a backstory that clearly defines the character's motives, values and worldview, instead of trying to pigeonhole all of human experience into a 3x3 grid.
>>52019259
PF has alignment coded in pretty deep, though, and evil-aligned spells don't really feel evil to use.
Anderson and Gygax were both devout Christians and understood that without alignment having strict mechanical effect every game would descend into degeneracy and depravity.