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Total War Warhammer Brettonia Cinematic

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Thread replies: 229
Thread images: 60

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https://www.youtube.com/watch?v=60WQUG3XW3M

Are you ready to unite Brettonia under its rightful Sovereign?
>>
Stil debating on buying the humble bundle for this month whichs gives warhammer total war for 12.

Then I saw all the dlc I had to buy for the game.
Fuck creative assembly and their jew tactics
>>
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>the most standard medieval human faction
I'm just here to let you know that I don't care.
>>
>>51838525
PEASANT ARMY
HERE I COME
>>
>Melee Infantry
Peasant Mob
Foot Squires
Spearmen-at-arms
Spearmen-At-Arms(Shields)
Men at arms
Men-At-Arms (Shields)
Men-At-Arms (Polearms)
Grail Reliquae
Battle Pilgrims

>Ranged infantry
Peasant Bowmen
Peasant Bowmen (Fire Arrows)
Peasant Bowmen (Pox Arrows)

>Melee Cavalry
Mounted Yeomen
Knights Errant
Knights Of The Realm
Questing Knights
Grail Knights
Grail Guardians

>Ranged cavalry
Mounted Yeomen Archers

>Flying Cavalry
Pegasus Knights
Royal Pegasus Knights
Royal Hippogryph Knights

>Artillery
Field Trebuchet
Blessed Field Trebuchet

>Lords
Noble Brett Lords
Prophetess(Spellcaster)

Green Knight is a hero unit
>>
>>51838544

I bought the game with the humble thing and kind of regret it. Fucking DLC bullshit.

How much is Bretonnia going to cost? I can't even play half the fucking armies unless I spend another $40. Fuck CA and fuck Sega.

It's a pity you can't torrent the DLC like you can for Paradox games which is their only redeeming feature.
>>
>>51838801
>>51838544
Its free poorfags
>>
>>51838801
>How much is Bretonnia going to cost?
0 usd.
>>
>>51838825

Good then. I'm not even poor, I just don't throw my money around with shitty business practices that fuck over the consumer.
>>
so how much does this actually add that isn't in the game already? people have done brettonian campaign unlock mods for a while. green knight is new I guess, and it'll have grand campaign objectives that are designed by the devs, but other than that...?
>>
>>51838862
nevermind I'm retarded, I didn't actually read that list because I'm stupid
>>
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>>51838544
>>51838801
Honestly, all you have to do is buy the factions you like. You can still play against the faction you don't have

Also it's sort of justified considering they're using new skeletons, animations, and different VAs, maps, lords, skill trees and magic

Unlike fucking every other game in the TW series that reused assets like a motherfucker
>>
>>51838544
you've got plenty of content in the base game. it's definitely worth the monthly humble bundle thing. i feel like i've gotten my money's worth just off two dwarven grand campaigns, haven't even done empire or vampires yet
>>
>>51838544
the base game is easily worth 12 Dollaries you bum.
>>
>>51838946
>vampires

Midnight Aristocracy is best
Hold onto your butt

Also take Kislev and build that unique building plus Vamp Crypt and Necromancer tower for mad dosh
>>
>>51839266
I'll be honest the empire/vamp starting locations scare me after seeing what happens to that part of the world once chaos invades. dorfs can just hunker down in the mountains and let it all burn itself out, but vamp and human factions have to actually face the darkness
>>
>>51839314
You could always raid the dwarves to Jumpstart your economy to build your infrastructure as Vamps are pretty poor early game and prevent any confederation

Also if you start as Vlad you don't have much to worry about he's really hard to kill with his gear and a melee build and gorilla warfare

Also Zombies are underrated for bunting charges
>>
>>51839314
I've played it a few times through as Vamps, and quite often, if you don't expand too much, Chaos'll leave you alone, and you can mop up the scraps after the Empire weakens them. Also, they're adding Isabella, and shaking the Vamps up to allow Confederation between vampire counts factions, as well as moving Vlad to a separate von Carstein faction alongside Isabella.
>>
bumping for bretonnia.
>>
>>51838675
>Most retarded human faction
FTFY
>>
>>51841984
T. Manlet Von Carstein
>>
>>51839314
no faction has to face chaos alone if you do it right. Vampires are arguably the hardest to avoid fighting them.

in my empire game I made allegiances with every human and dwarf faction by the time chaos arrived, and never expanded past reikland and the one next to it.

once chaos arrived I had the entire empire at my disposal, didnt have to worry about corruption or provincial stability, and effectively had 16+ 20 stack armies that were listening to my orders (only 2 of those were my own armies).

I sent Franz north twice to stave off chaos invasions and was successful, then just confederated everything around me and wiped the map clean of heresy.

If you expand early empire becomes difficult to play, and now that wood elves are in the game this makes empire even more difficult for expansion, plus the shitty dwarf factions are more likely to attack you if you expand.
>>
>>51842897
I should try a feudalism campaign like this.
>>
>>51842897
What do you do for the hundred turns you're waiting around?
>>
>>51843193
Exterminate the orcs
>>
>>51843814
Do you just take your two armies on a crusade through the Badlands, dragging as many allies as you can along?
>>
>>51843867
Not that go but I just raid my way down south is my allies have any brains
>>
>>51838774
A SPECIAL hero unit who you summon and he sticks around for a couple turns and then fucks off, which you can only do a certain amounts of time the entire game.

I wonder how they'll balance that.
He'll have to be like the most powerful unit to balance that, like he needs to change the outcome of fights on his own.
>>
>>51845524
Give him duelist and the option to be either a buffer or Ganker when you summon him
>>
>>51838525

IT'S
FUCKING
CHIVALRY
TIME
>>
>>51838525
So the Bretts are getting their full release? Cool.

I kind of want this game, but I'm complete and utter shit at the Total Wars, like borderline retarded.

Also would likely have to wait until they are done releasing expansions and try and get it all in some sort of 'complete' version on sale.
>>
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What are the chances of Kislev getting Katarin the Ice Queen as an actual unit that exists?

What about the Halflings of the Moot making an appearance? And if they want to really surprise people how about Elector Count Hisme Stoutheart, Elder of the Halfling Moot to lead them

Do Gotrek and Felix get any mentions?

And of course a proper Dogs of War army/campaign would be the tits, the regiments of renown I've seen them add so far are pretty boring.
>>
>>51845524
Can't you summon him whenever you get enough CHIVALRY?
>>
>>51848840
The DLC list got leaked thanks to Russian data-miners.

Next is Tomb Kings, Skaven then Chaos Dwarfs. High Elves, Dark Elves and Lizardmen are in the first expansion, second expansion is all specific Chaos god factions presumably including daemons etc.

There will probably be shitty DLC in between to add random heroes and lords but I doubt you'll see Dogs Of War. Maybe Katrina and some Kislev units in one of the scenario DLCs like they did with Skarsnik and squig unitz because people fucking love Kislev.
>>
>>51849148
>Lizardmen
Cool, though does that mean the world map is going to be expanded to Lustria? And of course Ulthuan/Naggaroth for the elven factions
>>
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>>51849148
>Chaos Dwarfs

FUCK YEAH, they better make them have infernal guard and iron daemon engines
>>
>>51838525

>Motherfucking Grail Reliquae dropkick

Metal, dude.
>>
>>51849148
No Ogre Kingdoms? This makes me sad
>>
>>51849282
Oh yeah, they were after Chaos Dwarfs. So last basically.
>>
>>51849220

>Cool, though does that mean the world map is going to be expanded to Lustria?

Yes it will, the entire map was leaked on release day.

>>51849282
>No Ogre Kingdoms? This makes me sad

They are in as well, the entire province from which they fare was leaked, too.
>>
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>>51848840
What would the Moot army comprise of? Archers and Militia units armed with spears and shields for their basic troops? Maybe a bunch of shortarses on ponies as cavalry? Elite 'Fieldwardens' who operate as sneaky skirmishers peppering the enemy with arrows and ambushing them (possibly have small bonuses fighting undead?).
You could even give them their canon Steam Tank as a unique unit too.

To represent their drive to defend their home which is noted to make them unusually fierce all Halfling units would get morale bonuses when fighting in the Moot as well?
>>
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Wait, weren't Bretonnia already in the game? I remember watching Bretonnia let's plays.
>>
>>51849459
Not as a complete faction, in the game they were only playable in stuff like multiplayer battles or via mods.
>>
>>51838675
I would have never played Bretonnia if they weren't made FLC. I shelled out money for Skarsnik and Welfs but fuck if I'm spending money on the "muh lady of the lake" faction.

Thankfully though it's free, SO I'll be giving each playable Bretonnian factio at least one playthrough each.
>>
>>51849466
Ah I see, thanks, man.
>>
>>51849390
Halfling Hot-Pots as artillery.

Ogres as rare heavy troops, since Ogres and Halflings have a special relationship and a bunch live in Mootland
>>
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The best part of Bretonnians are the sea captains, as in they get to be swashbucklers riding the waves that can flip two fingers at the horsefuckers back on land, since the laws against blackpowerder weapons and all that don't apply on the high seas.

Get to be a knight going pop pop making motherfuckers drop.

They might not be in Total Warhammer but at least there's MoW: Corsair to fall back on.
>>
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>>51849148
What about detailing-in Sartosa as one of those minor dlcs.
>>
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Is the game any fun? I'm not really too into RTS games but I fucking love WHF so I'm considering getting it. Then again, you gotta pay extra to get the best army.
>>
>>51849890

It is only 12 dollarudos right know in humble bundle, said that, this is one of the best game this decade, I totally reccomended.

About the DLC, only buy the ones you like so you should get them spiky gits and blood for the blood god, then if you liked that get the rest.

Ask around /tgw/ at /vg/ for more info, they are nice lads.
>>
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>>51849950

Fuck, I mean /twg/. Sorry.
>>
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By the lady, that grail reliquary is fucking awesome.

>>51838774
>foot squires but no dismounted knights.
Awww :(
>>
>>51838774
What do Foot Squires look like?
>>
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>>51850130
>>
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>HONOUR IS ALL
>CHIVALRY IS ALL
REJOICE!
>>
>>51838774
That's alot of different infantry units, thought the notFrench were about ALL CAVALRY EVERY DAY
>>
>>51849611
Is Man'o'War worth it? I've glanced at a few vids and it seems the devs are using the Early access right, adding tons of stuff regurlarly.
Is there any RPG dimension yet, or it is more action?
>>
>>51850555
They are, most other factions have half the cavalry that Bretonnia has.
The infantry is lower quality and is just there to hold the line whilst the knights charge into everything.
>>
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>Bretonnia
>>
>>51850661
Presumably you can conquer the territory of Athel Loren while playing as Bretonnia?
>>
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>>51850675
>bretons
>conquering anything
>>
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>>51850675
No, but you can definitely burn their settlements to their ground, and their faggy tree.
>>
>>51848787
>I'm complete and utter shit at the Total Wars, like borderline retarded.
Just play on Easy. Even if you're shit you can still have fun mashing your mans together.
>>
Red Duke?

More like the smelly duke lmao
>>
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>>51850873
rar!
>>
>spend hundreds of dollars buying minis that get discontinued by the ultimate jew, gw.

>have autistic fits when creative assembly releases every single faction for the price of a microwave-dinner each as well as free content
>>
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I hope they add Elspeth von Draken to the game, way cooler than Gelt
>>
How important/useful is diplomacy in this game? Can you befriend everyone civilized to destroy the likes of greenskins and chaos?
>>
>>51851400
People love to throw autistic shitflings over DLC, since everyone's a cynical cunt, but if it didn't sell they wouldn't be doing it.

>>51851721
It depends on the faction - for Chaos and Beastmen, it's obviously not so important, some victory conditions can be achieved through alliances, wood elves get a resource which is used to get high tier units, buildings, technologies and their eventual win condition through alliances, which is pretty strong. When the big chaos invasion comes around factions get a trait that's called shield of civilisation, which makes them a lot more likely to ally with you so you can band up together to defeat chaos. After they're gone, though, everyone starts backstabbing each other immediately.
>>
>>51851783
Fun fact: EA makes more than twice as much money from DLC than from selling full games.
>>
>>51851831
Is there a source for that?
>>
>>51851865
http://www.kotaku.co.uk/2015/11/02/ea-makes-twice-as-much-from-dlc-as-it-does-from-selling-full-games-online
>Inb4 Kotaku

I know, I know.
Although it seems I might be wrong, it's games sold online.
>>
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>>51850692
Hot diggity damn, I can finally slaughter those fucking elves for even existing
>>
What is the Regional Occupation system
>>
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>>51838525
If you actually meant
>Are you willing to unite humanity under the rightful rule of the Empire
Well then yeah, I've been doing that for a while
>>
>>51852028
But what would the Brets do without them?
>>
>>51852233
Die.
>>
>>51852263
It's funny how not even the Empire is that dependant on foreign races. Brets need constant help from their Lady, occasional High Elf help if Chaos starts winning & even their horses are mix-bred with Elven horses.
>>
>>51852117
Factions can only capture settlements belonging to certain other types of faction
So, the Empire, Bretonnia and Vampire Counts can occupy cities from other humans/vampires, dwarfs and greenskins occupy each other's settlements.
Wood elves can occupy any settlement but they can only build proper cities in Athel Loren, all they can build elsewhere are outposts that give minor stacking bonuses.
You can make lore arguments either way, but the main gameplay consideration is that you will usually end up with a powerful lategame opponent rather than a mess of factions as has been the case in previous total war games, where other factions would rarely ever get as big as the player.
You can also mod it out, if you don't like it.
>>
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>>51838835
game complete... addition perks cost extra to develop...
>FUCK THEM AND THEIR JEW TACTICS, INCOMPLETE GAME, UNETHICAL BUSINESS PRACTICES!!

Dude... are you even real? or are you a living first world problem?
>>
>>51849312
>>51849148
Lasgun power-sword wielding Amazons confirmed as a minor faction in Lustria (alongside potential for Skaven, Undead and the single Norscian subfaction all to provide lizardmen factions with antagonists on their home turf)
>>
>>51838525
No, because High Elves aren't in the game yet.
>>
>>51851476
THIS.
>>
>>51851721
Confederation is mandatory and easy for Dwarfs.
>>
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>>51850575
They keep adding more to it as time goes on, like character customization and being able to add stuff to your ship/crew
>>
>>51838544
I tried a quick Vampire Counts campaign, didn't like it so I bought Chaos Warriors DLC and didn't like it.
After that, I'm at 80 hours and still going on my Empire campaign.
So this is 12 dollars and it will give me at least 80 hours of gameplay, having reducted the Chaos test from the price.

Besides, buying the game now for 12 dollars gets you the Bretonnia thing for free. Now, before the 28th, is definitely the BEST time to get the game. You will literally never get it for that cheap.
You don't even have to get all the DLC for it, you've got at least 150 hours of playtime waiting.
>>
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>>51850661
>>51850692
Do you think they will add Ariel to the game as another Legendary Lord choice? It would be pretty cool compared to the two they have so far, and I mean look at the likes of the Vampires which have what, 5?
>>
>>51853515
What, are you saying the Knights won't be free anymore after that date?
>>
>>51853515
You may get it cheaper, but a few years from now on a Steam sale.

Also Dwarf campaign is the most fun to me, then greenskins.
>>
>>51853559
They're free forever
>>
>>51838774
Still salty they called them 'Foot Squires,' instead of fluffing them as something else. Bretonnians don't have squires, by the Lady.

Also weird how they have three types of bowmen that are exactly the same, but with ammo differences. Couldn't you switch ammo in earlier Total War games? Couldn't they bring back the old Squires unit - which weren't squires in the traditional sense, but just better bowmen?
>>
>>51853562
You also get the white dwarf character for free as well
>>
>>51853745
>Bretonnians don't have squires, by the Lady.
Yes they do, what the fuck are you smoking?
>>
>>51854116
No, when a noble kid's of age, they give him some armor and put him on a horse and call him a Knight Errant. They don't have the medieval system of working as a page, and then a squire, as two levels of glorified servitude and training, before becoming a knight themselves.
>>
>>51853515
So where shoul I get it ? Humble bundle?
>>
I just hope that they add some non-chaos endgame events at some point.

Always occuring in the same time turnwise but just enough to mix up the campaigns. You know stuff like brettonia starting their Errantry War, Grimgor pulling a massive Waagh from the south, Vlad or Mannlet bringing out a host to conquer the lands of man, etcetera.
>>
>>51855084
Given how things are going they might put Nagash in as an alternative end boss
>>
>>51855105
This would be fun.

Crush Archaos in the midgame, then Nagash rises up and all undead Confederate.
>>
>>51854396
Squires existed previously, and now that the units that were originally squires are yeomen there's nothing stopping squires from being a different unit.

They seem to almost take the place of foot knights gameplay-wise, but a little less elite
>>
>>51855105
>>51855128
Nagash sucks

BRING BACK LORD DRACHENFELS!
>>
>>51855370
Nobody cares about drachenfels not even the guy that made him in an ill conceived black library book.
>>
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>>51855399
But are you saying you wouldn't want Genevieve Dieudonné as a secret unlockable Legendary Hero for the Empire?
>>
>>51855526
Yes I am saying that.
>>
>>51855399
They cared enough to insert him into End Times.
>>
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>>51855319
I'd much rather they bring back the old Squires to add some variety to the ranged lineup, instead of forcing a false sense of variety with the exact same unit repeated three times. The Foot Squires could easily be refluffed as upper/middle class peasants that can actually afford decent armor and weapons, or Questing Knights without a horse.
>>
>>51855635
Well you are just wrong then.

Go back to your Ultra Eternals.
>>
>>51855700
>The Foot Squires could easily be refluffed as upper/middle class peasants
>bretonnian peasants being anything but cowardly mud-raking subhumans
NOW WHO'S RAPING CANON!?
>>
>>51855781
>implying there aren't merchants to trade with the Empire and other lands making large profits, since nobles don't care for that sort of shit
>implying there aren't at least some businesses in urban areas that peasants could make a profit off of, in the manufacture of arms and armor, wineries, tanneries, etc
>implying that there aren't some people who need to have funds necessary to be educated to be things like architects or scholars, though Bretonnian nobility requires training and active military service
>Bordeleaux and L'Anguille exist as prime examples of cities where things are different from rural areas of Bretonnia, with the latter even having a peasant grappling for power

Now if you were saying 'peasants being actual knights,' I could understand that. But I can see how Bretonnia, for all its backwardness, would be willing to allow peasants with means to spend large sums of cash to try and survive a little longer and fight a little better, even if they aren't allowed to ride a horse.
>>
>>51855399
Drachenfels is a great concept.
But is a bad one for a wargame. Like most of what was great about Oldhammer, when Warhammer was a narrative-driven game and not just big army comp.

He's for shit like Warhammer Ravenloft.
>>
>>51855781
Old canon Brets are pre-Napoleonic mixed with a fuckton of Arthurian Don Quixotes.

Which is great given Don Quixote and King Arthur are two of the most selling books ever written. DQ is actually #1.
>>
>>51849390
Actually you should give the Field Wardens slings to help further differentiate them from the standard bowlings. The fluff about them specifically mentioned their use of the weapon afterall.
>>
>>51855526
Instead make her able to be recruited by a couple of different factions if any can fulfill a set of hidden and complicated prerequisites.

Then do the same with Gotrek and Felix in being available to multiple of the factions, who would be added to the game some point after the Skaven army is released, alongside Grey Seer Thanquol.
>>
>>51856357
This.
Instead of unlocking gear for your general, unlock heroes.

Although I think Genevieve would just be Empire. Araby and Cathay are unlikely additions unless they really want to keep the game going.
>>
>>51849950
i got this game and it was way too hard and boring as fuck
>>
>>51857246
Dammit /v/, who let you in? Go back to Eternal Crusade.
>>
>>51855128
>>51855105
Daily Reminder that Nagash was weak
>>
>>51855105
>Nagash in as an alternative end boss
>Couldn't even kill the Reddit Rats
>End boss
>>
>>51857815
So's Archaon.

Fucker gets whipped half the time before I can face him.
>>
>>51859160
Reddit rats are the single strongest force in the world.

Shit, in End Times they destroyed everything greenskins didn't. All Archaon did was press the kill everything button.
Even in AoS, the Reddit rats literally destroyed the Warp and collapsed it into the Materium which rewrote how reality works in a way not even Tzeentch predicted.
>>
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>>51841984
>mfw i only play VC with Vlad
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>>51861826
>tfw Manfred got chucked out the faction leader status
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>>51861941
>When you choose anyone but Manny, the text tells you he goes sulks in the dungeon
>>
>>51861993
We need that mod.
>>
Why does Vlad look horrible but Mannfred have a normal face?

How come Wood Elves are so tough?
>>
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>>51857246
>games are too hard
>>
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>>51856684
Its a damn shame WH has never done anything at all with the multiple nations out there
>>
>>51863620
Vlad had to be resurrected since he was 'dead' at this time period, it seems possible something went wrong during his resurrection leading to his bestial/corpsey appearance and degraded bloodthirsty personality
>>
>>51863620
Vlad is thousands of years old, he probably gives less of a shit about appearing human than mannfred does.
>>
>>51854396
Fun historical fact: there has always been such a thing as a peasant squire, an armed servant of a knight who followed him into battle. That's a real thing, and the model Bretonnians follow. Squires being noble sons off to earn their spurs weren't the only form of squirehood, nor were they a universal norm either.

So yes, Bretonnians have always had squires.
>>
>>51855526

>Genevieve

That was fucking terrible.

Especially the part where they wrote how Magnus the Pious felt her up.
>>
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>>51865011
Magnus the Pious?

More like Magnus the Perv!

Look at his face, you can tell he likes to fist vampire sluts. They are asking for it.
>>
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>>51838774
I wish they did some dismounted grail knights for a proper siege mainstay, but that was only a pipe dream.
>>
>>51856111
Drachenfels would be a great threat as an alternative or follow-up to the Chaos Hordes trying to bring about the End-Times, in that his armies could comprise of a mix of undead, greenskin and demons while his actual LL-self could have all sorts of interesting and deadly abilities.
>>
>>51864426
You have the dogs of war army books.
>>
I wanted to get the humble bundle version but then I saw the DLC. 17€ for Wood Elves? What the fuck?
So in the end I'm getting an unfinished product
>>
>>51865156
Cmon anon, adding one unit of cavalry and one paymaster special character from Araby doesn't really count as exploring the potential of these foreign lands.

Its not like the Dogs of War even included a Cathay or Nippon Regiment of Renown.
>>
>>51865168
No, you are getting a complete game without the expansion content.
>>
what are the factions you get to play in the basic version?
>>
>>51849148
How likely is it for the Elector Counts to get unique models even if they don't get unique stats each through the shitty dlc?

Boris Todbringer got one so far, why not expand it to the rest?
>>
>>51865225
Empire
Greenskins
Vampire Counts
Dwarfs
Bretonnia on the 28th

Plus a couple of extra starting locations as Vlad/Isabella and Wurrzag
>>
>>51851400
this, can't stand the bitching and moaning over pretty well reasonably priced dlc, but it's relatively silent in the realm of tabletop minis.
CA has done alot worse in the past (Rome 2, they promised they would never again release DLC for DLC)
>>
>>51865479
Anyone who still buys GW minis is a beaten spouse.
>>
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>>51849148
>Chaos Dwarfs

10/10, DLC of the year, would pay $50

The only question that remains: will they have helmets or big hats?
>>
>>51865878
they should have skullcaps...
>>
Why did they make Heinrich Kemmler so laughably weak and useless but all the vampires so bullshit hax
>>
>>51852294
About half of Empire tech is dwarfen in origin, including their guns and armor.
>>
>>51866300
Nagash was weak
Therefore all necromancers are weak
>>
>>51866300
>why did they make an old man a weak in combat support caster while the ancient creatures well known as mighty enough to rival chaos lords are so strong?
>>
>>51866396
Except he's basically worse than generic necromancers
>>
>>51866396
Necro-Gandalf should have at least access to his own brand of Necromancy
>>
>>51866440
Maybe the should actually add Krell to the game an make them a duo? Or give the old bugger some sort of mount.
>>
>>51862343
Mod?
It's already in the game lad
>>
>>51838525
Speaking of Brettonia what is the name of the Robin Hood-alike character in Warhammer again?
>>
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>>
https://www.youtube.com/watch?v=qlxrhB4DvEE
>>
>>51865011
That was 3e Warhammer, when Brets were the main characters of the game and the Empire was Sylvania with less Vampires.
>>
>>51867140
looks like there is pretty much space for the Dark Lands. Also, where would the Skaven start? I don't think that they should be a horde race like the beastmen
>>
>>51867321
Well... the Skaven mostly exist underground, maybe they will have a whole new way of setting up their territory
>>
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>>51867321
Ingame, Skavenblight and the surrounding swamp is impassable terrain, just like Athel Loren was before the wood elves were added, so they're likely just going to add skavenblight in there once the rats get in.
Pic related, the only thing that's there are some spooky ruins
>>
>>51865256
Low.

Emmanuelle von Liebewitz, EC of Wissenland, ruler of the most important city after Altdorf (and that's arguable tanking), famously beautiful, has no canon art. Most ECs have even less.
>>
>>51867355
>Impassible
>Literally just walk there in Omen
>>
>>51867140
This map irritates me what with how shrunken in Estalia and Tilea are.
>>
>>51867945
They are treated as basically being throwaway countries, barely a step above Araby
>>
>>51849611
Would the function as a small sub-faction of the kingdom? Differing wildly from the parent-group in not having any heavy cavalry... but to make up for it have access to all sorts of guns and cannons and a focus on special trading buildings & ports that bring in the wealth.

Would have poor reputation with all the other Bret factions but maybe a little better diplomacy than them to neighboring factions with ports?
>>
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>>51838525
They sure took their time getting the best faction fleshed out
>>
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>>51868344
DOMINA VULT!
>>
>>51867945
>irrelevent shitholes.
>>
Does this game have an achievement for chumping the Everchose of Chaos as Grimgor? Possibly titled "The Light Drizzle of Chaos"?
>>
>>51863620
>implying warhammer vampires give a single fuck about appearance
>implying vlad still isn't banging 10/10 von carstein/llamian sluts
>>
>>51868344
>Beating the Red Duke

Whatever you say meatbags
>>
>>51868859
Von Carsteins, Lahmians, and Blood Dragons all care enough about appearance that 'pass for human' is an assumed ability, vis. Night's Dark Masters.
>>
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I wonder what Legendaries the Lizardmen will get (Lord Kroak seems like an obvious one of course).
>>
>>51868859
Vlad would never cheat on his waifu!
>>
>>51868903
I thought strigoi were the only ones that gave a shit about looks, and that's why they're ugly as fuck now
>>
>>51869048
Strigoi are ugly because the have to feed on corpses, ghouls, and vermin. Ghouls and the dead are both natural sinks of dhar, which has known corrupting effects. We see this with ghouls, and also with the Necharch bloodline, who are heavy users of dark magic.

The Strigoi used to be as human looking as the other pretty bloodlines. They abhor their degenerated bodies.

As a rule, most vampires are EXTREMELY vain. It's why Nagash did the mirror curse.
>>
>>51869048
Lahmians care because they are vain and their entire schtick is being the secret rulers of the entire world. They need to blend in as spies to do it.

Von Carsteins care because of the same reasons, although their vanity is pride in a vampiric appearance and hiding until they go to war. They want to look like monstrous men, not monsters.

Blood Dragons give no fucks, but their lifestyle keeps them clean living so they don't tend to be as monstrous.

Necrarchs give no fucks and look like emaciated bats as a result. They skip meals, indulge when they need to, and don't maintain themselves. NEETS.

Strigoi want to be Lahmians, but living homeless and insanity in many of their members has taken its toll and made them hulking versions of the Necrarchs but with days of reading replaced by travel. Like a homeless veteran who was once the son of a local hero and now has four layers of clothes unwashed for months, a beard full of parasites, maggots living in the dead skin on his feet, is painfully aware of how far he's fallen but thanks to loneliness and PTSD, maybe some syphillis, hears voices. In their world though there's no Imam/Rabbi to give him a haircut, wash, and new clothes.
>>
>>
>>51864821
Bretonnians did not have armed servants though. This has never been mentioned in the lore, or in the rules.

At best, in some short stories Questing Knights had a peasant to travel with them and act as a servant, but not all followed this rule, and they were treated as servants, not armed warriors in most cases.
>>
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>>51870211
Oldhammer Brets had foot knights and armed non-knights.
>>
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>>51871244
>>
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>>51871288
>>
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>>51871296
Original Brets combined pre-Napoleonic France with Arthurian Knights, the latter having a Don Quixote irony.

When 5e hit, later 6e, the Arthurian nature was dialed up to 11 and everything else dropped. This was also when the Empire stopped being a repressive crumbling empire full of corruption and cowardice and became the beacon of order, who's fall ended the world.
>>
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>>51871244
>>51871288
>>51871296
Yes, but they weren't squires. There's a difference there. They were bodyguards, or men-at-arms, because early on Bretonnians actually had decent infantry as part of their lore and wasn't so knight focused.

I am not arguing against well-armed infantry, I'm arguing against the term squires, which Bretonnians do not have. I think you're mistaking the point of my argument as being attack as anything not cavalry focused; I want Bretonnia to be allowed to have decent infantry and archers, but with respect to its lore, not with only looking at historical Europe and assuming it'll hold true for Bretonnia.
>>
>>51871380
Ah, I see.
My apologies.

Brets should have cannons though, even if very rare and pricey to build.
>>
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>>51871405
It's fine, I can understand your mistake. I'd actually enjoy cannons myself - it seems odd that they can freely use them for ships, but never on land. And peasants could probably get around the chivalry rule anyway. They may not be as good as Empire or Dwarf cannons, but it's better than only having a trebuchet, not even a more straightforward catapault.
>>
>>51871459
I imagine based on the Manlet use that Bret cannons would be better defended. Dwarf durable with crews that will fight back and middle range cost, Empire cheap and flimsy, Bret hard to assault but pricey and unreliable.
>>
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>Dat Grail Reliquae jump kick

God
Fucking
Damn
>>
Who are these Bretonnia guys?
I don't remember seeing anyone mentioning them in the AoS rulebook.
>>
>>51871459
Its the nature of man to get around his own codes and faiths.

The Bretonians need cannons on their ships to compete with others, thus the sea knights get around it by saying that the code of the lady against 'crossbows and large crossbows' only applies on land. Plus they worship the god of the sea as much or more than they do the Lady
>>
>>51838525
I just want Isabella and run the true love faction.
>>
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>>51871614
Unfunny joke is unfunny because they do in fact have rules in AoS, just no models or lore.
>>
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>>51871621
One of the more interesting things about Bretonnians, in my opinion, is how they have such strict rules set up for themselves, and how they have to work around them. Only nobles can build with stone, for instance, so most peasants use wattle and daub, but wealthy peasants get away with brick, and in mountainous areas they dig out houses in the rock and get them considered caves. It's the same sort of creativity that you see in many historical societies when there's a strict set of rules that people don't like/aren't always feasible, and it fascinates me. Like how medieval clergy weren't supposed to shed blood, but sometimes they'd fight as a knight, using a mace.
>>
>>51871705
Are the rules next to the mustache one?
Cause I don't look at silly rules.
>>
>>51871731
>Cause I don't look at silly rules.

So you only play Sigmarines?
>>
>>51871745
Of course, why would I play anything else?
They follow the spiritual liege Sigmar!

Are the other factions even trying?
>>
>>51871771
Please stop doing this we don't want you shitposting in the AoS thread and we sure as hell don't want you false flagging to get more people to do your dirty work
>>
>>51871880
Can do, was just poking a little fun.

Never got into Fantasy back in the day due to me.

A: Being an underage baby with no real money.

and

B: Living in the gaming equivalent of hell, something that made even getting a 40k game together a chore.

Just figured I'd do some teasing for a bit.

HAD I done Fantasy though, I'd either have gone fantasy (my love of big armored dudes) or Vampire Counts (Due to my love of necromancy)
>>
>>51871771
Once 40k End Times hits and Gillyman goes up against Sigmar in the combined setting your Ground Marines will be one big gaudy lump of regret.
>>
>>51871945
I'd greentext but I promised to stop.
>>
>>51871939
HAD I done Fantasy though, I'd either have gone fantasy (my love of big armored dudes) or Vampire Counts (Due to my love of necromancy)

I don't think Fantasy is a army.

I'd play Ogres because I have a cannibalistic larp character and I like building stuff based on characters I play.
>>
So ogres are their own army now?
>>
>>51872240
Not yet somewhere in the future they will be.
>>
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>>51868883
>Red Duke
>>
>>51872331
Atleast he doesn't worship a elf slut
>>
>>51872331
delet
>>
>>51871380
We do have evidence of squires, though. It's quite old lore, but Brunner the Bounty Hunter mentions Bretonnian squires (and by the way they're treated, they seem to be commoners).
>>
I just hope that they add a bunch of lore subfactions once all the main stuff is fleshed out.

Like one of the Tomb Kings cities having no horse skeletons and instead riding around on triceratops and other giant lizard skeletons.
>>
>>51866303
The other half they innovated & made themselves. The Empire got the Dwarves to help them start & didn't need handholding every step after.
>>
>>51875849
>Brunner the Bounty Hunter
Who is that? I've seen the name before
>>
>>51880865
An old Warhammer Fantasy novel character who is one part Boba Fett, one part Batman, one part Dirty Harry. He is the son of an Imperial border lord who was betrayed to an ambitious, corrupt Bretonnian nobleman by a family servant; of the family, only he escaped.

He took up bounty hunting to make the lucre he needs to raise an army and take back his birthright (implicitly). Mostly we see him active in Tilea, the Empire, and Bretonnia.
>>
Just another bump in the road for Skarsnik supremacy.
>>
>>51838525
They sound a lot less french this time, i hope we still have our cockney/west country peasants.
>>
>>51868932
Tehenhauin seems like another safe bet
>>
>>51865878
Hats on top of helmets.
>>
>>51868932

> Kroq Gar
+10% Campaign Movement, Charge Bonus to melee infantry. Starts on foot, upgrades to Cold One & Grymloq

> Mazdamundi
Magic Reserves bonus, reduced costs for Priests. Starts on Palanquin, can be upgraded to Zlaaq

> Tenenhauin
Halved cost for Skinks, double for Saurus. Poisoned attacks for melee infantry.

Lords would be Oldbloods and Slaan. Heroes are Scar Veterans, Skink Chieftains and Skink Priests.
I'm more interested in Faction mechanics. Could have something based around Leylines, where you want to conquer specific territories that follow lines traced on the map.
Or an inability to conquer outside of Lustria, but a focus on retrieving magic items.
>>
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>Ogre Kingdom Generals/Heroes

Whom?
>>
>>51882735

> Greasus Goldtooth (Faction Leader, 10% Movement & Extra cash)
> Skrag the Slaughterer (Wizard & Gorgers)

> Bruiser (Melee Hero)
> Hunter (Assassination Hero)
> Firebelly & Butcher (Magic)
>>
https://youtu.be/tHxV-2gucLk

Gameplay and Leoncour speech
>>
>>51871459
Just worship Manann, you'll get all the guns.
>>
>>51865312

>Wurrzag

So what, like a kingmaker campaign where you have to elevate some other warboss?
>>
>>51871707
>Like how medieval clergy weren't supposed to shed blood, but sometimes they'd fight as a knight, using a mace.

That's a meme, but there are plenty of real versions of that sort of thing.
>>
>>51838544

>I had to buy for the game.

You don't have to buy dick, it's all in the game as AI if you don't get it.
>>
>>51872240
>>51872283
From the various mining ogres are going to be one of, if not the, last dlc factions before the second expandalone comes out that's all chaos factions.
>>
>>51883632
I know if nothing else there's a long list out there of bishops that would lead men in battle, and weren't content with being spiritual support.
>>
>>51848840
I believe a modder or two were working on kislev. All new models and promising a tech tree. I know bear cavalry isnt a real thing but i want it so bad
>>
>>51885313
There's like, three active Kislev mods on the workshop and two more dead ones. If we're gonna get any bonus factions, it'll likely be them first
>>
How faithful is the game to the original tabletop's fluff and crunch? Is it well done?
>>
>>51889493
It's had to change things for the sake of gameplay in some areas, but in other areas it's close to the lore. They made an interesting change with Undead - instead of having morale, they have 'binding', which is basically the same thing, but instead of fleeing, they start to die if their bindings get too weak. So they are a much tougher fight than units that may break and flee.
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