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Stat me, /tg/.

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Thread replies: 178
Thread images: 34

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Stat me, /tg/.
>>
an owlbear but mega dumb
>>
>>51798641
1hp
1atk
Necrotic Strike
>>
>>51798641
The weakest monster. He only has 1 hp.
>>
>>51798641
Arguably the most interesting character in the series.
>>
>>51798914
>series
It's literally one game. Also, that title goes to Flowey.
>>
>>51798914
Of course he is, he's the final boss (or one of them). Why wouldn't he be one of the most interesting?
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>>51798881
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>>51798641
He's a hypocrite like all the other monsters.

He stands in judgement of you for violence near the end when he himself never did a thing to save the lives of those other children
>>
>>51798994
>Stands in judgement of you for violence
>Doesn't even stop you unless you have killed literally everyone else you've met except for Flowey

I mean, he's pretty consistent in terms of "not doing shit", I dunno where you're getting "hypocrite" from.
>>
>>51798994
It's because he knows it doesn't matter, since it'll all be reset at the end

It's only when he's faced with the end of the world that he does something. Trying to stop you is the only choice he can make that matters.
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>>51798641
Having stats misses the point. He wins by cheating and metagaming, not having a big fat statblock.
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>>51799135
Kinda curious to see what cheating bullshit he could do in other mediums though
>>
>>51799166
Any metagaming he would do is determined by the DM, who is metagaming anyways and would just be more open about it.
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>>51799176
Not even meta gaming. Sans can attack you in the game menu, which is the actual game medium itself. Something equivalent would be like the DM booby trapping the game map by drilling holes in the table your mini can fall through, or treating the dice he rolls as actual attacks if he manages to hit your model with them
>>
>>51799233
>tfw no DM would ever do this
>>
>>51799262
>>51799233
>To defeat Sans, you must defeat your GM in a fist fight
>>
>>51799262
When a die knocks over your mini, many DMs joke that this kills your character... Few would make it happen.

Sans' sheet though would specifically say that after X turns have passed, this counts as a successful hit.
>>
The thing that Sans did is that he knew of the existence of the person controlling the MC, and he attacked them specifically. Not to mention he operated on a meta knowledge that would overcome general stats.

I think, for a start, if you're playing with real life players you take away their refreshments. Any beer or chips or anything, take it away, all of it.
>>
>>51798927
Flowey is too over the top, his story is too contrived, his change is way too sudden and comes out of nowhere. Although I admit that Photoshop Flowey was fucking cool.
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>>51799365
I see messages about attacking the GM in real life so often, I wonder if anyone's ever done that.
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>>51799378
>DM: "Alright everyone, roll for initiative"
>Cleric: "Nice, 21"
>Rouge: "25"
>Fighter: "19 here"
>Wizard: "Nat 20!"
>GM:"Alright, now it's time for Sans turn"
>Fighter:"Wait, his turn or his initiative?"
>GM: "Yes"

Then he lifts this thing out from under the table
>>
1 HP. 1 Attack.
But you can never hit him, and he's just as liable to damage you by breaking the components of the game themselves. Your character sheet just had a corner snipped off; you forget the first half of your name; it's been erased from history. A random white-out or ink blotch on your sheet; you've lost most of the languages and tools you knew how to use, as well as your weapon. Your speed drops from 30 to 3. Better hope that doesn't happen to erase your HP or ability scores.
Oh, and the only way to actually hit and defeat it is to destroy the mini.
>>
>>51799419
It seems like other characters were aware of and able to mess with the interface (asgore, flowey). Sans probably wasn't aware of the player, simply of the interface.
>>
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stat me /tg/
>>
>>51799641
HP: 0
DETERMINATION: 0
Inventory: Your Soul
Kills: 99999999999...
etc. I mean, it's an edgy kid who was willing to lie to their adopted family and kill themselves, attempt to enslave their brother to kill all humans, get them both killed, and then potentially be reanimated by your DETERMINATION to murder every creature in sight, and thus be given the power to destroy and even recreate the entire universe it lived in.
What did you expect?
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>>51799595
Sans is one of the few characters that literally talks to (You), I doubt the interface is all he knows about the game in: Game where every literally every part of the game is treated as an actual part of the game's world: the game.
>>
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>>51799641
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>>51799751
You are right about game mechanics being parts of the game's world but even Sans is not aware of the player, he thinks the MC is a temporal anomaly and that resets are time travels.
His knowledge is vastly overestimated by most fans.
>>
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>>51798927
Not really.
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>>51799451
I think the whole reveal to flowy's character was supposed to be an a-ha moment. the lab reports talk about his dust/ashes being spread over the flower bed, and Alphys injected one of the flowers from that bed with extracted determination, hence his powers. Whether or not it was effective at being that "a-ha" moment is up for debate.
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>>51800525
Still better than a "theory" about giving the Pope the game
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>>51800538
You are right. But Undertale is kinda the best game you can give a pope. Since you can play it full pacifist.
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>>51798994

And besides, that assumes he's been around long enough to meet the other children.
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>>51800555
The pope doesn't even know how to use a computer
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>>51800525
I'm just going to assume that's not a serious response.
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>>51800572
Don't be stupid, he's not a caveman.
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>>51800525
Sans and Papyrus are shards of Dr Gaster.
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>>51798641
Spaghetti: [x] REGRETTI
Pizza: [x] PASTA
>>
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This thread gave me cancer.
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>>51800764
Gaster is a space whale?
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>>51801480
More like a worm to be honest.
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>>51801480
Makes as much sense as anything else.
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>>51800736
He's religious.
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>>51802788
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>>51799451
I don't see how it was sudden. The Genocide route makes it pretty clear that Flowey spent literally years of time breaking down the entire game into absolutely nothing beyond its code. He felt nothing for others because he knew they discovered they had no feelings that weren't pre-programmed into them.
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>>51802858
Not him, but it still always felt weird to me that Flowey's default state was 'dickhead psycho' every time you meet him. You'd have thought if he was such a nice guy initially he'd at least be curious when he first meets this new character, instead of just trying to shank them.
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>>51798641
Cthulhu devours 1d4 investigators per turn
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>>51800525
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>>51802927
Cthulhu is a bitchnigga
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>>51802913
Do remember that there is animosity between humans and monsters to where pretty much the entire cast has it in for you one way or another.
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>>51799595

Not even boss characters, but random NPC's - if you do a Genocide run, one of the only people you CAN'T kill are shopkeepers (because there's no combat interface in their zones) and the old turtle archaeologist explicitly says he's staying in this zone because you can't murder him in this mode.
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>>51803071
Though a number of other random NPC's don't even understand they are killing you in 'battles'. they are just doing random stuff that happens to damage you.
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>>51802973
Undertale and SU are both shit, but I gotta admit, a chuckle did escape me there, bro.
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>>51802973
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>>51803019
I don't really see flowey or asriel as the type to swing that way tbqh.
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>>51800159
>not aware of the player
I know it's ambiguous, but imho its given away by "on days like this, kids like (you) should be burning in hell" - that whole speech was seriously 4th-wall-bending
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>>51803181
Well too bad, the thread is now a discussion on what would happen if Steven Universe had fallen into the Underworld instead of the PC from Undertale
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>>51803334
Wouldn't that just result in a regular pacifist run but with even more crying?
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>>51803368
Well beyond being emphatic Steven is half-human/half-magical alien with superpowers, thats gonna alter the situation a little.

If his dad was the one that ended up there instead the major difference is that all the monstergirls would be after him for some of that murdercock
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>>51802913
By that point, he'd fallen into total despair due to boredom of seeing everything happen over and over and over, and his default state was 'dickhead psycho' to everyone.

On another note, I remember playing the demo and thinking, "wow this little shit is going to be one of the worst villains in history isn't he?"

I was right. I STILL felt sorry for him, despite his villainy being his own choice.
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>>51803430
It's literally just a pacifist run but if Frisk had magic healing powers and shield powers. And it's outright stated that at one point, humans could use magic too, or at least some of them, so...
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>>51803430
As >>51803587 says, the monsters would just assume he's a human capable of magic, and besides Alphys none of the monsters would really understand or care if he told them otherwise.
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>>51803430
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>>51804456
>Name
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>>51798994
He only lifts a finger to stop you when you have literally psychopath'd your way to the end of reality. ONLY when everything is about to outright stop, does he make a move to prevent that from happening, because he just doesn't really care that much.
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>>51799479

I took away my gm's laptop and deleted a statblock once because i was tored of the fight.

Turns out that was the plan from the start.
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>>51802913
I thought its explictely mentioned that, as flowey, he has no soul.

He KNOWS everything that he used to, but he's physically incapable of any empathy.
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>>51799641
He has no states, but stuff gets scribbled on the CE player's sheet each time he acts more and more dickish till the PC. Eventually his name is replaced and boom, IT's me.
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It vaguely irks me that half the point of the genocide run was to reference 100% completion and doing things in games just to experience everything, but fanwork always just goes with "lol psycho killer."

I'm of the opinion that Frisk falling to the same "it always happens the same way, but what happens if I do THIS?" trap that got Flowey is more interesting. Genocide isn't a separate run from pacifist and neutral, it's a complement to them. It's the thing you do either once you've exhausted all other content or just want to shake things up. Everyone's treating Frisk like the murderous abomination he is, but his real motivation is way colder. He just wants to see how the world reacts, he's curious about what else the game has to offer, not knowing it'll corrupt Chara.

Eh, just my two cents.
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>>51806033
>ONLY when everything is about to outright stop, does he make a move to prevent that from happening, because he just doesn't really care that much.

It seemed more like complacence than apathy. In just about all of the neutral runs he expresses genuine feelings about the monsters who die, especially his brother. In his fight, he even expresses regret for not stopping the player before. It's clearly not in his nature to just kill people who might be a threat.

Toriel texts him to help Frisk near the beginning of each game. That would make it emotionally very difficult for Sans to curbstomp Frisk right out of the gate, even if he thought it was a good idea.

Also one of his main traits is being really lazy. Or at least appearing to be. Plus it's not like the underground doesn't have defenders. Even in a genocide run it wasn't formally his job to stop Frisk anyway, there was always someone else to do it.
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>>51806790
It's because he knows that none of that means a damn thing. He's going through the motions. He knows that you're just gonna reset reality and none of it is going to matter.

Until you run out of reality to reset and he has to act to stop you from wiping everything out completely.
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>>51803239

Flowey feels regret for what happened to him and chara as a result of his unwillingness to kill, and he doubled down on chara hero worship. This is very explicit in the true ending. The last thing he did was fail chara by not killing a human. Of course he took the first chance to make that up. Pl
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>>51806677
Genocide would be a lot better if it wasn't such a slog to play and devoid of artistic merit.
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>>51807725
It'd be way better if it had more than two actual battles in the whole run.
>>
So why'd the war begin in the first place? Did the humans shoot first after finding out what would happen if one monster got ahold of seven babies and offed them? Did the monsters shoot first after figuring out that a human child can kill them with a twig just by HATING them enough?
>>
>>51807725
>Itd be better if it wasn't unpleasant according to design in order to make you feel the right things
>>51807817
>It'd be better if the themes of the game didn't apply

Sure senpai
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>>51808116
>So why'd the war begin in the first place?

Also, the seven humans were after the war. They fell into Mount Ebott just like Frisk, and presumably went along the same path. The monsters didn't take any human souls during the war, and I don't believe there's any official lore for pre-war monster/human relations.
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>>51808116
well the monsters attack you first in the game

they were probably a bunch of nigs on the outside too
>>
Frisk as a Changeling: The Lost changeling
Flowey as a True Fae
The game is his Durance
Now stat Frisk.
>>
>>51808116

The monsters were weird-looking and lived on land that humans wanted. That's usually about all we've needed to make war on each other, let alone things that aren't humans.
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>>51808967
They were generally reluctant to fight Frisk despite being under orders from Asgore, who made that order (to take the souls of anyone who falls in) in part because he was furious over losing both his children and didn't see another good way to give his people hope. He regretted that decision and didn't want anyone to die. That's also why Toriel left him, because he made that order.

As Toriel points out, Asgore could have just used Chara's soul to walk out of the underground, kill some people for their souls, and come back to break the barrier. He refused to do that and kept the monsters in the underground precisely because he couldn't bring himself to go outside and kill people.

Part of the reason why monsters suck at fighting humans so much is because they're generally unwilling to kill. Also because they're made of magic, which is allegedly weaker than water. But that's another story. A book in the snowden library implies that human souls are overall more willing to kill because they don't need love, hope, and compassion to exist like monsters do.
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>>51809322
When they'd supposedly been living entirely in peace beforehand? Please.

That's like suddenly turning against the one friend you have left from kindergarten for reasons neither of you even know.

Humans make war on /strangers/, who they are physically incapable of truly seeing as human like themselves and those they know.
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>>51809392
From the wiki:

>A monster with a human SOUL...
>* A horrible beast with unfathomable power.
>* The humans, afraid of our power, declared war on us.
>* They attacked suddenly, and without mercy." - Ancient Glyphs in Waterfall

http://undertale.wikia.com/wiki/The_War_of_Humans_and_Monsters
>>
>>51809443

So that seems to come down to "they haven't done that yet, but it's not impossible that one might someday," which paves the way to war based on "I can't take that risk."
>>
>>51806677
One of my favorite things about Chara is that, while they're a power gamer, the PLAYER is Flowey, doing the 100% completion stuff. Chara is even a bit confused about it if you do multiple genocides
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>>51808967
Technically, most monsters aren't intending to attack Frisk. The books in the library show that a mosnters magic bullets are a way of expressing themselves, to the point where they'll fill birthday cards with them. Anyone that isn't in the Royal Guard (And even then, I think most of the dog ones were just being dogs) was just saying hello to you.

You can see this when you fight Vulkin. All they want is hugs and they get upset when they realize they keep burning you, and try to heal you with more fire.
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>>51809151
CHA and DEX at 24, everything else is irrelevant
>>
>>51809392

Why are you guys debating this, the game tells us the humans attacked because they were afraid of the potential of a monster with a human soul.
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>>51810110
I don't think you know what Changeling is.
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>>51809151
>Now stat Frisk
"Frisk"

LV 1
HP 20/20
AT 0 (0)
DF 0 (0)
EXP 0
NEXT: 10

WEAPON: Stick
ARMOR: Bandage
GOLD: 0
>>
>>51807725
It should've used the battle system from Resident Evil Gaiden, but retuned for a turn-based system.
>>
>>51809443
That could had easily been fabricated since monsters would only want to see that way.
>>
>>51808811
It still a game anon. Video Games were meant to be fun.
>>
>>51808811
Reducing boss battles to single cinematic hits that drain them of all their health removes the impact from those moments. It was abrupt the first time it happened but by the third boss it just meant that I don't actually get to truly embody the monster I have become.
>>
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>>51810040
finally, someone who gets it

>>51799641

dex/char focus
knife master scout
halfling with childlike and reactionary
bluff + initiative feats for betrayal
feats and whatever items you can loot for movement
knifes + Weapon Versatility + sap master = 20d8 sneak attack at level 20 per attack
i am death,
now...

Ẃ̡̲͓̥͍͈͉̘̝̜̩̣̬̪͜͠Ḩ̴̢̝̰͈͚̻̬̯̰̼̝̫̰̗̮͔̕͞Ẹ̵̷̢̦̱̠͕̣̺̙͉̹̥͟R̶̹͓̥̭̜͍̮̜̖̳ͅḚ̡̢̛̰͓̗͚̱̞͕͖̹̕ ̧̥͕̫͇͓̝̰̗͈͇̞̖̕A̳̩̠̘̳̮̦̩͕̭͜͞R̴̹͍̤̥͖̗̰̣͚̲̜̬̟͔͚̀́͡E̸͕̖͖̺̘̖͚͍̖̟͕͈̯͍̣̞̦͡ ̸̩̻̱̻͜͢͝T̨̹̺͎̗͘H̢̢͈̩̟̯̜̳͎͖̹̻̮̲̹̟̦̩́͟E̗̝̬̝͠ ̛͉̩̹̯̰͖̺͎͈͕͔͢͡ͅK̷̛͇͈̰̖̕͟ͅͅN͔̥̞̻͈̥͉͎͍̦̪͙̩̠͘͡ͅI̶̢̡͙̘̳̲̘͕̞͇V̵͖̜̭̞͚̰̩̤̜̯̙̙̜̖̤́͢É̶̢͇͖̮̟̩͓̺̮̣̟̮͇̜̮̼̀͘Ş̴̠̪̬̣͉͕̘̮̥̗̙̳͘͠?
>>
>>51799693
*You think you are above consiquences, don't you?
>>
>>51811606
*Greetings idiot
>>51799641
take a level in spiritualist, then build any other character.
>>51800159
this. sans is aware of the player to some extent but only as the anomaly. they don't remember resets so much as they have incredible attention to detail
>>
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>>51812311
i was powergamering based on murderhobo chara. its wrong and is not what chara was pre-death, but it appeals to my inner edgelord. spiritualist is actually more accurate, damn the idiots who think charrator is fannon.

its the players actions that turns chara into a demon at the end of geno. also chara and flowey are the only characters that talks directly to the player at one point and is aware of them. but i wonder if its because both only do so after gaining as much power as they did in both endings and became self aware.
>>
>>51798641
0.5/W.D. Gaster
>>
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>>51798641
Powerless in the End: 1
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>>51811454
It robbed you of the fun of the boss fight, of the challenge. Isn't that the point of grinding? So you can get through a hard boss easier? Genocide route gives you exactly what you wanted, an easier boss fight.
>>
>>51808967
The first monster genuinely trying to attack you is Undyne. And after that no one is trying to kill you again until Muffet. After her, everyone is a Mercenary hired by Mettaton to off you. Everyone else is civilians trying to say hi and show off how cool they are. Even the Tsunderplane.
>>
>>51814280
>Genocide route gives you exactly what you wanted, an easier boss fight.
That's the opposite of what I wanted though? I wanted different boss patterns and the game teases this with Undyne and Metaton's new forms that get one shot.
>>
>>51803334
It'd be a combination of Steven wanting to befriend everyone combined with wanting to get out as soon as possible before the gems reach the Underground looking for him, because he knows those morons will kill everyone.
>>
>>51798641
+1 Agender
+1 Panromantic
+1 Asexual
>>
>>51806677
Also people act like Chara is controlling you when he doesn't do that until after you kill Sans and decide to face Asgore.

It's really just an excuse for their own actions that Chara -literally- chastises the players for and people still don't get it.
>>
>>51814339
Here's the thing about the genocide route, it's just grinding for better stats: The route with it's story built around "What kind of asshole kills everything for better stats." So now when bosses show up, you have all these improved stats and as a result, the bosses that were trouble in the non-grind routes are easy, taken to it's logical conclusion. There's no reward of "better bosses because you grinded."
In final fantasy, Sephiroth doesn't care if you're level 50 or level 99 since it's the same boss.

Undyne was an anomaly powered by DETERMINATION for whatever reason, so she threw a curveball at you for entertainment reasons, but everyone else are the same people from the other route.

Mettaton's new form wasn't anything. That was arguably another point. From the other routes you knew that Mettaton wasn't actually a combat robot. The form was a performance, smoke and mirrors to scare you away. But even then, your superior stats defeated him. Congrats.
You're looking for encouragement in the side of the game that's not supposed to be encouraging. It's why all the fun dialogue and goofy little things are just stripped right out of it. Because all that matters are stats and leveling up.
>>
>>51814470
even the music gets less fun
>>
hOI
can tEm GEt som stATS?
plzplzplZ
>>
>>51815041
Instead of numbers on the stat sheet it's just a bunch of crayon doodles and glitter
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>>51815082
You will regret this.
>>
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Stat me
>>
I am so fucking amazed that a civil Undertale thread was had.

Chara best girl/thing.
>>
>>51803181

Why is undertale shit? I think it's very unique with the "meta stuff" and the combat system is very fun, the puzzles are decent too
>>
>>51815527
The biggest issue with it was everyone over hyping to an impossible degree way back then, and the negative connotations have stuck with it ever since.
>>
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Stat Us
>>
>>51815475
Some nightmarish moon druid who fluffs magic as throwing up/whipping with chains
>>
>>51814470
This isn't actually true. Sephiroth actually gets a fuckton more health if you go into the fight with level 99s. Each one makes it more difficult which is a nice touch.
Of course +health doesn't change the fact that he's getting raped hard by all the bullshit a level 99 party can pull off, but it's the thought that counts.
>>
How in blazing hell is a Undertale thread somehow more bearable on /tg/ than on /v/ and it's general on /vg/?
>>
>>51815889
Because /v/ is a tumor and /vg/ is a circle jerk of little tumors.
>>
>>51815475
>Stat me
notaleper.jpg
>>
>>51800631
Its not all serious. But i like this theory. I know this earthbound things are just a nod and hommage.

>>51802973
Lol
>>
>>51811606
WHO NEEDS FRIENDS WHEN YOU HAVE KNIVES?!?!
>>
>>51815475
Darkest Dungeon is a bad game.

Corpses? Really?
>>
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>>51798641
How would she fare in the world of Undertale?
>>
>>51816367
You can switch off the corpses. You can't switch off the mind-numbing grinding.
>>
>>51814470
>You're looking for encouragement in the side of the game that's not supposed to be encouraging. It's why all the fun dialogue and goofy little things are just stripped right out of it. Because all that matters are stats and leveling up.

I guess I will just say that he succeeded and that was a failure in my book. I didn't view the genocide route as "grinding" and I wasn't killing everyone because I wanted better stats. I was doing it because I was curious about what the non-peaceful routes gave me and it was lackluster up until Sans who is basically Ninja Gaiden NES the boss. Just rote memorization of patterns until you last to the end. That fight was actually poignant though with the meta knowledge you bring up.

I am pretty sure the game tried to bring the fact that Fritz was "grinding" up to me but I ignored/forgot that part of the message because it wasn't about that to me. It felt more like Toby not having a good way to make combat more diverse than the slider bar so he shortened the fights that arguably would have just been you doing the same attack et nausea until your target was dead. Maybe that would have been a better way to convey the futility of "grinding" I don't know.
>>
>>51816907
Thinking about it, the Metaton thing you bring up could have worked by NEO just doing the same attacks as OG Metaton but with the colors palette swapped.
>>
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>>51816367
>he can't deal with corpses
>>
>>51817809
The corpses and shooting out more enemies was a really poor game mechanic, even they realized that enough to make it optional.
>>
>>51810852

Its art. Its meant to evoke emotions. Or do you refuse to watch tragedies because they're not fun?

>>51811454

>By the third

So the last one? And if the Papyrus fight didn't get you you're fucking lying to me. Hell, the mettaton fight fucked me up because i hadn't known it was only undyne anf sans, and knowing that even a stronger mettaton trying to harden himself to kill you can't stand up to me for a second.

The asgore "fight" doesn't count because its a cutscene and leads directly into the reveal.
>>
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>>51816367
Maybe it's you who's just bad.
>>
>>51816907
But Anon, that means you literally fell into the trap that's spelled out for you.

Your curiosity to see all of the endings means that you were willing to to terrible things to the characters that you made friends with. Like so many before you, your desire to see all of the endings made you selfish. Just like the completionists who grind out all of a game's endings, you were also guilty of this. You didn't see doing a new run as grinding out the whole game, but think about it again. Toby's message applied to you just fine.

It's supposed to be a lot of effort because why should anyone so heartless deserve to have any fun? They have so many chances to turn back, and they deliberately choose to kill every last thing that they can.
>>
>>51819236
>>51818873
before I make a bigger ass of myself let me just confess that I have never done a genocide route and all I can say is from heresay and heavily edited youtube videos regarding that route. I finished pacifist first because I had meta knowledge that it was the best route and couldn't bring myself to go back and destroy all the happy memories I had made and haven't touched the game in a year.

Please ignore my autism. I was speaking without proper knowledge of the subject.
>>
>>51807725
Cleansing the world of xenos is not enjoyable. It is our duty.
>>
>>51815889
/tg/ is better than the other boards at their own topics most of the time
>>
>>51801385
tumblrtale gives me cancer.
>>
>>51822265

Havr you played it?
>>
>>51798641
STR 1
DEX 40
CON 1
INT 18
WIS 10
CHA 10
>>
I statted Sans a few times. MNM was a big one. But my favorite was if he was a wargaming unit. He'd have Meta powers like sliding your units out of play or off the table.
>>
>>51807218
This. Sans' fight is not destined to kill you, unlike other bosses. He knows you can return. He just wants you to ragequit Genocide and, maybe, reset the game to play a different route.
>>
>>51815586
Godawful reboot/10
>>
>>51824549
>It isn't exactly like the old show so that must mean it's shit.
/co/ please.
>>
>>51824603
Have you even seen the new version? It is objectively terrible, especially when compared to the original.
>>
>>51819628
but watching a geno run is just as bad as doing it. flowey even calls out those who dont have the guts to do it themselves and mock them for watching someone else do the dirty work. you were still curious enough to dig into the game even further. the fanbase has more in common with flowey then they realize.
>>
>>51825261
>but watching a geno run is just as bad as doing it.
Um...no
>>
>>51798641
Aids
>>
>>51825428
i bet you enjoyed watching all for friends die, all the while thinking "im not doing it, so its okay! i just like to witness countless people being slaughtered! im a good person!"

you sicko.
>>
>>51825576
>you sicko.
I think you're stretching the analogy too far here. Nobody actually dies in undertale, they are all data. I doubt that people would seriously like to watch their actual friends die unless they are unsound.
>>
>>51825654
There's also the weird idea that simply viewing something makes you complicit in it, like if I watch a video of the cops beating some retarded homeless guy I'm just as bad as they are.
>>
>>51825693
>everyone who watches the news is as bad as the criminals
makes you wonder doesn't it?
>>
>>51825654
i meant the furry underground pals, not irl. i should have made it clear.

im just joking that people who claim its wrong to do a geno run but then go watch it are hypocrites.
>>
>>51825967
Don't get me wrong. I think there is something to be said about Undertale's commentary on how gamers pursue routes in video games. I played the demo and killed Toriel on my first go because that's what you do in video games; kill the boss. But then I realized that I could take the second road and spared her instead. Only for Flowey to slam me for it. What is actually nice about undertale's metagaming is that it casts a lense on player motivations. It's not a new concept to gaming but it is there.

Now the actual words used in the commentary of Undertale is definitely hyperbolic. But the message gets across. You have a game where you can have peace with no RNG. Unlike games like Pandora's tower where you can get a bad ending by being bad at the game or not properly managing your bond with Elena. (And I love to bring this game up so bear with me). Undertale's good ending only required you to spam talk instead of fight and it's arguably more fun that way because of the dialogue you get from it. And since you are filled with DETERMINATION you have infinite continues with no reservation.

I'd honestly like the game more if the fans weren't so fucking cancerous, not that this applies to you.
>>
>>51825654
>Nobody actually dies in undertale, they are all data
So clearly doing it is just as bad as not doing it, in other words, not at all. You're arguing against yourself guv.
>>
>>51826470
It's like a CYOA novel. You can make it to the end and make all the right choices, but how many of us kept out finger in the book and leafed over to the other choice to see what would have happened. That's the kind of curiosity Undertale pokes at. But just like in novels, nobody is actually hurt so it's not the same as comparing it to real life. In real life people don't melt into spiders because of wizards fucking around; but god knows that idea terrified me as a child.
>>
>>51826342
yeah the fandom is really something. i feel the game wraps itself up in a nice little bow and leaves no loose ends. but the fans want more and try to go deeper, and there isnt much more really.
>>
>>51824733

>Memes

I don't understand how anyone can enjoy it. Also, he monsters are just way less interesting now. I miss the monsters who eould show up and rampage for no reason three days in a row, and the jokes i didn't understand, and the really dark themes("I just stood there, waving goodbye" implanted itself in my fuckig psyhe), nevermind how dumb the plots are.remember- the first introduction to mojo jojo in the new series was him, tied up in the girls' closet, in drag. For a fucking "the hangover" parody.

Its garbage.
>>
>>51826638

Undertale, on a meta level, is about how people go into games with no real attachment to he character you're playing. Thats why at the end of pacifist run you stop being whatever name you picked- often your own- and find out you were frisk all allong. You've embraced the world, and the character. Meanwhile, on genocide the character is forced to embrace YOU.
>>
>>51824603
>defending the PPG reboot
wew lad
>>
>>51827746
Wait there's a samurai jack reboot? I need to get out from under my rock more often.
>>
>>51827777
Yea.
From the trailer, it looks absolutely amazing.
>>
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>>51827777
Yus. Samurai Jack is returning to [as] next month. It was announced end of 2015 I think.

Although I guess it's technically not a reboot, since it's officially Season 5. So less a reboot, more the glorious return we cried for.
>>
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>>51810040
Yeah, the whole entire game is a meta-commentary on the nature of video games and gamers.

Flowey and Chara both represent hardcore gamers, but of a different stripe. Flowey is that guy who spends hours talking to every single NPC and learning about the world and lore. Chara is that guy who just mashes through all the cutscenes, doesn't care about story, and just wants to wreck the game with his OP build.
>>
>>51829318
You know how I know your chart is shit?

It only lists reasons modern games are shit.
>>
>>51830029
If you take it as face value, but the underlying aspects are present in retro gaming in some regards
>>
>>51830029
>it's "achievements and leaderboards weren't a thing before late 2000s" episode
Leaderboards were a thing since arcade cabinets first appeared.
Self-imposed challenges were a thing since, I dunno, Rogue, I guess?
Socializing over a game was definitely a thing since Pokemon came out.
Exploring the game was a thing since Elite came out.

The only thing that happened in late 2000s is the advent of the Internet and globalization of that shit.
>>
>>51830220
Leaderboards in arcades were a different beast entirely. Unless you frequented the same arcade and knew the other people that did the same there was mystery in who all those people were. But even then I don't remember anyone caring about the scores.

Self-imposed challenges are also something entirely different from achievements. Especially when talking how obscured achievements supposedly entice the explorer types. If I'm greeted with an achievement after finding something cool my immediate reaction is a very depressed "oh, it was the designers all along". Not to mention how immersion breaking that pop up is.

I also had internet access since the late 90's because I don't live in a third world shithole.
>>
>>51830220
>Exploring the game was a thing since Elite came out
Way before that. Look at old computer RPG's like Telengard, and text adventures like Zork and Colossal Cave Adventure for early examples of exploration-themed games.

And social gaming has definitely been a thing since the early 90's. Some of my fondest memories of Doom are simply chatting with other players.
>>
>>51830315
Magazines were a thing, and so was the internet. During the hayday of jackoffs like Billy Mitchell, you could literally look up the high scores for things, then send in proof of your achievement. Sure, there was a common, central arcade that a lot of the top guys would go to to make their high scores more noticeable, but it wasn't true that they were all always up against people wherever they immediately were.
>>
>>51809151
Seeming: Fairest

Kith: Flowering (if Pacifist)/Dancer (if Neutral): both have the Dual Kith with Gameplayer

Court: Dawn

Bonus: Chara!
Seeming: Wizened
Kith: Gameplayer/Razorhand Dual Kith
Court: Autumn

How did I do?
>>
>>51799586
The dm plays this by randomly grabbing a hairdryer and attempting to blow your papers off the table. He is allowed to roll damage while you collect your shit
>>
>>51824603

It's pretty terrible.
>>
>>51827838
As long as it doesn't include god damned reddit memes I'll be happy.
>>
>>51799451
Flowey was better before Asriel was introduced
>>
>>51831982
>Look at [...] Zork and Colossal Cave Adventure for early examples of exploration-themed games.
Eh, Infocom games aren't what I would consider exploration-themed. Like, yeah, you explore the world etc., but my memories of it is more like adventure game from hell.
Seriously, Infocom, what the fuck? I still remember trying to finish Hitchiker's Guide to the Galaxy game, and it was a fucking torture.
>>
>>51802788
Fair, that's basically the same thing.
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