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/btg/ Battletech General!

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Muh roast beef edition

The /btg/ is dead - long live the /btg/!

Old thread: >>51254048

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link:
http://bg.battletech.com/forums/index.php/topic,40948.0.html
NEW! - Mediafire link for the most current AtB rule set: http://www.mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (Still getting worked on (2017-01-12+), now has 10735 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, etc.)
http://pastebin.com/uFwvhVhE
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First for purple burd
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>>51271679
>tfw you realize Lester Cameron-Jones with be the First Lord of the 3rd Re-Star League
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>>51271679
We really need one of these for every faction.
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>>51271742
Sickie day used in a productive manner. Unfortunately my Paint skills may not be up to scratch.

And yes, the kanji on the headband say "black" and "dragon".
>>
>>51271679
>>51272636
In a similar vein, does anybody have screencaps of the BT versions of that liberal professor getting told copypasta?
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>>51272636
Good job trying to take credit for Muninn's work.
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>>51273347
I used the old WW2 Japanese uniform one as the basis for this.
>>
New to Battle Tech. I own the Introductory Box Set, TR-3039, the Record Sheets 3039 PDF and the plastic Recon Lance Pack. Despite being a huge Lyran Alliance/House Steiner fan, I picked the Recon Lance Pack because it has the Flea and I used that little bugger a lot in MechWarrior 4 Mercenaries on Solaris VII.

Since last March, when I bought everything I own, I've only played three games and I feel I still don't understand the rules. I haven't played much because the only people free to play with me are other new players who bought into the game for the FLGS's Battletech Campaign that never got off the ground. Everyone turtled up in their home systems and didn't expand outward so for 5 months literally nothing happened. The store owner cancelled the campaign and is currently reworking it to encourage aggressive behavior so people will actually fight.

My three games were practice games for the campaign. I'm really itching to play but everyone who I played with is either focused on MTG Commander, War40k or the Blood Bowl League.
>>
What's the reason for AtB stealing my kills? Just finished a lance-on-tank platoon fight, killed all four of them (three with gunfire, one with a kick) and only got credit for three kills in the "assign kills to pilots" window.
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>>51273441
Actually yeah that's the one he made, I just checked my saved images. Quit while you're ahead, asshole.
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>>51271718
>tfw TPTB probably intend for him to die childless and the rudderless Regulans be quietly integrated into the League where they won't cause trouble or be significant.

It's a shame because he's easily the best leader the Regulans have had in the last couple centuries. Of course if he lived to VSD age as a key player, and had a couple kids it would be excellent. So strange how the early fiction has proper feudal people with lots of kids but the DA is rife with childless lords.
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>>51273743
I appreciate you looking out for people ripping off stuff, but it's a spurdo meme, chill out.
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>>51273869
I mean, he did just marry the old MoC chick, forget name atm. With MoC medical science, they can probably cook a kid up no problem.
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>>51273885
He could have cooked up a kid at any point. Even a tech D world has that technology. That's what makes it so strange. Same thing happened with Vincent's kid. The guy was married to a barren woman and instead of looking at some medical shortcuts, he was content to just leave it alone. Worse, the advisors were trying to get him to take a mistress to make a child and were pissed off he was loyal to his wife. That was their solution instead of looking at fixing the problem with tech. It might make sense if there was some stigma against heirs made by invitro or something but I can't find any references to that effect. Hohiro II pissing about is one of the major reasons the Black Dragons staged a coup. They considered it a dead line anyway. They were just hastening it along.

I guess what I'm getting at is it confounds me that kids are treated as less than essential by any noble family, much less a ruling one. They're all about legacy so children and securing the line is absurdly important. This is reflected in the old material but not in the new.
>>
>>51273553
It isn't AtB specifically, it's MegaMek in general. I've had many a match where one or more kills failed to be assigned.
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>>51273947
Yeah, I've seen this behaviour before but now it cheated me out of two kills in a row, and I'm fairly sure the post-battle screen (the "Winner: Team 1" one) showed the kills correctly. I wonder where the wires are crossed between MekHQ and Megamek.

On the other hand, I probably shouldn't bitch about this when I just kicked someone in the shin so hard his chest exploded and the pilot flew clear out of the battlefield.
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>>51274023
The problem's in MegaMek. I don't use MekHQ and it still fails to assign kills in the after battle report. It's frequent enough that I started writing down kills when they happen.
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>Tfw no dominant Hell's Horses mechwarrior to take you bondsman and sit on your face
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What do you think has happened in the Kerensky Cluster since the Wars of Reaving? Do you think the homeworld clans will ever be relevant again?
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Has Hairbrained Schemes posted any guides for using their new weight class based turn system in table top?

I know they're using it in DFA, would be interested if they posted playtest rules somewhere
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>>51274604
Possibly? It looks like the Homeworld Clans may be preparing another Invasion, based off of the information in ISP3, but their numbers are just too few to really do well. Especially since they've got approximately 20 or so Galaxies at the end of the Reavings. Even assuming they expanded to 30, they could probably take down one or two Clans at most, less depending on if they hit the Bears first.

>>51274652
Lights go first, then mediums, then heavies, then assaults. Just alternate one mech per player until you clear out the weight class. Ignore the fact that this means that an Urbanmech has better initiative than a Charger.
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>>51274604

>What do you think has happened in the Kerensky Cluster since the Wars of Reaving?

More Just As Planned for the Star Adders.

>Do you think the homeworld clans will ever be relevant again?

Probably not any time soon. Given how badly pasted everyone got in the Reavings for them to challenge the Invaders they'd need to build bullshit WarShips and other naval assets and go hog wild on WMDs and bioweapons.

We already had that plotline though, it was called the Jihad and I hope they don't go back to that well in the near future.
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>>51274682
do you have to roll initiative every phase then if both sides have lights, mediums, etc?
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>>51274909

You roll once for each side, not for each weight class.
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Hey /btg/ my group is advancing our campaign to the dark age soon, and I need some advice.

I run a mercenary unit which is big on using older usually Introtech mechs that have been retrofitted. Will these be able to hold up in Dark Age, or should I start collecting new mechs?
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>>51274909
I'd roll every turn to see who has to move their units first, anyway.

Also, MegaMek devs, the new .PNGs you're using for units are blurry as fuck and are generally terrible. The crisp .gifs are superior.
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>>51274930

If you can refit them with enough current tech, sure. If not, well, good luck.
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>>51274930
They'll hold up, but it depends on the chassis and how they've been upgraded. Some of the best mechs for mercenaries are from 3055 and 3058, after all. If your guys are rocking 3050s era tech, then you're probably gonna get stomped. If there's a smattering of Clan tech, possibly not.
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>>51273468
I recommend using the tables that came with the box set in conjunction with megamek so you can learn the rules without having to rely on fickle humans.
There's also a local game locator online somewhere that I'm sure some anon can source.
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>>51274966
The way we've been playing has allowed most of my mechs to jihad variants, if not 3085 upgrades. I've also gone semi-legit working for Lester. Also have quite a few blakist mechs in storage.

What clantech upgrades would be needed to bring me up to speed, keeping in mind my force is 30ish mechs total?
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>>51274354
Why even live
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>>51274930
1: do you have a grasshopper/other laserboat with SHS
2: If so, give it DHS and use the saved tonnage to max out hardened armor
3: Win
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>>51275060

ER and Heavy PPCs to Clan ER PPCs, ER Large Lasers to Clan, Snub-Nose PPCs to Clan LPLs and GRs/LGRs to Clan versions are the ones that stick out the most.

I would recommend LRMs as well but the ammo could be a pain in the ass there. At least energy weapons don't need it and the GR should be easy enough to take care of.
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>>51275060
>The way we've been playing has allowed most of my mechs to jihad variants, if not 3085 upgrades.
Then you're basically fine. It's not like DA is some big tech divide, there's mainly just a few new toys is all. The biggest thing is Clantech is becoming a bit more common.

>What clantech upgrades would be needed to bring me up to speed
Whatever you can get your hands on? I mean, obviously ER PPCs and LPLs are godly, but given Clantech overall being just better means it's hard to go wrong without going into early "C" refit silliness.

The main thing is that the Sea Foxes are straight up selling that shit now, including full mechs.
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>>51274354
>Tfw no dominant Hell's Horses Elemental to take you bondsman and sit on your face

FTFY
>>
>>51275177
I feel like commonplace mixed tech hurts the uniqueness of the different factions in the Dark Age pretty much because it is strictly better
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>>51273944
There has long been a stigma, especially in the League against cybernetics and other life altering technologies. Most of it is played down over time as writers forget. And I could see it being worse after the Jihad and Clan Invasion.

Just my 0.02 C-Bills.
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>>51275114
Why CLPL over snub nose? Also does clantech have separate ammo from IS weaponry?

Also should I get clan ferro or clan DHS, what about clan engines?
>>51275177
I have already bought 2 clan mechs, but I'm waffling about buying more, because I don't want to compromise the theme of my unit.
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>>51275292
>Why CLPL over snub nose?
10 points of damage at 20 hexes with a -2 to hit. For the same tonnage.

>Also does clantech have separate ammo from IS weaponry?
Yes, though I ignore the limit on GR rounds, since it's a magnetic slug no matter what.

>Also should I get clan ferro or clan DHS, what about clan engines?
While Clan construction options are outright better than their Spheroid counterparts, you also have to be able to get them in quantity, or else a lot of your mechs will end up as hangar queens because you're out of Clan FF and the engine is slagged. So for a merc unit, I'd skip them unless you're exclusively fighting the Clans and have good salvage percentages.
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>>51275292
>Why CLPL over snub nose?
Same weight, space, heat, but the CLPL has greater overall range and does 10 damage for all of it, and the to-hit bonus means it has the same accuracy as the snubbie out to and beyond 9 hexes.
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>>51275177
>early "C" refit silliness.
Explain pls
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Do any Clan or WoB omnifighters rival the Eisensturm?
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>>51275356
Separating ammo shouldn't be an issue because the other members of my campaign who've been using mixtech for much longer than me haven't been doing it.

Also what about using blakist mechs like Celestials? I know I'm working for the Regulans but given that I lost 85% of my company fighting the WoB and am now on retainer for purges I'll probably get a pass.
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>>51275363
Slapping 1:1 clantech weapon replacements on 300 year old captured Spheroid introtech machines for garrison forces without upgrading the single heatsinks.

Stuff that was already critically undersinked like the Rifleman is particularly funny.
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>>51275405
Oh that is funny. If the weapons are one for one, and iirc Clan weapons usually weigh less, what's done with the extra tonnage?
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>>51275435
Left underweight. No armor upgrades or CASE either.
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>>51275404
>Separating ammo shouldn't be an issue because the other members of my campaign who've been using mixtech for much longer than me haven't been doing it.
Just because other people do it, doesn't mean it's okay anon. I let my players use Ballistic ammo to their heart's content cross tech lines, but missiles are different party entirely.

>Also what about using blakist mechs like Celestials? I know I'm working for the Regulans but given that I lost 85% of my company fighting the WoB and am now on retainer for purges I'll probably get a pass.
Canonically just about every Celestial ever built that didn't go with the escaping Shadow Divisions was destroyed. The Regulans wouldn't look kindly on you using them, and IMO, it could constitute a contract breach due to their extreme hateboner.

>>51275435
Nothing. All of the C variants are underweight. Some drastically so.
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>>51275398

Closest WoB one is the Striga, which drops 10 tons and has the same movement profile. Less armour and pod space for weapons though. For the Clans it's basically Hydaspes or bust.

>>51275404

>Also what about using blakist mechs like Celestials?

Celestials went extinct after the Jihad because they were basically living reminders of the atrocities committed by the Manei Domini. Generic WoB 'Mechs still survived but not the Celestials.

>>51275435

Single heat sinks IIRC.
>>
>>51275363
The first instance of Clan second line mechs shown was the Twycross scenario book, and consisted of various introtech mechs refitted with Clan weapons and nothing else and identified by having no model number and just a "C".

So a common problem they suffer is they can't handle the heat of the ER lasers they now have. An extreme example is the Rifleman C, which swaps its LLs for cLPLs, so now it has even worse heat issues. The Archer C uses ERMLs, so now it overheats when just using the lasers the same way it does with the LRMs. Not all have this problem, like the Victor C uses ERMLs, but swaps the AC/20 for a GR so it still handles the heat fine, and others just leave the lasers alone and only swap other weapons.

Later "C' mechs that appear are often better as well, and some are actually full on Clantech, like the Hoplite C and Champion C.
>>
Why is the Flashman such an uncommon mech?

Other than being ugly
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>>51275610

Originally just a ComStar machine but retconned in as a replacement for the Unseen.

People would rather just use the Unseen, mostly.
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>>51275610
>fewer than 500 Flashmen were still operational at the start of the First Succession War. Their heavy use during this fighting saw many destroyed and production of new 'Mechs abruptly stopped in 2796 when Renault-Prime Industries on Wasat was destroyed.
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>>51275450
> No armor upgrades or CASE either.
The Marauder C being an exception there. UAC/5, CASE and it swaps the PPCs for LPLs so better accuracy and range for the same heat and damage, and it leaves the MLs alone.
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>>51275637
>>51275642

Oh, that's a shame. I've liked it and the Black Knight as introtech machines that could take more of a beating than most of the Unseen
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>>51275610
It's a TRO 2750 mech and should be functionally extinct outside the Comguard. At least before TRO:3039 handed Defiance Hesperus a line. Fuck that book, seriously. It need the 3025R treatment.
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>>51275673
3039? Is it that bad?
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>>51275713
All the 3039 material basically ruins any of the mystique of Operation Rosebud or the Comguard at the Battle of Tukayyid as well as fucks up tech recovery from the limited push in the 3040's we saw in the later FASA era scenarios like the Big MAC book to a giant swath of stuff in the 3030's that makes the Clan Invasion absurdly less impressive and aweing.

Basically, they fucked over some really good core parts of the post-4th War in a really bad move to replace the most common machines in Battletech, then didn't even have the decency to step away from it when they found out that was a terrible idea and we get the halfassed mess that is TRO 3039.
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>>51275794
It amazingly invalidates Teddy C3's 3039 strategy completely.
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>>51276444
What was his original 3039 strategy?
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>>51276523
The mechs the DCMS received from ComStar were unknown in the IS for centuries, and the attacking AFFS and LCAF had no idea how to react to those units, especially the odd upgraded version that had lostech on them.
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>>51276523
>>51276580
This had to be retconned however because the AFFS wasn't at an advantage
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>>51276444

No, that was just the general writing of H: Wo3039.

It was one of the things that helped the Dracs in the original fluff but when you read the detailed battle reports there it's page after page of of "AFFC unit X cruised to an easy victory over DCMS unit Y, then the Dracs tried a counter-attack that achieved literally nothing, then Hanse rolled on his random reaction chart before launching Wave 2 and the dice said he had to give up and go home because reasons, so they did. Oh, and even though the AFFC destroyed over a quarter of the DCMS for minimal losses in return, the Dracs actually won the War of 3039."

The whole book is a turducken of stupid.
>>
>>51275404
>Also what about using blakist mechs like Celestials?
No longer built, uncommon when they were, and extremely rare now. Plus if you have one most folks will gun for you thinking you're a Blakist or a Blakist sympathizer.
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>>51276875
I was surprised the first time I read it. I thought here will be a moment when the DCMS get a small time to shine, a light in the darkness for them that is the 4th Succession War and everything after the War of '39.

But instead, like you say, the DCMS gets beat like a prostitute holding out on her pimp, left in the alley bleeding and proclaims victory.
>>
What are the best pieces of Battletech fluff to read?
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>>51276981

You mean novels or the books?

The Field Manuals barring the boring Lyran and Federated ones are fairly ok, its fun reading about some of the regiments and military stuff.

Most of general Batttletech fluff is awful nonsense (hence how we get two yellow peril factions menacing the dull main hero faction) but the stuff about the mechs and the people using those mechs are always fun.
>>
>>51276940

Actually, the Feddies proclaim bitter defeat.

Which makes dicussing the War an exercise in frustration because the text straight-up shows the Dracs getting fucked sideways and then right at the back there's one sentence saying "oh but they totally won, lols."

So Drac fans rightfully complain that the whole think was a one-sided stompfest instead of the even battle that caused Hanse to blink depicted in the original fluff, and then the Feddie players bitch that smashing the Dracs harder than anyone else has and enjoying a net gain in territory is actually a massive loss because hey, check out what it says at the back of the book.

I try to stay clear of that part and just point out how unrelentingly stupid the whole affair is.

>>51276981

Wolves on the Border.
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>>51277053
>You mean novels or the books?
Either. Preferably books, but things that cover the major events of the setting.
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>>51274937
>Also, MegaMek devs, the new .PNGs you're using for units are blurry as fuck and are generally terrible. The crisp .gifs are superior.

100x this.
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>>51277133

Read the Warrior Trilogy.
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>>51276981
I like certain novels but for loads of enjoyment, the original Housebooks, the blurbs in the TRO's like deployment, the shortstory collections like Shrapnel and Battlecorps Anthology (skip Vol 1, it's mostly a Star League snoozefest), and then the Jihad books with their news articles.

I find that stuff the most fun anyway. It's got all the things that make Battletech varied and strange. Also the old Merc Handbook and Periphery 1st edition. The info might not be super accurate in the second but the flavor is hard to beat.

Other people will give you some good novel recommendations. Outside the usual suspects, I'd include the ones that follow Taskforce Serpent during Bulldog and since nobody ever recommends DA stuff (mostly for the horror show that is the first 8 or so books), I'll throw in the FWL reunification trilogy.
>>
>>51276981
Gray Death stuff except for Dying Time is pretty good.
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>>51277714
Well, is there any good stuff about the Amaris Civil War? I don't know about it beside the general plotline, and it sounds like an interesting campaign for some fluff
>>
>>51277958
The original House books had some blurbs about it, but the Liberation of Terra duology cover the Hegemony War in its entirety.
>>
I keep having a feeling there is another faction out there, maybe towards Clan space maybe not that will have it's ties with either the SLDF or the Clans. I don't know if we ever got a definitive answer on what happened to Nicky K's wife nor an answer for whom the Green Ghosts represent but I haven't found any so... prolly in the same pile of mysteries as the fate of the Wolverines.
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>>51277958
The OG Star League sourcebook (just about the rarest in real life but we got a pdf scan in the OP links) has a lot of info. Then there's these that are more recent >>51277992

The Star League Sourcebook is a little more fun and outlandish but less detailed. Still worth it for moments like one of the Camerons bulldozing the Alamo on Terra for his summer home in downtown San Antonio and the surviving Camerons bumrushing Amaris in the throne room when he's getting ready to execute them all.
>>
Oh son of a bitch.

I'm playing an AtB campaign, a St Ives security job against the Cappies, and I wondered why the hell the enemy morale doesn't go down from High despite me winning every battle so far. In fact, their morale went up to Invincible.

Turns out I looked at the "Allies" and "Enemy" ratings cross eyed. It was the enemy who was Veteran, not my allies. I think I've been fighting a fucking Warrior House. Less of the beer, I think.
>>
>>51275453
>Just because other people do it, doesn't mean it's okay anon. I let my players use Ballistic ammo to their heart's content cross tech lines, but missiles are different party entirely
We GM by committee, so I just got done talking to the others. Apparently they have been separating ammo, but they increased the availability of clan munitions and decreased the price a bit so they could get their hands on it more easily. I never noticed because I was only playing IS.

>Canonically just about every Celestial ever built that didn't go with the escaping Shadow Divisions was destroyed. The Regulans wouldn't look kindly on you using them, and IMO, it could constitute a contract breach due to their extreme hateboner.
>>51275531
>Celestials went extinct after the Jihad because they were basically living reminders of the atrocities committed by the Manei Domini. Generic WoB 'Mechs still survived but not the Celestials.
>>51276877
>No longer built, uncommon when they were, and extremely rare now. Plus if you have one most folks will gun for you thinking you're a Blakist or a Blakist sympathizer.

That's really unfortunate, because I only took those as salvage and sold the rest because I really like those designs. Talked to my friends, they agreed to let me trade out the celestials for 50% of their C-Bills in other WoB mechs. So I got myself a Grand Titan, Legacy, and an Albatross.
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>>51278304

no, no, more of the beer

this should be good
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>>51278275
>moments like one of the Camerons bulldozing the Alamo on Terra for his summer home in downtown San Antonio
[Incoherent Texan Anger]
>>
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>http://bg.battletech.com/forums/index.php?topic=53535.msg1288814#msg1288814

IWM is only making newseen based on a very slowly growing list of what Catalyst 'approves'.
>>
>>51279642
>http://bg.battletech.com/forums/index.php?topic=50763.msg1288938#msg1288938

At a rate of one per quarter.

I mean, we wouldn't want to make a new aesthetic that's proven interesting to new players too quickly now.
>>
>>51278304
>Less of the beer, I think.
Nah. If you can bully warrior houses with beer, just think what you could accomplish with bourbon!
>>
>>51279642
>>51279676
Since IWM is only making the metal versions, it makes a bit of sense to keep that slow so as not to cannibalize sales of the (presumably impending) Alpha Strike plastics of the shimseen
>>
>>51278275
>>51279379
The writers really hate America, and Texas in particular. Not that I can blame them.
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>>51280402
Well, they are really making America great again killing everyone murrican
>>
Hey, apropos of nothing (especially if my PCs are reading still), but where are the record sheets for the various Society units found? IIRC the Pariah is in RS:3075, but what about the Osteon, Cephalus, and the various ProtoMechs? Are they only found in Wars of Reaving?

>away from computer and can't check
>>
>>51280402
Texas is nice if you're not some arctic flower that wilts when it gets 110F outside. Problem is all the old FASA folks were Washington State and so forth.
>>
>>51280683
Don't forget the WoR Supplemental. Also, the Pariah was only in TRO:3075 because nobody knew it was a Society machine at the time.
>>
making a medium mech, should I give it 4LPPC and targeting computer or 6LPPC?
>>
>>51280751

4 LPPC can probably be handled a lot more easily heat-wise, and 4 L-PPC+TC is only 15 tons to the 6 L-PPC's 18 so you'll have room for more stuff.

Can always strap a Capacitor onto at least three of them if you want too.
>>
>>51280735
>WoR Supplemental

Don't have that; is it in the PDF collection in the OP?

Secondary question because I haven't used one in like 5 years and Sarna isn't helpful, what are the positive effects of the Null-sig system? It generates 10 heat/round, and does...what?
>>
>>51280809
>Don't have that; is it in the PDF collection in the OP?

Should be. If not I'll upload my copy.

Null Sig works like an advanced form of Stealth Armor except it's a kind of ECM camo that screws up targetting and IFF stuff. Just gives you a flat target modifier bonus IIRC. Rules should be in TacOps I think.
>>
>>51280809
10 heat/round and adds a +1 at medium range, and a +2 at long. You can't be picked up by APs other than Bloodhound.
>>
>>51280809
Nullsig is in TacOps. by the way.

>>51280930
The real punchline there is the fact that it stacks with Chameleon to make a double-stealth monster of a mech.
>>
>>51280994
>Nullsig is in TacOps. by the way.

Aye, as I said, away from my computer and PDFs. And bookshelf.

>>51280930
>>51280994
Ah, thank you. That's what was screwing with my head - null-sig and LPS stack with *identical* bonuses. +1 at medium range, and a +2 at long. It was the identical part was why I couldn't remember the damn thing.

Cephalus is amusing.
>>
>>51276981
None of it
>>
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Archers with SRM-4's!
>>
>>51275031
I can't use MegaMek. It doesn't support Windows XP. So I'm kinda screwed in that area until I can get my gaming PC fixed.
>>
>>51275404

It's worth noting that the Celestials probably aren't all that great or usable in the hands of someone who hasn't received the level of cybernetic modification that the Manei Domini have.

Most people probably aren't willing to go that far just to pilot a mech.


>>51275794

Replace them how exactly? Nothing changed as far as I'm aware.


>>51276580


>The mechs the DCMS received from ComStar were unknown in the IS for centuries, and the attacking AFFS and LCAF had no idea how to react to those units, especially the odd upgraded version that had lostech on them.

What's stopping them from handling them like they would any other mech given they had numbers on their side?

As far as I'm aware, they haven't made the mech yet that won't go down with you hit it with enough ordnance.
>>
>Roll Sea Fox Binary with ER:3145 tables
>5 monkey mechs, 2 IS Omnis
Well then.
>>
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>>51282873
Love your art!

One of my Archers. The other replaces the JJs and ERLLs with a pair of CERPPCs.
>>
>>51277053

>The Field Manuals barring the boring Lyran and Federated

Whats wrong with theirs?
>>
>>51282873
>10/25/90
>90
Wait, did you seriously draw that 27 years ago?
>>
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Just curious, but what's your favorite thing about the Capellan Confederation?

Could be fluff, a tech, a mech variant.

I'm especially interested in pre-Xin Sheng favorite things.

As hard as it may be, let's forget about MadCap and Porchbux for a moment.
>>
>>51283026
RUSSIANS IN SPACE (Tikonov). Sadly, they're gone because XIN SHENG XIN SHENG
>>
>>51283026
Vindicators, Tikonov and the Big MAC.
>>
>>51283026

Well, I used to be fond of the Big Mac for sticking by the Confederation in their moment of need.

Sun-Tzu's revitalization of the Confederation and his defiance of Stone and his shenanigans was also kind of a selling point early on.

Was also a fan of the Xin Sheng and how the Confederation took advantage of the Sphere's self destructive nature and used the 2nd Star League to heir ends.


But I kind of dropped the Confederation after I read the Big Mac (and Confederation at large) are going around, destroying civilian centers, killing children by the thousands, executing hostages and the like.

The current matter of a mad man who has a child by his sister sitting on the throne is also a bit of a bummer.
>>
>>51283026
Orbital bombardment of their own former capital.
>>
>>51282952
>What's stopping them from handling them like they would any other mech given they had numbers on their side?
It's a doctrinal thing. The DCMS had Dragons, Panthers and relatively low numbers of everything else. The AFFS and LCAF tactics would be geared towards fighting those mechs, and considering how terrible the LCAF was fighting those, imagine what the presence of Thugs and Kintaros would do. So yes, the mechs could still die, but when you're expecting a Dragon and get a Thug, you're not going to be on your A game.
>>
>>51282952

>Replace them how exactly? Nothing changed as far as I'm aware.

After the Unseen lawsuit with Harmony Gold, FASA removed those 'Mechs from art ant RATs. Something else had to fill the void, so they gave everyone a collection of the old 2750 machines instead.

Then later they retconned in factories for some of them that had survived the SWs.

>>51283020

Not him but I'm guessing best RATs, best designs, and for the Suns best special rules.
>>
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>>51283026
The colorful CCAF regiments of 3025. Literally only the FWLM comes close.
>>
>>51283083
>Big MAC

This and the Thrush. That little recon fighter has saved my sorry ass so many times.
>>
>>51283326

I thought the Lyrans improved at fighting those with the introduction of the Wolf Hound?

> Thugs and Kintaros

Wouldn't those have been easier to deal with given their larger targets?

Also, wouldn't what Comstar granted the Combine have been too few in numbers to really make any difference against LCAF and AFFS numbers?
>>
>>51283062

So what would be the better patch for Tikonov vanishing, fluff and story-wise - re-establish Russian culture in the CC, or establish an independant Tikonov state?
>>
>>51283471
>I thought the Lyrans improved at fighting those with the introduction of the Wolf Hound?
Tactical command =/= Strategic command. Winning battles and not wars, etc.

>Wouldn't those have been easier to deal with given their larger targets?
Well the Kintaro's not the best mech, but dual PPC mechs that have more armor than the classic Warhammer and Marauder are nice. Plus the DCMS got the gamut of the 2750 designs, so Black Knights and dual Cockpit Battlemasters, too. Also Sentinels, because it wouldn't be the Dracs without it.
>>
>>51283489
You know the best part about Dark Age Tikonov? It's gone full Draconis March because it's run by Sandovals. I found that absolutely hilarious, the weebiest Davions ruling the crabby Russians and both being stoked with the deal.

The Capellans steamrolling them in the newer Catalyst material was kinda sad. Duke Sandoval was easily the best of the splinter factions in the Republic. Well, except Bannson, but he's more a rogue element than his own faction. He wasn't a prefect or high ranking clanner like most of the others.
>>
>>51283471

>Also, wouldn't what Comstar granted the Combine have been too few in numbers to really make any difference against LCAF and AFFS numbers?

The original fluff for the War of 3039 says, in a nutshell:

-Theodore's reforms were being embraced by several units and as a result the Dracs put up a far more spirited defence than expected.
-The Dracs had more numbers than expected, and the Ghost Regiments consisted largely of downgraded 'Mechs from ComStar. A very, very few (i.e., so few as to not be worth talking about) remained in their original SLDF configs. This, combined with the above, convinced the AFFC they didn't know the true capacity of the DCMS and knocked their confidence around.
-Just as they were getting ready to launch the second wave, Theodore lead a blitzkrieg counter-attack that threw the logistical support for the wave into confusion and threatened several worlds behind the lines.
-Convinced the Dracs knew something he didn't, Hanse decided to end the war and wait for his next opportunity.

Then we got the War of 3039 historical, by which time everyone had downgraded 2750 machines, the Dracs still had virtually no SLDF-tech ones, few units fought as Theodore instructed, the whole front was a relentless AFFC smackdown, Theodore's counter-attack achieved fuck all and didn't threaten shit, and Hanse gives up and goes home because that was the pre-determined result.

I really have no clue why CGL went for that in the historical. They already had a decent roadmap, how hard could it have been to adhere to?
>>
>>51282926
Even Microsoft doesn't support Windows XP anymore. Get on to 7. And stop using a potato for a machine.
>>
>>51283026
The Raven.
I love it in concept and in practice, when used correctly.
>>
>>51283618

Now wait, the Historical I read stated that the Combine was resisting withnew and innovative mechs that threw the Davion-Steiner warmachine into confusion (Hatamoto and Daboku), Star League era machines (obtained from Rosebud) and that the Combine was also making use of irregular tactics (Yakuza) and had several regiments that LCAF and AFFS planners hadn't counted for (Ghost Regiments).

This, combined with the fact that the Combine was able to strike back and take the world Quentin, convinced Hanse and Melissa that the destruction of the Combine would come at too steep a price for their realms and they withdrew.

It also implied the Free Worlds and Capellans were an issue too, as they both took the opportunity to raid FedCom heavily during the conflict.
>>
>>51283803
None of which comes out in the Historical's actual wave descriptions, and only after the fact. There are more than a few planets which come off as "The AFFC whipped Drac ass without many losses."
>>
>>51283124
The Big Mac is doing that?
>>
>>51283803

It says that in the summary sections.

But then in the sections that actually flesh out what happens it's a one-way FedCom beat-down where the Dracs flail around like retards waiting to be put out of their misery.

I sometimes wonder if they had two writers, or two writing teams, but whatever the case they should have caught the dissonance in editing.

Raids from the CC and FWL were trivial too.
>>
>>51283855
>I sometimes wonder if they had two writers, or two writing teams, but whatever the case they should have caught the dissonance in editing.
Same two writers as Klondike and LibTerra. Chris Hartford and Cristoffer Trossen
>>
>>51279734
The counterpoint to that is that the people that would be buying metals wouldn't need a starterbox.

This is important because the starter boxes have been out of stock quite frequently, and many of those boxes were purchased by people who just wanted to pad their forces... thus not leaving enough for legitimately new players.

Leaving the introbox as the only comprehensive means of acquiring the newseen harms new players and therefore Battletech as a whole.

Given the limited profits Catalyst makes on the boxes, and the stock issue those boxes have had, not letting IWM loose doesn't make sense.
>>
>>51283852
>The Big Mac is doing that?


From 3055 Upgrade:

> Sang-wei Tyler Alban: A member of the Wild Ones, the Third MAC, Sang-wei Alban acquired an unenviable reputation for inflicting heavy civilian casualties during the St. Ives conflict. With enemy battle armor formations few and far between, Alban and his Snake were relegated to rear area security duty. Denied any chance of front-line combat, Alban often loaded up with cluster ammunition and set off to “suppress insurgent activity.”

> Shortly after St. Ives’ final surrender, Alban’s gruesomely mutilated body was found in his quarters. Though Free Capella has never claimed responsibility for Alban’s elimination, few doubt the organization was responsible.


From the 3150 TRO:

>Sao-shao Herman Shelton: Sao-shao Shelton of the First McCarron’s Armored Cavalry committed one of many atrocities in the Confederation’s attempt to hold New Syrtis from Julian Davion’s counterattack.Shelton’s lance was ordered to create a diversion so that some of the Fourth MAC’s forces in the Cave could escape the attackers. Shelton’s choice was to set fire to an internment camp on the outskirts of Saso, the planetary capital. Seven thousand children, held hostage to force their parents to capitulate to the occupation force, were immolated in the blaze. A large bounty is open for Shelton, dead or alive.


It's also mentioned that back in the day, Archibald McCarron had his unit go on a rampage on a planet allotted to the Wolf's Dragoons in the Federated Suns. Targeting civilians was one of the things he apparently ordered.
>>
>>51283574
>Well, except Bannson, but he's more a rogue element than his own faction. He wasn't a prefect or high ranking clanner like most of the others.
Yeah, he was neat. There for the chaosh.

Isn't he dead now?
>>
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>>51282989
>Love your art!

Thanks!

>>51283021
>Wait, did you seriously draw that 27 years ago?

Yes. That particular sketch was at the top of a page of notes I had taken in Dr. King's (no, not *that* Dr. King - I'm not *that* old) American history class. We were discussing Federalism and the division of power between the states and the national government.

(Much) More recently, I drew a Battlemaster (>>51268222) and finished this drawing.
>>
>>51284091
>Isn't he dead now?

He disappeared around the time the wall went up. I don't think anyone knows what happened to him. Novels right around that time talk about all the secret forces and hidaways he has stashed about though.

This was in ER:3145
>Since August of 3136, Jacob Bannson has not been seen in public. His last confirmed sighting comes from his headquarters on Tybalt, shortly after what appears to have been an internal struggle within his forces. We have been unable to confirm claims that mutinous troops sold him out to the Capellans and, at this point, it’s unlikely we’ll ever know the truth. And yet, we also have reports from numerous worlds outside the Fortress of Bannson money and resources being offered to help prop up local governments and bankroll local military forces. Is it Bannson himself, operating in secret, helping to preserve what he can of The Republic? Is it someone using the leverage of a dead man’s fortune for their own purposes? If he’s alive, where is he? If he’s dead, who killed him and why?
>>
>>51284199

Well, if nothing else, didn't the Liao who tried to assassinate him immolate herself or something in protest of Daoshen and Ilsa revealing that they had a daughter together?
>>
>>51280402
DELET THIS
>>
>>51283855
Honestly, the only good 3039 material was the OG stuff in the second half of Heir to the Dragon.

Related to that, anybody have that picture of sexy gruff teddy from the back of the original print? The black and white sketch, not any of the cover art.
>>
>>51284013
>>Sao-shao Herman Shelton: Sao-shao Shelton of the First McCarron’s Armored Cavalry committed one of many atrocities in the Confederation’s attempt to hold New Syrtis from Julian Davion’s counterattack. Shelton’s lance was ordered to create a diversion so that some of the Fourth MAC’s forces in the Cave could escape the attackers. Shelton’s choice was to set fire to an internment camp on the outskirts of Saso, the planetary capital. Seven thousand children, held hostage to force their parents to capitulate to the occupation force, were immolated in the blaze. A large bounty is open for Shelton, dead or alive.

Wow. I'm surprised the AFFS defenders didn't toss a nuke in response.

And how did the Cappies get in the Cave? I thought it was collapsed during the Jihad.

>tfw Morgan Hasek-Davion's third child was utterly ignored in the Jihad and following eras
>>
>>51284316

> Wow. I'm surprised the AFFS defenders didn't toss a nuke in response.

I believe Julian has more sense than that.

Also, apparently, it wouldn't have been unwarranted as one of the Capellan warships apparently fired on the planet during the conflict.

>And how did the Cappies get in the Cave? I thought it was collapsed during the Jihad.

George Hasek's successors may have had it rebuilt.
>>
>>51284316
>Wow. I'm surprised the AFFS defenders didn't toss a nuke in response.
That would make sense, wouldn't it?
But that would involve the CapCon being hurt, and people responding to atrocities in an actual responsive fashion. Neither is allowed in this new, darkest and edgiest of ages
>>
>>51284316
How the hell did the place burn? Isn't Saso built on a fucking glacier. I clearly remember Georgie visiting the giant ice gardens.
>>
>>51284566

>Isn't Saso built on a fucking glacier.

Would it still have been a glacier after the Jihad or the Taurian strikes?

I remember it being said the scars of the last conflicts were still apparent on New Styris even by the time of the Viktoria War.
>>
>>51284566
Cappie space magic.
>>
>>51284316
Big Mac was once a cool group, why now they turn into a Kuritard was once is?
Does this mean the authors are going to burn Liao soon?
>>
>>51284316
>tfw Morgan Hasek-Davion's third child was utterly ignored in the Jihad and following eras
Really? I thought George and Angela were the only two. If he had more wouldn't they have shown up?
>>
>>51284616
>Does this mean the authors are going to burn Liao soon?

God I hope so. It's where the Caps keep God Emperorsicle Sunny.
>>
>>51284616
>Does this mean the authors are going to burn Liao soon?
Lolno. The writers who were doing everything a few years ago were warcrime fetishists, and allocated plenty of them to factions that they liked, Liao especially
>>
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>>51279734
Also, what about the new people that are waiting for the new sculpts to buy in, and prefer metal? What's the sense in telling them to suck an egg?

In a world where warhansa(and everyone else that's doing stuff) exists, CGL/IWM is facing external competition. Why shouldn't they just buy that stuff?

We host an open campaign, new folks are encouraged to join in. Starter 'Mech is randomly assigned. A new guy rolled up a Locust. He was excited to get started, but when he saw the reseen Locust, he said "that doesn't look right." He saw the newseen and thought that looked better. I told him they'd be out any day now, but now we know that it'll be at least a year until the metal comes around. Who knows when the introbox will show up.

My best course of action at this point is to advise him to go Warhansa, which is pretty terrible advice.

Something about it all doesn't seem right, and seems easily fixed if the will to do so was there.
>>
>>51284630
Morgan had a second son named Cyrus Hasek-Davion who went to the Albion military academy, I believe. Dropped off the face of the Sphere during the FCCW.

I asked about it years ago on the OF and the writers told me to fuck off.
>>
>>51284734
Is warhansa bad quality-wise or just not wanting to buy bootlegs?
I've been thinking about getting one or two of their mechs but haven't heard from anyone with firsthand experience with them.
>>
>>51284630
>If he had more wouldn't they have shown up?
That's what everyone thought about the Marik-Steiner-Davion kids, but look at how that went
>>
>>51284316
>tfw Morgan Hasek-Davion's third child was utterly ignored in the Jihad and following eras
>>51284832
>That's what everyone thought about the Marik-Steiner-Davion kids, but look at how that went

>TFW they will never ride out of the sunset at the head of the twenty missing drac regiments and several Nova Cat clusters and singlehandedly save the metaplot
>>
>>51284316

Well, not like the Confederation isn't doing such things elsewhere:
3150 TRO:

> In 3111, during the infamous Night of Screams on Liao, Capellan troops secreted a number of Zahn heavy transports onto disguised military DropShips. Once grounded, the Zahns blew through defensive checkpoints, disgorged their troops, then joined them as they savagely attacked the populace. Using the Zahn’s paired flamers and inferno missiles, the invaders bathed building after building in waves of flame. Survivors recounted chilling tales of the wheeled devil’s eerily glowing eyes—the city’s flames reflected in the Zahn’s cab windows—as they belched gouts of flame onto crowds of panicked civilians.


> Swipe: This Shun caught the attention of the INN after the third time it was observed penetrating enemy lines on contested FedSuns worlds to capture the fleeing families of planetary rulers and various nobles. It is believed that this tactic aided the Capellan conquest by forcing the capitulation of various officials to protect their families. This was certainly true on Hobson, when Count Ronald McCray was captured along with his family. His coerced order for the militia to stand down was obeyed by most of the local defenders. Those whom refused to surrender cost the count his two youngest sons.
>>
>>51284316

Also, another instance of Big MAC brutality:


Wars of the Republic Era:

> Unfortunately, the Light Horse had also called for aid. The Second McCarron’s Armored Cavalry had rebuilt half their lost strength in record time; they arrived at Mitchel to exact revenge for the invasionof Menke. The Guards and Militia fought valiantly and nearly wiped out the Light Horse, but the Second McCarron’s would not leave the world unscathed. Their answer to being forced to retreat was to target the domes protecting the population from the radioactive taint lingering from the Jihad and firebomb the interiors just to make sure the “collaborators” were dealt with. Tens of millions died as the counterattackers retreated, leaving behind a dying world. The evacuation would further strain the available JumpShips, but most of the people were saved.
>>
>>51285150
Anon, your internet appears to be shitting the bed
>>
>>51285122
>Tens of millions died

Literally why the fuck didn't the Davions start tossing nukes? This is 1st & 2nd Succession War brutality.
>>
>>51284820
The ones I've seen have been okay for the price and low production numbers. Actually, better that okay since there aren't many alternatives. I've heard that some are a bit flimsy, so handle with care.
>>
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Okay so I'm kinda getting back into Battletech after not touching it since middle school. So I dug out the old tupperware full of Ral Partha models, tossed em in simple green, yanked apart the bits that had been attached with testors plastic cement (I have no idea what 12 year old me was thinking) and started to try and figgure out just what the hell I had.

The answer was, naturally, WAY too many assault mechs compared to everything else, and a lot of them were clan. Which is slightly problematic, because I've been doing up most of what I've got (and a few of the new plastic box sets) as periphery forces and House Liao.

I figgure some captured older/common clan mechs are okay (I've done up a Masakari and a Mad Cat for my Taurians and a Kingfisher in winter camo for a Lothian League lance), but seriously what do I even do with a Kodiak or Canis? They're so distinct to their particular clan, and if I'm remembering right, fairly late period. And I've got no clue what to do with the Grand Crusader or packs worth of Gnome BA I've got sitting around.
>>
>>51285177
>no clue what to do with the Grand Crusader

Paint it white and begin your Blakist army of course. Man I wish I had an unseen Grand Crusader.
>>
>>51285177
I mean
You could always sell them if you want.
I'd take a Canis off your hands.
>>
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>>51284820
>>51285175
>bootleg
That is also a concern. But if CGL/IWM is going to create the market... Internal conflict on this end, but leaning towards 'just warhansa it up'.
>>
>>51285170
>Literally why the fuck didn't the Davions start tossing nukes?
Because like el patrón, house liao are immune to punishment or consequences for their wrongdoings
>>
>>51285159

That is not the internet.

That is user error unfortunately.

Pasting the text from the documents, I always forget to back space the start of every line to ensure it all gets green texted.
>>
>>51285177
a) keep them for painting practice.
b) paint them as whatever neat scheme you can dream up and use them in pickup games
c) a&b
>>
>>51285170
>>51285225

And Mitchel is a Capellan world so.
>>
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>>51284295
They didn't reuse pic related from the RPG, did they?

>>51278055
>an answer for whom the Green Ghosts represent
If you've seen the Star Trek:TNG two parter "Gambit," I'd bet it's like that.
>>
>>51285177

Play Death Commandos and you can have all the Clan Assault Mechs you want anyway. They don't have any unit restrictions, because "mah pet Liaos and PORCHBUX"
>>
>>51285256
That's the one.
>>
>>51285227
>Pasting the text from the documents, I always forget to back space the start of every line to ensure it all gets green texted.
Anon does this image upset you?
>>
>>51285170
Because Prince Harry Bear couldn't pull his dick out of clanner pussy long enough to care.

>>51285285
It upsets anyone who plays Accountantech
>>
>>51284013
>Feddies have New Syrtis back

Nice.
>>
>>51284316
>TFW the Marik-Davion kids were entirely ignored
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>>51285296

>Because Prince Harry Bear couldn't pull his dick out of clanner pussy long enough to care.

Same problem as his successor Caleb then?

But speaking of her, what is her end game in regards to the Suns and Combine exactly?

On one hand the Field Manual 3145 says the Raven Alliance has to do what it can to "balance the elephants in the room", yet they're actively launching attacks on both at the moment.
>>
>>51284832
>>51284884
>>51285395
I asked about them on the OF at some point and iirc a beemer essentially said "Yeah we don't give a fuck"
>>
>>51285382

Yes.

Meanwhile, on the other side of the Sphere, Arc Royal has fallen and the Kell Hounds have fled into the Periphery.
>>
>>51285091
>>51285150
>>51284402
>>51284316
>>51284066
>>51284013
Yeah, it's hard to believe the CapCon didn't get relentlessly fucked into the ground by the FWL/RotS/FS for their absolute cuntishness.
>>
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>>51285491
His Celestial Wisdom would not allow such a thing to happen.

Xin Sheng, citizen.
>>
>>51285491

XIN SHENG XIN SHENG
>>
>>51285491

> Yeah, it's hard to believe the CapCon didn't get relentlessly fucked into the ground by the FWL/RotS/FS for their absolute cuntishness.

Or the Lyrans.

During the Jihad, one of their Warrior Houses through a nuke at a Lyran regiment's HQ after the coalition forces refused to leave that Capellan world during Stone's push into the Protectorate.

In general, I believe the reason no one addresses the Confederation's actions in kind is they likely figure that it isn't worth it to be drawn into that kind of brutality.
>>
>>51285432
She's just a classic clanner opportunist along the lines of Vlad but with a pair of tits. Alliances change with the wind and always looking to grab what she can.
>>
>>51285491

To be honest, it seems like the writers are returning to the Confederation and Combine being brutal and ruthless.

I believe the Combine is going around, executing families and hanging them from the gates of their estates and (in the case of Nova Cat) executing civilians wholesale and destroying cities.
>>
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>>51285514
>>51285517
>>
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>>51285528
But then it comes back to bite you in the ass and you have the situation in 3145-50
>>
>>51285585
>returning
When did the Dracs ever play nice?

Hell, when did the Confederation?
>>
>>51285585

> I believe the Combine is going around, executing families and hanging them from the gates of their estates and (in the case of Nova Cat) executing civilians wholesale and destroying cities.

TRO 3150:

> When the Combine retook Shitara the following September, the Home Guard rebels were not welcomed with open arms, being considered untrustworthy and irredeemably tainted by their previous association with the Cats. Sickened by the methodical slaughter of even the civilian Nova Cat population, they turned their efforts to protecting the remaining Clan enclaves. Weeks of being hunted by the Combine forces ensued until only Barbetti and seven Strixes were left operational. Cornered near the minor spaceport city of Verlanta, Barbetti’s VTOL went down under heavy fire but still managed to take out two fully-loaded Mamono IFVs.

> Captain Lawrence “Lefty” McGraw: Captain McGraw is a member of the Rabid Foxes sent to evacuate members of Verde’s ruling family left behind in earlier haste. Bodies swinging from a makeshift scaffold before the Douglass estate changed his mission. McGraw donned a Sea Fox battlesuit, swam up the Vega River, and concealed himself in the river flora to await his moment. When Tai-sa Cicero Shostakovich strode onto the veranda for his evening tea, McGraw greeted him with a hail of lead. McGraw then slipped away in the gentle current to begin a guerrilla campaign.
>>
>>51285758

Combine 3145:

> The assault company of the Sixteenth Galedon Regulars is comprised entirely of Tenshis, all at the request of Tai-i Michelle Taharski. The Wall, as the company is unofficially known, was responsible for the mass destruction of the capital city of Kirstie on Rowe. Taharski configured all of her Tenshis with as many destructive weapons as possible. When the Wall moved on Kirstie, they were opposed by a regiment of planetary militia. The gaggle of Davion infantry and vehicles was no match for the twelve assault ’Mechs. After making short work of the militia, the company set about destroying more than three-fourths of the city.
>>
>>51285714
>>51285730
>>51285744

Looks good, thought it's fairly obvious they're for the HBS game and are just sticking them in MWO because they might as well
>>
>>51285755

Well you're right about the Confederation.

But I thought the Combine was reforming under Theodore and Hohiro II to move away from some of the more negative aspects associated with the Dragon?
>>
>>51285758
>>51285768

Yeah, Ben went full retard on atrocities in HB: HK instead of unfucking the Dracs the way HB: HL did the Cappies.
>>
>>51285793
They were, until 'muh black dragons'.
>>
>>51285793
Maybe in general. But their armies are still quite brutal, and still follow bushido and ye olde Japanese feudalism quite closely, even under Theodore.
>>
>>51285793

Black Dragons, son.

About a third of the DCMS turned out to be Black Dragons in the Jihad. Another third to half were so hidebound and traditional they may as well have been Black Dragons.

Then Kiyomori Minamoto and Shakir Jerrar turned out to be BDS as well.

The Kanrei in 3145 is either a Black Dragon or functionally indistinguishable from one too.

The TL;DR of it is that no, a handful of regiments bought into Theodore's reforms and by the Dark Age virtually all of it has been undone.
>>
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>>51285794
Didn't MadCap get to help write HB:HL?

It's actually amazing the amount of rewriting they did on Liao/Capellan history.
>>
>>51285838

>About a third of the DCMS turned out to be Black Dragons in the Jihad.

Were all those regiments ever destroyed or declared Ronin?

Or did the Combine show some of them clemency?
>>
>>51284066
>>51284316
>>51285091
>>51285150
>>51285758
>>51285768
Fucking christ I could shave with this fucking edge. When did battletech go full 40k with this shit?
>>
>>51285912
I hate to sound like a grog but all the extreme WAR CRIMES made sense a background story to explain why people didn't do it anymore. You know, because it would become tit for tat and ruin everyone.

When one side keeps doing it and gets away every time it really does because edgy and stupid.
>>
>>51285886

Nobody gave a shit because the Black Dragons were in charge and they needed every trooper they could get their hands on any way. Hohiro got brain-raped by the Robes and was worse than useless.
>>
>>51285960

Is it possible many of the same Regiments that turned on the Dragon in the Jihad were among those that went rogue in the Ronin Wars?
>>
>>51285955
>When one side keeps doing it and gets away every time it really does because edgy and stupid.

In fairness, we're only doing it because our enemies really deserve it. That's not edgy. it's just good tactics and giving them their just deserts.
>>
What are some sources for mech, vehicle and aerospace fighter production in the big three Periphery states in the pre-Jihad eras?
>>
What are some pieces of Jihad/DA tech who's introduction could be moved back into the 50s without seeming out of place? For that matter, what are some items from the 50s or 60s that would be the same way in 3025?
>>
>>51286298

Detroit is a major production world for mechs. It was shared by the Taurians and Canopians for a time.

The Outworlds Alliance also produced quite a few Aerospace designs sold abroad as well.
>>
>>51286298
Like what designs are in production?
That's mostly detailed in periphery 1e and the TROs, mostly 3050, 58 and 60.
Please note that there is an error regarding the production of the Rommel or patton tank (I forget which one) and Hatchetman mech. That bit of periphery 1e should be ignored
If you're talking numbers, then frig off
You ain't putting that evil on us, Ricky Bobby
>>
>>51283020

What he said. Very dull.
>>
>>51285912

Since the Kentares massacre?

Battletech has always been incredibly racist towards Asians and assumes that all of them must constantly struggle against rampant bloodlust and disregard for human life.

See - Draconis Combine, the Liaos, hell even the Death's Scourge in the FWL - plus most portrayals of the Jaguars.
>>
>>51286337
Rocket launchers should have always been a thing, and Thunderbolt missiles fit in 3025/3030s just fine.
I think moving the Heavy PPC back to about 3055 or so makes sense, and a case could also be made for the LPPC, but less so.
I suppose MRMs could have been developed in the 3010s or so as a replacement for increasing scarce LRM and SRM systems, probably in the periphery or CapCon
>>
>>51286492

>increasing scarce LRM and SRM systems

I thought those were among the easiest of weapons to build and maintain?
>>
>>51286492
As of IO, the prototype version of rocket launchers introduced in Operation Klondike have retroactively always been a thing.

For 182 BV you can have a Ferret Gunship by replacing the cargo space with a pair of RL10-P.
>>
>>51286621
>I thought those were among the easiest of weapons to build and maintain?
Yes, but in the later days of the third succession war, even THAT was getting harder
>>
>>51286639
>As of IO, the prototype version of rocket launchers introduced in Operation Klondike have retroactively always been a thing.
Huh, didn't know that. Neat.
Time to design a new version of my canopian Desperation Shad
>>
>>51286639
The RL-Ps kind of bother me though, since the RL's thing is just being old and simple tech that fell out of use for no real reason and the Marians just started using them again, but despite being old and simple they have to be slightly worse when used before that revival just because.
>>
>>51285838
Not that it's apparently hindered them in any way...
>>
>>51286473
I mean, they're not wrong. Medieval chinese and mongolians still top the lists for deadly wars other than WWII
>>
>>51286853

The Dracs' current success is entirely attributabl.e to Caleb's retardation and the Wolf's Dragoons carving through Davion defences like a hot knife through butter.

Almost none of it is due to the Dracs actually being badass for a chance.
>>
Who wants to see new TRO sketches?
>>
>>51287214

Sure
>>
>>51287214

yes pls
>>
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>>51287242
>>51287227
here ya go. have fun figuring this one out.
>>
Why do people like anemic battlemech designs? If it's lighter than an assault, and has hands it may as well be a Kenyan with a PVC pipe taped to his arm and shoulder.

Why do people hate squatty bawkses so much? And the one that looks like an actual trashcan with a tiny laser on the side is not a good design.
>>
>>51287413

>why do people like things that I don't like
>>
>>51287413

Why are you such a whiny little bitch? If it's a Battlemech, it's allowed to look different than other Batlemechs since people like different things.
>>
>>51287343

BLASTOISE
>>
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>>51287413
/btg/RO got you, senpai
>>
>>51287458
>>51287441
>stop whining
>not saying why you like houses on stilts
Constructive. I think 12 meter tall skinny guy looks stupid and doesn't convey giant robot at all.
>>
>>51285912
Current atrocities make Amaris look like a Cherub and Wobbies are saints in comparison.

>>51287343
Urby with arms?!
>>
>>51287489
That's an assault, right?
>>
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>>51287513
>>
>>51286847
That's a fair complaint. I suppose the way to look at it is that RLs always had the penalty, just the Marians were the first to put in the effort to make a junk weapon slightly more effective.

How they managed to do that is still a question though, not like they're a hotbed of weapons research. Maybe they just make them so much they got better at it.

Time for some Late Succession Wars era Marian pirate rocket launcher refits - or just use some existing variants and downgrade the launchers and any ER lasers that have slipped in. The Locust-1V2 is pretty much there already.
>>
Are Mechwarriors big dudes or little dudes or just regular dudes? I'm assuming your average mech chad is 6'5"/1.95m tall. Yes/No? I know aero/proto pilots are apparently bred to be midgets, and no idea about tank or infantry.

Also, what's the difference between a battle armor and a proto mech functionally? A battle armor is powered armor with a main gun, and a proto mech is a powered armor a short guy sits in with a main gun and they're roughly the same size?
>>
>>51287751
>Are Mechwarriors big dudes or little dudes or just regular dudes? I'm assuming your average mech chad is 6'5"/1.95m tall.

No way in hell is the *average* MechWarrior that tall. Victor S-D** was notably short as a MechWarrior at ~5'4", but his height didn't actually hurt his piloting skills any. Probably the average MechWarrior is in the realm of 5'11". If statistics hold true - and there's no reason to think they wouldn't - something like 80% of the Inner Sphere MechWarriors would fall into the 5'7"-6'3" bracket.

Clan Aero pilots are described as being almost universally under 5'6" at one point, so something close to 5' high as the average (producing a range of 4'8"-5'4" for the vast majority).

>what's the difference between a battle armor and a proto mech functionally?

As a rule, Battle Armor is worn like a suit, with the user's limbs inside the suit limbs. Raise your right arm, the suit senses the pressure and raises the right arm of the suit in a degree and force proportionate to your motion.

ProtoMechs have the user curled up in a fetal position in a torso-mount cockpit, and basically use straight-up mind control to make the Proto pilot think that the ProtoMech is their actual "body". Think about raising your right arm, and the Protos right arm raises.

**source: Lethal Heritage lists Vic S-D as being 1.6m tall. Which is roughly 5'4".
>>
>>51287751

>Also, what's the difference between a battle armor and a proto mech functionally?

BA might be 3-4 metres depending on the height of the elemental (2.5 metres is /short/ by Elemental standards) and the height of any missile launchers. Protos seem to be in the 4-6 metre range.

Functionally BA is powered armour, ProtoMechs are mini 'Mechs.

MechWarriors are normal human size, though some are short (Victor) and some are tall (can't recall off-hand but I'm sure characters have been 6'+).
>>
>>51287343
Nothing I submitted.
>>
>>51287819
>Lethal Heritage lists Vic S-D as being 1.6m tall. Which is roughly 5'4".
>high impact manlet
>still plowing princesses
Must've taken that inches off height added to cock deal with the devil
>>
>>51287852

In fairness, the whole, "Archon-Prince of the Federated Commonwealth" title probably adds the equivalent of several inches in height, length, and girth. Plus the whole, "decorated military officer" thing. Plus the whole, "fantastically wealthy" thing.

Oh, and if he's mostly interested in plowing Dracs, he's the right height for them *anyway*. All in all, I can't reasonably say that his height is particularly limiting.
>>
>>51287819
>>51287827

When I said functional difference, I meant in terms of gameplay. My bad.
>>
>>51287905
>"Archon-Prince of the Federated Commonwealth"
AND Duke of New Avalon, don't forget that part.

Gotta have them layered titles for extra nobility.
>>
>>51287905
>responding to the manlet meme
NEA you just feel the need sometimes, don't you.
>>
>>51287564
No, it's a superlight
>>
>>51287905
>In fairness, the whole, "Archon-Prince of the Federated Commonwealth" title probably adds the equivalent of several inches in height, length, and girth. Plus the whole, "decorated military officer" thing. Plus the whole, "fantastically wealthy" thing.
Sure, but it works just as well with women are on a level playing field with him in those respects (well, aside from the war hero thing, but then kitty S-D wanted him even before that).
What he probably actually had was just straight charm, presumably from his father's side
>>
>>51287944
Gameplay wise, BA are treated like infantry in squads of 4-6 depending on the faction, with each individual tracking their own armor and missile ammo, and resolve weapon attacks as a squad with each trooper that scores a hit rolling separate locations and missile attacks rolling for cluster hits based on the total number of missiles of the squad. They also can swarm or make leg attacks.

Protomechs come in points of 5, and while they're one unit for initiative purposes, including having to move the entire point at once, each proto is still a separate thing on the field that can move about and attack as it likes independent of what the rest of the point does.
>>
>>51287957

It's 3am. I'm bored. I've finally gotten around to watching "SB: Yamato 2199: until my meds from the kidney stone thing wear off enough for me to sleep. I have nothing better to do AND there was an existing, informative, and moderately amusing answer to the meme-ery. So why the fuck not?

>>51287967

That's the next thing CGL needs to release to drum up sourcebook interest. All-new rules allowing players to increase the tonnage of light Mechs by up to 100%.
>>
>>51288048
Hey NEA, I've got a naval question that I conjure you'd know a thing or two about
I've been reading The Last Stand Of The Tin Can Sailors, and I'm kinda wondering what a Battletech DE would look like
I kinda figured a single or maybe two NAC/10 bay(s) a few NLs and some missile tubes, but I'd like to see what you think
>>
>>51288099

Vincent Mk 39/42. Really, almost anything labelled "corvette" should probably count.

The ship labels (DD, BB, etc) in BattleTech are hilariously bad and they don't mean anything aside from a VERY rough approximation of tonnage. However, the only WarShips with less combat power than destroyers are corvettes, and thus they'd get the designation more or less by default.

The real problem for Corvettes (and Destroyers, actually) is the utter lack of a truely hard-hitting, mostly-one-shot weapon system analogous to anti-ship torpedoes. No, Capital Missiles don't even come close to counting. A relatively-short-ranged hard-hitting attack is why torpedo boats existed in the first place, and why destroyers (née: "TORPEDO-BOAT destroyers") were developed. This weapon would also change the light WarShip design paradigm, providing a reward for a high-speed run at a target to release the weapon at close range. This also forces the *player* to make a choice between screening his own ships and launching a "torpedo" attack - good gameplay comes out of forcing choices which are mutually exclusive and both beneficial.

But it's not like CGL cares about any of that.

>Also, great book
>Read Ian Toll's "Six Frigates" if you haven't. Tons of info about US naval conflicts 1796-1815 that I hadn't read before.
>>
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>>51288048
>That's the next thing CGL needs to release to drum up sourcebook interest. All-new rules allowing players to increase the tonnage of light Mechs by up to 100%.
>>
>>51288224
>Vincent Mk 39/42. Really, almost anything labelled "corvette" should probably count.
>The ship labels (DD, BB, etc) in BattleTech are hilariously bad and they don't mean anything aside from a VERY rough approximation of tonnage. However, the only WarShips with less combat power than destroyers are corvettes, and thus they'd get the designation more or less by default.
I guess I meant more like how would you design one, given other battletech ships

And man, the Vincent. I dicked around in HMA a bit, and you can put that thing on a diet to 180-ish KT without appreciably reducing any of It's capacities, which is just slightly sad and hilarious.

>No, Capital Missiles don't even come close to counting.
I was primarily thinking of them in a nuclear capacity, but absolutely fair point
>>
What if, the vertical space was aligned like a hex grid as well as the horizontal space?
>>
Hi, totally new guy here. Interested in getting into the game. Kind of at a loss as to what books I need from the mediafire. Could someone give me a hand with that?
>>
>>51288605
Grab the Battletech Master Rules (revised) book and the newest Introductory Box Set scans that they're there (I can't say of the top of my head. If not, the BMR(r) is probably enough anyhow)
>>
>>51288224
>Read Ian Toll's "Six Frigates" if you haven't. Tons of info about US naval conflicts 1796-1815 that I hadn't read before.
Right, I'll see if I can dig it up from the library after I finish Tin Can Sailors and The Nobility of Failure

And for a last thing, since you'd be most like to know, anyone in the Toronto crew do aerotech? They're the closest thing to local and I'm wondering
>>
>>51285730
>>51285714
Nah man, they're slipping. There's not even nominal space in that torsor for storage or the engine.
>>
>>51284820
Warhansas quality is actually pretty good.

There are some occasional small/ tiny air bubbles, but nothing that you can't patch up with regular or liquid green stuff.
>>
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>>51288903
Forgot pic.
>>
>>51288770
Thanks!
>>
>>51285772
Javelin isn't going to be in the HBS game at release tho.
>>
>>51288921
Gonna be ordering a LOT of stuff from him soon. Glad to see some close-up high-rez pics. I was worried about the print lines being really pronounced but it seems that's not the case. Looks like you can prime and paint out of the box.

Now I just have to figure out what I actually need, besides three Cyclopses and a lance of Vindicators. And at least one Whammy.
>>
>>51289064
I would recommend you don't prime and paint out of the box. Some of the ones I ordered had a film on them, and needed to be washed, so I just did the whole batch.
>>
>>51289094
Well yeah, all resin has a release agent on it. I meant that they don't look like they need a date with a file.
>>
>>51289053
source
>>
>>51289222
The guy modelling the 3D model for MWO, Mark Nicholson, mentioned on PGI's forums that the Javelin won't make it into HBS' Battletech at release because their mech lineup is locked down now.

Highly probable that it is in an expansion or DLC package, just that HBS doesn't want to keep adding every new mech PGI makes because they have to make all the melee animations and whatnot (not to mention that the Javelin releases in May for MWO, and the model will be ready in March earliest)
>>
>>51289064
Some parts do have a slightly pronounced print lines or are slightly angular due to being ripped off of in-game models. This is most notable on smooth round or cylindrical surfaces such as the summoners missile pod, or the top of the Gargoyles and Victors head.

They're really easy to smooth down with a blade or a file though. Carefully and lightly working on them until the preferred level of smoothness is achieved.

Do note that some cuts/ dents/ rivets on the victor aren't there on the model if you get yours, because I took the liberty of carving them in according to the MWO in-game model textures. If you wonder why they're not there, it's because the in-game model uses a bump map to pronounce those panel lines.
>>
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>>51287819
> Lethal Heritage lists Vic S-D as being 1.6m tall. Which is roughly 5'4"
>>
>>51286473
They're not wrong though. Asiatics don't have the same regard for individualism or life that westerners do.
>>
>>51285714
FD, you fucked up, 0 points. Where's my wildly unbalanced Javelin? Why do you keep giving mechs little baby fists and feet? And where's the engine and gyro for this abomination supposed to fit, with the massive missile racks and magazines to feed it?
>>
>>51290402
I gotta agree with CA. Looks almost like some old man's concave chest or something about to happen.
>>
>>51290402
>And where's the engine and gyro for this abomination supposed to fit, with the massive missile racks and magazines to feed it?
C'mon now, you know better than to think about where missiles actually fit on BT units.

I do agree the torso is on the thin side though, and the overall result of that and those bends in the legs makes me think Kabuto.
>>
>>51290873
>you know better than to think about where missiles actually fit on BT units

If memory serves, even the 'Mech blueprints themselves are tactfully quiet on where the portal to the Missile Dimension is located on the 'Mech.
>>
>>51290873
>C'mon now, you know better than to think about where missiles actually fit on BT units.
I try and visualize where every component would fit on a Mech I design, but then, I'm a weirdo.

>>51290957
Someone post the new Mad Cat blueprint.

Also, holy shit, Xotl, hop on the IRC or check your PMs, I just had a kickass idea.
>>
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>>51290975
>the new Mad Cat blueprint

This one?
>>
>>51291372
Yeah, where the missiles just disappear behind the cockpit.
>>
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first asf refit ever

please rate
>>
>>51291896
How many tons of fuel?
>>
>>51291973
5. Didn't catch the preview screen doesn't include it.
>>
>>51290328

You've never met an Asian person in your life, have you?
>>
>>51292058
Not an argument.
>>
Does sticking it into one count?
>>
>>51292233
though they sound similar, meeting is not the same as meating.
>>
>>51292262

Damn it.
>>
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One thing that has always sorta bothered me is how the Com Guards/WoBM only have 3/4 ranks.

If you could go back in time and rewrite their rank structure, how might you do it?
>>
>>51291896

Pretty close to some canon refits.

Perhaps a touch oversinked since usually you can only fire the Nose and one Wing but other than that in-line with what they should be doing IC.
>>
>>51292668
I wondered about the sinks but wasn't sure what else to put the weight into. More armor?
>>
>>51292551

Why bothered? They don't need the additional ranks given they have grades within those ranks to work with. Makes them distinct vs the plethora of ranks the Successor States have.
>>
>>51292738
More armor is always good on ASFs. Especially if you're making a dogfighter.
>>
>>51292551
The trick is that the one's actual rank includes your job and the number of years in that rank, with seniority basically determining particulars of position within that rank. It is a bit loose though, especially Acolyte, since that literally encompasses the whole of the enlisted ranks, and doesn't seem to provide too much room to move up faster within that realm.

In practical terms I would imagine specific amounts of years mean more that others, like I imagine 5 years as an adept would be a bigger difference between it and the numbers below it have to each other, like marking the point when one becomes basically an NCO.
>>
>>51292551

What >>51292813 said. They might only have Acolyte/Adept/Precentor but within those there are 25 grades each.
>>
>>51292813
>>51292917
The 25 grades are literally just seniority. I might be in the minority here, but anyone with military service can tell you someone being in grade longer doesn't make them necessarily more qualified than someone with fewer years.
>>
>>51292909
>like I imagine 5 years as an adept would be a bigger difference between it and the numbers below it have to each other, like marking the point when one becomes basically an NCO.
And by adept I meant acolyte, since adept are morel like the junior officers in the first place.
>>
>>51292956
*in service, not grade

Additional enlisted ranks are objectively beneficial/superior and allow qualified members to gain new positions while keeping longer-serving though perhaps less-qualified members in more appropriate positions of responsibility,
>>
>>51292956

Not just seniority, mechanisms exist to award grade numbers for good service etc or remove them for fucking up. Seniority does keep ticking it over but if they aren't being re-assigned to the ass end of nowhere to keep them from pressing buttons they don't understand they can be reasonably expected to know their shit by the time they hit Rank X, and be a real expert by Rank XX.

You also don't automatically step up to Adept I from Acolyte XXV either.
>>
>>51293059
>You also don't automatically step up to Adept I from Acolyte XXV either.
According to the Comstar SB and FM Comstar, that's exactly what happens.
>>
>>51293134

Sure, if you get to Acolyte XXV and don't fuck up or piss anyone higher up in the chain that year off either.

Same as ensigns automatically get promoted as long as they don't fuck up.
>>
>>51293059
>mechanisms exist to award grade numbers for good service etc or remove them for fucking up
Can you cite this? I've got FM ComStar open and don't see it yet.
>>
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>>51293059
From what I've found it's literally just seniority. Are you referring to a retcon?
>>
>>51293255

It's never been explicitly laid out but can you see any professional military allowing someone who joined 50 years ago, did nothing but jack off all day and knows nothing about command be assigned to Battalion or Regiment head?

There are awards that can increase seniority. I would assume that discipline boards can put a stay on advancement or revoke seniority the same way.
>>
>>51292551
To me the officer ranks (adept, demi-precentor and precentor) work, it's just the enlisted that don't.

So I'd make something like:
>Initiate (lower enlisted)
>Disciple (NCOs)
>Acolyte (senior NCOs)
>>
>>51293330

Everyone not just the Steiners has their share of incompetents and the mediocre who game the system. Review boards alone aren't going to solve that. But I will agree with the premise that age in can't be the only factor.
>>
>>51293330
>there should be
Don't present fanon as fact here.
>>
>>51293330
There are a lot of things I can't see professional militaries doing that they do in BT. Sounds like supposition on your part, and reinforces why their rank system does need clarification.
>>
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>>51293330
>It's never been explicitly laid out but can you see any professional military allowing someone who joined 50 years ago, did nothing but jack off all day and knows nothing about command be assigned to Battalion or Regiment head?

Bro, Lyrans lmao
>>
>>51293330
Remember that rank and position are not the same thing though.

You see stuff like the WoB 1st Division with a Precentor X as CO and a Precentor XVI as XO, or Comstar's 4th Army commanded by a Precentor III with two of the division commanders under him being Precentors V and VI. So even though the have less seniority or rank, they are still the commanders of those higher ranking. And this sort of thing can happen IRL as well, though not necessarily as extreme, like how senior battalion level NCOs often have some level of authority over junior officers who technically outrank them.

Part of the mess of Comstar ranks is just that, they're Comstar ranks for the entire organization and not the Com Guard specifically, so some of these specifics probably matter less for the PR branch and such.
>>
>>51293446

>suggest that professional militaries in BT will demote or discipline people like they do IRL
>when there exists evidence of exactly that happening in the books
>"dude fanon LMAO"
>>
Similar to industrial or agro mechs, has battle armor been adapted for civilian use yet?

And are civilians allowed to buy battle armor in the sphere abroad? The only place I can think of that would sell to anyone is Solaris.
>>
>>51293712
PA(L)s and Exoskeletons. TRO: Vehicle Annex. Otherwise, for heavier suits, no.
>>
>>51293712
Depends on what you mean by BA, as PA(L) weight class includes industrial exoskeletons that existed before BA both in and out of the fluff, though back in the 80s they only existed at the RPG level.

As for proper BA, technically mercs are civilians, and no doubt various corporate security units field BA too, and yes, there are Solaris pit fights using BA and exoskeletons.
>>
>>51293638
Show evidence, I'll wait.
>>
>>51293990

For CS specifically or for BT militaries in general? Because you know there's shit for the latter, but since CS has never had the prominence in fluff of the FedCom or Falcons there's nothing specifically showing they do.

Arguing that they don't do it is retarded though, because absence of evidence is not evidence of absence and it makes no sense from a practical standpoint.
>>
>>51294116
CS brah. You said there's evidence in the books, don't backtrack now.

>practical
Has no place in a universe with Social Generals, purchased ranks, 100 million dead in the 4th Succession War and Drac mechs with SHS. BT doesn't have to be practical.
>>
>>51294116

As much as it pains me to say it, >>51294183 is correct. If something is not explicitly shown to occur in a sourcebook, then that thing does not exist in the battletech universe outside of the speculation of fanon.

For example, there is no depiction of regular breathing under non-stressful conditions, or use of the bathroom in the sourcebooks. Therefore characters not under heavy physical exertion need not breathe, nor need they defecate at any time. Regardless of how much sense you may think it makes, claiming that characters in Battletech may need to pee occasionally is purely fanon speculation.
>>
>>51294263
>being so butthurt you babble reductio ad absurdum at yourself
>the books still prove you wrong

kek

meanwhile the books also support the impractical things some BT militaries do
>>
>>51294263
>there is no depiction of regular breathing under non-stressful conditions, or use of the bathroom in the sourcebooks.

Somebody didn't read the book with George Hasek's first assassination attempt. Or the book with the assassination of Jessica Marik's kids.

What is it with assassins popping out of bathrooms and sewers anyway? Like a bunch of Ninja Turtles.
>>
>>51294355

Two separate people you mong.
>>
>>51294386
Whatever you need to tell yourself
>>
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Just for later guys...
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>>51294404
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