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/btg/ Battletech General!

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Thread replies: 320
Thread images: 30

File: 0 MDS Archer SRM-EREL-JJ Mek.png (239KB, 1266x954px) Image search: [Google]
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---------------------------------

Insane Mix/maxing Edition

The /btg/ is dead - long live the /btg/!

Old thread: >>51389445

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link:
http://bg.battletech.com/forums/index.php/topic,40948.0.html
NEW! - Mediafire link for the most current AtB rule set: http://www.mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (Still getting worked on (2017-01-27+), now has 10735 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-01-27!
http://pastebin.com/uFwvhVhE
>>
first for xin sheng
>>
File: TurboShotgunUrbie-MM-MixMax-FU.png (56KB, 800x1400px) Image search: [Google]
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Revenge of Shotgun Urbie... away!
>>
>>51435857
A hell I should have done a "21 gun salute" version by removing one SL in the CT for another JJ. Oh well, variant logged.
>>
Way to fuck up the OP "last thread" link, OP.

Here's the ACTUAL last thread:
>>51415309
>>
>>51436131
It's the same weird little shit that seems obsessed with ninja'ing all the new threads.
>>
Can we start memeing ilClan now? GenCon is 6 months away already, if they are releasing it this year they are releasing it before or during the convention
>>
>>51436157
>>51436398
>>51436485

Might as well just host that shit on /btg/ or pastebin for what good the official website's been lately.
>>
>>51436779
Looks like it's back:
http://bg.battletech.com/news/news-and-announcements/what-is-the-battlemech-manual/
>>
are mechs like the Orion, Griffin, Stalker, Shadow Hawk, Wolverine, Phoenix Hawk, Warhammer and Trebuchet still viable in the Dark Age?
>>
>>51437199
Gosh yes. Ignore Stalker 2.
Not all have DA upgrades but all have some serious Jihad layouts. Heck some of the clan tech ones still do fine.
>>
>>51437199
In their later iterations? Most assuredly, maybe more than some straight DA designs. The introtech models? Not so much, except against minis game-style industrialmech&tank forces, which ain't saying much
>>
>>51437199

Depends what they're fighting and what variant.

Yeah, having the latest greatest and tech is nice.

But having easier supply lines, or in some cases, parts commonality or simply easier and cheaper maintenance is a good thing.

For the most part I'd bet most clan-era designs would be viable into the 3100s with DHS and ER mediums in place of the regulars, and specialist ammo. Moreso if you did more involved refits.
>>
>>51436502

I'll believe ilClan is coming out when I have a copy of my own.

It's been "totally coming out next year. guys" since like 2013 or something.
>>
>>51437581
I don't think they've ever given a firm year even until last year, when they definitely said 2017.
>>
>>51437624

Supposedly it's been written (and re-written) and pushed back a lot of times.

This is the hardest date they've ever given but I'd lay at least 90% odds on ilClan being pushed back to some other nebulous date so they can focus more on the 2nd and 3rd Succession Wars.
>>
So we know why NEA isn't posting much ATM but what the hell happened to GreekFire?
>>
>>51437653

Jokes aside, do we actually know what is going in IlClan?
>>
>>51438604

Not really. All the news we have on it is old and may or may not be reflected in the final product.

As I understood it, ilClan was meant to be a metaplot supplement to cover the end of the Dark Age period and set things up for a time jump, resolving the current dangling plotlines and so on.

I'm not sure they're keen on a time jump any more though. One of the reasons they've been so afraid of releasing ilClan any way is they know it's the make-or-break point for the franchise. If they fuck up the game goes from "on life support, condition critical" to "palliative care."
>>
>>51438022
We had a lot of regulars once upon a time but I think when the DW shit went down a lot jumped ship because it became no longer worth it. That or went anon.

Either way, we have a small group of people who are adamant about us not being able to have nice things. Except Xotl, because he's bipartisanly awesome.
>>
>>51438675

I already don't know anyone who kept up their interest through both the Jihad and the Dark Age. Most people I know just play via MegaMek, or play MWO as they wait for the new vidja.
>>
Is the Urbanmech anything more than a meme mech? Is there any correct time to take an urbie?

I'm going to start running a battletech rpg for my group next week and one of my players is dead set on running the UM-R60L variant.
>>
>>51439291
>he wants to run the AC/20 Urbanmech
If you don't hate him- throw him a CQC city map since that AC/20 is just as good as any other AC/20 on his slow, somewhat poorly armored mech.
If you hate him and want to punish his memes- give him a nice open field.
>>
>>51439291

Fuck it, let him. It's a total meme mech, but let him be silly.
>>
>>51439291
Depending on the composition of the rest of the group, it could be a terrifying ambush tool/bodyguard. Say you have a Panther you want to protect while it lays down fire support (assuming they all have Light 'Mechs), or a Valkyrie. Good deterrent. If they have a Mongoose or something similar, it can lead enemy units on a goose chase ending at the hidden Urbie. That kind of thing. It only having 5 shots is... pretty terrible though.
>>
>>51439291
What time period are we talking? If it's 3054 or later, tell him that if he wants to meme he might as well go all the way and use a Hollander.
Otherwise I suppose he has the right idea.
>>
Are there any other mechs with a similar appearance to the Warhammer, Loki and/or Thor? Don't know why but I really like how they look.
>>
>>51439407
Hammerhands, I think.
>>
>>51439291
Sure, let him try it.
He will get it out of his system and ask to play a different mech next time.
Hell, it could be a good story, him trying to get a new mech, various crazy hail Mary upgrades that need replacing per session...
>>
>>51439407
Hammerhands. Battleaxe. Thor II. Loki II.
>>
>>51439407

I think the Lament is kind of a Warhammer derivative.
>>
>>51439428
>>51439445
>>51439465

Thank you all.
>>
>>51439505
Don't forget the various phoenix versions and the IIC's + phoenix IIC's
>>
>>51439332
Last I heard the group has one Griffin GRF-1N, one Panther PNT-9R, one Dragon DRG-1N, the Urbie, and a Firestarter F29-A. After completing 5 or so encounters they'll also have the option to convince their commander to come out of his 'mech piloting retirement and join them should the operation call for it. His in-repair mech is going to be covered under a tarp until he needs it, so that I can intentionally make it a 'mech that helps round out the party when the time comes.
> assuming they all have light mechs
I actually gave each 45 tons of mech. If they ended up using less, they could donate their excess to another player. It's relatively casual so I'm not really worried about battle value or anything, and they're not experienced enough to figure out how to minmax the hell out of the process.
>>51439377
We're starting in 3026.
>>51439429
> Hell, it could be a good story, him trying to get a new mech, various crazy hail Mary upgrades that need replacing per session...
That would be pretty tight. Despite his insistence in doing stupid meme shit he's one of the better roleplayers in our group. He could pull it off.
>>
>>51439429
>Hell, it could be a good story, him trying to get a new mech, various crazy hail Mary upgrades that need replacing per session...

This reminds me of the Campaign I played where the DM started me with a lance of vanilla Urbanmechs and told me to deal with it. I never used the sprint rules so much in my life.

By the end of my second contract, I still had those four chassis plus a couple bugs and tanks, but keeping the Urbs in running order was not easy and I was down to customizing and frankenmeching two of them. One had swapped out a broken AC10 for an AC5 and an SRM6 that we pulled off a trashed Wolverine and another had the arms of a Javelin welded to it with a Vindicator's PPC jammed in the right torso. It looked like a mini hunchie.

Man, I love the old scrounger days of grogtech.
>>
>>51439739
>a lance of vanilla Urbanmechs

This would be a fantastic plot for a unit of corporate security mercenaries. I mean, the Urbie is literally made for making slow circles around a protected factory or warehouse mercenaries. It doesn't look very fearsome but that is just good PR - who would want their security to go round in skull-faced giant robots or tanks the size of a house.

Add in a platoon or so of infantry and maybe those bugs as the rapid reaction force.
>>
>>51439769
There's a mech (that someone will know by heart, but the name of which eludes me) that has what appears to be an AC/20 and an incredibly intimidating profile, but it's actually a Primitive Heavy Rifle or something along those lines with like a handful of shots.
Basically the most worthless mech you can imagine, but looks absolutely terrifying to the unfamiliar eye.
>>
>>51439859
And just as I post that it comes to me
For only 1.6 mil C-bills, you too can have a fearsome looking guard mech that is even more worthless than an Urbanmech; http://www.sarna.net/wiki/Arbiter
>>
Looks like Catalyst is having trouble keeping the website up. Maybe there's some cashflow issues.

Quick, check Lorens pockets for porches.
>>
>>51439867
The Arbiter follows the old maxim of intimidation. How to make something more intimidating? Add spiky bits.
>>
>>51439891
Hey, it has a big looking gun too.
A 30 ton Urbanmech can carry an AC/20- who knows what tricks this 35 ton (or 50 ton, can you really guess the tonnage at first glance with all that bulky looking armor) mech has hidden up it's sleeve?
Then it fires its 6 damage rifle at you and you struggle to hold back your laughter.
>>
>>51439912
The silly thing is that you only save 35k Cbills with the Heavy Rifle as opposed to an AC/5. That's... well if you're already spending 1.6 million Cbills what's another 35k to get way more ammo, less heat, and specialty munitions? It's just silly. Not even FASAnomics can explain the reasoning behind the Arbiter. You can literally drown in bugs for pennies more. The psychology angle doesn't work either; they obviously advertise, so all it takes is one group of pirates seeing a vid for the Arbiter, and oops, there goes your rep. Or for a group to actually fight some, god forbid. It's just a stupid concept and the fluff that states they're selling like hotcakes and on backorder is just some form of really low-tier wank.
>>
>>51439994
But it looks COOL. That's all that matters!
Also Able's Aces canonically used Arbiters armed with AC/5s so I think anyone remotely serious about using the chassis swapped out the ancient tech for a proper AC/5. It's just one of those fun mechs for when you really want to go full retard.
>>
File: Urbanmech UM-R60H.jpg (312KB, 1275x1650px) Image search: [Google]
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>>51439291
Sure, anon, here's an Urbie that's 200% not a meme mech!

The H stands for Heresy.
>>
>>51439994
>Not even FASAnomics can explain the reasoning behind the Arbiter.

It was made when all the proper states were literally churning out retrotech garbage from tractor plants. Having anything for sale at the time meant free money. It's a Quickcell-tier scam.
>>
>>51440056
It's some sort of fat midget panther.
>>
>>51440168
It's the bastard offspring of a Wasp that was reduced to confetti without losing the CT, and an Urbie that had its engine and AC destroyed.
>>
>>51440113
Actually it dates to to the Jihad.

But it was made out in the bumfuck deep periphery on a world that can't do any better, they even run Scorpion and Vedette knockoffs with HRs instead of AC/5s because they just plain can't make AC/5s.
>>
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>that feel when you heard a company of Battlemasters is coming to your help, but it turns out it's a company of Cattlemasters instead
>>
>>51441322
>it dates to to the Jihad.

That was what the comment about retrotech garbage was about, yes. Retrotech is a Jihad term.
>>
>playing mekhq as mercs
>former lostech (er lasers, endosteel parts, etc) are rated as having a TN of Impossible
Do I have to improve my merc rating to get access to them or are they only available to house forces?
>>
>>51439739
>a lance of vanilla Urbanmechs

Reminds me of the raid on Kathil.

Morgan Hasek-Davion had a lance of Urbies as his second to last line of defense, iirc. When some Death Commandos jumped over his frontline troops the whole lance opened up in a volley to wreck some Cappies.
>>
>>51439877
For real, that fucker should never have been awarded after the shit he has pulled.
>>
>>51441982
You might have the "restrict parts availability by mission type" option checked in the Campaign Options. Sometimes even common stuff like AC ammo becomes Impossible to get when on Outreach without a current contract.
>>
It seems like after battle armor was introduced Jump Infantry disappeared from fluff.

Are they still used?

Anyone here still use them?
>>
>>51443384
I believe the Jihad: FR intro story was about jump infantry men.

They are still deployed and I use them sometimes. There are many options in TRO 3085
>>
I ordered the Attack lance alpha strike set. What do I need from the mediefire archives to start learning the game. The Wargame with hexes that is.
>>
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>>51443435
>There are many options in TRO 3085
>>
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>>51443979
>not posting best infantry
Get it together anon.
>>
>>51443808
You can download Introductory Rules from the official site or BattleMech Manual. The first covers exactly what the title says, the second covers basically everything you need to play with mechs
>>
>>51444060
WoB were too fun for this world.
>>
>>51444060
>Tau Zombies
Whelp, good thing I brought that Davy Crockett
>>
>someone asks about regiments that disappeared
>Continuity Expert: "lol prolly destroyed or something even if there's nothing in the fluff about it"

http://bg.battletech.com/forums/index.php?topic=24173.0

I suppose we should be happy they ever get anything right.
>>
>>51444275
Dracs get the short end of the stick. Look at the Sandval invasion during the FCCW: shoestring forces, but most of the AFFS regiments survive while they completely destroy at least five DCMS regiments. It's mind boggling.
>>
>>51444303

And then the Feddie players complain that they totally lost that part of the war too.

Also, asking Oystein about anything is completely useless, his fuckups have entire star systems moving around or disappearing and he's the one whose big job in the Jihad was to keep track of WoB and FWLN WarShips.

Ask Munnin how that one worked out some time.
>>
>>51444275
Goddamnit I told him not to ask on the OF because EXACTLY THIS would happen.
For fuck's sakes
>>
>>51444060
Is that a six man squad of infantry? That's something like equivalent to a platoon of regular infantry?
>>
>>51444402
Correct.
>>
>>51444396

It's from 2012 though. And not the same list from earlier in this thread.

That aside, there's literally no reason to get your jimmies rustled by this. The units clearly dropped off the lists due to incompetence but since they've never showed up since asking for an official explanation is only going to get that type of answer from them because they aren't going to retcon units back into existence when that would fuck up the Twilight of the Clans, FCCW, and Jihad plotlines any way.
>>
>>51444396
Not sure what other answer they could give though. I mean, the regiments vanished and that's that, and they're not going to be retconning in "The Secret Adventures of a Tenth of the DCMS" any time soon. It's the only logical explanation, even if it's boring and pretty skint on detail.
>>
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>>51444483
>"The Secret Adventures of a Tenth of the DCMS

My sides
>>
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fgsfds
>>
>>51444105
Is the Manual in the media-fire? I can't find anything like it.

And what is the difference between the classic battletech introduction rule, and the battletech quickstart rules
>>
>>51444703
http://www.mediafire.com/file/ddqwa9uqmtbr2nq/BattleMech_Manual_Open_Beta.pdf

This manual.
>>
>>51444677
I don't recognise the middle one. Care to enlighten me?
>>
>>51444975
From left to right: Templar, Akuma, Thanatos, Verfolger, Hellfire, Sagittaire and the Hauptmann.
>>
>>51444975
Verfolger
>>
>>51445015
Verfolger. Damn it, I was thinking that might be it, but I wasn't sure. Thank you.
>>
I want to put together a reenforced lance/demi-company of 3064-era mechs that is entirely comprised of machines built explicitly for the mercenery market, nothing built for a house military.
Any suggestions?
>>
>>51445530
>1st Lance
Marauder
Warhammer
Archer
Griffin

>2nd Lance
Stalker
Hunchback
Thunderbolt
Grasshopper

>3rd Lance
Demolisher
Brutus
Partisan X2

There, can't go more generic than this
>>
>>51445530
Here's an expanded version of a lance I've used in the past
>Bandersnatch
>Gallowglas
>Lineholder
>Lineholder
>Cronus
>Koto
Nothing used by any house, done. If you want to go heavier, swap a lineholder for a Marauder II
>>
>>51445530

Your options there are very limited, even stuff made by/for the Dragoons and Kell Hounds winds up going to other people.

And by "limited" I mean "non-existent."
>>
>>51445858

By MUL:

>>Bandersnatch

FedCom/Fed Suns right from the start.

>>Gallowglas

IS General, 3062+

>>Lineholder

IS General right from the start.

>>Cronus

FWL, right from the start.

>>Koto

Only one on this list that actually stays Merc/S7 only.

All of the others show up in House forces either in the TR entry or novels before the MUL even existed as well.
>>
Anyone have any advice on gluing up the legs on an Ares?
They don't want to bond, even after like a full minute with ZAG.
>>
>>51445978
Different anon, but when did the Banderenatch or lineholder show up in a novel? I'm curious
>>
>>51445530
For what purpose. Some of the best designs are IS General, and limiting yourself to mercenary only is a good way to get saddled with industrials and similar.
>>
>>51446074
Have you tried pinning them?
>>
>>51446116
How would I go about doing that?
(I'm new to pewter minis)
>>
>>51445858
When did the Cronus first appear? At first I thought it was a 3050s merc mech but then I heard it's been around for a while. Retcon?
>>
>>51446158
The -3M Cronus has an intro date of 3031.
>>
>>51446158

It appears in TR 3067 and is retconned in as having been used by the FWLM since the late SW period.

>>51446100

Lineholder is said to have been bought by the Suns in its TR fluff, don't remember the Bander source off the top of my head though. Either way the number of exclusively Merc 'Mechs is really tiny and not very effective in general. Even the Marauder II suggested before starts showing up in House units during the 3060s.

Sold *primarily* to Mercs, or widely available is much better.
>>
>>51446338
>Sold *primarily* to Mercs,
As the OP, that's what I meant. Things *designed* and intended for the merc market, not the houses, even if they bought some
>>
>playing Megamek
>my IS MPLs are doing THREE damage
What the fuck?
>>
>>51446530
Are you playing with glancing blows or TacOps energy weapons?
>>
>oh hey, a night mission. I've never tried one of those before
>thousandsofyearslater.png
so how do I get around night fighting?
>>
>>51446564
I'm pretty sure I'm running TacOps Energy, but they're scaled to do 6 damage.
The mech I'm fighting doesn't get reflective armor either.
>>
>>51446589
Go into Advanced Ground Movement, and the very last option is "No movement penalty for night/fog."

>>51446604
Again, are you playing with Glancing Blows? Matching the TN halves the weapon's damage.
>>
>>51446589

Turn off light conditions in campaign options. No way to just disable night, sadly.
>>
>>51446658
No, I'm not using Glancing Blows. My weapon is just losing half of its damage for no fucking reason, as if the RNG wasn't already stacked against me enough.
>>
>>51446589
Jump jets.
>>
>playing the game for the first time
>friend tells me to play Steiner since they love assault
>why_not.gif
>fucking Zeuses and Banshees

Was I rused? When do Steiner assaults get good? I had better luck in a follow up game using their lights and mediums (Commandos and Griffins everywhere)
>>
>>51446712
You did wrong, you just bring more.
What models did you play with? Most all Zeus's are great as and the X's are too.
Banshees are hit and miss, but the good ones are just great.

Commandos are a lot of fun and Griffins are no debate good mechs.
>>
>>51446742
The basic introduction versions. What are the Xs? And what other assaults do they have that are good?
>>
>>51446742
Bought a zeus, a hatchetman, banshee and a jager. Also have bought two tanks and four chevalier's because they are sexy.

Any tips on how to play this?
>>
Silly question but is there like an "Objectives: ComStar and Word of Blake"?

I'm curious what all they controlled before the Jihad and during it. Especially curious what arms production still existed in the former Terran Hegemony.
>>
>>51446796
I am not by the way, I forgot to delete the post number >>51446712
>>
>>51443979
>>51444060

3085 infantry is all the proof one needs that AK should have nothing to do with the IP.
>>
>>51446671
How about smoke options? Shooting through smoke with those on?
>>
>>51443808
books from intro box to learn basic rules
http://www.mediafire.com/file/l22yrlkk9buzuzl/BattleTech_Intro_Box_Set.7z

and some hex mapsheets
http://www.mediafire.com/file/l2cq94n0q5nwb2k/BattleTech_10972_-_Battletech_Classic_Map_Set_Compilation.pdf

those links and other should be in pastebin
>>
>>51446825
Why? What's the problem with them?
>>
>>51446773
There are a few verisons of each mech, you probably had a 3e, those are not so hot, the 3s is a intro tech Steiner special, it's face rapey good.

The Zeus, plays like a fat trooper, the X is a later model to point it's a whole different mech.
>>
>>51446796
Hatchetman is a little thin for my tastes, pardon the steiner meme pun. It just seems to die a bit too quickly.

Jagers aren't great keep it hidden and plink away, if the other player has vee's then let her rip.

With the Banshee 3s you'll learn to manage heat, quickly.

The zeus, it's a bit of a swiss army knife so use it how you need it as the situation dicates.

I'm a Stiener fag and I had same problem when I first started, my toys are bigger so why am I not winning?
>>
>>51446671

Hm.

Are you shooting something with Hardened or Reflective armour? Is there an option that reduces energy weapon damage at long range?
>>
>>51446127
You're gonna need a pin vise (hobby drill), paperclips of various thicknesses, and possibly some greenstuff or a similar substitute.

as for the procedure itself; make hole in leg, make hole in torso, insert glue, insert piece of paperclip, glue in torso hole, connect, fill gaps with greenstuff
>>
>>51446712

>When do Steiner assaults get good?

3025, with the PPC Zeus, Banshee-3S, and Atlas.

>But when do they get better

TR 3058 Gausswall designs that are retconned in as early as 3044 just to start.
>>
>>51446797

The Objectives series is set after the Jihad, so no not really.

Also if they did one for the WoB they would need to actually provide more detail for the already shaky WoB manufacturing they want to leave vague.

ComStar was basically reduced to what they co-produced with the Dracs and FRR though. Tessen, Excalibur, Viking, Huscarl etc. I think the Beowulf was a shared design too?
>>
>>51446885
No smoke.
>>51447099
Standard armor, two-three hexes away.
For some reason it was only a single turn affair, I just got in even closer and hit him with my MPL array for a full 6 damage which is leaving me confused.
>>
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>>51439867
It doesn't have a single laser for when it runs out of ammo. A Flea or Locust could rip it apart. Commandos too. The designers must have wanted to build a goddamn cowboy revolver toting mech and when they couldn't build that, slapped a heavy rifle on it.

What's it gonna do once the ammo runs out? Stomp around menacingly with its evil looking spiky shoes?

>Pew pew... pew pew pew pew
>Awww, ammo is dry.
>Whelp, time to die now

If I saw that mech standing around, I'd think pic related, but not be scared.
>>
>>51447180
Maybe it is a simple, honest bug
>>
>>51447180

I think there's also an option to reduce damage and heat by the same amount in laser tuning or some shit, maybe that's it?
>>
>>51446947
Not enough re-engineered lasers
>>
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What if Inner Sphere tech levels in 3050 had been at 3150 tier?

How would the Clan invasion have looked?
>>
>>51447389

You mean if they were using IS gear only or if Clan-level gear was so widespread?

If the Clans don't also get a buff they'd have to rely on their WarShips and ASF to get anywhere.

Also who is this semen demon?
>>
>knock a Vulture pilot unconscious
>have my Centurion walk up behind them
>my Centurion pilot levels the barrel of the AC/10 against the back of the Vulture's head and puts a 100mm round clean through the cockpit, smearing the unconscious clanner all over the inside of his previously pristine cockpit
It's moments like this that I play for.
>>
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Guys, which of these two Sagittaire nose shapes best represents the mech in your eye?

I've never seen a sagittaire mini in real life, and the amount of art on it is rather limited and generally from the overhead perspective.
>>
>>51447637
Right, imo
>>
>>51447637
Right is better.
>>
>>51447637
Hold on, I have one handy. What shots do you need?
>>
>>51447449
Warrior House master Ho Chi Minge
>>
>>51447749
That didn't turn any results up on the google
>>
>>51447715
Front and side shots, horizontally level.

I basically need to know just what sort of shape the torso takes (if it really is just a cheese wedge with glass and fins) so that I can differentiate my concept from Alex' catapult.
>>
>>51447780
Alright, give me five.
>>
>>51447780
Here you go art anon
http://imgur.com/a/yp3gt
>>
Got an OpFor for my players, a Blakist level II:
>Vanquisher
>War Dog
>Initiate
>Gurkha
>Merlin
>Buccaneer
All base variants. Reasonably solid? The PCs haven't determined their lance but it won't be dualgauss beasts or Clantech.

Had two questions: one, what WoBM division might it be fun to originate these guys from? Thinking special rules for units.
And for the second, I'm going to organize them into two groups of three to come in waves. How would you organize them if you were the Blakist commander?
>>
>>51444303

The only reason the Suns probably experienced that much success was because the Dragon was distracted with the Dominion conflict and the Combine wasn't expecting it Sun aggression when they were on the verge of a civil war under Katherine.
>>
>>51448266
The point is more the uneven damage dealt. IIRC only the 8th Crucis Lancers were lost while the DCMS lost at least five regiments.
>>
>>51448266

Yeah but the reason the Dracs were distracted like that is the usual hurr dracs durr writing. If the Dracs hadn't acted like dumbshits and provoked the Bears into a curb stomp they would have had the troops to hold the line against the Suns.

At least in theory. In practice the Suns would probably still have fucked the Dracs raw and bloody but it would have made even less sense because they could have just reinforced the border but wouldn't since that's Theodore's favourite thing to do.
>>
>>51448433

To be fair, the Combine proper didn't launch the conflict with the Bears.

Renegade DCMS units were technically behind that.
>>
>>51448521

Black Dragons and Alshain Avengers are prime examples of hurr dracs durr writing though.

"What's the most harmful thing we can do to the state we claim we're trying to help? Let's do that."
>>
>>51448600
>Black Dragons blew up LAW
>now the DC doesn't use Dragons and Panthers as the main mechs of their force
reeeeeeeeeeee

the wight was a mistake
>>
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>>51448807

Those are still mainstays of the DCMS from what I can tell, just with upgrades or IIs stuck on at the end.

The Wight also had some potential but gets fucked because hurr dracs durr. Let's hurry up and give the Suns the Warlord instead of making that an upgrade for the Hatamoto-Chi though.
>>
>>51448600
I didn't get it either. I've never seen a group commit collective suicide as exquisitely as the Alshain Avengers. Well, except the Toyama/6th of June.
>>
Any recommendations for all energy mechs (pref IS)? So far my list is awesome, swayback, flashman, and I guess maybe spider/venom or jenner d
>>
>>51448993
You've forgotten the Penetrator.
>>
>>51448896

>give the Suns the Warlord instead of making that an upgrade for the Hatamoto-Chi though.

Eh?
>>
>>51449031

The Warlord is an 80-ton, 4/6 mover with Endo Steel based around Heavy PPCs, a famed Drac weapon. Rather than give it to the Dracs as a long-awaited proper upgrade to the Hatamoto-Chi, they rushed to give it to the Federated Suns who were desperate, just desperate for yet another well-designed assualt 'Mech.

>>51448993

Dart, ER ML Fireball variant, Brigand, Wraith, Black Knight, Warlord.
>>
>>51448896
It's like a better original Hollander.
>>
Does anyone know what engine Vlad's Executioner would have had?
>>
>>51448896
What was wrong with the Wight originally?
>>
>>51449197

Probably not enough Heat Sinks.

That's apparently a common problem for Combine machines.
>>
>>51448969

Didn't a lot of the Ronin during the Ronin conflict do just that?
>>
>>51449096
What well designed assaults do they have? I thought all they had was that Atlas factory the Dracs stole.
>>
>>51449176
Powered by his own sense of inadequacy and butthurt.
Though he gets points for literally cucking a 0/0 sue.
>>
>>51449239
>What well designed assaults do they have?
Nightstars, Devistators, Thunder Hawks. What else do you need?
>>
>>51449197

Compact Fusion Engine but then all the other slots in the CT are Roll Again. So there's literally no fucking point whatsoever to it since you pay mass and gain zero survivability from the bargain.

>>51449239

Emperor, Nightstar, Devastator, Marauder II, Pillager?

>>51449176

Same as all Executioners, a 380 Heavy Force XL.

If you mean with Stackpole's BoK shenanigans, it'd have to be a custom variant with a 3/5 movement profile or something.
>>
>>51449267
I thought those were Lyran made.

>>51449295
Aren't the Emperor and Pillager Capellan? And the Marauder II a merc mech?
>>
>>51449333
Have =/= make
>>
>>51449333
>I thought those were Lyran made.
Nightstar and devistator are both built in the suns as well
>>
>>51449333

>I thought those were Lyran made.

No. The Suns has factories for the Nightstar and Devastator, was even retconned to have always had them.

>Aren't the Emperor and Pillager Capellan?

The Suns was getting Emperors from the St. Ives Compact and Star Corps sells internationally. The Pillager was also built at GM Kathil from 3060 until the end of the FCCW when Loren Coleman noticed that fluff.

The Marauder II factory is on a Suns world and was effectively under their control after the Outreach happenings. Production was being split before then any way, entire runs of it were going to the AFFS during the FCCW era.

I also forgot the Saggitaire as a well-designed (in terms of what it's trying to do) machine and energy boat recommendation.

>And the Marauder II a merc mech?
>>
>>51449333
The Suns have everything, anon. They have magic warehouses that turn into factories whenever other factions get new toys. (until the jihad)
>>
>>51449442

>No. The Suns has factories for the Nightstar and Devastator, was even retconned to have always had them.

Has anyone seen any indication of where the Feddies were making Devastators? The Augusta plant doesn't start making them until late-/post- Jihad
>>
>>51449352
I don't usually consider a mech someone's unless they make or previously made it. For logistical purposes.
>>
>>51449333

The Capellans allow HildCo products (of which the Victor, Emperor and Pillager are) to be sold to the Federated Suns in exchange for the Marauder design.

Sun-Tzu went before General Motors and negotiated the deal on behalf of Ceres Metals.
>>
>>51449543
Wait what? Source?
>>
>>51449456
The Suns may get magic warehouses but really it's the Lyrans that get the best mech selection, the Suns just piggybacks off some of theirs.
>>
>>51449559

Technical Readout: Project Pheonix apparently.
>>
>>51449295
>Compact Fusion Engine but then all the other slots in the CT are Roll Again. So there's literally no fucking point whatsoever to it since you pay mass and gain zero survivability from the bargain.

Actually it sticks a DHS there. The issue is whether that gain in endurance is really worth the weight on a light mech, since ditching the CFE and HFF means it gains 2-2.5 tons free depending on if it goes with standard armor or FF.
>>
>>51449692

Did they errata that then? I would have sworn I saw a sheet where all those slots are empty, but I guess maybe the guy who used it was running an incorrect RS. Both of us were like "WTF?" when I snake-eyed him and saw the internals.

Either way though it's a stupid way to spend the tonnage. Compact Gyro lets you insulate the big gun better and make the CT less vulnerable besides, but it's a Drac design so of course it's intentionally gimped.
>>
Hard mode question:

What are Davion or Steiner mech designs that suck?
>>
>>51449505
The Big MAC scenario book tells us the Fedrats were making them on a garage-tier basis on Marlette.

Ironically, the Devastator is a rare case of the Feddies doing all the legwork on bringing it back from the dead then just handing it over to the Lyrans for mainline production.
>>
>>51449942
Jagermech, and some of the introtech FS variants of the Rifleman. The FS Catpahract variant is pretty lousy too.
>>
>>51449942

A lot of their 3145 designs are described as being poor.
>>
>>51449942
vulpes
>>
>>51449975
>Jagermech
>Bad

It's an exceptional cheap commander's ride. It's just not meant for brawling.
>>
>>51449942
Lyrans are retconned into producing the downtech Sentinel. That's pretty high on the shit list.
>>
>>51449942

Davion Shadow Hawk variant.

The one the Feddies always reach for to argue they got shat on in TR 3025 while everyone else eyes their PHX-1D, WHM-6D, MAD-3D, and BLR-1D going "Nigga u srs?"
>>
>>51450047
Fun fact, Davions don't actually make that. That's what they do to all the Shads they import from the Duncanshire plant in the MoC.
>>
>>51450088
Dunianshire
>>
>>51450047
Don't have my TRO handy. What's so good about those variants?
>>
>>51449975
I was always fond of the -3D
>>
>>51450008
Why?
>>
>>51450118

They strip out explosive components in exchange for more heat sinks and/or armour. That makes them a lot tougher and lot more effective in battle.
>>
Is the Federated Suns more interesting now that it's facing annihilation on two fronts like in the 1st Succession War?
>>
>>51450296

Since it's pretty clearly the part of the WWE match that has the good guy seeming to be on the ropes before making a comeback and BTFOing the heels, no, not really.

Also Julian slapped the Capellans' shit in so hard they've given up on the Suns and are focusing on the RotS instead already.
>>
>>51450340
When did Julian do that? Is that derived from the reference indicating the Capellans have fled New Syrtis?
>>
>>51450460

Ben Rome confirmed in one of the Davion threads at the OF that as of 3150 the Capellan advance has been blunted and they were booted off New Syrtis, yeah.
>>
>RotS had 2.5 regiments of combined arms troops in Prefecture X when the wall went up
>Now have ten times that amount in mech forces alone

I get that fifteen years unmolested behind The Wall lets you rebuild but holy shit.
>>
Pure flavor question, but what makes the Federated Suns more interesting than the Lyran Commonwealth/Alliance/State?

I don't mean it in a shit-flinging way, but I recently finished the House Steiner Handbook and was underwhelmed.
>>
>>51446947

Infantry in general slow games down. People don't like playing them because they bog down games. The answer to this isn't to increase the firepower and survivability of infantry.
>>
>>51450486
And in the end it doesn't matter because the force will not be enough to protect them from destruction

this coming from a Republic fan. I can't see them surviving the way they are.
>>
>>51450535
>what makes the Federated Suns more interesting than the Lyran Commonwealth/Alliance/State?

Everywhere that isn't the Crucis March is actually cool and memorable.

Wheras the only fun Lyrans people remember are Skye and Cavenaugh.
>>
>>51450565
You're just not doing the math
>Heavily allied with Davions
>If you add their forces to the Davions, then you actually have the forces of an unmolested state

Julian is enough of a pussy too that he might put the Suns under Stone.
>>
If I was hypothetically repeatedly kicked in the head by a mule until I had colossal brain damage and wanted to read the essential Dark Age novels, what would they be?

I don't care if they're good or bad, because honestly, they're all going to be bad: I just want to know what's happened at the highest levels while skipping the sidequest/irrevelant merc group books.

Help a brother out with an edited list, please, so I don't have to read literally 30 gaming novels.
>>
>>51450614

To be fair, he has to rebuild his nation's military first.

I believe assisting the Lyrans might be on the table too given Julian and Callandre Kell apparently had something going on.
>>
>>51450614

You're forgetting the Bear factor too.

The Bears are full-on Stoners and he's back now.
>>
>>51450578
Cavannaugh isn't really even memorable. The Crucis March has the Golden Five and the fun ass Outback.
>>
>>51450732
fuckin Bears
>>
>>51450649
Read the first one, Ghost War. It was pretty fun.
>>
>>51450649
You must read Surrender Your Dreams and Bonfire of Worlds. Everything else is optional.
>>
>>51450536
Your post does not make any sense
>>
>>51450649
Essential as in events? Shit, depends on what you consider important events. They all kind of show what's going on in different theaters. Not too much sidestory stuff other than a couple one-off's with Knights in early novels.

Ghost War is basically right after Grey Monday and important.

Proving Grounds Trilogy is the Falcons Invading Skye plus the retarded Steel Wolves hitting Earth stuff. Easily the worst novels in the series but not sidequest crap.

Then you have the novels about the Dragon's Fury campaigns leading into the Kurita Civil War

The novels about the Liao invasion of the RotS

The novel about Comstar reforming the comguards and getting the network up and running again

The RotS novels about electing a new Exarch, Victor's assassination and funeral, exposing the Senate conspiracy and instigating the Senate Civil War, then starting up Fortress Republic

The novels about the Lyran invasion of Marik Stewart and reforming the Free Worlds League

The novels about the Lyrans using the Wolves to attack the reformed FWL

They're all pretty mainline plot heavy.

>>51450709
>Julian and Callandre Kell apparently had something going on.
She's his ex that he never really got over. You get to see all that interaction during the Senate Civil War in Sword of Sedition.
>>
>>51450735
Outback is Periphery March now. Golden Five are boring.

>Cavannaugh isn't really even memorable
Memorable as the only Lyrans that knew how to fight before the ARDC days.
>>
>>51450832
>Memorable as the only Lyrans that knew how to fight before the ARDC days.
How do you get that? Their front was the most static, and the third succession war consisted of them being pushed back by the purple birds.
>>
>>51450898
Read what the birds have to say about them in the Marik sources.
>>
>>51450940
I have. They come off as mostly incompetent and holding on by dint of numbers.
>>
Which periphery faction is the most fun on the table?
>>
>>51451288
I'm specifically interested in 3025 and republic/dark age
>>
>>51449692
>>51449794
Still dumb either way because they could have stuck the HPPC in there, which would have actually been worth doing.
>>
>>51450483
Which was 100% predictable from the 3145 material anyway.

The real question is how much DRAC STRONK we can get. Hopefully it's their turn in the light.
>>
>>51451335
They got a lot of cool new mechs, hopefully they get to actually use them.
>>
>>51451367
They also get all the cool shit built on Robinson.
>>
http://www.sarna.net/wiki/Kukk_Transportation_Industries

Lol
>>
How implausible would it be to have a Marauder II as a FedSuns pilot on the 3025 era? Unlikely or impossible?
>>
>>51451522
Did he somehow salvage a busted Wolf's Dragoons machine? Other than that, which would require not a little explination (perhaps he captured it from a drac who salvaged it from Misery?) there's no fucking way
>>
>>51451522
The GM New Valencia plant would have them in their corporate security force. Battletech factories always make a big show about protecting their assets with things they make.

But outside that, pretty fucking impossible.
>>
>>51451335

I think we're at peak DRAC STRONK.

As I alluded to in >>51450340, there's a shitstorm brewing.

Internally there is a growing rift between the Coordinator and Kanrei.

Militarily the Dracs' success can be attributed mostly to Palmyra and its fallout plus the Dragoons being fucking awesome. The actual Drac forces aren't doing so hot and they never would have gotten anywhere if the Suns hadn't been pants on head retarded.

Then on one side you've got the Bears who are pissed with the Dracs for attacking their forces and the Republic with a 100% win record against the Dracs with the highly opportunistic Ravens on the other side.

And also Captain Americ... uh, I mean, Captain New Avalon makind his triumphant return to save the Suns in their hour of darkness.

>>51451522

Not that unlikely, the factory is on a Suns world in an era where the Suns and Dragoons got on like a house on fire.

That being said it would also be the only thing I would accept outside of MUL listed stuff or logical salvage for at least a Battalion-sized force if not a Regiment.
>>
>>51451522
I'd rate it about the same as a Mackie; like, it's possible, bit it's gonna be the only one or one of 2-3 in the entirety of the military in question
>>
>>51451759
The original TRO Mackie entry specifically said there were no known working examples in the whole Inner Sphere. That's pretty much how it stays until they start cranking out retrotech ones in the mid-3070's for a few years.

Even the original mention of the Mackie in Tales of the Black Widow was some dispossessed mechbros that raided a museum and got two falling apart ones to barely fire up.
>>
>>51451780
>The original TRO Mackie entry specifically said there were no known working examples in the whole Inner Sphere.
As of '58. A FWL unit was operating "one of the last" mackies as late as 42. So there was at least one other one operating in the 40s, but it was evidently also retired or lost before 58.
>>
>>51451844
>A FWL unit was operating "one of the last" mackies as late as 42
Which one? I'm painting my mackie purple and bringing it to grogtech games from now on
>>
>>51451897
>Which one?
First Fusiliers Of Oriente
>>
>>51451844
Where did you get this info? The OG TRO:3058 doesn't mention it and the Updates series omits the Mackie completely. TRO 3075 doesn't have it either.

I know I've heard or seen that info before though. Just can't recall where.
>>
>>51451986

Unit entry for the 'Mech regiment on p. 75 of FM: FWL.
>>
>>51451986
>Where did you get this info
FM:FWL, page 75. It mentions the fusiliers' mackie, and the rest is logical supposition based on that statement
Also, I misquoted, it was "one of the few" mackies, not "one of the last", though the meaning is basically the same
>>
>>51450793
Explain? I don't see how my message can be unclear.
>>
>>51451739
Why are the Dragoons even awesome anymore? They lost all their old sue advantages.
>>
>>51452323

Did you really think the Dracs would be allowed to win off their own backs, against the Suns of all factions?
>>
>>51452323
Because the Dark Age wrote them that way five years before they lost their sue advantages in real time. Where do you think the Steel Wolves came from?
>>
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>>51448190
Pic related
>>
>>51450898
>>51450940
Post some info? Curious about that part of things now
>>
>>51448190
I would probably just remind you that most of the Blakist stuff in the WoBM were old grogtech machines, 2750 Comstar machines, and Project Phoenix machines. All the stuff you're using is fine for Blakists, but the sum total of them is a little too newtech for the WoBM. The only old beast you have in there is the Merlin and it's still an early 3000's machine.

Just a thought. If it was me, I'd have one of them swapped out for maybe an Excalibur, a Lancelot or a Champion. Probably the War Dog since it's a Goon machine anyway. Maybe swap the Merlin out for some kind of Griffin too.

As for deployment, you'll want the Buccaneer and the Gurkha operating as a quick strike and light hunter pair. Then run the others like a standard lance. Nothing else is in the right speed range. The Vanquisher will be your force anchor and what you'll want it to draw fire from a safe distance while the Initiate dumps LRM's and the other boys work the range game.

Hopefully, your opponents won't realize the Gurkha is feeding C3i data to the Vanquisher until it's too late.
>>
>>51453424

>War Dog
>Dragoon

Huh?

I mean, it's weird to see it in a WoB force but that thing is FedCom through and through, not Dragoons.
>>
>>51453476
>Made by Blackwell Outreach
>Not a Goon machine

I know they sell it to basically everyone but come on.
>>
>>51453516

>variants all tagged -FC
>for FedCom
>fluff in TR has always said most went to the FedCom

You were saying?
>>
>>51453709
Saying the fedcom has the most units (what the TRO says) and saying most production went to the fedcom (what you're saying) are two totally different things.

Plus you're forgetting the part where the Goons used it in their Civil War in 3054 before selling it to anyone at all.
>>
>>51453737

>the FedCom fields more War Dogs than anyone else
>that doesn't mean they got most of the production though

wat

I know it was, bizarrely, retconned to have been a Dragoons design in 3055U but before that everything about the fluff and name said it was a FedCom machine. It's still far more strongly associated with the FedCom than it is the Dragoons any way.
>>
>>51453775
OG 3055 says basically the same thing as the Update. Plus if you read Wolf Pack, the novel about the Dragoon Civil War, it's in there.

>wat

Say Outreach churns out a hundred War Dogs a year. Twenty go to Solaris. Twenty to the Lyrans. Twenty to the Mariks. Ten to random mercs. And thirty to the Fedcom. The Fedcom would field the most War Dogs of any state, but they do not get the majority of the production. That's the difference between those two statements.
>>
What would be a cool animal or mythological creature to have painted on the side of a hunchbacks AC/20? The Hunchback in question is of marik affiliation, if that's relevant.
>>
>>51453976
>marik
A purple chicken, running away from the battle.
>>
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>>51453976
>Marik
>animal

The majestic space dragon of course.
>>
>>51453976
I'd give it the classic shark teeth on the side of the AC/20. The hunchie's a real dogfighter, remember
>>
>>51454008
The mariks have fucking space dragons? How did I not know about this before? I can't find them on the wiki, what are they actually called?
>>51454011
Makes sense. The classics are classic for a reason.
>>
>>51454079
>what are they actually called?

Branths. The Greater Branth you can ride. The Lesser Branth is the size of a dog and gets into dropship ventilation systems like the movie Alien.

Mariks also have giant sabre tooth tigers that they ride like horses. There's also a few planets with dinosaurs scattered around the Inner Sphere. The Kuritans have giant crabs on their capital world. There's loads of weird creatures in Battletech. Even bigfoot exists on a couple planets.
>>
>>51454113
That's so awesome. Is there a bestiary for battletech kicking around somewhere?
>>
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>>51447990
Thanks kind soul, so looking at the pictures the Sagittaires upper torso should be shaped something akin to this.
>>
>>51447990
>legs look amazing
>upper torso is just a mess

BT why
>>
>>51454173
Most recent one is probably the AToW Companion, but it's incomplete, They're also in the old Mechwarrior RPG books as well as scattered around various scenarios and novels. Plus the old housebooks and handbooks description of worlds.

Planetary descriptions for places are always fun. Like that one planet the Jade Falcons conquered but didn't bother with trying to secure anything outside the capital because everyone in the sticks owned stuff like Support PPC's just to shoot the local velociraptors off their six-legged green cows.
>>
>>51454176
Dude, you should do art for /btg/RO
>>
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>>51454079
>The mariks have fucking space dragons?

Just an average day on the range in the League - fighting a fire-breathing dragon in your laser-shooting 'Mech you need because your cattle is extremely bad-tempered and doesn't respect anything less.

>>51454113
My favourites are New Kyoto which has some pretty hardcore native life, such as the armoured bear and the kirin, and of course Hunter's Paradise, the safari where you need 'Mechs to hunt the game.
>>
>>51450194
He's trolling, but its heat management ain't so great if you want to use Stealth armor and both Clan ERLLs to be the biggest dick in the universe.

Its backup gun is a RAC5, which requires the user to show a tiny modicum of restraint when using or else it's likely to jam... And some players just HATE not using that last 5 points of damage.
>>
>>51450649

You ought to read them all and then sue for pain and suffering.
>>
>>51454768

You don't need to use the Stealth armour at all (though Stealth, 10 movement, and C ERLL short and medium range is pretty fuckin' abusable) and having the Stealth on there at all saves it over 100 BV.

Most of the complaints boil down to "Well if we were going to get a mix-tech 'Mech with Stealth armour it should have been better!" since Feddie players are so used to dirt-simple, highly effective machines.
>>
>>51454113
Kuritans also have a literal pokemon in one of their planets
>>
>>51454630
Fuck the Mariks are lit, how have they not gotten more love
>>
>>51455351
>how have they not gotten more love

Jihad and Dark Age finally gave them some love. Plus they're easily the patron faction of /btg/.
>>
>>51454877
I never understood the "mw novels are bad but Battletech novels are good" meme. They are basically the same low-quality literature you read without expecting anything more than robot battles. Both novel series accomplish that and fail at everything else (such as making interesting characters or having credible plots)

Honestly, I don't know why you guys have the original novels at such high pedestal
>>
>>51455564
Because a lot of the early DA novels minus Ghost War are fucking garbage compared to even the worst Btech novels. By the time you hit around Scorpion Jar though, they become basically normal Battletech novels again minus the absolute shit nods to the Clicktech game mechanics.
>>
>>51453424
>2750 Comstar machines
*SLDF
And unless Terra's factories were churning those out again the WoB wouldn't have had too many past their first few divisions. A lot of their mechs would have been the new equipment they were building.
>>
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>>51455371

PURPLE BURD STRONK

In all seriousness, it's generally because the FWL is ignored enough in fluff that it makes a great place for GMs to do things. Plus the happy happy apocalyptic funtime that pops out of the League in the 3060s.
>>
>>51453855
Plus iirc it says the robes were buying them back then too
>>
>>51454003
>running away
But they're bloodthirsty monsters that cause wars.
>>
>>51455371
More like rape than love. But that's WizKids fault.
>>
>>51455564

Pain and Suffering Anon here. BT "Classic" novels weren't all great, mostly decent with some really awful books. The later BT and MW books begin the real slide to maybe a decent book out of every three with the other two being shit or retreads. DA books were even worse with maybe two books being decent with most of them being shit, with Ilsa Bick becoming the new lowest of the low.
>>
>>51454877
>>51455564
>>51456389
They're mostly good. Where's this "they're garbage" meme coming from?
>>
>>51456424
neo-grogs
>>
>>51454269
Although they're a complete shitshow, the Touring the Stars series also has some creatures in it.
>>
>>51456424
Battletech novels?

Please, anon. They're fun to read if you're a fan but they're not good books as far as writing goes. It's simply licensed sci-fi garbage, just like Wh40k books, or Starcraft books, or Mass Effect books or whatver... Yes, the fans will enjoy reading them but a good book is not defined by who it panders to lest the greentext writers would be winning literature awards left and right for satisfying anons' various deviancies and fetishes.
>>
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Was Stormfury banned from the OF? I just noticed he hasn't posted in forever.
>>
>>51457176
Hard to say, since the mods don't announce their permabans but at the same time if a guy just stops posting there's no way to tell that either.
>>
By the time of the FedCom Civil War and Jihad, is the Periphery finally producing top notch technology?

In the Project Pheonix TRO, they mention the Suns purchased lasers and energy weapons from the Outworld's Alliance for their Ostol refits.

The Pheonix Hawk entry also mentions that the Taurians possibly supply the type of Engine used in the Capellan variant of the Phoenix Hawk.

Or is it more a case of desperation on the part of the Sphere than it actually being quality goods?
>>
Q4 IWM schedule hasn't been finalized.

Here's hoping that Catalyst stops being obstructionist little shits and allows IWM to make the miniatures that have been prototyped for a year and a half.
>>
>>51457356
What the periphery can build is and always has been completely arbitrary and variable.
>>
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Somehow the Nova Cat works better as an IS design.
>>
>>51458666
Okay newbie here. What is the point of having two sets of weapon systems that pretty much top out the heat sink system, which have nearly the same range, but one has the benefit of being pulse weapons and the other just hits harder? They have the same range, wouldn't it be better to design a machine that possibly could handle the heat a little more and maybe fire one more weapon? I'm so confused. Is this a, alpha strike thing?
>>
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>>51459160
Nova Cat (the clan) is famous for building overheating mechs
>>
>>51459160
Nope. It's called bracketing. Using the range bands >>51458666 (nice trips), has the opportunity every turn to fire all three LPLs when the target enters 10 hexes for that excellent -2 to hit on three guns without overheating, while firing both ER PPCs at ranges greater than that, also without overheating. Yes an alpha strike would bring you to auto shutdown, but death or glory, and so on.
>>
>>51459160
That's a really simple bracket-fire mech.
At long range, it's gonna fire the two ERPPCs. Once it pulls in to under 10 hexes, it swaps over to the three LPLs. Both of the two weapons use up the 30 sunk heat efficiently, and they let the mech have an effective damage output at whatever range it's at.

If you want to see another, similar mech that does this, look at the Penetrator.
>>
>>51459190
>>51459216
>>51459245
Thanks a bunch. I really was confused because the LPLs have a pretty decent range and wondered why a pilot wouldn't use them for long range shots primarily.
>>
>>51456329

It's OK baby. Rape is just how Wizkids shows it's love. If it didn't love you, it wouldn't do that, would it?
>>
>>51456329

They aren't getting any worse than a lot of the other factions are getting at the moment.
>>
>>51457176

No I wasn't. I simply got tired of spitting into the wind. Nobody on the OF will ever genuinely recognize genuine truth when it's spoken to them, nor properly appreciate its bringer. As long as the Combine lives, though, I'll be proud to be a member of the Battletech community, even if that community doesn't appreciate me.
>>
>>51459306

The Clan Nova Cat is 5 tons lighter, with PPCs that do 5 more damage each and ER LLs that hit at 10 hexes on the same numbers as the LPL, do more damage each, and can hit to 25 hexes.

If you did the same build with Clan tech you could afford to give it 4 JJs and an extra DHS. Might even be able to fit a TC and Ferro-Fibrous Armour to offset the mass though I haven't checked in SSW.

Finally if you aren't going to fit hand actuators for punching on a 'Mech you may as well remove the Lower Arm actuators so you can flip them and fire to your rear.

But a good design for someone who's just starting out.

>>51457356

>By the time of the FedCom Civil War and Jihad, is the Periphery finally producing top notch technology?

It's starting to. There's a chart in MSII that lists when various things become wide-spread for a given faction and seems to correlate pretty well with when it goes into mass production. By 3067 they've got pretty much everything thanks to WoB and the Trinity Alliance for the big two, to the OA and MH lag a lot behind that.
>>
Do the Taurians produce anything good after the Jihad?

Tanks, Mechs, Aerospace, etc?
>>
>>51459610
They build some fun and slightly offbeat takes on the classic unseen, but as befits their status as the dracs of the periphery, their new designs are generally pretty shit
>>
>>51459728
Can't they just make a renewed Toro (or Toro-like)?
I liked that little fella
>>
>>51459728

Does that include the Brahma and their Warhammer variant?
>>
>>51460078

VMI put the Primitive version back into production during the Jihad. I have no idea if they kept it around or upgraded it to proper tech after that but there's no upgraded variant yet so probably not.
>>
Hey /btg/

You guys know how to get MegaMek running on a Mac? I normally play it on my PC but am looking to get it on my laptop for mobility.

I got it downloaded and everything but when I try to actually start a game on it it gives me a "Could not initialize. Java.io not found" error message.
>>
>>51460164
did you install Java, anon?
>>
>>51460164
My guess would be you need to install java
>>
>>51460133
>and their Warhammer variant?
The warhammer is one of the fun offbeat unseen I mentioned. The brahma is not great>>51460078
>Can't they just make a renewed Toro (or Toro-like)?
>I liked that little fella
So do I, but that would be a Nice Thing, and they aren't allowed those
>>
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>>51460184
What if... what if we say the Davions get it too?
>>
>>51460175
>>51460177

It did give me a "need to install Java" message before it even let me run the game, so I did.
>>
>>51460326

Make sure its updated.
>>
>>51460235

The Davions did build the Primitive Toro too though.
>>
>>51459550

But we do appreciate you!
>>
>>51460235
Still wouldn't be enough to save them. The factory would get blown up or something and it'd become a davion-only design
>>
What Era is played most? Are the standard mechs usable across all area's?
>>
>>51460175
>>51460177

Okay I tried again and the message I'm getting now is this one. I assume there's something wrong with all the images and stuff? Which is odd I didn't mess with any of that in any way.

java.io.FileNotFoundException: data/images/units/mechset.txt (No such file or directory)
>>
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>>51460758
>What Era is played most?
Probably Succession Wars (4th SW, more specifically). Clan Invasion is a close second place

>Are the standard mechs usable across all area's?

What do you mean by "standard mech"? The ones that come in the intro box? If so, yes and no. You can use all of them in every era after their introduction, but specific variants may or may not be useful/available depending on the era you chose to play
>>
>>51459728

I admit the Cadaver is a bit of a guilty pleasure of mine, stupid skull head and all.
>>
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How is the Rook?

Never hear much about it.
>>
>>51460905
Yeah I meant the introduction box ones.

Are the 4th succesion wars after the clan invasion?
>>
>>51460924
It's alright, mini's crap though. You don't hear much because it's not a common design and it isn't really a notable one either.
>>
>>51461016
before

http://bg.battletech.com/new-to-the-board-game/battletech-eras/
>>
>>51460909
Same here.
The TDF refit is pretty good, aside from lolreflec and using MASC instead of a supercharger. The normal model mostly just suffers from MRM disease.
>>
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>>
>>51461041
What causes the communication breakdown that precedes the dark age?
>>
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>>51461179
>>
>>51461207
>the cockpit and rope ladder
That... makes no sense.

The cockpit opens up entirely in the back, but there are no handlebars to allow the pilot to get to that rope ladder when exiting the mech.

Nor is there any way to actually climb back in without risking life and limb.
>>
>>51460882
Yeah do a full reinstall of mechhq
>>
>>51461206

Bad Plot.
>>
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To get a jump on our little "ninja" poster
Thread continuation
>>51461273

Also does anybody head to /vg/ and check out the big robots vidya general? They concentrate a lot on MWO.
>>
>>51461330
>>>/vg/166675715
>>
>>51461271

I notice there are a few mac versions - I went for the stable one, but is there another that works better?
>>
>>51459190
>that pic
It's never been funny. I'm glad we never see that fag anymore.
>>
>>51459550
If you really are Stormfury, I know what you mean.
I do have to say i somehow never caught that you were a Drac fan.
>>
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I have a MM if you can help me.

I have an old ass mac in my work room, finally got to put MM on it since my work room is often where I go to drink, press ammo and other nerdy things.

I have version 36.1 It doesn't let me put what kind of ammo in lots of mechs some mets let me load only some ammos. What do I do to allow me to run infernos on everything etc?

I miss me some mine laying catapults.

Also have a picture.
>>
>>51461760
>fuck you banshee driver.
Uh, is it pilot or driver?
>>
>>51461822
Both, technically it's pilot but driver is slang term.
Real life mil pilots use this even.
Thread posts: 320
Thread images: 30


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