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Infinity General: Intruder Appreciation thread edition

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Thread replies: 315
Thread images: 56

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where those who have you in their sights also know how to hide.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
https://catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous Thread:
>>51859052

Hopefully everybody's bust playing the game itself instead of posting about it online, thread wasn't even at the bump limit when it died.
>>
Human traitors for CA when
>>
>>51919507
People have been playing Nomads for years.
>>
>>51919287
Tohaa masterrace reporting in
>>
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>>51919507
>traitors for CA when
never you filthy alien
>>
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>>51919645
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>>51904337
If you glue two peices of that plastic back to back carefully, you not only get a very durable standee that can both bond well to abase and have surprising strength, but it creates a slightly hazy, almost frosted look when done properly. Downside is it's a bitch to cut cleanly.
>>
Dead game dead thread
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>>51921251
Is that the best you can muster?
Try harder next time.
>>
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Painted Moriarty and that other one today.
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>>51921817
nice
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>>51921817
Gotta say, that particular combi+flamer always looked right to me, old look in a reasonably sized package. New combi design is fine and make some psuedo-/k/ sense. New Spitfire looks too similar to the combi however, if CB cleaned up the old model a bit and shrank it down to an appropriate size it would still retain its visual profile and help with identification.

Anyone else missing some of the weapon flavor when new sculpts modernize? I dont mean the fuck hugeness they were, just their visual silhouette and design features worth preserving.
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>>51919287
>Keeping the thread alive post.

I've been looking into getting back into PanO again. I played them quite a bit back in mk2 and since mk3 came out I switched to Nomads and Aleph. I loved my knights and want to get back, does anyone have advice for that kind of thing?

Something like : Joan, 2-4 knights, a fililer link team and maybe remote support.
>>
>>51923479
The real meaty link team in MO is Magisters, which recently got even better since you can now add 1-2 Hospitallers or Santiagos to it. You should probably go for that most of the time.

>>51923433
In some cases yes, the new Nomad spitfire is pretty bad and boring. Other redesigns were good though, like the Nomad boarding shotgun that added that distinctive front grip and the PanO HMG that no longer looks stupid as fuck. The entire CA weapon range is a massive improvement too, I can't wait for Shasvastii to get combi rifles that don't look like absolute dogshit.
>>
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Need some opinions, what good ARO Pieces are in Caledonia?
Army Code MwBgTAPqIRBsBSMB2ALAgnHAjAghNrihpsgKz4krKkj7opiZm4FJwkbBNtgebd8Rflxq8RwdHmBJkRABxkxMlArLyEAAUQp0WVlWQ0MyOngbImGFkPadgG8fdYq5mVDOmy1j7EzDydCa+dCgaJjzYocjhllqaQA=

https:// army.infinitythegame.com /index.html?l=MwBgTAPqIRBsBSMB2ALAgnHAjAghNrihpsgKz4krKkj7opiZm4FJwkbBNtgebd8Rflxq8RwdHmBJkRABxkxMlArLyEAAUQp0WVlWQ0MyOngbImGFkPadgG8fdYq5mVDOmy1j7EzDydCa+dCgaJjzYocjhllqaQA=
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>>51924339
Why are TAGs so shit?
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>>51924379
>>51924339
Crap, I didn't mean to reply to you.
>>
>>51924379
Not all of them are. The Sphinx in Onyx for example is a pretty solid piece.
>>
>>51923479
Piggy backing off of what >>51923937 said, Magister links are usually what people go for, seen them broken up when they get into enemy territory to form a core link of fusiliers or order sarges. Mobility Joan can do solid work as a solo unit, if you want her in a link for a disgusting BS18 you'll want the v1.0. Santiagos have more gear and can make a solid brick of nanopulsars and EM grenades, but they only have 3 guns to choose from and have the duo link option already and can be used like smaller Taskmasters. hospitallers will give you the more traditional HI pain train with an actual doctor.

>>51923937
Oh man, not just PanO but everyone had really dumb HMGs, YuJing was kinda neat looking despite also looking stupid. The Shas combis can pass for StarTrek Phazerifles at least? Just as long as people dont paint them in neon colors they wont look too much like something produced by Bad Dragon. But seriously, that whole sectorial needs a visual rework. When they are wearing cloaks and armor plating they look fine, but mostly naked pharoah frogmen is just goofy looking.

>>51924379
Obvious targets for fire, large silhouette, can be possessed while REMs somehow cant. But TAGline looks like a push to make them able to fit into ITS scenarios better now that they are specialists.
>>
>>51924379
maghariba guard is not shit she's beautiful
>>
>>51924415
>>51924447
I just feel like they are super fragile for their cost. Or maybe it is just my rolls, and lack of my Guard having TO or Mimetism
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>>51924461
very hackable though
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>>51924470
ARM 8 +MULTI HMG is still pretty decent for keeping people at bay. Most commonly, I see heavy TAGs (ie those with multi HMGs) get a decent murder boner going on their active turn before setting up somewhere annoying in Suppressive Fire. That'll give you a decent modifier to hit with the -3 from Suppressive, you have high enough BS to offset the range band modifiers for Suppressive, and you can get cover a decent amount of the time to make you difficult to move. Granted this type of play is more useful once binary TAG threats such as ADHL's and forward hackers are dealt with, but it's no different than most counters in the game.

The problem with running most TAGs is that they're not as point efficient as their cost in dudebros. Mediocrity in the face of excellence tends to make the former look worse than it is.
>>
>>51924514
>>51924379

sorry, meant to reply to (You)
>>
I think TAGs suffer from AP munitions the most which makes them look like they are much softer than they really are. Also due to their mobility and the penchant to go on murder streaks, they can often isolate themselves from the rest of your forces and be out of range of friendly engineering to recoup their STR.

Granted my favorite TAG is best used as a very aggressive repeater then exploding, so there is that.
>>
>>51924684
This, it's very depressing when my Guard goes from 8 amour to 4. And especially when it dies to a K1 rifle, or a combi-rifle..
>>
>>51924379
Because you've never faced a Cutter, presumably. Nasty motherfuckers, they are.

Though really even stuff like Guijias can be highly effective if used and supported properly. I had to bring out mine to shut up a local guy who kept shitting on TAGs after leaving his Szally out in the open without supp fire like a retard. At the end of the day I still prefer my HI, but the pure mobility that TAGs have is actually pretty fantastic. You can just walk through terrain that anyone else would have to go around or climb.
>>
>>51924514
>can no longer carry hackers/engineers/HI on board with braces
why, CB
>>
>>51924748
All the armor of a Jotum wont save you from unlucky crits, but it does suck. Best defense is not being seen and going on Supp fire. Depending on how the game is going or your opponents mindset, they will probably do their best to neutralize your TAG, so it can act as a kind of bait since you know there will be a heavy focus on it.
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>>51919703
I'll take "Sepsitors for Fun and Profit" for $400, Alex."
>>
As far as TAGs go, there's key thresholds in their cost-power effectiveness and stats that make a few stand out.

1. Arm9/10 (Jotum, Avatar) means when you are in cover, you're pretty much immune to hits from any weapon with normal ammo, since like a 5-15% armor fail rate is pretty much negligible.

2. Anything with defense mods
Cutters, Tikbalang, Sphinx, Avatar are all very powerful since defense mods plus armor makes them crazy survivable. A Cutter against most attacks is actually more defensible than a Jotum, and a Tikbalang more than a standard ARM8 TAG. Avatar's a bit too pricey here, and the Sphinx is ungodly powerful due to hyper mobility and wonderful weapons with TO. Let's not talk about the Uhlan though, what a waste.

3. The ARM8 TAGs are lackluster... mostly.
Best one's probably the Maghariba due to price.
Next is Szalamandra now that it's got a KHD Pilot, BTS9 and the weapon.

4. Cheaper units are only semi-TAGs and are more like 3-wound HI.
>>
>>51925152
I'd rate them
>God-tier
Cutter, Jotum, Sphinx

>High-tier
Tikbalang, Dragao, Maghariba, Iguana, Szalamandra, The Avatar, Marut

>Meh-tier
Squalo, Seraph, Uhlan (if you pretend the Cutter doesn't exist), Guijia, O-Yoroi, Lizard, usually Gorgos

>Shit-tier
Uhlan (when you remember the Cutter exists), Raicho, Gorgos against large amounts of flame, Anaconda

>Basically HI and don't belong on this list-tier
Geckos, Xeodrons, Overdrons
>>
>>51925337
This is exactly how I feel. Of course, aside from Caskuda (higher than god tier, so much so that it ascended to a greater plane of existence).

Of the God Tier, note: Sphinx and Jotum can be solo rambo pwnmobiles, but the cutter can't. She's got a horrible blind spot due to HMG ranges within 16 and no secondary weapon (why did you remove the flamer, nooo)

O-Yoroi's probably my favorite of the non-grenade Meh TAGs, just because Koalas are such powerful close defense and area denial tools. The Guijia should belong with the Raicho a tier below though, IMO. It doesn't do anything well. At least Lizard and Squalo have artillery options, which should be taken every time (else upgrade to Dragao and Szally)

Oh, I'd put Scarface on the Meh-tier. He's pretty OK for his cost.
>>
>>51925522
Guijia is higher than Raicho simply because it doesn't have as much competition. CA is full of TAGs or near-TAGs that are just so much better or cheaper than a boring old generic TAG that the Raicho has no chance, while the closest equivalent in YJ (the Yan Huo) is slow as shit, making the Guijia's mobility advantage more pronounced. LT option is nice too.
>>
>>51925152
>>51925337
Good analysis and good power rankings.

>>51925522
Cordelia is fairly handy as well
>>
>>51925337
Nicely ranked. What a waste that Uhlan. It feels 10pts too expensive.

>>51925577
Raicho has little chance in MAF too. She's just a heavy hitter, and the Morats have plenty of those for far less. Like you said, at least the Guijia can offer the durability on a fast platform. The Raicho doesnt have much to offer at all.
>>
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Time for a crotch shot.
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>>51926282
>Almost all the Sniper Shots this month are from the same miniature
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>>51925337
The Gorgos is definitely edging up that tier in my opinion. It is a bonafide murder machine at mid to close range with plenty of capacity to force opponents into bad choices. The Chaksa is extremely good at its job with mimetism and LS. Between the two, only the Sphinx really is as good at murdering dudes that those ranges. You can force two for one kills pretty readily if you can get to the backline. What really brings it home are Symbios.
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>>51919287
Hey, I'm looking to get into the game. The army I'm thinking of running is 2 Samaritans (hacker and lieutenant), an overdron batroid and 37 gakis. Would this force work? Would fielding this many hungries make me an asshole? Would fielding that many gakis be effective?
>>
>>51926417
>Would fielding this many hungries make me an asshole?
Well, I can answer that question: yes, it will slow the game down to a grind.
>>
>>51926417
No
Yes
No
>>
>>51926417
>Would this force work?
It would technically function and be legal to play. Beyond that I can't promise anything.
>Would fielding this many hungries make me an asshole?
Yes.
>Would fielding that many gakis be effective?
No. Gakis are walking mines, taking so many walking mines that you need to bunch them all together in your DZ is a bad plan. Also you don't have enough regular orders for your big dudes to be useful.
>>
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>>51923937
PanO old and new HMGs look very similar, the biggest change is the drum placement and size.
Old Nomad HMG is a monstrosity. The weird shape and size coupled with smaller models make it look ridiculous. HMG Securitate is the most egregious example, the guy looks like he has no idea how to hold this stupid gun. Hellcat looks like she's about to fall over.
But I agree about old Spitfire, the Wildcat is quite distinct while the one on the new Moderator just looks like a larger Combi.
>>
>>51927171
The drum placement was my main problem with the old PanO HMG, having that huge drum in such a stupid place looked terrible. Though desu all the old HMGs except for Ariadna and maybe Haqq looked fucking awful.

I think it's distinct enough, though nowhere near as much as the old spitfire. I'd accept it being some sort of modified combi if it actually looked good. My issue with it is that it's just ugly. The bulky front end and dumb magazine clash with the tiny handle and the whole thing ends up looking like a mess.
>>
Does anyone have a pdf of the n3 fluff book? I never got it because I had the n2 one and didn't think there'd be much difference, but I need background details to help run a RPG campaign soon and the RPG isn't out yet, fml. ):
>>
>>51926417
One TR drone and your whole army is dead.
>>
>>51926417
Well you've got barely any regular orders, not enough to properly support the TAG or the two close quarters specialists so while legal it's not going to work very well. It has some hard counters to the Gaki by placing a couple mines and using coordinated orders for suppression fire to take down the Gakis as they run across in the impetuous phase.

If you're fielding more than eight impetuous irregular troops you're likely doing something wrong. Could be fun to field, albeit a slow and dragged out game.
>>
>>51921817
Is he dabbing?
>>
So I have a problem, I know that for my Yu Jing I should get the rui chi and its brother. But I hate the models. Is there either a suitable proxy or some other unit that can perform their role, aka reactive turn support for my hsien.

Also how is the cat bot crucial to playing ISS? right now am more of a vanial player, because of the collection of units I have. But down the line, am probably going to branch in to ISS.
>>
>>51928789
I think it was sculpted before the fad, but yes, Moriarty does otherwise look like it's holding a sneeze.


>>51928852
Hate is such a strong word, don't be so inclined to use it so freely. Yu Jing is a pathway to many models with great rules that some consider to be ... unsightly. Cases that provide examples: the Dao Fei, Guilang, Karakuri, Kuang Shi, Pheasant Rank Red Fury, Bao Troops, and Keisotsu Butai.

Now, as for actual proxies, I'd suggest the Panguling box, which may (but is unlikely to) be more your style, is the same size, and from the same faction. Otherwise the only S4 models from Yu Jing are Aragoto. Look through some of the other factions' Remotes that are S4 though. The Haqqislam EVO's kind of cool with its wee DirecTV dish, as are the mulebots from PanO.

Suitable replacements for the role of Rui Shi are Bao Troops. They're a tad more expensive, don't have as high a burst a weapon, can't be easily buffed to get Marksmanship, but they have access to a multi-sniper, and better durability, as well as possible biometric visors. To perform a similar but different job, the Yaokong TR bot or the Raiden HRL can work too.

Su-Jian isn't crucial to ISS. Only thing Crucial to ISS are Sophotects as your only doctor/engineer that also happens to be really efficient (use a Deva functionary to proxy with your regular servant bots to serve her, or you can be the good looking model in the box but end up with some surplus netrods you're not going to use). Kuang Shi are nearly mandatory too, if you want to try hard but not field a Wu Ming pain train.
>>
>>51928852
Are you the guy from earlier with the camospam meta? Honestly I wouldn't recommend Rui Shi for such things anyway. If you don't use it aggressively you are paying SWC for nothing but some rather unimpressive supp fire. To protect the Hsien I would put him behind a wall where he can't be shot at and then put him into suppressive fire to attack anyone who gets close. Anything that stops enemies from getting to him is good for protection. Mines, warbands in the midfield(including Kuang Shi), long range AROs like missiles or rockets and units in suppressive fire are all useful. If you really want another suppressive fire unit with MSV2 then you can get the Bao Troops, but unfortunately they only come in a box of 4 and you will use only 1 or 2 in a game. The combi rifle profile has an x visor which makes his supp fire better at longer ranges and he also has a shotgun in case he is caught at close range.

Catbot is a good option in ISS and worth taking, but it isn't crucial. You don't need it.
>>
>>51926417

>Would this force work?
No.

>Would fielding this many hungries make me an asshole?
That's a hard question. You will be extremely shitty opponent because gakis horde will take forever to move. However, a single sniper or TR bot will allow your opponent to use you as a cock sock. You are not going to be that one guy that takes the most OP roster and beats everyone up. You'll be that creepy weird guy with 37 cockroaches that nobody wants to play with.

>Would fielding that many gakis be effective?
Lol no. You should stick to 40k.
>>
>>51929100
Sniper Bao gargles cock. The combi MSV is the one to take solo, he's a nasty doorkicker and an absolute motherfucker in suppressive fire. For haris links either of the boarding shotty MSV profiles are best, depends on whether you think you're going to get more use out of a contender or BMV.
>>
Does anyone have any links to pdfs? i know you can get the rules from the infinity website but i'm looking for the fluff
>>
>>51929798
There's a couple bits and pieces to find. There's a scan of the old Human Sphere in a .pdf that includes the fluff. If you search for "infinity human sphere .pdf" it'd be the first scribd link. Not linking it directly because I don't want this post to be blocked for looking like Spam

People don't generally scan the fluff books because, for one, it is immoral, the main reasons anyone buys the books from CB is for the fluff which helps support it, for another it's way too many pages and effort.

Otherwise the main site has some small rundowns, their catalog has unit fluffs in descriptions of some units, Miniature market usually includes a fluff excerpt with most units, and there is a google drive link that comes up on the forums if you search "infinity stuffies" in your favorite search engine. That includes most unit fluffs, the general release schedule, and other stuff.
>>
>>51929798
The rules being free isn't good enough for you?
>>
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>>51919287

Going to be running this list against a Vanilla PanO player for the mission rescue. Any recommendations?
>>
>>51930921
>>51930881

I'd buy the books if they were available in a digitalformat, or if you got access to a digital version with the physical books. As far as i can tell you can't buy a digital version from the infinity web store or any other retailer.

I'm not looking to pay up to 140€ for some books I'm gonna skim through for an hour or two and then let them gather dust until i throw them out.
>>
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>>51929100
Guilang and Daofei are ugly now? Hell, Bao are vanilla but still solid sensible dudesmen with not a stupid girl pose or a propped open visor in sight.
>>
>>51931206
I find Daofei ugly, mostly the big honking guns.

Guilang are fine.
>>
>>51931206
"Some" doesn't have to be you. I like the Karakuri but I've seen people who revile the models unfairly.

Daofei are definitely ugly next to the modern standard Yu Jing like the Domaru or the Zuyong Multi-rifle. Outshone in most ways.

It's like a 4/10 next to a lot of 8/10s. #3 thing in my YJ wishlist behind new sectorial rules, and Shikami sculpt is a spitfire Daofei.

I personally don't like the Guilang helmets but I still find them reasonably tolerable, if a bit short, and it usually leaves me wishing they looked as good as the current Zhanshi or Zhayedan because I use that profile so much.
>>
>>51928852
Reactive turn support? Do you mean something that can go suppression or are you thinking of Total Reaction?

As far as suitable proxy for the Rui Shi, I don't think anyone will bat an eye if you use another factions 55mm remote such as the Bulleteer, Sputnik, etc especially if you paint it to match your forces.

As far as the Su Jian, it's the quintessential big stick in ISS. Nothing else in the sectorial matches its speed and durability except for scarface who has frenzy and lacks a template. Not essential, at least not to the extent of the CG KSCD and Kuang Shi, but it is an ace performer. I love the vicious bastard to bits, it's one of my favorite pieces to play in both Vanilla and ISS.
>>
Reposing a rulre-question from last thread, because I got conflicting answers:

Can I dodge an engage attempt by the enemy?

I got an argument against it, because of "conflicting timing issues", but I don't buy into this too much, because the whole order mechanic is always a bit skewed in regards to timing.

By now, I think one can't, because engage is not labeled as an attack.

Thoughts? Comments?
>>
>>51931611
I'd say no, because a dodge doesn't go ftf with another dodge, they'd be two normal rolls, and the end state of checking if engage passes would place the reacting model in base contact of where the active model would end up if it dodged.
>>
>>51931611
No. Dodge only works against attacks. Engage is not and attack.
>>
>>51931524
>>51929153
>>51929100
Ok thanks. I think I'll try all that. Maybe people will be ok with me using the haqqislam rems. It also looks like I have to get the kuang shis.
I wish that blisters were more accesible here. It seems like all models only come in big boxs, where one more offten then not use one or two models, and because everyone wants the same models, it is impossible to even share boxs :(
>>
>>51931881
where the active model would end up if it dodged.

Remember that active turn dodges also don't allow the 2-inch movement, so the model would just be sitting where it ended the first short skill of the order anyway.
>>
>>51932140
Ah and one more thing is there something like a guilang box, right now am using the sniper nyss as one, but I would like another one.
>>
>>51932174
I accidentally the word regardless of
>>
Do we know when the next expansion is coming out? I wanna play the Invincible Army.
>>
>>51932572
Never ever.
>>
>>51932572
Warcors got wind something big is coming, it most likely is the manga but there is a chance it could be Acheron Falls, for gencon

Otyerwise next year at the earliest
>>
>>51932572
The heat death of the universe.
>>
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ANTIPODES:

1. "Should one of the members of the Assault Pack be unable to execute the Entire Order (or both Short Skills of the Order) declared, then that member must remain idle while the rest act normally."

- Does that mean: the pack f.e. move - CC attacks, but one packmember would not be able to reach the target. It could therefore only follow the first skill - move - but not the second skill, would it just stay idle altogether and not use its first skill to move either?

2. if one of your Assault Packs has lost its Controller or at least one of its members (i.e.: they are Unconscious or Dead), or if the Control Device is Disabled, make a single WIP-3 Roll for the whole Pack.

- What about IMM-2? Packmembers who are out of coherency enter IMM-2 until the rest of the pack shows up again. Do they count as 'lost'?
What if the IMM-2 state was established by an enemy adhesive gun?

2.1 - Also, if I advance my pack in a spread out line, but the middle dog gets shot, are the outer two mutts, now out of coherence to each other, frozen into IMM-2 and stay that way with nothing I can do about it?
>>
>>51931611
No you can't. Engage isn't an Attack. You wouldn't want to Dodge against Engage anyway. Just shoot their face with higher burst, dodge is always burst 1. Maybe the rare case with like a pupnik or something with hyperdynamics, but really then you'd want to be in mele.
>>
>>51933494
>1. "Should one of the members of the Assault Pack be unable to execute the Entire Order (or both Short Skills of the Order) declared, then that member must remain idle while the rest act normally."
>- Does that mean: the pack f.e. move - CC attacks, but one packmember would not be able to reach the target. It could therefore only follow the first skill - move - but not the second skill, would it just stay idle altogether and not use its first skill to move either?

No you still get the valid first skill. It works like G:Sync, if one of the short skills is invalid(like not having LoF or not engaged) you idle for that one but otherwise you perform the same skills.


>2. if one of your Assault Packs has lost its Controller or at least one of its members (i.e.: they are Unconscious or Dead), or if the Control Device is Disabled, make a single WIP-3 Roll for the whole Pack.
>- What about IMM-2? Packmembers who are out of coherency enter IMM-2 until the rest of the pack shows up again. Do they count as 'lost'?
>What if the IMM-2 state was established by an enemy adhesive gun?

IMM-2 doesn't effect that part since it's not Unconscious or Dead. You can leave one Antipode behind and he just becomes IMM-2(or maybe you are forced to leave them behind because you got hit with adhesive). The other two if they are in ZoC of each other can act normally.

>2.1 - Also, if I advance my pack in a spread out line, but the middle dog gets shot, are the outer two mutts, now out of coherence to each other, frozen into IMM-2 and stay that way with nothing I can do about it?

Yes. Hunt as a pack.
>>
>>51933494
1- Should one of the members of the Assault Pack be unable to execute either of the two Short Skills of the Order declared, then that member must carry out the other Short Skill while the rest of the Pack carry out the full Order.

2- A member of a Pack who is outside the ZoC of other member enters the Immobilized-2 state at the end of the Order that happened. Place an Immobilized-2 Marker (IMM-2) beside the straggler's base. The Immobilized-2 state is canceled automatically at the end of any Order in which the isolated Antipode is within the ZoC of at least one other member of his Pack.
>>
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>>51934291
thank youuuuuuuuu anon
>>
>>51933494
IMM2 is not a null state, if the middle doggo gets hotglued the other 2 doggos can still move around him or leave him behind if they are together
>>
>>51934291
Not quite right anon, the other 2 can move around the immobilized one
>>
>>51934589
>>51934642
No, his answer is right, he interpreted my question right, even though I haven't written it out very clearly.

I was meanig to ask what happens if the middle doggy gets shot dead.
>>
>>51919287
So I've decided to start building up a Morat force. Obviously going to get the starter set, and I'll pick up the Witch Soldiers box because I love the models.

Are there any must have units or otherwise recommended ones?
>>
>>51934860
Hungries box because cheap orders

Autocannon guy because he looks fucking awesome
>>
>>51934860
A Yaogat is always important for camo killing and smoke combos with Daturazi. Anyat involves a shitty box deal, but is god tier if you can find someone to split it with.

Slightly lower down the priority list, Medtech and the Drones can compensate for a lack of specialists elsewhere.
>>
>>51934959
Do not buy goddamn Autocannon Kurgat. This is madness and the actual worst model in the sectoral.
>>
[b]CELESTIAL GUARD (Kuang Shi Control Device)[/b] Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | [b]13[/b])

[b]PHEASANT IMPERIAL AGENT (Chain of Command)[/b] Red Fury / Pistol, DA CC Weapon. (1 | [b]35[/b])

[b]HSIEN Lieutenant[/b] HMG, Nanopulser /

[b]CELESTIAL GUARD Hacker (Hacking Device)[/b] Combi Rifle / Pistol, Knife. (0.5 | [b]21[/b])
[b]LÙ DUĀN[/b] Mk12, Heavy Flamethrower / Electric Pulse. (0 | [b]21[/b])

[b]KUANG SHI[/b] Chain Rifle / Pistol, Knife. (0 | [b]5[/b])
[b]KUANG SHI[/b] Chain Rifle / Pistol, Knife. (0 [b]5[/b])
[b]GŬILÁNG (Forward Observer, Deployable Repeater)[/b] Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | [b]27[/b])
[b]KEISOTSU (Forward Observer)[/b] Combi Rifle / Pistol, Knife. (0 | [b]10[/b])

[b] 4 SWC | 198 Points[/b]

How good would this be? I use a proxy nyss for guilang. zanshi as my celestial guards and I will the Pan'o or Haqqislam rems to use as a Lu Duan. Not I just have to find a model fitting to use as a kempei and buy a box of kuang shis.
>>
>>51935607
I'm not a very experienced player, but from what I already know, I'm pretty sure every ISS player has a diamong-grade-boner for RuiShi remotes over LuDuans. Whatever they do, they just seem to be that goddamn good.

Also 1 pt. cheaper I think.
>>
>>51934959
>Autocannon guy because he looks fucking awesome

As cool as the model is, the profile itself is usually not worth its points, even as a specialist.
>>
>>51935656
>I'm pretty sure every ISS player has a diamong-grade-boner for RuiShi remotes over LuDuans.
wrong
lu duan are amazing
ruishi are your hunte drones but lu duan can flame markers/remove ODD, hold its own with the mk12, and has a defensive boost with holo2
the only thing it loses is the msv2/smoke combo
and it can masquerade as a helpless baggagebot, why the fuck is it flaming my ad
lu duan are amazing
>>
Have you tried this?
http://www.prideofrodina.com/p/infinity-faction-quizzes.html
>>
>>51934860
Rodoks, Sogarat, Hungries, Yaogat and Suryat are the best models in faction.

I usually take a combo of the above and all the remotes.
>>
>>51936193
deus vult, apparently.

Actually Aleph.
>>
>game looks super fun to play
>miniatures are beautiful in design
>tfw no one in my area plays it
>tfw doesn't matter cause can't paint for shit either

Suffering
>>
Is it really worth it to buy multiples of the same figure for holoechos?
>>
>>51936193
>http://www.prideofrodina.com/p/infinity-faction-quizzes.html
I play Haqqislam and Yu Jing but apparently I want to play Pan Oceania which isn't that far off.
>>
>>51936193
I play Haqqislam (with a bit of Yu-Jing on the side, but Haqq is my first & main faction) and got Haqqislam.
>>
>>51936193
I think a lot of these questions are too obvious if you're already familiar with the game
>>
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>>51936665
No, not at all.
Holoechos are a state with decent rules, not a visual trick.
>>
Hey guys, I was wondering if there is anyone who plays 40k and infinity here, because I have a couple of questions.

How do the model sizes compare to 40k, and Is there a cheap place to get models?

I don't mean to be offensive, but I have no interest in the Infinity game itself because no one in my area plays it. However, I like some of the models and am considering getting some to use in 40k.
>>
>>51936665
Just print out some holoechos markers from the token generator site. Unless you want to do something like put down 23 Kuang Shi for the lulz.
>>
>>51937389
The new sculpts are larger than the older models, so I would stick with those. They're still a smaller scale, might fit in with IG for regular troops. You'd need the silhouette size 5 heavy infantry guys for anything with power armor.
>>
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>>51937389
In general the models are taller and thinner. Older models are usually the same height as 40k models, but thinner.
There was a picture of two space marines next to two hospitallers, but I don't have it
>>
>>51937389
Forgot. In the US I like Miniature Market for cheap online shop. I've also used Monkey Sword Games and atomicempire but they aren't as cheap usually.
>>
>>51937544
Thanks, yeah I was just going to use them for Guard/Assassin/etc models.

>>51937602
Thanks, I might just order a single model to check out the size comparison then.

>>51937603
I'll check it out, thanks again.
>>
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>>51937389
Took a picture of a selection of units from Warhammer and Infinity of varying ages you're likely familiar with.

In general, models are more realistically proportioned, later models are taller, not all are necessarily taller than comparable units.

(1/2)
>>
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>>51937389
>>51938488
Some of the heavy infantry can reach the height of the tip of the Assault on Black Reach Warboss head (Grukk's taller than that, but he's better painted than my AoBR Warboss so took a pic of them) but in general the really big heavy guys are closer in size to 40 mm terminators and get dwarfed by crisis suits.
>>
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>>51938538
>>51938488
>>51937389
Bonus round

Also, best usual place I buy infinity stuff is from "gamenerdz". Not as well stocked as Miniature market, but usually cheaper (not always) and the kicker is they do free shipping.
>>
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>>51937652
>>
Do anons know if the ribs of the dragonladies parasol are actually visible on the topside, or are those lines just painted here by this talented anon?

Considering getting one, and this kinda influences my decision.
>>
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>>51938672
forgot pic
>>
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>>51937652
>>51938670
>>
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>>51938691
and its the wrong pic

I'm kinda hoping that the ribs are not visible in the studio version due to the paintjob
>>
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>>51938672
It's a sculpted detail.
>>
>>51938697
>>51938670
>>51938653
>>51938538
>>51938488
I'm probably going to go with some Nomads, and (the Reverend Custodiers for sure).
>>
I like the fluff. I hope the rpg turns good or atleast it could be used with a more decent system like gurps

is Haquislam a real "religion of peace"?
>>
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>>51938697
I like the proportions a hell of a lot better than GW's pudgy manlet
>>
>>51940829
Haqquislam is certainly much more peaceful than a great deal of current sects of islam, but all in all it's just a "normalized" version, akin to modern Roman catholicism. In fact, islam is a bit more liberal, since it's supposedly more accepting of non-standard gender roles and practices

For instance, an odalisque is basically a hooker-bodyguard on a long-term contract, and it is quite common for women to have harems of guys (and guy-odalisques)
>>
>>51940920
But just like the roman church, Haqquislam does a lot of shady shit, such as encouraging space piracy and turning a blind eye to slavery as long as it's not on-planet
>>
>>51940829
Yeah, pretty much. The majority of the shady shit that Haqq does has little to do with their religion and more to do with maintaining or gaining power.
>>
>>51940829
Think what people say about "golden age Islam" with being men and women of science, philosophy, preserving knowledge, and mathematics and pretty much all of it applies to what Haqqislam tries to describe itself as, with of course the grey morals and shady stuff that happens under the table with every faction in infinity along with literal "slaves."
>>
>>51940920

nice, also fluff wise looks like keeping the bear and long hair is not a forced rule anymore.

who are the religious fanatics of Infinity? PanO?
>>
>>51940975
Some of nomads too
>>
>>51940975
IDK, but for some reason humanity as a whole found its faith.


Religious fanatics would probably be seen as Bakunin Sin-Eaters and the Reverends of the Lady of the Knife.
>>
>>51940969

well considering ALEPH thinks of us like children, PanO deus vult, Yujing that could kill their own mother for money or Ariadna that will kill you if you get in their lawn, Haquislam are very patient and diplomatic.
>>
>>51940946
>and turning a blind eye to slavery as long as it's not on-planet
They actively buy child slaves and train them into Janissaries, alongside orphans and non-Islamic kids who get donated by their parents for the chance of a better life. Haqqislam is balls deep in the slavery business, they just technically don't practice it themselves.
>>
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So from the Seminar in August 2016, we've gotten models from concept art for models that weren't already previewed to be rendered for:
Guijia pilot
Tuareg Hacker
Bakunin Moderator
Morlock, Riot Grrrl, New Moira
Posthumans Mk 4, Mk 5
Raicho pilot,
Sukuel
But not:
Kamau, and the Hassassin Ayyar (Varuna ORCs, Vet Kazaks need not apply as they already have at least one model set to the modern standard)

So 14/16 of the sneak peeks were given to us, but not yet the Ayyar missing a sculpt.

... Better come out in the next couple of months or else I riot.
>>
>>51941029
>Yujing that could kill their own mother for money
You mean 'for the party'. They don't do the whole religion thing because the YJ government tries to take its place.
And you seem to be forgetting the Hassassins. They're like the CIA if the CIA publicly assassinated people and couldn't be reined in by the government. I'd say they're on a similar level of batshit insanity to knights and ISS
>>
Got an old S2 Azra'il. Since that profile is now S5 and the model would look silly on a 40mm base, what are his best proxy opportunities? I'm tempted to use him as a Djazbazan, as those models are hideous,
>>
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>>51941507
I have the guy on the right...
>>
>>51941507
Maybe you could sell the FB to people with Torakitae
>>
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>>51941029
Aleph thinks of us as imperfect children and is subverting the progress of humanity into a direction that it sees is best,
Pan O has at least 1 planet worth of wage slaves and another worth more than a dozen other planets of any other faction (also some insane space knights for warhammer player bait),
Yu Jing knows that loyalty can't be bought so it should be beat into you (and also the galaxies biggest inferiority complex),
Ariadna is a huge mess of stereotypes and has more bestiality than Bakunin, which is a monumental accomplishment considering,
Haqqislam likes to play holier than thou while being rife with human experimentation, human trafficking, and otherwise hypocritically undermining human life for the sake of trade and "keeping the peace" (old man on mountain totally isn't aleph plant, honest),
Nomads is sick of everyone elses shit despite having a whole ship full of the most depraved sex fiends in the human sphere and another ship that smells like the wrong end of pork carnitas 24/7,

and somehow one jackass alien army wants to pave through us and another asshole alien army wants to use us as a speed bump against the first

so don't go thinking whoever you play is some kind of paragon among the shitheaps, because they're all just different flavors of shitheaps.
>>
>>51941507
>>51941528
I used to say Al Fassed but they made that guy S5 too.

Throkitai.


Hassassin Ayyar, A Djabanzan like you said, Asawira, Sekban, IDK, lots of things.
>>
>>51941642
CA intends for us to join up eventually. The war is basically just hazing, the beatings will stop when the EI decides that it's the right time to let us join the secret club.
>>
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>>51941709
Yes, i'm sure life under the EI will be all sunshine and rainbows when humans can't warpath as well as the Morats, espionage as well as the Shasvastii, or adapt and overcome nearly as quickly as their homegrown biodroids.

Every living human would likely be Unidron fertilizer within a week of EI control.
>>
>>51941677
He actually looks sort of like the new Dzanbazan sculpt, though they don't have a FB profile.
>>
>>51941786
Humans have something more important than basic bitch races like morats, shasvastii and exrah. We've got potential for Transcendence, which is the EI's grand goal. Making us extinct is the absolute last thing it wants. We'd primarily be R&D trying to reach space enlightenment.
>>
>>51941786
>implying they won't put our best and brightest directly to work on EI 3: The Actually Enlightenment Capable Jamboree
>>
>>51941983
>>51942020
The EI will assimilate ALEPH at most, which is an entity that has evolved on its own and by its own hand. The fleshy messes that haven't moved forward one bit socially and culturally since obtaining intergalactic travel, the ones that still covet, argue, and murder amongst themselves, the only thing they're worth is the artifact that was lost from the Tohaa, otherwise there is nothing remotely appealing about humans to the EI. Hell, the Human Sphere is barely holding out against a goddamn scouting party, that doesn't even sound like we'd be useful as fodder troops.
>>
>>51942156
>which is an entity that has evolved on its own and by its own hand

Yeah, nah. Aleph was built by humans.
>>
>>51942156
The EI cannot assimilate ALEPH, at least not fully, because the EI is incapable of reaching transcendence and that would fuck up the entire point of the venture. At worst humanity would be fully integrated into ALEPH so that it turns into an Artilect faster, any Transcendence-capable race is extremely valuable even if we're barely above morat-tier right now. Without humans the only interaction ALEPH would have would be the EI (corrupt, cannot Transcend) or the local military races like morats and shas (not much potential to Transcend). That wouldn't help at all.

The reason the Human Sphere is getting fucked up by scouts is because of shit technology and a really small civilization, not because of some inherent shittiness. CA wiped the floor with morats too, and now the monkeys are more powerful than ever.
>>
So in the coming weeks corvus belli is going back on BoW and doing things to generate hype and show off things...

Add to this the Manga dropping "soon", the rpg dropping "soon", and the warcors getting a whiff of something "big."

Calling it now at gencon the next book drops with a possible drop of O-12 instead of the mercenary sectorial. 2017 is gonna be a good year lads.
>>
>>51936582
>tfw everyone in your area plays infinity
>they can all paint
>you can't
True Hell.
>>
>>51942661
True hell is when you can paint, and everyone else can't.
>>
>>51940975
Hassassins, Military Orders, Bakunin Observance.
>>
>>51942661
One of my regular opponents paints professionally, another paints almost as well. Everyone else has at least one fully painted army. My shit has primer. It's been more than a year.
>>
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>>51942658
It could also be another 300pts box.
Or it could be related to this.
>>
>>51943091
Yeah this.
>>
>>51944982
Hairy arm has me thinking its a wulver or cameroon from the new CHA range that was said to be following USAriadna
>>
>>51945056
It needn't be necessarily hairy. It could be some sort of weird alien skin texture.
What if the big announcement is Shasvastii Army Pack
>>
>>51945056
people can have hairy arms without being werewolves
>>
>>51943091
No, that means you get commissions and $$.
True hell is when they can't and yet still insist on doing it.
>>
>>51945785
Eventually if they do that enough they get to a "can sorta" paint level.

>>51944982
If that ends up being the fat Yuan Yuan, I'll donate $500 to charity.
>>
>>51945125
>people can have hairy arms without being werewolves
Preposterous! Sounds like something a werewolf would say to divert suspects
>>
>>51945890
Dude most of the werewolves I've met are hardly hairy at all. I'm not saying that hairy people aren't all werewolves because that's still possible, but there doesn't seem to be much correlation. Except when they actually do the wolf thing, then they're all covered in hair.
>>
>>51941642

lol, it's not warhammer man

keep down the grimdark
>>
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>>51941330

I want to know how the hell China unified Japan, both Koreas and themselves into one banner

that's Novel Price of Peace level of accomplishment
>>
>>51946213
pretty easy

USA moves out of korea and japan after troubles mount, china does what everyone has expected china to do for the past forever.
>>
>>51946213
>Peace
I'm not sure you're looking in the right place.
>>
>>51946071
>Dude most of the werewolves I've met are hardly hairy at all.
Shaved werewolves, eww.
>>
>>51946213
Funnily enough I remember reading in the fluff somewhere that Nork is still independent and closed off on earth

As for Japan and South Korea, the USA went bankrupt and so did most of its close allies (Japan and SKor) China bought the debt and then absorbed them economically
>>
>>51946101
It's not grimdark at all, if you look into the fluff even a little bit it's pretty obvious that every faction has more than their fare share of douchebaggery
>>
>>51946283
Other than the US falling into economic disaster, I really wish this would actually happen irl. Much better than the theucidides trap we seem to be on a crash course for. >/pol/

Soooo really wish they'd make an acon regular SWC box with the fast panda guy and the sensor guy. Also a hexa KHD. Also also the TO camo FO order sgt.
>>
>>51946101
How is having realistic depictions of near-future societies grimdark?
>>
>>51946101
>I haven't read the fluff beyond BoW
>>
>>51946624
How would losing Japan and South Korea be at all a good thing? They're basically the US' client states

Even more to the point, how would china getting stronger benefit us in the least?? Are you one of those people that think we should leave the UN because they don't realize it's basically the collar through which we control the world?
>>
If someone doesn't have guang chis, what troops do vanila yu jings use ? zanshis seem a bit pricy, and do get keisatsus or celestial one has to buy the sectorial starter sets. Although I wouldn't mind runing 3-4 celestial guards FO.
>>
>>51946785
Zhanshi aren't that bad. The extra BS is usually worth it, although some grumps use the Red Veil Zhanshi to proxy as Keisotsu.

Possibly one Celestial Guard for having a Lt, Hacker, or Smoke launcher.
>>
>>51946624
Japan and SK being absorbed into China's butthole wouldn't do much except make life worse in those countries. If anything a loss of economic power would make the US scared and increase the possibility of going full retard with nukes.
Really USA and China need to stop with all the passive aggressive bullshit and just fuck already, it's not like the soviet situation where they're actually incompatible. They could bond over things like their completely dysfunctional democracies and love of exploiting people for money.
>>
>>51946834
Ok. So would a "troop" section be ok looking like this. Celesial with the controler run for the smoke launcher. Celesial hacker to run a rem Lu Duan. two Keisatsu FO.
For a 200pts list ?
>>
>>51946871
But the US went full retard. Just that they replaced nukes with nano machines that backfired spectacularly.
>>
>>51946744
I don't want to relinquish the global world order any more than you do, if the UN and NATO are disfunctional I'd prefer we endeavor to fix it than jettison it. The point I was trying to make was that I would much prefer an economic buyout than open warfare, which is the direction we seem to be headed. It will be an extremely destructive and painful experience.

How do you guys go about getting parts for conversions, specifically weapon arms, and are there any good infinity pod casts in english?
>>
>>51946785
Proxy your Zhanshi as Keisotsu, or maybe use them as Zhanshi if you want them to do stuff like suppressive fire or be lieutenant/decoys.

CG FO is a good backup specialist, and the hacker and KSCD are both excellent. Otherwise stick to cheaper stuff.

Cheap 8 point remotes are good too. Chaiyi in particular is an efficient way to get a repeater up the board and has a good ARO for its price too.
>>
>>51947080
I will have to find some sort of cheap proxy, it looks like Yu jing lists either require 9 kuang chis or 4-5 rems and 4 kuang chis.
>>
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HOLOPROJECTOR L2:

1. Is this correct: when activating the holoecho state, I place two holoechoes in contact with the bearer, then note who the real slim shady is.
Is it that at that moment, the real bearer gets shuffled among the three models? So that it actually can shift its table-position by a baselength in this specific situation?

2. "The presence of troopers in active Holoecho state is considered Private Information."

Is this correct: The true bearer, and its actual troop profile if combined with the L1 effect) are considered the private information. But the actual presence of a guy bearing holo L2, and having two echoes around is NOT private information, since those three must always be marked as a holo L2 trio, in order to give the opponent the chance to delay their AROs?

Also, is it wierd that after delaying ARO, one cannot shoot a holoecho if it doesn't reveal itself, even though under other circumstances one could just freely shoot it, being the true bearer or not?

3. Is there some deeper purpose to this instruction, or am I reading too much into it:

If one uses three models instead of holoecho-standups, there seems to be a wierd emphasis on the ACTIVE TURN, when it comes to the timing when one has to place a holoecho state marker. So if I place two models next to the bearer during start of reactive turn (if out of enemy LoF), one doesn't have to place the holoecho-state marker.
Probably because during that turn they're just that obvious, being clumped together and all?
>>
>>51947042
Yeah that was lucky. They didn't kill the world, just themselves and a few others unfortunate enough to be nearby. The nuke scenario would be a lot worse.

>>51947077
Call me optimistic but I think that even the yanks aren't quite that monumentally retarded. A planned war just isn't happening, the corporations wouldn't allow it. It would be extremely bad for business.
>>
>>51947280
The perception right now is that China would actually be the aggressor within the next decade or so. I disagree, but it's concerning just seeing it considered realistically.
>>
>>51947343
Oh man that's even less likely.

Unless they're secretly really stupid.

Oh fuck, they're secretly really stupid aren't they?
>>
>>51947406
If hac tao are any indication.

Wubbalubbadubdub!
>>
>>51947406
Well they are communist so....
>>
>>51947597
At this point they're communist in the same way North Korea is democratic. They sometimes use the word to describe themselves, but that's pretty much where it stops.
>>
>>51947219
1. Yes.
2. It's open info that there is a dude and his two echoes on the table in that position. It's private info which of them is the real one.
3. If you mean the "if he uses actual models" passage, holy fuck it is weird, thanks for reminding me.
>>
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>>51919287
>>
>>51948360
Y-yes... Intruder-senpai!
>>
>>51941209
>Vet Kazaks
>have at least one model set to the modern standard

What?
>>
>>51941810
No comfy operator turtleneck, though.
>>
>>51948483
I use a tankhunter as a proxy
>>
>>51948976

Oh yes, it means they totally have a new model.
>>
>>51949136
Never mind, I didn't read the entirety of his first post

Where did he get the idea we have new vet kazaks?
>>
>>51948976
>>51949136
Whoops, yeah, I think I was thinking of the Tankhunter.

Ok, 13 to 3/16.
>>
>>51945869
Not true I tried learning how to paint in the the late 80s when warhammer first came to our country. Nothing went better, and in fact after I crossed 30 years it started to get worse, because my hands started to shake a lot more.
>>
>>51949490
Your anecdotal exception goes against my establishing narrative so I will refuse to acknowledge it.
>>
>>51949809
Only there is a ton of people like that. I have never met anyone get better at anything just because time passed. People don't learn to ride bikes just because they suddenly hit 8 years. And some never learn how to ride bikes.
>>
How does intuitive attack work with Jammers?

Do you roll once to be able to do it, then roll again to hit? If the target so chooses to reset, is it against the first or the second roll?

Or is it just one roll to hit on the Jammer's side and reset f2f against that like a dodge would a DTW?
>>
>>51951501
One wip roll which can be reset against. It's a face to face so highest passing wins
>>
>>51949878
>I have never met anyone get better at anything just because time passed.
that truly is odd. the rest of humanity will usually tell you more practice will eventually see you improve at something
>>
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>>51948342
Thx my anon
>>
>>51953494
For some practice works, in some things. For me it didn't work for painting models or learning to play any instrument. And I did try a lot. unless of course " can sort" means being able to put paint on a model. Then yeah, a 1 year old can do that, if you open a few pots for him or her.
>>
>>51938670
Who's that SMG girl from?
>>
It's already March in my timezone.
NSFW link: https://www.patreon.com/posts/7993287
>>
>>51954740
Pretty decent
>>
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>>51954740
>>
FORWARD OBSERVER:

"Critical hits with Forward Observer Critical hits with Forward Observer have no additional special benefits"

But it still does the usual benefit in the context of ftf rolls, right? By additional, it means stuff like " Specifically, rolling a Critical with this Special Skill does not turn subsequent Guided Special Ammunition attacks into automatic Criticals."
>>
>>51954842
Yeah it just autowins the ftf roll.
>>
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>>51954880
Thanks anon
>>
Damn swiss Guard, how do I take them out? I've lost large units to them in games.
>>
>>51955021
With a suicide CC unit, a direct template or with an MSV2 MULTI Sniper.
>>
>>51955021
Assault Hackers can freeze them.
Flamethrowera can burn off TO. Other DTWs don't need to make BS Rolls.
A shitty CC WB can lock them down, or send in a CC specialist for the kill.
MSV.
>>
>>51955021
Have you tried burninating them?

Have you tried shooting them through smoke with MSV2 and a high burst weapon?


Have you tried chopping them to bits?


Have you tried on your hacker goggles and carboniting them?

Have you tried killing off their cheap mooks so they don't get as many orders?
>>
>>51940885
The thing is pudgy manlets look good on big boards from a long distance where as realistic proportions are hard to read
>>
>>51955179
What do I do if my faction doesn't have any msv weapons or hackers, and am not going to play with non humans in a russian army?
>>
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>>51955782
Ariadna still has enough flamethrowers to make his life miserable.
Does "non-humans" mean no Dog-Faces?
>>
>>51955782
Irmandinhos. Chasseurs. Spetsnaz with HMG. What's your problem?
>>
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Hey, I'm >>51926417 I did some looking and I think I'd like to run an onyx force with a samaritan+2xeodrons, an overdron and 4 unidrons. Would this work? I tried to fit in a legate with the unidrons but I didn't have the points. Would this force work?
>>
>>51956138
Overdron and the xeodron haris is probably too much TAG. I'd pick one. The Unidrons are one of the best links in the game, you want them at a 5 man with missile launcher and plasma sniper at least. Remember to bring Dr. Worm.
>>
>>51955021
I kinda tried this, but he wrecked both Asuras shooting through smoke. Neither of them landed a hit at all. And both got removed pretty badly. One was using a multirifle whilst the other was using combi.
>>
>>51956174
Ok, so what if I dropped the xeodrons for a nexus, dr worm and two rodoks for the samaritan? +some better weapons for the unidrons?
>>
>>51956358
I'm pretty sure Rodoks are only core not haris. So that wont work.
>>
>>51956393
Onyx core: Up to 4 rodoks and one umbra (legate or samaritan)
>>
>>51956422
Yes. But you can't have 2 cores. You can have a Unidrons link or a Rodocks link. Not both.
>>
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>>51931881
>>51932077
Guys, I hate to return to this, but I've got some new insight here, though I think it might be a mistake in the book.

So earlier, I asked if one can dodge an engage, and you said no, because it's not an attack, and no because you don't ftf dodges.

In the N3 book, under Impersonation, in the examples:

A Fiday declares first skill move into btb with a Fusilier. (Marker state is irrelevant here, cause btb causes him to be revealed all along the movement anyway).

Now the written example what happens if he declares dodge as his second skill:

"The Fiday declares Dodge:

Now imagine there are numerous enemies with LoF who declare Attacks against the Fiday. He might then decide to Dodge as his second Short Skill to maximize the chances of surviving the Order.

A Face to Face Roll is made between the PH Attribute of the Fiday and the corresponding attributes of his opponents. If the Fiday wins this Face to Face Roll, he evades all Attacks and ends the Order in base to base contact with the Fusilier.

Like in the previous cases, if that Fusilier declares Dodge and wins the ensuing Face to Face Roll, the two figures enter base to base contact briefly but the Fusilier gets to move as per his Dodge ARO, and ends the Order away from the Fiday figure."

This example is pretty much copy-pasted under the Camo-state rules.

So you can dodge a guy who's trying to get into btb with you, and you can ftf dodge-rolls according to these examples.

It's not explicitly clear, but I feel like you guys are right, and the book is simply wrong. I think the Fusiliers' roll in the example should be a normal roll.

Opinions?
>>
>>51956050
only flamers are on french and wallace. CB forgot to give any Kazhak units flamers.
And yes I do not use non human non russian units.
>>51956087
Chasers are french and Irmadhinos are latin.
And while I do use 2 spetznas it does not seem to be enough, everytime I play somethin gelse then another ariadna.
>>
>>51956525
You can dodge against an engage, you can always dodge if you have line of fire. Needing an attack doesn't make sense, how would you ever ARO dodge if they don't make the attack with the first half of the order.

For the vast majority of cases it will be better to just shoot the engaging model and get a higher burst than try to dodge with burst 1. Why are you so fixated on this?
>>
>>51956458
Ok, so the list I'm working with so far is:
>Nexus Hacker Lieutenant + 4 unidrons
>Umbra Samaritan (hacker)
>Overdron

I'm full on SW at 230 points. What else should I take? Rodoks, Suryat, MAAKREP?
>>
>>51956642
2x Ikadron. Medtec and slave drones.
>>
>>51956612
Play an army that's actually in the game...

Vet Kazaks have flame throwers.
>>
>>51956295
That sounds like plain bad luck. Swiss can't see through smoke, so he'd be at -6 while the Asuras would ignore his TO Camo.
>>
I don't know man, am cramming the rules and it drives me nuts when there's a logic-bubble that I can't pierce.

Thanks for the pointer, I also just found the Dodge FAQ that clarifies that you can declare a Dodge ARO even if the Order generating that reaction does not include an Attack. And it does seem clear in hindsight.

But wouldn't it be interesting to know, if you couldn't do this:

FtF dodge with the engager. Winning means you and him get briefly into btb, you place him accordingly, but then you disengage by an extra-milimeter, leaving him in a potentially open, disengaged position.

But I'm ready to let it go and trust that you're right and that shooting will mostly be the better choice, I just didn't have that experience yet.
>>
>>51956635
see >>51956793

missed the quote
>>
>>51956667
Thanks for the help. Here's the final list I went with - I dropped the overdron for the two xeodrons. Tell me what you think.
>>
>>51956793
You only get to place them if they successfully engage. If they fail the f2f roll they don't move at all. And neither would you since it's an active turn dodge.

Wanna know a fun engage trick? Use a climbing plus model to bait an engage, then move up the wall, unless they have climbing plus they are stuck on the wall and can't attack back as you hit them in mele.
>>
>>51956870
Looks perfectly functional. You have a few points left. You could spend them to upgrade one of the Unidrons to a forward obeserver. Gives you a nice flashpulse ARO and another specialist. The last 4 points could go into an Imetron, make sure it's in the main group since you can't move equipment between combat groups. So put the Ikadron in the 2nd group. If you want to stick to 1 group for Limited Insertion then just upgrade both Unidrons.

Remember your hacker is in the link. So if he buffs one of your Unidrons while in the link the whole link gets activated and provoke AROs. Don't get caught by that, do it when there's no AROs or break the link buff then spend a command token to reform.
>>
>>51956870
Cheers, I think I'll upgrade the unidrons. Thanks for the advice you've been a huge help.
>>
I'm just now getting into painting miniatures, i really like all the infinity ones i've gotten so far i was just wondering whether if i want to actually start playing the game if the miniatures will have to be from specific clans or anything in order to group together, or if my team can just be composed of whoever i was interested in getting.
>>
>>51958163
"clans?" It doesn't really boil down to familial ties, but it can if you want it to. You can do themed forces like all Japanese units, these are called sectorials, and you get benefits for doing so, but you can also do more general factions like one Japanese unit, a State Troop, Robots, and a Bounty Hunter and these would fall under what's called a "Vanilla" force.

There are eight Vanilla armies where you can synergize well through using different units and some sectorials have cross faction unit availability.

So there's order in what you're fielding, but it can be pretty lenient.

Also, there's a free army builder online (link in the OP)
>>
>>51958163
You have the major factions, these are PanOceania, Yu Jing, etc., the gallery on the Infinity website will tell you which minis belong to which. As anon above said, these are divided into subfactions or "sectorial armies", they can be slightly to very visually distinct. Basically, they are themed armies where you use only a part of a faction roster (plus some generic faction units, usually drones), in exchange for relaxed restrictions on the units available and the ability to form fireteams.

Has anything caught your eye in particular?
>>
does the fluff mention what's happened to former well off countries like germany, canada and italy
>>
>>51959526
Germany and Italy are part of PanO now.

Canada got fucked by nanomachines when the US died.
>>
>>51958263
>>51958914
Thanks anons!

Only going off of aesthetics so far i've gotten Hassassin Barids and Oniwaban but the Nomads are the faction i think generally speaking look the coolest imo and i'm definitely going to be getting some
>>
>>51959596
now I'm just confused I thought PanO was just Panoceania southeast asia and parts of south america. While Yu Jing was east asia and russia. Are these literally the only two nations left on earth because that just completely takes me out of the fluff
>>
Other nations are basically nowhere in particular. Nomads for example has African and Russian and American influence, but two of those are absorbed in Ariadna, and at least one of those is absorbed in PanOceania.
>>
>>51961591
I don't think YJ has Russia. iirc Russia is either PanO or independent. Australia, southeast Asia and some of South America were the original members of PanO, India and Europe were later additions.

There are minor nations still on Earth.
>>
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>>51961591
The individual nations are still around as far as I can tell, just they individually don't matter all that much in the Interstellar sense. Earth is present, but left behind in the grand scheme of things. It is not the center of the Human Sphere.

The big interstellar umbrella groups are what Infinity concerns itself over. Things get complicated when different groups from the same earth nation end up in different factions due to various factors.
>>
>>51957055
>>51957102

I've played a list like this before except instead of the Unidrons i had Rodok core.

I alpha struck so hard that the enemy had 2 known units on the board. And then he revealed his Cutter. And from there he systematically dissolved more force.

It was a good game though even though I lost. I'll see if i can find the list.
>>
>>51955782
>and am not going to play with non humans in a russian army?
In that case you're using a sectorial that doesn't exist yet AND intentionally gimping yourself. Git gud.
>>
Miniature Market's deal of the day is Operation Red Veil for sixty bucks.
>>
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So what's coming the 13th?
>>
>>51965500
Gecko pilots' bulges.
>>
>>51965500
Bakunin McDonaloids

Holo2 units with dual adhesive launchers (ketchup and mustard) and "big macs" a new type of crazy koala type thing that on impact causes the target to make a WIP -6 save or become IMM2 because of clogged arteries
>>
>>51965846
Painting the Chasseur like a fast food employee could become a thing.
>>
>>51965956
Can french people even pronounce "hamburger"?
>>
>>51965500
Well they released another teaser video for Outrage still with no release date. Might be related.
>>
>>51956612
>irmadhinos
>latin

Read the fluff,fuckface.

You are a moron and im glad PanO is raping your face
>>
>>51966061
They call it "Royale with cheese"
>>
>>51956902
What? How do you hit them without being in B2B?
>>
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>>51966508
>As long as the user is holding on to a vertical surface, he cannot declare any Skills other than Climb
>>
>>51966061
Amburgeur
>>
Not that guy; but he did specify Climbing Plus.
>>
>>51966497
go to bed quentin
>>
>>51967709
Yeah, i was exposing why the non-climbing plus combatant cant CC attack while on a vertical surface
>>
Played a couple of games with a friend to learn the game just the other night. We were finding that Suppressive Fire was a really strong way to use orders in one of the games once we included it as a rule.

We chalked this up to having placed our terrain poorly, allowing for setting up of these corridors. Outside of that, are there other counters to Suppressive Fire that we might not be thinking of?

I thought probably Cautious Movement might be useful against it?
>>
>>51968084
Cautious movement, Surprise shots, shooting through smoke are some pretty direct ones.

Otherwise, you might want to do things to make your opponent get into tricky situations where they weigh if they want to stay in suppressive fire, namely, direct template weapons (give them a choice of dodging and likely surviving but breaking the state, or shooting back and taking the automatic hit), placing mines placed around corners of a building (to force this situation), having a camouflage marker move in front of the suppressive fire person (if they try to discover, it breaks the state, otherwise they can't shoot it).
>>
>>51968084
Smoke is your friend, so is impersonation.
>>
Would I and my friend like this if we like w40k killteam?
>>
>>51968215
>>51968235

Thanks, these are really good tips! We knew that there were other things we just weren't including.

We're essentially walking through Operation Icestorm but since we've played other wargames before it came up "I wonder if we can like do suppression" looked it up and included it for the next game. So it makes sense that we just haven't included other rules that counteract against it
>>
>>51956902
>Wanna know a fun engage trick? Use a climbing plus model to bait an engage, then move up the wall, unless they have climbing plus they are stuck on the wall and can't attack back as you hit them in mele.
Or... they can stay on the ground and either hit you back because it's actually silhouette-to-silhouette, or you move outside the melee range and get shot. And a melee-baiting model would be more CC-oriented anyway.

Unless someone were that retarded to follow a CC unit up a wall without Climbing+. Yeah, good fucking luck with that.
>>
>>51968315
Probably. It's similar in many ways without being it in most ways.

Are you talking about the Heralds of Ruin version?
>>
>>51968315
I imagine so, it's similar in a lot of ways, some major differences are:
Different flavor of sci-fi
Much more lethal, guns kill people so CC is more of a last resort than an actual strategy
ARO system

I would say give it a shot, you can just proxy the stuff to start out since the rules are free
>>
>>51968480
not yet. we played only regular kill team
>>
>>51968329
Another thing: Suppressive fire only works out to 24" so it makes units succeptible to sniping
>>
>>51965500
exrah are coming back

they're talking about the resculpted caskuda
>>
>>51968398
I think you're misunderstanding something. If a model declares an engage ARO and succeeds on his roll, he will be placed in base to base contact with the active model, regardless of where that model ends up. So if I move through engage range with a climbing plus model, and the reactive player declares an engage, I can declare a second move as my second skill and run up the wall. If the engaging model passes his roll, he gets pulled up the wall with me, at which point he can't actually attack .
>>
>>51968849
I know how it works, but the C+ model is either
- CC-oriented, in which case it's better to stay and kill the enemy outright
- bad/mediocre at CC, in which case it's stupid because sure you're now rolling normal...at like 13 CC with no MA and CCWs to speak of.

In both cases you waste at least one extra order for a slight chance of trolling a retard or utter newbie. In that case... sure, I guess?
>>
>>51968849
"A trooper's Movement ends automatically whenever he enters base to base contact with an enemy, even if the movement route specified is cut short as a result."
>>
>>51968849
OK, I can see one use for that: you're walking down the street with a C+ model when a ninja ARO-engages you from HD. In that case that might give you a chance.
>>
>>51968849
>>51969002
And every time Kitsune jumps out and ganks something she gets dragged 4 inches of second order to the side? This is all pretty special studies.
>>
>>51969189
Yes? That's exactly what the skill description states, pic and all.
>>
I need some Ideas on how to paint my Isobel. Don't want to go with default tartan pants and green vest. I know you can help me, general/
>>
>>51969499
>>51969499
Purple is a bit of an underused color, make her vest that, maybe some yellow details, khaki pants, and you could get a scheme going.

Other idea, you might cringe at this, but Harley Quin with sides of red and black, blonde hair (or that ugly white blue and red from that movie).
>>
>>51965500
Fat yuan yuan.

Fucking Brazilian memers
>>
So did any of you submit anything for the RPG adventure contest? I whipped something up that seemed pretty cool at the time but don't really think I'll get too far, at most runner-up

Wonder if we can use the money to get extra kickstarter stuff, I'd love me some faction dice and extra HVTs
>>
>>51969732
What RPG adventure contest?
What RPG? :^)
>>
>>51969939
Oh man, an infinity RPG? That sounds like it could be dope. They should make a kickstarter for it, I bet a lot of people would buy into it. Perhaps even take the current line of HVTs and give them stories in the RPG as starter characters.
>>
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>>51970029
Can't tell if serious

And it makes me sad
>>
I take it cover MODs do not apply to Sensor rolls?

"By declaring Sensor, the user may make a Normal WIP+6 Roll (without Range or Camouflage and Hiding Modifiers) [...]", cover not mentioned?
>>
>>51970472
I think that's correct. It's a little weird that they even mentioned those mods, because sensor does not have a target and is a normal roll.
>>
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RPG art update.
Apparently this is what Dawn looks like.

>>51969939
>>51970029
I'd like you whiners to fuck off. Yes, it's grossly overdue, but we know exactly why and we still get regular updates. And people who wanted their minis early got them.
Try a kickstarter that disappears without a trace with no rewards sent before you call this one a failure.
>>
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This is probably Paradiso.
>>
>>51968084
Camo is good. If the guy decides to Discover, he's out of Suppressive Fire.
>>
So apparently the "manga" is printing.
https://www.youtube.com/watch?v=qFtMeWDnaik

Spanish (albeit Latin American) is my native language. Do you think it should be read in Spanish or would the English translation be likely highly competent?
>>
>>51971342
Spanish, as this was the one it was written in. In case of mistranslation you could provide clarification.
But if you want to storytime it on /co/, then English.
>>
>>51945869
Save your money for the 13th then.
Fat Yuan Yuan pre-order incoming.
>>
>>51970960
>we're going to release Parts 1-3 as big lumps with all the backer feedback incorporated for a final round of proofreading and feedback
>they haven't previewed all of Part 3 yet
Hmm.
>>
>>51971342
Wait, so if that's the case, then the manga might not be the "something big" >>51932676 mentioned. Could it be?
>>
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How to rambo?

Does /tg frequently rambo, and if yes, what are your favourite models that got you most gore and glory?

Do you advance a substantial part of your force first, so that you have a base to fall back to, or is it more like daring solo-advance suicide runs? How many rambos does a force typically have?
>>
>>51972072
Hac Tao x Daofei otp. They fuck shit up.
>>
>>51972535
I love doing this too, especially with daofei LT and exec order Hac Tao
>>
>>51972072
The models that get me the best return of investment are cheap warbands and warband like guys like Ghazi Muttawi'ah, Morlocks, Shaolin Monks, McMurrough.


My favorite "rambo" pieces though are Hassassin Ayyar (shock Marksman rifle), Janissary Doctors, and Al Fasid spread my seed for Haqqislam, although I usually don't spend more than four orders on a single unit.

Favorite Yu Jing rambo pieces are the Hac Tao+Dao fei, Hsien HMG (better with Haris), Red Fury Pheasant Rank, Oniwabans, Tiger Soldier spitfire, Su Jian, Shikami, Domaru. I don't play other armies.

Usually when I "rambo" it's a hammer and anvil type situation, having one anvil that's hard to kill closer to my deployment zone, and a hammer from the back or mid field forcing the opponent to close in. For example a Hsien shooting from smoke near my side and a Tiger Soldier coming from a landing spot near the enemy deployment zone.

Usually I do that for a couple of orders, clearing the area, then I let my specialists do their thing mid field.
>>
>>51972535
otp?
>>
>>51972852
One True Pairing
>>
Do I understand that correctly, that f.e. Shaolin monks, despite having Surprise Attack and Stealth (granted by Martial Arts), can't use Surprise Attack, because they lack an additional skill that would let them execute Surprise Attack? (Any skill that would let them deply in marker state)
>>
>>51973675
Correct.
>>
>>51973675
Yep. You can only use surprise attack when in a marker state, and all eligible marker states grant surprise attack anyway so MA having it is completely pointless.
>>
>>51973675
Yeah, it's just a weird redundancy in the rules written by martial arts.
>>
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>>51969189
Try engaging a bike and hold for dear life like 14"
>>
does anyone know if i'd be able to get the miniatures in a decent timeframe by backing the kickstarter late now. Also did anyone save the rpg to tabletop rules they made.
>>
>>51975847
>>
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>>51972072
Have to agree with >>51972781
My best usual investments is some dude with a chain rifle wrecking some shit up. Kuang Shi in a second command group are excellent for this.

Top non warband pieces for me are:
Dao Fei Spitfire - almost always a contender, causing problems wherever she goes.
Rui Shi w/ MM2 - Effective BS 15 MSV 2 Spitfire that moves 6-4 is nuts for 20 points. Great Suppression piece as well.
Su Jian - Has the speed, durability, and enough firepower to wreak some havoc. 8" cautious move w/ climbing plus is nuts, as is a 4" prone movement value.

Most Memorable runs
Gorgos - Fully stocked with Symbios this bastard with Chaksa was boss in my last game. Dropped 8 enemy orders for 8 spent with kills split evenly between the TAG and Chaksa first turn. Normally would have curtailed the run earlier, but had a Rasail and two Triads waiting in the wings.

Yan Huo HMC - Not a single turn run per say, but he ended up waddling from deployment zone to deployment zone, shredding Joan and a Jotum on the way before reclaiming a supply box my opponent took.

Uberfall - Rushed up the field to eat that Aquila HMG...which would have been a fine night's worth. But then ravenous pack continued onto the Father Knight (C+ is amazing for getting multiple models in B2B) and finally had a Cutter for dessert.
>>
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>>51972072
What do you think of this for a Decapitation game?
>>
Hello
>>
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>>51979217
>>
Someone bake a fresh bread
>>
>>51979311
I-It's not like I did it for you or anything, b-baka!

>>51979319
>>51979319
>>51979319
Thread posts: 315
Thread images: 56


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