Any fa/tg/uys play this game? I don't think I've seen it come up much, but I honestly haven't been paying that close of attention.
What are the pros and cons of the second edition (besides obsoleting first edition)? What do you think of Tyrell and Night's Watch getting their own factions?
Are there any deck archetypes that you really like? Do you prefer joust or melee format? And are there any things you find are particularly good for either negotiating or scheming in melee?
all men must bump
I stopped when they made the decision to reboot, but I still have friends that play competitively and it sounds like FFG have cleaned a lot up.
Melee was, is and will always be fucking a billion times better than Joust.
the bump in the darkness
hear me bump!
Look at this net, that I just found!
>>51431527
it's a p. good net, imo
Seriously, that seems like a legitimately good card, especially with the emphasis Greyjoy puts on winning undefended challenges. And if I understand how attachments work correctly, you get it back if the character you play it on dies or is discarded.
The one true king!