Any good superhero systems that are fairly light? I'm thinking of Wild Talents, but I have no experience with it.
>>51386711
Savage Worlds. It's like if GURPS was as rules-lite as 5e, so it's more Rules Medium.
>>51386711
Worlds in Peril.
It's a PbtA hack.
Supers!, Masks, Capes Cowls and Villains Foul, Supercrew
>>51386792
Super power companion
>>51386711
Wild Talents is light to run but power generation can be a bitch until you get it down pat.
>>51390792
on a similar note, Masks: The New Generation is excellent
>>51391052
Came in to say this, power creation can be crunchy sometimes but playing is light.