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/swg/ Astroduds

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Previous Thread: >>51539084

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>http://dockingbay416.com/campaign
>>
So am I late for the shitstorm about maarek stele and Kylo ren Show you The Dark Side? Has it been added to the bingo yet?
>>
>>51553140
What's the purpose of that, to try and thin the crit pool by one for more reliable direct hits or something?
Also when you kylo do you take the pilot card from your own deck or from the deck of the guy who'll be taking the damage?
>>
>>51553214

some people argue that Maarek stele is able to use STDS to slip past the shield with a crit, and instead of using the face up card from STDS to use maarek stele's ability to draw 3 cards pick a crit from that and put it on the ship without spending the condition card.

As for the 2nd question the i'll show you the dark side condition is taken from the opponent's deck.
>>
>>51553304
If they allow that interaction then pretty much anything with 2 hull is going to be totally fucked and I don't think that group of ships really need more shit keeping them down.
>>
>>51553382

yeah but thats if maarek can land a crit, his tie advance can get a crit with ATC but that is still not a sure thing of it going through
>>
>>51553304

I mean, technically I think that works?

>When you suffer critical damage during an attack, you are instead dealt the chosen faceup Damage card.

>When your attack deals a faceup Damage card to the defender, instead draw 3 Damage cards, choose 1 to deal and discard the others.

However, I think it overwrites ISYDS, as it says instead of dealing it, draw three cards, chose one and discard the others. That only works for Maarek to deal the crit too, which is not the optimal build people are going for (it's way either with KyloRAC).

I'd wager if it's a serious issue, it'll be in an upcoming FAQ (which they should just fucking release when the Wave drops, we've known most of these abilities forever), probably to clarify that you must discard the original condition card instead.

Alternatively, it doesn't work because it's not Maarek's attack which deals the face-up, the face up is off the condition card? "You" only refers to the active ship.
>>
>>51553382

Also anything with two hull is smoked anyway. RAC+Kylo+VI and any of your other flavor.

PWT gets to turn a focus into a Crit at range 1-2 for free, VI means he shoots first (probably) at PS 10 so you can use the Action on Kylo to blind, they skip attack, do it again next turn you dead.

So regen Corran and T-70s are real fucked about now.
>>
>>51553541
The logic they'll probably use for disallowing it is once you using Dark Side to deal them the face up pilot card instead of the critical damage from your attack it ceases to be "your attack" dealing the card so you can't trigger Maarek.
>>
Anyone else digging this chick's hair?
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>>51553635
Just you.
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>>51553635
Whoops. Somehow lost image.
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>>51553667
Aww, thanks Anon. I always knew I was unique.
>>
>>51553670
Her face looks contorted. I am not a fan of the lazy posterization style here. Looks like someone took a drawing and applied a photoshop filter over it.
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>>51553688
The arm kinda looks like that, now that you mention it. But the face, helmet and hair are all good and done by hand.
>>
>>51553606

Though if it does work, that encourages you to put Maarek in an Advanced with ATC on the table - something I'm pretty sure you almost never see.

Sometimes I feel like FFG is playing the very long game. Some mechanics are just duds (R3 Astromech), they're soft launches to see how bad an idea is before giving it teeth and this means some upgrades are just shitty - but other times you can tell they're clearly thinking about the strategy a couple waves down the line. I guess they have to since it takes them like a year to make an expansion.

And then other times we play the long game and how to use a ship just takes a while to appear. Remember how people said SFs were DOA? And now the SF (often with Lightweight Frame added) are starting to show up in top level lists in the regional season.
>>
>>51553541

Maybe it doesn't work with maarek, maybe it does. Thats why I asked if I missed the shitstorm with it.

After all adv homing missiles works with maarek and its pretty much the same thing. Dealing a face up as a replacement ability for the attack. I've already sent an e-mail for an answer

>>51553704

also gives a 1 point EPT back from wave 1 time to shine to negate kylo ren's crit all together
>>
>>51553727

>After all adv homing missiles

Well, that's still Maarek's attack, that's all "you". I could really see either way working.

>also gives a 1 point EPT back from wave 1 time to shine to negate kylo ren's crit all together

Also, for soft counters, it makes fricking pilot Chewbacca (old) and Leebo good, as well as Zeb. And Draw Their Fire.

I don't know if they'll get a lot of play, but methods to counter Kylo are pretty diverse right off the bat.
>>
>>51553783

yeah, pretty sure a lot of what i'm reading is a knee jerk reaction to empire getting something good that isn't another ace for palpaces
>>
Let's say Ol' Sheev kicks the bucket from space cancer, or indigestion, or whatever. What does the Empire look like under Darth Vader?
>>
>>51553890
Imploded, see the Post-Endor EU.
>>
>>51553890


depends which vader we are dealing with i guess.
>>
>>51553881

Which I always find ironic, because people always complain about how palp flattens the imperial meta. Hux is another trick the empire will be able to use.

I mean, in general, Kylo's gonna be pretty strong - he'll make some waves, but he also has a lot of obvious counterplay people have also been talking about for forever. I personally think he's going to reorient the meta and probably create some more rock-paper-scissors effect between list types again.

But also fuck up Rebel Regen because Plugger strategies make for long and annoying games.
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>>51553953

Yeah I agree, he'll be strong but not overbearingly so (hopefully). Its not like he is going to be the new u-boats.

More options and more competitive list is a good thing.

I want hux to be viable in a competitive setting but just not sure how well he will be used.
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4000 years and we still have yet to see a better Mandalore than Mandalore the Ultimate. Really makes you think.
>>
>>51554045
He's named Ultimate for a reason, I guess.
>>
>>51554103
>Mandalore the Penultimate
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>>51553700
I feel like her eyes are trying to face one way but her mouth wants to face another.
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>>51554131
>Mandalore The Okay I Guess
>>
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>>51554200
>Mandalore the Hormonal
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>>51554220
>Mandalore the Adequate
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>>51554286
>Mandalore the like, Sorta Decent?
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>>51554323

>Mandalore the Pretty Good Alexander, not Great but Pretty Good.
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>>51553890
Split in a power struggle between Vader and Tarkin.
>>
>>51554345
>Mandalore The Meh
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>>51554449
>Mandalore The Mediocre
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>>51554469
> Mandalore The Not Our First Choice
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This is a clunky question, but when running Age of Rebellion and one of the PCs is using an Edge of the Empire class, how do Duty and Obligation work around them?
>>
>>51554518
>Mandalore the Are You Sure There's Not Another One Around?
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>>51554592
> Mandalore the This One's Pretty Good But He Has A Drinking Problem And Threw Up On The Cake At My Nephew's 3rd Birthday Party
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>>51554531
You can take the starting number for Duty and split it in half to give them both Duty and Obligation. Or you can ignore Obligation and they could be lowlife scum that joined the Rebellion to use their particular skills to help out.
>>
>>51554531
Give them what seems appropriate. If they're just using the class for mechanics, they have duty. If they're bringing along the baggage, give them obligation. If you give both, only let them get the advantage from one.
>>
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>>51554602
>Mandalore the Eeeeeeehhhhhh...
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>>51554729
>Mandalore the A for Effort
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>>51554894

>Mandalore the You Should Have Seen The Other Candidates
>>
>>51553541
>>51553140
Here's how it works:

>you put Kylo Ren's Bad Side on a ship
>Maarek shoots it
>Your opponent draws three damage cards, and you look at their critical effects. You then select the one you like the most, and discard the other two.
>Your opponent discards the crit you selected, and then plays the crit put in play by Something Something Dark Side. Because Kylo Ren's Mean Streak is an "instead" effect and as such it totally negates Maarek Steele.

No need for a shitstorm, because for anyone who knows the rules, it's clear as day that they do not synergise.
>>
>>51554908
>Mandalore the bureaucrat
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>>51555013
>Mandalore the oh fuck it when's smoko
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>>51555038
> Mandalore the Yobbo
>>
>>51554938

except instead replaces what is done with the crit which changes the attack result. Unlike say wampa where you cancle the crit and deal a face down card.

Also got the order backwards there. kylo's effect goes off changing the crit into a face up damage card, maarak replaces the face up damage card from his attack into a choice of 3 cards.
>>
>>51547585
They're basically giving all of Pellaeon's story to Rae Sloane. The moderate imperial, the whole saving the Empire from its demise. Same way D&D gave all of Stannis' story to Jon Snow in the show.

>>51548271
He retweeted pick related as a 'counter' to a bunch of cuck tweets. Make of that what you will. He is also an archetypical nu-male though, that goes without question.
>>
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>>51555277
Forgot the actual pic.
>>
>>51555277
>>51555284
Now that's just immature. If this guy is being paid, he should act like a professional.
>>
>>51555375

Eh, I can understand getting fed up with the "cuck cuck cuck" brigade. They're annoying and fucking relentless.
>>
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Get 5s for Fives!
>>
>>51555554
So close anon. So very close.
>>
>>51555554
So close
>>
>>51555375
It really upsets me that he gets paid for his genuinely awful writing
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>>51555567
>>51555576
Actually he did get 5 fives for fives he just didn't get number 6.
>>
>>51555075
>Mandalore the We Hope He Dies Within A Year
>>
>>51555554

Well done
>>
https://www.pcgamesn.com/sins-of-a-solar-empire-rebellion/sins-of-a-galactic-empire-final-release

Shit, I need to get Sins of a Solar Empire soon.
>>
>>51555094
Incorrect.
>>
Hyperwave is magical. Quickdraw and other SF ties with Comm Relay and Juke is scary.
>>
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>>51554045
>implying Jaster Mereel wasn't the best
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>>51558911
>>
>>51558977
DELET THIS
>>
>>51556790
>Mandalore the Holy Kark Get Him Out of Here Already
>>
>>51559865
>Mandalore the soon to be replaced
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>Ancient Je'daii term for the Dark Side is "Bogan"
>tfw you finally see the real reason for why the Sith and Mandalorians get along so well
Which Mandalore had the best shitposts?
>>
>>51560618
>Mandalore the neet
>>
>>51560187
>mandalore the If the jedi don't get him I will
>>
>>51560693
Mandalore the ultimate drinking buddy
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>>51560734
You fucking ruined it.
>>
>>51560618
Mandalore the Cunt
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>>51560618
>Mandalore the not a knife
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>>51558911
Is that fucking space corn?
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>mandocucks
keep sucking on superior sith dick, thanks
>>
>>51561188
Where else are you gonna get your corn?
>>
>>51553670
Looks too much like Hillary. Reminds me of fake news.
>>
>>51560693
>Mandalore the 5/10 it was ok
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>>51560618
>Mandalore the Bulletproof
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>>51554531

Two separate rolls. First roll to see if the characters with an "obligation" are triggered then make another roll to see if "duty" is triggered. Keep it simple.
>>
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>>51558489
They don't have the evade action. How are you getting an evade token onto a /SF?

>>51553541
The two cards are in contradiction to each other. It will get FAQ'd. But if I had to make a ruling on the spot as TO, I'd say Maarek doesn't proc, because IWSDA overrides it.

One guy at my FLGS was running pilot Kylo carrying Palpatine with a RAC with Vader. He did alright with it.

I really goddamn love the Tugboat. Unkarr is a hilarious troll, and I must have parked at least 6 ships on asteroids over the course of two games. I need to practice with him more to see if he's tournament worthy, but I played two games and lost no ships, so it piqued my interest.

Also Ahsoka with captured TIE acting as a spotter for Miranda HMs with Bodhi crew is great, but that should probably be obvious.
>>
>>51561748
Anyone have the download link for the oggdude generator
>>
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>>51552927
So I am a bit autistic regarding the canon (e.g. I like to follow it to the letter in my games, don't even know why.)

Is it wrong to believe that out in the Unknown Regions, there might be some sort of old off-shoot of the Jedi and Sith who might still be battling - unaware of the greater changes in the two philosophies in main space?

I had set my game deep in First Order territory, and I want to establish that the planet the players start on was once the sight of great Jedi-Sith conflicts long ago, and that a relative few (like 9 or 10) exist on the planet, blissfully unaware of what has happened in the last 50 or even 100 years.

The galaxy is big, and the Unknown Regions are largely unexplored, but is it a reasonable thing? Maybe I am dwelling on it too much.
>>
>>51561748

Hyperwave.

Also neat people are finding a niche for crew bodhi, I heard a lot of people say he's useless.
>>
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So I want to make a semi traditional P.I character in Star Wars and I wanted to know what you guys think of the Skip Tracer and Gunslinger combo.
>>
>>51562050
Have you thought about colonist:marshal?
>>
>>51561905

Seems reasonable to me, though jedi would've been able to sense things like the mass culling of other jedi, and horrific events such as the Death Star firing on Alderaan, the Sun Crusher firing on Carida or the Vong wars, depending on when it's set / if youre including old EU.
>>
>>51562162
I was more aiming for the new canon. I agree that they may have felt the horrific events in the greater Galaxy, but I doubt they would know what it was. Or maybe provided basic, cloudy visions.
>>
>>51561308
>Mandalore Brilliant but lazy
>>
>>51561905
>>51562185

There's nothing to indicate that, so far. There are quite a few other Force traditions, but nothing we've been shown so far in nu-canon indicates that there are any Jedi or Sith offshoots hiding out anywhere, unlike in Legends.
>>
>tfw you want to play a droideka, but due to droid player restrictions, you wouldn't be able to roll if you played him

JUST
>>
>>51562185

Yeah, hell you could use it as an extra reason for them to stay hidden.
Perhaps they felt the clone wars, felt the purge, and the death of Alderaan a few decades later and decided "We should stay the fuck right here where we can at least preserve the jedi order in exile"
>>
>>51562220
Play a droidtech or cybertech and work to transfer your body into a droidie car body.
>>
>>51562229
That's acutally a great idea, I am gonna use that. Thanks anon.

Its like poetry.
>>
>>51562267
>a droidie car body
>Jedi Knight Rider
I like the way you think, Hasselhoff.
>>
>>51562148
I have but I want to try out the new trees
>>
>>51562282
No worries anon.
You could even claim that nucanon, the planet where Luke has gone to meditate is buried in the unknown regions and that's why they needed the bigass map.
Perhaps the oldest Jedi temple is hidden out there, which is why both the Sith and jedi went there to find it, and ended up getting lost beyond the veil - iirc, there's a veil of hyperspace fuckery that its hard to get beyond, right?

So bam, they got lost there. The jedi eventually defeated most of the maruading sith and now mostly live in peace, having changefd up a bunch of rules about being jedi - they no longer forbid love, after all, since they need to keep up their numbers.
Or however else you want them to hve evolved slightly differently.

It's a whole new playing field in the unknown regions.
>>
>>51562196
>Mandalore the Oh Fuck, He's Tripped On A Bulkhead And Shot Himself
>>
>>51562338
The planet that Luke is on is Acht-To, and is supposed to be the site of the very first Jedi Temple.
>>
>>51562399
>Acht-To
Did the guy who discovered that planet have a cold or something?
>>
>>51562399

Yeah, exactly. I dont think they actually say for sure where it is, but it seems reasonable to say it could be in the unknown regions. Maybe the other jedi in anon's version of the Unknown regions went there looking for it, but they didnt have a map as detailed as the one he somehow found hidden away in a holcron somewhere.
>>
>>51561768

The download link can be found at the top of the first post here: https://community.fantasyflightgames.com/topic/89135-another-character-generator/
>>
>>51562338
It is already implied that Ahch-to is the sight of the first Jedi temple. I am not sure where it is through so I want to err on the side of caution as to where it is. But using a similar sort of Jedi or Sith 'treasure planet' seems like an equally interesting macguffin for the two groups to fight over.

The reason why the Unknown Regions are unknown are due to lack of maps as well as difficult to navigate. So its quite easy to cordon it off from the greater galaxy for the needs of a 'separated colony' kind of situation.

I have already taken aspects of the whole 'Jedi sort of won and eased up a bit', the players are the the children of a Jedi in hiding. The ruler of the planet was tempted by the darkside and has begun seeking and eliminating Jedi while simultaneously giving away entire villages worth of children to the First Order in exchange for various First Order technology and stuff.
>>
>>51562483
It actually is in the Unknown Regions, they do say so in the supplementary material.
>>
>>51562483
Going by the map in TFA it's not that far on the edges of space. It might just be surrounded by black holes or something so you have to be smart about how you get there.
>>
>>51562517
Oh? Which material is that?
>>
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>>51562502
Ah, thanks anon!

Have a Twi'lek..
>>
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>>51562538
Hm. It appears I was mistaken (zomg someone admitting they were wrong on 4chan)

Attached is the map as we see it in the movie.

http://3g28wn33sno63ljjq514qr87.wpengine.netdna-cdn.com/wp-content/uploads/2015/11/star-wars-new-galaxy-map-160952.jpg - is the map from the TFA Visual Guide.

If the map is rotated to face the people in the scene, then it's off somewhere in the Mid Rim - Pablo has stated that other than the addition of the new planets to the map and the removal of Zenoma Sekot, the galaxy map is essentially unchanged from Legends to canon.

If the map is oriented towards us the viewers (which would be an odd choice, but given that it was JJ I wouldn't be surprised) then it would definitely put Ahch-To in the Unknown Regions.

I know that the First Order have their power center out there somewhere, and it's not a small portion of the galaxy - nearly a third of its size, if you include Wild Space as well - so it's very possible that they could be out there and Ahch-To could be out there as well without them knowing.
>>
>>51562975
That aurabesh looks slightly readable on the map panel, perhaps that would provide a decent idea of how it is oriented?
>>
>>51554220

>>Mandalore the Artistic
>>
>>51562411
No, the guy who named it thought calling it "Act Two" was a clever pun, though. But that doesn't make it a good name.
>>
>>51563234
>Mandalore the autistic
>>
>>51563439
>Mandalore the Mandalorian
>>
>>51563475
>Mandalore the Mandarin
>>
>>51562975
The real question isn't "Where's Ahch-To?" it's "What planets did Luke stop at along the way, and why?"

Where did he start? On the galactic map they gave us, the only close planet is Moriband/Korriban. But Isn't Ossus up there, too? Maybe that's the second dot.
>>
>>51563510
Malachor is up there by where the line starts, too, if we consider that the map is facing us.

Ossus is further south. It could make sense that it might be a stop on his journey, as apparently it's one of the OJO's considerations for what might have been the first Jedi Temple.
>>
>>51563510
>>51563570
It would really help if we knew what the three brightest points are outside the core.

If the one on the left is Ilum (which would make sense to a degree, as if the map is roughly straight up and down and facing us Ilum is not really far from that one), then we need to know what the others are.
>>
>>51563503
>Mandalore the Tangerine
>>
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>>51563510
>>51563570
>>51563677
I did a side-by-side comparison with the best NuCanon map i found
Assuming R2's map is projected correct side towards viewers:

First dot is with 99.99% certainty Moraband/Korriban
First ringed one could be either Nal Hutta or Bothawui, can't really tell how much R2's map is tilted
Second ringed one could be Malastare, Naboo or Sullust, again depending on how much the map is titled
>>
>>51563840
I think the rightmost ringed planet is Tatooine. It would make sense for Luke to stop there.

The leftmost ringed planet honestly looks like Malastare, with Sullust to its lower left. Though, I'm actually surprised Luke didn't stop back on Dagobah.
>>
>>51563840
Wait a minute. The center of the missing galaxy is approximately midway between Rattatak and Endor.

>Anyone want to bet the final battle in IX will be set on/above Rattatak or Endor?
>>
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>>51564016
>Endor
Ohboyherewegoagain.holo
>>
>>51564075
If they go with Endor i want Dennis Lawson to get a mountain of dosh to do too-old-for-this-shit wedge. Just imagine him dropping snarky comments about being back to Endor again and how Imps never learn
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>>51552927

Anybody run Friends Like These yet?
>>
>>51564075
You know, there was concept art made for pieces of a sunken death star. Maybe it won't be the final battle, but who's to say they won't reuse it for a MacGuffin in IX?
>>
>>51564164
Moar.
>>
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>>51564164
>Sunken death star pieces
What if the Macguffin in IX is The Glove of Darth Vader?
>>
>>51564209
Have we accidentally guessed the plot twist of IX by the power of /swg/ meme magic?
>>
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>>51564252
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>>51564153
>Scene of Wedge helping Poe sort through applicant dossiers to fill out his fighter squadron(s)
>"Alright, Boss, we have pilots today? Let's get started. Who's first?"
>"His name's Kolot and he's an Ewok from Endor's planetary defense militia. He also used to work for Donoslane Excursions as a pilot."
>"Please tell me you're kidding."
>"Afraid not. Yub yub, Commander."
>>
>>51564324
Would an Ewok pilot fly a downscaled version of an X-wing or would they just get him a booster seat and tie extensions to all the controls?
>>
>>51564252
I kriffin' hope so.
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>>51564369
He wears arm and leg extensions, prosthetics built for him by a sympathetic medical droid.
>>
>>51564407
Not BY, FROM a sympathetic medical droid.
>>
>>51564252
>>
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>>51564442
I was just quoting the Wraith Squadron books, but that's actually sillier. Would it be funnier if he just lopped off the droid's limbs and taped them on his own, or if he used the medical droid as a Dreadknight?
>>
>>51564470
But Luke burned Vader's corpse during the Ewok celebration, the only thing that would've been on the second Death Star would be his right hand and lightsaber.
>>
>>51564526
right but who knows that other than Luke and his confidantes? Scaling man
>>
>>51563709
>Mandalore the Skub slayer
>>
>>51564546
Probably his nephew?
>>
>>51563840
>>51564016
This....I want this so bad. Thanks anon
>>
>>51564526
There was no corpse to burn only the armor, Anakin's body became one with Force like both Obi-wan's and Yoda's did.
>>
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How fast can a "standard" Imperial shipyard produce a Star Destroyer?

I assume most of the production is automated. Are there ever issues with using droid labor?
>>
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>>51565283
He was, what, 30% machine by the end? 40%? That's not even counting the artificial skin and preserving fluids.
>>
>>51565313
I don't know about the standard ones, that's left vague, but the special mobile deep space ones have their speeds listed I think.
>>
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>>51565351
Listed... where?
>>
>>51555554
>>51555555
better luck next time
>>
>>51565341
His natural flesh disappeared, whatever was left was no linger him, it was just the machines used to support his life.
>>
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Im now dming for a group playing eote on monday with almost no warning. Any good idea for fun one shots to get them in the feel of it?
>>
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>>51565427
Yeah, I know. Not disagreeing. But if you were hauling a bunch of armour around that also contained bionic limbs and pumps and whatnot, burning would still be an undertaking. It's not like he just left behind a ratty old bathrobe.
>>
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>>51565744
A drunk guy stumbles up to one of the PCs and falls over, dead. In his hand is what could only be described as a lightsaber. It's not though - it's clearly an imitation. It does produce a flashy plasma blade but it can't do much more than scorch and the batteries last a few minutes at most. The stamp on the bottom says "Takahata Industries". They're manufacturing cheap knock-offs, telling losers that "anyone can be a Jedi!" and "training" them in the arts of the "Force".

It's a scam, obviously. But it's a scam orchestrated by an ex-Jedi. His plan is to distract the Empire away from him and keep them busy hunting down foolish, completely untrained, Force-insenstive losers.
>>
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>>51565866
Setup: PCs, one drunk guy, the need to ask questions, desire to either get in on the scam or expose it for what it is

Encounter One: Being accepted into "Jedi Training School Academy - Beginner Class"

Encounter Two: Goons shaking down a classmate for his "tuition" and "fees". Do they help? Do the goons shake them down too? It's a fight!

Encounter Three: The "boss" and his goons, who actually know what's going on. Do the players try and intimidate them? Kill them? Bribe them?
>>
>>51565866
>>51565909
Not that guy, but damn, you're pretty good at this.
>>
>>51565761
True, it may have taken a lot of fuel or something, but most of it burned, how they burned it is mostly a point of curiosity than of any importance to the overall story.
>>
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>>51565941
Thanks. IRL, I have a waitlist of people who want into my games. It's... about 2 years long now.

>>51565744
Idea 2:

Dengo the Vast, crimelord, bully, cad, and thief, has put a price on the player's heads. Not their lives, their heads - he wants all of them as a complete set.

The PCs have no idea why. They've never even met Dengo. The price on them could buy a Stellar Yacht.

They meet and fight a bounty hunter, but they don't kill him. See, he has a plan. He knows a guy who can do turbo-cloning - short-lived body part clones used for medical testing and emergency surgery. He can clone the PCs heads and send them to Dengo. They all get to be rich. Problem is, the cloner is in prison...

The real reason Dengo wants their heads? Up to you. Maybe they saw something so amazing he just /has/ to eat their brains. Maybe it was all an elaborate scheme to get the cloner to sample their blood, so Dengo can clone his perfect waifu. Maybe Dengo is just senile. Maybe one of the PCs enemies framed them for the death of Dengo's pet ortho-slug.
>>
>>51566040
Encounter One: The PCs find out they are being hunted. There's a fight (to the death) with a bounty hunter. From her body they find out how much they are worth to Dengo, and about his oddly specific request.

Encounter Two: The PCs fight another, smarter bounty hunter, but this time he manages to talk to them. The cloner is introduced

Encounter Three: Breaking the cloner out of prison, getting their heads cloned

Encounter Four: Selling their own heads to Dengo and - if all goes well - splitting the bounty with the bounty hunter.
>>
Does anyone have a digital copy of the Splinter of the Mind's Eye comic version handy?

I need an image of the Simoomian Hunting Hounds.
>>
>>51566338
The Wook says they were only mentioned in the first issue, and never actually shown.
>>
>>51566408
Yeah I just browsed it online, goddammit.

In the spirit of the story I'll have them look like dogs with the heads of the tusked Yuzzem in the comic.
>>
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>>51566075
>>51566040
>>51565909
>>51565866

Thank so much. Im going to tweek the jedi one and use that first session. Then do the head bounty as a later arc.
Thanks for the help!
>>
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>>51566516
No problem! Let me know how it goes.
>>
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So Star Destroyers seem to be around 30% reactor, by mass.

That's... a lot.

Is that why they're so feared? The reactor would allow them to boost their shields to "damn near invulnerable" levels and maintain a continual rain of turbolaser fire.
>>
>>51566740
Too bad the shields do dick all to ion torpedoes and they're too stupid to put on fuctional flak arrays.
>>
>>51566804
The fleet hammered down the shields (I wish they'd shown that phase of the battle on screen)
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>>51566804
Can't answer to the second point, but the first one makes sense.

See, ion torpedoes disrupt energy systems. On a low-powered freighter this is an inconvenience, but you can usually restart everything without too much trouble. A freighter, even with full shields, only has so much energy that can be disrupted. It's like... putting the jumper leads on a car battery backwards. There's smoke and flames as some fuses burn out, but you'll live.

A Star Destroyer has damn near invulnerable shields and huge weapon emplacements. It needs a lot of power to keep those shields up, so much so that an ion torpedo is utterly crippling. It's like short-circuiting an entire city's power grid. Their invulnerable shielding becomes their weakness.
>>
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>>51566075
Cloning needs to be used more often in Star Wars RP. Everyone got a bad taste in their mouths from Luuke and the return of the Emperor, but it's always been an integral part of Star Wars technology.

The Clone Wars. Those tantalizing words hung over the original trilogy, tickling our imaginations for years. It's kinda bullshit what the prequels turned them into, but c'est la vie.

In 1985, post-Return of the Jedi, when public interest was waning and George Lucas was burnt out, the toy company Kenner independently came up with a toy line based around their own ideas for a continuation of the Star Wars story. It was a hail mary to keep their Star Wars license relevant.

Ultimately, Lucas & Co. liked the ideas (explicitly saying that they fit in well with their vision of the future of Star Wars) but weren't ready to commit to expanding the story yet.

The new Big Bad in the toy line was to be Atha Prime, genetic terrorist and architect of the Clone Wars. Pic related. He had been exiled by the Emperor to the Dark Worlds for one transgression or another - but with his death, had made his way back into the galaxy proper to seize power.

This is who your imprisoned cloner can be - none other than one of the brains behind the Kaminoan's breakthroughs in cloning and Palpatine's plans for galactic domination, rotting away in some backwater prison for all eternity for purely political reasons. Oh, and the unethical medical experimentation. And genetic terrorism. But mostly the political part.

Muahahaha.

I've always had a hard-on for those early abandoned story arcs.
>>
>>51566926
And it's a really shit prison too, because, aside from the fact that he's mostly forgotten, his guards have fled, and he had no friends or allies willing to break him out of prison - (in fact, some of them paid good money to keep him there), he's not much of a fighter. He's a scientist for god's sake - he doesn't even know how to use a sword.
>>
>>51561905
> So I am a bit autistic regarding the canon (e.g. I like to follow it to the letter in my games, don't even know why.)

I feel bad for your players :/
>>
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>>51566804
>too stupid to put on functional flak arrays
>Space IJN
>Good AA
>LaughingTBFs.holo
On a serious note, ISD's fighter wing is meant to be its best on-board anti-air defense. 72 TIEs are nothing to scoff at when the writers allow the Imps to be competent. And when the Imps do have their shit together, an ISD will often have escorts that do carry fuckloads of AA. Raiders, Lancers, Carracks, and Tartans are all capable of handling AA duties decently.
>>
>>51566919
No, no, they don't launch the Ions till the shields are down. And those are an entire squadron's worth of expensive expendable munitions that MAY have been experimental to boot if they're anything like the Magpulse torpedoes from TIE Fighter/XWA.
>>
no disintegrations scan when?
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>>51567178
I figure the torpedoes need a gap in the shields - just a small one - to work. The big-ass Hoth ion turret didn't, obviously.

The torpedoes still packed the same punch which is very impressive. If all you need is a gap to let them actually hit and detonate on a solid surface, that's a fair trade.
>>
>>51566997
...The Birth of Luuke got third place in an art contest? That's awesome.
>>
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>>51567199
I'm not sure if the original artist knew the story. I hope not, to be honest, for their sake.

But it was a damn good art contest.
>>
>>51567197

I mean, in setting terms, it's like the equivalent of your wing of torpedo bombers landing the big one on the enemy battleship after you've chipped away enough armor and damaged their AA screen to get that perfect shot. BAM she's dead in the water.

If they'd been using Protons that would have been a smoked SD - but that might not have been the best for the battlefield conditions.
>>
>>51567238
But Luuke was from the Thrawn Trilogy, and while a bit of a cop-out to finish Mara Jade's character arc and a very silly name was far from the worst thing Zahn ever did.

The worst thing Zahn added to Star Wars was force teleportation from the Hand of Thrawn duology.
>>
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>>51566926
Holy shit, I've never heard of this

>I've always had a hard-on for those early abandoned story arcs.

Do you have any more to share?
>>
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>>51567275
No no, I meant that if I had to pick an artist to work for ILM, I'd pick someone who'd seen the films once or twice but had no idea about any other form of canon, EU or otherwise.

Without preconceptions, without the gaps filled in, you are free to explore and to decide on your own.
>>
>>51567068
Don't be, they are probably more autistic then I am about it.
>>
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I've checked every LGS in my area every weekend for nearly two months now and I still can't find a single Destiny starter set. Got a handful of boosters only because out of five stores, one owner had his shit together enough to order enough and then limit the number people could buy per day.

Every store had a different story about when they'll be getting more starters.

I just want to play this game rreeeeee
>>
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>>51567266
Protons would have put a big fuck-off hole in it, but unless they hit the reactor, the SD would just keep on trucking and shooting.

That brings up an interesting point.

If the Rebels have experimental ion torpedoes, what other highly experimental ordinance could be floating around in the pre-Yavin era?
>>
>>51567299
Sure, but I'm out right now. I'll respond later with cool shit, in this thread or the next one. Tonight for sure. Keep F5ing every so often until it happens.
>>
>>51567275
>The worst thing Zahn added to Star Wars was force teleportation from the Hand of Thrawn duology.
WEG actually is behind that one in their Darkstryder adventure series. Pretty much the whole of that plotline, planets and characters and all, was mined from that campaign
And why do you have such beef with it? I'm curious
>>
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>>51567681
Thanks sempai!
>>
so what is the opinion of you guys about targeting coordinator? does it work with re-rolls for spending a TL?
>>
>>51567315
Wow, you're a faggot. Please go back to /co/.
>>
>>51567713
It makes all the bullshit feats from Ganndywars and TFU look like chump change.
>>
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>>51567813
Got an actual criticism for... my personal preferences?

Or are you just mad about a lot of things?
>>
>>51566804
This is fairly realistic since modern torpedoes and missiles are capable of crippling frigates and other ships. However, it's unlikely to happen because they have escorts. In R1, the Y-Wings couldn't get through until an opening was cleared so they could do a bombing run. Remember it was swarming with TIES? Even then they had a limited amount of time to do it before reactors went back online.
>>
>>51567843
That an attitude of "Base everything on the movies" does not fit here given that the "Expanded Universe" was a term literally invented by West End Games, the original SW RPG license holders.
>>
>>51568053
Modern targets for those missiles and torpedoes don't have shields. I'm 100% fine with the damage done, just not that shields evidently do nothing.
>>
>>51568081
It's an Ion Torpedo, dude. It disrupts electronics and equipment. What's the problem with having a short range Ion Torpedo?
>>
>>51568081
>>51568098
The Shields had to be brought down first, jesus christ.
>>
>>51568140
[citation needed]
>>
>>51568057
And that's fine. West End Games built on the movies to tell their stories.

And then EU authors built on the movies and West End games.

And then other EU authors built on the movies, and West End games, and previous EU authors.

You see why this is a problem. Too many layers of stories, too many conflicting themes and counterthemes, too many skill levels, too many contradictions.

If you're going to build a story in a setting, you want a stable foundation that's relatively light on other /stories/, but relatively heavy on the hints that could star those stories.

The cantina scene is a perfect example. Every single goddamn character has a backstory. The scene is incredibly rich in the motivation to tell stories... but they've all been told by the time you turn up.

So if I'm looking for someone to tell a new story, a better story, I want them to have as little cruft and as much freedom as possible. I want them to have all of the evocative options, but few of the restrictive ones.
>>
>>51568140
They hadn't been. That's why he needed an absolute madman-tier plan, because they weren't doing anything.
>>
>>51568426
I'll have to wait till home video to prove ya wrong.

But remamber they managed to damage some of its stuff already including a shield dome. So the shields were brought down by the fleet and kept down by the dome attack long enough for the torpedo run.
>>
>>51568221
The problem with using limited source material is that you can get stuck in the same loops. It's the main criticism of TFA - it tells the same story* as ANH.

If you draw only on the story elements present in a movie, and forget how to tell stories in general, you end up repeats, or ludicrous ultra-canon like "Tarkin's Disease" or other overspecializations, like the epic backstory of a single pistol or Han's striped pants. Telling stories just for the sake of making a mark.


*Not my words, just repeating criticism
>>
>>51568453
>>51568426

Pretty sure an X blows up one of the shield domes and then everybody yells about ion torpedoes.
>>
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>>51568453
>>51568594
Just rewatched the scene. An x-wing blasts one of the sphere doodads, then the Y-wings are told "Hit that opening!"
>>
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Let's talk monsters. Every good Star Wars movie needs a big horrible-looking monster thing in it.

What's your favourite?
>>
>>51569447
Those spiders make no sense. How are they so resilient?
>>
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>>51569481
Unique biochemistry. They synthesize refractive crystal exoskeletons to protect against (long extinct) khyber-dragons and laserhawks.

The bounty hunter Kurlo Kurlo Wispatar made a set of armour from their bones, which made him nearly invulnerable, briefly famous, and permanently dead from accumulated toxins.
>>
>>51569548
>all of that
[citation needed]
>>
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>>51569481
Space Australia.
>>
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>>51569694
Citation: [I made it up]

But seriously, it's a great story hook, isn't it? That might as well be the official explanation, because fuck it, you're not likely to get one, and if you do, it might not be as evocative.
>>
>>51569548
I now want laserhawks to be canon, so thanks for that fruitless dream.
>>
>>51569778
https://www.youtube.com/watch?v=Bh7bYNAHXxw
>>
>>51569778
Do you run a game?

Can you run a game?

Are you a player in a game?

Can you write helpful materials for someone else's game?

Then you can /make/ them canon. That's how it works.

Why limit yourself to materials /only/ from other people's stories? That seems ridiculous.
>>
>>51569823
>Then you can /make/ them canon.
Well, no, you can't. You can include them in your game, but there's more to canon than that when it comes to copyrighted IPs.
>>
>>51569847
See, here's the thing.

You can't know /every/ possible canon fact. You can't account for every single contradiction. Every action you take or allow your players to take in a game could, theoretically, violate something out there that is/was/will be canon.

It's not a hard line between "Stuff that is in Star Wars" and "Stuff that Is Not". It's a series of fuzzy circles, with the movies at the core, and expanding ever outwards.

So if you want to make it canon in your games that Kurlo Kurlo Wispatar once arm-wrestled his own gender-flipped clone and won, then sure, that's now "canon"... at least, as far as your game is concerned. It's as "true" as anything else in this made-up story you're collectively telling.

And copyright has surprisingly little to do with canon, but that's an entirely separate argument that's not well suited to /tg/.
>>
>>51564164
>>51564271
>>51564252
>>51564209
>>51564526
>>51564546
>>51564842
I want this to be true. I want this to be real. If this happens I will cry. I almost ran a FFG game based around Trioculous and the Glove of Vader. Please let our meme-magic make this come true.
>>
My GM created a darkside power for our antagonists. The user creates a "bubble," around themselves in which nobody, including the user, can commit any violent act. A high-level practitioner explained that it works by forcibly extracting all primal instincts and emotions necessary to commit violence from every living thing in its range, and then trapping those feelings in the user's own body: aggression, anger, and fear were specifically cited. The darksider claimed that no living being was capable of violence without some tiny ember of those emotions, even the most disciplined and detached Jedi master, which is why the field has worked even against those we thought might be able to break through. Naturally, it also allows them to use those stolen negative emotions to make themselves far stronger at the moment they drop the field and strike.

We're quickly approaching the showdown, and we're looking for ways to break it. One member of our party "discovered," a workaround by rolling 90+ on two consecutive d100 rolls (that was crazy) and though she doesn't fully understand it, the GM described it as some kind of separation between her still-working conscious mind and her actions. (I suggested she might have somehow achieved some kind of Limited Enlightenment). However, since she doesn't understand it she can't teach us. The Darksider we interrogated about the power suggested the technique could be countered by focusing on keeping your negative emotions inside you, which seems obviously Dark, and encouraged a party member's idea of using the proverbial "sniper's void," where you commit violence without any emotion or thought on reflex, which seems also Dark because without intent, purpose or consideration of consequences violence inevitably becomes wanton. Believing both of these solutions to be tainted, especially because of their source, my character is looking for another option. Any thoughts?
>>
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>>51570195
Is pressing a button a violent act?

Because... grenades.

Alternatively, if "act" requires consciousness, then all you need to do is act unconsciously or instinctively, without choice.

Or use battledroids.

Or knockout gas.

How big is this bubble anyway? And how hard to they have to concentrate to keep it going?

Because seriously, hop into the bubble, give the antagonist guy a nice blowjob, and then, when he loses concentration, shoot him in the head.
>>
>>51570195
>>51570248
>use battledroids
Literally this.
Or get one of those anti-force lizards from legends.
>>
>>51570248
>>51570395

The field works on Droids. I probably should have mentioned that. The GM handwaved it as "even we don't know why it works on droids," so we couldn't take that easy and obvious route.

>Alternatively, if "act" requires consciousness, then all you need to do is act unconsciously or instinctively, without choice.

As I mentioned, one of our party members pushed that idea. I objected. My character feels that Lightside philosophy demands that violence always have a justification and a purpose, and always be the last resort. If you commit a violent act on instinct, unconsciously, or without any emotion or thought behind it (the snipers void I mentioned) then you can't be certain that its justified, purposeful or the last resort. The violence is completely directionless and wanton, even nihilistic, and therefore Dark.

>How big is this bubble anyway? And how hard to they have to concentrate to keep it going?

Depends on the user, but not so big you couldn't attack into it from outside with ranged weapons or get out of it by running away on foot. Of course, I'm sure they'll have means to deal with that.

>anti-force lizards

We'd have to know about those to get them. They're not exactly common knowledge prior to Thrawn's campaign.
>>
>>51570473
>The field works on Droids.
>Droids cannot become Force sensitive nor acquire a Force rating by any means. Droids cannot use Force powers and also cannot be affected by mind-altering Force powers.
>cannot be affected by mind-altering Force powers.
It's time to have a serious chat with your GM. If he doesn't quit that shit it's time to leave.
>>
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>>51570473
If it works on Droids, then it's veering from "Game Design" into "GM Bullshit", but whatever.

Is this some sort of all-Jedi party then? Does everyone give a fig about the Force? Get the smuggler to shoot him.

The bubble is tiny enough that range is totally viable. So do that. Jeeze.

Track these gits, surprise them from range, and be done with it.
>>
>>51569823
I actually made a custom Outer Rim sub-sector for a game I'm running... Now one of my planets is gonna have laserhawks on it. Thanks, anon!
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>>51569447
Do like the Nexu and the Rancor
>>
>>51570613
Don't forget to detail the associated biology that has evolved alongside the laserhawks.

Or the weird, mirror-armoured beast-traders who try and train them.

Or the laserroc, a terrifying creature the size of a freighter, which assumes all starships smaller than it are prey, all starships larger than it are foes, and all starships of approximate its own size are potential mates.
>>
>>51569447
>>51569481
Because the Rebels staff fucking HATES Vehicle mounted laser cannons and I hate them for it.
>>
>>51570497

It doesn't effect droids so much as it effects combat software based on how its affected our Droid party member. Anyway, do you really quit games if the GM has an idea, recognizes an obvious solution that will stop that idea from having any real tension, and fiats that solution away so his climatic battle won't be ruined/a total cakewalk? That seems kind of petty.

>>51570512

Our party is all Force-Sensitive minus our Droid, yes. Its an F&D game. Also vis a vis "just shoot him," we've seen in an earlier battle that the field doesn't disable the user's ability to block blaster shots with sabers, force -throw grenades in an unoccupied direction, or use other defensive measures so long as it doesn't have any offensive component. Any shot would have to be far enough away they wouldn't see it coming or otherwise not allow for a reaction, and none of us is equipped or skilled in that kind of attacking. Since we're expecting to be fighting four of these guys, we need some way to beat the field.

As far as my own ideas go, I'm considering some kind of totally passive water-metaphor-goes-here redirection defense. If I can turn their offense back on them in that moment when they drop the field to unleash the hate they stole, then my own violent intent being missing won't matter.
>>
>>51570719
Your GM chose to GM for a specific setting and then shit all over it for the sake of "His Story" so fuck him.
>>
>>51570719
I quit games if the GM tries to override explicit well established rules of the setting to justify his oc donut steel force power that already makes zero sense.
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>>51570719
But again... surprise.

Precognition only goes so far. Set up multiple nasty surprises. Gas grenades. Sticky nets. A fuck ton of water. A herd of rampaging gnaw-hounds you've dosed with frenziol and stim-juice. A decoy. Two decoys.

Seriously, stop trying to fight this guy on his bullshit terms. Invent your own. A fair fight is a fight you've already lost. You're wily Jedi, not brainless goons. Get your wiles on.
>>
>>51570796

Our ship's captain is a real "planner," type and part of our efforts to track these guys down did net us what we were told is the perfect bait to get them into any trap we want.

That being said, these guys aren't anything to fuck with based on our last two run-ins. I think relying on beating them without a method to deal with the field being necessary would be a mistake, no matter how carefully we plan.

On the other hand, the last time I was 100% sure the GM wasn't going to let us get away with Ocean's 11ing out of his climax, he did and our plan went off without a hitch because we accounted for every possible detail. So maybe I'm wrong.
>>
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>>51570838
Plan for if you get trapped in the field: Blowjobs, then, when the field goes down, snap their neck.

Do not let it get to that point.

Alternatively, you get into the field, casually take their lightsaber and carefully disassemble it. Or tie their shoelaces together.

Or redeem them with a deep, emotional conversation about the Force, destiny, love, and life. Bring them back from the Dark Side.
>>
>>51570748

You know, even if they used droids to counter this whatever, they're still fighting force users. Unless the party has enough money for a fucking army of droids or seriously elite models, they're not going to help very much.

Droids being good enough to beat a cadre of dark jedis unless you've spent a fortune on them is shitting on the setting too.
>>
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>>51570870

>Or redeem them with a deep, emotional conversation about the Force, destiny, love, and life. Bring them back from the Dark Side.

My character does love lecturing dark-siders about how they're not living their life correctly before punching them...
>>
>>51570924
This time, make it a brilliant emotional speech. Stand up. Cry salt tears at the table. Clutch your character sheet until it crumples.

And then, when the DM is about to cry too, and says that the field goes down, punch that motherfucking dark side user in the nose so hard they sneeze toenails.
>>
>>51570886
Obi-wan and Qui-gon had to run from two droidekars in TMP, and much less than that should be more than enough to break the focus of "forcibly extracting all primal instincts and emotions necessary to commit violence from every living thing in its range"
>>
>>51570967

This is going to be the greatest punch I ever punched!
>>
>>51570719

>>51570748
>>51570754
What these guys said. This is some super-bullshit level of needlessly-complex GM "read-my-mind" puzzles. Fuck this guy.

...unless you're enjoying playing it, in which case, hey more power to you.
>>
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>>51570796
>Invent your own

Grenade launchers, artillery and flamethrowers
All in the one package!
>>
>>51571018

I am enjoying it. Its not really a "read my mind puzzle," situation, its supposed to be a morality challenge that prompts the next step of our character's development, either closer to or further from Darkside.

He's tempted us with darkside knowledge and knowledge that seems lightside but is potentially tainted by darkside corruption and even a full blown Benduu-style supposedly-Grey npc at various points of the campaign, and this is just one more manifestation of that whole thing. That's why he provided two solutions that almost certainly would work via interrogating that one enemy but my character, who is very Chicken Little about Darkside stuff, would inevitably question a lot more rigorously than the rest of the party.

Based on how long I've known him, the point here it to see if we'll take the bait, do the work to find our own way, or willingly face the consequences of not having a way, and regardless of what happens to have our characters (assuming they survive) get some kind of reward/major change in our personal stories as a result.

I mean, I was kind of annoyed about the Droid thing too, but he told us off the bat he was probably going to be taking liberties with the lore. His heart's in the right place at least, its not for DONUT STEAL purposes, its to enable a good Star Warsy morality play.
>>
>>51567776
Okay, I'm home from the bar. Which is good, because I'm liquored up enough to tell this tale of what-ifs and could-have-beens. OR should I say... could-have-Bens. Hold onto that joke, it'll make sense in like... three posts.

First though, some more info about Kenner in 1985-1986. It wasn't just Atha Prime that those geniuses dreamed up. No, it was a whole toy line. We're talkin' new version of fucking everything:

Luke in dorky battle armor!

Han in dorky swashbuckler leader gear!

A new AT-AT-based mobile ion cannon, called the AT-IC! Why is it always AT-ATs?

A tandem X-Wing in dark, "night fighter" colors!

Atha Prime's personal starfighter, the Apex Invader!

A double-hulled star destroyer called the Annihilator!

And all of that pales in comparison to the greatest new invention from the toymakers at Kenner - the native species called the Mongo Beefhead Tribesmen. Pic related. By the Emperor's Black Heart, it's glorious.

These fuckers were made by taking the quarren figure's head, cutting off the neck, and rotating it to face forward. They were to be a tribe native to Tatooine that aided and assisted the Rebel Alliance, much in the same way that the wookiees/ewoks were imagined. Except with a name like Mongo Beefhead Tribesmen. Fuck me, that's fun to say.
>>
Boost Die were a mistake
>>
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>>51571135
AT-IC leads the way.
>>
>>51571135
>AT-IC
>You're the only AT I see
>>
>>51571135

Its always AT-ATs because AT-ATs are fucking awesome.
>>
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>>51571159
Here's the Apex Invader. It's like a frigate that serves as a combat shuttle but was his personal fighting vehicle? I don't know what they were smoking, but it looks kinda dope. So maybe dope.
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>>51571135
Son, you'd best post pictures of the nonsense you've just unleashed on an unsuspecting thread.

Also, artillery AT-ATs sound kind of neat. I wonder how they...
>>51571159
Oh.

Oh I see.

Nevermind.
>>
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>>51571182
And then there's his command ship, the Annihilator. It was a twin-hulled star destroyer, a design crazy enough to even put our pal Raith to shame.

Imagine seeing this behemoth dropping out of hyperspace. I wouldn't know whether to shit my pants or tilt my head and go, "Huh."
>>
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>>51571199
Wait, /that's/ the twin hull design?

Not a catamaran? Not even a split deck?

That's... that's insane.

God help us all, it's amazing.
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>>51571183
Did someone say they wanted to see nonsensical heroic hero Han Solo? Yeah they did. You better pucker your butthole for this.

Boom.
>>
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>>51571223
And if we're showing off Han in his billowy swashbuckler shirt, I can't skip over Jedi Master Luke looking like a proto-Dash Rendar, with a... hold on, is that a fuckin' RED lightsaber? That can't be right...
>>
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>>51571223
Magnificent.

They must have used arms and a torso they had in production already.
>>
>>51571159

Assuming that this mobile ion cannon can actually do damage on a scale similar to the planetary ion cannon it's emulating, I still have to ask... what the fuck does making it mobile accomplish? Surely you can't move the gun far enough fast enough to affect a shot toward ORBIT, and the mobility wouldn't make it any better for fighting ships in-atmosphere. The only possible use I could imagine for it is moving into position near spaceports and landing fields and firing on larger ships that accelerate too slowly to dodge when taking off.
>>
>>51571199

Never allow Seinar to see this.

NEVER!
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>>51571245
Why not? This is early days - we've only seen a handful of lightsabers. Maybe red is just an aesthetic thing?

But that plate armour... why?
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>>51571245
So, red lightsaber Luke and suave swashbuckler Han were gonna take on Atha Prime, genetics master and ruler of the dark worlds. But who were the mooks? None other than Atha Prime's clone warriors. Pic related.

That's right, you heard it here first, folks: the first idea of clone troopers came from an idea for a SEQUEL. Because we all know it would be silly if the Clone Wars were actually about an army of clone troopers on the "good" side, rather than the clones being the fuckin' bad guys. But that's just one of many, many twists and turns of fate we're gonna get into, here.
>>
>>51571285
Oh, and you might ask... who was leading the Empire during this time? Surely Atha Prime wouldn't be able to waltz in and take control immediately. Someone has to hold the reins.

None other than Grand Moff Tarkin.

That's right, Grand fucking Moff fucking Tarkin was considered to have survived the Battle of Yavin. Grand fucking Moff fucking Tarkin, who said, "Evacuate? In our moment of triumph? I think you overestimate their odds!"

Didn't die, nah. He's running the resurgent Imperial remnant.

That makes Maul's undeath suddenly seem not so bad.
>>
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>>51571285
See, "Atha Prime" is a fantastic name, and those clone troopers do have a nice aesthetic. Not too stormtroopery, but clearly regimented.
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>>51571329
Yeah, some of this is wonderful. The ideas really seem well thought out and fit perfectly into the general concepts of the Star Wars galaxy, better than most. It's pulpy. It's visceral. It's just the right level of evil played straight.

The dark worlds. A genetics master, once exiled, who returns to exact vengeance upon the galaxy with his clone warriors. A more mature and experienced Rebellion-turned-quasi-New Republic takes them on.

Delicious.

Here's a replicated kitbash of that tandem X-Wing. Of note, it has an actual slot for an astromech action figure as opposed to just gluing the dome on top.
>>
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>>51571324
Nah.

See, Tarkin had this ability to step outside of the normal flow of time, temporarily. He heard the rumble of the main reactor going up and casually slowed down time. He sauntered over to a shuttle, got inside, pushed the bubble outwards a bit, and blasted free.

He's functionally immortal, unless you hit him with something he genuinely can't escape. He won't live forever, and he doesn't have any other superhuman abilities, but he could casually walk through a field of blaster fire or a lightsaber fight without a scratch.

It's why he looks so damn smug all the time.
>>
>>51571259
If it's anything like Peace Walker and the Metal Gear program it's mobile so that the enemy has a harder time finding it and disabling it.
>>
>>51571367
You know, if you moved the cockpits a little closer together and extended the wings a bit, that X-Wing would be pretty rad.

T-65B Super X-Wing when?
>>
>>51571403

Its apparently Stealth too! Fuck Y-wings, this is the strategic bomber of the future... er, a slightly less long time ago.

Fucking Star Wars...
>>
So, now that I've exhausted my knowledge about what Kenner's rejected continuation plotline was, who wants to hear about some of George Lucas' ideas for the prequels that he later abandoned, in favor of making everything starkly literal?

You do, of course you do.

Let's get the big one out of the way: Uncle Owen was originally Obi-Wan's brother.

How do we know? Well, because the early scripts for Return of the Jedi (at that point, Revenge of the Jedi) tell us so. And so did the novel adaptation, in which force-ghost Obi-Wan said, “So I took you to live with my brother Owen, on Tatooine… and your mother took Leia to live as the daughter of Senator Organa on Alderaan.”

Ben Lars does have a certain ring to it. Then he had to go off and take a fancy schmancy Jedi space name, like Obi-Wan Kenobi. What a fuckin' hack.

So there's that, and it makes waaaaaaay more sense than the alternative idea that Owen is Anakin's step-brother from his mom's later slave marriage, but she died, and that's sad, so I guess they're brothers kinda even though they knew each other for only three days? But... wait, why does Luke call Owen "Uncle" then?

Oh, that's the good part...
>>
What are some good non-combat ways to use inquisitors and still have them a threat to the players?
>>
>>51571464
I lied about the big one. This is a bigger reveal:

Vader is not Luke's father, after all.

You see, originally, Anakin Skywalker's fall to the dark side was to be the result of a loooove triangle between Padme Amidala, Anakin Skywalker, and Obi-Wan Kenobi. You can still see hints about this in Episodes II and III. Obi-Wan skulks around, meets with Padme on the sly. Anakin has fits of jealous rage. Obi-Wan uses Padme to get to Anakin, and Anakin reacts like a jilted lover rather than a friend.

“I don’t want to hear any more about Obi-Wan”

“You’re with him! You brought him here to kill me!”

Jealous husband, much?

Then Padme goes and says "I can't follow you down this path, and what does Anakin ask? "Because of Obi-Wan?"

And then there's the biggest hint of all in Return of the Jedi. Check out the attached image. It's some familiar lightsabers.

Remember how Sheev said, "A Jedi's weapon, much like your father's" upon seeing Luke's saber? Look at them again.
>>
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>>51571497
First, define the goals of the Inquisitors. What do they want? Do they want the PCs dead? Corrupted? Captured? Or is there something else?

Second, define the methods. Violence. Coercion. Mind manipulation. Bribery. Technology.

Third, define the associated acts. These Acts use the Methods to bring about the Goal. They could be hacking the PCs ship to get their itinerary, using a friendly NPC as bait, setting up moral dilemmas to push a PC to the Dark Side, tricking the PCs into committing unjust acts that turn their allies against them, or discovering secrets that could split the party apart.

One Inquisitor with duct tape, patience and a plan is more dangerous than ten lightsaber-weilding fanatics.
>>
>>51571517
Need some more proof?

George Lucas' biographer, Dale Pollack, in his book Skywalking, said that there would “also be a torrid love triangle among the grown-up Queen (who will give birth to twins, Luke and Leia), Annakin [sic] Skywalker, and Ben Kenobi. The consequences of this love triangle are one of the great betrayals layered throughout the three prequels that have enormous impact on all of the major characters in the story.”

This isn't some half-assed fan theory. This is a foundational piece of the Star Wars saga that's been cast aside.
>>
>>51571548
Well, this is /tg/. So it can be canon in any game you ever run.
>>
>>51571548

Fucks sake. As if the Jar Jar Was A Sith Lord thing wasn't dumb enough, and this one is apparently real instead of yet another Indoctrination Theory fanboy fever dream.

I need to make my shitty movie and become a Quadrillionaire, if George can do it anyone can.
>>
>>51571497

By having their hunt for a Force User put your group in direct threat of collateral damage. If your boss, your allies or your family is caught up in an inquisitor's games, you're going to have to deal with it, and in a way that won't bring their wrath down on you.

If this were an Alderaan Politics game for example, and the Inquisitor was hunting someone high up in a Noble family, maybe they elevate another house and give them weapons and money and all kinds of support to try and make an opening for their mission. But unfortunately for you that house is also YOUR enemy, and now you have to deal with them having all that extra dosh, and without pissing the Inquisitor off at you for getting in her way.
>>
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>>51571548
Think the main problem was George cornering himself in a hole by making the first 3 movies PG-rated, family friendly and not approaching it from an adult oriented storyline in the first place.
Then again as much as the love triangle thing would have been fucking cool, I think it might have maybe been a great deal harder to do than the space-fluff and fun that the story had going. We'll never know I guess, he's an ok writer but as long as someone else was directing it could have been workable.

https://www.youtube.com/watch?v=BnGGkluWtrE
>>
>>51571666
666 for evil George Lucas.

>>51571558
Oh, of course. Alas, time records the prequels as a pale shadow of what they might have been. But nonetheless, I'm just laying down some hard truth for Anon up there, many hours ago, who wanted some more insights.

So anyway: Old Ben and his little brother Owen Lars keep watch over Ben's secret lovechild, hidden with the last name that Vader would look for: his own. Owen is legitimately Luke's uncle. Tatooine isn't the worst place to hide Luke (i.e. Vader's own hometown), but instead a distant shithole of a planet far away from the Core.

We all knew that Padme wasn't supposed to die immediately. Leia remembered her. So she was supposed to have been hidden away on Alderaan until she died a few years later, her daughter safely living out her days as a princess.

And Palpatine knew all along, and turned the knife that had been stuck into Vader's back in that throne room in RotJ. No wonder the poor guy killed the Emperor - nobody makes a subtle wisecrack about Vader's possible son's questionable parentage and gets away with it. "Like your father's." Get spaced, Sheev.

So, Obi-Wan lusted after Anakin's secret waifu (who wouldn't? It's Natalie Portman), impregnated her, and then when confronted about it, beat Anakin in a lightsaber duel and left him to die. Anakin became filled with hatred, became Darth Vader, and helped the Emperor overthrow the Jedi.

Who's the real bad guy, here?

My buzz is starting to wear off, though. I'll come back to discuss more abandoned plotlines later, after a nap.
>>
I want there to be a scene or a mention of the Knights of Ren teaming up on and killing Kyle Katarn.

The sheer level of salt would sustain me for decades.
>>
>>51567181

When you buy a copy, destroy the binding, and do it yourself.
>>
>>51552927
I need art of star wars armor. Not clones or stormtroopers, but bounty hunters and shit.
>>
Does someone wanting to play a former Clone Trooper in EotE or AoR set off any red flags for you?

I've got a good background cooked up for one but I don't want people thinking I'm a shithead when I'm trying to join online games with strangers.
>>
>>51572792
I'll second this but refrain from the Mando please
>>51572800
It's fine as long as you don't go full Mando-wank on it.
>>
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>>51572792
From the pits of the D6 system comes THE JUGGERNAUT ARMOUR
>>
>>51572830
>It's fine as long as you don't go full Mando-wank on it.
Yeah I'd avoid that, I don't like the over the top Mandowank anyway. I do like Clone Troopers exhibiting a little bit in the way of Mandalorian tendencies thanks to their training, but not full on Mandaboo.
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>>51572792

Not officially Star Wars, but works pretty damn well.
>>
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>>51572830
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>>51572792
>>
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>>51572792
>>
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>>51572949
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>>51572961
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>>51572970
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>>51572792
>>
>>51571182
Oh man - I have a clone-obsessive in my campaign at the minute, and have been looking for a shuttle for her. Consider this utilised! Many thanks for Kenner tales - these are great
>>
Where can I buy a single copy of Attanni Mindlink? Ebay only has one seller and they are asking way too much for shipping
>>
How does everyone else roleplay their Fear the Shadows talent?
>>
Mixing TFA era ships with older ships triggers my autism a lot
>>
>>51565313
>>51565399
There's a shipyard in an old WEG Book that takes one week for each hull die (twice for capitals) to build a ship, and by those rules it'd take 14 weeks to build a Star Destroyer. Bare in mind that this is an illegal Shadowport operation, so it'd be shorter for a proper shipyard.
>>
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List of shit skills that will never come into use unless the GM goes out of his way to include them
>Coordination
>Xenology
>Education
>Lore unless your a jedi
>>
>>51575430
My players wanted to crawl through a ventilation shaft on a space station. Coordination being a skill was very handy there
>>
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Post cool and obscure Star Wars species. Pic related are Squibs. They are small scavengers, merchants, thieves and explorers.
>>
>>51575430
I've used education sometimes, and coordination is incredibly useful, even though the last use was my players having a dance-off in a cantina.
>>
>>51575574
Don't the Chiss trade with them? I think they speak Minnisat...
>>
>>51575556
>>51575577
Nah any coordination check can be athletics.
>>
Hey /swg/, I'm slowly collecting more xwing shit, and while I am mostly finding my own storage solutions, I need a bit of advice.

I have gotten to the point where my single stack of upgrade cards is becoming unmanageable.
Do they sell binder pages for cards that size? What do people do to keep those sorted?

Also, I am using a Plano for my ships, which works great for my small ships, but am not sure what the solution is for large ships. The one I got had a single larger area that the YT-1300 fit into, but there is no room for my firespary or any other large ship I will get in the future. What do my fellow plano bros do about the big ones that just won't fit into the narrow rows?
>>
If I am using the VX hand free weapon system, do I have to add the weapons encumbrance to my total encumbrance or is it part of my armor encumbrance now?
>>
>>51575716
Part of your armour I'd assume.
>>
>>51575584
Yep
>>
>>51575430
>coordination
>not getting a neuromachine interface so you can fly with it and condense three skills into one
>>
>>51575679
Make a custom design for all the ships you have or want to get and have it 3d printed
>>
>>51570838
You're making an awful lot of excuses for this GM. I'm starting to think you are the GM.
>>
File: 85LineExt38Apex1[1].jpg (32KB, 465x600px) Image search: [Google]
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>>51573423
You're welcome. Here's the side view of the Apex Invader. I'm still not sure about the scale of the thing. Descriptions of it seemed to center around Atha Prime using it to spearhead attacks in order to land his clone warriors during invasions, but it looks at least frigate sized, or maybe even a full capital ship class.

So shuttle might not be the best term, but there's nothing saying you can't scale it down. It's not canon anyway.
>>
File: ImpAttackC[1].jpg (11KB, 268x370px) Image search: [Google]
ImpAttackC[1].jpg
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>>51576440
So last night, I completely forgot about the craziness of Kenner's new droids that would accompany their new "The Epic Continues!" line. Forget everything you know about battle droids, these things are the fuckin' shit.

Even better, they actually snuck into Legends canon when they were used exactly once, and then promptly forgotten about again.

Whew. Here we go. You ready?

This is the glorious AP-3 attack droid, featuring six missile launchers and micro-proton torpedoes. It used a repulsorlift to get across the battlefield.
>>
File: ImpAttackA[1].jpg (11KB, 249x347px) Image search: [Google]
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>>51576612
Now the AP-3 is completely put to shame by the design of the AP-2. Some droid designer screamed MORE DAKKA and this is what magically appeared.

It's got a turret for a head, forward-facing cannons for arms, and a medical droid for a torso. Aww yiss.
>>
File: eff26e45[1].jpg (13KB, 169x270px) Image search: [Google]
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>>51576662
How could that get any more amazing, you might ask?

What if I told you that the next droid, the Imperial Armor Platform Model 1 - Command (AP-1-C) droid, the one commanding the other two models, couldn't shoot forward?

Nope, only sideways. Forward is too expensive. It's got a repeating blaster rifle, though, so that's... good?
>>
Does Adversary turn purple dice into red or add more purple?
>>
>>51576736
Upgrading turns a green into a yellow or a purple into a red, if a person had 3 green dice upgraded 4 times they'd have a pool of 3 yellows and a green, if someone had a difficulty of 2 upgraded 5 times they'd have 3 reds and a purple, make sense to you?
>>
>>51576782
Yes but Adversary has me slightly confused because the difficulty of a roll is determined by the amount of dice so upgrading the difficulty of any combat actions against the Adversary can, as far as I understand, both mean turning purple dice into red but also making an Average difficulty roll become a Hard difficulty with 1 more purple die
>>
>>51576825
You turn dice into reds until you run out of purples, then you add more purples then turn them into reds.
>>
File: 1466775211917.jpg (27KB, 500x375px) Image search: [Google]
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>>51576896
All right. Thanks!
>>
File: Sniper_Airspeeder.jpg (44KB, 420x290px) Image search: [Google]
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>>51576712
So in 1995, ten years after Kenner's pet pitbull ate a bunch of droid parts and threw up these insane kitbashes, Topps published an article in the second edition of their Star Wars Galaxy magazine called "The Battle of Cadinth." Written by Bill Smith (author or editor on over three dozen of WEG's D6 sourcebooks and developer of the game's 2nd Edition), this article took the designs of these three droids and dusted the cobwebs off.

The Battle of Cadinth occurred in 6 ABY, between a battalion of the Imperial remnant and the fledgling New Republic. The Imperials brought along a few hundred of their favorite AP-3, AP-2, and AP-1-C battle droids, and pic related.

This is the Imperial Sniper Airspeeder. Able to reach a whopping speed of six hundred kilometers an hour, the Sniper Airspeeder is like an Endor speeder bike on meth.
>>
File: 85LineExt12BlueFour[1].jpg (44KB, 600x467px) Image search: [Google]
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>>51576980
Kenner did, however, have one cool droid design. This is Blue-Four, pilot droid and assistant to Atha Prime. He's one cool dood.
>>
>>51576980
600 kph is slow as fuck dude...
>>
File: 85LineExt25XP36[1].jpg (16KB, 461x600px) Image search: [Google]
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>>51577029
Of course, Blue-Four wasn't the only droid to have some fun. Kenner gave R2-D2 and Threepio their own lightly-armed landspeeder, the XP-36!

Good thing they're droids, because that thing must be deafening for any humans driving it.
>>
>>51577040
Comparatively, yes. That's the joke.
>>
File: Cargo_Hauler[1].png (91KB, 340x186px) Image search: [Google]
Cargo_Hauler[1].png
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>>51577061
Kenner also envisioned a bit of a change to the Millennium Falcon - the introduction of a cargo handler designed to fit between the forward mandibles, allowing for faster and easier delivery of cargo.

I don't know how it would make anything faster or easier, but it seems the idea was re-used in a way for the Ghost.

Well, it's not the worst idea ever.
>>
File: 85LineExt31CargoHandler[1].jpg (19KB, 464x600px) Image search: [Google]
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>>51577173
Oh, here's a much better image.
>>
File: The_Battle_of_Cadinth.jpg (77KB, 621x430px) Image search: [Google]
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>>51576980
The Battle of Cadinth in all its glory. Look at those gun droids and wacky speeders!
>>
File: 85LineExt29SRV1Photo[1].jpg (14KB, 462x599px) Image search: [Google]
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>>51577235
I think we're nearing the real end of the Kenner dump. Just two more images. This is the Rebel SRV-1 Scout and Retrieval Vehicle. Forget repulsorlifts, we've got tank treads.
>>
File: concept-outpost[1].jpg (20KB, 385x268px) Image search: [Google]
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>>51577578
And here's an Imperial outpost playset that they designed, heavily utilizing turbolasers from the death star playset.

I think that's it for interesting shit from Kenner's "The Epic Continues" line. It's been a fun ride for me. Probably less so for you, but you're not likely to be as into this shit as I am. Plus, I put all the fun stuff at the top.

Oh, and I stumbled across the official introduction/description of Atha Prime while searching for these last few images, so here's that, too:

>A powerful force long kept in exile in a remote fringe of the galaxy has been released by the death of the Emperor. It moves now, like a plague, securing control over the shattered remnants of the empire and re-enslaving newly freed worlds. Atha Prime, genetics master, ruler of the dark worlds and architect of the Clone Wars, is free gain. His advanced army of combat clones has already decimated rebel outposts along the galactic frontier. His goal is to crush forever the Rebel Alliance and control the Galaxy.
>>
File: 1483460148069.jpg (1020KB, 2560x1600px) Image search: [Google]
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>>51575075
Damn that's quick. I wonder how much raw material they use? How fast would you have to mine?
>>
File: QYRsR.png (190KB, 397x379px) Image search: [Google]
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>>51577173
>>51577187
This version makes more sense.
>>
>>51577839
A lot. Fast.

I personally think that it's a tad bit too fast, I'd personally increase the amounts to two weeks per pip for capitals plus the difference in scale. That'd bring a Star Destroyer up to 78 weeks, sound reasonable or no?
>>
>>51578052
USS Gerald R Ford was laid down in 2009, launched and christened in 2013, and is projected to be commissioned later this year. That's eight years for a ship that's only 1100 ft, not over 1000 m. 78 weeks still seems speedy even with space magic construction.
>>
File: rogue-one-concept-art-6.jpg (841KB, 1800x825px) Image search: [Google]
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>>51578052
Galaxy worth of resources, that's quite a bit.
Plus it'd be modular construction* that just gets built nearby, weld it together, add in all the shit that makes it work. Probably a few extra weeks for the paint to dry, shakedown the nightmare of millions of components and fill it with warm bodies.
The real madness** would be transporting the chunks of ship to where they've got to be.

>*entire factory just makes bolts, another one just had massive foundries making metals, huge space stations making hull sections
>**understatement- fucking nightmare
>>
>>51577914
Agreed.
>>
What ships could be made for large imperial ships in X wing?
>>
>>51578754
How large are we talking?
>>
>>51578814
Similar to the Decimator and the like.
>>
>>51578160
To be totally fair there, Gerald R. Ford is the lead ship for an entirely new carrier class with lots of brand-new systems that had to be developed and made ready to fit.

What was the general turnover time for a Nimitz-class carrier?
>>
>>51579013
USS Carl Vinson was laid down in 1975, launched in 1980, comissioned in 1982, which is still seven years.
>>
Making a new thread
>>
>>51579060
Fair.
>>
>>51579013
There weren't that many Nimitz built, you want something with more turnover and mass production. The number of Abrams is about the same as Star Destroyers right? How long do they take to build? I get they're alot smaller, but Kuat has a factory ring around and entire planet cranking the things out, and that isn't the only shipyard making them. So I imagine they're relatively similar scale government projects. Aircraft carriers would be relatively more like the SSD's or numerous superweapon.
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