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/awg/ Alternative Wargames General

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Thread replies: 277
Thread images: 45

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Skeleton War Mammoth Edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove
http://pastebin.com/viWJ1Yvk

Last Thread
>51708962
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>>51795645
Glad someone made the thread before I did, what /awg/ projects is everyone working on?

>Currently working on a couple 6mm fantasy armies for Rally Round the King

I've pretty much decided what vanilla human factions I'm going to make, Barbarian northmen and generic medieval army, but what fantasy races are a must have?
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>>51796172
Dogmen of course.
>>
Anyone interested in helping out an amateur wargame designer with his homebrew?
>>
>>51796784
>Anyone interested in helping out an amateur wargame designer with his homebrew?

What kind of wargame we talkin about here? Fantasy? Sci-fi?
>>
>>51796808
Sci-fi skirmish about power armored knights fighting demons.
>>
>>51796856
So Warhammer 40k: Grey Knights Edition?
>>
>>51796872
More DOOM/Hellgate: London the miniatures game.
>>
>>51796897
What you got/want?
>>
>>51796959
I've got my latest playtest copy up over in /gdg/, but they are mostly RPG over there, so not getting feedback.

>>51784025

Its the whole ruleset sans objectives and full army lists. I right now have some sample forces in it for 3 of the 4 initial armies. I'm looking for feedback on mechanics, things that are unclear or that I missed, and things that are janky to play out.

I'd make it easier, but I'm on my phone and all my work is at home.
>>
>>51784025

Just from looking at the materials list, I think you should make it more clear how many miniatures you need on average.
>>
>>51797278
Good point. I'm shooting for 6-8 on average.
>>
>>51796897
Oh hey! I remember you! I think I have your last test draft and the army lists. I've been meaning to get my boys together to try it out(and frankly play any sort of game) but things have been complete shit for me irl with finding time and lining schedules up. I hope to play this soon and shot you some feed back though, if I have to strong-arm some random at my local shop I'll do it.
>>
>>51797316
In total, or for one force?
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>>51797396
Oh cool. If I remember correctly, there's been a big change since the time I posted it. Current version uses a dice pool and one roll for resolution instead of rolling wounds separate. Its like Deadzone's with D12's, but instead of exploding dice, they "pop" to count as 2 successes on a number that power/armor modifies.

Kinda the idea I went with is that the number of dice in the pool is how much potential damage/resistance you have, while power/armor modifies the likelihood you get the most of that potential.
>>
>>51797524
Per side.
>>
I want to buy the FROGMEN OF FROGGY RIVER FROG GUARDING-NESS from KoW. My roommate is half-interested in playing too. Can anyone recommend which of the other big starter sets would be a good match up against the FROGFROGFROG FROGMEN OF FROGISTAN? He's leaning towards either not!Bretonians, elffags, demons or maybe evil dwarves.
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>>51795645
is that grenadier?
>>
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>>51796172
I went to one of the other game stores in the area I don't usually go to plunder their used miniatures and bits box. Ended up finding about 12 Epic Chaos Space Marines and 5 each of two other miniatures that I don't recognize, but I'm going to use them as crusaders and death cult assassins (I've started basing and painting them). I also got 10 plastic Epic space marines on their sprue, and some old science fiction looking figures I'm going to use as a crew for Rogue Stars. Best part is that I only had to pay $2.50 for everything.
>>
I was telling somebody about Freedom Force vs the Third Reich the other day, and it got me to thinking. Is there a good superhero skirmish game? (Like, one that's not Heroclix?)
>>
>>51796172
That's a Ukrainian owl
>>
>>51796172
Expanding my Nightstalker army for KoW for a tournament in two weeks, still trying to find a balance between the hard hitters, then anvils and the chaff.
>>
>>51797816
My dream is to make cossacks themed evil dwarves with big snowmen as golems.
>>
>>51799302
Knightmodels have made games for both Marvel- and Batman -franchices and then there is more generic/OC donut steel one called Pulp city. Played none of them, the Batman: miniature game has some neat mechanics, but it lacks in represetation, like, I've heard the reference cards are a textbook example how to NOT do them.
>>
>>51796172
>what /awg/ projects is everyone working on
Painting orcs for my sisters, and some Talisman wizards for myself.
>>
>>51796172
Currently nothing, but we have a small painting "competition" on local forum in next month and I plan to grab some random models from the bottom of the box to get them painted. Includes some nore ibscure OOP stuff like kryomeks
>>
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>>51796172

Putting together a Deadzone board. I'm hoping to have enough sci-fi terrain to comfortably play other games on 3x3, 4x4, and maybe even 6x4 once I'm done.

On the subject of terrain does anyone know if there is a reason background wise for why seemingly every battle in Beyond the Gates of Antares taking place in a jungle, a wood, or some plains? No one ever seems to fight in cities or on spaceships or space stations.

I just want to know if there is an actual reason for it beyond Warlord being uninspired and thinking war gaming hasn't moved on since the 90's.
>>
>>51799844
>I just want to know if there is an actual reason for it beyond Warlord being uninspired and thinking war gaming hasn't moved on since the 90's.
Not sure but as far as I know there is an important jungle planet in the GoA metaplot. Trough I played my first game of it on an urban terrain.
>>
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>>51796172

Slowly plugging away at my undead kow army, just got my wights together.

Painting some bolt action panzergrenadiers soon, my main opponent is taking a long while to get his soviets together. Yesterday he was greenstuffing reznov from call of duty world at war.
>>
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Back in the saddle again. Painted up another two Polish medium tanks to test out my new primer.

Left is my old Vallejo surface primer, centre is Halfords bodyshop black primer and right is Halfords grey primer.

I might just apply to be a full time Halfords shill, this stuff is fantastic- especially the bodyshop black. It's a bit expensive, but not as much as Vallejo primer used to be, goes on thin, covers well and dries fast. The grey is pretty good too, but I'm used to black primers.
>>
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>>51797816
Kings of War is pretty well balanced, so he should just whatever army he likes the look and fluff of. Through Evil Dwarfs vs the Trident Realms works well thematically. Evil industrialists versus the defenders of the ocean and all that.

If he's after not!Bretonians, just keep mind there are currently no official models for them, so he'll have to either use the old GW Bretonnias or historical figures. The closest thing Mantic has for them currently is Basilea, a kingdom of human paladins. If he wants any of them, then he should wait until May when they're getting a bunch of new models including; a war wizard, a bolt thrower, a lord on a dragon and new plastic Men-at-arms to replace the old ones.
>>
>>51800616
>If he's after not!Bretonians, just keep mind there are currently no official models for them
I guess he meant Basileans.

As for being balanced: dorfs a shit, don't play them.
>>
>>51800644
It could be the brotherhood too.

Also not seconding the dwarf is shit thing, the throwing dogs alone are absurdly good against characters and small units
>>
>>51800656
Of all the games I've played, I never had the chance to use them - the enemy was either out of range and would charge me next turn, or it was in charge range for me in which case I chose that, or was on shooty units that had targets 15-18" away.
>>
>>51800700
Fighting solely elf/cavalry armies, or something?
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>>51800727
Undeads with cavalry, vampire on dragon and werewolves. And ogre shooters with +12" range. And yes, elves, with lots of archers and war machines.
>>
>>51800644
>>51800656
Oh right, there are currently 4 non-evil human armies he could use as Bretonnians.

The core rule book has:

Basileans, the kingdom of human paladins. They have a lot of strong infantry units including battle nuns and paladins. They also get units of giant angels and a Phoenix monster.

Kingdoms of men, the most 'realistic' human army in KoW. Based off typical medieval armies, they have a bit of everything, including shield walls, pikemen, knights, archers and handgunners. They also have options for wizards and a giant war beast.

Uncharted Realms adds:

The Brotherhood, the Not!Bretonnians. A knighthood formed from a destroyed kingdom. As you would imagine, they have a large selection of knights to choice from. They also have foot knight, water elementals and Robin Hood's ferrymen.

The League of Rhorida, the Not!Empire. However, they also get a large selection of halfling units to pick from.
>>
>>51800940
There's also the historical armies from the historical book
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>>51799302
Supersystem?
>>
>>51797816
The Basilea (human) models are pretty bad, spongy detail and fucked proportions abound.

As for a 'good match' the starter sets are all reasonably close in points values so any should work.
>>
>>51796172
My kickstarter halflings from TAG finally showed so I'm doing Chicken Knights right now.
>>
>>51801291
>not hobbit chocobo knights
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>>51801375
And miss out on all the 'massive cock' pun opportunities? NEVER.
>>
>>51799844
Antares has a small range of mdf scenery.
The rulebook also has some gamingtables with more involved terrain. Futuristic bridges and ancient ruins (pyramids actually).

But yeah, as the other anon pointed out the story is about the Xilos horizon. It's where commander Fartok and a bunch of the other character models so far come from.

And from the six factions two don't even really settle. Boromites are kind of space gypsies and the freeborn live on their ships. although boromites recently got mdf scenery too.
Most of that is for Algoryn though.
>pic related

I think the Concord and Isorian settlements would be pretty hard to pull off.
>>
>>51799844
>>51801599
though I figure Concord could look something like this.

No idea how Isorian cities would look though. Probably like a mix of this and Zerg 'architecture'.

There are also quite a few nice artworks in the rulebook you won't get to see anywhere else.
Warlord really could do a lot more to market the game.

But to be fair most of the mdf scenery wasn't around a year ago when the game was released so there's that.
Jungles are easier to build and coming up with an original style of architecture and building cities with that.
>>
Anyone know where one can one can get the War of the Ring books?
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>>51804007
Pdf or physical book?
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>>51804258

pdf. Know of any mega where I can download?
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>>51804391
I'll upload it, gimme a sec.

There's only two books, the rulebook itself and Battlehosts. They usually go cheap, I think Mighty Miniatures on Facebook has a core book for something like 10 britbux. Worth it, it's a good rules system, and it seems Matt Ward can do good things with LotR.
>>
For anon in the last thread, I dumped "Five Parsecs From Home", the sci fi skirmish campaign addon for Five Core by Nordic Weasel Games

https://www.pdf-archive.com/2017/02/17/fiveparsecsfromhome/

Has to be a link, as I couldnt get the PDF below 8mb with the way I removed the watermarks
>>
>>51804007
>>51804391
War of the Ring:
https://mega.nz/#!CM9SlZpQ!hyv-RA7nTLP9aK1Rpf249GmpWupunNYW-GkwCUmkS1g

Battlehosts:
https://mega.nz/#!eIkW3SqR!BbVyDUk4sLuSYl2zhuykXAI-iVLROxdX9g2dQjj5_UM

WotR FAQ:
https://mega.nz/#!DN1k1JwB!3SFXXzz8wmsn6V2ZYjwf0onQi19RieIa75Cl2ucRh3M
>>
>>51804871

Thanks a real bunch my melanin rich brother! Appreciate it, really.
>>
>>51805136
No problem, but still, get the book if you can. Played a couple of games with it, enjoyed it. Shooting is a bit underpowered, but otherwise it's pretty solid.
>>
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I've been working on 10mm Empire for KoW, to go with my Orcs.

I've painted a cannon, a stand of knights, two stands of greatswords and two stands of handgunners.

Models are Pendraken English Civil War and Landsknects.
>>
>Lost gaming group years ago
>Only club is across town and only plays Warmahordes, current GW games and Flames of War
>Semester that wants to fuck my face and destroy any amount of sleep and free time left approaching quickly
>Urge to build a 10 or 15mm force for KoW, WHFB6th edition and the likes still rising for weeks

Send help
>>
>>51805540
Looking nice,how cheap is 10mm?
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>>51805884
depending on where you source the minis its dirt cheap, ~10 usd for 50 minis last time I checked
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>>51805904

at the cheapest, I mean.
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>>51805884
5 UK pounds for 30 guys, or 15 cavalry. I use 7 figures to a stand or 4 cavalry.
>>
Any Rogue Stars players have advice on creating babby's first Star Cops squad?
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>>51806086
assault rifles are pretty cool.
>>
>>51805979
>>51805904
Nice, I have to get some to introduce victims to wargames.
>>
>>51805626
You'll have some downtime - use that to do some bits and bobs, once the semester is over, you can enter full modeling power. It felt fucking doo to do whatever once I got my diploma and finally finished my 'nam US platoob. And they got me a gold at a modeling show today
>>
>>51801291
>Not "chubby shortstacks riding massive cocks.jpg"
>>
Getting into Confrontation 3e. Anyone else play? I'm building a Dirz army.
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>>51810175
Waiting to see what happens with the revival.
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Is 15mm too big or too small?
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>>51810240
It's most likely going to be a board game with plastic miniatures and the skirmish rules will be ala on a grid like DUST or Imperial Assault. i'm sticking to 3.5e until something better comes out. Plus my FLGS still have a ton of backstock I can get for pennies on the dollar.
>>
>>51810624
for what?
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>>51801599

>commander Fart... ok

Unfortunate name.
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>>51799878
>>51801599
>>51801626

Fair enough, solid reasons.
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>>51810656

Does your LGS have a click and mortar interface?
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>>51801057

Thanks, this looks like just the thing!
>>
Anyone who is familiar with Mantic know if they're ever going to actually redo the Twilight Kin range, or at the very least make them available again? I thought they were pretty good and wouldn't have minded sinking into it.
>>
>>51811662
They still haven't released their new army book, though I expect them to make new minis for them at around the same time.
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>>51810624
Too big for mass battle too small for skirmish. It's fantastic for 40k-scale stuff (50 odd dudes and a few vehicles).
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>>51812130
I agree, perfect size for it. 6mm is the best for Massive armies.
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>>51814115
3mm though
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>>51814230

1mm though
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>>51795645
How is that skel blowing that horn with no lips?
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>>51814333
How is that skel moving without any organs or tissues?
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>>51812130
I'm sure the large number of skirmish rules for 15mm would tend to disagree with your statement.

Gruntz and Ionage come instantly to mind for Sci-Fi. They also scale well to 40k style and considering if you play on a 6'x4' I'd imagine they would do mass fairly well.

Just cause you have a hard-on for 6mm doesn't make alternative facts the truth.
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>>51814333
You question the mighty DOOT?
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>>51812130
>Too big for mass battle too small for skirmish
I'd disagree with that. Unless you want a really huge number of guys on the table and thus 6mm, 15mm also works well for KoW, HotT and the likes. It's a nice middle ground between detail and number of miniatures.
>>
>>51815211
It's an opinion lad. I think 15mm looks crappy at skirmish scales. I'm not saying it's wrong to use 15mm for skirmish games. With stuff like HoF I think it's brilliant, but that's the exception imo.

And I didn't mention 6mm at all. I dislike it, painting it is a fucking bore. I think 10mm is better for massive battle stuff since you can still get some detail in the model.
>>
https://ospreypublishing.com/scrappers
>Brink of Battle

Anyone played it? Never saw the game mentioned outside of the author's shilled thread on LAF.
>>
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Will Spartan deliver their KS?

Also CoA frigates. They'll probably benefit from an airbrush more than my Polish.
>>
>>51817572
Nobody can play it if it isn't available yet
>>
>>51817861
Sorry i wasn't specific, I was wondering if someone played Brink of Battle, the game by the same designer (and already available).
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>>51817778
>Will Spartan deliver their KS?
no
>>
>>51817778

Maybe.
>>
>>51819241
I don't know.
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>>51819343
Can you repeat the question?
>>
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>Prince Gustav of Josefburg meeting with the Orc Warlord Gul Gadin
>"We need to discuss the matter of some kind of financial arrangement to stop you razing my villages" - Last words of Prince Gustav
>>
>>51804455

And here is the supplement to FiveParsecs, "Every Star An Opportunity"
>>
>>51810624

I find 15mm to be the perfect scale for skirmish to platoon level. Anything bigger you wanna go to 6mm.

Are those 15mm? Excellent paint job if they are!
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>>51810624
I bet is unbearable to play against those guys.
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>>51811662
I'm down for this. Do they have witch elves?
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>>51804455
>>51822162
do you have Clash On The Fringe?
>>
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>>51811662
Well, I couldn't give you any dates BUT if I was a rumour monger, I could say there's rumour that Mantic may be looking at putting out KoW skirmisher game. Would be an ideal time to bring back the Twilight Kin.

They're also a summer campaign happening in the middle of year which might see their return.

>>51824688
I can't remember if they ever released witch elves models, but if they do, I hope they get a cavalry unit, like how the dwarf slayers got Badger Riders.

Witch Elves riding Hyenas maybe?
>>
>>51827120
Now I want scantly clad chocolate elves riding giant hyenas, and I'm sad that it doesn't exist.
>>
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I need to get these painted, but I've been hooked on private server WoW for the last few months.
>>
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>>51829398
>get LotR warg riders
>get GW, Raging Heroes or some other variety of titty elves
>put them on hyena
>no more being sad
>>
>>51825161

Nah, sorry bud
>>
>>51827120
>Witch Elves riding Hyenas maybe?
Witch Elves riding my dick.
>>
Anyone have any suggestions for This is Not a Test Tribals?
I'm currently thinking about bashing some Bolt Action weapons onto the Wargames Factory/Warlord Woodland indians and maybe plasticarding some armor.
>>
>>51832465

You sly dog you
>>
>>51834012

This is pretty much what everyone is doing so it definitely works, personally I don't like the woodland Indian kit as the poses and sculpt quality aren't great.

If I was going to do tribals I'd be tempted to use some other plastic kit like fireforge games or gripping beast historicals. Make them a group who raided a museum exhibit or a film studio or something.

It's a shame TNT doesn't have rules for mounts, a Post apocalyptic mongol horde could be fun.
>>
>>51834363
post apocalyptic mongol hordes would be great.

The GB plastics are great, but they've got a bit too much clothing on for my tastes.
I think I've got 6 or 7 Dark Age warriors (and 20 odd Vikings) left from SAGA. I'll look into it.
>>
>>51834012
Bolt Action weapons on Gauls.
>>
For those interested in playing Not! Bretonnia for KoW, WIP of the new plastic set from Fireforge
>>
>>51834820
>pauldrons and chainmail
Yeah, no.
>>
>>51834847

Well, maybe it is not attractive for those wanting the "Bretonnian" look, but it pretty sure comes handy. Besides GW, who produces hard plastic fantasy cavalry?
>>
>>51834012
Mad robot has a range of wasteland raiders. Though personally I'd only use the torsos from them and kitbash those.
You can get all kind of mad max looking miniatures though.
Terragnosis's sulphur, Taban's Eden, Badrollgames' Punkoocalypse, Dark Age and various ranges from Foundry or Lead Adventure could be used for that.
Copplestone also has some scavengers in their future wars range, although they look a little less like regular mad max guys and more like zombie survivors.

Warlord not only has the plastic woodland indians from Wargames Factory though, they also bought the metal woodland indians from Conquest miniatures iirc. Those are being sold as raiding party now. They are way better.
Perry also has some metal indians.
If you want plastic you could use Perry Sudanese or Warlord Celtic Warriors as conversion fodder too.

The em4 Savages (they are used in the TNT book too) are great for mad max style stuff. And they are super cheap.
>>
>>51834891
perry
>>
>>51834931
Those are strictly historical in look, though. If Fireforge manages to keep this in line with the prices of the templar/teutonic kits, it would be awesome
>>
>>51834891
Fireforge does already.
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>>51834012
Bolt action weapons on Avatar of War marauders
>>
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Could any of you fine gentleman perchance recommend me a miniature line that does scorpions tails and claws in a 28mm humanoid scale?

I'm looking to do some old school Chaos conversions and I want to find ranges for it.
>>
>>51834847
>criticising armour aesthetics
>unironically using the term "chainmail"
>>
>>51835785
Toy stores. Cheap ones.
>>
>>51835785
if you're into sculpting
http://mr-bugman.blogspot.pt/2015/07/tutorial-sculpting-crab-legs.html

otherwise >>51836071
>>
>>51834891
I meant it more in the sense that the two style doesn't go together. I know it's fantasy and everything, but shit son, it still has to make sense. By the time plate armour came into fashion, mail armour was still present, but not in such style - look at the old Bretonnians, cca. 5th ed - approx. 14th century knights with minor fantasy elements like the Grail on the grail knights and so forth. I want something like THAT in plastic. The knights from Claymore Castings are what I want in plastic. Sadly the Perry knights (which will inevitably come, tho I'd say in 1-2 years at least) will be about a century later which is still nice, but not the period I'd like to see.
>>
>>51836183
A friend of mine is looking for good sisters alternatives. Raging heroes is still mostly around the bend anf war games exclusives seems to have nuked their battle sisters range
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>>51801626
Very halo looking scenery.
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>>51837474
>halo looking
I wouldn't know, I never played the games, but this is 100% aimed at Infinity.
All the designed for Infinity products have this hex pattern (though it's just painted here) and similar colorschemes.
I mean Inifinity is the only other big sci-fi game next to 40k that would have a market big enough for it anyway.
>>
>>51835785
go to the reaper webstore and search "scorpion", they have a number of options
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Tiny Empire Army bump, it's approximately halfway done now. I've another two stands of Halberdiers and Greatswords to do, possibly another couple of stands of Handgunners and another cannon and stand of Knights.

I'm trying to do each regiment with a variation on the army's yellow, grey and blue livery - so the Greatswords have quartered grey and blue uniforms with yellow hat feathers, the Halberdiers have yellow and blue tunics with white hat feathers etc.
>>
>>51839141
Is that KoW? How does the inexact scaling down work? I get the feeling from the rules (which I own) that everything is extremely tightly balanced and that sort of change could skew certain units.
>>
>>51839362
To be fair I've not actually tried it, my plan was just swap inches for centimetres and wing it from there.

I'm super casual, so the armies are hardly optimised (I'm using cannons, which I understand are bad, and haven't really bothered with relics etc) and my aim is just to tweak it until I've got some premade army match ups that work and play it as a more "pseudo-historical"/fixed forces and scenarios affair.
>>
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Guy at the club today offered to run an intro game of Empire of the Dead next week, I'd never heard of it before. Googled it and it sounds really interesting, sort of a Victorian horror reskin of Necromunda. Does anyone know where I could find a pdf of the rulebook so I can read the fluff? All I saw in the trove from Westwind was Secrets of the Third Reich.

Already ordered two starter sets from Westwind - Nosferatu and Clickers - to offset the piracy thing, mainly interested in the fluff rather than the ruleset.
>>
Hey awg, I'm looking to get some bug minis from the out of print starship troopers miniatures game. Ebay as always is filled with people charging ridiculous prices, anyone have any suggestions for a popular minis exchange/buy/sell forum that I should look into?
>>
What're the Spear Phalanxes (Phalangites?) like in KoW? I want to run a NotGreek army of muscled, topless men and women.
>>
How are miniatures made in today's industry?
>>
>>51840889
I know nothing about the company, but they seem to stock quite a few of the old minis
https://www.nobleknight.com/ViewProducts.asp_Q_ProductLineID_E_2137419460_A_ManufacturerID_E_617212936_A_CategoryID_E_5_A_GenreID_E_

I konw there was another company that apparently aquired the rights for the Mobile Infantry miniatures from the game. They had to change a few details and made new molds but were able to keep selling them.
I can't remember the name anymore though. Rebel Miniatures or something similar, but I can't find it atm.

Don't know if they have the bugs too though.
>>
>>51841353
If sculpted by hand as a 3up if done digitally in an application like Zbrush.
GW uses something else, forgot what though.

The rest is the same as it has been for the last 30/40 years with the exception that the technology behind injection molding has gotten better.
And you get people experimenting with pvc and resins more.

Info on that should be easy enough to find though.
Renedra made a few videos of how they created the tools for some of the perry miniatures to show the process.
>>
>>51841657
Thanks anon, I've checked out Nobel Knight and gotten a starter box. What I really need is Warrior bugs more than anything, as shitters on ebay want $10 for a single model that is probably a recast.

Rebel minis does indeed seem to carry a significant portion of the mobile infantry stuff, so I've fired off an email asking if they'd do a custom order if they have the Warrior mold still around.
>>
>>51842338
Oh, I have some Warrior Bugs I'd be willing to sell for less than that!!
They're also not recasts, if that really matters.
>>
>>51840889
>>51842338
>>51842716
I have at least 13 unassembled Warrior Bugs, 5 assembled Warrior Bugs, 3 unassembled Blister/Blaster Bugs, and 6 unassembled Hopper Bugs.

Email me at [email protected] if you're interested!
>>
>>51843068
Thanks anon, sent you an email.
>>
>>51796172
>Glad someone made the thread before I did, what /awg/ projects is everyone working on?
gonna get my hands on my first Gates of Antares models soon.
Still undecided if I'm gonna use the Warlord bases or something else for them.
>>
>>51840889
Rebel Minis bought some of the rights/moulds and are selling them as 15mm bugs.
>>
>>51840767
Oh boy, welcome to the best game that Westwind has ever ruined.
I'm a fan of it, even if it is just a poorly edited reskin of Mordheim on D10s.

Hold on a second and I'll get it up for you.

Three words of Warning:
The clickers are in the Requiem Supplement (which has my info on it, so I can't post it), and they're not fit for campaign play.

The second is, hunting rifles are way too powerful - take as many as you can.

The third is, when outfitting guys, try to get the most attacks since combat is poorly written - poorly enough that I'm considering just using barely modified This is Not a Test rules instead.

Here are the rules:
https://mega.nz/#!R513BBBY!i8FdlUPn-_5NnRtx9V7REGO_6Jf10wBL4pQyWJeCYo8
>>
>>51796172
A generic 28mm dwarf army based around the Grenadier plastics with some Foundry and Essex parts and varied character pieces. Designed pretty much for generic gameplace based on 20mm base sizes (overwhelmingly multibased tho).
>>
Anyone played the Batman miniature game? Thoughts on it? Curious about the quality of the minis.
>>
>>51841697
Kind of hoping more games and minis get successful due to 3D printers.
>>
>>51795645
Is there a good generic universal wargame system that will allow cross genre/franchise play at skirmish through warmaster scales?
Something that lets you build and price out whatever units you need, preferably.
It would be nice to be able to face off hordes vs whfb vs AOS vs 40k vs whatever.
>>
>>51847569
to be good at something a game usually has to specialize in it.

There are a few games that let you build your own units though.
Gruntz. Adaptable for various scales with unit builder rules.
Rogue Stars. Out of the Box it comes with rules for up to six models per crew, but has untested optional rules for redshirt characters. Also features primitive weapons, so you can use fantasy minis too.
SobH. Build your own units.
Lion Rampant/Dragon Rampant. Also allows you to build your own rules, there are some people that seem to hate it with a passion though. Never played it, just read the rules. On paper it has some interesting ideas.

You could also use FiveCore with Five Parsecs from Home. Magic an be represented by plasmaguns, giants can count as wearing exo-skeletons and whatnot.

You just have to get a bit creative with the rules, but in theory you could do that.
>>
>>51847368
Thank you very much, it's highly appreciated. I'm fairly sure the club has some house rules for the game which might alleviate some of the problems you've had with it, but I'm coming in completely cold to this.

>The clickers are in the Requiem Supplement (which has my info on it, so I can't post it), and they're not fit for campaign play.

Ah damnit, I'm a sucker for robots. Are they terribad or broken in some way that makes them unusable in campaigns?
>>
Anyone has Atomic Cafe 1957 in pdf? Read about it in an old Wargames Illustrated and it screams Fallout - the Wargame.
>>
>>51849818
>and it screams Fallout - the Wargame.
I thought that is what This is not a Test was supposed to be?
>>
>>51849899
Well, the premise to the whole thing - copied from BGG:
"Theme: 1957 is drawing to a close. The U.S.S.R. launched a multi-stage ballistic missile earlier in the year and the U.S., not wanting to fall behind in the missile race, launches its first ICBM on December 17th. Soon the world is blasted to ruins and only small pockets, isolated from the destruction and ensuing radioactive fallout, prove habitable over the long term. And between those pockets, battles rage between gangs of survivors (The 8th Avenue Greasers, The Michigan State Bowling League, and others) and rogue military units. All of them seeking food, fuel, or a place free of radiation.

Game Play: Players compete and combat for possession of the remaining resources among the nuclear wastes. Player activate their gangs by random card activation. Encounter markers are used to designate various sites to search. Combat is fast and bloody between the players, or with wandering with RadZombies, Mutated men, animals and insects. Final victory is determined by the exiting of these few precious items off the board."
>>
>>51850046
>>51849899
Seems like a tongue in cheek fallout version
>>
>>51850046
>Player activate their gangs by random card activation. Encounter markers are used to designate various sites to search.
Wargames using card decks seems to be a thing that becomes more popular these days it seems.
I don't mean system that use cards as reference sheets I mean stuff like Fallen Frontiers, where you can build a deck of special orders for your army or something like that.

Malifaux uses a deck too right?

I've been kinda curious how that works, I only ever played wargames that used dice as far as I can remember.
>>
>>51847569
Why would you think this would be good, just out of interest?

You can scale stuff pretty widely if you start with a light skirmish system and "scale up" mostly with command & morale rules differing by era, but in general you're still writing different games for different periods, they just happen to share a few core mechanics.

As for Hordes vs WHFB vs AoS, you can basically do that with any fantasy game without too much trouble, because two of them use the same models. Try Dragon Rampant. Hell, stretch it to 40K with space marines and orks and you won't have too much trouble - just abstract pistols into melee and play up the chainswords rather than firing lines.
>>
>>51850498
Cards have been around since the early days IIRC, they just wander in and out of fashion as people come up with ways to use them.
>>
>>51850498
>Malifaux uses a deck too right?
The whole game's built around playing cards. You have a hand, and instead of rolling, you flip the top card of the deck, and if you wish, you can cheat by playing a card from your hand instead. It's a really great concept, I enjoyed it throughoutly.
>>
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How do I tiny red things
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I'm over here again, asking for a scan of the otherworld miniatures skirmish book (or at least some tips, since I don't know if the game sistem is good or not) Does anybody play with it?
>>
>>51852009

It's in the op.
>>
>>51850823
It would allow me to game with friends who collect different armies from entirely different games, and build up/convert "army lists" for the units of those games, on a universal balanced scale, in a way that is still iconic to the army and units in question.

Why would you not think that would be good?

D&d adventurers vs warhammer armies vs hordes armies vs malifeaux vs 40k vs whatever sounds like a good way to let people play together regardless of which game they collect.
>>
>>51852228
many thanks, I'll give a try as soon as I can
>>
>>51852719
Be sure to report back. It's on my to-play list since forever.
>>
Anyone else here that've tried Halo Ground Command?
>>
>>51827120
>Witch Elves riding Hyenas maybe?
I'm really liking this idea. Does anybody have a good source of dynamic, possibly slutty looking legs for riders? GW's offerings look like they got hit with rigor mortis.
>>
>>51852991

Played a demo game with the starter and it's ok, kind of lost among the sea of sci-fi games to be honest. Best thing about it is the minis.

That and people refusing to play it because they fell for the "Halo is bad" meme.
>>
>>51824472
why does noone appreciate anon's pun?
>>
>>51853463

I saw it, but I had to restrain myself from replying or I'd have to make a bear pun, too, and the thread would just get ursine ever.
>>
>>51848921
They don't operate like normal gangs.
Normally, you pay your gold and put your dudes on the ground, but the clickers only ever get to start with Professor Jerusalem and her harvester - summoning the bulter-bots as the game goes on.
The problem is the Professor - she's a unique named character, so if she dies you're out of the campaign. There's no generic "leader" to replace her with.

That said, Requiem, its kickstarter and its additions seemed to kill the game almost overnight.
>>
>>51797055

You're working on a similar project to mine! In theme anyway, mines a postapoc campaign skirmish game. I'll give your playtest a look and get back to you later, I'll throw it in this thread or the next.
>>
>>51853351
>Halo is bad
It's generic as fuck in design, story and implementation.
the games were babby's first fps, the lore is babby's first "humanity is the chosen race".

No meme about it.
>>
>>51857256
Halo is an fps that's genuinely entertaining. The only fps I've played that are better than Halo 1/2 are the Jedi Academy games.

The lore is pretty generic scifi chosen people stuff though, with NotZombies and Cultists as the bad guys.
>>
>>51857454
>Halo is an fps that's genuinely entertaining. The only fps I've played that are better than Halo 1/2 are the Jedi Academy games.
You haven't played a lot of FPS.
>>
>>51857454
>Halo is an fps that's genuinely entertaining. The only fps I've played that are better than Halo 1/2 are the Jedi Academy games.
The guns are all fisher price laser rifles with zero kick. Its like playing with nerf guns.

Play more games.
>>
>>51857558

>this triggers the /k/ommando
>>
>>51857256
>>51857552
>>51857558

Take your shit opinions and go back to /v/
>>
>>51852991
It has a pretty cool mechanic, nice minis, and gets consistently supported. I honestly recommend it, which more than I can say for other Spartan Games products.
>>
>>51857552
I've played quite a few. Generally hate them. Halo 1/2, Jedi academy, and Battlefield 1942 being the rare exceptions.
>>51857558
The fact that they're not boring real life-esque guns is one of the things that makes it tolerable.
Mostly it's the vehicle combat.

JA is good because of the swords and force powers, and because people kick you if you use the guns.

1942 is good because of its multiplayer mission structure.

None of it is tolerable with prepubescent internet rando smack talk though. I have no patience for that shit. LAN games, single player, or games where you can't communicate with the other players at all.
>>
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>>51857927
/vr/fag here, kindly fuck off with your dumb generalization.
>>
>>51858592
Based on this, the best "FPS" would be a melee focused slug fest with vehicle combat, superpowers, and missions, rather than simple kill boxes.
>>
>>51860057
That sounds awesome. I'd play the shit out of that.
>>
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>>51860116

Hell yeah.
>>
Ok guys, some interesting stuff here. Andrea Sfiligoi, the creator of Song of Blades and Heroes, and more recently Rogue Stars, is creating another scifi miniatures game. Keep in mind he was commissioned by Osprey to do Rogue Stars. This is his own for his company, Ganesha Games, and it will closer resemble SoBaH than Rogue Stars.

It is called Harder Than Steel. According to him it is a miniatures wargame where it is scalable. You can do small skirmishes of individual models up to regiments and units in mass battles. He describes anywhere between 5 to 80+ figures.

He just answered a bunch of questions about it on the SoBaH facebook page tonight, so I am summarizing what it's about.

Similar to SoBaH, it uses the same dice, activation and reactivation. However combat rolls are different. Rather than vs rolls of SoBaH, here is how they go in HTS:

Models have a Quality, Combat, and Armor stats. Then the weapons have a Range and Damage. Of course there will be traits for these as well.

When making an attack, the attacker rolls D6+Combat. If it meets or beats 6, it is a hit. Then the defender rolls D6+Armor, and if it is under the attacker's weapon's damage, then the damage goes through and causes a wound. We can assume most things have 1 wound.

As you can see, this would work for single model on model combats, but it is also meant to handle units of models vs units of models, both range and melee. He mentions vehicles playing a part as well.

He also says they plan on adding plenty of campaigns and stat-books for different settings, from near future superspies to terraforming campaings to full blown war actions with vehicles, tanks, etc.

Like SoBaH, the game is designed around the player building the stats for their figures from the ground up. Even a weapon design engine he is workin on.

cont.
>>
>>51861277
He also briefly described an optional card system for experience. In campaigns you have a small hadn of cards that you can play, each card has 3 effects and you have access to the best efffects based on the experience level of the figure (green, veteran, elite).

That's all I have. I am looking forward to this. I love SoBaH's simplicity and how it works, but I recognize its flaws when trying to scale it up and wish there was a little more granularity, especially if you try to make it into a range dominant scifi. I initially got excited about the idea of Rogue Stars, but it seemed to me there was too much granularity and table referencing. It's an ok game, but I never got stoked for it like I did SoBaH. This seems to hit that sweet spot between the two.

This game is slated for release late summer, maybe later.
>>
Alternative BMP
>>
Are there any wargames with minis of dinosaurs? Not dinosaur mounts, but just dinosaurs.
>>
>>51863087

There are straight dinosaur minis out there. For wargames that support them, I seem to recall Two Hour Wargames has a game called Adventures in Lost Lands that has rules for dinos.
>>
>>51861277
Hey-hey-hey-hey...more than one stat? Sure it's written by Sfiligoi?
>>
>>51863719
Haha I know. Seriously though, this was him. I am looking forward to it.
>>
>>51857927
>halobaby is angry
>>
>>51863767
Me too, it sounds intriguing to say the least.
>>
>>51847472
I doubt it. At least not until some new ideas for them. Good printers cost a lot and have a pretty high cost per model. Cheap printers are shitty and leave a lot of marks on a model.

For passable/good models the easiest way to do them is through doing a silicon form and pouring metal/resin. CNC are also becoming a little more widespread so maybe something will come from this end.
>>
>>51859026

Fuck off with yours.

>>51863780

>Hey guy I used the babys first fps meme again am I cool yet? Hey listen guys "Halo sucks" , can I join the secret club

You have to go back
>>
Looking at getting into Gruntz, haven't gotten the rulebook yet, but I understand the standard infantry section is 6 men with up to +2 special weapons guys. Is there any flexibility in that, like could you have a 6 man section with 2 special weapon guys?

>>51851361
Prettily, apparently.
>>
>>51863087
Twilight is a fantasy game with dinosaurish people.
Looks very reminiscent of the Dark Crystal.

Other than that I can only really think of maybe games that have an adventure/pulp theme.
Savage Core has some promo pictures with dinosaurs, although they are bot part of the range.
>>
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bombard bump
>>
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Old forgeworld Epic Basilisks. Did these last weekend
>>
>>51868297
>>51870312

this thread is now teeny-tiny artillery general.
>>
>>51855495
Thanks. The setting and theme is the most flexible right now. Other ideas to go with it is a high fantasy and a dying earth fantasy setting, but the DOOM/Hellgate: London seems to be the most popular.
>>
>>51870312
Very nice. I wish I had someone to play Epic against.
>>
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>>51872168
>>51870795

Thanks! As long as it's TeenyTinyArtyGeneral, lets add one more of mine:
>>
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>>51872524
More tiny arty it is.
>>
>tfw I just ordered some Freeborn for Gates of Antares a few days ago
>tfw you just now read that plastic Freeborn were rumored for March


Oh, well at least I like the models I bought.
>>
Da bump.
have a good night /awg/
>>
>>51872168
>I wish I had someone to play Epic against.
So do I.

You're not in North America perchance?
>>
>>51861277
>>51861290
Oh that does sound cool. To be frank, I am pretty disappointed in rogue stars. I tried to give it a fair shot, but it's just too damn clunky. It didn't seem like a game made by him. This does sound mitebcool
>>
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So Mantic released this render of "The Fear," one of the bosses for Star Saga.

What do you guys think?
>>
>>51876567
I am, but North America is a big place. I am in the Plano, Texas area.
>>
>>51877826
:(

Canuckfag here.

That said what I've read on Taccoms is that you have a fair population of you down in the lonestar state. Including some luminaries.
>>
>>51863889
Honestly CNC is only really useful for molding at this point, and a mill with the resolution I need to duplicate what I can do with a hundred bucks worth of resin/plat-cure silicone/safety gear and Pro-create costs on the order of ten grand.
As a fucking KIT.
Without software.
>>
>>51797055
"Popping dice" states that a natural 12 counts as two successes, but in the example it counts as a success and allows another d12 to be rolled.
>>
>>51879212
Oh shit, didn't see that. Originally, the game was going to use exploding dice, but I scrapped that. Thanks for pointing that out.
>>
>>51877772
I think I've never trusted a render and I'll wait for the print.
>>
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>>51872524
Aw shoot, friend.
>>
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>>51879951
>>51872673

Let there be tiny!!!
>>
bumposaurus
>>
>>51879951
So what's the deal with the old school Land Raiders having tank tracks all the way around their bodies?

Is so they can still drive around if a Robot Wars robot flips them on their back?
>>
>>51882013
No, it's because that's what tanks in WWI looked like.
>>
>>51882013
New ones have them like that as well, but they have track guards on the top.

40k tank designs are fucking bonkers.
>>
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>>51882013
It's cause GW took one look at this glorious fucker and rolled with it.
>>
>>51882013
They can and it's awesome! LR for the win!!!
>>
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Assembled all of my Mantic kickstarter veer-mym, checked the points, figured I'm gonna need way more rat men to make a Warpath army.
Did a test scheme mini. My first time using a whole-model Delvan Mud wash. Feels kind of like cheating.
>>
>>51883018
>My first time using a whole-model Delvan Mud wash.
Oh I wish you did not do it...or at least I hope you'll do something with it, as it looks rather bad. "block colors, DEVLAN MUD!" is not the magic everyone holds it out to be, it just makes the mini a dull brown mess. At least do some basing drybrushing with the base colors or something, and wipe off the excess so it wouldn't sit in a making the armor totally brown.
>>
>>51883050
>"block colors, DEVLAN MUD!" is not the magic everyone holds it out to be,
Block colors, devlan mud and a final highlight however is pretty fucking close to magic.
Seriously I agree that >>51883018 is not there yet, but if you go over the skin again and add a highlight of the base on the knuckles and feet and pick out the sharp corners on the armor you're gonna have a very solid table top standard.
>>
Anyone tried the game Blood Eagle?
>>
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Devlan Mud is life. Unfinished Deathwing Thunderhawk. Needs another layer of bleached bone and then details, but I'm leaving it as such until the rest of my army is finished.
>>
>>51884543
Oh, and its actually Army Painter "strong tone", not Devlan Mud as such. But Army Painter basically makes out of production GW shades.
>>
>>51884543
>>51884621
They're both just "mahogany" acrylic wood stain anyway.
>>
>>51886138
The "dipping" cans are literally that with a different label. I don't use that stuff though.
>>
>>51886138
That's the dip - their inks are different.

And great.

I mean, you can still just use wood stain, but there is a difference between it and inks.
>>
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Why don't we hear anything about what GW is doing with the LotR game?
Just saw these guys, They looks pretty awesome.
>>
>>51887852
Why would we talk about GW in this, the thread for small and lesser known wargames?
>>
>>51887852
They've handed it over to Forgeworld to take of it.
>>
>>51888158
LotR SBG/WotR is pretty much alternative by now.
>>
>>51861277
>>51861290
Here again.

He mocked up an alternate cover. What do you guys think? I think I like the first one better because these guns look too modern.
>>
>>51888158
I don't have a problem with sheltering. It's a good, but underplayed and undersupported game.
>>
>>51888158
I think at this point in time games like the old specialist games (except Blood Bowl) are pretty much Alternative.
>>
>>51810656

>tfw no flgs has some Acheron guys on clearance
>tfw they can't be found online
>tfw people sell old confrontation like it's worth it's weight in gold

Fuck it, recasters ftw
>>
I kind of feel like with epic, that third party infantry is amazing, but with iconic 40k vehicles such as titans, thunderhawks, and to a lesser degree tanks, not having official designs is just wrong.

This is a round about way that saying thunderhawks are expensive. Or rather, the good, newer ones are. The shitty 1990 ones aren't but those look unbelievably bad.
>>
>>51888780
>>51888294
I guess that's fine I just don't want this thread becoming specialist games general. GW games don't need yet another fucking place where that's all anyone wants to talk about.
>>
hey I;m looking for a good source for feathered dinosaur minis
>>
>>51889659
But there isn't a general or anything in the way of regular discussion for LotR SBG or any specialist games that aren't Blood Bowl or Battlefleet Gothic. GW stuff is fine.
>>
>>51891420
Then go make one? GW games don't need more exposure
>>
>>51891555
Fuck you. The good ones do. A game shouldnt be discouraged discussion simply because it's made by a popular company.
>>
>>51891574
Feel free to discuss it elsewhere, this thread is for the little guys.
>>
>>51891604
No, this thread is for alternative wargames. It's not small company wargames general. Games like Epic, Mordheim, Necromunda, LotR, whatever are included in alternative wargames.
>>
>>51891693
You've decided they are, I've decided they aren't, it's not like either of our opinions mean shit. I'm just kindly asking people to not post too much about GW stuff, because it'll drown out discussion of actual alternative stuff.
>>
>>51891721
By that logic DUST can't be discusesd because it was put out by Asmodee, and the Batman miniatures game would be forbidden as well because it is developed in part by Universal Pictures. That "rule" is arbitrary and stupid.
>>
>>51892069
Pretty much. It's boiling down to "i don't like the company, therefore it should not be discussed here".

Well I don't like Spartan Games, but I won't be raging against people trying to discuss their stuff here because it belongs here, simply because it is an alternative wargame.
>>
>>51891693
>Games like Epic
I think at this point it can be fair to say that Epics been purloined by its community and is no longer a GeeDub game.
>>
>>51891721
>I'm just kindly asking people to not post too much about GW stuff
>one post asking about LotR
>ten posts of you two saying "no, fuck YOU asshole"
Anon, I...
>>
Anyone knows any good non-Vaygr/Taidan spaceship minis?
>>
>>51895548
One of these days I want to play a Homeworld game on a clear tabletop, with a giant vertical mothership cut in half, the bottom half magnetically atttached through the table top and everything else tiny and buzzing around it.
>>
>>51895548
There's some stuff on Shapeways I think.
>>
Bumpity-doo
>>
What's everyone's favorite spaceship game? I love BFG but I don't know if that'd be considered alternate.
>>
>>51903181
I like the models for Full Thrust, though I've never played the actual game.
>>
>>51896504
It would be a fucking big game, and probably too slow to be fun.
>>
>>51903181
I really enjoy SW: Armada, but that's not really alternative.
>>
>>51903181
BFG is alternative. There are less people that play it than the bigger games like warmahordes. That makes it alternative
>>
>>51903388
Fair enough. Figured I'd err on the side of caution give the argument earlier
>>
>>51903589
the argument earlier is from some sperganon who got all pissy when a GW game was mentioned in this thread, despite it being an alternative wargame. it turns out he just has a hateboner for anything GW, regardless of the games popularity
>>
>>51903617

I'm not that guy, but how would you define "alternative" if it isn't "not published by a major label?"
>>
>>51903653
The amount of players playing it.

Sure there is a blur what constitutes that, but it's pretty easy to determine popularity. Is it not 40k, warmachine, xwing, kings of war? Then it's probably an alternative wargame. A generalization of course but you get the idea.

Think of the game you want to discuss, would a general thread for that game survive on its own without you constantly self-bumping? Then it probably goes here.

One other thing to note, is an alternative wargame may be alternative here, and not at your LGS. Even if something like Gruntz is played a lot and has a big following at your LGS, doesn't make it not an alternative wargame. It's mostly /tg/'s culture as a whole that unofficially determines this.
>>
>>51903653
>but how would you define "alternative"
for the purposes of these threads anything that doesn't have enough of a following to sustain a thread on it's own.

Every few weeks a LotR or BFG thread pops up but they fall off the board within a day or two as well. Kind of makes it hard for a conversation to even develop on a slower board like /tg/.
>>
/awg/ what do you think about the walking dead All out war? I'm looking for pros and cons since I'm looking to introduce a new game here where I live.
>>
>>51905292
I'D IGNORE it
>>
>>51905292
Don't know much about it, but I think the minis look like shit based on my memory of kickstarter promo shots.
>>
>>51905442
>>51905336
So nothing about the game itself?
>>
>>51906468
meh, I've heard the game is fun. However I have absolutely 0 interest in it because I am fatigued with all the zombie shit and I really am not a fan of the comics or show.

So in short, idgaf
>>
>>51795645
Why no scans of the GW Hobbit TM R C book?
>>
>>51909294
Because GW products are arguably /awg/.

Bump
>>
>>51909294
>>51910822

>are only arguably /awg/
>>
File: image.jpg (29KB, 424x249px) Image search: [Google]
image.jpg
29KB, 424x249px
>>51909294
at one point or another these were posted in the past
With a bit of luck you can find the links in the archive.
>>
>>51903232
Nah, just go with super-light stats for everything and (heretically) have combat be 2D, with formations and 3D being abstracted.
>>
>>51911932
I found those, I was hoping for the newest book!
>>
>>51912381
It could work, fun, fast and abstract space games tough, aren't that plentiful.
Thread posts: 277
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