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Warhammer 40,000 General /40kg/

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"Fine Dining with Ynnari Cheese and Whine" Edition

>Dank Daily Duncan
https://www.youtube.com/watch?v=qGwYxqKGcvY

>40k rules reference in wiki format. 204% Organized
https://sites.google.com/site/wh40000rules/

>Rules and such. Use Readium for epubs. Sorry, it's shit, but it'll read 3s.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW attempts to fuck up your list
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>DIS DA WAAAGH ORGANIZA, ZOG YERSELF IF YER STILL ASKIN' ABOUT IT
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Don't you dare dog ear the pages.)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
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>Ynnari fags they're not cheese
>>
>>51670713

Ynncarne for OP image when?
>>
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>>51670784
Take it friend, it's all yours
>>
>Mold slip on a piece of a model
>Forgeworld just sends me an antire new model

Just send me the one part, I dont need an entire other model just for the one part
>>
>>51670784
Yup, needs to be a Ynnari O-face for the OP image now.
>>
>Fire Warriors come with only one extended sensor vane that denotes Shas'ui even though the model number could accommodate two minimum strength Fire Warriors teams
>Still throw in an extra knife which is another Shas'ui marker
C'monnn damnit.

This is even more annoying than the fact you can squeeze extra models out of it if you only had a couple more torsos
>>
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>>51670769
>discussing power levels on a faction that hasn't even had a single game played yet
>>
>>51670818
you can always convert shit senpai
>>
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>>51670769

>Anon thinks he knows about books he hasn't read or played
>>
>>51670824

Remember when /tg/ were talking about how the Wraith Knight was a point sink when it was released in 6th? There was an immediate consensus within days of rules being posted and everyone just parroted one another.
>>
>>51670796

I wouldn't exactly complain.
>>
>>51670796
>complaining about free shit
>>
What sort of things would you add to a genestealer cult army with the core being the DW box.
>>
>>51670892
>that feel when you are so wrong it hurts

>>51670818
that's true of a lot of kits. hell the weapon platforms have the same guns as wraithlords so i can save on magnets
>>
>>51670909
box of acolytes, box of neophytes, box of genestealers, probably some vehicles
>>
>>51670713
I know I probably should wait till Kill Team General's up, but what's the best way in Kill Team to counter a mainly Cultist CSM list using only Tac Marines?
>>
>>51670943

Flamers and HBolters?
>>
>want a khorne force
>GW still hasn't released any 40k khorne troops
>>
>>51670943

consider flamer, but be careful with that since if they are WAAC enough to spam cultists then you can bet they will be spread out a ton

alternatively if you can get pistol + ccw on as many as possible that can be alright too. Cultists only have one wound and marines strike first, allowing them to shoot one cultist then charge another

more boots on the table with bolters is never bad

>>51670973
heavy bolter is only worth it if you give them the split fire rule via the kill team specialist. Otherwise it will kill the same number of cultists as a bolter while costing more points.
>>
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>>51670943

>only tac Marines

Can't help you there beyond telling you to take as many bodies as possible then fill in with special weapons.

Personally, I'd take pic related, but that doesn't help you.
>>
>>51670975
Berserkers are troops if you have a lord with mark of khorne
>>
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>>51670975
You can convert some of the fantasy/AOS Khorne models but it's really not the same.
>tfw bought a juggerlord for my KDK thinking it'd be a multipart plastic kit I could convert easily and it turned out to be a shitty finecrap model with the entire lord's body being one piece and I could only change the head and arms
>>
>>51670975
That's where you start from strach and make a bloodborne themed khorne army.
>>
>>51670892
>Remember when /tg/ were talking about how the Wraith Knight was a point sink when it was released in 6th?

No because I didn't go on /tg/, but I've seen the shit you're describing so often with so many different games that I'm not surprised

4chan is almost universally shit at games - there's often one or two good players in a general but other than that some guy reads a leak, thinks "big numbers lmao!" and then flips out, causing hundreds of bad players to parrot his supposedly educated opinion

Ynnari looks good on paper, but they also lose battle focus and power from pain. They also seem completely snowbally. They could be very strong because base eldar are strong, but the fucking book got leaked earlier today for fucks sake, everything at this point is just wild speculation.
>>
>>51670824
The leaked fluff alone is repulsive and so Imperialboo.

Kind of makes sense that Ynneads master plan is just unfucking the imperium and having a defacto alliance rather than some slim odds gambit of doing some convoluted cataclysmic ritual that would destroy the universe or whatever if it fails.
>>
>>51670796
It's fw way of teaching you to man the fuck up and use greenstuff to fix the original problem
>>
>>51670796
why the fuck u complaining
>>
>>51670799
There is already
>Eldar
>Deldar
>Harlequins
Yep all there. All the gay elf fags.
>>
Anyone have experience with a Mastadon in a regular 40k Space Marine army? Also, dumb question, is there a rule somewhere about LoW not being able to be more than 25% of you army?
>>
any updates on qt 3.14 Sindari?
>>
>>51670860
Elf fags getting mad that their army comes in another form of cheese.
Sorry mate, more reasons for people not to play with you, not less.
>>
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>>51671157
Where did the elf touch you necrofag?
>>
>>51671013
ouch, should've gotten a plastic juggernaut or skullcrusher. it's odd that we've had daemonic mounts for chaos marines at least a decade but never had models. well actually we got sorcerors (possibly) lords on screamers now
>>
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>playing Orks
>trying to make competent lists
>reading /tg/
>reading the FAQ
> riled up
>mfw
>>
>>51671013
>Being this bad at converting
You don't deserve a cool model, if you can't even clip the body off and replace with another model.
Also, not doing your research.
>>
>>51671218
its ok anon...
8th is soon... just... hold out hope.

or find a group that actually enjoys casual, fun games.
>>
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>>51671218
>riled up
>orky durability
>fire points: none
>perfect unit
>"did me mention that he's mad"
>only invulnerable save also effects enemy models
>can't get any worse
> does
>>
>>51671218
Don't listen to TG, just play your Orks. Outside of competitive play, they are fine.
>>
Anybody have the Crusade Imperialis Army list link?
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>>51671218
i was more pissed about kustom force field
>>
>>51670870

Is that even a real question?

Here's another thing to consider: what role does a 24ppm 2+/6++ model serve in an army of 12ppm 3+/6++ models?
>>
>>51671252
don't play orks silly

collect them and love them, but don't play them
>>
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>>51671218
>Crying like a little bitch
>Not mobbing up and bein ded ard in da face of a good fight

go out and give those try hard eldar and marines bloody noses you git
>>
I would rather lose every game than bow to craftworld puritans
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>>51671325

Ynnari and Craftworlders should be flayed just enough so they can't run away to their stones or demonic God
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>>51671272
thats a propa' ork armee
>>
>>51671272
>checks but no dags
those boys are gits
>>
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>>51670713

What army do you think is best to represent a force of repentant Fallen Angels between Dark Angels or vanilla Space Marines? I'm leaning SM just so I could take Cypher, but I'd like to get some opinions.

I'm not looking to be competitive, I just want a fluffy army.
>>
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On a scale of Iron Hands to Dark Mechanicum, how heretical would Deimos pattern razorback be?
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>>51671193
>>
>>51671374
CSM Alpha Legion, possibly.
>>
>>51671382
I'd fuck that Banshee

Couldn't impregnate her, but I would certainly fuck her
>>
>>51671398
his name is Barr'E
>>
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>Ward returns to GW
>Thousand Sons lose their defining trait to Mary Sue Who

HE'S DOING IT AGAIN!
>>
>>51671421
>Look Mom I posted it again!
>>
>>51670713
Just got into the game and bought a start collecting set of Orks, what am I in for with these guys?
>>
Having trouble figuring out how Hit & Run works, I get that you can leave combat at the end of the assault if you pass your Initiative test. My question is, what if I charge and outright kill the unit, am I left in the middle of the open or may I still Hit& Run for the 3d6'' move?
>>
>>51671375
Eh, not too heretical. Anything that old is basically grandfathered in past tech-heresy concerns.
>>
>>51671421
>implying it was Ward
>not Phil "Eldar power makes you cower" Kelly
>>
>>51671438
You have to still be locked in combat at the end of the assault phase. So yes, if you wipe out your opponent you cannot h&r. You will still be able to consolidate though.
>>
>>51671433
A really fun game and a lovely hobby stuff! Just make sure you have someone tech you instead of try to grind all the hope from your soul.
>>
>>51671461
I thought Kelly was a fluff guy?
>>
>>51671406
Works for me, even the males are basically females
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>>51671478
Okay gotcha. I was thinking that's how it worked since I was no longer locked in combat to use hitNrun but was having doubts, thanks for clearing that up.
>>
>>51671433
Great models, fun fluff, and an uphill battle in game. Ork are cool, but pretty weak atm. Take your collecting slow and hope new rules come to help them soon.
>>
>>51671433
Ork models have a lot of expression on them and they are really fun to collect and paint. The hobby potential with orks is really awesome and a lot of fun.

But don't try to actually play orks. The rules for them are horribly written and they do very very poorly as a result.
>>
>>51671505

Different anon, but ideally with HnR, you want to assault, get locked in combat, and then use HnR on your opponent's turn. That way, you cover an insane amount of ground while being safe from shooting.
>>
>>51671508
>>51671514
thanks for the heads up
>>
>>51671555
depending on how serious or casual your local scene is, orks might have the ability to do alright

Orks are also better if your local 40k groups play with the correct amount of terrain, but people very rarely do from what I have seen. Tau players usually get pissy if there is more than one or two terrain features on a table.
>>
>>51671574
the store overall seems pretty casual, and the table that they use has a lot of buildings from what i can tell
>>
>>51670892
Remember when the gorkamorkanaut came out before its rules and people were all kinds of hopeful and then it was shit?
>>
What should I do for combi-weapons for my CSM termies, model wise? I need combi-plas and maybe a set of melta.
>>
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Will the Blood Ravens rush to Terra after the fall of Cadia, or will they rush to Guilliman at Ultramar? Or will it be a bit of both - Captain Diomedes leading 1st and 4th companies to Terra, while Gabe takes the rest to Ultramar?
>>
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Could someone give me an idea on whether to use power axes or swords for honor guard with a list like this? (or criticism of the list in general)

Obviously power axes + invisiblity would do wonders but I don't know how reliable that would be, or how much I would have to worry about AP2 weapons in general if I do use unwieldy weapons, and wanted a general idea before I got the models and assembled them.
>>
>>51671382
>footdar is bad and no one uses dark reapers

wait, but /tg/ told me both were good and it's not like /tg/ would lie to me
>>
>>51671662

If you have money to buy bits? Axes
If you don't have money? Swords
>>
>>51671645
Killed off by Jain Zar and Biel-Tani Ynnari.
>>
>>51671631
I buy combiweapons off ebay and do a little surgery at the wrist. I've always preferred the vertical syle of combiweapon over the horizontal style anyway.
>>
>>51671605
you will probably do fine playing orks if they are casual

if your opponent's army list contains any of the following be prepared for a loss right away though:
>Tau
>Craftworld Eldar
>Gladius Strike Force
>Skyhammer Annihilation Force
>Beltharius Cawl
>>
>>51671631

If you're really lazy? Glue combi bits on top of regular combi-bolters
If you're just lazy? Buy bits like >>51671698
If you want to put in some effort? Take one half of the combi-bolter out and replace with a properly fitted combi or pistol bit.
>>
>>51671684
Thanks anon, not in a rush to get everything so getting bits is fine,
>>
>>51671529
Using it at the end of my opponent's assault phase? Now that I did not know.
>>
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Should i finish my dark eldar or mech guard army?
>>
>>51671767
Finish them both. Also start three new armies.
>>
>>51671796
I've started five armies but finished none
>>
>>51671796
>start 3 more

This happened to me, then i started 3 more
>>
>>51671833
Don't worry anon, I've got about 11, very few of which are in any state to play with.
>>
>>51671796

>tfw Sisters, Deldar, CSM/Legion, Daemons, Sylvaneth, and Wood Elves

Kill me.
>>
>>51671833
Yeah but you could have eight armies. That's checkmate.
>>
>>51671265
They're an elite close combat unit that will go toe to toe with Vanguard Vets (2+ gives them the statistical advantage even when the vets get the charge), who have an affordable, heavily armored assault vehicle to get them where they need to be.
>>
>>51670796
>Complaining about a free expensive resin model

Fucking /40kg/, is there anything you faggots don't complain about?
>>
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>>51670713
What is the best way to use Guard blobs and Heavy Weapons?

I feel like I'm wasting the Lasguns when I put Lascannons or Autocannons into the blobs because I'm going to be mostly shooting at tanks and walkers. It feels good against MCs since the Lasguns can wound them, but most of the time it feels like a waste of First Rank Fire Second Rank Fire.

I'd prefer to do Heavy Weapon Squads, but they are so expensive and so frail. However, they are allow my blobs to do FRFSRF while the Heavy Weapon Squads benefit from Fire on my Target. Not to mention the blobs can tie things up in close combat while the HWS shoot at other targets.

I'm not really sure which is better.
>>
>>51671970
If you're using heavy weapon teams in an infantry squad, you should think of it less as wasted guns and more as extra cheap wounds
>>
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The Defiler is no longer available on GW's website.

Should I panic?
>>
>>51671997
why would they sunset this kit? it doesn't make sense

did they accidentally drop the master molds? Should I sell my unpainted defiler on ebay for big bucks?
>>
>>51671997

I can see it in the UK store. Maybe a glitch?
>>
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>>51671997
No
>Not getting a Plague Hulk from FW instead
Loser.
>>
>>51672010

Probably going to make a boxy replacement, or do a re-release with traitor flavor bits like a Tzeentch head
>>
>>51672027
>Nurgle filth

No thanks.
>>
>>51672037
>Comes with a complete defiler kit
>Have Nurgle blob left over for terrain
K, pal.
>>
https://www.youtube.com/watch?v=iFRa0KZsGhc

Good shit. Give it a listen /40kg/.
>>
How does a guy find a chinabro these days?
>>
>>51671887
>>51671854

Why do in want to pay 24ppm when I can get the same result by taking 2 squads and shooting instead?

This is them without a charge against MEQ:
Attacks: 15
Hit Chance: 50%
Hits: 7.5
Wound Chance: 66.67%
Wounds: 5
Saved Wounds: 3.333
Unsaved Wounds: 1.667
Models Killed: 1.667

Sure, they win over a long period of time, and you've spent 195pts to do it (24x5 +75 for the Repressor). This is against normal Marines, not even anything fancy. A command squad with 5 combi-plasma and an immolator is 180pts. Here's the math on them.

Shots: 10
Hit Chance: 66.67%
Hits: 6.667
Wound Chance: 83.33%
Wounds: 5.556
Unsaved Wounds: 5.556
Models Killed: 5.556

That's a dead squad. On top of that, the new celestians are significantly less effective at killing Marines than 10 battle sisters with bolters who kill 2.22/turn.

Axes are the superior choice, by the way.
Shots: 15
Hit Chance: 50%
Hits: 7.5
Wound Chance: 50%
Wounds: 3.75
Unsaved Wounds: 3.75
Models Killed: 3.75
>>
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>>51672058
Look for girls name website.
>>
>>51672058
JFGI mate, or Reddit
>>
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How is this for my first army, are there any changes I ought to make? I'm planning on having the commander join the two man crisis team. And any ideas on where I should put the last eight points?
>>
>>51672067

Different dude, but you're probably the one I was talking to the other day.

I still haven't heard from her even though she said 24hrs
>>
>>51672080

needs at least 2 riptides
needs at least 1 stormsurge
>>
BAHAHA the newest Regimental Standard DESTOYS PETA.
>>
Do people still play Legion of the Damned armies?
>>
>>51672091
Suprised they did this most companies cave to progressives.
Guess GW is not a cuck company.
>>
That moment when GW acknowledges and satirises a complaint...is this real life????
>>
>>51672106

GW is most manly least cucky company.
>>
>>51672065
>Comparing the damage dealt without the charge but the cost of the assault vehicle included
>To the damage dealt by a squad full of one-shot weapons blowing their load at once
>To a footslogging blob that will never actually be within 12" of anything to get the number of shots required to make them perform better
You've got to admit that you're being more than a little disingenuous here.
>>
I want to start a renegades army, how should I go about making one?
All I really have though out is a renegade command squad in a chimera and 2 platoons totalling 30 guys each, 2 flamers and a vox

I really don't know how to work this army.
>>
>>51672110
I could be wrong but I think they have done this a few times before.
>>
>>51672106
From experience, even other progressives tend to think PETA's a joke and/or fucking insane, which says a lot.
>>
>>51672137
they play pretty much the same as loyalist guard, except that melee renegades is a lot more straightforward than melee guard.
>>
>>51671997
GW is just updating the box art. I think this happened last month with the Skullcrushers as well.
>>
>>51672087
>>51672087
I'd actually like to get games with people starting out, but I'll probably pick up a riptide if I ever expand my army
>>
>>51671997
Australian GW site only says it's temporarily out of stock. Probably just need to cast up some more.

Also, holy fuck, that kit's 13 years old at this point. I remember my GW's manager selling it to me a few days before it was released.
>>
https://www.games-workshop.com/en-WW/Space-Marines-Starter-Paint-Set-2016
Is this a good option for somebody who's never done this before? I'm afraid of fucking up painting/assembling the models so this does give me three models so I can get two fuck ups before completely wasting the 20 pounds. Also is there such a box with other chapters that aren't the Ultramarines?
>>
>>51672101
I picked up 10 metal ones a while back and started using them, they are cheaper than sternguard in a pod, reroll scatter,3+ inv and multi meltas that ignore cover are more useful than a bunch of combi guns
>>
>>51671997
Most likely reboxing to the aos white box
>>
>>51672214
Acrylic paint can be easily removed with rubbing alcohol so if you fuck up you can try again
>>
>>51671970

>Autocannons
Better than Heavy Bolters because of their versatility. You don't feel bad shooting them at infantry and combined with krak grenades you can pop light vehicles fairly reliably and they have enough shots that you shouldn't feel too guilty about snap-firing them if you absolutely have to.

>Lascannons
Consider it less of a waste of lasgun fire and more of a tax you pay to ensure that they actually survive and can take orders. Just keep the rest of the guardsmen as bare bones as possible and use them as a 20-50 wound devastator squad that can diddly some MCs just in case (though it's probably still better to use Bring It Down instead of FRFSRF).

It seems counter-intuitive but you'll actually get a much lower ROI running them separately with all the other points you'd have to spend babysitting them only for them to still die to a stiff breeze.
>>
>>51672193
I remember getting a job to save up for one as a lil kiddo because I was so impressed by it

Still looks fairly good, if a little blocky?
>>
>>51672130
>>Comparing the damage dealt without the charge but the cost of the assault vehicle included
On the charge, they get another half a wound, which is still less than 10 battle sisters with bolters

>>To the damage dealt by a squad full of one-shot weapons blowing their load at once
They can also add a flamer and a heavy flamer and match them in points, but the point is that it didn't take me multiple turns to do it while potentially losing models first.

>>To a footslogging blob that will never actually be within 12" of anything to get the number of shots required to make them perform better
What are rhinos? I can roll up for 160 points.

>You've got to admit that you're being more than a little disingenuous here.

Not really. I'm telling you, a 2+ save is not worth 24ppm. I mean fuck, Sisters of Silence are only 15 points, and they get immunity to psychic powers, and S4/I5/Ap2 with their swords.
>>
I want to get my Orks rolling again, but I don't know where to start for army composition. I don't want to be win at all costs run cookie cutter tourney list but I also don't want to hate playing them every game and would like a 50/50 winrate.

I haven't been around since 6th first dropped so I don't know what units are must haves in the current meta. I'm pretty open to anything, I like pretty much all of the ork range though something still appeals to me to having swarms of boys gettin stuck in. So I guess if anyone has some good suggestions I'd really appreciate it!

TL;dr I'm just a git that needs help starting an ork army, thank you in advance
>>
>>51672160
Is blob renegades better than mech renegade? How would I do mech renegades?
>>
How the fuck do you guys figure out which paints to buy when you're running an "official" scheme? I've never had to do this before since my last army was my dudez rather than a GW creation.

I guess I should see if Mr. Duncan has a video but if not, what then?
>>
>>51672254
Best Renegade lists are typically artillery spam with cheap troops, but that's for like a tournament list.

Mech renegades is more a matter of picking vehicles that aren't as relient on having good ballistic skill, and getting them cheaply since renegades start at BS 2 and need an upgrade to be better.
>>
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>>51672252
Well, the good news is you can run just about anything you want with Orks and not have to worry about being WAAC.
>>
>>51672252
Here are the units that are not shit not AS shit

>Zhadsnark with biker blobs
>Mek Gunz
>Killsaw meganobz in trukks
>Tankbustaz
>Warboss with lukky stikk


Go nuts
>>
>>51672254
depends on your local meta which is stronger. If people play with counters to blob a lot, it will be weaker. It also means a lot of models and very long games.

to do mech renegades buy the BS upgrades and special weapons and transports. Pretty much the same as mech guard, except that they don't upgrade veterans as the come pre-upgraded.
>>
>>51672256
it says on the box usually

also you can always just use your eyes to match colors if you have some practice at that. Nobody will care if your shade of dark angels green is not quite the right one.
>>
>>51672252
Warbike squads and Lootas are pretty good, for mobility and ranged firepower respectively.
>>
>>51672214
>Is this a good option for somebody who's never done this before
I'd say so, at least if you just want to try and see what painting GW stuff is like. It's not worth the investment if you're already committed to collecting an army and mainly want the paints though, since the pots are smaller than the main Citadel paint line.

>Also is there such a box with other chapters that aren't the Ultramarines?

Not for 40K, no.
>>
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>>51671680
that is quite odd, if /tg/ said they were good then there is no doubt
>>
>>51672256
First, tell us what scheme you're going for.

Second, GW sells army specific paint bundles now in "painting & modelling>ways to paint>paint bundles"

Third, always watch Duncan. He lists all the paints he uses each video.
>>
>>51672284
>it says on the box usually

lel I want to run Carcharodons do I doubt it says it on the box.
>>
>>51672321
>Carcharodons
Paint them fucking grey
>>
>>51672321
then look up some artwork and choose some colors that match best you can
>>
>>51672321
Grey, lighter grey for highlight, black, white, and blood for the blood god.

I think Duncan has a Space Wolf tutorial from the Prospero box that may help with the grey.
>>
>>51672247
Yeah, it's not bad, but it's definitely suffered from the "aesthetic creep" that happened when GW decided to make CSMs look more organic from Dark Vengeance onwards, and made the older units look out-of-place because they didn't get updates.
>>
>Like the idea of Imperial Guard
>Like the idea of tanks and artillery
>But also like the idea of a sea of dudes supported by Ogryns and Sentinels
1000 points is so restricting.
>>
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tfw still can't decide which army to play.
>>
>>51672348
But they didnt do this. They stopped with the organic in DV which i found disapppointing. Literally no kits have continued the organic chaos armour from DV.
>>
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>>51672354
Too bad you couldn't do 1,000 points of both AND play at 2,000, huh?
>>
>>51672368
Orks
>>
>>51672372
That'd be nice.

But my friend group are constantly blathering on about how it's too expensive to go beyond 1000 points.
>>
>>51672368
>image for grots
Play Orks.
>>
>>51672373
>>51672381
Two guys I play with; Ones is Orks other is Necrons.
>>
>>51672342
>>51672342
>I think Duncan has a Space Wolf tutorial from the Prospero box that may help with the grey.

Thanks anon

>>51672327

Painting white is hard though, I assume grey is too. Also there's a bunch of greys.

>>51672333

Yeah I'll do this too, thanks. Fuck it IDK if they're not perfect.
>>
>>51672368
>>51672387
Harlequins
>>
>>51672378

1000pts is the shit, though. Get both and play both, then.
>>
>>51672250
So are we thinking 20 ppm, then? Or ~17/18? My goal here is to give Celestians a purpose. Right now they're this sort of but not really close combat oriented unit that cost more than Battle Sisters despite not actually being measurably better at anything. I'm trying to turn them into pseudo-terminators assaulting out of pseudo-land raiders to shred a backfield squad or tie up a deathstar. They'll typically be fielded with a Priest or two and maybe a kitted-out Canoness, giving them rerolls for either wounds or saves or both
>>
>>51672378
>know someone who complains about how expensive it is to go over 1,500
>he naturally collects like six factions and doesn't use allies
>>
>>51672416

>know someone who complains about how expensive it is to go over 1,500
Not wrong.

>>he naturally collects like six factions
Tell him to pick one he doesn't use and sell it to someone.

>doesn't use allies
Good. Allies were a mistake.
>>
>>51672370
There were definitely elements of it, just not as much, and more implied than obvious (the armour trim looking less orderly, for example). Enough to make kits like the older CSMs look out of place next to Raptors/Warp Talons.

I think the super-organic look is best left to the elites anyway. Doesn't make much sense to have standard CSMs looking as ornate and corrupted as Chosen anyway.
>>
>>51672388
no, grey is super easy to do

>basecoat mechanicus standard grey
>wash nuln oult
>layer mechanicus again
>edge highlight dawnstone
>extreme edge highlight celestra grey

done
>>
>>51672387
Black Templars
>>
>>51672443

Saved, thanks
>>
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>>51672368

Ultramarines
>>
>>51672440
The dv and small chaos release were done basically at the same time. The organic armour design stopped with the hellbrute and chosen. The other chaos releases had a different aesthetic.
It didn't just disppoint me that they didn't continue the DV box aesthetic but that they didn't make a new csm kit.
It was really a big fuck you to chaos players. At least now we have Tsons but im still pissed.
>>
>>51670713
How do I drop pod an entire company of marines?
Gladius or three skyhammers?
Gladius gives me the drop pods for free, but I need an auxiliary formation which kinda sucks. Extra doctrines also really aren't that great (since I already play Ultramarines anyway)
3 skyhammers (1 annihilation and 2 orbital strike forces) make my alpha strike stronger by having the annihilation force arrive on the first in addition to drop pod assault, actually give a good use to the assault squads, and give permanent buffs to the tacs, but cost more.

Any arguments for either?
>>
How do I into Black Legion painting? Just black base and grey edge highlight?
>>
>>51672404

>So are we thinking 20 ppm, then?
Fuck no

>Or ~17/18?
Maybe. Definitely closer

>My goal here is to give Celestians a purpose. Right now they're this sort of but not really close combat oriented unit

That's exactly their problem. Sisters are NOT a close combat army and generally want to avoid close combat. That's why their only dedicated CC unit is a suicide unit.

>I'm trying to turn them into pseudo-terminators assaulting out of pseudo-land raiders to shred a backfield squad or tie up a deathstar.

They aren't shredding anything, and a death star doesn't give two shits about a T3 2+/6++ unit.

If you're dead set on making them melee based psuedo terminators, at least fit the theme. Give them a sword and board with the option of going 2H great sword or sword and pistol or something.
>>
>>51672511
what other chaos releases have there been since DV? I can't think of any

I think the chosen and hellbrute look fantastic, mind. It's a shame there's no Chosen set
>>
>>51672518
>extra doctrines aren't that great
>being able to call Devastator multiple turns in a row isn't that great
>>
>>51672388
>Painting white is hard though, I assume grey is too.
Only pale grey tones, and their main issue is that they tend to clump a lot in the pot. Particularly Ulthuan Grey, if you're using Citadel paints. Stuff like Dawnstone, Mechanicus Standard Grey, etc. tends to go on easily.

>Also there's a bunch of greys.
Check the Space Wolves guide here: http://imgur.com/a/aBKJE
>>
>>51672484
Nice try, Matt Ward.
>>
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>>51672526
>>
>>51672526
The Dinobots.
Thousand Sons.
Tzangors
>>
>>51672536
The Dev Squads generally are not gonna live longer than one turn. With the skyhammer I can call Devastator Doctrine, AND they are pinning AND they prevent overwatch AND they paint their targets for the assault squads.
After such a turn their threat is greatly reduced so they even might live through the retaliation since now enemy prime units are tied in combat.
>>
>>51672518
Go really crazy and do Spear of sicarius, its expensive, but its over 100 marines all in drop pods that all come in at the same time, fire twice and the drop pods do splash damage to everything in 3 inches
>>
>>51672519
That'd be my suggestion. Some people try and use a very dark grey basecoat for black so that they can shade it with true black, but I think that rarely looks convincing. It's much easier to make very pale greys look like white to the human eye than it is to make very dark ones look like black.
>>
>>51672539
>Check the Space Wolves guide here: http://imgur.com/a/aBKJE

Thanks to you as well anon, between this and that other suggestion I'm sure I can figure out how to get what I want (a bit darker than the guide gives you)
>>
>>51672563
That thing was warhammer world exclusive, wasn't it? But generally yes, that's exactly what I'm aiming for.
>>
>>51672526
Khan basically everything was released in a similar time frame to DV. There were rumours of a second wave but it never happened. Recently we got Thousand sons.
>>
>>51672562

>a squad of T4 3+ models aren't going to live longer than one turn

This right here? This is everything wrong with 40k
>>
>>51672569
>a bit darker than the guide gives you
Yeah, I'd go a bit darker for Carcharodons too. Skip the Dawnstone for that, or even use it as an initial highlight before the Administratum Grey.
>>
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>>51672570
Here ya go, i had a buddy go to london for work and he went to nottingham and picked up blood oath and the special land raider/rhino for me
>>
>>51672601
*use it as an initial highlight rather than a layer
>>
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>>51672548
>>51672554
>>51672577
Thousand Sons (And Kharn) are a legion with their own existing aesthetic, there's no reason for them to have the generic space marine aesthetic.

Dinobots yeah, but they've got that ornate look that the new stuff has

What pisses me off is they did a Kharn update but didn't update the like 20 year old Berserker models which look like shite, probably because most world eater players at this point buy and convert the more expensive AoS models into zerkers.
>>
>>51671374
space marines for cypher, obviously.
>>
what should I be running if I even want to stand a chance against magnus as tau in a 750 point game??
>>
>>51672524
20 power weapon attacks at S4 and rerolling wounds isn't enough to kill anything? That's news to me.
>>
>>51672672
Magnus cannot be fielded at that points value.
>>
>>51672692
thats interesting considering that a guy was using him in an escalation league I am in as his only unit
>>
>>51672606
your thumb is huge dude
>>
>>51672245
>>51671978
Thanks for the tips. I guess I gotta let it go and see them as bodies to die and not volume of fire experts.
>>
>>51672672
tau at 750 points unless your opponent is a dick will basically be some fire warriors and crisis suits or a hammerhead or something.

Thousand sons will mop them up if it's crisis suits and shouldn't be too bad (due to psychic powers) against the rest of them.
>>
>>51672705
Just take a Ta'unar and a bunch of markerlights.
>>
>>51672692
>What is Unbound
But I'd say you use Riptidewing with HBCs, missiles and skyfires.
>>
>>51672705
HQ
>60 point sorc

Troops
>2 X 50 for cultists

LoW
>Magnus 650

810 points minimum.

>>51672723
>Implying people play unbound
>>
>>51672601
>>51672609

Aright, good idea. That's pretty similar to what the other anon said. Gonna go with that basically.
>>
>>51672739
>Implying people play unbound
It seems someone (>>51672705) did
>>
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>>51671218
>want to field a gorkanaut
>it's much less survivable than a riptide
>less dakka than a riptide
>less fighty than a dread for 200pts less
>not an assault vehicle
>can only fit 6 models despite being twice the size of a land raider crusader
>100pts more expensive than a riptide.
>tfw
>>
>>51672714
you should see my feet
>>
>>51672450
I'm trying, but I don't know what to buy past the start collecting. Any suggestions?
>>
>>51672818
black templars are mostly crusader squads so buy one of those black templar upgrade sprues and then at least two more tactical squads.

should be a good start.
>>
>>51672685
>S4
I'm assuming one of two things
>AoF
Once a game thing. I'd rather blow them away with combi-plasma. 20 attacks, 10 hits, 5 wounds. With a priest, 7.5 wounds, but that's even more expensive. All at I3 and still have the possibility of losing a model first from both overwatch and melee attacks

>axes
Same as above, though they at least keep the S4. Honestly, axes are the best choice for the squad, and I might consider it at 17/18ppm

Here's what I've found. Non-troop choices for sisters almost always end up around points. Melta doms, Seraphim, Retributers, command squads, hell even repentia. Let's start there.

They're intended to have a Repressor, right? 170-75=95, which is 19ppm.

Now, since the Axe is by and large the superior choice because of i3, we drop them to 17ppm with power swords, who can upgrade to axes or maces for 2ppm. The leader may swap her sword for an Evicerator for 15 points, and the squad may exchange their pistols for combat shields for 3ppm.
>>
>>51672807
Easy fix for that:
>'Orkanaut Killmob
>Lord of War choice
>1-3 Gorkanauts or Morkauts, can be mixed
>Have to be deployed at the same time. If one reserves, all do.
>Do not form a squad, operate independently
>They are Super Heavy Walkers.

There. Fixed. Now they are worth their points.
>>
>>51672831
I was looking at eventually doing an Honour Guard unit from the Sword Bretheren kit, then bashing it with either Chapter Masters or something like that for a squad there. But your idea sounds more practical.

I've got the upgrade sprue. Do you think Pods or Rhinos?
>>
>>51671574
As a Tau player I love terrain.
>>
>>51672865
they are still awful at shooting.

the main gun on a gorkanaut needs to be 3d6+6 instead of 3d6.
>>
>>51671645
They are bussy elsewhere.

>>51671687
Jain Zar will meet her end in DOW 3.
>>
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>>51670975
I dunno dude, i collect daemonkin and have found it pretty fun and easy to convert good berzerkers. There is such a wealth of AoS bits available and suitable.
>>
>>51672083
Yeah give it a bit. Especially over a weekend.
>>
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>>51671013
I made mine out of a skullcrusher, im fairly happy with him. Could do with a cape perhaps.
>>
>>51672927

I ordered on Wednesday, though.
>>
>>51672905
>Jain Zar will meet her end in DOW 3.

Bahahahah.
>>
>>51672952
You have to be patient, have you paid by PayPal yet?
>>
>>51672891
Or make it heavy12/3d6. You can choose fixed amount of shots or try your luck. Very orkish. No not orkish at all because there is choice of not going lolrandom. But personally I think lolrandom for orks is bad design. They need to be more like that they have choice of being random and better or just going for the trusty, potentially less or more spectacular middle road.
>>
>>51672952
These Chinese operations are often run by managers of factories after the day is done, with a few trusted helpers. The whole process may take 1-2 months, but that is the cost of cheap miniatures.
>>
>>51672838
So, let's say we bake in the combat shield and let them take any power weapon for 20 ppm, and then we counter my MSU nerf to Immolator pricing by making AoFs repeatable until they're failed. Now that single charge at S4 is two or maybe three charges if game length allows.

Is it worth considering Celestians then, or are they just too heavily outclassed by Dominions and basic Battle Sisters?
>>
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Whatre you guys working on?

Snake man bodyguard for my archon
>>
do we have a pdf/epub yet?
>>
>>51672905
>Jain Zar will meet her end in DOW 3.
So Relic will again say that DoW is set in different universe of official 40k.
>>
>>51673009
Actually, fuck it. Relic Armor, Pistol+Power Weapon+Combat Shield, Sergeant can take anything except heavy weapons, repeatable AoFs, 15 points per model.

Would anyone actually care enough to call bullshit? Or is this perfectly reasonable in the era of Kellydar?
>>
>>51673014
Sslyth are pretty cool, too bad they're so expensive. They're like as much as a character model but you need 3-4 to be useful usually (ie to make unit higher majority toughness and to provide enough ablative wounds/fire power).
>>
>>51672991
i think the LOLRANDOMZ is fine when its used right.

you roll double 1s on your big mek so he explodes? or your blitz bomba crashes? im fine with that. that makes me laugh.

to roll a d3 to see how many shots your lootas get isnt funny at all. its just busywork.
>>
>>51672984

I never had the option. WU is the only thing I can choose in the payment selection, so I emailed her with my order number asking for PayPal.
>>
>>51673041
Theyre $16, which is pretty cheap these days for a character.

Im going to run 3, 2 lhamaeans and my archon in a Tantalus
>>
>>51673060

In Canadafagland they want $20, which is approximately 2/3s of the price of an Archon or Succubus ($28) but you need 3+ of them. Not really cheap imo.

Tantalus is pretty sweet though, I assume you're that anon I bothered a few weeks ago to post pics from a bunch of angles? Or a different anon?
>>
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>>51671060

The problem with /tg/ is mostly due to the fact that all the fat neckbeards that wont leave their basement to go play, stays here.
They have no idea on how to act in public, and no real world view other than their little bubble. They sit and do mathhammer all day long, and compare codexes to one another. Beyond this, there is nothing, and while they might know the numbers, they don't know the game!
Same goes with painting, because these are the guys to lazy to paint, and if you never play, why bother, right? But still, you know who the loud mouth over at WIP. The guy shouting "thin your paints" and talking as a golden daemon winner, but never lifts a brush himself.

/tg/´s opinion has always been overrated because of this. Its filled to the brim with these guys. Still, every once in a while, you stumble upon some pretty great guys to chit chat with.
>>
>>51673009

Eh, I think the sword should be cheaper because it's noticeably worse than both a mace and an Axe in all scenarios for SoB.

18ppm with 2 point axe/mace upgrade sounds reasonable. You get a 175pt unit inside the Repressor, which is perfectly fine, and you have the option to go cheap if that's what you want. I'd consider it.

If you want AoF to be reusable, honestly the 5th edition Codex is a nice place to start. Just make it a Ld instead of 4+ and make change it to 1+2d3 per turn.

>>51673040
Actually, 15 ppm with relic, shield, and pistol is pretty unique. Then pitch the pistol for a free sword or like 5 points for an axe/mace or special pistol.
>>
>>51673055
Perfect, just wait until Tuesday and maybe send another email. Be polite and not too complicated because they google translate
>>
>>51673014
>Chinaman products
Mah boii.
>>
>>51673127
Combat shields don't take up a hand, so why trade pistols for CCWs?
>>
>>51673165
Everything in that pic is legit
>>
Anyone have any experience ordering from GW on the west coast? My order is taking way longer than the 3-6 they advertise.
>>
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>>51673014

Currently assembling the last melta raptor for this squad, actually.
>>
>>51673175

Why wouldn't they take up a hand?
>>
>>51673276
A combat shield is a lighter version of the storm shield fitted to the wearer’s vambrace,
leaving their hand free to wield another weapon whilst providing protection from
incoming attacks.
>>
>>51673291

Oh. I figured it would take up a hand. That's dumb.
>>
>>51673221
Wait what, are those pieces of Tantalus then? Are you made of gold or something?
>>
>>51673298
You still shouldn't take it though, you pay 15pts for a 5++ save on a single 14pt model with 1 wound and you probably threw on the Vet sarge upgrade as well for a model rivaling the price of a Terminator.

Just walk away anon, just walk away.
>>
>>51673298
It doesn't do anything for sisters so it doesn't matter.
>>
>>51673310
Its actually 6++, not 5++.
>>
>>51673309
No, I just have an ok paying job and no social responsibilities$120 isnt that much considering its the centerpiece model for my army
>>
>>51673317
Well that's even worse. Who thinks a 6++ is even worth the price of a whole extra marine?
>>
>>51670796
well rather than cutting a bit off a sprue its probably easier to send a whole sprue, else the rest of the sprue minus a part is unsellable unless they became a bits store.

also says something about the price of their fucking stuff and what it costs to cast it.
>>
>>51673311

That's why I think it should be a new shield that gives them +1 ton their SoF and take up a hand.
>>
>>51673333
I totally understand. I got so addicted to big stompy stuff that now I own every single variant of Imperial Knights, both GW and FW.Help me.
>>
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Greetings fellow ynn-I mean eldar.
>>
>>51672630
I never understood why Kharn the Betrayer is a champion of Khorne. Isn't Khorne all about loyalty and honor (as well as unbridled rage)? Wouldn't he be against treachery?
>>
>>51673421
Just leave it that way. Ynnead was only partially awakened anyway
>>
>>51673455
Here we go again... The old Honorable Khorne debate
>>
>>51673459
didn't mean to start shit lmao. I'm pretty new to Warhammer 40k.
>>
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>>51673466
>>51673455
Khorne desires blood, and cares not from whence it flows and who spills it in his name, only that it does.
>>
>>51673466
Long story short, early khorne fluff he was Honorable, modern khorne fluff has him mad for blood and schools. He'd bleed a 13 year on her birthday then cut in her head off he is so blood thirsty.
>>
>>51673515
Sorry, English disaster.
>>
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>>51672891

It fucking needs to the Gigashoota.
>>
>>51673515
>>51673509
Ah, alright. Thanks for the clarification!
>>
>>51673455
>Isn't Khorne all about loyalty and honor

no he doesn't care
>>
>>51673509
>not making systematic slaughter houses where you just fatten up warp cows to bloated ticks levels then popping it like a zit
>all the resources and manpower that went into war can be more effiently used to farming and actual butcher work
>net blood increase of 5000%
>become favored champion of khorne as a weak management type business dude
>>
>>51673543
While technically correct in both blood split AND slaughter, he take it personally that you just gamed the system to get praise and prizes from him. This is the same god who puts on a blood sport tournament where his daemons all murder eachother for the right to wield a sword, only to do it again as the previous owner of said sword gets eaten by a juggernaut to do it all over again.

Where's the fun in bureaucracy?
>>
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Found a better use for him
>>
>>51672991

Ork weapons are supposed to be inaccurate and unreliable but grossly powerful. The trouble right now is that virtually no Ork weapons fit this description. Kustom Mega Kannons are a great example of the system done right; Str 8 plasma cannons are seriously nasty, but Gets Hot on a unit with no saves is pretty nasty too. Grots bursting into flames or falling over dead from radiation poisoning is perfectly Orky.

Then you have Snazzguns, which going by their fluff, are supposed to be revoltingly powerful. Instead they're outclassed by Lootas, because the random element of Lootas means that even on the worst result, they're still firing an autocannon. Meanwhile the average result for a Snazzgun is that it's a heavy bolter.
>>
>>51673543
Khorne hates cowardice though, its literally why he hates psykers because they can counter punching. He is not some fucking blood stock shareholder. The flesh hounds will be sent for you.
>>
>>51671722

I'd personally add most Daemon armies to that (Fear is absolutely devastating to Orks), Decurion Necrons, and any army with a Knight. Orks need to tailor their lists very specifically to deal with Knights, ideally by including a dedicated anti-Knight team of Mega-Nobz with Killsaws. Otherwise a single Knight is a major threat to an Ork army.
>>
>>51673569
Snazzguns, like most other Orky infantry weapons, would be better if it had more shots to compensate for BS2. Nothing scares me more about my buddy Kyles Orks than watching him roll 30 dice for his Lootas, I know that many dice WILL get hits and str7 ap4 is perfect for fucking up a lot of things.
>>
>>51673564
2/3 GW model, should be fine to use
>>
>>51673564
That looks like an absolute cunt to paint.
>>
>open CSM termie box
>comes with combi-melta and combi-flamer

Of course. Why would they include the one that gets used the most? That's just silly.
>>
>>51673606
you he should cover the rest of the model with foil too
>>
>>51673606

Oh I'm sure he will be, that's why I haven't attached his body yet. He was an absolute cunt turned up to 11 to assemble, most of the fancy flame bits are only held together by a few mms of plastic and the instructions arent the clearest in the world, I got very angry trying to get the fucker to go together.
>>
>>51672269

>Tankbustas

Not since the FAQ grenade nerf. Their rokkits are pretty underwhelming without melta-bombs to back them up.

>>51672252

So you want lots of Boyz, not something WAAC (impossible for Orks btw) and something that will win about half the time.

Green Tide!

This is a formation from the Ghazghkull supplement. It consists of 10 units of Boyz and a single Warboss, which combine to form one gigantic unit.

The beauty of this is that effects which buff a single unit affect the entire Tide. So a single Painboy will give 100+ Orks Feel No Pain. A Warboss with a Big Bosspole gives them all Fearless. Lucky Stikk gives them all +1 WS. Etc. You can also have up to 10 Nobz with Power Klaws in there for the real hitting power.

It's a very fun if somewhat time consuming list to play with, and players tend to love going up against it because it looks and feels like a propa Ork army. Plus they get to remove tons of Orks every turn, so it feels like they're getting stuff done.

The list will tend to win about half the time because if your opponent didn't bring enough anti-horde (and players don't tend to bring anti-horde because....people don't play horde. Exploit this!) they simply can't deal with that many bodies. On the other hand, if they DID bring anti-horde weapons, you'll lose horribly, because anti-horde weapons have gotten extremely good over the years. But give it a whirl, it's fun and fluffy, and good for a laugh.
>>
>>51673617
Same reason Scion boxes only come with 1 special weapon each rather than sets of 2. Money my dear boy.
>>
>>51673630

No, this is different. THERE IS NO WEAPON. I need combi-plasma, and it only comes with melta/flamer for whatever fucking reason.
>>
>>51673627
>WAAC (impossible for Orks btw)
WAAC is a mentality, not a gauge of your army's powerlevel
>>
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So, /tg/ a friend of mine has offered to just give me a baneblade.

I'm not sure if I should accept or not, baneblades are not cheap, what would you lot do in this situation?
>>
>>51673639
Then I guess the only thing you can do is just take all the plasma pistols you aren't using and cut up one of the combi-bolters they have and make a combi-plas. Not like you were gonna use those pistols or anything.
>>
>>51673651
Context boy why is he giving you the baneblade?
>>
>>51673651
yeah
>>
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>>51673651
A baneblade costs a lot of money and this one is free and a gift, don't look a gift horse in the mouth buddy.

At least it ain't a Morka/Gorkanaught.
>>
>>51673627
Green Tide is a stupid list that cannot win against competent opponents.
>>
>>51673651
If you already play guard or traitor guard hell yeah. If not that's a risky offer. It would certainly tempt me into buying some infantry to support it, then transports for them and a commander to lead them...etc.

But that's just me. If you aren't weak then sure, go for it.
>>
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>>51671382

>Wanting to be a dev
>Wanting to have worse range, dakka, strength, AP and no ignore jink
>Not double tapping tempest launchers

Reaper is love. Reaper is death
>>
>>51673686

Ok.

Like I said, it will lose if the opponent brought enough anti-horde. If they didn't the TIde will run over them. There's no finesse to it; you just attack-move up the board. It goes without saying that you don't spend all your points on the Tide; typically I find it soaks up around 1200 or so. The rest you spend on a few specialists to round out the list, Mek Gunz, MANZ and Lootas, plus some Grot tax for holding objectives.

Yes, competent opponents will do things like deploy MSUs in its path so they get extra shooting and stop it assaulting critical units. But at the end of the day, it's a lot of Fearless, FNP bodies to hack through. Some lists can't do it.
>>
>>51673095
i dont actually own any minis because ive been out of work for a little while (starting work again in the next 2 weeks if an interview goes well on wednesday) but ive been reading tonnes of stuff and comparing the armies and units i want to play when i start buying, as well as looking at painting tutorials and guides etc.

i have played a few games at a mates house using his minis either playing them as they are or using them as placeholders for other armies that i want to try out, which has given me familiarity with rules. also watched a tonne of batreps to see how things can play out.
>>
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>40K book
>About an alien race
>Everything is written from an alien's point of view
>Suddenly an analogy is thrown in that uses two animals from earth, which likely are extinct by the year 40k and an eldar would have no idea of either anyway

Shit like that really takes me out of it.
>>
>>51671188
>implying people still play 40k
>>
>>51673735
Its not as dumb as you think when you consider that Eldar have a tank called the falcon.
>>
>>51673662
We're friends, we work together, talk about 40k all the time, but he doesn't actually play the tabletop nor paint/etc. So... I think he's offering the baneblade to me 'cause it's just sitting in his closet collecting dust.

>>51673680
>>51673692
I do play guard, and... Well, if I do take the Baneblade, I'm thinking I should do something with the paintjob to reference the guy, name the main cannon after his nickname or something.
>>
>>51673774

The explanation for that is humans took the name from the Eldar myths, not the other way around. Also, lots of Eldar things are given completely different names by Imperials. For example, they're not called Shuriken Catapults (that's just imperials being weaboos) they're called Murekhs in the Eldar language.
>>
>>51673780
just do it senpai

he'd probably get more enjoyment out of seeing a beautifully painted baneblade getting game time than some sprue on a shelf
>>
>>51673805
"Falcon" is actually designated name for Eldar Faolchú.
>>
>>51673805
It's kind of like how a lot of the Tau stuff is named after fish and other nautical terms despite being from a desert planet.
>>
So I just woke up from a night of heavy drinking and thought about this as kind of some of the ends for the currently developing story arch:

The new eldar with the unpronounceable name wage war against Slaneesh and eventually win destroying the god, long story short, in a classic just as planned, their now fully developed god says wew lad that was alright but this seems top notch and then becomes the 4th god of chaos himself. Either the whole bunch of followers get corrupted or there is massive eldar civil war fuckery fucks, anyway chaos eldar would be a new faction introduced with fluff and rules and you could still field the one the just released and shiet.

Meanwhile in humie land, Guilliman is all like WTF people this whole thing is going to shit, and tries and changes stuff, this will unvariably create confrontation, making any game / campaing with human armies much easier to fluff and creating a shit load of possibilities. The whole situation wouldn´t change much as as the enemy outside can still unite human factions but instead of a stagnant imperium on you get a bit more action on the inside.
They would never do anything like that of course, but it would be also quite interesting if the rumoured primarch turned chaos would be actually Guilli himself as has been awakened partly thanks to a now god of chaos, he´d be secretly tinted and full of fuckery fuck (he´d campaign against failbaddon as a chaos masterplan and further emphasising how much of a cuck and peon the armless is). This might be known by the emprah which somehow would try to prevent him from getting more and more power and control? also discovered by one of the tragic emo chaos primarchs (maybe through the emprah?) which would try and redempt himself by fighting the fucking lapdog of the emprah but in a classic stupid development of things, doesn't tell anyone anything and everyone thinks he´s the bad guy until the very end when everything is discovered and all the people is like oh boi.
>>
>>51673344
Casting is always the cheapest part of producing a model.
>>
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>>51673655

Welp. That was easier than expected.

How's not look? Needs a bit of GS, yet, but otherwise this is like 30 minutes of work?
>>
>>51673805
Nope. The explanation is they are just analogs. Eldar had a bird like the falcon so that is the name in English.
Its easy to see from the perspective of humans. They used words for extinct things throughtout the setting. Thats because they have history books that describe ravens, wolves etc and its now myth.
Eldar are well read so would understand a metaphor using earth animals.
>>
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>>51673818
You've convinced me.
>>
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>>51673861
IS GOOD START, COMRADE. However, take a look at da pic, it might be easier to make then what ya did AND should fit together a little better to boot.

Also, don't do I what I did once before the new Tactical Marine box came out and just gave combi-weapon combos for you and cut your hand with an X-acto knife. That shit hurts.
>>
>>51671163
No and no.
>>
>>51671163
Some people in LVO seemed to use it for great effect. And that 25% rule is in use in 30k, not in 40k.
>>
>>51673860
i understand the other costs that GW would have, but i bet if they priced their products a bit better it would definitely increase market share. even if they just made models a little bit more reasonably priced for their point cost or no of models (see militarum tempestus scions, 45 ausfailian dollars for 5 models, when 10 cadians is 48, even when the overall amount of plastic is probably identical.
>>
>>51673898
I prefer underslung combi-weapons myself. I usually just cut away as much from underneath the barrel as possible, then glue a melta/flamer barrel in place and greenstuff the mess together. Never done a combi-plasma yet, but I suppose it would work roughly the same.
>>
>>51673928
i think its partly related to points each model costs in game, some models can be like $1/point and others can be less than half that (aus dollars again but prices scale similarly for americans)
>>
>>51673946
Kit size and demand are the major factors in cost rather than points. It's why HQ's cost so much despite being a single model.
>>
>>51673928
The pricing is pretty weird atm. You have kits of 5-10 for almost $100.
Kits with 5-10 that almost $50. Kits of three large minis that usually cost 80-100 cost $40.
then you have one hero clam pack similar in price to 20 guys.
>>
>>51671163
>Anyone have experience with a Mastadon in a regular 40k Space Marine army?

What are the actual rules on using 30k units in 4k?
>>
>>51673929
One just involves less work, and I am a lazy motherfucker. Still, for inspiration, look at the SM captain box. It has a Combi-Melta/Plasma in it and the plasma just so happens to be underslung grenade launcher style. Just what you're looking for.
>>
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>>51673898

I did that on a different model, but the termie combi is different just a bolter.
>>
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Does an exterminatus blow up the planet or just exterminate all life on it?

Also, does anyone have the image of the kid holding a grenade saying, "For the Emporer" ?
>>
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>>51673898

And another angle

Need to GS a bit for sure.
>>
>>51672388
White is not hard, use a stiff brush.
>>
I only recently started playing the game as IG and have got questions regarding Leman Russ Battle Tank's Vehicle Equipment:
1) Where is storm bolter located if I choose to take it? In the front of the tank?
2) "The first time an enemy unit attempts to charge a vehicle with fire barrels, that unit suffers D6 Strength 4 AP5 hits." How many hits exactly? And do I have to roll to hit or are these hits Snap Shots?
>>
>>51674016
Automatic hits. Roll a 6 sided dice to determine how many.

The storm bolter is the machine gun you can attach to the to of the the tank. (Where the spotter sits)
>>
>>51674016
1, It would be located on the turret on the hatch to enter the tank.

2. D6 is just a fancy way to say 6 sided die. So just roll a die and whatever it lands on is how many hits you get. They do not count as hits, but automatic hits so just roll to wound as normal afterward.
>>
>>51674029
Thank you.
>>
>>51672714
You should see my stump and meatballs
>>
Just got the Fracture of Biel-Tan book.

Holy shit there's alot of Lore in here, half the book is just the plot.
>>
>>51674048
Speaking of which, do we have it yet? Waiting for an epub so I can read all dat lore myself.
>>
>>51673780
Or by taking it you enter a social contact for him to do you in the butt.
>>
>>51674016
One more question to be sure: my infantry squad can become veterans, but my heavy weapons team cannot be upgraded into independent veteran heavy weapons team, right?
>>
>>51674075
No they cannot. To have independent ones you would need a heavy weapons squad.
>>
>>51674016
Consider researching armored battled group for when you fight riptides.
>>
>>51674079
Thanks
>>51674082
Will do.
>>
>>51672368
Grey Knight

:^)
>>
After trying it out in a game I decided that summoning is definitely not balanced.
Please guys don't use it in your games!
>>
>These Ynnari are a curse upon our fractured race, a mockery of our Aeldari forebears. How can we return to those days, unite behind the false glamour of a lost supremacy, when the follies of that age were so profound they scarred the universe? We have forged a path that leads away from damnation, tried and true. Those that would lead us back at the behest of a fanatic, a mute and a Daemon are so deluded they should be sent to embrace the macabre shadow-god they serve.’

- Meliniel, Autarch of Biel-Tan

Is he right about the Ynnari?
>>
why don't the epubs have words?
>>
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>>51671461
That guy just triggers me everytime.

FUCK YOU PHIL KELLY!
I FUCKING HATE YOU SO MUCH!
>>
>>51674190
>dude named Millennial
>is against the new Eldar skub
No, all who oppose Ynnari will be wrong and die terrible deaths.
>>
>>51671461
Kill Team in the Office

>Andy Clark
A cute force of Boyz and Burna Boyz with Mek

>Duncan Rhodes
Just 10 skitarii ranger. Simple but cool.

>Eddie Eccles
A fluffy combination of a Goliath, some Hybrids and Purestrain Genestealers

>Phil Kelly
ELDAR JETBIKE SPAM
>>
>>51673983
Anyone?
>>
I'm not a very competitive player.

I usually field a 1000-pt Baal Strike Force with two full squads of Tac marines, their Rhino transports, 10 Death Company marines go after tougher enemies, a Speeder to zip around offering support, and an overcharged Vindicator to draw attention and take heavy pot shots at whatever's in sight.

I can't crack my main opponents non-competitive Eldar Aspect Host. There's only one squad of Warp Spiders in there, it's not even all that cheesy. But I continuously get my shit stomped in by a mass of supposedly non-cheese units that get to shoot AND run, hit on 2+ half the time and then even wound on 2+ a quarter of the time. Not to mention the Avatar of Khaine (sp?) that runs around killing whatever the fuck it wants because it just can.

My more experienced opponents insists I can do it if I work on my tactics and, for instance, hold back and form a gunline to whittle the Eldar down. He insists I don't just need a lot of luck with the dice for this.

I don't see how. His shooting-and-running army is more than able to close the distance. They even get to fuck my shit up while doing it.

Besides, if I hang back and turtle, I'm basically throwing my entire army's special gimmick out of the window. I'll just be using slightly more expensive, disappointing Space Marines.

Am I overly pessimistic, or is my opponent viewing his army through rose-tinted glasses?
>>
>>51674323
>Just 10 skitarii ranger. Simple but cool.
Aren killteams 250pts right? 10 rangers is 120pts. Duuncaaaan. Remember the rule! Boys before toys!
>>
>>51674327
Yes
No
>>
>>51673983
Usually Exterminatuses just scour the planet of all life. In general there are only rare and far between things that can wreck a planet. Eldar have some ancient superweapons, so do necrons. Abaddon has his Planet Killer (and wreck of Blackstone Fortress it seems). Cant remember what ways of imperium had to destroy whole planets. Usually they just exterminate all life via bio-, nuclear- or plain firestorm generating weapons.
>>
>>51673983
It all depends on what the inquisitor desires. The severity of an exterminatus can be adjusted - the usual tools are virus bombs, cyclone bombs, and orbital laser strikes, along with the odd giganto-bomb used to crack the planet's crust open and/or explode the core. Obviously the big frigger bomb is the one extreme. But, should the planet be salvageable to some extent afterward, they may settle for simply extinguishing all life by setting the atmosphere on fire with cyclone bombardment. That would leave the mineral resources intact, for instance.
>>
>>51674190
>" Autarch Melinel of Biel-Tan steps forward as well. Greyfax’s hand goes for her power sword, the Visarch mirroring her and suddenly boltguns and arc rifles and shurikens are drawn and pointed. Melinel knows the humans distrust the Farseers as manipulators and liars, and they view the Dark Eldar as evil incarnate. But perhaps they’ll listen to a Warrior like himself. He entreats them to listen to his words, and bows before Celestine."
Meliniel is helping those three and is willing to go such lenghts that he actually swallow his pride as a Warhost-leader of Biel-Tan before human.
>>
are crisis suit armies (like an army using farsight enclave supplement) considered cheese compared to riptide wings and stormsurges and other frustrating as fuck stuff?

sounds like itd be annoying, because supplemented with markerlights, a squad of crisis suits with fusion blasters can deep strike right up the arse of a bunch of tanks and use their fusion blasters (can have 2 each) and dump six melta shots onto them no sweat.

considering dual fusion blaster crisis suits only cost 52 points its pretty scary.

also they can be equivalent damage output (if not better) for same points and with better durabilty to other units like fire warriors.
>>
>>51674418
It's like you're asking if gruyere or cheddar are cheese. The answer is yes.
>>
>>51674414

Speaking of cool Autarchs that are willing to swallow pride, does Sunspear get a mention in FoB? Really liked him in Valedor.
>>
>Forgeworld order arrives last week
>receive email this morning:
>"Great news - your order is on the way!"

get your shit together jesus christ
>>
>>51674328
Get yourself a fire raptor. Also he's kind of full of shit.
>>
>>51673922
That's what I was thinking from what I read, but figured I'd double check.
>>51673960
Not sure, but Mastodon rules are a pdf on forgeworld site.
>>
>>51674439
>riptides are cheese
>crisis suits are cheese
broadsides then? or is anything i would suggest be considered "cheese" because tau are op in some formations and units
>>
>>51674418
Never ask /tg/ for list advice. If you list isnt 100% cheese they say its shit, and tell you to fuck off. If it is 100% cheese they youre scum, and they'll tell you to fuck off.
>>
>>51674328
What are you using for a HQ choice?
>>
>>51674489
Jump Chaplain, accompanying the Death Company. Basically useless when the Avatar rocks up. He either gets taken out immediately in a challenge or doesn't participate in the combat.
>>
>>51674463
Broadsides, stealth suits, fire warriors, stealth drone fighters (FW) and kroot are all respectable but not ass.
>>
Genestealer Kill Team?
>>
>>51674471
This is the problem with playing a "competitive" army. The people who play you, hate you, and the WAAC fags who play your army are going to berate you. Get used to it or play an army that isn't complete ass.
>>
>>51674522
Also GW's idea of balance is partially to give OP codexes shitty /nerf already shitty units so they can be like "LOL see not everything in Codex: X is amazing".
>>
>>51674510
Yes
>>
>>51674522
This. Every time i mention i play nids everyone immediately asks how many flyrants im running and when i say none it feels like they just look down on me. I personally just think the model looks awful and dont want to use the damn thing.
>>
>>51673991
Looks a bit THICC
>>
>>51674471
honestly if they werent so expensive, a crisis suit list actually sounds really fun to play, tough (but not unkillable) units capable of dumping enormous amounts of plasma, melta, or pulse shots into enemies

when it comes down to it theyre the same as space marines but with one more wound, in terms of survivability. adding an invuln does nothing other than make them stupidly expensive.

>>51674501
having your only means of combating av14 in the form of stealth suits is hardly ideal. unless you expect to glance them to death with rail rifles.
>>
>>51674541
Do what you enjoy; fuck em.
>>
>>51674559
Dunno about anon but personally I dont like having intercourse with my opponents.
>>
>>51674540
I meant what would one use for a jeanrobber Kill Team?
>>
>>51674563
Hey dont knock it till you try it man.
>>
>>51674557
Rail rifles shouldn't be underestimated
>>
>>51674510
Well, you can take one Goliath truck in fast attack and another as a dedicated transport. There's half your list right there.
>>
>>51674577
against av 14 they should be, depending on sixes for glances when they only fire once is nuts.
>>
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>>51674328
I will share my friends knowledge.
>plays casual imperial fists
>rents a flat with tau player
>play with him after work, 2-3 games a day
>tau slaps his shit
>gits gud
>every game is like 4d chess on minefield
>now mostly win, but with horrid loses.
It doesn't matter how many units you lost, only thing that matters is objective. Your gimmick is gotta go fast. Use drop pods use razorbacks, planes. Split your squads to 5 man, the more units you have the more point you can score. If BA have sternguard take them, they can shit on any kind of enemy, 4 ap 3 ap, ignore cover, combi melta, plasma, flamer they are very versatile. Get out of rhino, shoot, move rhino on flat out to hide your unit from incoming fire.
>>
>>51674662
Here's the thing... AV14 isn't that common, and you don't need to "deal with" everything. So what if that Necron Obilisk survives the whole game? I get that you want to take all of your toys, but trying to kill everyone else's always is what makes you a WAAC fag in the first place. Play a game without Crisis suits or riptides and don't be a faggot about it.
>>
>>51674723
The thing is... HYMP are always better on Broadsides than Railgun. Even against terminators they are just as good (both have ~41% chance to kill). 4 shots vs 1 shot is just no game for Railguns.
>>
>>51674743
Okay? We are having different conversations, I think.
>>
>>51674723
you claim av14 isnt common yet i play against a friend who brings leman russ tanks like you wouldnt believe, so i can either drop crisis suits behind him or try and punch through them with hammerheads. if not i have s10ap2 large blasts wiping out my shit like no tomorrow
>>
Hey /tg/ I'm looking at getting into Admech. I have guard and some inqusition but want to look at building a war convo to have a more competitive list plus I like the fluff of having them work together. Is AdMech/Skitarri worth it as they cost a lot and don't want to sink a lot into something that doesn't really work.
>>
>>51673828
>implying Imperials see them as Japanese in space
>>
>>51673032

she wont die, but gabe will say goodbye

bu then Dow 3 is already a massive FAILURE bin their own, all thanks to the Starcraft bulshit, cringey Art, AND THE COMPLETE LACK OF THE ORIGINAL VOICE ACTORS!

not even Brian "im both vegeta and the best char clone" Drummond is voicing Gurgutz again
>>
>>51674750
What, are we? I just woke up. What are we talking about?

But yeah you could shelve riptides, crisis suits, stormsurges and broadsides and still build wickednasty lists. Not tier1 but easily tier1,5-2. Tau just have so many good units going on for them. Hell even Vespids are not bad!
>>
>>51674802
A Russ isn't 14 all around and without a tank commander or commissar, it hits half the time. Even the best guard stuff has trouble with tau cheese as evidenced by pretty much every tournament ranking ever. If he didn't take russes in response to your tau bullshit (the meta forms around the common ass), he'd have trouble being competitive.

If you're both having fun then take what you want, but I can't believe how fucking whiny you tau fags are when you lose an advantage or two.
>>
>>51674840
lol I was talking about just shelving crisis suits and riptides and stormsurges (as you said just now) not the specifics of which weapons to take. Vespids are totally not bad.
>>
Is there a limit to the amount of Veteran squads as an Imperial Guard I can bring? Can Veteran Sergeants take Melta Bombs? And what about Commisars. Can they take Melta Bombs as well?
>>
>>51673983
>>51674399
Exterminatus is usually just scouring the surface of life with mass bombardment, virus bombs or atmospheric incinerators.
They do have a two stage cyclonic torpedo thatbuses a melta warhead to bore to the core of a planet before the second warhead detinates and shatters the planet. Probably not full on alderaning it but still turning it into an expanding cloud of asteroids.
These are used on things like tomb worlds that already don't have an atmosphere or tyranid infested worlds because nids are know to be able to survive lesser methods of exterminatus.


Its not mention in fluff to be used that way (probably because its crazy unstable and hard to produce) the grav shell for a nova cannon should be capable of completely destroying a planet since it makes an actual blackhole on "detonation".
>>
Fracture of Biel-Tan epub yet?
>>
>>51671193
Go Go Power Rangers!
>>
>>51672106
Fuck off with your American bullshit
PETA is an American import of psycho bitches - our anti fur lot are more sane
>>
>>51673847
Any thoughts on this?
>>
>>51672905
But anon Dawon of War is not canon.
>>
>>51672080
I wouldn't have the Fusion Blasters in a squad of Plasma Rifles; mixing weapons makes suits increasingly schizophrenic in what they should be doing, unless they were Monats. I think its reasonably solid; seeing drones everywhere brings a little tear to my eye
>>
Stupid question, would an Tempestus command squad work with the rest of the army being IG?
>>
>>51672080
you could probably do well to get rid of some of those drones on the commander unit, replace them with markerlight drones, that way they get the spicy BS5, whereas the marer drones in the crisis team would only have bs2. having 4 or more BS5 markerlights attached to your commander is an almost surefire way to get at least 3 and often 4 markerlights to buff up a suit team or buff those sky ray seekers.
>>
>>51673928
Austria is weird because your shipping etc is controlled by a small number of people from a certain ethnic background(except when it suits them to be a religion)
>>
>>51675112
i actually meant australia so its basically the same deal except even worse because its even further away and there are even more taxes and shit.
>>
>>51670824
>single game played
https://www.youtube.com/watch?v=xIBq2IxZtJA
Now they have.

Not watched it yet but considering it's against fucking Grey Knights and Blood Angels, I feel a stomp coming.
>>
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>>51674941
Daily reminder that we get Fall of Cadia epub about 3 days after realise.
Pic not related.
>>
>>51675052
>>51675066

The (you) is strong in this one
>>
>only plan to use 2 Skitarii squads of 10
>1 of each Special Weapon per squad
>need 3 of each
>bits for them cost 5-10€ on eBay
I can get a whole fucking box of Skitarii from eBay for that price, Jesus Christ.
>>
>>51675183
Goyim buy 3 boxes, it's that simple.
>>
Yes, but one might hope eldarfags having more solidarity given that they are going to rape the rest of us with it, kinda like buying dinner before surprise buttsecs...
>>
>tfw Vindicator shot kills 10 guys at once
Are there better feelings than this?
>>
>>51675183
Buy a whole squad, then when you get the chance get the Secutarii peltasts upgrade kit to make them with the bodies.
>>
>>51675261
How? Did he explode vehicle?
>>
>>51675265
Someone completely different but just because they were mentioned, how decent are Secutarii Hoplites and Peltasts? I just saw their models yestrerday and think Hoplites looks sexy as hell.
>>
>>51675290
>opponent Deep Strikes in Drop Pod
>unloads
>thinks I'll try to kill his 2 Dreadnoughts with my Vindicator
>turn around and blast his dudes
>>
>>51675261
Killing so many of your opponent's models with a vehicle explode's result that they run of the table edge.
>>
>>51675292
Hoplites kill pretty much every single Vehicle in the entire game if they can get into melee with them. Mathhammer wise they can even kill Titans that way. Won't do much else otherwise though,

Peltasts are way, way stronger versions of Rangers and are often seen as pretty OP. They have a 24" S 4, AP -, Salvo 2/4, Shred as their default weapon, can switch to a 30" S 4 AP 3 shot with Rending for range and against MEQs and have a 18" artillery weapon that Blasts, Ignores Cover and Blinds.
They can also give a friendly unit Shrouded and have the Secutarii Shield, which means that they re-roll 1s when doing Armor Saves and that weapons have -1 S when shooting at them while at 10-man capacity.

All of that for the price of 1 more point than a normal Ranger.
>>
>Talk to friends about 40k
>one them becomes real interested in it
>wants to play orks and wants to field both a gork and morkanaut at some point.
>Try to tell him that they arent that good for their price
>says he doesnt care and that he will still win
/tg/ what have i created
>>
>>51675385
Imagine that, someone wants to field a unit because they look cool without regard for how they perform.
What a totally strange and utterly alien concept.
>>
>>51675385
A good, friendly, non-WAACfag player that can still win against other non-WAACfag players who likes his army because they're his dudes, not because of powergaming.
>>
>>51675385
Games Workshop thanks you for your service.

Your friend might not, once he actually tries playing.
>>
>>51675397
It was more that i was afriad of him playing for a bit and then realizing he spent 210 burgerdollars on 2 things that die to a stiff breeze and quiting. He also only wants to run bikes as his ground troops
>>
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>>51671325
Would raid with / 10
>>
>>51675374
Sounds awesome. I might splash out for some when I expand my cult/skit list up from 1k. I got a small force for christmas and had a blast playing with a couple friends; nearly won until my Dominus got extremely unlucky when choosing to inspect a squad of Necrons in melee.
>>
nth for starting a Sisters of Battle army
>>
>>51675150
Austria = Australia
It's a 4chan meme from a Fox News where they mixed up the caption
>>
>>51675163
Pic on the far left should be a meme in itself.
>>
>>51675399
i was looking at getting into a certain 40k army before i knew a single thing about the meta and didnt even consider it. even if i didnt play as often as id like i still be stoked to have them on display on my desk or shelf or something because theyre cool. im half tempted to buy a start collecting space marines kit and a black templar upgrade sprue because i really like the idea of having a rad as fuck dreadnought and templar squad on display as something that i painted. would even buy a hero model or something to complete the set.
>>
>>51675431
>Dominus
>melee
Yeah, that's a pretty common rookie mistake. Those guys look like relative melee monsters on paper but always end up disappointing. Though I'd be curious how good they are with the melee relic. Never used that myself and never saw it used either.
>>
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>>51675426
>>51671325
I managed to beat a tau army pretty badly with my Deldar today!
Stealth cadre + a cad, the cad was a riptide, lots of suits and fire warriors in devil fish.

My archon sliced up his cadre with a husk blade.
>>
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Calling it now, Tau will come and fill the Dorf position in 40k holy trinity of good guys doing good thangs.
>>
>>51675483
>implying it wont be nids lead by "not" kerrigan
>>
>>51675451
Do it, anon. Templars are cool as fuck and can be really fun in casual games, even if their rules are pretty damn shitty compared to the alternatives. The Emperor's Champion is a very powerful HQ model and Grimaldus is also pretty decent (though way too expensive).

Besides all of that, you never know what next edition might bring. 8e is right around the corner and chances are that Templars either get buffed or get their own codex back or that melee simply gets buffed again, which would be a huge step forward.
>>
I hope GW continues making these campaign books for all the races because I would really like to see a book about the end of the Octavian War
>>
>>51675498
They will, won't be Gathering Storm, but they will.
>>
>>51675462
I've since slapped an Anizon Psuedogenator on them (and am thinking of making a custom one that would be some kind of naga/lamia monstrosity to represent it), just because I'm interested in seeing what happens. The hilarious thing that it wasn't melee that killed him. The Warriors scores four Overwatch hits, that translated into three wounds.
I managed to roll three 1s, and my Warlord keels over on the last phase of the last turn of the game.
>>
>>51675496
honestly, even if my tau army gets nerfed, unless it becomes literally ork tier ill be still happy to play because my crisis suit teams are still rad as fuck and nothing is as satisfying as drowning terminators in a storm of 12 plasma shots boosted by markerlights. i know tau are cheesy but if you unlock the secret of the game any army is enjoyable, except maybe orks still.

the secret of enjoying 40k despite its flaws is having fun and playing with chilled out people and living for that lucky roll that makes a game memorable, regardless of whether you win or lose.
>>
>>51675462
>Though I'd be curious how good they are with the melee relic.

Anzion's Psuedogenator? I run mine with it quite often. For fifteen points it's pretty good - obviously it'll struggle to do much against MEQ units, but against chaff that might try locking you in combat, the D6 Shred attacks can help make sure you don't end up getting tarpitted for half the game.
>>
>>51675493
>Nids having any sort of personality ever
>>
>>51675523
you know or you guess?
>>
>>51675532
>three 1s
Now that's just sad.

I like your idea, though. Saw some Fantasy/40k conversion of a Tech-Priest that used some snake person as the base which looked pretty cool. Can't find it right now, but it can definitely look cool.
>>
>>51675558
SWARMLORD.
>>
>>51675462
The relic isn't superb, really.
Honestly, the Dominus does OK in a scrap with a little backup, but you really want him buffing, repairing and tanking for some skits or KatDs, or dropping the hammer on vehicles with 5 Haywire attacks. Relic doesn't do that much, although if you have a spare 15pts just slap it on there, it'll occasionally do something handy like butcher a GSC Primus or something, and it's not really a big deal.

>>51675374

Don't need to get into melee with them with Hoplites, they have Haywire bolt pistols too, so a min squad of 10 is plenty for making Knights very sad indeed if you can get close. Can't kill Titans, really, since they're all immune to haywire from the latest rules, but maybe the Xenos ones aren't, not sure what their rules are.

Peltast flechettes are S3, but they're Relentless, so they always get 4 shots at 24".

Personally I use a 10 man Hoplite squad as a NO VEHICLES HERE button, and in 30k games you can stick a squad of 10 in an Arvus Lighter and drop them onto something Knight, Spartan, Mastodon or Baneblade shaped for about 210 pts.
>>
>>51675567
I know, because Gathering Storm is a trilogy of books, they said so in the White Dwarf, but they have story stuff going throughout 2017, which they said on their stream.

Going through 2017 is not just the first three months.
>>
>>51675587
They also said there'd be something for every faction in 2017 on their stream, IIRC.
>>
>>51675578
>Tyranid creature that can think and scheme
>Still conforms to basic Tyranid gimmick of wanting to eat everything

Nids are boring as all fuck. They have no interesting motives and no characterisation that hasn't been done a thousand times over by every other sci-fi franchise with a horde gimmick.

Literally their only redeeming feature is that they aren't capable of Saturday morning cartoon villain monologues like the shit Abby-doo pulls.

Nids are boring, they will never be interesting.
>>
>>51675597
That would be my point too, but still all I can do is guessing.

And with that I'm guess for another 3-part-camp in another part of the galaxy with different factions.

All Gathering Storm did since now was to establish the new fluff foundation for the 8th edition. I really hope the other factions will get these treatment too. I really like Gathering Storm.
>>
>>51675649
>swarmlord duels Yriel
>swarmlord duels Calgar TWICE
>swarmlord is thinking independent character IN ARMY OF NPC.
nids were much better without him
>>
>>51675649
I dont know i kinda like that about them. They arent super complex that scheme to rule the galaxy. They just want to devour and move on. there is no area for alliances and betrayals only an area for fighting and war.
>>
>>51675698
Eh, like them if you want.

Personally I just find myself getting bored of them. There's just nothing there that entices me and the idea that they would ally with the Imperium and Eldar is ludicrous.

The Tau will be the ones to join the Grand Alliance Of Good Guys, its the only faction that makes sense for a number of reasons. They've had trade and contact with the Imperium before that has been non-violent, they have no presence in the warp whatsoever making it impossible for them to be corrupted by Chaos, stuff like that.
>>
>>51675752
>they have no presence in the warp whatsoever making it impossible for them to be corrupted by Chaos, stuff like that.

They do have a tiny presence in the warp, it's just too small to attract daemons.
>>
>>51672606
That's OP as shit. Thanks mate.

Another question:
I like the Cadian Design, but dislike how they have space Marine Proportions and are almost as bulky as Orks. Is there a 3rd Party store where they have sensibly scaled Cadians or should I go full baroque-fantasy and build my own regiment using medieval miniatures as base?
>>
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>>51675569
My initial idea makes use of something like pic related, maybe able to heat-bend the resin to more more size-appropriate of a Dominus, than just add on a jagged mass of mechadendrites and spikes to grab their subjects with.
>>
>>51672866

Not that anon

It depends, i bring both pods and rhinos with my templar army. Keep a good mix of choppy and shooty crusader squads. I'm having a hard time deciding on hq though...
>>
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So when do I get my first boon?
>>
Should I just pick up 2 Stat Collecting Skitarii boxes if I wanna do a Skitarii army? I know the second HQ is pointless but 4 rangerd/vanguard and 2 onagers sounds good.
>>
>>51675888
Yeah, it's a good investment.

2 SC! Skitarii boxes and the Eradication Cohort will give you a LOT of shit to work with and will put you very close to a full War Convocation. Should still keep the second Dominus, just in case.
>>
>>51675888
It's a good idea. I personally got some kataphron destroyers, robots, and sicarian infiltrators then my second start collecting box because I wanted some model variety, but two SC boxes is great for making a decent force
>>
>>51675888
That's how I started mine! I just threw in two Kataphron boxes to round out to 1k points as a basic force.
>>
>>51675912
>>51675888
>>51675927

Damn lots of Skitarii bros around today.
Good to see
>>
>>51675878
>you rolled 22
Here's your boon.
>>
>>51675935
We are always here, silently watching for any appropriate data to collect.

I'm trying to power through painting these Radium Carbines; I lost all motivation when it came to doing the guns for some reason.
>>
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This is my army so far. How should I expand to 1k? I want to stay footslogging, ideally, I don't really like the flyers or ghost ark.
>>
>>51675397
>Implying YOU would take even one Orkanaut let alone two

Maybe he doesn't want his friend to piss away his time and money on dogshit units he'll learn to hate. Ever think of that dumbfuck?
>>
NEW THREAD
>>51676195
NEW BREAD
>>51676195
GET IN HERE
>>51676195
>>
>>51676111
Monolith. It's not the powerhouse it was back in the 3rd edition codex, but it still makes for a great army centerpiece, especially if you want to go for a footslogging infantry force.
>>
GS2 scan when?
>>
>>51676259
gs2?
Thread posts: 449
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