So I've been wondering.....
LISA: The Painful (And joyful, though we'll leave the first out for now) has a nice premise with lots of interesting abilities. There are even technically classes, and various defining feauters. Plus the story rocks.
Now, do you think we could transform that into a tabletop RPG?
Or should I clear out and pack up.
(And yes, I'm tripfaggin. I've decided to make all me replies known as to who they come from-and see how long it takes before someone tracks me down)
>>51498980
Well I tried. RIP thread. Guess it looked too much like /v/ came over.
damn.
>>51498980
Not everything needs to be a tabletop game.
>>51499220
Well I felt it was a good premise.....
If I had just posted stat this I feel like this would be way more successful.....ah 4chan the ways you work
One has already been made. Check the archive.
>>51499266
A game needs more than a premise to work. If you genuinely, truthfully believed it would make a good tabletop game, you'd have started work on it already and had something to show for it. As it stands now you're a worthless ideas guy. I'm probably giving you more attention than you deserve by explaining this to you, but them's the facts.
>>51499460
Uh......that's a big thing to search through and keyword LISA ain't highlighting nothin'
You know the keywords it got or just have a link?
>>51499489
Cool thanks
I'm just putting this out, no need for hostility.
>>51498980
I think it's a great Idea, OP. Character creation and wrassling mechanics feel like they'd be real fun
>>51498980
First google result for "Lisa Tabletop"
>>51501905
>>51501923
>>51501905
Wait no, ignore this shit
Here's the latest version