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/STG/ Star trek general: Ferengi edition

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Previous thread >>51200620

A thread for discussing the Star Trek franchise and its various tabletop iterations.

Possible topics include the rpgs by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe and WizKid's Star Trek: Attack Wing miniatures and game, and Star Trek in general.

Game Resources

FASA's RPG
>https://www.mediafire.com/folder/9mt7sng56l8gg/Star_Trek_RPG_(FASA)
https://www.mediafire.com/folder/cwn8tbt2qm5t4/FASATREK_Adventures

Last Unicorn Game's RPG
>https://www.mediafire.com/folder/9eiysv2192ods/Star_Trek_RPG_(LUG)
-Official and Fanmade Resources
>http://www.coldnorth.com/memoryicon/

Decipher's RPG
>https://www.mediafire.com/folder/c6tb7p6dp0pye/Star_Trek_RPG_(Decipher)
-Fan Supplements
>http://strpg.patrickgoodman.org

Far Trek
>https://www.mediafire.com/folder/lrhbz9l0qay0j/Far_Trek

Lasers & Feelings
>http://www.onesevendesign.com/laserfeelings/

Lore Resources

Memory Alpha - Canon wiki
>http://en.memory-alpha.org/wiki/Portal:Main

Ex Astris Scientia - Fan analyses of ships, tech and continuity issues
>http://www.ex-astris-scientia.org

Daystrom Institute Technical Library - Database of ships and technology
>http://www.ditl.org

Star Trek LCARS Blueprints Database - Ship schematics, deck plans and recognition manuals
>http://www.cygnus-x1.net/links/lcars/blueprints-main2.php

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>http://www.startrekmap.com/index.html

Star Trek Cartography - Information and maps
>http://www.stdimension.org/int/

/stg/ Errata

The Adventures of the Ark Royal Crew (an /stg/ setting)
>https://1d4chan.org/wiki/Ark_Royal

The history of Klingon Civil Rights/Star Trek artwork (more /stg/ headcanon)
>http://klingonhistory.weebly.com/

/stog/ home brew planet/civilization creation table.
>http://pastebin.com/hhpkEvJU
>>
>>51289347
Thanks for adding the new creation table to the op
>>
So, that new Star Trek Adventures seems pretty neat.

Finally an RPG that focuses on characters that are the command crew instead of a bunch of lower deck nobodies. The system looks like it's pretty good too.
>>
>>51289597
Np, although i screwed up and named it as /stog/ home brew instead of /stg/ homebrew.

Hopefully next OP can fix my fuck up.
>>
So /STG/ what is your preferred Era to gun a campaign in Enterprise,Original Series,Next Gen,Deep Space9,Voyager, or something before or beyond the series
>>
>>51289713
Post-DS9/Voyager. Timeline is open for all sorts of adventures and unrestrained by historical events. And it's the era with the latest and coolest looking tech and ships (IMO, of course).
>>
>>51289601
Have they updated from the shakedown cruise?
>>
>>51290017
I think the current version of the alpha is v1.36 from January 3rd 2017. And the latest starships section is v1.1 from December 16 2016.

No character creation rules yet.
>>
>>51289713
Pre-TNG. Lots of exploran', some history but pretty much the canon is wide open for either TNG- or TOS-style adventures.
>>
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>>51289713
I like the idea of setting one in the 2320's seeing as there's basically no material for that time period so you have a lot of creative freedom. Not to mention that it's about the last point of time that you could reasonably run a Miranda without it turning into an impromptu session of All Hands Lost.
>>
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>>51289713
Pre-TOS would be my preferred if I could. Cuts down on the tech fixes to things, but things are established enough to have a very wild frontier ahead of civilisation.
>>
>>51289713
Depends on the campaign concept. But my default is setting it shortly after Nemesis. So that it is the familiar Star Trek setting, but no future events are set in stone.
>>
>>51289713
2380's and onward
A blank slate to work with
>>
>>51292167
With nice ship designs and coolest uniforms.
>>
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>>51292229
The uniforms are a bonus though I like to change it up the farther down the timeline I go
>>
>>51292229
>coolest uniforms
I didn't realise they switched back to WoK-era uniforms after the Dominion war.
>>
>>51293023
Can't decide between the Wrath of Khan and Dominion War uniforms. Both look good, practical, and like someone actually spent some money making those.

Got to love the bump movie budgets give to costume and set designs.
>>
>>51293402
WoK's Uniforms came about because they didn't have the budget for new ones though. They're just modified ones from TMP.
>>
>>51293554
That's only the cadet uniforms. They're just re-dyed TMP ones. The officer uniforms were all new.
>>
>>51293023
I actually meant WoK uniforms.
For whatever reason i thought for a few minutes that 2380 was the WoK era.
Mea culpa.
>>
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>Infinity Box is back with Kelvin ships
Maybe I'll be able to afford a Konnie this time.
>>
>>51292167
I'd probably cherry pick stuff i liked from STO and add em in as parts of the setting. I like a lot of the romulan arc as well as the idea that the Klingons return to their old ways.
>>
>>51295738
>I like a lot of the romulan arc
excellent taste

>as well as the idea that the Klingons return to their old ways.
Actually the worst part of the game's lore. There was no need to hit the reset button on that.
>>
>>51296417
I personally think the Iconians were the worst part of STO. I'm not adverse to the idea of their inclusion but their aesthetic (Halo meets Overwatch) and general plot line was crap.
>>
>>51293402
>dominion war uniforms
So like, looking identical as if you're colourblind in Starfleet
>>
Just got an Infinity Cross-Faction Starship Trait pack.
What should I get out of it? Something to use, or is anything worth selling? Fed character.
>>
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The Star Trek Adventures playtest had its premade characters updated.
>https://www.mediafire.com/folder/lqf2vy54nszz3/STAR_TREK_Adventures_Alpha_Test_v1.3
It's possible that detailed rules on each of the four ships, or their associated modules, might be added to this folder due to the wording of the email, so it might be worth adding this link to the next OP, if it doesn't change before then.
>>
>>51289347
>/stog/
I mean, you're not WRONG
>>
>>51296682
>It's possible that detailed rules on each of the four ships, or their associated modules, might be added to this folder due to the wording of the email, so it might be worth adding this link to the next OP, if it doesn't change before then.

The ship rules and stats for all the four ships are already in there. It's the STA Starships file.

The Adversaries file also has a bunch of ship stats for other factions.
>>
>>51296584
Well, about as colorblind as with the TOS movie era uniforms.
>>
>>51297465
the TMP uniforms are pretty much the worst though. By comparison, the Dominion War uniforms are just a tad indistinct.
>>
>>51298217
>Dominion War uniforms
You mean the TNG movie-era uniforms used in DS9, right?
>>
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What do you go for in a ship's bridge?

I'm personally quite a fan of the Equinox bridge, shown here minus all of the debris/desiccated crew members.
>>
>>51298503
>What do you go for in a ship's bridge?
I'll say what I *don't* go for: a fucking apple product covered in lenses flares.
>>
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>>51298503
Captain needs to be able so see every major information display without leaving their seat.
Needs at least 2 access points, neither directly behind the captain's chair.
Minimal amounts of elevation changes.
Plenty of crew stations.

Ent-D and Voy a shit, Excelsior decent except for the turbolift placement, Ent-E better if there were fewer stairs to trip on, Ent-A/1701 + Defiant (if not exactly pretty) and Prometheus nailed it.
>>
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>>51298545
Or 3 sizes too big, for that matter. That always infuriated me.
>>
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>>51298774
Forgot one more thing:

No crew stations without chairs.
>>
>>51298800
I just want a layout style like the Ent-D but smaller. Two slots in the front for primary ops, banks to the back and sides for science/engineering/technobabble, and a pair of seats behind the captain for tactical.
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>>51298841
Would the Battle Bridge more or less cover that?
>>
>>51298800
I could understand a huge bridge on some of those STO-era ships, like fleet carriers, if they had say a dozen stations or more or if they needed multiple view screens for the purpose of fleet coordination. Then that could make some sense.
>>
>>51298902
Not as a primary, but something similar anyway. Something about the size of the Refit's bridge would be good.
>>
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>>51298970
I had a bridge about this size for my tarter ship, a Miranda.

Even their Galaxy-class bridge is about 3 times the size it should be.
>>
>>51298800
>>51299074

You could play a soccer match on the Odyssey bridge.
>>
>>51298800
>"All auxilliary power to shields!"
>"lowering shields, aye sir"
>"no I said add auxiliary power!"
>"What? Speak up, sir."
>"Raise the damn shields!"
>"Raising Starbase 84, aye."
>"No that's not..."
>"Captain, how can we assist?"
>"What?"
>"This is Starbase 84 and we..."
>"What? I can't..."
>All hands lost
>>
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>transporters beam clothes up before the person wearing them
>one little transporter hiccup and you've left a naked crewmember behind
>>
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>>51299350
There are worse things that can go wrong with a transporter.
>>
>>51298494
No, I mean the ones that make everyone a purbleshirt
>>
>>51298774
I can't disagree with you about the placement of things, but Voy's design aesthetics are pretty neato
>>
>>51299779
Yes, I meant those.
>>
>>51299350
sauce pls
>>
>>51299474
>That fucking show
It's troubling that that's only the second weirdest Trek reference they've done.

https://www.youtube.com/watch?v=VpwyXURokKM
>>
>>51299874
Star Trek Online.
>>
>>51292167

this, my roleplay in STO currently takes place in 2421
>>
>>51298503
>>51298800
>>51299074

Intrepid/Belfast//Aquarius

imo the 3 best bridges in STO
>>
>>51299474

>Crewman 1: I have some reservations about the device that rips people apart at an atomic level and has to reassemble them 10000 km away, and so I choose to use it as little as possible.
>Crewman 2: Don't be stupid Crewman 1, transporters are the safest way to travel! Out of the billions of Federation citizens who use them there are only three or four accidents every year!
>Crewman 1: But there have been five accidents on this ship alone in the last nine months.
>Crewman 3: Ha, what a luddite you are!

>like fifteen minutes later

Crewmen 2 & 3: Oh no, the transporters turned our away team into fish people!
>>
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>People like this

...Why? I mean I don't hate it but it feels like they might as well have replaced the captain's chair with a sofa.
>>
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>>51298503
Ok, a little non-Trek but I really like the bridges, they showed on B5. My favorite was the Excalibur layout which was a very submarine throwback kind of design. And they had fucking hologram displays available I want that to be a more used thing in trek honestly.
>>
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Star Trek 3 Excelsior bridge was cheap and rushed, and it really was visible.
Showed a lot of features that were going to appear later like the separated out consoles in the middle and the big plain displays but overall: crap.
>>
>>51300664
Well, it looking rushed could always be explained in-universe as 'we're trying new stuff'. Said features would get refined in future starships.
>>
>>51300664
Agreed. I like to think that this was a result of the Excelsior having taken maybe a decade or more to get into service. She was fabricated to TOS era design specs but then, as the limitations of contemporary Starfleet tech became readily apparent, the ship was rapidly redeveloped. What we see in ST3 is a jury-rigged TOS bridge as they've not yet had time to revamp systems outside of the warp assembly and tactical systems.
>>
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>>51300513
Could be a lot worse, like the Dauntless. Not a real Starfleet bridge, I know, but still.

As for why it's popular, I don't really know. I certainly like the alcove look they've got going on around the sides and back. Maybe the colour palette was just more appealing? A metallic blue, rather the the matte whites and beiges of previous bridges.
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>>51300780
I dunno, even 10 years earlier TOS tech was not something they'd be building to I think, given the Enterprise was already 15-20 years old when she went in for radical overhaul for TMP.
>>
>>51296672
>>51295724
Does anyone know why they use the vengeance as the picture on the launcher if you cant get it from the pack?
>>
>>51296556
Except the Aesthetic for the Iconians came out before Overwatch.
>>
im on season 4 and finally chakotay got a decent episode

i thought it was really annoying with how everyone talked but it came together at the end

does it get better from here on out or is it more or less mixed quality for the rest of the seasons?
>>
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Heres my newest idea for interesting game play in STO, I built a miranda class that I think resembles a BoP and named it the USS All Hands Lost NCC-1616.
Shakespeare invented the name miranda, so the registry is the year he died, and the idea is to rename it the 1616 a, 1616b, etc after every main story mission, showing that all hands were lost after each mission.
Any thoughts?
>>
>>51303322
So? That's not the point. The iconians look like something an edgy kid would draw up after watched evangelion.
>>
>>51301573
Well, the Enterprise was launched in 2245, with us not seeing it until the 2260s. I'd wager she's already undergone a soft refit, probably just before Kirk took over. So, of the Excelsior began its design phase in the early 2270s, it wouldn't be all that ridiculous for TOS design elements to make their way into the prototype.
>>
>>51303459
That the one where he crashes in the middle of the space-Yugoslavia wars?
>>
>>51304013
Gonna run out of letters pretty quickly, anon
>>
>>51306515

He could start doing AA, AB, and so on.
>>
>>51304013

What does resembling a Bird of Prey have to do with joke?
>>
>>51307839

*the joke
>>
>>51306515
>>51307243
Or if he's really twisted about this, he could start using ascii symbols to get more mileage. *_*
>>
>>51308876
USS All Hands Lost - *asci art of Pepe*
>>
>>51307839
BoPs, specifically B'rels, have a pretty terrible track record of survivability too.
>>
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>>51309028
Was thinking of just using the extra ascii characters but art could work too.
>>
>>51304013
Also is worth of note maybe that in the Greek versions of Bible 616 is the number of The Beast rather than 666.

It is entirely possible that you have made something that does not fall to death. No, no. It has embraced death. It had welcomed it as a friend. The hallways are stalked by Death as if he is one of the crew. When the ghosts of redshirts need a vessel to get them across the Styx yours is the boat they choose and any fucking dipshits that get in their way will be coming with them. The man Star Fleet put in charge of this anomaly is Captain Kharon and he will be your ferryman. Be grateful that the Federation no longer has a cash based economy so no longer must coins be placed on the eyes of the dead.

Most of humans may have forgot the gods of their ancestors but I tell you this for nothing. Hades never closed his gates and Death always has time for subjects.
>>
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Need more pets in Trek.
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>>51311194
I'm pretty sure Kirk alone killed all the old gods.
>>
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what do your STO characters look like? pic related
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>>51314283
[Image related]
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>>51307839
I have no idea either but I just remembered there's a conversion kit to make this thing as a model.

Never seen any justification as to why the Feds would modify a Miranda hull to Romulan Warbird form though.
>>
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>>51314283
Here's mine. Been meaning to replace the TOS starter boffs for a while now, but have no idea who to bring in as replacements.
>>
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>>51314283
My 3 characters.

>>51307839
A few threads ago someone asked what the klingon miranda class was, and people said the BoP, so I figured that meant mine would have even worse odds.

>>51308876
Ooh, I hadn't thought of that.

>>51311194
That is vastly better than what I came up with, kudos sir.
>>
>>51316167
Same, The andorian girl I can probably keep but the tellerite and vulcan I plan to replace in that order.
>>51316820
>Purpleshirt Vulcan
points for originality, most people seem satisfied with the normal TV series colors.
>>
>>51316167

Nice

>>51316820

Vulcan is hot.
>>
>>51305766
Not really; if it looked like something out of Evangelion; it'd look more modern military-like.
>>
>>51315000
It was cut from the final version of the scrip, but originally there was going to be dialogue in "Balance of Terror" speculating that the Romulan BoP was based on stolen Starfleet designs. That may have been the inspiration for this.
>>
>>51317803
I think he's talking about the robot angel things. I don't know because what they're called because I never made it past the first episode.
>>
>>51319279
That makes sense. The T'Liss looks very TOS Starfleet after all.
>>
>>51316167
>Replacing the only people who have seen the same shit you have
>Getting rid of the last links a captain has to an age long past
>Forsaking theme for novelty

Are you brain damaged?

Also why is there a Jem'Hadar? Also why is he and your captain out of uniform?

You need to get your shit in order. Your ship is the pimp slapping hand of the past come to show the future how shit gets done.
>>
>>51322127
Jem Hadar is an exchange officer, and thus keeps his usual uniform. Same thing as the Reman and Diplo boffs.
>>
>>51322127
>Also why is there a Jem'Hadar?
Because a mission involving the Founders give you access to a Jem'Hadar bridge officer. He's not exactly a *Starfleet* officer but he works for your Captain. I also think it's a nice little touch because, well...
>A Klingon on a Federation ship? Really?
>Then Worf happen
>What's next, a Borg?
>Seven of Nine
It's the logical next step to start working, no matter how tenuously, with the Dominion.
>>
>>51323198
>A Klingon on a Federation ship? Really?
>Then Worf happen

>Not Klingon captain of the Discovery who came first in timeline

It's happening. It's going to be so inclusive and progressive.

Just fucking kill me already
>>
>>51323315
Discovery is going to fucking invalidate every fucking thing about the Klingon arc in TNG and DS9 (and thus, by extension, a lot of Worf's arc).
>>
>>51323315
Discovery's Captain is going to be Garth of Izar. Calling it now.
>>51323337
This will also bee true.
>>
>>51323357
See, it's not that I'm against the idea of Klingon in Starfleet. But I am against it in such a point in the timeline. The Klingon and the Federation took centuries to get along and even then just barely. Ignoring STO for a moment, the Klingon's entire arc was to go from arguably somewhat one-sided 'black hats' to the more complex anti-heroes of the TNG era. They're the rivals to the federation in many ways and like many good rivals, they flip flop for a long on where they stand. They were the 'frenemies' of the Federation and even when allied they made it clear they overall did not want to join the federation. However, at the same time, ideally, the door was left open for those Klingons who DID wish to be part of Starfleet to join. In many ways it was the ideal compromise, one which did not dillute the core essence of the Klingons, their culture and values because let's face it they would have never fitted in with the stuffy Federation as a whole. Klingon are aggressive warriors, loud and boisterous: a few of them may have the patience and willingness to join Starfleet but most of them would presumably be content to serve the Empire.

It was a compromise which left the door open for greater things down the line but it was not an easy road. To have a Klingon captain this early not only screw up the canon but also make this struggle seem much cheaper. Oh and completely eliminate everything that made Worf so unique.
>>
>>51323315
>Not Klingon captain of the Discovery who came first in timeline
Where did this bullshit even come from? Nothing released thus far even hints at such a thing.
If anything the fact that the Discovery's captain hasn't been announced with the rest of the main cast implies that they're a disposable character that'll likely die off early into the show.
>>
>>51323480
Also (and sorry if this is going to seem like I'm going to drag down real life politics into this and shit up the thread), the important thing to keep in mind on the 'Klingons in the Starfleet' scenario is this: the notion of 'respect for the group' vs 'respect for the individual'.

Starfleet pride itself as being 'tolerant' but this kind of behavior would seemingly go against what Klingons would more or less consider respect (I'm basing this assumption off all we've seen of Klingons in all the series). Obviously, people would feel uncomfortable dealing with a Klingon crewman, as he (or she) is presumably very intimidating and presumably, well, kind of abrasive or maybe even a aloof. But being Starfleet officers, they are OBLIGATED to always treat said crewman well because they must be 'mindful of other cultures'.

But this is not how you earn a Klingon's respect. We know that Starfleet personal can indeed earn a Klingon's respect and friendship but they'll have to PROVE it. But once that is proven? Well, remember that scene in First Contact when Picard called Worf a coward in front of the entire bridge?

"If you were any other man I would kill you where you stand!" These words speak volume of the respect and loyalty Picard has accrued from Worf. The Federation generally make friends by being nice and helpful, but with the Klingons this is not how you earn their respect, friendship and even admiration. You earn it by being a fucking badass. But once you've got that respect? They would die for you and it would be for them a great honor to do so.
>>
>>51323668
No, I completely agree with you. Everything that I've read about the series sounds like its going to be about politics between the Feds and Empire. It really sounds like a more subdued take on the 4 Years Wars. I don't know if the series is going to be good or not, but...
>>51323315
This guy is just a faggot.
>>
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>>51323596
Fucking this.

All that's between indicated is that there's an important, probably reoccurring Klingon cast. And reoccurring antagonists/occasional allies are nothing new for Star Trek. DS9 was fucking full of them. any modern TV format star trek is bound to have them too because that's just how shows work now.

It's people getting their panties in a twist over things they've imagined.
>>
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Would you classify the Soyuz as its own class or a Miranda subclass?
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>>51323315
>>
>>51324026
I'd say it's a (short-lived given it was retired by the 2280s) variant. There's probably enough modifications to get away with calling it a new class given the extended hull, but it's not that huge a deviation.

Given its timeframe I'd suggest that it was used to provide a more science focused than fightan focused Miranda. The extra bits are apparently sensor pods, so the extra space is probably labs and lab related facilities. Usage I'd say would be frontier patrol.
>>
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>>51314283
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>>51314283
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>>51322127
>implying they have anything to do with her
She's an Enterprise-era mirror universe Lieutenant Commander pretending to be an Admiral. The skirt isn't standard issue, but nobody in a different universe is going to know that.
Aside from the Jem'Hadar (her personal bodyguard, bought from a shady Ferengi after arriving in 2409), the bridge crew are essentially placeholders. They're only there for gameplay purposes.
I do wish I could put the Jem'Hadar in different clothes though, but as others have previously mentioned, you can't edit him at all. Would've liked to at least be able to make him a little bigger if nothing else.
>>
>>51324834
He just looks sorry for being there.
>>
>>51326403
And balding, and fat, and middle aged.
>>
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>>51324834
He reminds me of this one klingon officer i once got.
>>
>>51324834
>>51326403
I kinda feel like he only ended up in command because the rest of the senior staff got themselves killed trying to do some protagonist-tier shenanigans on an away mission and he was the ranking officer left onboard
>>
>>51324834
First thing that came to mind, just took half an hour to get to a computer and skittishly edit
>>
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>>51324834
>TFW somehow Bill Dauterive got frozen then revived during the TOS era.
Poor bastard still probably can't find love in the future.
>>
>>51324834
The universe has played a dirty trick on this man. He joined up as a redshirt because he wanted his death to mean something. Instead all those around him have died and gradually he has been forced up the ladder of responsibility and into the captains chair.
>>
>>51327144

brilliant

>>51326611
>>51329212

well Starfleet is coming off some horrible wars, I guess he's one of the few left.
>>
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So /stg/, after nearly 4 years of constant warfare, just how fucked up is pic related? Could it ever be made properly inhabitable?
>>
>>51326403
>>51326433
>>51326603
>>51326611
>>51327144
>>51328122
>>51329212
Seeing how everyone seems to go with hyper-idealized and heroic characters in STO, or just straight fap-bait, I decided to go the exact opposite with this character. Here's what his in-game bio says:

Born to a plumber and failed short-order cook in 2230, Nigel Stevens dreamed of one day sailing through the stars. To accomplish his dream of seeing the night sky from a closer perspective, he attempted to enroll in Starfleet Academy.

After months of preparation, on his 18th birthday, he took the Starfleet Academy entrance exam. Hours of grueling questions and answers later, he went home to await the exam results. Two days later a message arrived to let him know that he didn't quite make the cut.

Disappointed but undeterred, Nigel applied again the following year... And the year after that... and again after that. It wasn't until his 23rd birthday that he finally managed to pass the entrance exam and get into the almost mythical Starfleet Academy.

In 2257, he managed to graduate in the bottom eighth of his class and was posted to the USS Hog's Pudding as a Bulkhead Technician 3rd Rate.

In 2270, he was the longest serving crewman on the USS Hog's Pudding, outlasting three first officers and two captains, yet still unable to cliimb past the rank of Bulkhead Technician 3rd Class. Everything changed for him later that year when he found himself a bewildered and confused temporal agent.

Nigel can't grasp the complexities of temporal mechanics, and all of the briefings he endured were well beyond him. Still, he did as best as he could. One thing led to another and he found himself in the early 25th century. He doesn't really understand how he got to where he is, but he knows that even in the future, there are bulkheads that need servicing.
>>
>>51332619

Jesus.

Barclay's looking pretty good right now.
>>
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>>51332619
Sounds almost like a ST version of Roger Wilco from Space Quest.

Anyway, why was Starfleet and the Federation as a whole so under prepared for the Dominion War?
>>
>>51332619
Now canon in my ST universe.
>>
>>51332967
Because compared to real life they are run by lunatics (lets send space hotels full of children on dangerous exploration missions beyond known space. What could go wrong?!)

In universe, because they more-or-less managed to pacify everyone bordering them. Klingons began to respect the Feds so were less antagonistic, the Romulans were largely content stabing themselves in the back, and the Cardassians were stopped and the Fed's didn't want to antagonise them by expanding Starfleet. And then wormhole.
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>>51333195
Sure, but they had 3+ years of preparation time. It's not like they didn't know about the Dominion or how easily they could fuck up a Galaxy class ship.
>>
>>51333257
The Founders infiltrated the Alpha Quadrant and did their best manipulating leaders so they wouldn't be prepared.
As for the rest, blame general Starfleet/Federation incompetence. Section 31 are basically the school helpers who look after the special kids.
>>
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>>51333302
That's at least slightly more believable. I bet pic related would've been much better off as part of Section 31 than stranded (and later killed) in the Delta Quadrant. He seemed like the kind of man that would do well there.
>>
>>51332967
For Gene-friendly, hippie reasons see: >>51333195

For more reasonable reasons see >>51333302, and take into account that at any given time the majority of starfleet command is composed of infiltrators of some kind (founder, undine, tal shiar, goa'uld, three baneblades hidden behind that plastic Enterprise-C model).

Then there's the fact that what little tactical vessel R&D/production capability the UFP had at the time was based around building glass cannons to counter their predicted next Boss Battle (the Borg, who'll cut through any amount of shielding, so you may as well just build expendable big guns).

This then might also have had bearings on the smaller scale tactical ideas, with weaker vessels going all-in early and getting punched out as would be expected against a cube - even when they could've gone on far longer the latter point's just a lazy semi-serious headcanon explanation for All Hands Lost syndrome

>>51333401
As for Ransom...eh, given that a big thing was made out of him doing it all for his crew, and his final redemption in the end, I'd say he's just a little too idealistic for S31. Maybe SF Int, though.
>>
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>>
how come there was only one Q episode of ds9

it would have been hilarious to see Q fuck around with quark or odo
>>
>>51332619
>Nigel Stevens
>TFW Nigel literally is a >>51328122 future Star Trek version of Bill.
I can literally hear Nigel speaking with Bill's voice.
>>
>>51333401
Is it just me, but if you aren't the main story's captain and crew, you have a huge bias to going rogue. I mean when we saw a captain in TOS that wasn't Kirk. He would either have gone bad or gone nuts because of plot. If this is actually canon for some captains dealing with stressful situations. Then Star Fleet really needs to screen their potential officer material better.
>>
>>51337399
We don't get to see average captains because they have no place in the story. Captain Magillacuddy Rule-Follower ain't gonna show up unless they were banging a main character or are there to die.
>>
>>51337981
It could work.

Shitty 50+ year old ship derping around the core worlds of the Federation, sometimes risking it as far as the border worlds. Maybe a bit of trade across the border.

Captain is a middle aged man with a receding hairline and a wife and a bunch of kids back on Alpha Centauri whom he write to every other day and no cheap drama happens as a result of or to.

The series primarily dealing with the shenanigans of the crew. The Enterprise as the flag ship could have its pick from the cream of the crop but not this ship.

A whole bunch of the crew are from outside Star Fleet.

Engineer for example could be this 7' 6" Gorn. It is hinted at but never stated that he may have gotten his ass kicked by Kirk that one time. That's as close to famous as any of the crew are. It's just a bunch of fuck ups and Academy drop outs trying to stave off cabin fever on a ship made of outdated crap and held together with duct tape.
>>
>>51333523
>Then there's the fact that what little tactical vessel R&D/production capability the UFP had at the time was based around building glass cannons to counter their predicted next Boss Battle (the Borg, who'll cut through any amount of shielding, so you may as well just build expendable big guns).
Well that's more like fanon, but fanon better than any explanation the writers could come up with. The idea that the Feddies ripped open mothballed ships and built new ones just to fling into the teeth of the Borg is nice though.
>>
>>51331302
the place is monolithic in size, it would take decades of war to ravage it, it's that fucking YUUUUUGE
>>
>>51339143
That's an understatement.

Just one of them could house the entire UFP with a lot of space left over.
>>
>>51337125
Because really he was just there to get TNG-watchers interested.

Mostly though he didn't fit the theme. Whilst he has had a whole bunch of stories of dealing with consequences of stuffover on TNG and even Voyager for that one good episode he was in (fuck everything following that with a rake), DS9 didn't need his impetus to do that due to the set up and style of the show. Plus they already had their occasionally interfering god-beings sitting next door.
>>
>>51337399
Well, it very much might be - for example, Captain Ransom (>>51333401) probably was Magillacuddy Rule-Follower back in the UFP, because all he needed to do was planetary research and the occasional supply run - he was /scientist/ captain first and foremost and, unlike Janeway, didn't minor in being a warlord. Hell, Equinox kinda feels like a part-homage to those kinds of episodes, and part-parody of Voyager itself (as in, "how you really should be right now if you weren't protagonists")
>>
>>51339424
That whole mess with the Equinox is exhibit fucking A at Janeway's court marshal. What a damn mess that turned out to be. Whilst the shit with the Borg can be dismissed as pure desperation and needing to walk a path between two incredibly destructive forces, Janeway really went off the deep end with the Equinox, no excuses there.
>>
>>51339578
Get fucked with that.

Creating anti Undine weapons for personal defence and possible emergency bartering is one thing. Ordering a course change for "the nearest Borg Cube" with the intention of giving WMDs to a hostile nation that routinely commits genocide is holy shit levels of something else.
>>
>>51339143
>>51339342
That one big building could probably house most of the population of a planet. Even the smaller ones at the base are at least ten miles high.
>>
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>>51315000
Okay, that ship design actually looks cool to me. I like it.
>>
>>51342810
It works and I could well imagine some engineering team at utopia planitia trying it out as a prototype
>>
>>51342747
I really hate the scale of STO. Everything has to escalate and the notion of having a story revolve around a much smaller area of space, like a good episode of TOS/TNG/DS9 would is lost on Cryptic. Scale is one of the things I hugely appreciate about tabletop Star Trek. Most Trek RPGs allow for a story with high stakes around a planet or a couple systems.
>>
>>51345036
Yes, I totally agree. Nothing can be devastating to a sector or a solar system, it has to affect the entire Alpha or Delta quadrants.
>>
>>51345064
This is because the writing is crap and makes the noob mistake of trying to big stuff up rather than making do with less to tell interesting stories that still have tension. Which is even more ironic that they can't manage it because those little stories affecting just an individual were generally the best star trek have done.
>>
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>>51345064
>>51345036
>>51346496
Even the Lukari stuff escalated rather quickly. I wouldn't even mind a Tzenkethi thing if it was just them vs. the locals (with the Alliance help); but no, it's another "fate of the quadrant" thing with the protomatter stuff.
I didn't mind the Dyson Sphere stuff, until they brought the igonians and undine in. Having the Voth, of all people, being the villains, was silly (there shouldn't be any way to fight them realistically), but whatever, it was a smaller-scale conflict, mostly a side thing. The first chronological arcs of the game were fine (especially after they fixed the older ones), even if there was retreading of stuff the shows did, because they were stuff the shows did.
I didn't even mind the gradual catspaw-after-catspaw thing with the Iconians (while it did get a little old after a while), because they at least made sense in the story. Having the Iconians being the BBEG over many conflicts in the game wasn't a mistake - it generates the sort of conflict a game like STO needs to stay going, if they are actually going to resolve the smaller conflicts. Bringing in the Iconians themselves to invade was the mistake. The stakes were way too high, for the sort of game Cryptic wants STO to be. They couldn't just make the Iconians be some long-term thing, they way they built them up and wrote them, so it had to be resolved relatively quickly (though I think they really rushed it even then). But then the problem becomes...what next? What can they do to make a valid threat? While Trek doesn't need bigger and badder baddies (there are still much smaller fry in the galaxy that can yet be a threat for an individual story, for whatever reason), MMO's need escalating threats. The Time War thing, while quite stupid, could have been that, but again, Cryptic rushed it. Both of these should have been at least two seasons of dense content, but they gave us one season each of sparse content (too busy with systems, especially the consoles).
>>
>>51347490
If you could slap the Cryptic story reset button how would you have it be done.
>>
how much less retarded would star trek have been if Gene Roddenberry had been A: In the navy instead of the airforce and B: Enlisted instead of an officer?
>>
>>51300513
>it feels like they might as well have replaced the captain's chair with a sofa.
What really kills me about Voyager's bridge is the wasted potential of the symbolism. You've got the Captain and XO shown as nearly equals instead of one clearly being in charge, and that should have been heavily played up with Chakotay and the integration of the Maquis crew.
>>
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>>51338890
This was pretty much how Picard described his time on the Stargazer.
>>
>>51332619

I'm going to use this as inspiration for an NPC.
>>
>>51347641
1: each season deals primarily with a local threat, with the greater Federation/Empire/Republic generally dealing with other shit. (A few seasons do this well, as it is)

2: Time travel is a difficult, irreversible shitshow that nobody wants any part of. The "time police" are a contemporary agency which tries to prevent infractions into the timeline at all costs.

3:the iconians were an ancient empire that eventually grew decadent and fell to infighting. They technologically advanced for their time but they're all dead now. Think Byzantine Empire in space. At any rate, they're not actual villains in the game.

4:The Feds, Klingons and Romulans are all engaged in a Cold War-esque standoff where 1 wrong move could result in All Worlds Lost

5: a little bit of levity. Seriously, does everything need to be so grim in STO?
>>
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>>51347641
>everything same until Taris mission
>Taris mission moved to after BTFO Hakeev
>Hakeev reveals ICONIANS!
>Sela captured by mysterious ayys (turn out to be Solanae later)
>Elachi not hinted at working for igonians at this time, just a weird ayy lmao helping out Tal Shiar for own mysterious purposes
>things mostly go back to normal until "Sphere of Influence"
>just change Deferi to RR in 2800
>remove borg bz on Deferi
>don't remove Deferi altogether because they make decent damsels for Breen arc
>SoI doesn't use Iconians, just Solanae using Iconian gateways; change Elachi battle to Solanae
>sphere Solanae in origin (to explain their background)
>don't fight Voth in sphere, instead some normal DQ species (Hirogen, potatoes, Krenim, etc.)
>undine do their thing
>start out DQ arc as usual
>find some reason to fight a single Voth sci ship, make it boss-tier
>Voth get btfo at Turei because hubris
>Vaaduar arc proceeds like normal, except with many patrols being expanded to actual, proper missions
>last mission reveals bluegills are working with (not engineered by) Elachi, also Solanae and Elachi are Subspace Pals (no Iconian influence hinted); Sela steals some data thing instead of just knowing about Iconians somehow
>Sela pulls her usual Houdini antics
>another arc resolving solanae sphere conflict
>Taris (who escaped way back in 2800 arc) captures Sela and Grand Admiral (You), reveals truth about Hobus, reveals Iconians (see a few BIG ships (the dreads), but not "blots out the whole sky" bs)
>Sela vows revenge on Iconians, somehow
(cont.)
>>
>>51349329
Unfuck the Parasites, and we're almost golden. I like the novel canon idea that they're assholes to everybody because the Trill fucked them over, so they use hosts to attempt to exterminate the Trill.
>>
>>51338890
So, Red Dwarf?
>>
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>>51347721
>BAM!
How I wish we could of had just one main writer for at least one trek series. DS9 was nice but it could have been so much more.
>>
>>51347490

supposedly the ending of the war was to focus on exploration.
>>
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>>51349329
(cont.)
>Tox Uthat mini-arc leads to season of THE MANY ADVENTURES OF TIMECOP (You)
>basically mostly self-contained timecop stories, mostly involving Na'Kuhl, but also Sphere Builders, Future Guy, Vorgons, etc.
>NO NOYE
>proper tholian arc
>Lukari, etc. bullying by Tzenkethi arc (not-Krogans want Genesis Device for expansion instead of conquering, but are not-Krogans and don't know how to communicate except by fighting; resolved when Lukari show them how to do it right, Tzenkethi dindu nuffin)
>proper cross-faction elachi arc
>solanae arc
>some other ayy lmao
>eventually learn elachi, solanae, bluegills,
etc. were bullied by Iconians way back when, killed them in revenge, and then iconians got their revenge on their revenge by subtly screwing them over piece by piece (ie, sending Elachi and Solanae to subspace, sabotaging dyson spheres, etc.)
>more arcs
>game is dying, time to bring in BBEG
>Iconians fewer in number, but have portals and general high-techness, everybody btfo
>somehow find out that Iconians can't into time travel
>planets die to Iconians
>Grand Admiral (You) is able to defeat them, but only just, and there's only one of (You) anyways
>last stand at Earth
>battle of the line, baby
>last ditch time travel attempt to kill all Iconians
>turns out Iconian invasion is crucial to future timeline, timecops try to stop you
>Sela still manages to kill most of the escaping Iconians anyways, causing Revenge for Revenge (again)
>timecops return you to your own time, got to face the music
>lol jk Voth swoop in to save the day because they don't want the embarassment of having their home planet destroyed
>Iconians btfo
>ded gaem
The End.
>>
https://www.youtube.com/watch?v=K-YyL7X4CWw

when lawful good goes lawful evil
>>
>>51351223

the greatest episode in Star Trek history
>>
>>51351665
>Pale Moonlight
>not Profit and Lace

Nope. Can't do it. Not even in jest. That was 2nd only to Warp 10 Lizards in terms of shit.
>>
>>51349585
Yes and we explored exactly one star system, within which we discovered the Lukari and the Not-Doctor who, who brought us to the time war arc.

Also, i think Cryptic should use the mirror universe more, like using them to create tension between Feddies and other factions in form of mysterious federation raiding parties going around and kicking locals in the teeth and then have the feddies go around investigating it until they run into mirror commander, super war god mirror(you).
>>
>>51349200
So you'd prefer something along the lines of the Romulan arc?
>>
Anyone got the alpha test adventure they posted for Star Trek Adventures?

I know a kind anon linked the rules, but I haven't seen the adventure itself.
>>
>>51356475
Alas the hard-drive i had it on is now scrap. I'm sure someone else might have saved it though.
>>
Reminder to all of us why STO is the way it is because vid related is an admiral in starfleet.

https://www.youtube.com/watch?v=PIGxMENwq1k
>>
>>51356642
>after her return and promotion, Admiral Janeway commission a large scale research study into whether the outlawed genesis torpedo could be jury-rigged to effectively turn nebulas into coffee.
>>
>>51356642
Now I'm not generally one to defend Voyager, but it seems entirely plausible that they Scavenged/Traded/Jury-Rigged some torpedoes over the course of the journey.
>>
>>51357007
Well to perfectly honest with all the stuff they have on board it would be easy to gather parts that could be used to make DIY torpedoes like from the probes they use. All you would need is that, a little anti-matter and a casing and you would done, instant torpedo.
>>
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>>51353523
>>
>>51354752

I'd like to do actual exploration. You know, like the exploration clusters we used to have, but good.
>>
>>51357516
>Implying things such as the Borg third dynasty weren't good
>>
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>>51357536
>>
>>51357516
Watch ENT
>>
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>>51357741

>mfw that's the only canon Star Trek series I haven't seen to completion
>>
>>51296682
If Khan hadn't been obsessed with revenge and had instead tried to escape, could he have built a superhuman civilization?
>>
>>51300540
Ditto. The Omega bridges remind me of a cross between Star Trek and a real life aircraft carrier.
>>
>>51357895
Depends on how many augments survived his world becoming a wasteland. If there was enough to prevent inbreeding then yes.

If not then he would have to take some medical equipment for genetic rewriting and then learn how to use it.
>>
>>51357895
With the surviving crew of the Botany Bay? No not really. He could form a small colony and plan out the interbreeding structure so that they could last a little while longer before everybody is somebody's close cousin. But that's still gonna happen. There's only 50 or so of them left and they need somewhere in the region of 100 times that number to stve of genetic degradation.

Now with access to the embryos at one of the non-destroyed cold stations they could give a pretty good go of it. That's assuming the embryos haven't been disposed of.

Alternately, as >>51358034 suggests, they could acquire some genetic manipulation tech, some (un)willing volunteers and start the process of creating more augments.
>>
>>51358760
The Hume species might have gone down to as little as 1,000 members after the Toba catastrophe. Depending on who you ask.

So they would have needed more numbers but not that many more if they were careful.

Also if they wanted to not have to kidnap breeding stock they could use the gene-modding equipment to alter their offspring to have more genetic diversity.
>>
>>51358034

I don't think the augments even had enough members to start a viable colony before Ceti Alpha got fried. There were less then a hundred on the Botany Bay to begin with and not all if those even survived long enough to be defrosted.

Really, I have no idea what Kirk was thinking in Space Seed.
>>
>>51359315
In universe they might have been banking on their being enough genetic diversity in the group to mitigate the worst of the effects of inbreeding until they have enough numbers.

Out of universe Star Trek writers are notoriously shit at basic science.
>>
>>51359489
90% of Trek's logical issues really come down to the latter.
>>
T6 TOS are dreadnoughts inna lock box and T6 NX class declared!

http://www.arcgames.com/en/games/star-trek-online/news/detail/10361233
>>
http://www.arcgames.com/en/games/star-trek-online/news/detail/10361233-the-undiscovered-lockbox

https://www.youtube.com/watch?v=NcOi_XR0EC4

https://www.youtube.com/watch?v=pEfzVhjnTfg
>>
>>51361500Is that a 23rd century version of the ship that Lifetime Subscribers get?
>>
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>>51361643
Good catch. It does seem to be.
>>
>>51361500
>>51361643
>>51361680

that's a damn good catch. I love rolling with my Chimera.
>>
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STO players; don't forget to check your emails.
>>
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>>51362424
>tfw i waited for a T6 assault cruiser since delta rising
>tfw i saved up refined dilithium and kept an eye on the markets, always buying after a crash
>Ended up with enough zen to buy two of those things (just in case they would pull off some sorta ship triple pack)
>They end up releasing two ships of which the other is some sorta special one i can get only by buying a wizkids attack wing sovereign
>Been waiting for that sovereign to come by mail for over two months now, lost all hope by now
>Bought the T6 sovereign with my zen as soon as it came out
>Now folks are getting it for free

So this is how it felt like for those who had bought pic related when cryptic was handing those over for folks who hadn't played in ages...
>>
>>51361500
>developed during the late 23rd Century
>Pulse Phasers are devastating space weapons
Holy shit, Wrath of Khan phasers finally.
>>
>>51361500
So I'm guessing this comes out with season 12?
>>
>>51362760
Yeah.
And season 12 comes out... this thursday i think?
>>
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>>51362802
Thanks. guess i have a reason to log on this weekend
>>
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>>51362724
Shit, i just might try to get some of those for my WoK character.
>>
>>51362424

sure would be nice to have new benefits as a lifetime subscriber.
>>
>>51358760
>>51359183
With proper (total) control of breeding for several generations, you can have a viable population with only 50 individuals (25 breeding pairs). With less control, you'd need about 100-150. With normal, let-everyone-sex-anyone-they-want, you get to something more than that; depending on how well you genetically selected in the first place, you're looking at 150-500 individuals, depending on who you ask.
However, this is with normal genes. The Augments were carefully crafted. The problem with inbreeding is that it makes harmful recessive genes more likely to manifest. If there are no harmful recessive genes in the first place, there is no problem with even daddy-daughter/mother-son incest, from a genetic point of view; a population could be grown from just one perfect couple. How careful and thorough the creators of the Augments were, we can't know. Kahn's group might maybe have been able to create a viable population, especially since Kahn's Enterprise waifu died before having kids.
>>51359315
>Really, I have no idea what Kirk was thinking in Space Seed.
He was thinking that he was going to send someone to get them, since he couldn't detain them all on the Enterprise. I guess they just plum forgot about them though.
>>
>>51363003
STO didn't even give full lifer benefits to consoles, it's clear they don't care about it at all.
>>
>>51364107

you are correct, although I probably wouldn't utilize it on a console. sigh
>>
>>51364087
We also don't know for sure how well augments breed with each other. They might not have been able to produce viable offspring.

We're any born between Kirk dumping them and them escaping?
>>
>>51356642
>>51356698
I mean, she's probably the last one left who isn't an infiltrator or collaborator of some sort.
>>
>>51356642
ngl, that was fantastic to watch, especially with the comic timing and music

>"What about a photon torpedo?"
>"I would not recommend it>>51362424."
>fullspread.mp4


>>51362424
This being for subs, I assume
t. poorfag
>>
>>51356642

https://www.youtube.com/watch?v=Oi5mj6-CUiY#t=21s
>>
>>51365119
>This being for subs, I assume
No, it's just random. I've never subbed once and I got the email.
>>
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>>51365268

>I've never subbed once and I got the email
>>
what do people think of Laughing Trendy?
>>
>>51337981
>We don't get to see average captains because they have no place in the story. Captain Magillacuddy Rule-Follower ain't gonna show up unless they were banging a main character or are there to die.

What you're looking for is Captain Robert DeSoto of the USS Hood.
Never, as far as I recall, actually appears on screen. But he was Riker, Crusher, and LaForge's commanding officer before they transferred to the Enterprise, and the Hood shows up pretty much any time the Ent-D or the Defiant need a reliable backup ship that will do absolutely nothing to steal the spotlight.
>>
>>51365292
I should probably clarify that I have bought Zen however, since people were speculating that might be related back during the free T6 Exploration Cruiser thing. Which I also got an email for.
>>
>>51365466
Yeah it seems like the Hood was heading up every second task force whenever shit needed to get done.
>>
>>51289347
Tuvok, Tuvok, where are you Tubok
>>
>>51366694
I've made you some vulcan tea! Tuvok?
>>
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>start STO in the /tg/ fleet
>suggest we all move over to the /v/ fleet when season 6 drops because it's bigger
>/vg/ threads die off
>/tg/ threads still around
I am smart.
>>
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>>51367485
We may be dead, but we're still here.
>>
>>51367485

/tg/ makes us go
>>
>>51367747
>>51368021
Is there anyone still in the old /tg/ fleet?
>>
>>51368021
Wonder what would happen if Barclay had a run in with the short bus aliens?
>>
>>51368038

I haven't been in the /v/ or /tg/ fleets in years. Help run my own now.
>>
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>>51368337
For some reason this reminded a thing I've been meaning to ask:

Did anyone here ever play the star trek collectable card game? I had a couple of games of it back when it came out in the dim distant past but that's so long ago I barely remember. Was it any good?
>>
>>51368337
Holy shit, is that a screenshot from the old Star Trek Starship Creator game?
>>
>>51367485
To be fair, im from /v/ fleet.
There is still an active thread on sto in 4+4chan, but i can understand your reluctance to go there, meanwhile we can use this thread.
>>
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Never watch tv shows with photoshop open.
>>
>>51368337
He'd get nervous and start stuttering. As a result the Pakleds would think he couldn't go well, so they'd probably just eat him.
>>
How the fuck did the Pakleds even achieve warp drive technology?
>>
>>51374442
I dunno, maybe they conned a federation exploration party for their ship or some poor unfortunate crashed on their planet and they looted the shit out of that crater.
>>
>>51374442
>>51374471
I figure their world is mineral rich and, seeing as they were likely a proto-industrial society before warp travel, the Ferengi showed up and sold them some shitty freighters in return for mining rights.
>>
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>>51374442
They are hyper-intelligent, but have underdeveloped speech centers in their brains, because they communicate primarily through other means (body language, pheromones, telepathy, whatever). They realized this makes them seem retarded to the other races for some reason, so they just rolled with it, and steal tech for assimilation to their vast war machine, waiting to take out all the powers in the Alpha, Beta, and now Gamma quadrants.
>>
>>51374639
Whilst that's a good idea it falls down in practice when in their episode they were genuinely retarded.
>>
>>51362424
>get the email because i haven't touched STO in months
>notice it's got an set bonus for the consoles, battle cloak.
>can't find what other ship has metreon torps
>>
>>51375877
The other T6 sovereign, called Vizier, has those.
How to get it?
By buying a sovereign model from Wizkids attack wing line.
>>
>>51375914
fug, that's kind of happymerchant
thanks anon
is attack wing even any good?
>>
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Sup /tg/
>>
>>51375965
To be truthful. I don't know.
They seem to be distributing their rules for free though.

http://wizkids.com/attackwing/star-trek-attack-wing/
>>
>>51375965
IIRC the mini is actually cheaper than buying a T6 ship on the Zen store so it works out cheaper anyway, so it's not too bad provided you can find somewhere that actually has it in stock.
>>
>>51376802
My local flgs actually has attack wing as one of their major sellers. It's bizarre.
>>
>>51289713
Post TNG movies. The players don't get to bank/comment on shit they know is going to happen. And with the old plots resolved, I'm not tied to any pre-existing plot and related developments.

I'd probably set it near Cardassian space, so I could do stuff with the post-war Cardassians, and comment on how they are going through their period of mourning compared to the Bajorans.
>>
>>51376882
They didn't make enough of the Ent-E reprint though. Everywhere online that had it up for preorder sold out instantly and a lot of places couldn't even fill all their preorders, so some people are still waiting on theirs. I just want my battle cloaking sovvy. ;_;
>>
>>51374442
In Enterprise Archer encounters a planet with two species on it. One is smart and normal, but dying out due to a genetic disease. The other is retarded, but not susceptible to the disease. While Phlox can cure the former, they decide not to, because something something proto-prime directive, something something destiny.

It's SFDebris' take on it that the smart dudes are eventually cured by another, dumber race, like the Romulans, and become the Breen. While the retards gradually become what we know as the Pakled today. And with this theory, it's not unthinkable that they're simply operating the warp capable ships left by the proto-Breen because they couldn't make the trip to their new homeworld.

And ENT did note that the retards had some odd innate talents, despite their retardation. So that's probably why the Pakled can still operate their vessels.
>>
>>51377135
I know they have at least 1 sovereign in stock because the Attack Wing display is right beside the Star Wars Armada stuff that I browse regularly. I figure I may have to get it now.
>>
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>>
http://www.arcgames.com/en/games/star-trek-online/news/detail/10366523-season-12-giveaways-day-two%21
>>
So how about them stats?
http://www.arcgames.com/en/games/star-trek-online/news/detail/10359403-undiscovered-lock-box-and-lobi-ship-stats
>>
>>51377135
I also ordered one right away when they told us we would get virtual space ships in exchange for plastic ones.
It has been over two months and i am still waiting.
>>
>>51376037
Well hot damn. Looks like I can try before I buy.
>>
>>51291302
>0 not dead ahead azimuth
>0 is dead ahead declination
0/10 would not pilot
>>
>>51296584
Don't know if you were aware of this, but there was a war on. Making everyone look like a technicolor glow-stick doesn't help in combat. Nor does making higher ranks stand out from a distance (Admirals still want their gold trim though). In well-lit ops, however, everyone is colourful enough to distinguish.
>>
>>51298816
Sitting down is cancer.
>>
>>51298816
Are you including or not including stations with pullout chairs?
>>
>>51361643
Given that it is a Dreadnought Cruiser, it seems to be more of a TOS version of the FED Command Battlecruisers. They have a very similar layout, as well.
>>
>>51370328
Looks like it to me.
>>
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>>51383050
http://www.arcgames.com/en/games/star-trek-online/news/detail/10363993-all-our-crusades
>captain beams out of the bridge to some other part of the ship
Tzenkethi confirmed true protags of STO.
>>
>>51383692
Hurray, yet another "make the entire race completely 100% evil with no subtlety except for these handful of brave noble peaceful dissenters" story. We've only had that 47 times in a row, why not do it again.
>>
>>51379303

more free costume stuff! wooooo
>>
>>51384691
Shame it's not the WoK uniforms. That'd be pretty fitting for the upcoming lockbox.
>>
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>>51382650
Pull-out chairs are ok. There just needs to be something to sit on during a shift.

That bridge upgrade they got for Generations was a good though not total fix.
>>
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>>51385200
How do you feel about the "Yesterday's' Enterprise" Galaxy Bridge? It has those side consoles as well as a redesigned centre.
>>
>>51386485
That many stairs without hand rails is just asking for people to fall down them. and they didn't remove the big bench behind the captain's chair which limits their ability to see every major console without leaving their seat. Though it might just have boosted it high enough to manage. But on the other hand, still no chair and by the look of it they've removed the chairs from the rear consoles.

Some fixing, some detriments.
>>
>>51386485
i never understood what those gay hall monitor sashes were for i mean they never put a phaser rifle or something on and they already had holsters that didn't need a sash.
>>
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So what series should i watch again excluding Voyager because its complete shit?
>>
>>51389800

that picture should answer your question
>>
>>51362424
How the hell do I get the actual ship? I redeemed the code, but nothing shows up in game in the shipyard or my inventory.
>>
>>51389837
good man i was hoping some one would say DS9 for an excuse to watch it again
>>
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>>51375877
>>51375914
>>51375965
>>51376802
>>51377135
>>51377690
>pic related
>>
>>51389990
It should be in the C-Store under Promotions or Legacy Unlocks.
>>
do they ever have an episode of voyager where they have tuvok have emotions and have him laugh/cry
>>
>>51386485
i liked the blue lighting

and when i watched yesterday's enterprise, i didn't see why it was regarded so highly

when i saw it, i thought it was interesting and another good episode of star trek

i'm gonna re-watch it but first:

to you, /tg/ what makes this episode so great to you?
>>
>>51390705
Fuck, I will never stop loving the Ferengi costumes.

>>51391868
There's the episode where he strangles holographic Neelix. That certainly made *me* laugh. And loudly scream "YES! YEEEESSSSS!" at the top of my lungs.
>>
>>51391893
now that kess is gone, neelix is a good boy who din du nuffin
>>
also, are there any entire holodeck episodes? in ds9 the casino heist was pretty great, and i was surprised when they managed to get sisko on board

speaking of sisko, is there anything like Beyond the Stars in Voyager?
>>
>>51391927
>also, are there any entire holodeck episodes?
In Voyager? Too fucking many.
>>
>>51391927
>is there anything like Beyond the Stars in Voyager?

There's one revolving around Janeway's ancestor in New York, but nothing so meta as FBTS.
>>
>>51391927
I don't think any episode takes place entirely on the holodeck, but there are plenty of Our Man Bashir's and A Fistful of Data's.

And Voyager never had the edge DS9 did. So in terms of theme, no, there is no FBTS for Voyager. There's the episode where the Doc writes a holonovel, which also deals with themes of oppression and puts the main cast in different roles. But that's about it. Maybe Workforce, but that's really stretching it. I mean, DS9 dropped "niggers" for the one and only time in Trek history in FBTS. It was a love letter to early science fiction, and a brutally honest treatment of race relations. Nothing is ever going to top it.
>>
>>51392033
>here's one revolving around Janeway's ancestor in New York

Ah yes. The "my ancestor conned an old man out of his shop for the benefit of her corporate masters" episode. This was presented as a good thing because march of progress.

Then she helps a bunch of Telaxian squatters lay claim to an asteroid that was already owned because fuck the system, man!
>>
>>51392115
I kind of liked that episode because it's one of the few that managed to do Neelix well. Neelix was always a bit of a weirdo, and it's good to see Neelix actually live up to his nature as a trash rat.

It's a little stupid that they have to be Talaxians, literally halfway across the quadrant. One of the few things I respect about Neelix is that he signed on for a one-way trip across the galaxy. The bullshit about "ambassador for the Delta Quadrant" was cringey, but in essence Neelix was a very unique individual.

It's just weird that the writers constantly forgot about his true nature, and just made him the "funny", bumbling chef. The moment they write him as the flawed asshole he really is, he suddenly becomes bearable.
>>
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>>51392207
Voyager and Enterprise had so much lost potential it's retarded.
>>
>>51392293
I've actually run into a lot of people who love VOY and ENT. Hell, one of them gave the reason "it's so different from the rest" for it being good.

But then I look at it, and a lot of it is objectively shit. As in, I can explain perfectly why it's shit from a writing, acting, directing standpoint. This shit makes me feel insane sometimes.
>>
>>51392516
Honestly I can handle the writing, acting and directing being sub-par. But watching any given episode of Voyager and Enterprise just frustrates me because I just keep thinking of how they should be based on their premises and I get disappointed that they're not.
>>
>>51392293
This isn't far off the truth
>>
>>51392293
Oh God that pic. It hurts cos it's true.
>>
>>51392516
It's about the experience, man. Entertainment. It not just about measuring the bones of a creature to see if they're properly proportioned. Did you see it move and and breath? Was it not a sight of wonder?
>>
Today's giveaway is 2 ship slots and 5 drydock slots per character. Grab em while they're there.

http://www.arcgames.com/en/games/star-trek-online/news/detail/10366523-season-12-giveaways-day-three%21
>>
>>51394606
That's all right and well but Warp 10 Lizards.
>>
Todays freebie in STO is two extra ship slots and 5 drydock slots per character!
>>
>It's a little stupid that they have to be Talaxians, literally halfway across the quadrant

Voyager had a lot of odd decisions like that. I haven't actually sat down and counted, but I think the early seasons of Voyager had more "Ancient aliens who fucked around with primitive humans" episodes than TNG did, despite taking place on the opposite side of the galaxy.
>>
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>>51394721
A big part of that I think was that the idea of running into something from home was supposed to be a big deal and surprising, and needed a big excuse as to why it was there hence the ancient alieums. But they started early and kept doing it so it wasn't a surprise. And often it wasn't a big deal either. To the point they did the whole back-to-Earth-plus-timetravel crap.

Thankfully they stopped doing it for a while, I think around season 4.
>>
>>51289347
So, controversial idea time: let's say I wanted, (really really hypothetically here since I don't plan to, just putting countless more ideas on the back burner) to run a Star Trek game but considered so much of the canon to be a clusterfuck at times to the point I'd have to pull a J.J Abrams and make a diverging timeline. Where would it be the best place to diverge? I was thinking the era between late movies and TNG, maybe before or after a divergence which happened such as yesterday's enterprise, since my most familiar era is the TNG to TNG-Movies era, including DS9 and Voy. However the idea would be to in fact avoid using the events of these series (except maybe loosely and re-imagined) and do my own thing. So what would be the best moment or event to diverge without going into full blown grimdark like it was going in Yesterday's Enterprise.
>>
>>51395980

I've been saying for awhile that they should just do a full reboot of the franchise. Take the characters and key elements we all love but start over fresh otherwise in the same way comic series do every so often.
>>
>>51395980
Honestly? I'd go ENT era.

So much to do.
>>
>>51396034
Normally I'd be all in favor of this but given the average level of competent writing (or lack thereof) in comics, movies or tv show I doubt it would be any good.

Would certainly work for a tabletop group if the group was willing to have a less messy take on the Star Trek universe and bring back the feeling of exploration since they wouldn't know what's out there. I think enough of the core, recognizable elements such as the major alpha and beta quadrant races, the major tech (transporters and replicators, and later holodecks) and key setting elements are solid enough you'd have a serious base to start on.

Personally? I'd like to give the Andorian and Tellarite a lot more focus, given they were a founding race of the Federation but barely did anything, which is a shame.
>>
>>51395667
Wow that be a fine ship.
>>
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>>51395980
>I was thinking the era between late movies and TNG
That'd be the best point, and you don't even need to diverge the timelines to come up with really good stories since that entire era basically amounts to a few movies and a small number of references to events that aren't explored in any sort of detail. Best aesthetics in the franchise too.
>>
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>>51395980
>>51396049
I'm with this. ENT is the point I'd diverge. I think those early events could have been handled much better. And you can lay groundwork for more consistent stuff later instead of having to re-jig things.

Basically it'd just be an alternate universe, like in comics. The Ultimates to regular Marvel if you will (it's ok, you don't have to, Ultimates was largely garbage but the idea was ok initially).

From there you can take events and have them come to the same conclusion but in different ways. Fewer random god-beings in the TOS era for instance. A different method of time travel being used that doesn't leave it accessible to anyone with a sufficiently good warp drive. Radically changing tech that gets forgotten by the next episode just doesn't. No Sela, more Tomalak. That kinda thing.
>>
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>>51396908
>I'm with this. ENT is the point I'd diverge. I think those early events could have been handled much better. And you can lay groundwork for more consistent stuff later instead of having to re-jig things.
I can see this making sense if one was to reboot, given the wasted potential of the ENT era and how much it clashed with later series. For one thing, rebooting from the start would allow to fix one major shenanigan: the whole klingon forehead problem. Can't be a problem if TOS-era Klingon indeed had ridges!

>Basically it'd just be an alternate universe, like in comics. The Ultimates to regular Marvel if you will (it's ok, you don't have to, Ultimates was largely garbage but the idea was ok initially).
I agree. Also, Marvel retook the concept of Ultimate and refined it for their movies and it worked better in the long run.

One idea I've had was regarding the Enterprise itself. The NX Enterprise really screw things up in the lineage of the ship called Enterprise because for the entirety of the TOS-onward era we are supposed to accept there was always this 'Enterprise Zero' that seemingly nobody remembered. So one possible fix (and feel free to say it's stupid) is that in this new universe which disregard all others beside as inspiration, the NX-Enterprise *is* the NCC-1701. How? Massive refit. Basically, one could explain that before the TOS-era, the young Starfleet did not have the resources or luxury of building as many ship, so one thing it did was massively refit it's ENT-era ships and using them as a baseline for a new ship class. So they take the (presumably already-altered by years of service and rapid tech advance) NX-01 out of the mothballs (alongside maybe the NX-02, 03 and so on and so forth) and use them as the basis to build the first Constitution-class ship. So later Constitution-class ships are indeed new, but the first batch of ship from that era, between ENT to TOS are heavy refit.
>>
>>51396908
Damn that chin was glorious.

If you spread it over enough sessions you could leap frog it forward to eventually have the Federation (or equivalent nation) of your making vs the Dominion and Borg.

For example:

Maybe in this timeline the Romulans and Vulcans reunited into one kickass empire. Romulans teach the Vulcans how to laugh again, Vulcans teach the Rommies how to trust again. Eventually Sub-commander Spock of the 1st Fleet successfully campaigns for social reforms and gets the Remans recognized as real people. Spock becomes a much respected mediator of internal conflicts and rises to the august position of Imperial Law Master.

Andorians stay strong enough to be a power in their own right. Form a great military power as they get their Barbarian groove back on. Aenar are found to be useful and given settlement rights on a few colony worlds so they can stay competitive in psychic arts. Enter a protection racket with a few nearby peoples like the Tellerites and Saurians. Eventually Andorians become primarily a warrior race of protectors whilst the others become more peaceful.

Earth gets captured by the Klingons who eventually take humanity into their empire because humans are as crazy as they believe they are. Those TOS ridgeless Klingons? Biologically human. Most infamous of those is Blademaster Kirk of the pathfinder ship Enterprise. Klingon Empire ends up becoming more and more human as the ages pass. Eventually Chancellor Picard the Iron Heart becomes the first human on the throne.
>>
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>>51397211
It could be interesting to 'game' the re-writing of events in a collective manner. classic matrix/narrative game style where each player is representing something and has to make reasonable arguments about why they should succeed, with a GM being explained to and when required, making a few dice rolls for probability when something rather unlikely has been suggested.

For instance there could be a debate over the launch of NX-01 should be related to first contact with the Klingons or not. Points being made such as being in favour of later contact since they should have played a much larger role in the formation of the Federation as a counter to their threat, and countering that with perhaps the Klingons entered a phase of extended civil war and internal divisions as they are wont to, leaving them very isolated so unable to take advantage of the Romulan War and the like. Probability might even be on the side of that.
>>
I should really ask my former GM round to play Fleet Captains - it's been sitting in my room unopened for too long.

Given you guys love discussing STO, what would be your ideal Star Trek vidya? I'd love to see a Shadowrun clone, like Away Team only not shit.
>>
>>51397406
Or it could be the Klingons that made first contact with Zefram Cochrane. They were curious as to what mad bastard would strap a warp drive to a nuclear missile. This being back in their ye olde days hinted at by the Klingon lawyer in ENT. In those days they were happy and free spirited. Boisterous and prone to aggression for sure but at least as quick to laugh as to fight. First thing Zefram Cochrane does when they land their shitty ye olde ship is to take them all to the nearest bar and everyone gets royally drunk. This sets the first steps in a fruitful relationship between Earth and Qo'noS. Humans act as a source of moderation and stability whilst still maintaining enough batshit crazy to not loose respect.
>>
am i the only one that loved the concept of the dominion war but hated the entire existence of the founders?

how do they change mass?
they can look like anyone...but dont have their memories, mannerisms, or general thought patterns...
how could scanners NOT detect them? did they change their very atoms? scanners have been noted in detecting subatomic stress and shit but cant tell when something only looks like the right material?
and if they DO change their molecules, couldnt you detect the mechanism to change back?
>>
>>51396079
>Would certainly work for a tabletop group if the group was willing to have a less messy take on the Star Trek universe and bring back the feeling of exploration since they wouldn't know what's out there. I think enough of the core, recognizable elements such as the major alpha and beta quadrant races, the major tech (transporters and replicators, and later holodecks) and key setting elements are solid enough you'd have a serious base to start on.

It's something I've been thinking about for awhile so I'm all for hashing some stuff out with /stg/ is anyone else is interested.

>>51396049
>>51396908

Another option would be to do an alternate take on ENT without it even having to change the rest of canon at all. Seeing as ENT was written and produced after the chronologically-later series, most of what happens during its run really isn't necessary (from a story sense at least) to ensure that Kirk and Picard still get into their canon shenanigans when their centuries roll around.
>>
>>51396908
Am I the only one who, if he was to reboot Star Trek would make the Romulan's appearance actually part of the appearance of the Vulcans? The 'V' shape on their face would either be something they both have (Spock lacking it as a half-vulcan) or a trait which can naturally appear in some members of the species, like say, no different than having attached or loose earlobes. Maybe Romulans would be more prone to have it because a large portion of their population descend from a specific vulcan ethnicity which tend to have prominent bony ridges.
>>
>>51397051
>One idea I've had was regarding the Enterprise itself. The NX Enterprise really screw things up in the lineage of the ship called Enterprise because for the entirety of the TOS-onward era we are supposed to accept there was always this 'Enterprise Zero' that seemingly nobody remembered.
On the contrary, this is easily understood by remembering that the NX pre-dated the Federation, therefore all Enterprises from the OG Connie onward only count their heritage as Federation starships. Same reason why they wouldn't also count NASA shuttles, USA aircraft carriers and UK vessels as part of their lineage. Keep in mind Kirk and Picard typically introduced the ship as "the Federation starship Enterprise" or "the USS Enterprise, representing the United Federation of Planets"
>>
>>51398444
True, if we go with the idea that the NX was an EARTH ship and not a FEDERATION ship it does make sense.
>>
>>51398760
That's part of the way they framed the series finale the way they did. ENT was about the voyages of the Earth starship Enterprise, so the minute the Federation is formed it's curtains.
>>
>>51397493
>Given you guys love discussing STO, what would be your ideal Star Trek vidya?
I'd love STO if ground controls were more streamlined, your ship interior was actually useful, there was an actual full exploration system, and the storyline wasn't retarded. Let players explore strange new worlds in the comfiness of their own ship while they wait for new storylines to be released.
>>
>>51399284
STO badly need more (or any!) mission aboard's one ship, as well as more missions that aren't just fighting, which reward the people playing engineers and scientists. Some more roleplay-intensive missions, with choices, would also be nice.
>>
>>51367485
I'm struggling to find the /tg/ fleet in STO. Then again the fleet finder in STO is trash.
>>
>>51399467
I'd even accept TOR-style storylines. The problem with STO's "variety" is it's all fake. It doesn't matter what faction, race and career you are, 90% of the content treat you like a standard issue Federation human captain. Even Neverwinter has more variety because they at least have class and race specific questlines.
>>
>>51399664
True, this is a major issue and some race-specific storylines would be nice. Hell even a SINGLE mission for each race would be nice. There is a lot of untapped potential for even a single mission specific to, say, Ferengi captain or Trill captain or...even more so, Federation-Allied Klingon. Having just one mission where you get called out for being a dishonorable traitor and having to deal with it would be pretty damn nice.
>>
>>51399284
>the storyline wasn't retarded
While the story is pretty fucked, I wouldn't mind it so much if there were actual optional side-stories and stuff, but everything with any kind of real plot is just tied into the main shitshow which drags everything down.
There should be more side-quests like Hearts and Minds (though without the time restriction obviously), seperate from the main story. Maybe even have them spin-off into their own quest chains if there's enough material.
It needs less Best of Borth Worlds/Way of the Warrior/Scorpion and more Captain's Holiday/Magnificent Ferengi/Message in a Bottle.
>>
>>51397493
Bridge Commander 2
>>
File: die1.jpg (47KB, 957x720px) Image search: [Google]
die1.jpg
47KB, 957x720px
>>51394662
>>51394714
>tfw doing this for 20 characters
>>
>>51394662
Oh shit, to think I missed day one and two! What did I miss?!
>>
>>51399916
>Day 1
Formal clothes.
>Day 2
Intel uniform.
>>
>>51399939
Oh, so not much then.
>>
>>51399849
Damn. I thought it took too long with just 7. The fuck compelled you to have 20? It's like asking for your teeth being pulled out for dentures when you only have 4 cavities.
>>
>>51399939
Fuck's sake, I couldn't care less about the formal clothes but the intel was slick as shit

guess which one I caught and which one I didn't?
>>
>>51399284
Fuck ground missions. Boffs are worse than a huntard in wow, and the overabundance of "adventure" zones which are just "here's 80 goddamn million mobs who respawn in 2 minutes" zones means that every fucking mission is tedium. Plus, I'm here for starships, not seeing Kuurk wander around.
>>
>>51399955
>>51400048
Make sure to keep an eye out over the next few days though; might be a free ship or something worth grabbing at some point.
Hoping for the WoK uniforms or one of the Excelsior-class ships myself. It'd fit the theme of the upcoming lockbox too.
>>
>>51399991
Every time I get a new idea for a character, I make one. I've gotten all but my two newest to max level, generally with several reps maxed too, if not all of them that were there at the time I actively played the alt. If I get bored with one alt, I just go to the next one, or make a new character. Only two are male: one ferengi from the "make a ferengi for Nog's birthday" thing, and one ayy lmao.
>>
>>51382502
This, 2370s uniforms are the only ones that look like they belong to a futuristic military branch (aside from Enterprise).

The TOS movies look like some odd Redcoat thing, TOS itself was a fucking shirt and pants, and TNG/early DS9 make good aesthetic sense for an exploratory vessel/space station maintenance, but both are far too colorful and vibrant for a futuristic war setting. This isn't Power Rangers, color-coding your troops according to occupation just makes it easier for the enemy to take out your engineers and doctors.

The Dominion War era uniforms offer both a recognizably Star Trek design, with the colors intact, but mixed with a more formal military uniform that gives it a degree of legitimacy.
>>
>>51400325
I will.

Also fuck I wish I could refine more dilithium because I made like 10000 in a single day and at the rate I'm making dilithium it will take me months to refine shit. On the plus side, if I keep making as much on a semi-regular basis I'll try to trade the dilithium for zen and buy a tier 6 ship. My Sovereign-class Assault Cruiser is pretty cool and iconic in it's own way but I know there are far more powerful ships.

What's the best cruiser for a Tactical officer?
>>
>>51400052
>throw grenade
>cast crawler mine swarm
>watch as half the mobs drop and casually stroll past while your boffs mop up the rest
Far better than trying to squeeze the last few 0.6 DPS from rifles that are, at the end of the day, weaker than their pistol counterparts

You're using expose/exploit right though, anon, right?
>>
>>51400832
Yeah, but I got fucked, all my kits from launch on my engi got swapped to module-less ones, and so it's a pain.
>>
>>51400725
I feel compelled to bring up the ENT uniforms now that we're on the subject. The color coding could have been either more prominent or done away with altogether, but hearing people say that they look "wrong" because their "too NASA" boils my blood like nothing else because guess what knuckleheads, warp 5 NASA is EXACTLY what ENT was about.
>>
>>51400818
Find out whichever T6 fleet cruiser uses the same cosmetic options as the sovereign/noble/whatever that third one was. No sense is sacrificing style when you can get that and your performance boost in the same package.
>>
>>51400725
You have no clue what IRL navies wear for service uniforms, especially naval officers, do you?
>>
>>51400725
>wanting starfleet to adopt digital camo or some shit
>not realising that the colour-coding is as integral a part of trek's mouthfeel as the saucer-and-nacelle layout of UFP starships
The Dominion War era uniforms, I'm...okay with. They fit with DS9 and the themes of the setting at the time, but they don't fit with Trek as a whole anywhere near as well.
>>
>>51399284

pretty much all of this
>>
>>51399849

and I thought 11 toons was a lot...
>>
New Thread
>>51400191
>>51400191
>>51400191
>>
So I was wondering, again purely hypothetical since the odds of me ever running a Star Trek game are about a flat 0%: would it be too against the spirit of the serie and Rodenberry's original vision to sometimes show hint of all the flaws of the Federation, namely that it is basically a goddamn communist regime spared the worst atrocities of such regime by the fact technology make such system much more workable than it would in reality? What about showing, say, human subcultures and groups who assert that the Federation is a mess which stifle their liberty whenever someone isn't stepping into line with it's overall dogma? Or people who have been augmented to counter genetic diseases fighting to have their rights respected and trying to prove they aren't all a bunch of Khans (much like what Bashir is). Not that I'd want to go full blown 'Federation is evil, guys' like some people at Star Destroyer sure love to, merely show that it has always had it's grey areas
>>
>>51402190
Keeping in mind I'm the anon who posted >>51395980
>>
>>51402190
>would it be too against the spirit of the series

Yes.
>>
>>51402190
Any massive organization is going to have flaws and it's going to have people within it who maybe don't have the most noble of intentions, but I think the Federation should still generally be portrayed as legitimately wanting to make peoples' lives better. To borrow D&D terms, it's an ostensibly Lawful Good organization, so of course you're going to get Neutral Good and Chaotic Good people who think it's too focused on order and bureaucracy. Of course you can pick at the flaws, but in a "yeah this is a problem but we can make it better" way instead of a "this is a problem and shit's fucked" way.
>>
>>51402353
And to add to this, always remember that Section 31 were the bad guys and that the true hero of the Dominion War was the idealist doctor who cured their enemy.
>>
>>51402353
>but I think the Federation should still generally be portrayed as legitimately wanting to make peoples' lives better.
Well, it wasn't my intention to say the Federation could be portrayed as intentionally malicious. More that the realities of such a large, spanning civilization would presumably always have it's flaws. I know Gene always loved to write the Federation as some unrealistic uptight, perfect, cultured and tolerant society and maybe it's just me having grown up on later Trek series (DS9, VOY and ENT) but it always seemed like the Federation was increasingly buckling under the stress and reality that the world will not always 'play nice' like them and that they aren't perfect or infallible.
>>
>>51402386
Adding to this: maybe I'm just too cynical but I find it very hard to believe that, outside of those tidy and regulated Starfleet vessels, that things are always working out so well and everything is perfect and happy. But I suppose Star Trek always that utopian bent, one which is increasingly impossible to imagine for someone living in the 2010. Maybe in the '60 with all that 'peace and love will always solve our problems' mindset it was easy to imagine an utopian future but such a vision become marred in my imagination as one become more cynical.

Well, that and from TNG onward it seems that inbetween the Borg, the Dominion and the 8467, the universe got a whole lot scarier than just Klingon and Romulans.
>>
>>51402455
Fuck no, wait was it 8467 or 8472?
>>
>>51402470
8472
Be glad you got your closure before we dropped off page 10
>>
>>51402496
Thank you, see you in the next thread.
>>
>>51402386
Well DS9 was intended to examine the lengths that even the perfect Federation would go to to protect themselves in the face of an enemy who simply will not accept a diplomatic option. But even then it avoided the idea that the Federation was inherently flawed, and as mentioned it was ultimately the idealist who won out in the end.

I think the best idea is something like The Maquis two-parter. The Federation see the Maquis as irresponsible unlawful terrorists, because they are. The Maquis see themselves as freedom fighters protecting their homes when they were abandoned by the Federation, because they are and they were. Even the Cardassians see the Maquis as occupying their land and killing their people, because they are. Neither side is entirely right or wrong without compromising the core values of the Federation.
>>
>>51402523
Maybe I'm just too grumpy and cynical for Star Trek.
>>
We shall not go quietly into the breach!
>>
>>51402190
It's actually stated (or at least implied, I don't remember the exact line(s)) in the episode concerning Bashir's genegineering that genetic modification to counter genetic disease is actually acceptable and common.
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