How would you stat him?
Maybe start with this.
>>51422166
You know... Ironclaw could make for something like a more serious Disney campaign. So... finally, a reason to actually play Ironclaw.
>>51422166
Standard attribute array set to 10, level 6, nothing to special EXCEPT he has every feat. As in all of them.
>>51422569
Nah, he's a Lv14 barbarian.
And he can stack his rage.
>>51422695
He has also few levels in ranger.
Traits:
>Backgrounds
>Resources 5
You are a bona-fide millionaire, capable of buying just about anything that catches your eye. Enjoy your jewels, minks, champagne and fine art.
>Background enhancement
>Wealth beyond Avarice (Resources)
"Lose the attitude, Your Majesty. I could buy your whole country a dozen times over with just my pocket change."
Your character's wealth is so staggering she can hardly keep track of it. It's simplicity itself for her acquire any mass-produced or common object. In game terms, although your character has an actual rating of Resources 6 with this enhancement, the score functions as if it were at Resources 8 when making purchases. So, your character may automatically buy any available gear you you wish that has a cost of 7 or less. More expensive items may require time (months or even years) - not because your character can't afford them, but because they have to be made to order. After all, not many zeppelins get built.
>>51425181
>>51423585
Barbarians can do tracking in some games too.
>>51422166
Nobilis of Money, Wealth or other synonyms. (maybe the Wealthy or the Fifthy Rich)
Persona 3.
Donald as a Wondrous Foci (Helping him in involuntary and self-humiliating ways), Huey, Dewey, and Louie as one Wondrous Foci. (Giving him Knowledge)
His Fetish Penny is an Self-Targeted, Flexible, Automatic level 9 Foci, constantly canalyzing and then casting Imperial Miracles that warps the narrative into opportunities for him to become richer or able to get more money.
which depiction of scrooge are we talking about here?
>>51425561
Barks/Rosa obviously
>>51422166
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —
Thug life/10
Starting equipment
Fat stacks (100)
Monocle