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The worst?

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What are the worst rpgs, board games and card games? I mean stuff that is unsalvageble no matter what is attempted with them.
Pic Unrelated
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>>51588017
FATAL
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>>51588017
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>>51588632
Tell me about this
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>>51588632
Never heard of it, what makes it so bad?
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Munchkin is the worst game you can make.
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>>51588017

I don't know about "unsalvageable" but Onyx Path is trying really hard to see if they can get the White Wolf properties there.
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>>51589155
>>51589187
It's so bad that most people who read it thought it was a joke and parody. And bad enough to have some ironic cult following, and enough of infamy that it was actually rereleased at some point.

Most of the people can't get through the character generation because you need to roll on several different tables that are SOMEWHERE in the book, but the tables aren't even numbered, only the section number is given.

Most of the game doesn't actually even make sense. For example, there are rules for things reliant on the setting, but even the sample setting doesn't have anything for these rules, and there are no guidelines how to make them.

And there's also the fact that there's the "Females get -4 STR", except it's half the amount of dice you roll for all physical attributes (half of 5d6, and no, it doesn't specify what it means). Also, this doesn't make the makers sexist because they explicitly say so in the opening chapter.
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>>51588017
Why is everyone on /tg/ shitting on monopoly btw?
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>>51591713
Because it's awful.
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Boardgames have a clear winner which is Monopoly: an overcomplicated snakes and ladders clone game designed to be disappointing and frustrating experience.
RPGs -2nd edition of 7th sea.
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>>51591713
Because shit games like snakes and ladders or "drunkard" card game at least don't have overcomplicated mechanics
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>>51588017
Obligatory
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>>51591695
>And there's also the fact that there's the "Females get -4 STR"
>Most of the people can't get through the character generation because you need to roll on several different tables that are SOMEWHERE in the book, but the tables aren't even numbered, only the section number is given.
>Most of the game doesn't actually even make sense.
So they were going for realism
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>>51591713

Monopoly was never designed to be an actually enjoyable game. It was originally meant to be an object lesson in why monopolies are bad, and why when one person gets ahead all everyone else can do is lose.

It's also why it's a bad game. Extremely non-interactive and with almost no potential for catching up once one player gets far enough ahead, but at the same time the game can still drag on for hours despite there being a clear winner.
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>>51595601
>Most of the game doesn't actually even make sense.
>So they were going for realism
I guess.
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>>51595647
>BUYING PROPERTY...Whenever you land on an unowned property you may buy that property from the Bank at its printed price. You receive the Title Deed card showing ownership; place it face up in front of you.

>If you do not wish to buy the property, the Banker sells it at auction to the highest bidder. The buyer pays the Bank the amount of the bid in cash and receives the Title Deed card for that property. Any player, including the one who declined the option to buy it at the printed price, may bid. Bidding may start at any price.

The game wouldn't drag on so long if people actually played by the rules.

http://www.hasbro.com/common/instruct/monins.pdf
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>>51588017
The Realms of Atlantasia is a borderline unplayable mess of a game.
This is a game where slipping and killing yourself in combat isn't only possible, but surprisingly likely.
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Hybrid.
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>>51595699
Bidding or removing the extremely common free parking rule still don't make monopoly anything other than a shit game
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>>51595720
We had a couple of threads recently where someone ran combat tournaments in this game, and they were pretty fun. By the end he had honed a decent way to get it "playable" using imageboard format. I'd like to see more of that simply because of how ludicrously terrible it was.
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>>51599504
That was me.

Oh, and I think I might have figured out how magic works.
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literally this
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>>51599845
Holy fuck. Is this the game where the dragons mating throw like 20% of the population through time every year btw?
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>>51599911
Yes.

Although I've recently discovered that the game actually specifies that every year there's a 30% chance that your character is thrown into another dimension.
So I guess player characters are just more likely to get caught in cosmic dragon fucking.
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>>51592928

What's up with her-?
What's happening to his-?
What's going on with the-?

Just what the fuck?
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>>51595699
I played a game of Monopoly just the other day and we all made sure to follow every single rule. The game still lasted almost six hours before we all just got bored and gave up. The game's win condition just takes too damn long to actually occur and games can and do go on for hours longer than they ever need to.
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>>51599504
Oh right, the exploding Cat o' Nine Tails that obliterates everything in a significant radius when swung

Good threads
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>>51592928
>Roleplaying the feminist resistance.

That sounds hilarious.
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>>51588017
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>>51588017
This is the stupidest card game I've ever "played" there's little to no control of what happens...someone just wins and you can't prevent them from winning.
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>>51588017
D&D
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>>51588017
Agricola.

If I want to starve to death in an empty field I can do that in real life.
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>>51592928
I remember buying and cleaning that.

>>51600523
>>51602620
Want a PDF, lads?
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>>51607278

>Want a PDF, lads?

I'm not sure if I know the answer to that question.
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>>51607838
Psst, hey kid, wanna roleplay the feminist resistance? http://www20.zippyshare.com/v/4jWaSlCO/file.html

Be forewarned, it's an oWoD heartbreaker, and is somewhat related to Witch Girls Adventures.
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GURPS is even worse than FATAL
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>>51588017
I can't stand GUMSHOE
Andor was a true suffering
And pic related is the worst thing I "played". Luckily it was never exported outside France
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>>51607906
GURPS does have extremely good setttings though, especially in alt hist departmen, so it's not all that bad. Besides, GURPS is actually playable (not fun though) unlike FATAL.
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>>51588017
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Anyone got PDF of this?
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>>51608084
Yep. Not the supplement, though. The PDF isn't great, and it might be missing some pages, but it's what we've got.

http://www38.zippyshare.com/v/NVfpbF4q/file.html

This is actually the expanded second edition, 3E's available on DTRPG.

>there are still distributor-new copies of both 2E and its supplement sitting on shelves at the publishers after 23 years
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>>51608031
>GURPS does have extremely boring setttings

Fixed that for you.
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>>51588017
Dex vs. Strength would be a great revenge game
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Apparently the Hungarian RPG MAGUS is total shit.
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>>51607881
Thank you very much
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>>51608722
Hungarian here, can confirm.

Started out as an AD&D ripoff, kept adding shit until it became an overcomplicated bloated mess. Revisions made things worse, or at least differently bad.
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>>51608818
I've got PDFs for Első Törvénykönyv (1E Revised) and Új Törvénykönyv (2E), but since I can't read Hungarian I have no idea what the fuck I'm even looking at. Which is the least shit?
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>>51608818
>>51608882
And apparently there was a d20 version? My bet is that it was the least shit.
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>>51608890
I've been drifting around the TVTropes page for MAGUS (because it's the best source outside Hungarian Wikipedia), and apparently there was some sort of spiritual successor game made by part of the MAGUS dev team called Codex. Was that also shit?
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>>51608931
Yes.

All of them are shit.

"Core game mechanics are missing" tier shit. One of them was missing the rules for making attacks, iirc.

If HungarianLARPfag comes around, he has hating MAGUS down to an art (not that it's hard, if I was playing MAGUS because I had no other games available, I'd be probably bitter as well).
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D20 Modern is definitely one my most hated systems.
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>>51588017
This piece of shit here. You think 3.5 is an imbalanced and convoluted mess? This shit tops it without breaking a sweat. And you know what's worst? It has some really good ideas, but the implementation just sucks moldy ass.
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>>51591713
>>51595647

Every time I even consider trying to rework Monopoly into something half way decent, I basically come to the conclusion that you might as well just make a whole different game.
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>>51592928
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>>51607209
>If I want to starve to death in an empty field I can do that in real life.

Look, I get that you don't like the game but the reasoning you present above is like saying "I don't like 7 Wonders because I could build a monument to the gods, in real life."
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>>51604810
>Shitting on based Fluxx
Fuck off mate
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>>51610518
oh hey another german, do you know this pile of shit?
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>>51610983
Basically this. I was considering combining aspects of Monopoly with maybe Risk or something similar to just make the ultimate bad fucking game, but I feel like it either won't be as shitty as Monopoly or it'll do a full 180 and whip back around to being enjoyable somehow.
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>>51611855

See I just try to make it a semi viable game, rather than the awful mess it currently is. Still end up cutting so much out that I might as well start over and make a new game.
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>>51611811
Nope. What kind of shit is it?
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>>51611006
If you don't want to poison your hard drive with the PDF, check out this summary.

http://projects.inklesspen.com/fatal-and-friends/kurieg/bellum-maga/

Weeping for humanity optional.
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>>51596002
Yeah, for salvageable mess, that one takes the prize, on account of being the actual insane ramblings of someone on the brink of complete psychosis. It doesn't make sense overall, no part of it makes sense in itself, and there's nothing in there to even lift out and work off of, apart from using it as the ravings of an insane NPC.

It's often called the Time Cube of RPGs, but honestly, it's not nearly as lucid as the Time Cube.

https://web.archive.org/web/20030213163300/http://perso.wanadoo.fr/philippe.tromeur/hybrid.htm

>RULE # 1 : In the short term, binary logic < order > [soul equation] is far superior (?) than fuzzy logic < chaos > [cloning equation]. Most of the universe seems to be working in or using binary logic, with a constant state of war being waged against fuzzy logic by binary logic & vice versa. You don’t have to look too far for examples. Look @ RULE # 34, # 78, # 80, & # 83.
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>>51612648
This surpasses Pepsi Universe in terms of insane rambling
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>>51591887
But consider this: La Mal's name is literally "The Bad".

>>51588085
Erio Oire is clearly the superior choice. I mean when has anything stneserp semmes made been bad?
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>>51591303
>beasts did gamergate
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>>51608084
Synnibarr isn't the worst. I mean yeah it's an absolutely retarded clusterfuck of an AD&D heartbreaker, but it's got a certain idiot enthusiasm that just makes me like it. It's the RPG equivalent of a one eyed, three legged puppy. Is it going to get anywhere or be good at anything? No, probably not, but it's happy being it's broken, nonsensical self and I'll be damned if I can fault it for that.
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Anyone have VTNL or whatever? The one with the really autistic dice rules and hyper railroad DMing guide
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>>51611855
Risk isn't that bad for a casual game, specially compared to fucking Monopoly.
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>>51612820
The difference being that the Pepsinomicon cost at least one million dollars.
https://youtu.be/qImHuiYnVQ0

>>51613079
As far as I know VTNL hasn't been translated.
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>>51613120
It's not that Risk is bad, it just has one or two bad mechanics and like Monopoly, can last much longer than it has any right to. The aim of blending them would be to make a game that just never fucking ends without house rule intervention.
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>>51612959
Terri Schiavo did Sandy Hook and was the mastermind behind the Bowling Green Massacre
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>>51588085
Lamaj has STANDO POWAH, so I'd choose him
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>>51613223
>Implying those little dudes aren't [WE DIDN'T START THE FIRE]
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>>51608052
It's not the worst but I'll be damned if I don't actually try to be offensive while everyone around me just guffaws at the sex jokes and the forced cards.

There should be a 4Chan edition of CAH that has actual balls. One that tells you what cards to remove and it provides a PDF of new cards that you can print to add to the deck.
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>>51611855
> Risk + Monopoly

Add in Diplomacy for the win.
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>>51614965
I never played diplomacy, is it that bad?
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It's a "game" called Bellum Maga.
There's a thread on it around here.
It's feminist propaganda the game. And it is completely unsalvageable.
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The LGS I used to frequent had two copies of this game, as well as a copy of its God-forsaken card game precursor "Astrobirdz."

The website is breath-takingly terrible.
>http://www.berzerkerbirdz.com/

Looking around online, the games aren't good by any stretch of the imagination.
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This game was so colossally bad. Fundamentally flawed right there in the rules to the point where once a person is ahead in points, that's it. Game's over.

The only saving grace was the little baggy of plastic tokens that look like cartoon steaks.
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>>51615294

>>51592928
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>>51613285
>[WE DIDN'T START THE FIRE]
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>>51614965
From the few times I've played it, it appears to be well designed but specifically made to destroy friendships.
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>>51612513
I'll have a look. It can't be that bad. Should at least be good for a laugh.

Right?
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GURPS.

Just kidding, GURPS is fun. My real submission would be World of Synnibarr.
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>>51615152
>>51616874
it's Risk with no dice rolling, so the force with greater numbers wins, I believe defenders win on a tie. The real horror is that it allows for each side to call allies and encourages forming alliances and betrayals to the point of physically segregating yourself and the people you are speaking with from the rest of the game group for better privacy.

So yes, it is made specifically to destroy friendships.
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>>51612513
After reading this article I'm not unconvinced that Bellum Maga isn't an elaborate false flag by someone with far too large a chip on their shoulder. The terrible grammar, awful art, nonfunctional system all seems to me like someone more concerned with lambasting feminazis. It doesn't help that all the feats/flaws reinforce negative female stereotypes or actively reinforce the hypocrisy of tumblr SJWs
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>>51619870
>"I took a break from being a junkie to join a protest in NYC against a teen girl being burned at the stake in Omaha."
This is possibly the only plausible thing in Tammy's autobiography.
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>>51613164
What is that picture?
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>>51620582
It's not literally called the Pepsinomicon, but there was a massive, overblown document by an advertising agency trying to justify its minor tweaking of the Pepsi logo (and explain where that million dollars went)
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If I were to attempt to run Synnibarr, would anybody be down for it?
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>>51612648
Wow.

That is... that is something else.
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>>51588017
Lamentations of the Flame Princess
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>>51621503
Literally name one flaw.

And no the edgy art is not a flaw. If anything it's a selling point.
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>>51588085
Explosive giggle
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>>51610518
What are the good ideas?
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>>51624517
I like the initiative system for example All players basically are at a certain predetermined (I think that was by dice roll) number. The player with the lowest initiative acts and then adds a certain number (depending on action taken and armor worn) to his initiative. Repeat until encounter is resolved. Sadly this is laid out in such a way that (combined with the ridiculous armor penetration values) armor is a complete liability.

The magic system was also really nice, though I don't remember the details. Reminded me of Shadowrun a bit. And again they fuck it up by having spells do almost nothing, while being really costly.
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>>51615745
I used to play KoL until I realised I'd stopped having fun and was just playing endless reincarnations to get more skills. I thought 'why?' so ended that massive timesink.
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>>51599845
>hit chart
>includes an option to miss entirely
>miss chart
>includes hitting (opponent) options
It's even worse than I remembered.
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What do people think about Rifts? I know that people like the setting, but I don't think I've seen single people defend the rules as anything other than clunky and unbalanced.
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>>51620582

Imagine you're an advertiser who's spent all of Pepsi's money, and sent them back a logo that could have been made by dragging paths on the old one.

You're asked where the hell the money went; and you get all your great bullshitters together.

And you write dozens of pages of "justification" for your tiny edit... And it starts to grow a life of its own.

It starts to make sense if you read it too long. Don't read it too long.
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>>51611811
other anon

I played one session of that. Wanted to be a necromancer, apparently you can only raise a zombie after advancing halfway through the whole class and this also means you are practically a guild leader. This is because you get one predetermine spell per level in a path. Glowing skull light spell -> summon ghost horse -> some basic blast spell? -> ? -> raise a zombie (hour long ritual). That is all I remember about that.
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>>51619870
You could make that argument about SJWs in general. I genuinely suspected that they were a right wing false flag at first, especially considering how many of them have done the exact things they accuse others of doing. Unfortunately they're real
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>>51625104
I'm convinced that most of the stuff in Atlantasia isn't actually playable. I refuse to believe that someone has actually played a campaign in which they played some of the dumber classes, like a priest of Magg-eth.

The priesthood "chores" of a Priest of Magg-eth requires you to break up break up one family per month, start two wars per month, and start one street gang each year. If you miss out one month you're thrown out and a price is placed on your head. It's utter fucking madness.

I have no idea why someone would want to play this, as your character would have to spend more time doing dumb "chores" than actually adventuring with your party.
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>>51626986
>"perks"
>holy shit these priests are cool
>like wow
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>>51621024
No, we ran it.
We fired LASERS from one planet to another in another solar system. It was fun. Haven't decided if the lasers hit anything yet though, the rules don't give mention of celestial mechanics or the like!
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>>51626986
Those are seasons, not months, and it makes perfect sense for a god of war to require those things. D&D clerics make no sense whatsoever in comparison.
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Spawn of Fashan
MYFAROG
Synnibarr
Nightbane
Dungeons and Dragons
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>>51602674
What does John Cena have against black people?
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>>51627666
>Those are seasons, not months
My bad, though there are five seasons a year in Atlantasia. So that still requires you to start ten wars each year.

>it makes perfect sense for a god of war to require those things
That's besides the point. The problem with them isn't that they don't make some sort of sense, it's that it would be completely bullshit to actually play them.
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>>51612959
kek, please expand.
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>>51604810
My wife and I have played that to a draw due to a paradox almost every single time
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>>51625132

I don't think the rules are clunky--insofar they generally do what they purport to do--but certainly lack the unified polish of more modern games. It is a symptom of its age. AD&D is in the same category for me, honestly.

The point about balance is absolutely true, but that was explicitly never a part of its design goal. Kevin Sembievariaboloretandoaardvark said that balance is a matter of group/DM agreement (no Dragons, everyone is a psychic, etc.) rather than rule-enforced parity. He doesn't make a bad point, but I still don't agree with the Rifts decision that balance is wholly the realm of the user-end.
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>>51628878
>>51625132
The Megaversal system is just Kevin's AD&D hack. Rifts' problem is 27 years of class bloat without anybody thinking to go back and clean up the rules.

It works much better in Palladium's other games, I think.
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>>51608052
I completely agree all this shit game is apples to apples but with cock and balls
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>>51591303
Have they done something totally shithouse, besides Beast? Which isn't even an existing WW property.
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>>51608052
One time someone brought this to a d&d game and didnt use them which I'm thankful for but why bring them if your not going to play it.
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>>51608052
I just hate this game because it seems like no one actually appreciates any measure of wit. In the games I've played, the black cards may as well not exist, because the white cards win purely on what's written on them, unrelated to the context.
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>>51595699
Why do people bring this up every time. That only makes the start of the game faster. The problem is the end of the game is literally "roll dice again and again until the odds turn against someone and they run out of money". There is literally nothing to do but roll and roll and roll once all the properties have been bought and the houses laid down.
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>>51604810
It's a simple time waster party game, lower your expectations.
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>>51588017
I think R Talsorian's DBZ game is a strong contender for the worst game of all time.

The main thing is that the dice mechanic is completely broken. You add 3d6 to a stat and compare the numbers, but very quickly the stats get so high that the 3d6 does nothing and whoever has the higher numbers will always win. Funnily enough this is actually accurate to the series, but it's terrible for a game.

Combat is also broken. Melee fighting is decent right after character creation, but as I said the stats soon get out of hand and, aside from the slim chance of a crit, you'll either always miss or always hit.

Ki attacks are shit too. Measuring them in dice is pointless because you'll be throwing so fucking many so they give options for averaging the roll instead, but it doesn't matter because if it hits it's almost guaranteed a kill. Unless you use an action to brace yourself for a ki attack you'll take full damage which will almost certainly be over your defence and health. Also, if you brace for an attack you'll lose it if you get hit with a melee attack so good luck keeping your villains if you have two or more players with even an ounce of strategy in them or one player who knows how to use the multi-action rules.

It really fits the definition of unsalvageable because I've found 4 "fixes" for the game and while they do solve some rules issues and a couple of the bigger flaws it is fundamentally so fucked that it's still well within the realm of unplayability.

Oh, except for the rule that a character's attack is boosted if the player screams the attack's name. That's the only good part.
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>>51629520
>a character's attack is boosted if the player screams the attack's name.
Maybe we should change this to a thread about mechanics we like from games we hate. For me Mega damage was probably the best thing in rifts it simplified damage numbers in a way i really liked and helped stop number bloat that you see in things like high level 4E. unfortunately I'm fairly sure stuff like Super nukes or something ended up doing 1000's of mega damage but it was a nice idea
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>>51630100
It's fun to bitch about shitty games too though and we've had threads in that style before with people listing things they hate in games they like and things they like in games they hate.
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>>51629064
M20
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>>51610518
What do you think is the worst part of the game? Or group is also playing it at the time and our GM also has some problems with it..
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>>51631718
It has a lot of long-winded rules that do very little. The balancing is also horrible. Not exactly 3.5 "1st level God" terrible, but terrible still.
>>
>>51588017
>CTRL-f Eclipse Phase
>0 results

Eclipse Phase is a shit game for shit people.
>>
File: help.jpg (351KB, 1200x900px) Image search: [Google]
help.jpg
351KB, 1200x900px
>>51615716
what the fuck man
is it just like one guy with an insane dream of bird on bird sports combat?
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