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/5eg/ - Fifth Edition General

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D&D 5th Edition General Discussion

>New Unearthed Arcana: Warlocks and Wizards.
http://media.wizards.com/2017/dnd/downloads/20170213_Wizrd_Wrlck_UAv2_i48nf.pdf
>Don't forget to fill out the official survey for Sorcerers.
http://sgiz.mobi/s3/ede55d46dded
>New Plane Shift: Kaladesh
http://media.wizards.com/2017/downloads/magic/Plane-Shift_Kaladesh.pdf

>Official /5eg/ Mega Trove v4b
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>5etools
https://5egmegaanon.github.io/5etools/5etools.html

Previous session >>51817644
>>
>>51825355
>>51825436

By that logic, divine casters passively generate magic from the universe instead of being gifted it by a divine entity. Ki is sourced from the body, the same way the "magic" necessary for a Paladin to smite something is sourced from the deity they worship.

By your logic, Paladins and Monks are virtually identical.
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Is it possible to play a Druid who hates nature? I was thinking of making a character that using Druidic magic but doesn't really like the natural world.

Is it possible or does someone using that style of magic have to really love trees? Can Druidic magic be exploited?
>>
>>51825472
I don't see how you get from that post to your conclusion, unless you're just grasping at straws to defend your "totally not a monk" monk mary sue idea.
>>
>>51825497
I don't see how you are confusing class mechanics with flavor. I think you're boiling down what a monk is to fit my generic description of what I was aiming for thematically, and assuming I'm also matching flavor to themes.

Maybe I described it poorly, or maybe you're just forcing your interpretations of what I'm trying to describe into "necessarily-a-monk", but the flavor distinction is important.

I'm not describing a monk, you just think I am because of reasons. Regardless, I'm done arguing about it with you. I already got the help I wanted in the previous thread.
>>
Why isn't there a plant based druid? Where he can change into trees and plant creatures?

I want to be able to turn into a tree and be a shield for my team mates, or be able to conjure up plant based creatures
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>>51825472
>the "magic" necessary for a Paladin to smite something is sourced from the deity they worship.
it isn't
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>>51825544
There is no flavor distinction between what you're doing and what the monk already does, unless you misinterpret what monks do.

See >>51825557.

Also, be sure to post your final product so I can see your "totally not a monk" guy that does everything a monk does.
>>
>>51825472
>5e
>paladins given powers by a god
You can choose one, m8
>>
>>51825487
According to the PHB fluff, you cannot be a druid and hate nature. But you can be a druid without a tree fetish.

Druids of the forests are overdone anyway, nature isn't just forests. You can think of other biomes. Tundra, mountains, oceans and deserts can have druids and are less tree-centric.
>>
>>51825547
There should be more focused Druid types like how the Wizards have schools, Plants, Animals, Diseases, Fungi, etc.
>>
>>51825472
>the "magic" necessary for a Paladin to smite something is sourced from the deity they worship.
It's like you don't know the difference between clerics and paladins

>>51825596
Paladins weren't even powered by gods in 2e

>>51825628
I miss divine magic spheres :/
>>
>>51825628
Yeah I agree.

Would be cool to be able to grow a house out of mushrooms telvanni style
>>
>>51825661
>>51825628
There's a pretty nifty fungus themed druid on the DMs Guild. As I recall, it didn't have any obvious balance issues, and the abilities seemed pretty fun.
>>
>ask for a physical description of new player's character, an elf warlock
>eyes: elven

What the fuck does this mean, /tg/?
>>
>>51825699
sort of a shimmery grey
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>>51825699
Eleven eyes man
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>>51825699
Soulless, bestial, slinted.
>>
>>51825699
Gay
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>>51825472
It's actually possible a Paladin passively generates magic. It's not well defined enough to know for sure.

They might passively generate it over time from whatever mysterious oath source gives them power.

The difference to monks is it's not their body, but their force of will or something instrinsic to their charisma or the universe that drives their magical power.
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>>51825699
Maybe should try asking your player instead of anonymous neckbeards on /5eg/.
>>
So shadow sorcerers. Anyone have cool ideas on where their powers came from?
>>
>>51825618
So here's what I can find in the PHB:

>Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature. Instead. they see themselves as extensions of nature's indomitable will.


>Druids revere nature above all, gaining their spells and other magical powers either from the force of nature itself or from a nature deity. Many druids pursue a mystic spirituality of transcendent union with nature rather than devotion to a divine entity, while others serve gods of wild nature, animals, or elemental forces. The ancient druidic traditions are sometimes called the Old Faith, in contrast to the worship of gods in temples and shrines.

>Druid spells are oriented toward nature and animals— the power of tooth and claw, of sun and moon, of fire and storm. Druids also gain the ability to take on animal forms, and some druids make a particular study of this practice, even to the point where they prefer animal form to their natural form.

I can't find anything like what Paladins have where they have to obey specific commandments or behave in some way.

It says they gain their powers from "nature" or a "nature deity" so if you pick a deity as your source I could see having to grovel/like nature but if you pick nature itself I feel like since "nature" is more of a concept or a neutral force it can't really tell your intentions when you use it.

I was thinking of a character raised by Druids who learned their secrets but decides to use what he's learned to exploit nature instead of serve/protect it.
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>>51825801
They've got parents on the other side.

https://www.youtube.com/watch?v=yZAY-78zhmw
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>>51825801
The Shadowfell
Next question
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>>51825547
Because if you want to do something other than Wild Shape play a Cleric.
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>>51825699
Almond shaped with prominent cheekbones. Like the Finnish people elves are based on.
>>
>>51825618
>Desert Druid
>Tundra Druid
>Mountain Druid
>Ocean Druid
All of those actually sound pretty cool.
>>
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>>51825877
Right? Nature is complex and varied but "druids" generally seem pretty stuck with the forest motif.

I know it's because of their real world origins but since it's a fantasy game it'd be neat if they took it to the next level and made more variety to people who are supposed to connect with nature.
>>
>>51825487
I would make a Desert druid who admonishes abundance of life. Only the strong should survive and all these little things living everywhere is a waste of resources.
>>
>>51825837
And what about hexblades?
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>>51825942
I do wonder about that. Do druids do a lot with inorganic nature? Silica, sand, etc?

I mean it's technically still "nature" but I usually think about druids liking living things like plants and animals.
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>>51825964
Intelligent Weapons
Next question
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>>51825921
I like this comic, but it gets one thing wrong. Nature isn't cruel - it's INDIFFERENT.
Your druid can be every bit as callous as a hurricane.

>>51825987
Traditionally, it's a tree-hugging fertility religion. So I'd say keeping an organic theme is preferrable.
>>
>>51825942
Technically, wouldn't Desert and Tundra druids be the same thing?

>>51825921
Thinking about it, it might be a bit hard to do the others because they're in different environments- You'll probably visit more forests than deserts. Or so I would think. But at the same time it would be nice to have the options.
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>>51826027
At least a rainforest druid would be interesting.
>>
>Druid isn't anything like Swampthing
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>>51826006
I guess you could also mean "cruel" in a heartless way?

Because they (or some of them) are ruthless in ensuring their survival vs the survival of others.

I think cruel could bring thoughts of needless cruelty but I think it can also mean heartlessness where a being doesn't have empathy for other creatures.

So it's like they aren't twirling mustaches and going out of their way to be harmful but they are violent and heartless in their means of taking what they want.
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>>51825822
I want some of those things he hasn't tried
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>>51826102
Most plants are heartless, but there are exceptions, like the artichoke.
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>>51825921
Swamp Thing has a top shelf Apex Level waifu
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>>51826163
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how would you remake the shaman for 5e?
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>>51826182
>Swamp Thing
What is he up to these days? I haven't read comics in a decade an apparently he has wings or something?
>>
>>51826220
Play a druid or cleric and refluff
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>>51826235
Last I heard he defeated the Machine Queen and Anton Arcane or some shit, but that was a few years ago.

There are Five Primordial Aspects or whatever the fuck they call them now.

The Green, the Red, the Rot, the Grey, and motherfucking Roboniggas (the Metal?)
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>>51826220
Druid subclass, with a spirit animal companion.
>>
What's your favorite homebrew?
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>>51825497
>>51825593
>>51825594
>>51825557
So, I went and reread my PHB, and it turns out that you guys are totally right.

Somewhere along the way, I started describing something incredibly similar to a monk.

Mechanically, it's very different at least. I'm going to have to start my entire fluff over. Fucking kill me, please.
>>
So how exactly does Hexblade/Stonesorc work? I've seen people say it's pretty busted, but I don't really see it being any worse than a normal sorcerer/warlock setup, beyond the con-based AC.
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>>51826027
>wouldn't Desert and Tundra druids be the same thing?
yea probably. I think Desert would be more aggresive and Tundra would be more conservative.

Desert
>Only the strong survive, this is such a waste!

Tundra
>Don't waste that! Do you wanna die?!
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>>51826182
Shame he can only bang her by possessing Constantine

>>51826369
You admitted you were wrong on 4chan. That's punishment enough.
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>>51826220
Literally nature cleric with find familiar
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>>51825487
I suppose you could try to model your character around actual Celtic Druids, or at least what very little is known about them.
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What monsters would be suitable to:
>Face a level 3 party
>Be sentient enough to have been trained by a hermit squatting in some ancient ruins
?
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>>51826594
Can goblinoids be trained?
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>>51826220
What's a good way to build a character focused completely around Dragons? I know Dragon Sorcerer's an obvious choice but I wonder if there's anything else.
>>
>>51826594
http://tools.goblinist.com/5enc
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>>51826640
Dragonborn Dragon Sorc of the Dragon
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>>51826594
>>51826612
If the Goblinoids recognize the hermit as their Leader, sure.
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>>51826594
>shadowrun.jpg
>>
What's a good mechanical servant for an artificer?
>>
So does a Lizardfolk Moon Druid with a dip into Monk for AC and DEX attacks in all forms work?
>>
>>51826704
Giant clockwork owl is pretty cool
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>>51826375
Hexblade lets you smite better than a paladin can. Think about it this way: A paladin can exchange one of his precious spell slots for 1d8 per level. A hexblade, with the new invocations, can get 2d8 per spell level, he gets access to higher level spells faster, and they refresh more often. Using the guidelines for adventuring days, a warlock with these invocations can smite more times in a day than a paladin can. And his smites deal more damage. Additionally, pick a ranged weapon to do it, and you can ignore most forms of cover.

A pure hexblade, with +5 to dex and cha, bladelock, and sharpshooter (easily doable with variant human), and the extra attack, moon bow, charisma to damage, and ultimate blade invocations invocation, can deal on average 100 damage in a smite.

But where it gets really crazy is adding sorcerer levels. Because the warlock smite doesn't cap damage like the paladin does, and it has no level requirements.

So take hexblade for double crit range, take it to level 3 to get blade pact, and then 17 levels of sorcerer. You get access to 9th level casting, and can use that 9th level slot to smite for 18d8 in addition to your attack damage.
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>>51826839
>hexblade
>dex

>hexblade
>moon bow
read again, asshole
>>
>>51826369
The fluff isn't necessarily bad, anon. I mean, fuck, just look at the Arcane Trickster and the Sorcerer- two people that have totally different methods for pulling on the same thing. Nobody says that Monk has to be the only ki-centric class around.
>>
My party is going to be spending the next session manning a ship traveling down the coast. What are some good sea/ship-based encounter ideas that aren't just pirates?
>>
>>51826802
Lizardfolk already get AC on all form, its natural armor isn't a special sense (Dragonborn druid can also use breathe weapon in all form).

Most high tier beast has more STR than DEX. The one with high DEX will attack with DEX already.
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>>51826839
>Not waiting until you crit for 36d8 damage
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>>51826899
You could have a "storm" consisting of water elementals attacking. Maybe some kind of flock of flying creatures, etc, etc.
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>>51826899
Krakens or other sea-beasts, sahaugin, flying half-blue dragon monkeys hell-bent on revenge, pirates but one of them has a pet parrot that is secretly a wizard cursed to look like a parrot
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>>51826915
Alright sweet. Need a 3rd level character for tonight and I'm kindadrunk so I didn't know what I was doing with it.
>>
>>51826895
I let my player play a psionic refluffed bard. Fluff is the easiest thing to change.
>>
>>51826948
Hmm.. actually I'm wrong on this.

http://www.sageadvice.eu/2016/12/25/do-draconic-ancestry-and-fey-ancestry-stay-in-wild-shape/

If you're going to start at level 3 though... Barkskin will be better than a monk dip. Pass without trace and also give your party a lot of option.
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>>51826814
revenge of the titans?
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>>51826839
Oh, shoot, I messed up. I forgot the most important thing:

Curse Breaker lets you smite as many times as you hit.

So if you hit twice with your cursebreaker, you can expend two spell slots, and each has double the chance to crit against your target thanks to the hexblade curse.

So, max damage possible I believe:

2 Paladin
5 Warlock
13 Sorcerer

You get the extra attack, curse breaker, and one free invocation (improved pact is probably best). Paladin you get divine smite. Sorcerer you take as stone.

Strength and Con are your attributes.

You attack twice with your greatsword. When you hit, spend the highest level sorcerer slot you can. Since you count as a 14th level spellcaster for multiclassing purposes, you have 1 7th level spellslot, 1 6th, and 2 5s. On the first hit, you spend a 7th level slot for your warlock smite, and a 4th level slot for your paladin smite. On the second hit, spend a 6th level slot for your second warlock smite. All in all, the damage is (assuming +5 in str, and +1 from magic item bonus invocation): 31d8+12, twice as likely to crit. On average, that's 151 damage before crits.


>>51826866
Yeah, I messed up and got the invocations mixed up. It's corrected in the above, and still works, though not at range.
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>>51826416
Now she's the Avatar of the Rot. They've still had full-on gross Avatar sex, but it fucks up their bodies and shit.
>>
I've always been partial to MMO characters akin to that of the Warlock in WoW, Summoner in FF11/14 or otherwise casters that are more focused on damage over time and debuffs. If possible, I'd like to work out a caster that relies more on debuffs and poisons and (not necessarily, as there will be a party) a pet. Can I get a few suggestions of a good foundation to work on somewhere around level 10?
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>>51827064
paladins can also smite as many times as they hit.

So add another 5d8 into the damage calc.

And if you get to use the stone teleport feature, that's another 15d8 from more warlock smites and paladin smites, as well as 2d10 force, and the damage rolls for the weapons themselves were forgotten (6d6 assuming all three attacks hit), meaning an average burst of 262 damage. Who needs to cast spells anyways? Your character just literally teleports behind them.
>>
>>51827217
Druid or Cleric
>>
>>51825987
Well a lot of older cultures thought seas/volcanos were alive, so maybe you should try looking at it in a different view.
Like how the deserts create mirage, you can base your sand druid as some kind of tarot card reader/omen teller-- except with sand.
>>
>>51827064
> spend many resources
> still can't instant kill Tiamat
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>>51827217
Bard with spells like Tasha's hideous laughter, silence, slow, hypnotic pattern, etc.
Viscous Mockery as a standard attack
Go Lore Bard and steal the best spells to suit your flavour.
>>
>>51827263
What's your suggestion then?

Hard Mode: No Nuclear Druid
>>
Right now I'm thinking of playing a character who was the Gardener for the king before there was coup to overthrow him and demolish the city. He was saved from the explosion by animals sent by either the goddess of nature or a fey spirit that rescued him.

Should I make him Nature Cleric, Druid or Fey Warlock?
>>
>>51827263
What other class combination is allowed to spend 22 levels of spells in the same turn, and at such a wonderful exchange rate for damage?

Compare the 7th level Finger of Death, which deals 1d8 per spell slot, instead of 2d8. Also, with the possibility of being saved against.

There's literally no better use for spell slots if you're trying to kill things than the warlock smite options now. The severe multiclassing just lets you spend them the fastest.
>>
>>51827337
How does a city explode
>>
>>51826899
storm giant quintessent. a living storm...
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>>51827337
All of those sound like winners. It depends on how dearly and in what light your character holds nature.
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>>51827337
Fey Warlock
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>>51827396
It's a very high fantasy setting and it was basically a shit load of magic from a possessed Wizard tearing a hole into another dimension.

>>51827459
Basically a disney representation of that one character who loves nature and is very kind.

>>51827463
Blade or tome?
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>>51827487
Fey Warlock
Tome
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Do you consider Planescape canon no matter the setting you are running, homebrew or not, or you create/choose other planar cosmologies?

Planescape is fucking cool.
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>>51827487
Bladelock is sweet as fuck with the new invocations.
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>>51827487
I'd say Chain, then Blade.
>>
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Lore-wise, how does Oath of Conquest work?
Very new to tabletop RPGs and I want to play an 'angry crusader who seeks to destroy what he views as evil' while remaining at least ostensibly good and being charitable to those he views as good
Would that fit Oath of Conquest? Or more of an Oath of Vengeance?
>>
>>51827537
I like Rand Al Thor, from Wheel of Time as an example of Oath of Conquest principles: He dislikes the necessity of violence, but it is so incredibly necessary that he conquer the world.
>>
>>51827396
When you build a city on top of an ancient vessel with lost, broken technology and some guy with the power to repair broken things spurred on by spirits pretending to be their dead fianceé comes and fixes it and causes it go haywire as they try to abuse it to revive their fianceé.

Or when nuclear tranquility wizard comes along and fucking nukes it.
>>
Hypothetical situation:
If you're a sorcerer, and you are currently shackled and gagged, can you use Subtle Spell to cast Mage Hand to attempt to grab the key and unlock your shackles? Do you need a hand free to manipulate the hand, and can you even unlock something with the hand if you're not an Arcane Trickster, even if you use the key!
>>
>>51826895
That's true. I've already gone and changed a lot of it, but I have a backup copy saved. I'll compare and contrast.

The problem is that the way I wrote it was absolutely just describing a !monk. I don't want that, so I'm changing the verbiage so it's a bit more distinct.
>>
>>51827700
As long as you have a sorcery point and aren't caught, it should work.
>>
>>51827700
>>51827785
The key also needs to not be in possession of another creature
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>>51827825
I'm not seeing that stipulation in Mage Hand's details
>>
>>51827537
That works fine with other oaths such as devotion (As long as you slightly overlook the 'show your foes mercy' part) and ancients and crown.

I'd probably say to avoid the UA unless you're sure you really want to go that way. Crown/vengence/ancients/devotion are all already fine enough in any case. If you just want to go full-on angry, vengeance is probably the most suitable.

Conquest is more of a warlord oath anyway, the lawful evil 'I will conquer' sort.
>>
>>51827700
RAW, you definitely can use subtle spell to cast mage hand with your hands tied. It's crazy good.

You can attempt to get the key off of a guard or something, but you wouldn't be able to apply any slight of hand bonuses or proficiency to the attempt. You'd basically just be rolling 1d20 against the guard's perception.
>>
>>51827860
It not in mage hand but is in the specific ability granted to arcane tricksters
>>
what programs do you guys use to deal with .pdfs/digital character sheets? I'm trying to make a character but for some reason every time I edit the pdf the text gets messed up or cut off or some other nonsense.
>>
>>51827909
Is the key in question in a container? If it's just hanging off a hook at the guard's belt, I'd allow it, personally. The mage hand can't unlock the shackles, though, so that would be another challenge.
>>
>>51827507
Planescape, like outsiders and things beyond in general, is fucking metagamed to hell and back. The only solution is to shit out a new cosmology for each campaign and give the players absolutely nothing OOC.
>>
>>51827958
I dunno I'm not the original guy, was just pointing out it would have to be on a hook or table or something
>>
>>51827968
Why isn't "having good players capable of separating OOC and IC knowledge" a solution?
>>
>>51827997
Because all the wonderful people who you'd love to game with are taken by groups that love having games with wonderful people, so you have to settle for decency.
>>
>>51827997
If you want to set up puzzles that the players (not just the characters the players are playing) have to solve, it's more fun if the players don't know the solution rather than they do know the solution, but they're roleplaying they don't.

Now, a small puzzle could be 'working out what an enemy is vulnerable to', 'knowing the identity of this god', etc.
>>
>>51826367
Dark arts player's guide and the monster a day subreddit.
>>
>>51827958
So only Arcane Tricksters can unlock things with Mage Hand at all? I can understand picking locks, but no one else can even use a key?
>>
>>51828084
Puzzles don't have to touch on cosmology or world knowledge though. And you can still present puzzles that do in ways that players won't instantly know the answers to by using relating facts in interesting and previously not seen ways.
>>
>>51828111
If the DM is lenient, you might be able to spin "manipulate an object" as "using a key on a lock"
>>
>>51828137
But, as a 'seperate OOC and IC' in general, there are times it's just awkward.

If you want players to try to find some way to counter monster X with a weakness yet everybody already knows what it is, I'd say it feels more awkward with everyone wondering if it's okay to just so happen to know it, or to specifically avoid it, or if they should all go and find some old man who'll tell them or what.

The concept of a puzzle is just in general. You could call major plot points part of a puzzle, or how to get to a certain area part of a puzzle, or this and that.

I suppose you can avoid certain things everybody would know and not focus so much on 'puzzles', or accept that while some people might know they'll keep their mouth shut and other people won't know and they'll get to have the fun. But...

Seperating OOC and IC knowledge is mostly a compromise best used for when a player or two knows something already but doesn't want to spoil the fun. I wouldn't say it's the best way to play unless you're super into roleplaying focused games.
>>
>>51828111
>>51828188
Object interaction would definitely be the reasoning. As only lock picking with tools is Arcane trickster's schtick
>>
>>51828111
Pretty sure the spell said you might need to make a check for doing something with fine control, not that you can't do it.
>>
>>51826640
Frankly, depends on your interpretation.
In my current party, I am playing a dragonborn rogue with a kobold dragon sorc. He, in his weak scaled one nature, is trying to become a dragon in the physical sense. My swashbuckler is trying to embody the dragons mentally: getting hordes, slaying enemies with one fell swing, having kobold thralls, getting a lair. Both characters are entirely revolving around dragons.
Frankly, you can fluff it anyway you want to. If your dragons can cast spells, try for Dragonborn Eldritch Knight or dragonborn rogue, if you want to go mentally embodying dragons, at least.

As for actual stat related stuff, sorcerer is the only real way, but hell, there's nothing stopping you from saying "My wizard? Oh yeah, he totally learned his magic from a dragon" or "I am destined to find the dragon-bastard who killed my family and destroyed my homeland."
>>
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I wanna play a path of the Storm Herald Barb focused on the sea. Is it shit, /tg/? Should I choose one of the other damage types or just pick a different subclass altogether?
>>
How do you find a game online that isn't full of complete autists? Roll20 lfg seems to be cesspool. I DM a session already so I don't want to do more than one. I just want to play the game.
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>>51828556
If you want to play it, it isn't shit, my dude
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>>51828556
It's not Bear Barb, but it's still solid. Sea's probably the best of the three.
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Is there any options for a Cleric of the Ocean other then Tempest and Nature?
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>>51828699
No
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>>51825837
He said COOL ideas, faggot. The only thing cool about the Shadowfell is the temperature.
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>>51828699
Brine (Death)
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>>51826220
warlock with a spirit pact
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I'm a DM right now and I've got player envy so I've been creating a character just as a past time. Im trying to go pretty deep in the process so I've got something ready next time I'm a player but I feel like my background is cliche, how do you guys know when you've got something special for backstory.
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>>51828965
Do you like it?
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Does anyone use the Gritty Realism rest rules or the Lingering Injuries table?
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>>51828965
Would you be embarrassed to explain your backstory to a DM and 3 other players?
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>>51828997
Or the madness table, for that matter
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>>51828699
Refluff Light to Sea.
>gain Shape Water (Elemental Evil p.21) instead of Light as your first level cantrip; Ray of Frost is now a Cleric cantrip
>Fire damage domain spells now deal Cold
>Warding Flare causes sea spray to splash towards your enemies, fucking with their aim
>Channel Divinity causes an icy mist to wash over the area and deals Cold instead of Radiant
>Corona of Light covers the area in a cold fog that douses lights, lowers perception range, and gives enemies disadvantage on saving throws against Cold spells
>>
What's the best way to use Shadows? I want to sprinkle some into my game to supplement my other Undead flavors.
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>>51829021
>>Fire damage domain spells now deal Cold

What are you, a Lore Master wizard? Changing the damage of spells isn't ok if the spell is balanced around the prevalence of resistances to its damage type.
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>>51828997
My group adopted the gritty realism rest rules pretty much instantly. Our campaigns are slow paced and there is no way we normally run 6 encounters a day. We modified them slightly over the subsequent months of play, to better accomodate the pacing.

We settled for 8 hour short rests (one night of sleep) and 24 hour long rests (one full day of light activity followed by a night of sleep).
We used this for at least a year now in different campaigns and we find is a good compromise for us, the game and the resource management seem balanced.
>>
>>51828969
I like it yeah, I think it's interesting and has got an interesting I guess twist about it that makes applicable in game in a role playing way so yes.

>>51829007
I think I'd only be embarrassed because I'm generally a shy person and I'd be nervous to share a story that I worked hard on only for them to say it's lame or laugh.
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>>51829407
Rest rules discussion! Talking about time!
It's the autism signal! Feedback requested!
>>
>>51828801
Where do Shadow sorcerers get their shit from, then?
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What do you guys expect for tomorrow's UA? I'm hoping for Mystic, but new spells (especially for warlocks) would be cool too.
>>
Lol youtuber cant beliebe Hexblade curse works with Eldritch Blast. Thinks Hexblade is just gish.
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>>51829459
>Where do Shadow sorcerers get their shit from, then?
From the darkness that is their hearts
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>>51829476
nice meme
>>
>>51829021
>>51829351
I agree. You'd be better off just changing the domain spells to avoid the issue
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>>51829458
Good for balance, but I dislike the purely gamist nature of this variant over the more simulationist resting rules.
I like that my characters should plan action accordingly to their resources.
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>>51829334
They're a pretty good way to spook people and can be a fun way to reward a high perception check.
>You notice something is odd about the lightning in this room.
>Those corpses don't seem to be casting shadows.

I always use shadows to fit whatever thing I feel like using them for. Because wraiths are also these black ghosty types, I often use shadows to be lesser enemies in wraith fights. Or perhaps leading up to it.
>>
>>51829476
When you walk away
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>>51825433

>OP for 5th edition
>Two white men, one of them blonde
>The woman doesn't have a side-cut

Isn't this a little problematic?
>>
>>51829558
>assuming they identify as white
>assuming they identify as male or female

this is 5e dude, where futa and genderless Things are canon ordinary choices for PCs
>>
>>51829351
>Changing the damage of spells isn't ok if the spell is balanced around the prevalence of resistances to its damage type.
They're not. They're balanced around spell level, number of targets (size of AoE), ease of hitting those targets (shape of AoE and range), and how common the saving throw.

It would be fucking retarded to balance damage based on prevalence of resistance when a majority of creatures aren't resistant to shit, you're never guaranteed to ever come across something resistant to your pet element, and it creates an overpowered->worthless dynamic real fast.

Also:
>Fire Resistances: 37
>Cold Resistances: 46
>Fire Immunities: 40
>Cold Immunities: 20
>Fire Vulnerabilities: 9
>Cold Vulnerabilities: 4

It just doesn't fucking matter. /5eg/ needs to stop getting up its ass about this the same way they do over level 20 builds.
>>
>>51829660
>level 20 builds
My favorite meme desu
>>
So, does anybody ever actually use the dodge option? Would making an enemy with a big ol' windup attack that misses dodging targets be good?
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>just read the lore master wizard UA
WHY?

WHY?!

WHY?!?!?

THE FUCK WERE THEY THINKING
>>
>>51829759
Let me guess. The 30ft to 1 mile change up.
>>
>>51829759
It's not better than Theurge or even divination
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>>51829741
>nuclear druid
>bardic horsecasting
>level 20 builds
>8 int wizard
>level 3 fighter with multiple feats and all 20 stats vs den of kobolds
>Way of the Knife Asshole
>muh warlord
>catfolk
What am i missing?
>>
>>51829774
I personally lost my shit over the damage type changing ability. That exact moment I knew they were shitting all over sorcerer.
>>
>>51829660
Well, then why is Flame Strike 2 levels higher than Fireball when it does the same amount of damage, just half of it is radiant?
>>
>>51829774
>let me just make this Wis save spell that paralyzes into a Dex save, which paralyzed targets auto-fail
>>
>>51829794
>bugbearmont
>diamond pickaxes
>good genes
>Monk AC
>>
>>51829807
Flame Strike technically doesn't require line of effect to the target. Fireball does.
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>>51829774
thats just the fucking beginning of it
>can get expertise on all knowledge skills
>can change spell damage type to w/e you want
>get their own version of meta magic, more damage, higher save DCs, etc.
>can change prepared spells on the fly
>fucking master of magic

oh god it's like they didn't even try to balance, it was just some wizard lover's wet dream and he begged to have them put it out
>>
>>51829807
Not that anon, but in that particular case it has to do more with clerics having less efficient blasting options than wizards.

Still would probably be 1 level higher instead of 2 if it was all fire though.

Force->Acid->Radiant->Necrotic->Thunder->Lightning->Cold->Fire->Poison

Magical->Bludgeoning->Slashing->Piercing
>>
>>51829829
I remember the first 2, but what about the latter?
>>
>>51829794
>>51829829
I don't recognise a few of these.
>>
>>51829794
>bag of rats
>lore master wizard
>>
So, a thought about Battle Master Manuevers...what's the point of selecting new Manuevers or trading old ones with how front loaded it already is. Why not a few mildly better or more efficient Manuevers available with level prerequisites?

A commanders strike that doesn't use up your bonus action? A precise strike that also ads a damage rider? A menacing attack which grants a stronger fear effect? A blinding strike? A rally that also allows allies to spend hit dice as a reaction?
>>
>>51829879
Do you want a full rundown, or just some specific ones?
>>
>>51829855
Then we best be thurough in our comments in the survey.
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>>51829794
Level 1 Debate-adin is a fond playtest memory
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>>51829906
If you have the time, a full rundown would be much appreciated.
Though obviously I know nuclear druid.
>>
>>51829886
The reason to trade them out is to dismiss the ones you don't need or don't scale well, and pick up ones that you can now better utilize.

Commander's Strike is much better when you have Extra Attack, you still donate a reaction to a rogue, but don't sacrifice the entire turn and can use further maneuvers.

Parry is more relevant when enemies are doing less damage to a lower HP pool.

Rally is fantastic when allies have ~20-40 hp, but when it can't absorb even 1/4 an actual attack it loses it's charm.
>>
>>51829807
Because it's a Cleric spell, not a Wizard spell, and not very well-made besides.

You really think 4d6 radiant (with half the radius) is worth two whole spell levels?

And what is the purpose of this radiant damage? You're presumably using it instead of Fireball (which would be upcasted, so 10d6) because some creature you're fighting is Fire resistant or immune, or because you just don't have access to the Fireball spell. So you're really doing 2d6 Fire (or 0 Fire) + 4d6 Radiant for a level 5 spell slot.

You should probably just cast Insect Plague.
>>
>>51829906
give me a quick rundown on these builds and why they are so important all of the sudden
>>
>>51829911
I think I read somewhere that they like concise comments.

I'm just gonna say
"What the fuck where you thinking?"
>>
>>51829879
>>51829878
>good genes
Three threads of some guy arguing that he's got good genes and could outrun most professional athletes without actually exercising himself. Came out of a discussion about whether or not martial characters or D&D heroes in general should be able to run at speeds that actual people do (which are way faster).

>Monk AC
>Monks have 20 AC, that's plenty good, by the way I live in a fantasy realm where everyone rolls multiple 18s and every game starts at level 8
>>
>>51829906
We really should make these into pregenerated character sheets or something.
Would be fun for a laugh.

I'd also like to see someone write up an adventure for a den of kobolds with the fighter as the pregen character.
>>
>>51829794
>## Skeletons a day
>8 invisible flying pixies
>level 3 flying halfling ranger
>help action flyby owl familiars
>>
>>51829998
were*
Fuck me.

But in all seriousness. It's pretty insulting.
Because wizards are all about studying their magic there should have instead been a "fundamentals" wizard or some shit.

Can prepare more first level spells, or gain extra cantrips, etc. Maybe gain a signature spell early or something.
>>
>>51829759
I know overpowered as fuck.
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>>51829938
>>nuclear druid
A build using UA content and multiclassing to achieve unreasonable damage with Twilight archetype druid and Magic Missile
>>bardic horsecasting
People intentionally misunderstanding the difference between target (self) and range (self), resulting in people claiming that a bard with Find Steed could double up on Cone of Cold
>>level 20 builds
Obvious, but just how common it is for people to theorycraft max level builds despite never playing 5e, let alone to 20.
>> 8 int wizard
Viability of a wizard without using Int for nearly anything, started off with multiclassing, but after it was pointed out impossible due to stat requirements, it was refined to be Mountain Dwarf Wizard that dumps Int and uses spells that don't rely on a save DC or spell attack roll.
>>level 3 fighter with multiple feats and all 20 stats vs den of kobolds
An arguement presented by an obvious pfg infiltrator claiming that a fighter could easily destroy an entire den of kobolds, when repeatedly pressed for specifics it came down to things like, 4 total kobolds, using 2+ feats, and maxing stats, all at the supposed level 3.
>>Way of the Knife Asshole
Pic related, but hilarious and best way to play 5e, refluffing
>>muh warlord
constant cries for a warlord class from 4e, when its pointed out that most of the specifics they want are done in other places, like Battlemaster Fighter, they cry it isn't strong enough
>>catfolk
.pdf that floats around, half sincere, half mocking pfg
>>bugbearmont
Bugbear, whip, paladin. 15ft smites.
>>diamond pickaxes
An argument about fragility and hardness, clearly a solid diamond pickaxe is the best weapon/tool
>>
>>51830047
>Bugbear, whip, paladin. 15ft smites.
How did you get Bugbearmont so wrong?
It's an Assassin and/or Battlemaster.
>>
So what are the chances of the next UA being Mystic Take 3?
>>
>>51830008
I supplement my monk AC by multiclassing into cleric and getting dat shield of faith.
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>>51830086
It's 100% or I riot and burn down WotC HQ.
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>>51828882
http://homebrewery.naturalcrit.com/print/SkZtgVFte?dialog=true

I tried something myself, be gentle I'm new to this
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>>51830099
And I'll buy a flight ticket to the US to help you if it isn't Mystic take 3. Seriously, we are waiting for this for what? 4 months already?!
>>
>>51830008
Ah, monk ac is just the standard christmasland argument, this time with stat rolling.

>>51830040
Oh yes, the ever present
>## Skeletons a day
How many THINGS can i summon to be a dick and ruin the game for everyone, and why is everyone saying not to
>8 invisible flying pixies
Using Conjure Fey to summon a large number of low CR pixies, because your DM is spineless and lets you decide what appears. The player cackles madly as they spam polymorph.
>help action flyby owl familiars
The assumption made by many that enemies will never kill a familiar, even if its being obnoxious enough to render Help against an enemy every turn. Usually accompanied by the insistence that no DM would kill it, or they are a dick, and that its fair because it costs gold if they do, which they won't.
>level 3 flying halfling ranger
I'm not 100% on which animal, but using a Medium sized flying Animal Companion as a mount to fly around shooting enemies as a small PC.
>>
>>51830065
It was actually an 8 charisma sorcerer originally, but wizard was brought up as an example of why casting stats should matter to the fluff that the meme became 8 int wizard instead.

>>51830086
What else could it possibly be?
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>>51830077
The earliest concepts posted after the leaks were happening from Volos involved doing something that couldn't be done well before, ranged smites.

15ft range battlemasters and assassins existed before, and weren't the main draw, at least at first.
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>>51830162
But Anon, I'm the guy behind Bugbearmont.
And Way of the Knife Asshole.
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>>51829841
>>51829859
>>51829955
I'll admit, I mostly play clerics, and I'm just salty Flame Strike just seems like a strictly inferior Fireball, and the radiant damage thing is the only justification I've been given why it's level 5. Like, if you're a Light cleric, there's really no reason to ever use Flame Strike, and yet it's one of their domain spells.
>>
>>51830149
>It was actually an 8 charisma sorcerer originally, but wizard was brought up as an example of why casting stats should matter to the fluff that the meme became 8 int wizard instead.
Fair, but since Charisma is a much better stat than Int the wizard demonstrates it much better.
>>
>>51830149
I believe it was 8 charisma sorcerer, favored soul for armor, variant human for feat for a martial weapon, spam haste and attack with a greatsword.
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>>51829886
Battlemaster is just something they slapped together to sate people who want to play zero magic characters.
>>
>>51830174
Eh, maybe i'm conflating the ideas in my head because they were all posted at the same time. I personally remember people really wanting that smite range, but iirc the thread was already on the topic of paladins at the time.
>>
Can't believe i forgot
>lucky diviner halfling
Reroll everything, fuck the DM, you're the boss now.
>>
>>51830174
Way of the Knife Asshole is my favorite archetype of all time. Props, man.

>>51830181
It makes the wizard feel a bit more munchkinny and also it's easier to see why it's moronic (who teaches a retard wizard magic?). I don't disagree with the meme's permutation - it makes perfect sense.
Besides, I don't get to have a say because it's my fault it's a meme to begin with. I'm the one who autistically argued with the guy who was playing it. :/
>>
>>51830215
See, now i hope that megaanon addes Way of the Knife Asshole as 3rd party content in 5etools.
>>
No UA today?
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>>51830236
Tomorrow
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https://5egmegaanon.github.io/5etools/statgen.html#2

A stat generator page (for 4d6k3, array, and point buy) has been added to 5etools.
>>
>>51830236
Yeah, they're releasing it at midnight
No, it's tomorrow.
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>>51830254
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>>51830254
Alright, go to rolled stats, hit the button 6 times. Show us what your party's stats are.
>>
Tomb of Horrors doesn't come out for another month. Are there any other dungeons you'd recommend for 5e? I'm torn between generating one myself and looking for a premade one.
>>
New dm here and I could use some advice:

1. One of my players is playing a rogue and so he tries to pickpocket bystanders any chance he gets. Do I just let him pickpocket everyone except for when he rolls really poorly?
2. My players found and took under their wing a 10 year old kid with the intention to train the kid to have him become a member of the party eventually. I feel like I should create a character sheet for him since the players really want to keep him around. What kind of stats would you suggest for a 10 year old boy who spent his life training to be an acolyte?
>>
>>51830357
1. Pick pocketing is a roll versus their perception. So if you have the target statted roll Perception against the Rogue's sleight of hand.

2. Treat him like he's off the acolyte character back ground and point buy him as a cleric I guess? But start him as level 0 with some sort of xp or story hump the characters need to clear before he get cleric 1
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>>51830445
>>51830357

Unless they are on guard, it should be the players Sleight of Hand vs passive perception. If they aren't alone, the player should also probably be stealthing, otherwise every NPC in the area can see it happening, albeit as in
>hey he bumped into that guy, then the guy lost his wallet 5 minutes later
for identification, and not
>he watched him pick his pocket.

Acolytes have stats, simply adjust them downward for the kid since he isn't fully trained.
Maybe -2 to all his stats, which you can up after a timeskip if that becomes relevant, keep the cantrips, only 1 spell slot.
>>
>>51830477
What sort of fucking acolyte carries a club? Is that a fucking orcolyte?
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>>51830254

>13, 17, 17, 16, 16, 16

Sweet baby Jesus, hold me.
>>
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>>51830254
You're a cool guy
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>>51830504
Acolytes in this case are meant to represent generic, low level priests. The iconic weapons for a priest do, in fact, include a club. Especially in a world where Skeletons are one of the only things a church would be called on to fight, other than to defend itself.
>>
>>51830254
Any chance of adding alternate rolling methods, like 3d6 down the line, a 3d6X6 array, or whatever else?
>>
Should I be concerned about an arcane trickster wanting a familiar?
>>
>>51830581
Whats the problem with that?
>>
>>51830581
Not inherently.
First, ask what they want. If its an Owl, it needs further questioning, otherwise it doesn't.

Getting an Abu style monkey is the coolest possible version of Arcane Trickster in the game.

If it IS an owl, just tell them that any enemy that gets an owl in its face in combat WILL try and kill the damned thing.
>>
What would you guys think of a warlock the gets the gunslinger archetype from fighter as part of their pact? This is in a world where firearms are pretty common and I mostly want suggestions of how to make it reasonable on a hexblade who will already be getting the cha to the guns as if they were one handed melee weapons. I was thinking that I would need to burn an ASI or two or maybe some invocations for it to be reasonable.
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Have there been any rumors about what the next 5e storyline will be? Apparently it's being officially announced within the next 7 days or so.
>>
>>51830668
Do you mean the Mercer homebrew, the one literally obsoleted by the Artificer and designed for a single specific character, imported from pathfinder?

If you want guns, just give them a gun. They even have official stats.
>>
>>51827303
>Nuclear
What the heck is this "Nuclear Druid" thing? I keep seeing it abs I really want to kown
>>
>>51830687
>Apparently it's being officially announced within the next 7 days or so.
Not sure where you got that info. For 5e they don't announce projects until after their current one is out, and the next book doesn't come out til the start of April (end of March for WPN stores).
>>
So i'm still trying to figure out power levels
Is it wrong for an 18 str barb, with help from an orc and a bugbear, to pry the bars apart on an old iron cage wide enough for a person to slip through in about 5 minutes, give a little.
>>
>>51830694
>>51830065
>>
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>>51830696
>"All this, plus an in-depth first look at Wizards of the Coast’s next Dungeons & Dragons release, coming in 2017. On that topic, our lips must remain sealed for the moment,"

From the December issue of Dragon+
>>
>Bullywugs ally with giant frogs
>Gnolls ally with hyenas
>Yuan-Ti ally with snakes
>Jackalweres ally with jackals
>Choldriths and chitines ally with spiders

Is this really necessary? It's not like humans ally with apes or have groups of domesticated monkeys.
>>
>>51830700
>A score of 10 or 11 is the normal human average, but adventurers and many Monsters are a cut above average in most Abilities. A score of 18 is the highest that a person usually reaches.
>A score of 10 is considered human average

>18 Strength
No, there's nothing wrong with that. if anything he probably would have only needed one helper.
>>
>>51830706
Thanks.
>>
>>51830624
> good luck my owl is hiding behind 60 feet flying speed
>>
>>51830736
Thanks. I'm trying to subscribe to the idea of heroic fantasy with an emphasis on heroic and that stats scale exponentially rather than linearly.
>>
>>51830750
>good luck, you fail to get an owl with Find Familiar because i'm the DM and thought to ask if you were going to be a dick weasel.
>>
>>51830700
It depends on a number of factors, but the most important one is simple.

What do you want to occur?
If you want them to be unable to just muscle through, then no, they can't possibly make it happen. If you want it to happen? Fuck yes they can!
>>
>>51830694
Arcana Cleric 1 for magic missile
Fighter 2 for action surge
Twilight Druid the rest for Harvest's scythe
>>
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>>51830724
Oh, neat. Well that's unexpected--maybe it'll come out sooner rather than later after TYP?
>>
>>51830750
That is why they have ranged weapons.

>>51830762
I think I would lose all credibility as a GM if I was so salty that I banned owls.
>>
>>51830724
>>51830781
Though reading this again it looks like it'll just be some previews from TYP. Still cool, but not the next storyline.
>>
>>51830762
> Okay! Good thing I have my spare character with me! It's a halfling diviner with lucky feat. Actually, I convinced the whole party to play lucky halfling diviner. Each with 5 simulacrums.
>>
>>51830795
That would be pretty disappointing, but now that I think about it you are probably right.
>>
>>51830790
I never said to ban Owls, i said to let them know before hand that being a dick weasel isn't acceptable, regardless of the flavor of rogue you are.
>>
>>51830790
At that point.. it's become 10gp to negate one attack. Which is still a pretty good deal.

Although owl is a tiny creature and it could probably find total cover more easily than PC.
>>
>>51830825
my characters backstory has an owl and blackrazor in it i wrote it down now gimme
>>
>>51830820
Why do you even play with players like that?

I play D&D with friends, and we play to have fun.
No one enjoys having an owl fly in and out of combat every turn, granting advantage, and even fewer like petty children who decide to try and one up their own obnoxiousness if called out on it.

Hell, my last party HAD a character with an owl familiar, he was a Ghostwise Halfling and it was flavorful. He used it to scout, gather information, and even, yes, sometimes use Help in combat. It DIDN'T fly up every turn into the faces of their enemies.
>>
>>51830857
Its important to remember a large part of /tg/ probably doesn't actually have a group and just sits around making character builds they will never use and making up stories that never happened.
>>
>>51830884
>not playing in a Nuclear Druid, Halfling Lucky Diviner, Find Owl, Summon 8 Pixies, Bardic Horsecasting party
I bet you don't even Disguise Self, Subtle Spell, Charm Person, and rip off merchants in every town.
>>
Which way should I build my tarot reader / fortune teller character?

Diviner Wizard with ritual caster (for augury and divination spell which only exist on cleric list).

Trickery Domain Cleric and fluff holy symbol as cards or dices.
>>
>>51830884
Haven't had a group in ten years, can confirm.
>>
>>51830950
I like Bard for it.

Refluff College of Glamour, and you can even charge people to get Charmed by you.
>>
>>51830924
The description of charm person says that they become aware that magic was affecting them and they become hostile. Subtle spell doesn't save you from that.
>>
Is Ultramodern 5 good or shit?
>>
>>51830149
It could be their new Downtime Options. A second Take of UA Eberron with take 3 of Artificer. It could be a UA DarkSun, with wild talents, setting specific races and subraces, and setting specific equipment and wear & tear rules.
>>
What do you guys think of this backstory I just wrote for my lady paladin? I kinda rushed the second half since it's late and I've gotta get to bed, but I'll work on it more tomorrow.

don't bully its my first dnd character ever

http://pastebin.com/i8EGJtQe
>>
>>51830733
Werecreatures have an affinity with their namesakes because they can literally become better versions of them.

Gnolls are made directly from Hyenas.

Yuan-ti worship snakes and snake gods.
>>
>>51830687
Next book to print is Tales from the Yawning Portal, an adventure compendium of sorts with loose narrative thread.

After that, a yet named book that is the first major rules expansion/splat of the game.
>>
>>51831136
Before i even start reading, i recommend a condensed, bullet point version of the highlights. I usually give my DM both, so that they can both read the thing in full, and also note things you find important at a glance for the future.
>>
>Reading Volo's guide
>Read the Kenku PC race
>Oh cool, I like Dark Crystal, I like the Arrakoa!
>You literally a humanoid Parrot that can only speak through mimicing what you hear

Why would anyone want to play this?
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>>51831136
I prefer my paladins to be lawful good and not neutral evil.
>>
If Ibhave expertise on Perception does that affect my passive perception too?
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>>51831159
It's primarily fluff for players who don't like to talk in character, or that want to go the extra mile and have a soundboard.

9/10 times will be describing your action, combined with your intent/meaning behind it, plus the occasional "i mimic the guards voice for the password"
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>>51831174
She's hunting undead and criminals, chaotic neutral at worst
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>>51831136
I honestly read it as more Light Cleric than i do Vengeance Paladin, especially as it never even briefly mentions any martial training or inclination.
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>>51831245
Hmm, good point. I can include something along the lines of the order training their followers in martial arts as kind of crusaders of the faith.
>>
>>51831086
Friends says they become hostile. Charm person just says they know they were charmed. If whatever you encouraged them to do turned out well enough for them, they might not get mad about it
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>>51831159
Dark Crystal was excellent.
Such a shame the sequel didn't happen, though it might not have turned out right.

Anyway, just refluff the Kenku to work how you want because, as is, it's mostly for socially awkward furries.
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>>51831262
It might be worth having that be hinted at as why she was picked up and allowed to join, maybe she carried a worn wooden sword replica to fend off other uchins.
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>>51825433
>Language that categorizes people into male or female categories thus breaks down when it comes to aetherborn. Most aetherborn prefer that others use the pronoun “they” to refer to them, since it doesn’t attribute a gender that they don’t possess. Only a relative few prefer “he” or “she,” having chosen to adopt a gender.

Who the fuck cares about what gender others think they are if they literally have no gender and no concept of it? If they're "cast in a humanoid form" wouldn't they be obviously male or female in terms of anatomy most of the time?
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>>51831388
Why do you assume they would be anatomically the same? Dancing Lights can form a humanoid form too, but it isn't like it sprouts a penis.
>>
Has anyone tried throwing a Nilbog into the opening dungeon in LMoP?

Is it overkill for a level 1 team?
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>>51831416
Are you saying if you duplicate most people with dancing lights (effectively a silhouette), you would be unable to tell their gender? Hip and shoulder width, breasts when viewed from certain angles, even things like hair and clothes, would not be different enough to let you guess with reasonable accuracy which sex they are? And this doesn't even go into them giving a shit about gender or sex, which is mainly what I'm confused about.
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>>51831539
You seem to be under the impression that humanoid is the same as identical to human, which is explicitly NOT the case in D&D, seeing as every playable race is "Humanoid".
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>>51831539
This is a "vaguely humanoid" shape, as described by Dancing Lights using the orbs.
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>>51831539
Humanoid just means torso, two legs, two arms, and a head, you dingus
>>
My DM's giving me the option to look at some other Beasts for my pet for a Revised Ranger. Anything around the same power level as other options with cool abilities?
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High Elf Arcane Trickster. Just hit level 4, should I take the ASI or a feat? Also what Feat would be good for the class?
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>>51831558
There's still 80% of the time very similar distinctions between males and females. Even fucking dragonborn have wide hips and tits. And most images I can find of them don't indicate they have bodies so different it's impossible to tell gender. This one they used as their image has a physical form similar to a human male, and several others I found via google are the same. Why would people not call this a "he", and more importantly, why do they mind?

>>51831589
I admit dancing lights could be very hard to tell with, but it's hardly relevant. These are not vaguely humanoid glowing orbs of lights, they're physical humanoid creatures.
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>>51831657
In terms of an NPC, an apprentice wizard is still roughly a generic level 2 wizard, which might be a bit much for such a young kid. Specifically, 3 spell slots is more than a 1st level PC has.
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>>51825487
is it possible?

Have you played D&D? just ask your DM.
>>
>>51830477
Volo's has a statblock for an Apprentice Wizard, which is pretty much a ten-year-old kid like the guy is describing. The stats are identical to the acolyte, except with 14 INT instead of 14 WIS, proficiency in Arcane and History instead of in Medicine and Religion, a wizard level instead of a cleric level, and a dagger instead of a club. Therefore it might not even be necessary to downgrade the Acolyte's stats.
>>
>>51831625
Giant poisonous snake. CR 1/4, 10 ft blindsight, a swim speed, and a 1d4 + 4 bite with an additional 3d6 poison save for half. It's what I'm using next time I play ranger.
>>
>>51831639
the real question is why are you being so autistic about it

they are blobs of light in the vague shape of a humanoid, they dont have a penis, tits, or a vagina
>>
>>51831639
>why would they mind
Because its an inaccurate use of "he" and all aetherborn have autism or something.
>>
>>51831688
And my Halfling can ride it. Sweet.

Also does the Save DC increase my my Proficiency as I level up? I didn't see anything about it but it seems like it'd make sense.
>>
>>51831675
Oh sorry, I reposted to fix a technicality. Your suggestion is probably fine, I was just more excited that I made the connection.
>>
>tfw Monk of the 4 Elements sucks ass
>tfw you never play 5e as Captain Falcon
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>>51831731
forgot my Gif
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>>51831688
>>51831708
Poisonous Snake and Giant Wolf Spider are both outside the restrictions thanks to their poison damage being too much.

>Expanding Compani
on Options Depending on the nature of your campaign, the DM might choose to expand the options for your animal companion. As a rule of thumb, a beast can serve as an animal companion if it is Medium or smaller, has 15 or fewer hit points, and cannot deal more than 8 damage with a single attack. In general, that applies to creatures with a challenge rating of 1/4 or less, but there are exceptions.
>>
>>51831701
Not him, but I find that funny because calling something a "he" when the gender is unknown is the correct default in the English language.
Don't know if that's changed in recent years.
>>
>>51831757
I guess I'll see if my DM will let me. If not I'll take a Giant Badger for the burrowing speed.

Can you ride something while it's burrowing?
>>
>>51831708
UA Ranger's beast's proficiency goes up with yours, and specifically says it's saves go up as well. It's one of my favorite little touches in the revision.

>>51831757
He's technically right, though it was legal for base ranger, being a medium beast of CR 1/4. Ask your DM anyway, you said he was giving you additional options. Hopefully he doesn't hate fun.
>>
>>51831696
What? I'm talking about Aetherborn, who are definitely not blobs of light. I admitted in the post you replied to that dancing lights would be hard to tell but that it is hardly relevant to the Aetherborn. As for why I care about them, they felt like writing an entire paragraph about something that doesn't make sense to me. It's not like I'm going to harass them on twitter or some shit, I'm just curious and confused.

>>51831763
It's become less socially acceptable I guess but I still hear it and I doubt it has been changed.
>>
>>51831768
If you want to RIDE it, try and game for a Pteranadon, it actually falls within the entirety of the guidelines. Technically it can do 9 damage, but the wolf can do 10, so i think that was meant to use the average presented in the stat block
>>
>>51831810
>It's become less socially acceptable I guess but I still hear it and I doubt it has been changed.
I doubt it too, considering it's just language conventions, but it's getting harder and harder to tell nowadays due to too many people getting wrapped up in identity politics.

Still, I like Aetherborn having a they/them thing.
Not because of silly pandering reasons or whatever reason people think, but because it makes sense thematically.
>>
>>51831731
>>51831753
It might get a revision at some point.
Let's hope so because I love having usable punch-men.
>>
>>51831816
Yeah but the idea of riding a small siege engine that can go straight through anything but stone and stuff's pretty cool.

Plus dinosaurs are gay.
>>
>>51825487
If I were your DM I'd be happy to do something with the idea of wanting a druid that isn't a conventional tree hugger. Living beings exist in constant competition with other beings in nature, and different species cope in different ways. Human towns, cities, and even political structures such as states and empires are in principle not so different from an anthill or a badger sett, and one could prefer towns and cities due to a belief that they are man's natural place in the universe. The "exploitation" of nature is a natural behaviour by any species with the intelligence to do so. So that's one angle.

It really depends on what you mean by "the natural world" though. One can be an ally of the natural patterns and cycles of the cosmos without being an outdoorsman, but the class features might not lend themselves to everything.
>>
So Phoenix Sorcerers blast nearby allies with their class features too?
>>
>>51831895
Fair enough.

I can't honestly see a way you could ride it while it burrows, but i see no reason you couldn't just be following behind it.
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>>51831763
Many people prefer the use of "they", which is just awful.
>>
>>51831893
Sun Soul is a better take on it, albeit via Radiant damage. The at will sun-bomb is fucking baller too.
>>
>>51831763
>correct default
Singular they has been in common usage in English for something like 400 years. He was only codified as the "grammatically correct" gender-neutral pronoun in the 1800s by self-proclaimed grammaticians with huge sticks up their ass.
>>
>>51831943
"They" can refer to a singular or plural, so its fine when its obvious which you mean, but sometimes you need to specify that you meant an individual, without knowing their sex, in which case "he" must be used to avoid confusion with "the group"
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>>51831923
Maybe some kind of harness where I cling close and wear goggles? The whole thing doesn't make much sense as far as physics are concerned but now I've got myself excited for the character.

Think taking feats for my companions with his ASI is going a bit too far?
>>
>>51831965
Let me rephrase what i said
I was specifically trying to say that, as a DM, i would let you mechanically "ride" the Badger by being dragged behind it, or by otherwise "following" it closely, but that you couldn't ride it like a horse in character, because you'd just hit dirt.

I would also say that, unless Awakened, which could be argued to remove the ability to be an animal companion at all mechanically, unless you first spend ASIs improving intelligence, a badger just can't be trained in most feats.
>>
>>51831962
Singular "they" is used as a simpler "he or she" though, isn't it? I.e. the person is a he or she but you're not sure which, not the person is neither male nor female. Here for example, I might use "they" to refer to another anon, but to use that the same way as you use "he" and "she" when it's not unknown is really silly to me.
>>
>>51831965
>>51831992
Better yet, how about a sled you ride when he burrows. In universe, he drags it like a small cart, but mechanically its a saddle.
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>>51831948
I don't know why, but I've never been fond of Radiant damage.
Sun Soul is pretty sick, though.
>>
>>51832012
>>51831992
Alright both of those are fair ideas.

From a mechanical standpoint is Dual Weapon fighting best for if I plan to ride around during combat? I feel like Hunters Mark isn't as useful for my bonus action when I miss out on an Extra Attack.
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>>51832060
Lance is the only really special option you get for being mounted, although taking the Archery style and picking up Crossbow Expert would let you be very versatile.
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>>51829476
Why are you the worst guy Riku?
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>>51826704
My friend took the heavy armor feat, is playing a hobgoblin, went alchemical to drop bombs and rides around on a giant mechanical bat. Also his arch enemy is human inventor who worships lloth, he calls her Madame web.
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>>51831852
It makes some sense, if it was worded differently I may not have a problem with it. I think "it" works well too though, even with personalities they don't seem too different from golems and constructs in certain settings, which have always been called "it" in my groups at least.
>>
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>>51831639
>manifesto calls aetherborn gender monocentric neutralphones
>uses a clearly male aetherborn in the artwork
Really rolls my height.
>>
>>51832131
I get you, anon.
I wouldn't bother getting worked up about it.
After all, you can refluff it in your games.
>>
>>51832136
Jean brainwashed Bobby. Not once, but twice, into being gay.
I hate her smug face.
>>
>>51827920
Orcpub has been pretty good
>>
>>51831757
Unless you have a wolf barbarian, a prone city party, or ezpz flanking rules the Wolf's pack tactics puts it ahead on damage in most situations.
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>>51832155
For whatever reason, they decided that damage able to be done with a single attack was the deciding factor, so for better or worse, the poisonous creatures just don't fall into the guidelines.

Whether you use them or not is up to your DM and group, but they are pretty explicit.
>>
So a bladelock build that goes 5 into Lock for Cursebringer, extra attack, and the invoc that gives your weapon +1, then dump into a caster for spell slots to use for Cursebringer.

Thoughts?
>>
>>51832284
Or you could not jump though hoops and go Hexblade 5/paladin x
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>>51825699
Large sparkly anime eyes.
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>>51832356
Why Paladin?
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>>51831895
I'm prety sure RAW there's nothing to stop you riding mounted on a burowing creature, in my campaign there is the Barded Battle Badger Brigade, a group of gnomes on badgers. They've been quite tasty, popping up out of the ground in the midst of combat and lacing our enemies with arrows
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>>51832356
>>51832444
he already has smite and mutliattack from curebringer so paladin actually kinda sucks. if you wanted to tank, going sorcerer is probably better for counterspell+shield to basically deny enemies of everything they try to throw at you. only real benefit i see from paladin is lay on hands, fighting style, and the auras. oathbreaker would probably be good for CHA damage at 7 but if you start 5 warlock you can just get that by getting 7 more levels in warlock in addition to +2 magic weapon.
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>>51832503
Fukken glorious.
>>
New thread >>51832587
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